Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.04 @ 23:09:54 Player: Ceorik Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (21) 4200 Robots Destroyed (226) 1130 Value Destroyed (9088) 9088 Prototype IDs (40) 800 Alien Tech Used (1) 200 Bonus (2294) 2294 TOTAL SCORE: 21212 Bonus ------- High Alert Combat Kills 58 Follower Combat Kills 836 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met R17 at Cetus 500 Cogmind --------- Core Integrity 0/1300 Matter 248/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Kinecellerator Improved Medium Armor Plating Transdimensional Reconstructor Quantum Rifle Zionite Phaser-M Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Zionite Heavy DM Reactor > --- PROPULSION ------- Centrium Heavy Treads Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Cryofiber Web Advanced Cooling System High-capacity Storage Unit Energy Well Precision Matter Filter Improved Phase Shifter Experimental Weapon Shielding Centrium Medium Armor Plating Centrium Medium Armor Plating > --- WEAPON ----------- Railgun Advanced KE Penetrator > --- INVENTORY -------- Micro Fission Core Light Antimatter Reactor Myomer Leg Myomer Leg Myomer Leg Advanced Power Amplifier Improved Kinecellerator Improved Medium Armor Plating Layered Light Armor Plating Centrium Medium Armor Plating Advanced Hacking Suite Transdimensional Reconstructor Makeshift Laser Beamcaster Advanced Variable Charge Gun Coil Gun Coil Gun Long-range Missile Launcher Makeshift Hammer [Rating: 154] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Zionite Heavy DM Reactor Propulsion Centrium Heavy Treads Treads Centrium Heavy Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit VTOL Module Utility Centrium Medium Armor Plating Device Improved Heat Sink Storage Energy Well Processor Improved Launcher Guidance Computer Hackware System Shield Protection Centrium Medium Armor Plating Weapon Enhanced Gauss Cannon Energy Gun Advanced Variable Charge Gun Energy Cannon Long-range Proton Cannon Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Long-range Missile Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . . 2 . 2 2 . 2 . . . . 2 . . 2 . . . . 2 Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 4 | . . . 1 . 1 . . . . . . . 1 . . 1 . . . . . Utility 8 | . . . 1 . 1 2 . 1 . . . . 1 . . 1 . . . . 1 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 Parts Attached 204 | 7 5 7 18 1 23 18 14 8 12 10 5 2 1 14 11 3 5 5 5 5 25 Power 23 | 1 . 2 2 . 3 1 2 1 2 . . . . 2 2 . 1 1 1 . 2 Engine 8 | 1 . 2 2 . 1 1 . . . . . . . 1 . . . . . . . Core 8 | . . . . . 2 . 2 1 2 . . . . 1 . . . . . . . Reactor 7 | . . . . . . . . . . . . . . . 2 . 1 1 1 . 2 Propulsion 60 | 2 3 . 7 1 9 5 3 3 2 1 1 2 . 3 4 1 . . . 3 10 Treads 18 | 2 1 . 2 . 4 1 . . . . . 2 . 2 4 . . . . . . Leg 7 | . . . . . . . 1 1 1 . 1 . . . . . . . . 3 . Wheel 24 | . 2 . 5 1 5 4 2 2 1 . . . . 1 . 1 . . . . . Hover 10 | . . . . . . . . . . . . . . . . . . . . . 10 Flight 1 | . . . . . . . . . . 1 . . . . . . . . . . . Utility 73 | 1 2 2 1 . 5 5 6 3 5 7 4 . 1 6 4 2 3 4 2 1 9 Device 39 | . . 2 . . 3 3 2 3 4 5 2 . . 4 . 1 2 2 1 1 4 Storage 5 | 1 1 . . . . . . . . . 1 . . . . . . 1 . . 1 Processor 5 | . 1 . . . 2 . . . . 2 . . . . . . . . . . . Hackware 4 | . . . . . . . 1 . 1 . . . . . . . . . . . 2 Protection 20 | . . . 1 . . 2 3 . . . 1 . 1 2 4 1 1 1 1 . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 48 | 3 . 3 8 . 6 7 3 1 3 2 . . . 3 1 . 1 . 2 1 4 Energy Gun 12 | 1 . . 3 . . 5 . . . . . . . . 1 . . . . 1 1 Energy Cannon 8 | . . 1 . . 3 1 . . . . . . . 1 . . . . . . 2 Ballistic Gun 15 | 2 . 2 3 . 2 . 1 . 1 . . . . 1 . . 1 . 1 . 1 Ballistic Cannon 3 | . . . . . . . . . 2 1 . . . . . . . . . . . Launcher 7 | . . . 1 . 1 . 2 1 . 1 . . . 1 . . . . . . . Special Weapon 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . . 3 . 2 1 1 1 . 1 1 . . . 3 . 3 . 4 . 5 Corrupted Parts 10 | . . . . . . . . . . . . . . 1 7 . 1 . . 1 . System Corruption 51 | . . . . . . . . . . . . . . 3 39 . 3 . . 6 . Parts Lost 78 | . . 8 . . 5 7 8 16 . 1 . 1 . 3 3 . . 2 . 4 20 Power 10 | . . 2 . . . 1 1 2 . . . . . 1 . . . . . . 3 Propulsion 27 | . . 1 . . 4 3 2 5 . 1 . 1 . 2 2 . . . . 2 4 Utility 32 | . . 2 . . 1 2 4 8 . . . . . . 1 . . 2 . 2 10 Weapon 9 | . . 3 . . . 1 1 1 . . . . . . . . . . . . 3 Highest Loss Streak 14 | . . 2 . . 2 4 5 7 . 1 . 1 . 3 1 . . 1 . 2 14 To Critical Strikes 3 | . . . . . . . 1 . . . . . . . 2 . . . . . . Average Backups 12 | 2 8 20 24 25 24 24 24 17 4 4 5 5 5 4 4 3 3 4 11 16 5 Power 1 | . 1 3 3 2 2 1 3 2 . . 1 1 1 . . . 1 1 1 2 . Propulsion . | 1 2 2 2 3 1 . . . . . . . . . . . . . 1 2 . Utility 5 | . 2 8 10 11 11 11 9 6 2 2 3 3 2 2 2 . . 1 3 5 2 Weapon 4 | . 2 5 6 7 8 10 10 7 1 1 1 1 1 1 1 2 2 2 5 5 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 58 | . 1 . 16 1 8 7 2 10 1 1 1 . . . 4 1 . . . . 5 Power 9 | . . . 3 . 2 . 2 1 . . . . . . . . . . . . 1 Propulsion 1 | . . . 1 . . . . . . . . . . . . . . . . . . Utility 21 | . . . 6 . 3 2 . 4 1 . 1 . . . 4 . . . . . . Weapon 24 | . 1 . 6 . 3 5 . 4 . 1 . . . . . 1 . . . . 3 Tool/Special 3 | . . . . 1 . . . 1 . . . . . . . . . . . . 1 Average Slot Usage (%) 86 | . 93 98 96 100 98 96 92 66 49 88 90 93 86 89 84 82 84 83 73 80 72 Engine 2 | . 14 14 11 11 1 2 . . . . . . . 