Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.24 @ 14:44:36 Player: Ceorik Result: Destroyed by OF-RY0(M) with Beamcaster Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (135) 675 Value Destroyed (5182) 5182 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1237) 1237 TOTAL SCORE: 12094 Bonus ------- High Alert Combat Kills 142 Follower Combat Kills 607 Met Imprinter 300 Was Imprinted 300 Friendly Fire -112 Cogmind --------- Core Integrity 0/1000 Matter 285/300 Energy 315/315 System Corruption 13% Temperature Cool (9) Movement Core (250) Ox4 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- Neutrino Core > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Cooling System Improved Particle Charger Molecular Deconstructor Peak State ------------ > --- POWER ------------ Makeshift Power Source Micro Fission Core > --- PROPULSION ------- Improved Titanium Leg Light Armored Exoskeleton Armored Leg > --- UTILITY ---------- Improved Cryofiber Web Advanced Heat Sink Large Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Energy Filter Makeshift Transmission Jammer Layered Medium Armor Plating Insulated Plating > --- WEAPON ----------- Wave Gun Enhanced Force Rifle > --- INVENTORY -------- Neutrino Core Carbon-fiber Leg Makeshift Leg Power Amplifier Improved Cooling System Energy Well Advanced Terrain Scanner Improved Particle Charger Improved Particle Charger Improved Particle Charger Beamcaster Improved Proton Missile Launcher Molecular Deconstructor Heavy Pick [Rating: 84] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Armored Exoskeleton Treads Advanced Treads Leg Light Armored Exoskeleton Wheel Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Terrain Scan Processor Hackware System Shield Protection Hardened Medium Armor Plating Weapon Plasma Cannon Energy Gun Force Rifle Energy Cannon Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Special Weapon Molecular Deconstructor Impact Weapon Mace Slashing Weapon Power Sword Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp Slots Evolved 10 | . . 2 . 2 2 2 . . . . 2 . Power 1 | . . . . . . 1 . . . . . . Propulsion 2 | . . 1 . 1 . . . . . . . . Utility 7 | . . 1 . 1 2 1 . . . . 2 . Weapon . | . . . . . . . . . . . . . Parts Attached 116 | 7 5 22 . 14 16 20 4 3 3 3 13 6 Power 20 | 1 1 3 . 1 3 2 . 1 2 1 2 3 Engine 13 | 1 1 2 . 1 1 2 . 1 1 . 2 1 Core 6 | . . 1 . . 2 . . . 1 1 . 1 Reactor 1 | . . . . . . . . . . . . 1 Propulsion 19 | 2 . 7 . 3 3 2 . . . . 2 . Treads 12 | 2 . 7 . 2 1 . . . . . . . Leg 6 | . . . . . 2 2 . . . . 2 . Wheel 1 | . . . . 1 . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 44 | 2 1 7 . 4 6 12 2 2 1 . 6 1 Device 22 | 1 . 5 . . 2 6 . 2 . . 5 1 Storage 2 | 1 1 . . . . . . . . . . . Processor 4 | . . . . 1 1 1 1 . . . . . Hackware 1 | . . . . . . . . . 1 . . . Protection 15 | . . 2 . 3 3 5 1 . . . 1 . Artifact . | . . . . . . . . . . . . . Weapon 33 | 2 3 5 . 6 4 4 2 . . 2 3 2 Energy Gun 12 | 1 . 2 . . 2 1 . . . 2 3 1 Energy Cannon 4 | . . . . 2 1 1 . . . . . . Ballistic Gun 6 | 1 . 2 . 3 . . . . . . . . Ballistic Cannon 2 | . 1 1 . . . . . . . . . . Launcher 4 | . 1 . . 1 . . 2 . . . . . Special Weapon 1 | . . . . . . . . . . . . 1 Impact Weapon 1 | . 1 . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . Piercing Weapon 2 | . . . . . 1 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 2 1 . . . . 1 1 Parts Lost 37 | . 1 3 . 2 1 4 3 1 . . 14 8 Power 9 | . . 1 . 1 1 1 1 . . . 