Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.10 @ 20:10:11 Player: zacyquack Result: Destroyed by as-89582 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (42) 210 Value Destroyed (867) 867 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (307) 307 TOTAL SCORE: 2644 Bonus ------- Follower Combat Kills 7 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 215/300 Energy 70/100 System Corruption 5% Temperature Cool (0) Movement Core (800) Ox15 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit Targeting Computer > --- WEAPON (2) ------- Rocket Launcher Hammer > --- INVENTORY (20) --- Ion Engine Light Ion Engine Improved Heat Sink Weight Redist. System 0b10 Alert Chip Core Shielding Utility Shielding Hacking Suite Hacking Suite Beam Cannon Beam Cannon Autogun Grenade Launcher Katana Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Targeting Computer > --- WEAPON ----------- Beam Cannon Heavy Battle Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Improved Heat Sink Weight Redist. System 0b10 Alert Chip Core Shielding Utility Shielding Hacking Suite Hacking Suite Beam Cannon Grenade Launcher Rocket Launcher Mining Laser Hammer Katana [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Tractor Beam Storage High-capacity Storage Unit Processor Targeting Computer Protection Utility Shielding Weapon Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Heavy Battle Rifle Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 22 | 7 10 1 . 4 Power 3 | 1 1 . . 1 Engine 3 | 1 1 . . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 3 | 2 1 . . . Treads 3 | 2 1 . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 2 3 . . . Device 1 | 1 . . . . Storage 2 | 1 1 . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 11 | 2 5 1 . 3 Energy Gun 3 | 2 1 . . . Energy Cannon 1 | . 1 . . . Ballistic Gun 3 | . 1 1 . 1 Ballistic Cannon . | . . . . . Launcher 3 | . 2 . . 1 Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 10 | . 5 . . 5 Power 2 | . 1 . . 1 Propulsion 3 | . . . . 3 Utility 1 | . 1 . . . Weapon 4 | . 3 . . 1 Highest Loss Streak 4 | . 2 . . 4 To Critical Strikes 1 | . . . . 1 Average Backups 8 | 2 4 11 12 14 Power 1 | . 1 1 1 1 Propulsion . | . . 1 1 . Utility 3 | . 1 4 5 6 Weapon 3 | 1 1 4 5 5 Tool/Special . | . . . . . Unused Backups 12 | . 1 . . 11 Power 1 | . . . . 1 Propulsion 1 | . 1 . . . Utility 7 | . . . . 7 Weapon 3 | . . . . 3 Tool/Special . | . . . . . Average Slot Usage (%) 96 | . 92 99 100 96 Engine 12 | . 9 14 14 13 Treads 27 | . 27 28 28 25 Device 1 | . 2 . . . Storage 14 | . 14 14 14 14 Processor 8 | . 1 14 14 14 Protection 4 | . 9 . . . Energy Gun 6 | . 12 1 . . Energy Cannon 10 | . 6 13 14 13 Ballistic Gun 9 | . 6 12 14 14 Peak Build Rating 13 | 7 8 12 12 13 Average Rating 9 | 4 6 10 12 12 On Entrance 7 | . 7 8 12 12 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 53 | 13 51 52 52 53 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 14 | . 2 1 1 14 Average Overweight (x) . | . . 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 19 | 7 18 20 20 20 Most Carried 17 | 6 9 14 13 17 Average Carried 8 | 2 4 11 12 14 Final Capacity 20 | 8 20 20 20 20 Final Carried 14 | 2 9 12 13 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 646 | 270 308 29 . 39 Remotely 69 | 27 42 . . . Salvage Created 1288 | 100 908 96 . 184 Parts 86 | 3 71 7 . 5 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 2 | . 2 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 34 | . 22 3 . 9 Guns 21 | . 12 3 . 6 Cannons 5 | . 5 . . . AOE 8 | . 5 . . 3 Classes Destroyed 10 | 1 7 . . 2 Worker 1 | . 1 . . . Builder 4 | . 4 . . . Hauler 2 | . 2 . . . Recycler 2 | 1 . . . 1 Operator 3 | . 3 . . . Watcher 3 | . 3 . . . Swarmer 10 | . 9 1 . . Grunt 16 | . 13 2 . 1 Duelist 1 | . . . . 1 Assembled 7 | . . . . 7 Best Kill Streak 8 | 1 6 2 . 8 Combat Bots Only 7 | . 3 2 . 7 Max Kills in Single Turn 3 | 1 3 1 . 2 Gunslinging . | . . . . . Exploded 2 | . 2 . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 171 | . 109 4 . 58 Missed 48 | . 31 1 . 16 Hits 123 | . 78 3 . 42 Melee 5 | . . . . 5 Projectile 118 | . 78 3 . 37 Critical Strikes 1 | . . . . 1 Damage Taken 1460 | . 802 35 . 623 Core 255 | . 58 19 . 178 Absorbed by Shields . | . . . . . Redirected to Shielding 8 | . 8 . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 111 | 2 88 3 . 18 Largest 2 | 2 2 2 . 2 Hottest 100 | 80 100 93 . 93 Shots Fired 190 | 4 154 6 . 26 Gun 141 | 4 117 3 . 17 Cannon 42 | . 33 3 . 6 Launcher 7 | . 4 . . 3 Special . | . . . . . Kinetic 61 | . 41 3 . 17 Thermal 43 | . 34 3 . 6 Explosive 7 | . 4 . . 3 Electromagnetic 79 | 4 75 . . . Robot Hit Streak 7 | 2 7 6 . 4 Robot Miss Streak 5 | 1 5 1 . 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 99 | 2 76 5 . 16 Core Hits 64 | 1 43 4 . 