Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.24 @ 17:31:25 Player: FrigidRock Result: Destroyed by E3-0P5(B) with Heavy Battle Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (76) 380 Value Destroyed (2281) 2281 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (72) 72 TOTAL SCORE: 6093 Bonus ------- High Alert Combat Kills 12 Follower Combat Kills 60 Cogmind --------- Core Integrity 0/700 Matter 264/300 Energy 283/290 System Corruption 2% Temperature Cool (0) Movement Treading (240) Ox1 Location -7/Zion Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (5) --- Light Treads > --- UTILITY (5) ------ Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer Hardlight Generator > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Improved Heat Sink Improved Terrain Scan Processor EM Disruption Field Improved Shield Generator Component Analysis Suite Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Improved Treads Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Improved Signal Interpreter Advanced Targeting Computer Hacking Suite > --- WEAPON ----------- Heavy EM Shotgun Flak Cannon > --- INVENTORY -------- Light Nuclear Core Gravmag System Improved Airjet Improved Heat Sink Structural Scanner Improved Sensor Array Improved Signal Interpreter Improved Terrain Scan Processor Improved Light Armor Plating Hardlight Generator Improved Shield Generator Component Analysis Suite Heavy EM Shotgun Heavy EM Shotgun Heavy Rocket Launcher [Rating: 43] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Heavy EM Shotgun Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Slots Evolved 6 | . . . . . 4 2 . . . Power . | . . . . . . . . . . Propulsion 3 | . . . . . 2 1 . . . Utility 3 | . . . . . 2 1 . . . Weapon . | . . . . . . . . . . Parts Attached 65 | 6 6 1 1 2 8 27 11 1 2 Power 8 | 1 1 . . 1 . 3 2 . . Engine 6 | 1 1 . . 1 . 2 1 . . Core 2 | . . . . . . 1 1 . . Reactor . | . . . . . . . . . . Propulsion 19 | 2 3 1 . 1 1 7 3 . 1 Treads 3 | . . . . . . 2 . . 1 Leg 13 | 2 3 1 . 1 1 5 . . . Wheel . | . . . . . . . . . . Hover 3 | . . . . . . . 3 . . Flight . | . . . . . . . . . . Utility 16 | 1 1 . . . 4 6 4 . . Device 7 | . 1 . . . 1 2 3 . . Storage 2 | 1 . . . . 1 . . . . Processor 3 | . . . . . 1 1 1 . . Hackware 3 | . . . . . 1 2 . . . Protection 1 | . . . . . . 1 . . . Artifact . | . . . . . . . . . . Weapon 22 | 2 1 . 1 . 3 11 2 1 1 Energy Gun 8 | . . . . . 1 4 2 . 1 Energy Cannon 1 | . . . . . 1 . . . . Ballistic Gun 9 | 2 1 . 1 . 1 3 . 1 . Ballistic Cannon 2 | . . . . . . 2 . . . Launcher 2 | . . . . . . 2 . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 2 1 . . Parts Lost 33 | . 1 . . . 1 11 14 . 6 Power 4 | . . . . . . 2 2 . . Propulsion 15 | . 1 . . . 1 6 5 . 2 Utility 5 | . . . . . . 2 2 . 1 Weapon 9 | . . . . . . 1 5 . 3 Highest Loss Streak 13 | . 1 . . . 1 2 13 . 6 To Critical Strikes . | . . . . . . . . . . Average Backups 9 | . 3 7 8 8 9 13 9 5 5 Power 1 | . 1 2 2 2 2 1 . . . Propulsion . | . . 2 3 2 . . 1 . . Utility 4 | . . . . 1 3 8 6 5 5 Weapon 2 | . 1 3 2 2 3 3 1 . . Tool/Special . | . . . . . . . . . . Unused Backups 9 | . . . . 1 . 4 . . 4 Power 1 | . . . . . . 1 . . . Propulsion . | . . . . . . . . . . Utility 5 | . . . . . . 1 . . 4 Weapon 2 | . . . . 1 . 1 . . . Tool/Special 1 | . . . . . . 