Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.21 @ 17:11:02 Player: Hanyouslayer Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (11) 55 Value Destroyed (192) 192 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1147 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 270/300 Energy 38/100 System Corruption 0% Temperature Cool (9) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ High-capacity Storage Unit Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Light Treads Light Treads Light Treads Light Treads Medium Storage Unit Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Cooling System High-capacity Storage Unit Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- Small Laser Hammer > --- INVENTORY -------- Ion Engine Light Treads Light Treads Light Treads Light Treads Aluminum Leg Aluminum Leg Compact Wheel Compact Wheel Medium Storage Unit Medium Laser [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Terrain Scanner Device Terrain Scanner Storage High-capacity Storage Unit Processor Terrain Scan Processor Weapon Small Laser Energy Gun Small Laser Impact Weapon Hammer Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 21 | 6 7 8 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 9 | 2 3 4 Treads . | . . . Leg 4 | . 2 2 Wheel 5 | 2 1 2 Hover . | . . . Flight . | . . . Utility 6 | 1 3 2 Device 2 | . 1 1 Storage 3 | 1 2 . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 1 1 Energy Gun 3 | 2 . 1 Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . 1 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 12 | . 1 11 Power 2 | . . 2 Propulsion 4 | . . 4 Utility 2 | . . 2 Weapon 4 | . 1 3 Highest Loss Streak 11 | . 1 11 To Critical Strikes . | . . . Average Slot Usage (%) 94 | . 98 84 Engine 12 | . 14 8 Leg 18 | . 19 16 Wheel 7 | . 8 1 Device 13 | . 12 17 Storage 13 | . 14 11 Processor 2 | . . 11 Energy Gun 15 | . 17 7 Impact Weapon 10 | . 10 10 Naked Turns . | . . . Heaviest Build 51 | 13 49 51 Greatest Support 32 | 32 32 20 Greatest Overweight (x) 3 | 1 2 3 Average Overweight (x) . | . . 2 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 16 | 6 16 20 Most Carried 12 | 6 12 11 Average Carried 9 | 3 9 10 Final Capacity 20 | 8 20 20 Final Carried 12 | 6 12 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 340 | 175 150 15 Remotely . | . . . Salvage Created 337 | . 273 64 Parts 22 | . 19 3 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 7 | . 5 2 Guns 5 | . 3 2 AOE 1 | . 1 . Classes Destroyed 5 | . 5 . Worker 2 | . 2 . Builder 1 | . 1 . Recycler 1 | . 1 . Swarmer 3 | . 3 . Grunt 4 | . 2 2 Best Kill Streak 4 | . 4 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1386 | . 267 1119 Core 509 | . 95 414 Absorbed by Shields . | . . . Core Remaining (%) 81 | 100 62 . Volleys Fired 29 | . 14 15 Largest 2 | . 2 1 Hottest 80 | . 80 50 Shots Fired 41 | . 26 15 Gun 41 | . 26 15 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal 29 | . 14 15 Explosive . | . . . Electromagnetic 12 | . 12 . Robot Hit Streak 10 | . 10 8 Robot Miss Streak 3 | . 3 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 45 | . 26 19 Core Hits 12 | . 8 4 Critical Kills 1 | . 1 . Critical Parts Destroyed 2 | . 1 1 Critical Strikes 4 | . 2 2 Burn 1 | . . 1 Smash 3 | . 2 1 Melee Attacks 23 | . 11 12 Impact 23 | . 11 12 Slashing . | . . . Piercing . | . . . Sneak Attacks 3 | . 3 . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 908 | . 620 288 Guns 331 | . 191 140 Cannons . | . . . Explosions 73 | . 73 . Melee 504 | . 356 148 Ramming . | . . . Kinetic . | . . . Thermal 300 | . 160 140 Explosive . | . . . Electromagnetic 104 | . 104 . Impact 504 | . 356 148 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 79 | . 61 18 Projectiles . | . . . Explosions . | . . . Melee 79 | . 61 18 Knockbacks 3 | . 3 . Impact 3 | . 3 . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 213 | . 213 6 Average Temperature 81 | . 85 3 Received Heat Transfer 486 | . 138 348 Siege Activations . | . . . Robots Corrupted 1 | . 1 . Combat Hostiles 1 | . 1 . Parts Fried 3 | . 3 . Impact Corruptions 4 | . 3 1 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 684 | . 250 434 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 193 | . 193 36 Initial 1 | . . 1 Average 74 | . 108 7 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 1 1 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 17 | . 