1 . . . . . . . Core 5 | . . . . . 7 4 6 9 7 13 13 13 11 9 6 . . . . . . Reactor 2 | . . . . . . . . . . . . . . . 3 10 10 10 10 10 6 Treads 6 | . 4 4 6 . 12 7 6 . . . . 9 11 10 14 11 10 15 15 13 . Leg 2 | . . . . . . . 1 4 5 6 10 3 . . . . . . . . 1 Wheel 10 | . 23 23 25 33 22 19 15 8 4 6 6 6 5 7 . 3 4 . . . . Device 18 | . . 2 11 11 16 22 19 16 15 36 26 20 17 17 16 10 14 17 22 24 14 Storage 6 | . 14 14 11 11 9 7 7 4 . . 3 6 5 5 5 5 5 6 10 10 3 Processor 5 | . 8 10 . . 8 7 7 4 . 5 13 13 11 7 . . . . . . . Protection 8 | . . . 7 11 1 7 10 3 . . 2 6 9 14 21 29 26 21 13 11 6 Energy Gun 2 | . . . 6 11 2 9 7 10 . . . . . . 3 4 2 . . 2 1 Energy Cannon 1 | . . 1 4 . 6 . 2 . . . . . . 2 5 5 5 5 . . 2 Ballistic Gun 4 | . 28 25 10 11 9 4 3 . . . . . . . . . 1 4 . 5 3 Ballistic Cannon 3 | . . . . . . . . . 7 12 13 12 11 6 . . . . . . . Peak Build Rating 154 | 6 8 12 23 22 29 47 50 53 52 69 75 76 80 93 128 146 147 149 145 154 139 Average Rating 69 | 4 7 8 18 22 27 39 47 37 34 65 71 74 78 84 117 144 140 144 130 140 100 On Entrance 66 | . 6 8 12 22 22 29 46 38 1 52 67 75 75 80 91 126 145 147 143 145 135 Avg Prop Armor Cover (%) 9 | . 5 12 18 . 11 8 8 5 13 5 7 11 10 9 3 10 11 . . . 7 Naked Turns 141 | . . . . . . . . 69 14 . . . . . . . . . . . 58 Heaviest Build 128 | 14 89 90 100 100 103 105 115 122 55 64 57 57 65 83 101 105 105 121 113 123 128 Greatest Support 240 | 40 40 26 60 42 80 44 44 26 28 28 28 28 28 44 160 240 240 240 240 240 80 Greatest Overweight (x) 11 | . 5 8 6 2 9 5 7 11 1 2 2 2 2 2 2 3 3 . . 1 7 Average Overweight (x) 1 | . 3 3 2 2 2 2 2 2 . 1 1 1 2 1 . 2 2 . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 20 20 20 20 Average Capacity 13 | 6 22 25 25 25 25 25 25 21 5 5 5 5 5 5 5 5 5 10 20 20 6 Most Carried 25 | 4 17 23 25 25 25 25 25 21 5 5 5 5 5 5 5 5 5 8 15 19 14 Average Carried 12 | 2 8 20 24 24 24 24 24 17 4 4 5 5 4 4 4 4 4 4 11 16 5 Final Capacity 25 | 8 25 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 20 20 20 5 Final Carried 25 | 4 17 23 25 25 25 24 21 5 4 5 5 5 5 5 5 5 3 8 13 15 5 Class Distribution -------------------- 46% | Mutant 32% | Scavenger-Mutant 13% | Derelict-Mutant 6% | Messiah-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Storage Mutant | -6/Factory Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Extension Scavenger-Mutant | -5/Cetus Scavenger-Mutant | -4/Factory Messiah-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Mutant | -3/Proximity Caves Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Res Matter Collected 6546 | 171 284 508 1169 61 507 321 339 193 151 405 60 244 . 684 261 67 192 322 . 382 225 Remotely 515 | . . . . . . . . . 80 405 30 . . . . . . . . . . Salvage Created 9027 | . 159 403 1052 83 1038 609 748 199 132 591 . 316 . 1098 692 . 702 406 . 499 300 Parts 455 | . 8 26 89 10 62 25 33 12 . 23 . 18 . 45 35 . 18 14 . 21 16 Haulers Intercepted 6 | . . . 2 . 2 1 . . . 1 . . . . . . . . . . . Recyclers Shooed 6 | . . . . . . . 2 . . . . . . 2 . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 57 | . . . . . . . . . . 5 . 10 . . . . 15 13 . 14 . Prevented 39 | . . . . . . . . . . 18 . 4 . . . . 7 10 . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 193 | . 5 13 30 6 17 8 18 5 . 12 . 12 . 21 9 . 11 10 . 9 7 Guns 85 | . 5 11 22 6 9 7 14 4 . . . . . . . . . 1 . 5 1 Cannons 38 | . . 2 4 . 5 . 1 . . 3 . 3 . 10 . . 4 2 . . 4 AOE 51 | . . . 4 . 3 . 3 1 . 6 . 9 . 8 1 . 5 5 . 4 2 Classes Destroyed 16 | . 2 . 5 . 4 2 . . . . . 1 . 2 . . . . . . . Worker 10 | . . . 2 . 2 2 1 3 . . . . . . . . . . . . . Builder 1 | . . . . . . . . . . . . . . 1 . . . . . . . Tunneler 1 | . . . . . 1 . . . . . . . . . . . . . . . . Hauler 6 | . . . 2 . 2 1 . . . 1 . . . . . . . . . . . Recycler 6 | . . . . . 2 1 2 . . . . . . 1 . . . . . . . Operator 1 | . . . . . . . . . . . . . . 1 . . . . . . . Watcher 8 | . . . 3 . 1 . 1 . . . . . . 2 1 . . . . . . Swarmer 75 | . 2 6 16 6 3 . 4 3 . 6 . 9 . 5 . . 1 5 . 4 5 Grunt 58 | . 3 7 8 . 6 2 7 . . 6 . 1 . 9 . . 8 1 . . . Brawler 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . . . . . . Sentry 24 | . . . 5 . 5 1 4 1 . . . . . 4 . . 1 1 . . 2 Demolisher 2 | . . . . . 2 . . . . . . . . . . . . . . . . Hunter 12 | . . . . . . 1 2 1 . . . 1 . 1 . . . 2 . 4 . Programmer 8 | . . . . . . 4 1 . . . . . . . 1 . 1 1 . . . Behemoth 3 | . . . . . . . . . . . . 1 . 1 . . . . . 1 . Cetus Guard 8 | . . . . . . . . . . . . . . . 8 . . . . . . Best Kill Streak 8 | . 2 3 7 3 8 3 5 4 . 6 . 6 . 7 5 . 4 5 . 5 6 Combat Bots Only 6 | . 2 3 6 3 6 3 5 3 . 5 . 6 . 6 4 . 4 5 . 5 6 Max Kills in Single Turn 4 | . 1 1 2 2 2 2 2 2 . 3 . 4 . 4 1 . 1 2 . 2 2 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . . Exploded 4 | . . . 2 . 1 . 2 1 . 3 . 4 . 3 1 . 1 2 . 2 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Res Hostile Shots Fired 1757 | . 28 91 100 10 60 121 245 256 . 69 . 39 . 97 69 14 86 106 . 142 224 Missed 618 | . 6 31 33 6 17 35 67 91 . 30 . 14 . 33 23 5 26 46 . 55 100 Hits 1139 | . 22 60 67 4 43 86 178 165 . 39 . 25 . 64 46 9 60 60 . 87 124 Melee 3 | . . . . . 3 . . . . . . . . . . . . . . . . Projectile 1136 | . 22 60 67 4 40 86 178 165 . 39 . 25 . 64 46 9 60 60 . 87 124 AOE 9 | . . . . . 9 . . . . . . . . . . . . . . . . Critical Strikes 50 | . . 1 . . . 4 4 1 . 3 . . . 2 10 . 