Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 01:21:58 Player: Aeon PSR Result: Destroyed self with Missile Launcher Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (42) 210 Value Destroyed (1251) 1251 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4081 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 109/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (700) Ox13 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Machine Analyzer Core Shielding Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Light Treads Armored Treads Advanced Treads Advanced Treads High-capacity Storage Unit Improved Terrain Scanner Improved Terrain Scan Processor Katana Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Terrain Scanner Insulated Plating Hacking Suite > --- WEAPON ----------- Flail Heavy Flail > --- INVENTORY -------- Ion Engine Light Nuclear Core Light Treads Armored Treads Advanced Treads Advanced Treads Armored Huge Wheel Armored Huge Wheel Heat Sink High-capacity Storage Unit Machine Analyzer Light Armor Plating Katana [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Armored Huge Wheel Treads Light Treads Leg Improved Aluminum Leg Wheel Armored Huge Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Improved Targeting Computer Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Missile Launcher Special Weapon Welding Torch Impact Weapon Flail Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Slots Evolved 4 | . . 2 . 2 . . . Power . | . . . . . . . . Propulsion 2 | . . 2 . . . . . Utility 2 | . . . . 2 . . . Weapon . | . . . . . . . . Parts Attached 87 | 5 13 20 8 23 13 3 2 Power 14 | 1 2 4 1 2 3 1 . Engine 10 | 1 2 4 1 1 1 . . Core 4 | . . . . 1 2 1 . Reactor . | . . . . . . . . Propulsion 34 | 2 3 11 5 9 3 1 . Treads 11 | . . 4 2 5 . . . Leg 6 | . . 3 3 . . . . Wheel 8 | 2 . . . 2 3 1 . Hover 2 | . . . . 2 . . . Flight 7 | . 3 4 . . . . . Utility 17 | . . 2 . 9 4 1 1 Device 4 | . . 1 . 1 1 1 . Storage 2 | . . . . 1 1 . . Processor 3 | . . 1 . 1 1 . . Hackware 1 | . . . . 1 . . . Protection 7 | . . . . 5 1 . 1 Artifact . | . . . . . . . . Weapon 22 | 2 8 3 2 3 3 . 1 Energy Gun 2 | 1 . . 1 . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 12 | 1 7 3 1 . . . . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . . . . 1 Special Weapon 1 | . 1 . . . . . . Impact Weapon 3 | . . . . 2 1 . . Slashing Weapon 3 | . . . . 1 2 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . Parts Lost 28 | . 2 4 6 1 10 . 5 Power 7 | . 1 . 1 . 4 . 1 Propulsion 13 | . 1 4 4 . 2 . 2 Utility 3 | . . . . 1 2 . . Weapon 5 | . . . 1 . 2 . 2 Highest Loss Streak 5 | . 2 4 3 1 4 . 5 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 76 | . 68 71 82 81 71 77 76 Engine 7 | . 13 11 10 4 1 . . Core 2 | . . . . 4 4 9 6 Treads 9 | . . 10 25 6 . . . Leg 4 | . . 7 15 . . . . Wheel 9 | . 19 . . 13 15 18 15 Flight 3 | . 7 14 . . . . . Device 4 | . . 2 . 8 5 5 6 Storage 3 | . . . . 7 9 9 9 Processor 7 | . . 10 11 5 9 9 9 Hackware 3 | . . . . 5 9 9 9 Protection 2 | . . . . 7 . . 2 Energy Gun 3 | . 7 . 6 2 . . . Ballistic Gun 7 | . 17 15 13 . . . . Impact Weapon 5 | . . . . 11 10 9 9 Slashing Weapon 2 | . . . . 3 5 9 6 Naked Turns . | . . . . . . . . Heaviest Build 56 | 9 9 9 12 56 56 50 54 Greatest Support 84 | 32 32 80 80 84 56 56 56 Greatest Overweight (x) 2 | . 1 1 2 2 1 . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 5 5 5 5 20 20 20 20 Average Capacity 11 | 5 5 5 5 17 20 20 20 Most Carried 17 | 3 5 4 3 17 14 7 8 Average Carried 6 | 2 4 2 2 11 11 5 5 Final Capacity 20 | 5 5 5 5 20 20 20 20 Final Carried 14 | 3 5 3 3 14 9 5 8 Class Distribution -------------------- 67% | Mutant 27% | Scavenger-Mutant 5% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Matter Collected 1192 | 250 163 178 327 230 44 . . Remotely . | . . . . . . . . Salvage Created 1428 | . 