1 . . . Average Slot Usage (%) 89 | . 96 100 100 100 96 91 73 75 72 Engine 8 | . 14 14 14 14 9 6 3 7 7 Treads 5 | . . . . . . 10 5 . . Leg 18 | . 26 28 28 28 34 19 6 . . Hover 2 | . . . . . . . 8 15 12 Device 9 | . 11 14 14 14 9 6 5 15 14 Storage 8 | . 14 14 14 14 9 7 7 7 7 Processor 10 | . . . . . 8 14 15 15 15 Hackware 2 | . . . . . 7 3 . . . Protection 1 | . . . . . . 3 2 . . Energy Gun 1 | . . . . . 3 2 . . . Ballistic Gun 11 | . 28 28 28 28 11 6 . 6 6 Ballistic Cannon 3 | . . . . . . 3 9 7 5 Peak Build Rating 43 | 6 7 7 7 8 21 43 37 30 28 Average Rating 23 | 4 6 7 6 7 18 32 29 28 26 On Entrance 14 | . 6 7 7 7 8 21 34 28 28 Naked Turns . | . . . . . . . . . . Heaviest Build 45 | 11 15 15 15 15 33 44 42 45 45 Greatest Support 47 | 20 20 20 20 20 40 47 43 16 20 Greatest Overweight (x) 13 | 1 1 . . . 1 13 2 2 4 Average Overweight (x) . | . . . . . . . 1 2 2 Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 15 15 15 Average Capacity 13 | 6 8 8 8 8 14 15 15 15 15 Most Carried 15 | 1 7 8 8 8 14 15 15 6 6 Average Carried 9 | . 3 7 7 8 9 13 9 5 5 Final Capacity 15 | 8 8 8 8 8 15 15 15 15 15 Final Carried 15 | 1 7 8 8 8 14 15 5 6 5 Class Distribution -------------------- 56% | Mutant 43% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Matter Collected 1956 | 130 201 183 . 179 183 644 398 38 . Remotely . | . . . . . . . . . . Salvage Created 2367 | . 245 125 . 327 293 1090 287 . . Parts 124 | . 11 8 . 29 10 55 11 . . Haulers Intercepted 2 | . . . . . 1 1 . . . Recyclers Shooed 3 | . . 1 . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . 10 2 . Prevented 5 | . . . . . . . 4 1 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Combat Hostiles Destroyed 60 | . 8 6 . 11 5 20 10 . . Guns 44 | . 8 6 . 11 4 13 2 . . Cannons 7 | . . . . . . 2 5 . . AOE 7 | . . . . . . 4 3 . . Classes Destroyed 12 | . 3 . . 1 2 6 . . . Worker 3 | . . . . 1 . 2 . . . Builder 1 | . . . . . . 1 . . . Tunneler 1 | . . . . . . 1 . . . Hauler 2 | . . . . . 1 1 . . . Recycler 7 | . 1 . . 1 . 5 . . . Watcher 2 | . . . . . . 2 . . . Swarmer 27 | . 5 5 . 9 . 7 1 . . Grunt 20 | . 3 1 . 2 3 5 6 . . Duelist 2 | . . . . . . 1 1 . . Sentry 6 | . . . . . 2 3 1 . . Hunter 2 | . . . . . . 1 1 . . Programmer 3 | . . . . . . 3 . . . Best Kill Streak 5 | . 5 3 . 5 2 5 5 . . Combat Bots Only 5 | . 5 3 . 3 2 4 5 . . Max Kills in Single Turn 3 | . 1 2 . 2 1 3 2 . . Gunslinging 1 | . . 1 . 1 . 1 . . . Exploded 2 | . . . . . . 2 2 . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Hostile Shots Fired 462 | . 50 35 . 31 30 169 93 10 44 Missed 154 | . 17 10 . 7 12 65 28 2 13 Hits 308 | . 33 25 . 24 18 104 65 8 31 Melee 8 | . . . . . . 8 . . . Projectile 300 | . 33 25 . 24 18 96 65 8 31 AOE 1 | . . . . . . 1 . . . Critical Strikes 12 | . . 1 . 1 1 7 2 . . Damage Taken 4753 | . 335 219 . 263 271 1865 1221 89 490 Core 963 | . 51 83 . 69 59 296 176 47 182 Absorbed by Shields 136 | . . . . . . . . 32 104 Core Remaining (%) 69 | 100 . . . 18 89 . . . . Volleys Fired 171 | . 19 16 . 22 23 63 18 3 7 Largest 2 | . 2 2 . 2 2 2 2 1 2 Hottest 140 | . 40 40 . 40 83 140 100 37 65 Shots Fired 326 | . 38 32 . 44 46 118 33 3 12 Gun 242 | . 38 32 . 44 35 78 8 . 7 Cannon 76 | . . . . . 11 35 22 3 5 Launcher 8 | . . . . . . 5 3 . . Special . | . . . . . . . . . . Kinetic 250 | . 38 32 . 44 27 75 22 3 9 Thermal 37 | . . . . . 