8 6 . 5 6 Actively Blocked 4 | . . . . . . . . . . . . . . . . . . 2 . 2 . Damage Taken 17375 | . 211 704 718 37 894 1025 1920 1770 . 485 . 179 . 1017 1107 136 1171 1133 . 1951 2917 Core 3300 | . 59 91 118 . 120 101 209 600 . 69 . 25 . 90 45 . 223 71 . 159 1320 Absorbed by Shields 2261 | . . . . . 44 152 152 264 . 193 . 187 . 724 83 50 377 35 . . . Redirected to Shielding 402 | . . . . . . . . . . . . . . . . . 18 96 . 129 159 Core Remaining (%) 63 | 100 . 40 . 70 78 . 55 . . . . 18 . . 86 . . . . 60 . Volleys Fired 669 | . 17 45 64 5 52 59 70 24 7 28 . 17 . 60 48 10 48 43 . 42 30 Largest 2 | . 2 2 2 2 2 2 2 2 1 2 . 2 . 2 1 2 1 2 . 2 2 Hottest 240 | . 40 80 100 79 93 124 149 110 25 94 . 94 . 94 240 240 240 116 . 240 163 Shots Fired 1039 | . 34 90 125 10 98 113 131 46 7 42 . 28 . 77 44 11 51 40 . 61 31 Gun 650 | . 34 76 95 10 74 110 93 43 7 . . . . . 1 10 20 10 . 59 8 Cannon 323 | . . 14 26 . 18 2 33 . . 30 . 22 . 67 41 1 24 24 . . 21 Launcher 64 | . . . 3 . 6 . 5 3 . 12 . 6 . 10 2 . 7 6 . 2 2 Special 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . Kinetic 444 | . 34 76 60 5 46 39 32 . 7 30 . 22 . 37 . . 10 10 . 36 . Thermal 382 | . . 14 62 5 46 74 94 43 . . . . . . 1 10 10 . . 23 . Explosive 37 | . . . . . . . 5 3 . . . . . 10 2 . 7 6 . 2 2 Electromagnetic 149 | . . . 3 . 6 . . . . 12 . 6 . 30 41 1 24 24 . . 2 Phasic 27 | . . . . . . . . . . . . . . . . . . . . . 27 Robot Hit Streak 20 | . 10 10 11 9 10 20 8 9 4 5 . 11 . 7 11 3 7 9 . 11 16 Robot Miss Streak 8 | . 1 4 4 1 2 5 8 5 1 5 . 1 . 6 4 2 5 4 . 2 3 Penetration Max 1 | . . . . . . . . . . . . . . 1 . . . . . . . Secondary Targets 6 | . . 2 1 1 1 . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 1 . 1 . . . . . . . . . . . . . . Shots Hit Robots 658 | . 26 55 70 7 68 82 82 24 5 21 . 17 . 51 31 4 28 23 . 45 19 Core Hits 376 | . 8 26 46 6 40 20 70 15 3 17 . 15 . 37 13 . 17 14 . 17 12 Critical Kills 4 | . . 1 2 1 . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . 1 . . . . . . . . . . . . . . . 1 . . 1 . Critical Strikes 35 | . 1 1 4 1 4 3 1 1 . 2 . 3 . 6 2 . 1 1 . 4 . Burn 11 | . . . 2 . 4 3 1 1 . . . . . . . . . . . . . Destroy 10 | . 1 1 2 1 . . . . . . . . . . . . 1 . . 4 . Blast 9 | . . . . . . . . . . 2 . 3 . 4 . . . . . . . Corrupt 5 | . . . . . . . . . . . . . . 2 2 . . 1 . . . Melee Attacks 2 | . . . . . . . . . . . . . . . . . . . . . 2 Impact 2 | . . . . . . . . . . . . . . . . . . . . . 2 Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 21723 | . 332 628 1310 105 1417 1618 2641 772 83 1168 . 1036 . 3220 1093 139 1734 1187 . 2052 1188 Guns 8309 | . 321 468 739 105 891 1618 1304 480 83 . . . . . . 132 233 157 . 1588 190 Cannons 6486 | . . 160 356 . 307 . 464 . . 412 . 543 . 1436 970 . 642 531 . . 665 Explosions 6869 | . . . 215 . 217 . 873 292 . 756 . 493 . 1745 123 . 859 499 . 464 333 Melee . | . . . . . . . . . . . . . . . . . . . . . . Ramming 59 | . 11 . . . 2 . . . . . . . . 39 . 7 . . . . . Kinetic 5908 | . 321 468 383 43 528 533 593 . 83 412 . 543 . 908 . . 70 157 . 866 . Thermal 6843 | . . 160 805 62 670 1085 1175 480 . . . 200 . 796 39 132 517 . . 722 . Explosive 3970 | . . . . . . . 873 292 . . . . . 920 84 . 505 499 . 464 333 Electromagnetic 4170 | . . . 122 . 217 . . . . 756 . 293 . 557 970 . 642 531 . . 82 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Phasic 773 | . . . . . . . . . . . . . . . . . . . . . 773 Highest Corruption 43 | . . . 3 3 2 6 7 . . . . . . 14 43 2 11 12 12 18 5 Average Corruption 9 | . . . 1 3 2 3 6 . . . . . . 5 31 1 4 11 12 12 2 Corruption Purged 10 | . . . . . . . . . . . . . . 5 5 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 222 | . . . 3 7 . 11 18 . . . . . . 27 43 5 15 30 9 54 . Message Errors 49 | . . . . 3 . 2 5 . . . . . . 5 8 1 2 8 3 12 . Matter Fused 46 | . . . 1 1 . 4 2 . . . . . . 10 10 . 2 5 1 10 . Heat Flow Errors 20 | . . . . 1 . 1 3 . . . . . . . 5 2 . 3 . 5 . Energy Discharges 29 | . . . 1 1 . 2 2 . . . . . . 3 6 . 4 4 . 6 . Parts Rejected 4 | . . . . . . . 1 . . . . . . . 2 . . . . 1 . Parts Fused 4 | . . . . . . . 1 . . . . . . 2 . . . . 1 . . Data Loss (minor) 27 | . . . . 1 . 1 1 . . . . . . 2 5 2 1 4 2 8 . Data Loss (major) 12 | . . . . . . . . . . . . . . . 2 . 3 2 1 4 . Misfires 9 | . . . 1 . . . 1 . . . . . . 1 . . 2 . . 4 . Alerts 5 | . . . . . . . . . . . . . . 2 . . 1 . 1 1 . Misdirections 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . Weapon Failures 15 | . . . . . . 1 2 . . . . . . 2 4 . . 4 . 2 . Overload Shots 21 | . . . . . . . . . . . . . . . 1 1 3 . . 16 . Overflow Damage 501 | . . . 23 . 5 . 42 2 . 33 . 48 . 164 25 . 40 40 . 79 . Projectiles 101 | . . . . . . . 12 . . 12 . . . 52 25 . . . . . . Explosions 391 | . . . 23 . 5 . 30 2 . 21 . 48 . 103 . . 40 40 . 79 . Melee 9 | . . . . . . . . . . . . . . 9 . . . . . . . Knockbacks 12 | . . . . . . . . . . 2 . 1 . 8 . 1 . . . . . Impact 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . Kinetic 10 | . . . . . . . . . . 2 . 1 . 7 . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 714 | . 5 . 39 . 19 . 122 54 . 21 . . . 135 . 3 190 45 . . 81 Shots 21 | . . . 1 . 1 . 4 2 . 2 . . . 3 . . 4 2 . . 2 Rammed 4 | . 1 . . . 1 . . . . . . . . 1 . 1 . . . . . Targets Rammed 4 | . 1 . . . 1 . . . . . . . . 1 . 1 . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 597 | . . 