Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.17 @ 02:40:29 Player: ToasterKoishi Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (42) 210 Value Destroyed (1029) 1029 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2139 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 204/250 System Corruption 1% Temperature Cool (0) Movement Walking (260) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Improved Aluminum Leg > --- UTILITY (4) ------ High-capacity Storage Unit Improved Targeting Computer Core Shielding > --- WEAPON (2) ------- Katana > --- INVENTORY (20) --- Ion Engine Ion Engine Flight Unit Flight Unit Large Storage Unit Large Storage Unit High-capacity Matter Pod (200) Visual Processing Unit Sensor Array Improved Terrain Scanner Terrain Scan Processor Hacking Suite Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Improved Targeting Computer Core Shielding > --- WEAPON ----------- Katana > --- INVENTORY -------- Ion Engine Ion Engine Ion Engine Ion Engine Flight Unit Flight Unit Large Storage Unit Large Storage Unit High-capacity Matter Pod Visual Processing Unit Sensor Array Improved Terrain Scanner Terrain Scan Processor Hacking Suite Grenade Launcher [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Leg Improved Aluminum Leg Wheel Wheel Utility Core Shielding Device Structural Scanner Storage Small Storage Unit Processor Improved Targeting Computer Protection Core Shielding Weapon Small Laser Energy Gun Small Laser Slashing Weapon Katana Build | -11 -10 -9 ------- Run | Jun Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 45 | 7 13 25 Power 8 | 1 2 5 Engine 8 | 1 2 5 Core . | . . . Reactor . | . . . Propulsion 12 | 2 6 4 Treads . | . . . Leg 2 | . . 2 Wheel 10 | 2 6 2 Hover . | . . . Flight . | . . . Utility 12 | 2 3 7 Device 4 | 1 1 2 Storage 3 | 1 1 1 Processor 1 | . . 1 Hackware . | . . . Protection 4 | . 1 3 Artifact . | . . . Weapon 13 | 2 2 9 Energy Gun 12 | 2 2 8 Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 1 | . . 1 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 15 | . 4 11 Power . | . . . Propulsion 6 | . 2 4 Utility 3 | . . 3 Weapon 6 | . 2 4 Highest Loss Streak 7 | . 4 7 To Critical Strikes . | . . . Average Slot Usage (%) 92 | . 92 92 Engine 12 | . 14 9 Wheel 19 | . 21 16 Device 8 | . 5 12 Storage 12 | . 14 11 Processor 4 | . . 9 Protection 9 | . 8 10 Energy Gun 24 | . 27 19 Naked Turns . | . . . Heaviest Build 56 | 14 28 56 Greatest Support 26 | 26 26 23 Greatest Overweight (x) 13 | 1 4 13 Average Overweight (x) 1 | . . 2 Largest Inventory Capacity 20 | 8 15 20 Average Capacity 13 | 7 10 18 Most Carried 20 | 7 14 20 Average Carried 11 | 1 9 16 Final Capacity 20 | 8 15 20 Final Carried 14 | 7 14 13 Class Distribution -------------------- 76% | Scavenger-Mutant 23% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Jun Mat Mat Matter Collected 781 | 270 115 396 Remotely . | . . . Salvage Created 1404 | 55 502 847 Parts 109 | 11 46 52 Haulers Intercepted . | . . . Recyclers Shooed 2 | 1 . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Jun Mat Mat Combat Hostiles Destroyed 31 | . 14 17 Melee 3 | . . 3 Guns 27 | . 14 13 Classes Destroyed 11 | 1 5 5 Worker 1 | . 1 . Builder 2 | . 2 . Tunneler 5 | 3 2 . Recycler 1 | . . 1 Operator 1 | . . 1 Watcher 1 | . 1 . Swarmer 8 | . 6 2 Grunt 16 | . 8 8 Brawler 1 | . . 1 Duelist 1 | . . 1 Sentry 5 | . . 5 Best Kill Streak 4 | 3 4 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Jun Mat Mat Damage Taken 2163 | . 664 1499 Core 595 | . 194 401 Absorbed by Shields . | . . . Redirected to Shielding 26 | . . 26 Core Remaining (%) 61 | 100 22 . Volleys Fired 135 | 8 56 71 Largest 2 | 2 2 2 Hottest 96 | 90 90 96 Shots Fired 253 | 16 102 135 Gun 253 | 16 102 135 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal 253 | 16 102 135 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 14 | 5 7 14 Robot Miss Streak 4 | 1 4 4 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 159 | 10 58 91 Core Hits 69 | 4 29 36 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 3 | 1 1 1 Burn 3 | 1 1 1 Melee Attacks 5 | . . 5 Impact . | . . . Slashing 5 | . . 5 Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1969 | 120 662 1187 Guns 1815 | 120 662 1033 Cannons . | . . . Explosions . | . . . Melee 154 | . . 154 Ramming . | . . . Kinetic . | . . . Thermal 1815 | 120 662 1033 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing 154 | . . 154 Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 5 | . . 5 Message Errors 1 | . . 1 Heat Flow Errors 1 | . . 1 Data Loss (minor) 1 | . . 1 Misfires 1 | . . 