19 15 . . 3 Explosive 8 | . . . . . . 5 3 . . Electromagnetic 31 | . . . . . . 23 8 . . Robot Hit Streak 23 | . 7 5 . 8 19 20 23 2 8 Robot Miss Streak 11 | . 2 5 . 2 2 6 11 5 8 Penetration Max 1 | . . . . . . 1 . . . Secondary Targets 9 | . 2 2 . 3 . 1 1 . . Max Gunslinging Chain 1 | . 1 1 . 1 . 1 1 . . Shots Hit Robots 229 | . 23 15 . 27 34 88 28 3 11 Core Hits 164 | . 12 8 . 16 11 83 27 4 3 Critical Kills 5 | . 1 . . . 2 2 . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 7 | . 1 . . . 3 2 . . 1 Burn 2 | . . . . . 1 . . . 1 Meltdown 2 | . . . . . 1 1 . . . Destroy 3 | . 1 . . . 1 1 . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5096 | . 312 206 . 374 663 2297 1019 38 187 Guns 2784 | . 312 203 . 374 475 1192 145 . 83 Cannons 1240 | . . . . . 188 486 424 38 104 Explosions 1032 | . . . . . . 582 450 . . Melee . | . . . . . . . . . . Ramming 40 | . . 3 . . . 37 . . . Kinetic 3036 | . 312 203 . 374 367 1170 424 38 148 Thermal 1122 | . . . . . 296 566 221 . 39 Explosive 518 | . . . . . . 289 229 . . Electromagnetic 380 | . . . . . . 235 145 . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 6 | . . . . . . 6 6 2 2 Average Corruption 4 | . . . . . . 5 5 2 2 Corruption Purged 4 | . . . . . . . 4 . . Corruption Blocked . | . . . . . . . . . . Effects 37 | . . . . . . 8 23 4 2 Message Errors 8 | . . . . . . . 8 . . Matter Fused 8 | . . . . . . 3 5 . . Heat Flow Errors 5 | . . . . . . 2 2 1 . Energy Discharges 4 | . . . . . . . 3 1 . Data Loss (minor) 8 | . . . . . . 2 3 2 1 Data Loss (major) 1 | . . . . . . 1 . . . Misfires 1 | . . . . . . . . . 1 Alerts 2 | . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . Overflow Damage 114 | . . . . . . 114 . . . Projectiles . | . . . . . . . . . . Explosions 114 | . . . . . . 114 . . . Melee . | . . . . . . . . . . Knockbacks 30 | . . . . . . 21 7 2 . Impact 1 | . . . . . . 1 . . . Kinetic 29 | . . . . . . 20 7 2 . Secondary . | . . . . . . . . . . Self-Inflicted Damage 348 | . . . . . . 348 . . . Shots 6 | . . . . . . 6 . . . Rammed 2 | . . . . . . 2 . . . Targets Rammed 6 | . . 1 . . . 5 . . . Kicked 4 | . . 1 . . . 3 . . . Crushed . | . . . . . . . . . . Highest Temperature 272 | . . 20 . 20 45 211 272 192 30 Average Temperature 54 | . . 8 . 6 20 59 96 96 12 Received Heat Transfer 1158 | . 132 57 . 99 144 222 504 . . Effects 1 | . . . . . . . 1 . . Interference 1 | . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . . . 1 1 . . . Combat Hostiles 2 | . . . . . 1 1 . . . Parts Melted 1 | . . . . . . 1 . . . Heat Transferred 1886 | . . . . . 629 822 250 . 185 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 2 1 . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Maximum Alert Level 2 | . . . . . . 2 . . . Low Security (%) 80 | 100 100 100 . 100 100 66 . . . Level 1 16 | . . . . . . 29 . . . Level 2 2 | . . . . . . 3 . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 430 | . 137 123 . 160 82 430 . . . Initial 44 | . . 39 . . 44 28 . . . Average 103 | . 50 81 . 71 30 140 . . . Influence Increases 2104 | . 220 144 . 270 245 920 229 76 . Destroy 0b10 Robot/C 1260 | . 160 120 . 220 100 400 200 60 . Destroy 0b10 Robot/NC 80 | . 5 . . 10 5 60 . . . Destroy Leader 218 | . 20 10 . 40 32 96 10 10 . Allied During Kill 10 | . . . . . . . 4 6 . Successful Hack 57 | . 