12 5 Peak Tracking Total 5 | . 3 5 Tactical Retreats 2 | . 2 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 3 | . 3 . Successful 1 | . 1 . Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual 1 | . 1 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 735 | 54 497 184 Spaces Moved 275 | 39 190 46 Core 5 | 5 . . Treads . | . . . Legs 138 | . 98 40 Wheels 132 | 34 92 6 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 145 Average Speed 172 | 97 170 245 Slowest Speed 260 | 100 260 260 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 14 | 4 36 4 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 3 | . 3 . Melee . | . . . Projectile . | . . . AOE 3 | . 3 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 452 | 51 320 81 Wait 90 | 1 89 . Move 273 | 38 189 46 Hop . | . . . Pick Up 13 | 6 7 . Fast Attach 8 | 6 1 1 Attach 10 | . 3 7 Detach . | . . . Swap 3 | . 3 . Drop 3 | . 3 . Fire 29 | . 14 15 Melee 23 | . 11 12 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 465 | -10/Materials | Discovered new exit (range 9) 552 | -10/Materials | Entered another Materials area 552 | -9/Materials | Evolved 2 slots: Utility x2 696 | -9/Materials | Core integrity fell below 50% 713 | -9/Materials | Core integrity fell below 20% 736 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 00663_ Sml. Laser destroyed. 00668_ R-06 Scavenger collects Heat Sink. 00673_ Critical hit (Burn: +37). 00674_ Acquired 15 matter. 00676_ Ion Engine destroyed. 00681_ Aluminum Leg destroyed. 00682_ Y-45 Defender suffers critical hit (Smash). 00682_ Destroyed Beam Rifle. 00682_ Y-45 Defender system corrupted by crushing effect. 00690_ Aluminum Leg destroyed. 00691_ Terrain Scanner destroyed. 00715_ Com. Wheel destroyed. 00718_ Ion Engine destroyed. 00721_ Hammer destroyed. 00726_ Com. Wheel destroyed. 00727_ Heat Sink melted. 00727_ G-34 Mercenary destroyed. 00728_ Cooling System destroyed. 00733_ Y-45 Defender suffers critical hit (Burn). 00733_ Med. Laser destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????#????????????????? | | ?????????????????? ????? ???? ???????????????? | | ??????????????????? ???? ??? ? ??????????????? | | ????????????????????? ??? ? ???? ???????????????? | | ?????????????????? ??? ?????? ????? ???????????? | | ???????????????? ???##? ? ??##?###?????????????? | | ???????????????????#####??????#??###?????????????? | | ?????????????????#?#?#?##?####?#??##?? #????????? | | ????????????????#????##########??#??? ##???????? | | ???????????? ?? ????#?## = Y #######r #???????? | | ????????????????#?#??#?# %= Y #???????? | | ????????????? ??##?#?# @ #???????? | | ???????????? ???#?#?##?# ?????? | | ?????????????? ?#?###?## ###+### ! ?????? | | ???????????????????###### ###? ? ??##??????????? | | ???????????? ????#?#??### %### T #?##??????????? | | ???????????? ? ?##?#?##?# ###? ?###???????????? | | ????????????? ???#?##?### #?# ?? #??##?????????? | | ????????????? ? #?#?##### #?#? ?##?#??????????? | | ??????????????? ?##?##### #?# ? ?####?#???????? | | ??????????????? ####?#?## ##########???????????? | | ????????????? ?????##?## # #### ????? ???? | | ??????????????######?#??# # """ ###? ?? ?????? | | ?????????????#??######### # """ ####? ? ??????? | | ?????????????????# + + """ ##?#??????????? | | ?????????????##??# # # #### ???? ????? | | ????????????#???## """ # # #?#??"????????? | | ????????????????## """?# #########?????"??????? | | ????????????????## """?#####?##??#???????" ?????? | | ?????????????????# ??#??#?#???#?#??#???#?????? | | ????????????????#?#####?##?###???#?#????????#????? | | ??????????????????###?##?##????###?????#??????#??? | | ????????????????#?###?#?????##????####????#??????? | | ???????????????????????####?##????##????#????#???? | | ?????????????????????##??#??####??##?????????????? | | ?????????????????????#??##??#??##??####??#???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 85 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Shopping List Challenges ------------ None Game ------ Seed MappingGravityPenetrator Manual? 0 Play Time 00:08:08 Cumulative 35.4 hours Start 2022.06.20 @ 18:55:29 End 2022.06.21 @ 17:11:02 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 15 Adventurer 0 Explorer 3 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 37 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: cbb43278-b874-477c-a26b-0f258033938b