1 Alerts 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 501 | 120 501 327 Average Temperature 105 | 51 139 85 Received Heat Transfer 780 | . 264 516 Effects 9 | . 9 . Shutdowns 2 | . 2 . Energy Bleed 2 | . 2 . Interference 2 | . 2 . Damage (major) 3 | . 3 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Melted 8 | . 6 2 Heat Transferred 4566 | 384 1740 2442 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Jun Mat Mat Peak Influence 253 | 15 253 250 Initial 9 | . 9 1 Average 112 | 6 117 119 Maximum Alert Level 1 | . 1 1 Low Security (%) 79 | 100 80 76 Level 1 20 | . 19 23 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 7 | . 4 3 Investigation 2 | . 2 . Extermination . | . . . Reinforcement 5 | . 2 3 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Jun Mat Mat Distress Signals 4 | . . 4 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 51 | . 23 28 Peak Tracking Total 7 | . 6 7 Tactical Retreats 4 | . 2 2 Traps | -11 -10 -9 ------- Run | Jun Mat Mat Traps Triggered 3 | . 1 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Jun Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Jun Mat Mat Machines Accessed 10 | . 6 4 Terminals 9 | . 6 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 29 | . 17 12 Successful 13 | . 8 5 Failed 16 | . 9 7 Catastrophic 4 | . 3 1 Database Lockouts . | . . . Manual 7 | . 1 6 Terminals 23 | . 17 6 Fabricators . | . . . Repair Stations . | . . . Recycling Units 6 | . . 6 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 10 | . 8 2 Record 1 | . 1 . Robot Analysis 2 | . 1 1 Unreport Threat 2 | . 1 1 Locate Traps 3 | . 3 . Dispatch Records 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . . 1 Retrieve Matter 1 | . . 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . . 2 Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . . 2 Reject 1 | . . 1 Mask 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 10 | . 6 4 Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter 9 | . . 9 Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Jun Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Jun Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Jun Mat Mat Robot Analysis Total 2 | . 1 1 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Jun Mat Mat Turns Passed 1732 | 92 882 758 Spaces Moved 1135 | 58 702 375 Core 11 | 1 9 1 Treads . | . . . Legs 14 | . . 14 Wheels 1110 | 57 693 360 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 95 Average Speed 102 | 87 95 119 Slowest Speed 700 | 95 250 700 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 42 | 3 86 37 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Jun Mat Mat Total 1436 | 79 812 545 Wait 71 | . 22 49 Move 1133 | 57 701 375 Hop . | . . . Pick Up 27 | 7 11 9 Fast Attach 18 | 7 4 7 Attach 10 | . 2 8 Detach . | . . . Swap 17 | . 7 10 Drop 20 | . 9 11 Fire 135 | 8 56 71 Melee 5 | . . 5 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 19 | -11/Junkyard | Discovered new exit (range 15) 93 | -11/Junkyard | Entered Materials 203 | -10/Materials | Discovered new exit (range 5) 223 | -10/Materials | Discovered new exit (range 15) 315 | -10/Materials | Build established: Mutant 335 | -10/Materials | Core integrity fell below 50% 385 | -10/Materials | Lost 4 parts (2n2w) 420 | -10/Materials | Discovered new exit (range 15) 551 | -10/Materials | Discovered new exit (range 15) 600 | -10/Materials | Discovered new exit (range 13) 685 | -10/Materials | Build established: Scavenger-Mutant 975 | -10/Materials | Entered another Materials area 975 | -9/Materials | Evolved 2 slots: Utility x2 1178 | -9/Materials | Discovered new exit (range 13) 1636 | -9/Materials | Core integrity fell below 50% 1688 | -9/Materials | Core integrity fell below 20% 1702 | -9/Materials | Lost 7 parts (2n1u4w) 1733 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01661_ Acquired Core Shielding. 01669_ Wheel destroyed. 01671_ Sml. Laser destroyed. 01679_ Acquired Imp. Aluminum Leg. 01684_ Acquired Katana. 01685_ R-06 Scavenger collects Heat Sink. 01690_ R-06 Scavenger collects Imp. Ion Engine. 01695_ G-34 Mercenary destroyed. 01695_ R-06 Scavenger collects Sml. Laser. 01698_ R-06 Scavenger collects Melee Analysis Suite. 01701_ Acquired Aluminum Leg. 01702_ Acquired 34 matter. 01704_ Acquired 16 matter. 01709_ W-16 Scout sends out distress signal. 01713_ Dropped Ion Engine. 01715_ Acquired 20 matter. 01724_ Structural Scanner destroyed. 01725_ S-10 Pest destroyed. 01728_ R-06 Scavenger collects Lgt. Ion Engine. 01731_ R-06 Scavenger collects Flight Unit. 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