18 14 . . 18 7 . . . Disable Machine 270 | . . . . . 30 240 . . . Destroy Structure 74 | . 2 . . . . 72 . . . Lose Combat Pursuer 135 | . 15 . . . 60 45 15 . . Influence Decreases 2104 | . 117 184 63 156 295 574 610 105 . Entered New Map 391 | . . 64 63 . 70 36 152 6 . Time Decay 1386 | . 107 120 . 156 168 438 318 79 . Lost Part 255 | . 10 . . . 5 100 140 . . Lost Ally 20 | . . . . . . . . 20 . Purge Threat 52 | . . . . . 52 . . . . Squads Dispatched 8 | . 2 . . . . 6 . . . Investigation 1 | . 1 . . . . . . . . Extermination 4 | . . . . . . 4 . . . Reinforcement 3 | . 1 . . . . 2 . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Distress Signals 2 | . 2 . . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 89 | . 16 8 . 11 9 28 11 3 3 Peak Tracking Total 9 | . 6 3 . 3 3 4 9 3 3 Tactical Retreats 6 | . 1 . . . 2 2 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Traps Triggered 1 | . . . . . . 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Machines Disabled 18 | . . . . . 2 16 . . . Max in Single Turn 14 | . . . . . 1 14 . . . Garrison Access 1 | . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Machines Accessed 16 | . 4 1 1 . 3 7 . . . Terminals 11 | . 4 1 . . 3 3 . . . Fabricators 2 | . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . Total Hacks 48 | . 17 2 4 . 9 16 . . . Successful 19 | . 6 2 4 . 5 2 . . . Failed 29 | . 11 . . . 4 14 . . . Catastrophic 4 | . 2 . . . 1 1 . . . Database Lockouts . | . . . . . . . . . . Manual 35 | . 14 2 . . 8 11 . . . Terminals 35 | . 17 2 . . 9 7 . . . Fabricators 3 | . . . . . . 3 . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 6 | . . . . . . 6 . . . Terminal Hacks 15 | . 5 2 4 . 3 1 . . . Record 4 | . . . 4 . . . . . . Part Schematic 4 | . 2 2 . . . . . . . Robot Analysis 4 | . 2 . . . 2 . . . . Branch Access Points 2 | . 1 . . . . 1 . . . Unreport Threat 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . Seal Access 1 | . . . . . . 1 . . . Unauthorized Hacks 3 | . 1 . . . 2 . . . . Terminals 3 | . 1 . . . 2 . . . . Botnet 2 | . 1 . . . 1 . . . . Skim 1 | . . . . . 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 14 | . 4 1 . . 3 6 . . . Full Trace Events 2 | . 2 . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 4 | . 2 2 . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Total Allies 2 | . . . . . . . 2 . . Largest Group 2 | . . . . . . . 2 2 1 Highest-Rated Group 48 | . . . . . . . 48 47 32 Highest-Rated Ally 32 | . . . . . . . 32 32 32 Total Orders . | . . . . . . . . . . Ally Attacks 21 | . . . . . . . 12 6 3 Total Damage 413 | . . . . . . . 136 144 133 Kills 3 | . . . . . . . . 3 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Active Infowar (turns) 4320 | . 327 254 202 438 410 1923 270 410 86 Sensors 516 | . . . . . . 246 270 . . Structural 3804 | . 327 254 202 438 410 1677 . 410 86 Robot Analysis Total 4 | . 2 . . . 2 . . . . Derelict Logs Recovered 5 | . . . . 3 . . . 1 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Turns Passed 5043 | 46 384 254 202 438 410 2012 705 496 96 Spaces Moved 2801 | 32 252 166 167 290 232 983 360 277 42 Core 14 | 13 . . . . . 1 . . . Treads 409 | . . . . . . 253 155 . 1 Legs 1859 | 19 252 166 167 290 232 729 4 . . Wheels . | . . . . . . . . . . Hover 519 | . . . . . . . 