2 2 Propulsion 3 | . . . . . . . . . . . 3 . Utility 19 | . . 2 . 1 . 3 2 1 . . 8 2 Weapon 6 | . 1 . . . . . . . . . 1 4 Highest Loss Streak 20 | . 1 1 . 2 1 3 3 1 . . 13 20 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 13 | 1 6 14 15 14 14 14 13 12 14 14 13 3 Power . | . 1 1 2 . 1 . . . . 1 1 . Propulsion . | . . . 1 . . . 1 1 1 1 1 . Utility 7 | . 1 5 7 7 9 10 8 6 9 6 6 2 Weapon 4 | . 3 7 5 5 4 3 4 4 3 4 4 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 34 | . . 7 . 6 4 8 . . . 3 4 2 Power 3 | . . . . 2 . 1 . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 16 | . . . . 1 2 5 . . . 3 3 2 Weapon 15 | . . 7 . 3 2 2 . . . . 1 . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 100 98 100 99 88 84 89 89 89 92 91 9 Engine 6 | . 14 9 . 1 . 9 9 9 10 8 9 . Core 3 | . . 1 11 7 7 2 . . 2 3 . 2 Treads 8 | . 28 31 33 35 7 . . . . . . . Leg 11 | . . . . . 11 13 20 20 20 20 16 . Device 16 | . 14 18 11 9 13 17 16 19 20 20 27 1 Storage 7 | . 14 11 11 9 7 6 6 6 6 6 5 . Processor 8 | . . . . 4 6 8 16 13 13 13 10 . Protection 8 | . . 2 11 13 16 12 6 6 2 5 5 . Energy Gun 4 | . 5 8 . . . . 6 6 6 10 9 . Energy Cannon 4 | . . . . 3 10 8 4 1 . . . . Ballistic Gun 2 | . 10 5 22 13 . . . . . . . . Ballistic Cannon 1 | . 8 6 . . . . . . . . . . Piercing Weapon 1 | . . . . . 4 . . . 2 . . . Peak Build Rating 84 | 7 9 23 23 39 50 68 70 70 71 73 84 36 Average Rating 50 | 4 7 14 22 33 46 60 67 66 68 72 79 12 On Entrance 39 | . 7 9 23 22 36 49 68 65 70 66 73 22 Avg Prop Armor Cover (%) 4 | . . . . . . . . . . 4 . . Naked Turns 35 | . . . . . . . . . . . . 35 Heaviest Build 76 | 12 29 40 40 52 53 76 70 70 70 60 67 14 Greatest Support 88 | 40 40 67 66 88 86 66 66 66 66 66 66 3 Greatest Overweight (x) 8 | . . . . . 1 1 1 1 1 1 8 4 Average Overweight (x) . | . . . . . . . . . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 15 15 15 15 15 6 Most Carried 15 | 2 15 15 15 15 15 15 15 15 15 15 15 9 Average Carried 13 | 1 6 14 15 14 14 14 14 12 14 14 14 3 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 2 15 15 15 15 15 15 14 15 15 15 10 4 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp Matter Collected 3920 | 274 153 1038 96 584 528 370 119 198 70 94 269 127 Remotely . | . . . . . . . . . . . . . Salvage Created 5363 | 28 261 1027 96 548 679 832 316 394 . 147 814 221 Parts 269 | 3 24 54 3 25 47 32 29 9 . 9 28 6 Haulers Intercepted 3 | . 2 . . 1 . . . . . . . . Recyclers Shooed 4 | . 1 1 . . . 1 . . . . 1 . Parts Field Recycled 12 | . . 12 . . . . . . . . . . Retrieved Matter 65 | . . 65 . . . . . . . . . . Parts Self-Destructed 54 | . . . . . . . 21 5 6 18 . 4 Prevented 11 | . . . . . . . 4 . . 7 . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp Combat Hostiles Destroyed 116 | . 12 21 2 12 13 19 10 7 . 1 15 4 Melee 5 | . . . . . 2 2 . . . . . 1 Guns 43 | . 2 13 2 9 . 2 2 2 . 1 9 1 Cannons 38 | . 6 8 . 3 10 10 . 1 . . . . AOE 23 | . 4 . . . . 3 8 3 . . 5 . Classes Destroyed 17 | 1 5 4 . 1 2 1 1 . . 2 . . Worker 3 | . . 2 . . . 1 . . . . . . Builder 4 | . . . . 1 1 2 . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . Hauler 3 | . 2 . . 1 . . . . . . . . Recycler 2 | . . 2 . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . Watcher 4 | . 1 2 . . . . . . . . 1 . Swarmer 31 | . 9 . . . . 7 7 3 . . 5 . Grunt 53 | . 3 15 2 9 2 6 2 4 . . 6 4 Brawler 2 | . . 1 . . . 1 . . . . . . Duelist 2 | . . . . . . 2 . . . . . . Sentry 10 | . . 5 . 3 2 . . . . . . . Specialist 1 | . . . . . . . . . . 1 . . Hunter 1 | . . . . . 