Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.08 @ 18:23:05 Player: youngster Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (387) 387 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1377 Bonus ------- None Cogmind --------- Core Integrity 348/400 Matter 249/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Light Treads Wheel > --- UTILITY (3) ------ Large Storage Unit Large Storage Unit Armor Integrity Analyzer > --- WEAPON (2) ------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY (16) --- Light Treads Light Treads Aluminum Leg Improved Heat Sink Signal Interpreter Improved Terrain Scanner Seismic Analyzer Light Armor Plating Light Assault Rifle Heavy Assault Rifle Hammer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit Armor Integrity Analyzer > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Treads Aluminum Leg Improved Heat Sink Signal Interpreter Improved Terrain Scanner Seismic Analyzer Light Assault Rifle Hammer [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Armor Integrity Analyzer Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 21 | 6 7 8 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 6 | 2 1 3 Treads 5 | 2 1 2 Leg . | . . . Wheel 1 | . . 1 Hover . | . . . Flight . | . . . Utility 6 | 1 4 1 Device 2 | . 2 . Storage 3 | 1 2 . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 1 4 Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun 6 | 2 . 4 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 2 4 Power 2 | . 1 1 Propulsion . | . . . Utility 1 | . 1 . Weapon 3 | . . 3 Highest Loss Streak 3 | . 1 3 Average Slot Usage (%) 95 | . 97 88 Engine 11 | . 14 6 Treads 25 | . 27 22 Wheel 2 | . . 11 Device 5 | . 7 . Storage 20 | . 19 22 Processor 1 | . . 5 Energy Gun 1 | . 1 1 Ballistic Gun 25 | . 26 19 Naked Turns . | . . . Heaviest Build 39 | 11 38 39 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 3 | 1 . 3 Average Overweight (x) . | . . 1 Largest Inventory Capacity 16 | 6 16 16 Average Capacity 10 | 5 10 16 Most Carried 11 | 6 11 11 Average Carried 7 | 4 6 9 Final Capacity 16 | 6 16 16 Final Carried 11 | 6 11 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 504 | 282 162 60 Remotely 44 | . 44 . Salvage Created 689 | 130 420 139 Parts 46 | 10 26 10 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 11 | . 8 3 Guns 11 | . 8 3 Classes Destroyed 6 | 2 3 1 Tunneler 2 | 2 . . Recycler 2 | 1 1 . Watcher 3 | . 3 . Swarmer 4 | . 3 1 Grunt 5 | . 5 . Sentry 2 | . . 2 Best Kill Streak 3 | 1 3 1 Combat Bots Only 2 | . 2 1 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 868 | . 496 372 Core 133 | . 81 52 Absorbed by Shields . | . . . Core Remaining (%) 83 | 100 67 . Volleys Fired 77 | 11 47 19 Largest 2 | 2 2 2 Hottest 60 | 40 40 60 Shots Fired 154 | 22 94 38 Gun 154 | 22 94 38 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 151 | 22 94 35 Thermal . | . . . Explosive . | . . . Electromagnetic 3 | . . 3 Robot Hit Streak 28 | 8 28 25 Robot Miss Streak 4 | 2 2 4 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 120 | 16 75 29 Core Hits 36 | 4 25 7 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1009 | 142 561 306 Guns 1009 | 142 561 306 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 976 | 142 561 273 Thermal . | . . . Explosive . | . . . Electromagnetic 33 | . . 33 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 . Average Corruption 2 | . 2 . Corruption Purged . | . . . Effects 1 | . 1 . Message Errors 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 18 | . 18 14 Average Temperature 9 | . 10 7 Received Heat Transfer 306 | . 216 90 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 310 | 15 310 116 Initial 46 | . 9 46 Average 115 | 8 167 75 Maximum Alert Level 1 | . 1 . Low Security (%) 74 | 100 56 100 Level 1 25 | . 43 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 1 1 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 24 | . 16 8 Peak Tracking Total 6 | . 5 6 Tactical Retreats 3 | . 3 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 6 | . 4 2 Terminals 4 | . 3 1 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 15 | . 11 4 Successful 8 | . 8 . Failed 7 | . 3 4 Catastrophic . | . . . Database Lockouts . | . . . Manual 15 | . 11 4 Terminals 10 | . 8 2 Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units 2 | . . 2 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Robot Analysis 3 | . 3 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 2 | . 2 . Botnet 2 | . 2 . Fabricators . | . . . Repair Stations 1 | . 1 . Mechanics 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 3 2 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 3 | . 3 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 932 | 184 545 203 Spaces Moved 419 | 90 234 95 Core 5 | 5 . . Treads 354 | 85 234 35 Legs . | . . . Wheels 60 | . . 60 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 110 Average Speed 151 | 155 160 128 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 19 | 6 34 17 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 587 | 115 331 141 Wait 50 | . 33 17 Move 417 | 89 233 95 Hop . | . . . Pick Up 18 | 9 7 2 Fast Attach 6 | 3 3 . Attach 11 | 3 3 5 Detach 2 | . 2 . Swap 4 | . 1 3 Drop 2 | . 2 . Fire 77 | 11 47 19 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 185 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 13) 310 | -10/Materials | Build established: Mutant 641 | -10/Materials | Repaired Lgt. Treads 730 | -10/Materials | Entered another Materials area 730 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 731 | -9/Materials | Discovered new exit (range 15) 818 | -9/Materials | Lost 3 parts (3w) 933 | -9/Materials | Self-destructed Last Messages --------------- GOAL=ESCAPE 00731_ EXIT=FOUND 00769_ EM Pulse Gun destroyed. 00772_ Y-45 Defender misfires. 00781_ Hadron Collector disabled. 00787_ Lgt. Assault Rifle destroyed. 00791_ Y-45 Defender destroyed. 00803_ Connecting with Terminal... 00803_ Current location identified: Materials 00826_ Connecting with Recycling Unit... 00849_ Lgt. Ion Engine destroyed. 00851_ Y-45 Defender destroyed. 00851_ K-01 Serf collects debris. 00857_ Acquired Lgt. Armor Plating. 00859_ Acquired Hvy. Assault Rifle. 00861_ Acquired 60 matter. 00866_ K-01 Serf collects debris. 00914_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M008. 00924_ S-10 Pest destroyed. 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[ ???????????????????? | | ???????????????????????? % ""??????????????????? | | ???????????????????????? ##??????????????????? | | ???????????????????????? ???????????????????? | | ???????????????????????? ???????????????????? | | ???????????????????????? ???????????????????? | | ????????????????????????####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Armor Integrity Analysis 33 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CorruptionDeepBarrier Manual? 1 Play Time 00:11:08 Cumulative 84.1 hours Start 2021.09.08 @ 18:14:12 End 2021.09.08 @ 18:23:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 56 Gallery% 69 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: ea8dd3f3-f96d-4aaa-97fa-000a6700f9c9