225 36 233 42 172 267 66 . 195 . 1 . 84 255 204 597 286 . 304 22 Average Temperature 76 | . . 82 8 124 14 21 105 21 . 102 . 1 . 23 70 32 271 119 . 115 9 Received Heat Transfer 2684 | . 78 321 117 . 187 162 534 219 . 121 . 16 . 148 54 . 110 57 . 99 461 Effects 7 | . . . . . . . . . . . . . . . . . 7 . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . 1 . . . . Interference 1 | . . . . . . . . . . . . . . . . . 1 . . . . Matter Decay 2 | . . . . . . . . . . . . . . . . . 2 . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . 1 . . . . Damage (core) 1 | . . . . . . . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . . . . Robots Corrupted 19 | . . . . . . . . . . 4 . . . 3 8 . 2 2 . . . Combat Hostiles 18 | . . . . . . . . . . 3 . . . 3 8 . 2 2 . . . Parts Fried 19 | . . . . . 1 . . . . 3 . 3 . 2 5 . 1 4 . . . Impact Corruptions 1 | . . . . . . . . . . . . . . 1 . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . . Parts Melted 27 | . . . 6 . 1 7 7 2 . . . . . 2 . . . . . 2 . Heat Transferred 11402 | . . 333 1826 148 1776 2183 2343 999 . . . 200 . 250 50 148 398 . . 748 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . 1 . . . . . . . . 2 . 1 1 . 2 . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Res Maximum Alert Level 2 | . . . 2 . 1 . 1 . . . . . . 2 1 . . . . . 2 Low Security (%) 72 | 100 100 100 40 100 46 100 60 100 . . . . 100 26 62 100 . . . . 61 Level 1 25 | . . . 50 . 53 . 39 . . . . . . 61 37 . . . . . 29 Level 2 2 | . . . 9 . . . . . . . . . . 12 . . . . . . 8 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 482 | . 63 136 444 178 356 88 370 161 . . . . . 482 327 122 . . . . 444 Initial 266 | . . 12 45 168 43 51 28 161 . . . . . . 266 81 . . . . . Average 131 | . 14 52 237 108 187 25 152 95 . . . . . 310 178 35 . . . . 145 Influence Increases 7785 | . 178 497 971 174 710 342 693 260 5 255 . 451 . 1177 267 194 316 250 . 220 825 Destroy 0b10 Robot/C 4320 | . 100 320 600 140 340 160 360 100 . 240 . 320 . 580 180 100 260 200 . 180 140 Destroy 0b10 Robot/NC 175 | . . . 35 . 40 20 20 15 5 5 . . . 25 5 5 . . . . . Destroy Leader 826 | . 30 60 140 20 116 72 92 20 . 10 . 50 . 64 10 22 30 20 . 40 30 Allied During Kill 210 | . . 7 . 14 15 . . . . . . 66 . 73 . 24 11 . . . . Successful Hack 147 | . 46 20 23 . 18 28 12 . . . . . . . . . . . . . . Select Force Hacks 120 | . . . 30 . . 60 30 . . . . . . . . . . . . . . Disable Machine 300 | . . 15 45 . 15 . 90 30 . . . . . 75 15 . . . . . 15 Anti-Garrison Action 150 | . . . . . 150 . . . . . . . . . . . . . . . . Destroy Structure 532 | . 2 . 38 . 1 2 59 20 . . . . . 270 42 28 . . . . 70 Partial Spotted 30 | . . . . . . . 30 . . . . . . . . . . . . . . Lose Combat Pursuer 975 | . . 75 60 . 15 . . 75 . . . 15 . 90 15 15 15 30 . . 570 Influence Decreases 7326 | . 145 413 656 494 708 392 403 543 76 122 133 451 . 701 596 251 376 194 86 220 366 Entered New Map 1280 | . . 21 72 264 69 63 36 193 27 . 133 . . . 210 66 34 6 86 . . Time Decay 4625 | . 145 312 434 230 439 259 287 190 49 112 . 416 . 391 356 159 302 178 . 210 156 Lost Part 700 | . . 60 . . 50 70 80 160 . 10 . . . 30 30 . . 10 . 10 190 Lost Ally 421 | . . 20 . . . . . . . . . 35 . 280 . 26 40 . . . 20 Purge Threat 300 | . . . 150 . 150 . . . . . . . . . . . . . . . . Squads Dispatched 36 | . 2 1 4 . 7 7 5 . . . . . . 3 . 2 . . . . 5 Investigation 10 | . 1 . 3 . 2 2 1 . . . . . . . . . . . . . 1 Extermination 7 | . . . . . . 3 1 . . . . . . . . 1 . . . . 2 Reinforcement 13 | . 1 . 1 . . 2 3 . . . . . . 3 . 1 . . . . 2 Assault 3 | . . 1 . . 2 . . . . . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 . . . . . . . Haulers Reinforced 3 | . . . . . . 1 1 . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Res Distress Signals 12 | . 1 . 1 . 2 . . 1 . . . . . 1 3 1 . . . . 2 Communications Jammed 42 | . . . . . . . 42 . . . . . . . . . . . . . . Distress Signals 42 | . . . . . . . 42 . . . . . . . . . . . . . . Times Spotted 357 | . 12 21 43 7 23 14 26 13 . 36 . 13 . 37 13 3 15 14 . 9 58 Peak Tracking Total 15 | . 3 4 8 4 6 3 4 7 . 5 . 5 . 6 5 2 4 5 . 5 15 Tactical Retreats 40 | . . 3 4 . 1 . . 3 . 10 . 1 . 4 1 1 1 2 . . 9 ECM-based Alert Blocks 28 | . . . . . . . . . . 28 . . . . . . . . . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Res Traps Triggered 11 | . 1 . 2 . 2 1 . . . . . . . 3 . . . . . . 2 Indirectly 1 | . . . . . 1 . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . 1 . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . 1 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . 1 . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . 1 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Res Machines Disabled 23 | . . 1 3 . 2 . 6 2 . . . . . 7 1 . . . . . 1 Max in Single Turn 3 | . . . 2 . 1 . 1 1 . . . . . 3 1 . . . . . 1 Garrison Access 3 | . . . . . 1 1 1 . . . . . . . . . . . . . . Energy Cycler 2 | . . . . . . . . . . . . . . 2 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Res Machines Accessed 70 | . 7 2 10 . 9 11 9 1 3 1 . . 1 1 3 3 . 1 4 . 4 Terminals 43 | . 6 2 7 . 8 7 7 . . . . . . 1 3 . . 1 . . 1 Fabricators 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . 1 . 2 . . 2 1 1 . . . . 1 . . 1 . . . . 2 Scanalyzers 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 1 . . . . . . . . 