16 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . 1 . . . Corrupt 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2330 | 42 1579 112 . 597 Guns 1211 | 42 868 63 . 238 Cannons 423 | . 318 35 . 70 Explosions 677 | . 393 . . 284 Melee . | . . . . . Ramming 19 | . . 14 . 5 Kinetic 640 | . 339 63 . 238 Thermal 598 | . 493 35 . 70 Explosive 513 | . 229 . . 284 Electromagnetic 560 | 42 518 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . . 5 Average Corruption 5 | . . . . 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 27 | . 15 . . 12 Projectiles . | . . . . . Explosions 27 | . 15 . . 12 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 52 | . 52 . . . Shots 2 | . 2 . . . Rammed 3 | . 1 1 . 1 Targets Rammed 3 | . 1 1 . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 308 | 36 308 75 . 150 Average Temperature 51 | 20 52 36 . 53 Received Heat Transfer 279 | . 246 15 . 18 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . 2 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 2 . . . Heat Transferred 1163 | . 941 74 . 148 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . 3 . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Maximum Alert Level 1 | . 1 . . . Low Security (%) 98 | 100 96 100 . 100 Level 1 1 | . 3 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 211 | 5 211 83 . 40 Initial 64 | . . 64 . . Average 51 | 1 91 15 . 2 Influence Increases 987 | 5 770 133 . 79 Destroy 0b10 Robot/C 560 | . 440 80 . 40 Destroy 0b10 Robot/NC 75 | 5 65 . . 5 Destroy Leader 130 | . 100 20 . 10 Allied During Kill 3 | . . 3 . . Successful Hack 44 | . 44 . . . Disable Machine 45 | . 45 . . . Destroy Structure 70 | . 46 . . 24 Lose Combat Pursuer 60 | . 30 30 . . Influence Decreases 987 | 5 603 283 17 79 Entered New Map 120 | . . 103 17 . Time Decay 786 | 5 553 180 . 48 Lost Part 81 | . 50 . . 31 Squads Dispatched 7 | . 7 . . . Investigation 4 | . 4 . . . Extermination . | . . . . . Reinforcement 3 | . 3 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 51 | . 33 4 . 14 Peak Tracking Total 5 | . 3 3 . 5 Tactical Retreats 4 | . 2 1 . 1 Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled 3 | . 3 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 8 | . 7 . 1 . Terminals 5 | . 5 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 23 | . 22 . 1 . Successful 9 | . 8 . 1 . Failed 14 | . 14 . . . Catastrophic 4 | . 4 . . . Database Lockouts . | . . . . . Manual 11 | . 10 . 1 . Terminals 18 | . 18 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 4 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 6 . 1 . Record 1 | . 1 . . . Robot Analysis 1 | . 1 . . . Transport Status 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Registered Components 1 | . 1 . . . Zone Layout 1 | . 1 . . . Proto ID Catalog 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals 1 | . 1 . . . Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 6 . . . Full Trace Events 3 | . 3 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 5 | . 5 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 . . Highest-Rated Group 31 | . . 31 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks 5 | . . 5 . . Total Damage 43 | . . 43 . . Kills 1 | . . 1 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Active Infowar (turns) . | . . . . . Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 4 | . . 3 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 4271 | 77 1894 1199 501 600 Spaces Moved 1661 | 37 703 492 209 220 Core 4 | 3 . . . 1 Treads 1657 | 34 703 492 209 219 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 240 240 240 Average Speed 234 | 151 229 240 240 245 Slowest Speed 750 | 160 320 240 240 750 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 57 | 3 86 90 59 49 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 3 | . . 1 . 2 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . 2 . 1 Spaces Dug . | . . . . . Terrain Destroyed 70 | . 43 . . 27 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 69 | . 43 . . 26 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 1849 | 54 829 505 209 252 Wait . | . . . . . Move 1657 | 36 702 491 208 220 Hop . | . . . . . Pick Up 37 | 9 17 5 1 5 Fast Attach . | . . . . . Attach 20 | 7 10 1 . 2 Detach 3 | . 2 1 . . Swap 12 | . 7 1 . 4 Drop 6 | . 2 2 . 2 Fire 111 | 2 88 3 . 18 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 3 | . 1 1 . 