1 . . . . . . . Programmer 15 | . . . . . 8 3 . . . . 4 . Behemoth 1 | . . . . . . . 1 . . . . . Decomposer 1 | . . . . . . . . 1 . . . . Fireman 1 | . . . . . . . . . . 1 . . Best Kill Streak 6 | 1 6 4 2 6 2 5 4 4 . 1 5 2 Combat Bots Only 6 | . 6 3 2 3 2 4 4 4 . 1 5 2 Max Kills in Single Turn 3 | 1 3 2 1 2 1 3 3 2 . 1 3 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . 2 . . . . 2 3 2 . . 3 . Melee 1 | . . . . . 1 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp Hostile Shots Fired 970 | . 61 113 13 73 146 130 51 34 . 14 250 85 Missed 281 | . 17 29 4 20 60 31 19 8 . 5 71 17 Hits 689 | . 44 84 9 53 86 99 32 26 . 9 179 68 Melee 8 | . . 2 . . . 5 . . . . 1 . Projectile 681 | . 44 82 9 53 86 94 32 26 . 9 178 68 Critical Strikes 26 | . . 1 . 3 4 4 . 1 . . 5 8 Actively Blocked 1 | . . . . . . 1 . . . . . . Part Disruptions 2 | . . . . . . . . . . 2 . . Damage Taken 10034 | . 424 1110 121 885 821 1738 741 487 . 159 2243 1305 Core 1923 | . 52 264 . 162 74 172 68 107 . 13 453 558 Absorbed by Shields 317 | . . . . . . . . . . . 317 . Redirected to Shielding 190 | . . . . . 72 98 20 . . . . . Ignored by Resistances 157 | . . . . . 75 . . . . . 82 . Core Remaining (%) 71 | 100 79 . 34 70 89 . . . . 57 . . Volleys Fired 315 | 4 30 78 8 35 29 39 26 9 . 12 36 9 Largest 2 | 2 2 2 2 2 2 2 2 2 . 2 2 2 Hottest 170 | 70 80 112 46 160 160 170 170 170 . 156 162 162 Shots Fired 590 | 8 60 156 17 70 50 76 43 16 . 16 68 10 Gun 333 | 8 37 94 17 50 . 16 23 7 . 12 63 6 Cannon 230 | . 19 62 . 19 50 60 13 7 . . . . Launcher 23 | . 4 . . 1 . . 7 2 . 4 5 . Special 4 | . . . . . . . . . . . . 4 Kinetic 239 | 4 45 123 17 50 . . . . . . . . Thermal 324 | 4 11 33 . 19 50 76 36 14 . 12 63 6 Explosive 11 | . 4 . . 1 . . 4 2 . . . . Electromagnetic 12 | . . . . . . . 3 . . 4 5 . Robot Hit Streak 16 | 4 11 12 12 15 9 12 9 16 . 5 13 7 Robot Miss Streak 10 | 1 4 6 2 10 2 4 3 . . 2 1 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 4 | . . 1 1 1 . . . . . . 1 . Max Gunslinging Chain 1 | . . 1 1 1 . . . . . . 1 . Shots Hit Robots 411 | 6 37 90 13 55 43 53 26 13 . 9 55 11 Core Hits 254 | 1 24 38 3 75 18 26 20 10 . 5 29 5 Critical Kills 4 | . . . . . . 1 1 1 . . 1 . Critical Parts Destroyed 7 | . . . . . . . 1 . . . 6 . Critical Strikes 28 | . 1 6 . . 2 4 2 1 . . 12 . Burn 9 | . 1 2 . . . 1 . . . . 5 . Meltdown 1 | . . . . . . 1 . . . . . . Destroy 10 | . . . . . . . 2 1 . . 7 . Blast 4 | . . 4 . . . . . . . . . . Sever 2 | . . . . . . 2 . . . . . . Impale 2 | . . . . . 2 . . . . . . . Melee Attacks 70 | . 3 . . 2 28 17 . . . 1 16 3 Impact 6 | . 3 . . 2 1 . . . . . . . Slashing 16 | . . . . . . 16 . . . . . . Piercing 48 | . . . . . 27 1 . . . 1 16 3 Sneak Attacks 5 | . 1 . . . 1 2 . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 11618 | 59 843 1570 198 1242 1161 2237 1348 608 . 316 1823 213 Guns 4618 | 59 179 852 198 885 . 175 409 167 . 231 1342 121 Cannons 3868 | . 277 713 . 305 886 1231 297 159 . . . . Explosions 2242 | . 293 . . 52 . 492 642 275 . 85 403 . Melee 874 | . 90 . . . 275 339 . . . . 78 92 Ramming 16 | . 4 5 . . . . . 7 . . . . Kinetic 2740 | 22 357 1278 198 885 . . . . . . . . Thermal 5746 | 37 99 287 . 305 886 1406 706 326 . 231 1342 121 Explosive 1584 | . 293 . . 52 . 492 472 275 . . . . Electromagnetic 658 | . . . . . . . 170 . . 85 403 . Impact 90 | . 90 . . . . . . . . . . . Slashing 339 | . . . . . . 339 . . . . . . Piercing 445 | . . . . . 275 . . . . . 78 92 Highest Corruption 13 | . . 4 4 . 