201 277 41 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 160 176 176 Average Speed 150 | 113 121 120 120 120 125 170 169 176 180 Slowest Speed 700 | 190 190 120 120 120 190 700 200 176 300 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 35 | 4 45 32 53 59 22 29 48 50 8 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 3 | . . . 1 2 . . . . . Known Exits Taken 5 | . 1 . . . 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . Scrap Searched 2 | . . . . . . . 2 . . Spaces Dug 24 | . . . . . . 24 . . . Terrain Destroyed 121 | . . . . . . 88 33 . . Melee . | . . . . . . . . . . Projectile 1 | . . . . . . 1 . . . AOE 120 | . . . . . . 87 33 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Total 3277 | 38 290 188 169 338 304 1195 422 282 51 Wait 148 | . 12 5 . 19 28 75 9 . . Move 2792 | 31 251 165 166 289 231 982 359 276 42 Hop . | . . . . . . . . . . Pick Up 34 | 1 2 . 1 2 8 17 2 1 . Fast Attach 35 | 6 2 . . 1 5 16 3 1 1 Attach 22 | . . . 1 . 3 6 11 . 1 Detach 1 | . . . . . . 1 . . . Swap 21 | . 4 1 . 1 2 11 1 1 . Drop 30 | . . . 1 4 4 19 2 . . Fire 171 | . 19 16 . 22 23 63 18 3 7 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 4 | . . 1 . . . 3 . . . Crush 2 | . . . . . . 2 . . . Escape Stasis . | . . . . . . . . . . Rewire 17 | . . . . . . . 17 . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 47 | -11/Scrapyard | Entered Materials 80 | -10/Materials | Identified exit to Mines 278 | -10/Materials | Discovered new exit (range 3) 315 | -10/Materials | Build established: Mutant 431 | -10/Materials | Entered Mines 629 | -10/Mines | Core integrity fell below 50% 679 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 679 | -10/Mines | Discovered new exit (range 6) 685 | -10/Mines | Entered Exiles 701 | -10/Exiles | Discovered new exit (range 15) 715 | -10/Exiles | Met 8R-AWN 736 | -10/Exiles | Met EX-HEX 778 | -10/Exiles | Met EX-BIN 790 | -10/Exiles | Met EX-DEC 798 | -10/Exiles | Learned location of Zion (-7) 874 | -10/Exiles | Discovered new exit (range 14) 887 | -10/Exiles | Entered Mines 1208 | -9/Mines | Core integrity fell below 20% 1261 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1304 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1307 | -9/Mines | Found Prototype Device 1312 | -9/Mines | Discovered new exit (range 5) 1325 | -9/Mines | Entered Materials 1325 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1326 | -8/Materials | Identified exit to Factory 1607 | -8/Materials | Build established: Scavenger-Mutant 1735 | -8/Materials | Entered Factory 1735 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1942 | -7/Factory | Discovered new exit (range 10) 1965 | -7/Factory | Identified exit to Storage 2168 | -7/Factory | Discovered exit to Storage (range 15) 2846 | -7/Factory | Cargo convoy interrupted 3322 | -7/Factory | Build established: Mutant 3357 | -7/Factory | Identified exit to Lower Caves 3412 | -7/Factory | Identified Exp. Sensor Array 3747 | -7/Factory | Entered Lower Caves 3767 | -7/Lower Caves | Encountered a Warlord checkpoint 3806 | -7/Lower Caves | Build established: Scavenger-Mutant 3996 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4021 | -7/Lower Caves | Core integrity fell below 50% 4103 | -7/Lower Caves | Lost 13 parts (2p5n2u4w) 4323 | -7/Lower Caves | Build established: Mutant 4415 | -7/Lower Caves | Discovered new exit (range 13) 4438 | -7/Lower Caves | Identified exit to Lower Caves 4452 | -7/Lower Caves | Entered another Lower Caves area 4452 | -7/Lower Caves | Accompanied by 2 allies 4898 | -7/Lower Caves | Encountered a Warlord checkpoint 4917 | -7/Lower Caves | Discovered new exit (range 16) 4943 | -7/Lower Caves | Identified exit to Zion 4948 | -7/Lower Caves | Entered Zion 4948 | -7/Zion | Accompanied by 1 ally 4985 | -7/Zion | Learned Factory stockpile data 5010 | -7/Zion | Attacked by Zionites 5010 | -7/Zion | Spotted 57-U8Q(B) 5010 | -7/Zion | Spotted E3-0P5(B) 5032 | -7/Zion | Core integrity fell below 20% 5044 | -7/Zion | Destroyed by E3-0P5(B) with Heavy Battle Rifle Last Messages --------------- 04952_ System corrupted: Component data lost. 04985_ Acquired derelict log, extracted data. Data stored: Factory stockpile data. 05010_ System corrupted: FCS attempts to trigger Flak Cannon. 05010_ System corrupted: Flak Cannon misfires. 05010_ PUBLIC SERVICE ANNOUNCEMENT: Zion is under attack! Defend our home! 05018_ System Quarantine Field Array disabled. 05020_ Guardian 4a suffers critical hit (Destroy). 05020_ Guardian 4a destroyed. 05021_ System Quarantine Field Array disabled. 05023_ Knocked back. 05024_ Imp. Hover Unit destroyed. 05028_ Flak Cannon destroyed. 05031_ Gravmag System destroyed. 05031_ Autogun destroyed. 05033_ Acquired Lgt. Treads. 05034_ Structural Scanner destroyed. 05036_ 57-U8Q(B) suffers critical hit (Burn). 05041_ Penetrated by Slug. 05041_ Particle Gun destroyed. 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BB x @% ##? | | ???????? % % ###? | | ?????????""# % ### ## ###?? | | ??????????"### """"""""### ###??###??? | | ??????????####BB """"""""""###### ## ####?####?? | | ????????????##BB"##################### ########## | | ????????????##################??###### #### #### | | ????????????####???????????????????### $# | | ???????????????????????????????????## | | ????????????????????????????## ????#### | | ????????????????????????????## ?####### ## | | ????????????????????????????### ### ## ## ? | | ?????????????????????????????### # ??? | | ??????????????????????????????## ### ??? | | ??????????????????????????????## ### ??? | | ??????????????????????????????### # ##????? | | ??????????????????????????????########### ###???? | | ???????????????????????????????########## ###???? | | ??????????????????????????????????????## ##???? | | ??????????????????????????????????????## ##???? | | ?????????????????????????????????????#### ###???? | | ?????????????????????????????????????### ##???? | | ?????????????????????????????????????## ###???? | | ?????????????????????????????????????### ##???? | | ?????????????????????????????????????## ##???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Mines | Hacked Structural Scanner | -10/Mines | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MultireflexBottomlessCannon Manual? 0 Play Time 00:37:31 Cumulative 362.3 hours Start 2025.08.24 @ 16:31:47 End 2025.08.24 @ 17:31:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 151 Rogue 80 Adventurer 68 Explorer 3 Win Type - Total 29 Types 17/2/2/4/3/0/0/0/0/1 Lore% 77 Gallery% 76 Achievement% 74 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e653558b-af02-484a-a1a9-44b2462cd635