1 . . . . 1 Total Hacks 184 | . 29 7 39 . 21 26 16 2 8 1 . . 1 1 5 3 . 1 17 . 7 Successful 120 | . 18 5 26 . 17 10 9 2 8 1 . . 1 1 . 2 . 1 17 . 2 Failed 63 | . 10 2 13 . 4 16 7 . . . . . . . 5 1 . . . . 5 Catastrophic 13 | . 2 . 2 . . 1 3 . . . . . . . 3 1 . . . . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . Manual 102 | . 19 6 13 . 11 20 6 . . . . . . 5 . 8 . . . . 14 Terminals 116 | . 27 7 25 . 19 18 11 . . . . . . 1 5 . . 1 . . 2 Fabricators 4 | . . . . . . 3 . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 20 | . 2 . 5 . . 3 2 2 . . . . 1 . . 1 . . . . 4 Scanalyzers 11 | . . . 9 . 2 . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . 2 3 . . . . . . . . 1 . . . . 1 Terminal Hacks 68 | . 10 5 9 . 8 3 4 . 8 1 . . . 1 . . . 1 17 . 1 Record 12 | . . . . . . . . . 6 . . . . . . . . 1 5 . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . 4 . . Robot Analysis 9 | . 2 2 1 . . . . . . . . . . . . . . . 4 . . Prototype ID Bank 7 | . . 1 . . 2 . . . . . . . . . . . . . 4 . . Open Door 8 | . . . . . . . 4 . 2 1 . . . 1 . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 6 | . 1 1 1 . 2 1 . . . . . . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . Alert Level 4 | . . . 2 . 1 1 . . . . . . . . . . . . . . . Unreport Threat 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . Locate Traps 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 2 . . . . . . . . . . . . . . . . . . . . Zone Layout 5 | . 2 1 2 . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . 1 . . . . . Network Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 10 | . 2 . 1 . . 1 1 2 . . . . 1 . . 1 . . . . 1 Report Inventory 8 | . 1 . 1 . . 1 1 1 . . . . 1 . . 1 . . . . 1 Retrieve Components 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . Scanalyzer 11 | . . . 9 . 2 . . . . . . . . . . . . . . . . Insert Component 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . . . Retrieve Study 7 | . . . 6 . 1 . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 1 . . . . . . . . . . . . . . Seal Access 2 | . . . . . . 1 1 . . . . . . . . . . . . . . Unauthorized Hacks 28 | . 6 . 7 . 7 5 3 . . . . . . . . . . . . . . Terminals 23 | . 6 . 6 . 7 2 2 . . . . . . . . . . . . . . Botnet 23 | . 6 . 6 . 7 2 2 . . . . . . . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . . . Fabnet 1 | . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . 1 . . 2 1 . . . . . . . . . . . . . . Tunnel 4 | . . . 1 . . 2 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 46 | . 6 1 9 . 9 7 4 . . . . . . . 3 3 . . . . 4 Full Trace Events 2 | . . . 2 . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 1 . . . . . . . . . . . . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 7 | . . . 6 . 1 . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 5 | . 3 . . . . . . 2 . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . . . . . . . . . . . . . . . Machine Destruction 3 | . . . . . 3 . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . 3 3 3 3 1 1 1 1 . . . . . . Robots Rewired 9 | . . . . . . . . . . . . . . 9 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Res Total Allies 28 | . . 1 . 3 . . . . . . 4 . . 14 . 4 . . . . 2 Largest Group 8 | . . 1 . 3 3 . . . . . 4 4 1 8 . 3 2 . . . 2 Highest-Rated Group 309 | . . 31 . 40 40 . . . . . 155 155 37 242 . 309 206 . . . 54 Highest-Rated Ally 103 | . . 31 . 16 16 . . . . . 40 40 37 51 . 103 103 . . . 31 Zionite Dispatches 6 | . . . . . . . . . . . . . . 1 . 2 . . . . 3 Heavy 2 | . . . . . . . . . . . . . . . . 2 . . . . . Recon 1 | . . . . . . . . . . . . . . . . . . . . . 1 Hacker 1 | . . . . . . . . . . . . . . 1 . . . . . . . Hacking Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 Total Orders 8 | . . . . . 1 . . . . . . . . . . . . . . . 7 STAY 3 | . . . . . 1 . . . . . . . . . . . . . . . 2 DROP 2 | . . . . . . . . . . . . . . . . . . . . . 2 EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . 2 RETURN 1 | . . . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 120 | . . 11 . 3 1 . . . . . . 25 . 55 . 18 7 . . . . Total Damage 4268 | . . 127 . 22 10 . . . . . . 670 . 1466 . 1318 655 . . . . Kills 24 | . . 3 . 1 . . . . . . . 4 . 8 . 6 2 . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . 2 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Res Active Infowar (turns) 8970 | . . . . . 333 1559 680 318 623 1457 1823 1007 147 978 45 . . . . . . Optics 2890 | . . . . . 333 1559 680 318 . . . . . . . . . . . . . Terrain 4216 | . . . . . . . . . . 216 1823 1007 147 978 45 . . . . . . Cloaking 983 | . . . . . . . . . . 983 . . . . . . . . . . . Jamming 1989 | . . . . . . 1226 524 239 . . . . . . . . . . . . . ECM 2784 | . . . . . . . . . 623 1457 704 . . . . . . . . . . Robot Analysis Total 9 | . 2 2 1 . . . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 9 | . . 1 . . . . . . 1 1 3 2 . . . . 1 . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . 2 Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . . 2 Zionite Intel Received 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 Branch Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Res Turns Passed 18342 | 83 634 770 1141 483 1118 1559 680 387 1159 1457 1823 1007 147 978 803 596 675 671 264 1373 534 Spaces Moved 12198 | 45 360 410 595 382 667 1073 297 277 1377 995 1372 700 100 523 413 374 370 325 153 714 676 Core 938 | 2 . . . . . . . 