4 . . . . . 13 13 Average Corruption 3 | . . 4 4 . 1 . . . . . 6 13 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 68 | . . 23 3 . 30 . . . . . 3 9 Message Errors 16 | . . 5 . . 7 . . . . . 1 3 Matter Fused 17 | . . 5 . . 10 . . . . . 1 1 Heat Flow Errors 7 | . . 3 1 . 3 . . . . . . . Energy Discharges 7 | . . 1 1 . 3 . . . . . . 2 Parts Fused 2 | . . . . . 2 . . . . . . . Data Loss (minor) 8 | . . 3 . . 3 . . . . . . 2 Data Loss (major) 1 | . . 1 . . . . . . . . . . Misfires 4 | . . 2 1 . 1 . . . . . . . Alerts 2 | . . 1 . . . . . . . . 1 . Misdirections 1 | . . . . . . . . . . . . 1 Weapon Failures 3 | . . 2 . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 228 | . 23 . . . 18 152 13 3 . . 19 . Projectiles 28 | . 3 . . . . 25 . . . . . . Explosions 110 | . 14 . . . . 70 13 . . . 13 . Melee 90 | . 6 . . . 18 57 . 3 . . 6 . Knockbacks 7 | . 5 2 . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 6 | . 5 1 . . . . . . . . . . Secondary 1 | . . 1 . . . . . . . . . . Self-Inflicted Damage 49 | . 49 . . . . . . . . . . . Shots 2 | . 2 . . . . . . . . . . . Rammed 1 | . 1 . . . . . . . . . . . Targets Rammed 3 | . 1 1 . . . . . 1 . . . . Kicked 1 | . . . . . . . . 1 . . . . Crushed 1 | . . 1 . . . . . . . . . . Highest Temperature 249 | 60 114 167 192 249 237 83 . 88 . . . 208 Average Temperature 45 | 30 34 20 96 74 49 25 . 60 . . . 90 Received Heat Transfer 2986 | . 60 546 66 495 144 306 120 220 . . 436 593 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . Robots Corrupted 2 | . 1 . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 5 | . 2 . . . . . 1 . . . 2 . Impact Corruptions 2 | . 1 . . . . . . 1 . . . . Robots Melted 5 | . . . . . 1 2 . 1 . . 1 . Combat Hostiles 5 | . . . . . 1 2 . 1 . . 1 . Parts Melted 37 | 1 2 3 . 1 6 9 3 3 . . 9 . Heat Transferred 10428 | 111 370 888 . 600 1650 2520 1042 509 . 333 2220 185 Parts Sabotaged 3 | . . . . . . . . . . . 3 . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 1 . . . 1 . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp Maximum Alert Level 2 | . 1 1 . . 1 1 . . . . 2 . Low Security (%) 79 | 100 70 84 100 100 94 73 . . . . 5 . Level 1 16 | . 29 15 . . 5 26 . . . . 44 . Level 2 4 | . . . . . . . . . . . 50 . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 596 | 5 276 264 120 178 231 271 . . . . 596 . Initial 300 | . . 70 100 27 58 108 . . . . 300 . Average 106 | . 117 129 94 75 29 108 . . . . 407 . Influence Increases 4521 | 5 417 682 50 357 423 618 240 165 . 294 1150 120 Destroy 0b10 Robot/C 2600 | . 240 420 40 240 260 380 200 140 . 180 420 80 Destroy 0b10 Robot/NC 100 | 5 15 30 . 10 5 15 . 5 . 10 5 . Destroy Leader 564 | . 46 114 10 62 120 70 40 20 . 10 62 10 Allied During Kill 144 | . . . . . . . . . . 94 50 . Successful Hack 87 | . 35 27 . 5 8 12 . . . . . . Select Force Hacks 50 | . 50 . . . . . . . . . . . Disable Machine 105 | . 15 . . 15 15 60 . . . . . . Destroy Structure 151 | . 16 1 . 10 15 51 . . . . 58 . Advance Influence 300 | . . . . . . . . . . . 300 . Partial Spotted 15 | . . . . 15 . . . . . . . . Lose Combat Pursuer 405 | . . 90 . . . 30 . . . . 255 30 Influence Decreases 4263 | 5 249 592 238 297 331 654 282 268 41 294 660 352 Entered New Map 805 | . . 98 158 43 72 114 69 28 41 . . 182 Time Decay 2917 | 5 239 464 80 234 259 501 213 230 . 222 380 90 Search Patrol Dispatched 100 | . . . . . . . . . . . 100 . Lost Part 329 | . 10 30 . 20 . 39 . 10 . . 140 80 Lost Ally 112 | . . . . . . . . . . 