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 289 | -10/Materials | Discovered new exit (range 11) 302 | -10/Materials | Build established: Mutant 596 | -10/Materials | Discovered new exit (range 15) 948 | -10/Materials | Discovered new exit (range 16) 1972 | -10/Materials | Entered Mines 2133 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2563 | -10/Mines | Learned 8 Materials zone layouts 2568 | -10/Mines | Discovered new exit (range 11) 2719 | -10/Mines | Discovered new exit (range 6) 2781 | -10/Mines | Learned location of Mines (-9) 2806 | -10/Mines | Received a Mining Laser from a helpful Derelict 2808 | -10/Mines | Discovered new exit (range 6) 2933 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3159 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3159 | -10/Mines | Discovered new exit (range 5) 3171 | -10/Mines | Entered Exiles 3229 | -10/Exiles | Met 8R-AWN 3275 | -10/Exiles | Met EX-HEX 3342 | -10/Exiles | Met EX-BIN 3375 | -10/Exiles | Aligned with FarCom system 3378 | -10/Exiles | Given EX-Vault access code 3433 | -10/Exiles | Opened EX-Vault 3450 | -10/Exiles | Found 0b10 Alert Chip 3494 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3564 | -10/Exiles | Met EX-DEC 3650 | -10/Exiles | Discovered new exit (range 10) 3672 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 3672 | -10/Exiles | Entered Mines 3805 | -9/Mines | Learned location of Storage (-7) 3893 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 3898 | -9/Mines | Learned location of Zion (-7) 4180 | -9/Mines | Assembled infested the area 4185 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4244 | -9/Mines | Core integrity fell below 50% 4263 | -9/Mines | Core integrity fell below 20% 4272 | -9/Mines | Destroyed by as-89582 with Assembled Heavy Rifle Last Messages --------------- 04232_ as-60967 destroyed. 04232_ R-06 Scavenger destroyed. 04235_ Acquired 12 matter. 04242_ Destroyed Asb. Hover Unit. 04242_ as-41754 destroyed. 04242_ as-61892 destroyed. 04242_ Lgt. Treads destroyed. 04250_ as-35532 destroyed. 04252_ Ion Engine destroyed. 04252_ System corrupted by crushing effect (+5). 04254_ Critical hit (Destroy). 04254_ Hvy. Battle Rifle destroyed. 04257_ System corrupted: Autogun jammed. 04259_ U-05 Engineer lays Concrete. 04259_ as-83738 destroyed. 04260_ U-05 Engineer lays Concrete. 04263_ as-40534 destroyed. 04264_ U-05 Engineer lays Concrete. 04266_ R-06 Scavenger destroyed. 04268_ U-05 Engineer destroyed. Map ----- +----------------------------------------------------+ | ???????????# #??# #?????????????????????????????? | | ???????????# #??# #?????????????????????????????? | | ???????????# #??# #?????????????????????????????? | | ???????##### #??# #?????????????????????????????? | | ??#???## # ##?# #?????????????????????????????? | | ? ##### ### #?????????????????????????????? | | # ## ## #?????????????????????????????? | | ##????????????????????????????? | | #### #### ##???????????????????????????? | | #??# #??## % #???????????????????????????? | | #??# #???##### ] ##??????????????????????????? | | #??# #???????## #??????????????????????????? | | #??# #????????#### ##?????????????????????????? | | ##?# #???????????## |!##????????????????????????? | | ### #????????????##%[ #????????????????????????? | | ## #?????????????#=! #????????????????????????? | | ## #????????#???## ##????????????????????????? | | ### ####### #??## %##????????????????????????? | | ### #?# = ????????????????????????? | | ## #??# ####???????? ??????????? | | #?????# #?????? ??????????? | | ## #???????# %## #???? ?????????? | | # ##???????????# aaa #? #?? ?????????? | | # ######????????# ### # * % ????????? | | ## ##?????????#t%# %%!=a ????????? | | ?## #?????????# @% %!%! ????????? | | ??# #????????## ### |==%= ????????? | | ??# ##????????# #????# %*%! ????????? | | ??# ####???????? #??????!=# ?????????? | | ??## ##??????????### #???????????? ?????????? | | #### #?????????????# #?????????????????????? | | ##????????????# #?????????????????????? | | ### #????????????# #?????????????????????? | | ### #????????#??# ##?????????????????????? | | #?#####? #?? ##??????????????????????? | | ! ### ## #?? ##???????????????????????? | | # #??# #????????????????????????? | | ##?# ##????????????????????????? | | ####### ### ##??????????????????????????? | | ??????##### ## #??####?????????????????????? | | ??????????# ## #?## ##????????????????????? | | ##????##### ##### #?# #????????????????????? | | #????# #???# #?# #????????????????????? | | #????# ### #???# #?# ##????????????????????? | | ###### #?# ##### #?# #?????????????????????? | | ## #?# ### % #?????????????????????? | | #####?###### % #?????????????????????? | | ## #??????????# = #?????????????????????? | | ## #??????????## #?????????????????????? | | ## #???????????# #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Utility Shielding 33 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BlanketTacticalNetwork Manual? 0 Play Time 00:28:47 Cumulative 19.9 hours Start 2026.04.10 @ 18:10:56 End 2026.04.10 @ 20:10:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 19 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 25033c6a-ecbb-4e7b-a46a-5e0361b1c61c