134 686 . . . . . . . . . . . 116 Treads 1876 | 43 42 . 20 . 17 . . . . . . . . . 390 76 80 325 153 714 16 Legs . | . . . . . . . . . . . . . . . . . . . . . . Wheels 8840 | . 318 410 575 382 650 1073 297 143 691 995 1372 700 100 523 23 298 290 . . . . Hover 544 | . . . . . . . . . . . . . . . . . . . . . 544 Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 40 | 50 135 135 116 120 110 110 125 50 50 115 115 115 130 115 130 145 145 160 160 160 40 Average Speed 124 | 155 147 138 131 120 125 121 133 106 81 127 126 129 130 123 158 148 148 160 160 170 53 Slowest Speed 480 | 160 175 200 240 120 240 145 205 235 115 130 130 130 130 130 160 160 160 160 160 240 480 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 1 | . . . . . . . . . . . . . . 1 . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 56 | 3 65 77 64 74 60 29 64 10 97 74 90 81 3 74 90 9 65 49 60 84 19 Regions Visited 21 Branch Regions 13 Pre-discovered Areas 11 | . . 1 1 . . 2 2 . 1 . 1 . . . . . . . 3 . . Known Exits Taken 8 | . 1 . 1 . . 1 . . 1 . . 1 1 . 1 1 . . . . . Unknown Exits Taken 13 | 1 . 1 . 1 1 . 1 1 . 1 1 . . 1 . . 1 1 1 1 . Scrap Searched 17 | . . 1 . 1 . . . . 2 2 2 4 . . . . 1 3 . 1 . Spaces Dug 130 | . . . 1 . . . 24 . . . . . . . . 1 36 43 . . 25 Terrain Destroyed 695 | . . . 31 . . . 62 21 . 23 . 18 . 232 44 3 119 79 . 23 40 Melee 2 | . . . . . . . . . . . . . . . . . . . . . 2 Projectile 100 | . . . 1 . . . 11 . . 23 . 7 . 9 . 3 11 9 . 18 8 AOE 593 | . . . 30 . . . 51 21 . . . 11 . 223 44 . 108 70 . 5 30 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Res Total 14350 | 55 426 522 841 397 873 1229 446 318 1403 1139 1455 766 117 771 515 405 446 427 174 810 815 Wait 767 | . 26 28 73 7 75 48 46 4 1 88 71 41 16 69 21 9 14 47 . 33 50 Move 12176 | 44 359 409 594 381 666 1072 296 276 1376 994 1371 699 99 521 412 373 369 324 152 713 676 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 149 | 4 14 14 30 1 17 15 7 3 4 5 1 1 1 2 5 4 . 4 7 7 3 Fast Attach 118 | 6 2 . 6 . 11 5 5 6 9 8 5 2 . 8 13 1 3 3 3 2 20 Attach 55 | . . 8 2 . 6 7 5 3 3 1 . . 1 1 1 2 1 . 4 7 3 Detach 10 | . 1 . . . 1 . . . . . . . . . . . . . 4 2 2 Swap 144 | 1 4 18 36 1 15 8 11 1 . 5 1 4 . 11 3 2 6 5 1 4 7 Drop 167 | . 2 . 36 2 29 15 6 1 3 9 6 2 . 10 12 3 5 1 3 . 22 Fire 669 | . 17 45 64 5 52 59 70 24 7 28 . 17 . 60 48 10 48 43 . 42 30 Melee 2 | . . . . . . . . . . . . . . . . . . . . . 2 Ram 4 | . 1 . . . 1 . . . . . . . . 1 . 1 . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 9 | . . . . . . . . . . . . . . 9 . . . . . . . Rewire 79 | . . . . . . . . . . . . . . 79 . . . . . . . Trap 1 | . . . . . . . . . . 1 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac / *Sto x2 / Low x2) -7/Storage -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / [*Zio]) -6/Zion (discovered 2 exits: [Dee] / [*Pro]) -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x2 / *Ext x2) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus (discovered 3 exits: *Fac x2 / [*Arc]) -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 1 exit: Tes) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 84 | -11/Scrapyard | Entered Materials 85 | -10/Materials | Met a group of wandering Federalists 196 | -10/Materials | Central database locked down 210 | -10/Materials | Discovered new exit (range 8) 317 | -10/Materials | Build established: Mutant 406 | -10/Materials | Discovered new exit (range 16) 514 | -10/Materials | Identified exit to Mines 718 | -10/Materials | Entered Mines 830 | -10/Mines | Discovered new exit (range 15) 1157 | -10/Mines | Met a Derelict testing a Signal Generator 1208 | -10/Mines | Learned location of Storage (-7) 1339 | -10/Mines | Core integrity fell below 50% 1488 | -10/Mines | Entered Materials 1488 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2447 | -9/Materials | Discovered new exit (range 13) 2456 | -9/Materials | Identified exit to Mines 2629 | -9/Materials | Entered Mines 2647 | -9/Mines | Met a Derelict bent on vengeance 2977 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2997 | -9/Mines | Discovered new exit (range 8) 3007 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3098 | -9/Mines | Discovered new exit (range 9) 3112 | -9/Mines | Entered Materials 3112 | -8/Materials | Accompanied by 3 allies 3112 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3239 | -8/Materials | Garrison activated, responded to threat 3456 | -8/Materials | Build established: Scavenger-Mutant 3621 | -8/Materials | Met 7R-MNS 3675 | -8/Materials | Discovered new exit (range 15) 4202 | -8/Materials | Discovered new exit (range 16) 4230 | -8/Materials | Entered Factory 4230 | -7/Factory | Evolved 2 slots: Utility x2 4231 | -7/Factory | Caught up to 7R-MNS 5088 | -7/Factory | Identified exit to Storage 5088 | -7/Factory | Identified exit to Lower Caves 5160 | -7/Factory | Discovered new exit (range 7) 5244 | -7/Factory | Lost 4 parts (1p2n1u) 5471 | -7/Factory | Build established: Mutant 5789 | -7/Factory | Entered Storage 6004 | -7/Storage | Watched by a mysterious "MATRIX" hacker. 