72 40 . Squads Dispatched 22 | . 2 1 . 2 10 5 . . . . 2 . Investigation 1 | . 1 . . . . . . . . . . . Extermination 12 | . . . . . 7 4 . . . . 1 . Reinforcement 8 | . 1 1 . 1 3 1 . . . . 1 . Assault . | . . . . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 . Construction Impeded 2 | . . . . . 1 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp Distress Signals 4 | . . 2 . 1 1 . . . . . . . Communications Jammed 36 | . . . . . . . . . . . 36 . Distress Signals 36 | . . . . . . . . . . . 36 . Times Spotted 181 | . 20 30 2 18 14 22 11 6 . 7 44 7 Peak Tracking Total 9 | . 7 6 2 5 2 4 4 4 . 2 9 4 Tactical Retreats 12 | . . 2 . . . 2 . . . . 7 1 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp Traps Triggered 3 | . . 2 . . . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 1 | . . . . . . . 1 . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp Machines Disabled 8 | . 1 . . 1 1 4 . . . 1 . . Max in Single Turn 3 | . 1 . . 1 1 3 . . . 1 . . Garrison Access 1 | . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged 1 | . 1 . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp Machines Accessed 24 | . 6 5 . 5 4 4 . . . . . . Terminals 20 | . 6 5 . 3 4 2 . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . Total Hacks 58 | . 17 11 . 13 9 8 . . . . . . Successful 27 | . 9 6 . 5 4 3 . . . . . . Failed 30 | . 8 5 . 8 5 4 . . . . . . Catastrophic 4 | . 1 1 . . 1 1 . . . . . . Database Lockouts 1 | . . . . . . 1 . . . . . . Manual 50 | . 17 10 . 10 8 2 . . . 1 2 . Terminals 51 | . 17 11 . 10 9 4 . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . Recycling Units 2 | . . . . 2 . . . . . . . . Scanalyzers 3 | . . . . . . 3 . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . Terminal Hacks 9 | . 4 2 . 1 1 1 . . . . . . Record 2 | . . . . . 1 1 . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . Branch Access Points 2 | . 1 1 . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . Surveillance Status 1 | . . 1 . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . 2 . . . . . . . . Report Inventory 1 | . . . . 1 . . . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . . Scanalyzer 1 | . . . . . . 1 . . . . . . Retrieve Study 1 | . . . . . . 1 . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . Unauthorized Hacks 14 | . 5 4 . 1 3 1 . . . . . . Terminals 14 | . 5 4 . 1 3 1 . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . Botnet 12 | . 3 4 . 1 3 1 . . . . . . Sabotage 1 | . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 20 | . 5 5 . 2 4 4 . . . . . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . 1 . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 3 | . . . . 3 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp Total Allies 10 | . 1 . . . . . . . 9 . . . Largest Group 9 | . 1 . . . . . . . 9 9 3 . Highest-Rated Group 298 | . 10 . . . . . . . 298 298 111 . Highest-Rated Ally 41 | . 10 . . . . . . . 41 41 41 . Total Orders 2 | . 2 . . . . . . . . . . . STAY 1 | . 1 . . . . . . . . . . . FOLLOW 1 | . 1 . . . . . . . . . . . Ally Attacks 77 | . . . . . . . . . . 47 30 . Total Damage 1653 | . . . . . . . . . . 769 884 . Kills 16 | . . . . . . . . . . 10 6 . Allies Corrupted 1 | . . . . . . . . . . . 1 . Allies Melted 1 | . . . . . . . . . . 1 . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp Active Infowar (turns) 7906 | 4 910 864 138 628 2235 1419 815 . . . 869 24 Sensors 2002 | . . 702 138 628 . . . . . . 534 . Terrain 4493 | . . . . . 