6387 | -7/Storage | Discovered new exit (range 17) 6467 | -7/Storage | Lost 5 parts (1p1n2u1w) 6469 | -7/Storage | Entered Factory 6469 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6706 | -6/Factory | Lost 4 parts (2n2u) 6756 | -6/Factory | Lost 7 parts (1p1n5u) 6787 | -6/Factory | Released all parts (4) 6790 | -6/Factory | Core integrity fell below 50% 6841 | -6/Factory | Lost 5 parts (1p2n1u1w) 6843 | -6/Factory | Discovered new exit (range 8) 6856 | -6/Factory | Entered Lower Caves 6865 | -6/Lower Caves | Identified exit to Lower Caves 6876 | -6/Lower Caves | Entered an active Warlord outpost 6881 | -6/Lower Caves | Learned Factory security intel 6881 | -6/Lower Caves | Learned Research security intel 6881 | -6/Lower Caves | Learned Extension terminal intel 6881 | -6/Lower Caves | Learned Armory garrison access intel 7203 | -6/Lower Caves | Encountered a Warlord checkpoint 8015 | -6/Lower Caves | Entered another Lower Caves area 8016 | -6/Lower Caves | Identified exit to Factory 8395 | -6/Lower Caves | Learned 4 Factory zone layouts 8425 | -6/Lower Caves | Attacked by a faux Warlord 8577 | -6/Lower Caves | Build established: Derelict-Mutant 9383 | -6/Lower Caves | Discovered new exit (range 13) 9472 | -6/Lower Caves | Entered Zion 9502 | -6/Zion | Build established: Mutant 9792 | -6/Zion | Learned Factory terminal intel 9797 | -6/Zion | Found Prototype Device 9797 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 9934 | -6/Zion | Learned location of Warlord (-5) 9960 | -6/Zion | Learned 4 Factory zone layouts 10294 | -6/Zion | Learned 8 Factory zone layouts 10383 | -6/Zion | Discovered new exit (range 19) 10477 | -6/Zion | Build established: Derelict-Mutant 10618 | -6/Zion | Discovered new exit (range 13) 10961 | -6/Zion | Met Imprinter 10981 | -6/Zion | Imprinted 10983 | -6/Zion | Declared Zion's savior 11295 | -6/Zion | Entered Proximity Caves 11295 | -5/Proximity Caves | Accompanied by 4 allies 11535 | -5/Proximity Caves | Spotted B-75 Beast 11573 | -5/Proximity Caves | Destroyed B-75 Beast 11867 | -5/Proximity Caves | Core integrity fell below 20% 11894 | -5/Proximity Caves | Build established: Mutant 11911 | -5/Proximity Caves | Learned Factory emergency access door positions 11939 | -5/Proximity Caves | Learned Factory emergency access door positions 12302 | -5/Proximity Caves | Entered Factory 12302 | -5/Factory | Accompanied by 1 ally 12302 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12303 | -5/Factory | Identified exit to Factory 12304 | -5/Factory | Identified exit to Extension 12307 | -5/Factory | Loaded intel: 28 terminal locations 12449 | -5/Factory | Entered Extension 12449 | -5/Extension | Accompanied by 1 ally 12450 | -5/Extension | Loaded intel: 15 terminal locations 12494 | -5/Extension | Energy Cycler disabled 12494 | -5/Extension | Rescued a captive Derelict 12494 | -5/Extension | Rescued a captive Derelict 12494 | -5/Extension | Rescued a captive Derelict 12496 | -5/Extension | Rescued a captive Derelict 12496 | -5/Extension | Rescued a captive Derelict 12497 | -5/Extension | Rescued a captive Derelict 12505 | -5/Extension | Rescued a captive Derelict 12506 | -5/Extension | Rescued a captive Derelict 12747 | -5/Extension | Lost 4 allies 12825 | -5/Extension | Spotted B-75 Beast 12835 | -5/Extension | Destroyed B-75 Beast 12867 | -5/Extension | Discovered exit to Factory (range 14) 12876 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 12903 | -5/Extension | Crushed by falling debris 12922 | -5/Extension | Zion Hacker squad teleported in 12934 | -5/Extension | Lost 3 parts (1p2n) 13303 | -5/Extension | Lost 7 allies 13327 | -5/Extension | System corruption reached 10% 13415 | -5/Extension | Discovered exit to Factory (range 10) 13417 | -5/Extension | Discovered new exit (range 6) 13427 | -5/Extension | Entered Cetus 13444 | -5/Cetus | Spotted Cetus Guard 13444 | -5/Cetus | Spotted Cetus Guard 13448 | -5/Cetus | Spotted Cetus Guard 13453 | -5/Cetus | Destroyed Cetus Guard 13453 | -5/Cetus | Spotted Cetus Guard 13461 | -5/Cetus | Destroyed Cetus Guard 13471 | -5/Cetus | Destroyed Cetus Guard 13485 | -5/Cetus | Destroyed Cetus Guard 13648 | -5/Cetus | System corruption reached 30% 13712 | -5/Cetus | Discovered exit to Factory (range 16) 13800 | -5/Cetus | Build established: Scavenger-Mutant 13994 | -5/Cetus | Discovered new exit (range 15) 14027 | -5/Cetus | Spotted Cetus Guard 14028 | -5/Cetus | Spotted Cetus Guard 14032 | -5/Cetus | Spotted Cetus Guard 14037 | -5/Cetus | Spotted Cetus Guard 14091 | -5/Cetus | Destroyed Cetus Guard 14099 | -5/Cetus | Destroyed Cetus Guard 14123 | -5/Cetus | Destroyed Cetus Guard 14167 | -5/Cetus | Destroyed Cetus Guard 14177 | -5/Cetus | Security sweep announced 14199 | -5/Cetus | Discovered exit to Factory (range 15) 14207 | -5/Cetus | Scared off Revision 17 14230 | -5/Cetus | Entered Factory 14230 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14513 | -4/Factory | Retrieved Zion intel report: Branch Access 14513 | -4/Factory | Identified exit to Upper Caves 14513 | -4/Factory | Identified exit to Armory 14514 | -4/Factory | Zion Heavy squad teleported in 14725 | -4/Factory | Zion Heavy squad teleported in 14826 | -4/Factory | Entered Upper Caves 14826 | -4/Upper Caves | Accompanied by 2 allies 14871 | -4/Upper Caves | Found Prototype Protection 14871 | -4/Upper Caves | Identified Zio. Weapon Casing 15041 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15179 | -4/Upper Caves | Build established: Messiah-Mutant 15350 | -4/Upper Caves | System corruption reached 10% 15468 | -4/Upper Caves | Discovered new exit (range 13) 15501 | -4/Upper Caves | Entered another Upper Caves area 15538 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15798 | -4/Upper Caves | Spotted B-86 Titan 16098 | -4/Upper Caves | Build established: Scavenger-Mutant 16106 | -4/Upper Caves | Discovered new exit (range 15) 16172 | -4/Upper Caves | Entered Zhirov 16174 | -4/Zhirov | Discovered new exit (range 3) 16202 | -4/Zhirov | Met Zhirov 16231 | -4/Zhirov | Learned location of Quarantine (-2) 16231 | -4/Zhirov | Learned location of Testing (-3) 16231 | -4/Zhirov | Learned location of Command (-1) 16247 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16274 | -4/Zhirov | Found Alien Artifact 16293 | -4/Zhirov | Found Alien Artifact 16296 | -4/Zhirov | Identified Integrated Dissipator 16296 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 16436 | -4/Zhirov | Entered Proximity Caves 17484 | -3/Proximity Caves | Spotted B-86 Titan 17581 | -3/Proximity Caves | Destroyed B-86 Titan 17778 | -3/Proximity Caves | Discovered new exit (range 11) 17809 | -3/Proximity Caves | Entered Research 17809 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 17810 | -3/Research | Identified exit to Testing 17948 | -3/Research | Zion Zionite Resupply teleported in 17968 | -3/Research | Found Prototype Energy Cannon 17968 | -3/Research | Identified Zio. Alpha Cannon 17970 | -3/Research | Found Zio. Weapon Casing 18050 | -3/Research | Zion Recon squad teleported in 18061 | -3/Research | Zion Hacking Resupply teleported in 18208 | -3/Research | Lost 4 parts (4u) 18254 | -3/Research | Retrieved Zion intel report: Active Terminals 18254 | -3/Research | Spotted B-86 Titan 18285 | -3/Research | Released all parts (3) 18289 | -3/Research | Core integrity fell below 50% 18306 | -3/Research | Lost 14 parts (2p4n5u3w) 18336 | -3/Research | Core integrity fell below 20% 18343 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 18285_ A bubble of electromagnetic force engulfs the area. 18285_ K-01 Serf destroyed. 18286_ Triggered Gamma Bomb Trap. 18286_ A bubble of electromagnetic force engulfs the area. 18288_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 2Y. 18288_ U-05 Engineer lays Concrete. 18291_ R-10 Processor suffers critical hit (Destroy). 18291_ R-10 Processor destroyed. 18292_ U-05 Engineer lays Concrete. 18300_ K-01 Serf cleans the Fabricator. 18312_ Reaction Chamber disabled. 18313_ K-01 Serf collects debris. 18317_ K-01 Serf cleans the Fabricator. 18341_ P-80 Master resets P-80 Master, system corruption cleaned. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????? ???????????????????????????? | | ?????????????????# ???????????????????????????? | | ?????????????????# ???????????????????????????? | | ?????????????????# ???????????????????????????? | | ?????????????????# ###########################+ | | ?????????????????# @ | | ?????????????????# | | ?????????????????# | | ?????????????????+ | | ?????????????????# ##########p p ######+####### | | ?????????????????# # !|| # p #??? ????? | | ??????????######## # !|| # #?# !??? | | ??????????# #/ !|| + #?# #?? | | ??????????+ # # #?# #?? | | ??????????# + # #?# #?? | | ??????????# """" # # #?# #?? | | ??????????# """" # # #?# #?? | | ??????????# """" ########## #?# #?? | | ???###+#### """" ########## #?# #?? | | ???# #?##########?? | | ???# #????????????? | | #### #????????????? | | ^ ### #????????????? | | ##########+######+########????????????? | | # #????????????????????????????????? | | + #????????????????????????????????? | | # "" # #????????????????????????????????? | | # """ # #????????????????????????????????? | | # " " #? #????????????????????????????????? | | # #? #????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Energy Generation 55 Energy Capacity 950 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Cloak Strength 2 Power Amplification 30 Base Temperature (-) 200 Armor Coverage 1275 Weapon Shielding 100 Phase Shifting 10 Evasion (%) 57 Targeting Accuracy 8 Launcher Accuracy 30 Recoil Reduction 6 Matter Filtering 50 Energy Filtering 30 Kinecelleration 40 Offensive Hacking 14 Defensive Hacking 11 Item Schematics ----------------- Hrd. Light Armor Plating | -9/Materials | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Beam Rifle | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Wheel | -9/Materials | Hacked Particle Cannon | -9/Materials | Hacked Particle Gun | -9/Materials | Hacked Plasma Cutter | -9/Materials | Hacked Minigun | -8/Materials | Hacked Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- Explosive Keycard Into The Breach Left-hand Path Ooh, Shiny! Challenges ------------ None Game ------ Seed VisualDamperPlatform Manual? 0 Play Time 02:58:42 Cumulative 100.9 hours Start 2026.03.04 @ 17:01:53 End 2026.03.04 @ 23:09:54 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 93 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 49 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Swanston Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2d4b000d-d2f6-4518-9b59-be51e8099a0c