2235 1419 815 . . . . 24 Structural 403 | . . 403 . . . . . . . . . . Seismic 1032 | 4 910 118 . . . . . . . . . . Jamming 829 | . . . . . . . . . . . 829 . Robot Analysis Total 1 | . 1 . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . 2 1 1 1 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp Turns Passed 14040 | 122 910 1179 166 821 3474 2063 930 482 1661 1164 886 182 Spaces Moved 5756 | 63 457 440 78 339 979 537 247 281 1056 807 389 83 Core 92 | 5 . . . . . . . . . . 4 83 Treads 1648 | 58 457 440 78 339 276 . . . . . . . Legs 4016 | . . . . . 703 537 247 281 1056 807 385 . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 145 145 145 140 140 130 130 130 130 130 50 Average Speed 154 | 151 160 157 145 146 143 221 164 158 152 133 144 110 Slowest Speed 450 | 160 160 160 145 151 250 250 213 213 213 220 450 250 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 2 | . . . 2 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 38 | 4 75 38 13 33 21 12 54 51 89 93 12 6 Regions Visited 12 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 7 | . . 1 . . . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . . . . . . Scrap Searched 4 | . . . . . . . 1 1 1 1 . . Spaces Dug 55 | . 5 . . 4 12 10 14 . . . 10 . Terrain Destroyed 174 | . 16 . . 9 12 49 64 10 . . 14 . Melee 33 | . 1 . . 1 12 9 . . . . 10 . Projectile 14 | . . . . 5 . 6 1 2 . . . . AOE 127 | . 15 . . 3 . 34 63 8 . . 4 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp Total 10196 | 80 573 789 117 594 2949 1305 723 299 1110 881 621 155 Wait 3591 | 4 65 198 29 157 1826 630 440 . 39 42 120 41 Move 5744 | 62 456 439 77 338 978 536 246 280 1055 806 388 83 Hop . | . . . . . . . . . . . . . Pick Up 104 | 3 12 17 . 15 14 17 1 3 3 5 14 . Fast Attach 32 | 6 . 4 . 4 5 6 . 1 1 . 1 4 Attach 44 | 1 1 4 . 5 4 6 2 1 2 1 7 10 Detach 6 | . . . . 1 . . . . 1 . . 4 Swap 171 | . 5 26 3 19 41 33 7 3 4 6 23 1 Drop 114 | . . 22 . 18 24 21 . 1 5 7 16 . Fire 315 | 4 30 78 8 35 29 39 26 9 . 12 36 9 Melee 70 | . 3 . . 2 28 17 . . . 1 16 3 Ram . | . . . . . . . . . . . . . Kick 1 | . . . . . . . . 1 . . . . Crush 2 | . 1 1 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . 1 . . Trap 1 | . . . . . . . 1 . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 123 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 564 | -10/Materials | Discovered new exit (range 12) 564 | -10/Materials | Identified exit to Mines 779 | -10/Materials | Discovered new exit (range 11) 978 | -10/Materials | Discovered new exit (range 16) 1033 | -10/Materials | Entered another Materials area 1033 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1929 | -9/Materials | Core integrity fell below 50% 2123 | -9/Materials | Identified exit to Mines 2212 | -9/Materials | Entered Mines 2227 | -9/Mines | Assembled infested the area 2232 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2362 | -9/Mines | Discovered new exit (range 11) 2378 | -9/Mines | Entered Materials 2378 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2942 | -8/Materials | Garrison activated, responded to threat 3156 | -8/Materials | Discovered new exit (range 12) 3199 | -8/Materials | Entered Factory 3199 | -7/Factory | Evolved 2 slots: Utility x2 6536 | -7/Factory | Discovered new exit (range 16) 6673 | -7/Factory | Entered another Factory area 6673 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6998 | -6/Factory | Central database locked down 7401 | -6/Factory | Lost 3 parts (1p2u) 8241 | -6/Factory | Discovered new exit (range 18) 8734 | -6/Factory | Identified exit to Lower Caves 8736 | -6/Factory | Entered Lower Caves 8854 | -6/Lower Caves | Learned Factory stockpile data 9011 | -6/Lower Caves | Encountered a Warlord checkpoint 9190 | -6/Lower Caves | Spotted B-75 Beast 9223 | -6/Lower Caves | Destroyed B-75 Beast 9242 | -6/Lower Caves | Learned 4 Factory zone layouts 9247 | -6/Lower Caves | Lost 3 parts (1p2u) 9646 | -6/Lower Caves | Discovered new exit (range 16) 9665 | -6/Lower Caves | Identified exit to Lower Caves 9666 | -6/Lower Caves | Entered another Lower Caves area 9732 | -6/Lower Caves | Discovered new exit (range 7) 9739 | -6/Lower Caves | Identified exit to Factory 9950 | -6/Lower Caves | Learned Factory garrison access intel 10123 | -6/Lower Caves | Discovered new exit (range 14) 10146 | -6/Lower Caves | Identified exit to Zion 10148 | -6/Lower Caves | Entered Zion 11088 | -6/Zion | Learned Factory terminal intel 11384 | -6/Zion | Gained Derelict followers 11464 | -6/Zion | Met Imprinter 11485 | -6/Zion | Imprinted 11487 | -6/Zion | Declared Zion's savior 11726 | -6/Zion | Gained Derelict followers 11759 | -6/Zion | Discovered new exit (range 15) 11777 | -6/Zion | Identified exit to Proximity Caves 11809 | -6/Zion | Entered Proximity Caves 11809 | -5/Proximity Caves | Accompanied by 9 allies 11908 | -5/Proximity Caves | Spotter reported a threat 11909 | -5/Proximity Caves | Spotter reported a threat 11959 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 11967 | -5/Proximity Caves | Found Prototype Special Weapon 11987 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12184 | -5/Proximity Caves | Caught by Unaware searching for contraband prototypes 12548 | -5/Proximity Caves | Build established: Scavenger-Mutant 12846 | -5/Proximity Caves | Discovered exit to Factory (range 8) 12973 | -5/Proximity Caves | Entered Factory 12973 | -5/Factory | Accompanied by 3 allies 12973 | -5/Factory | Evolved 2 slots: Utility x2 12974 | -5/Factory | Identified exit to Upper Caves 12977 | -5/Factory | Loaded intel: 26 terminal locations 12978 | -5/Factory | Loaded intel: 4 garrison access locations 13208 | -5/Factory | Discovered new exit (range 14) 13233 | -5/Factory | Identified exit to Factory 13273 | -5/Factory | Search patrols dispatched 13422 | -5/Factory | Build established: Mutant 13495 | -5/Factory | Discovered exit to Factory (range 15) 13759 | -5/Factory | Cargo convoy interrupted 13846 | -5/Factory | System corruption reached 10% 13859 | -5/Factory | Entered Upper Caves 13863 | -5/Upper Caves | Core integrity fell below 50% 13884 | -5/Upper Caves | Released all parts (5) 13892 | -5/Upper Caves | Core integrity fell below 20% 13909 | -5/Upper Caves | Identified Molecular Deconstructor 13923 | -5/Upper Caves | Lost 20 parts (3p3n9u5w) 14041 | -5/Upper Caves | Destroyed by OF-RY0(M) with Beamcaster Last Messages --------------- G-50 Soldier core. 13945_ G-50 Soldier core destabilizing. 13947_ G-50 Soldier core entropy levels peaking. 13951_ 0PD QMDTP1DBKJV LQ&CE&ZTUMYOF8%1T&7W 13955_ Lgt. Antimatter Reactor destroyed. 13962_ Entropy package works its way towards G-50 Soldier core. 13966_ System corrupted: Energy discharge (-2). 13966_ G-50 Soldier core destabilizing. 13966_ G-50 Soldier destroyed. 13966_ Acquired 34 matter. 13967_ Acquired 19 matter. 13977_ Acquired Neutrino Core. 13981_ Acquired 10 matter. 13989_ System corrupted: Component data lost. 14027_ ILPPJXDW:V8BPDZ