224 244 301 345 128 . 186 Parts 84 | . 22 17 14 15 9 . 7 Haulers Intercepted 1 | . . . . . . . 1 Recyclers Shooed 2 | . . . . . . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Combat Hostiles Destroyed 38 | . 9 6 5 9 5 . 4 Melee 8 | . . . . 4 4 . . Guns 20 | . 9 6 5 . . . . AOE 4 | . . . . . . . 4 Classes Destroyed 10 | . 2 . 2 3 1 . 2 Builder 1 | . . . . . . . 1 Hauler 1 | . . . . . . . 1 Recycler 1 | . . . 1 . . . . Operator 1 | . . . . 1 . . . Swarmer 11 | . 6 . . 3 2 . . Cutter 1 | . . . . . 1 . . Grunt 18 | . 3 6 4 1 2 . 2 Duelist 1 | . . . 1 . . . . Sentry 6 | . . . . 4 . . 2 Hunter 1 | . . . . 1 . . . Best Kill Streak 6 | . 4 3 3 3 2 . 6 Combat Bots Only 4 | . 4 3 3 3 2 . 4 Max Kills in Single Turn 3 | . 1 1 1 1 1 . 3 Gunslinging . | . . . . . . . . Exploded 1 | . . . . . . . 1 Melee 1 | . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Hostile Shots Fired 481 | . 56 40 121 84 150 2 28 Missed 133 | . 14 16 34 22 37 1 9 Damage Taken 4754 | . 464 265 1199 794 1609 12 411 Core 958 | . 160 65 180 88 392 . 73 Absorbed by Shields 30 | . . . . . 30 . . Redirected to Shielding 10 | . . . . . . . 10 Regen/Repaired (Parts) 104 | . . 8 . 96 . . . Core Remaining (%) 58 | 100 36 . 38 . . . . Volleys Fired 110 | . 39 27 34 . . . 10 Largest 2 | . 2 2 2 . . . 1 Hottest 70 | . 70 40 60 . . . 36 Shots Fired 176 | . 68 32 66 . . . 10 Gun 156 | . 58 32 66 . . . . Cannon . | . . . . . . . . Launcher 10 | . . . . . . . 10 Special 10 | . 10 . . . . . . Kinetic 140 | . 55 32 53 . . . . Thermal 26 | . 13 . 13 . . . . Explosive 10 | . . . . . . . 10 Electromagnetic . | . . . . . . . . Robot Hit Streak 12 | . 9 12 11 . . . 5 Robot Miss Streak 8 | . 8 3 3 . . . 2 Penetration Max . | . . . . . . . . Secondary Targets 3 | . 3 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 157 | . 35 26 49 27 12 . 8 Core Hits 69 | . 17 13 15 3 4 . 17 Critical Kills 2 | . . . . . 2 . . Critical Parts Destroyed 4 | . . . . 3 1 . . Critical Strikes 7 | . . . . 4 3 . . Smash 6 | . . . . 3 3 . . Sever 1 | . . . . 1 . . . Melee Attacks 78 | . . . . 51 22 . 5 Impact 63 | . . . . 40 19 . 4 Slashing 15 | . . . . 11 3 . 1 Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks 9 | . . . . 7 2 . . Damage Inflicted 3461 | . 287 246 592 1074 410 . 852 Guns 1118 | . 280 246 592 . . . . Cannons . | . . . . . . . . Explosions 767 | . . . . . . . 767 Melee 1569 | . . . . 1074 410 . 85 Ramming . | . . . . . . . . Kinetic 1021 | . 280 246 495 . . . . Thermal 104 | . 7 . 97 . . . . Explosive 767 | . . . . . . . 767 Electromagnetic . | . . . . . . . . Impact 1266 | . . . . 802 379 . 85 Slashing 303 | . . . . 272 31 . . Piercing . | . . . . . . . . Highest Corruption 1 | . . 1 1 . . . . Average Corruption 1 | . . 1 1 . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 5 | . . 2 3 . . . . Matter Fused 2 | . . 1 1 . . . . Heat Flow Errors 1 | . . . 1 . . . . Data Loss (major) 1 | . . . 1 . . . . Weapon Failures 1 | . . 1 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 479 | . . . . 321 79 . 79 Projectiles . | . . . . . . . . Explosions 34 | . . . . . . . 34 Melee 445 | . . . . 321 79 . 45 Knockbacks 5 | . . . . 5 . . . Impact 5 | . . . . 5 . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 133 | . . . . . . . 133 Shots 3 | . . . . . . . 3 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 182 | . 49 10 182 5 7 . 5 Average Temperature 24 | . 25 4 45 5 7 . 5 Received Heat Transfer 1809 | . 189 144 585 135 639 . 117 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 6 | . . . . 5 1 . . Impact Corruptions 17 | . . . . 12 3 . 2 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . 1 . . . Heat Transferred 275 | . 50 . 225 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Peak Influence 245 | . 245 213 157 186 200 107 220 Initial 120 | . . 103 12 . 120 92 44 Average 89 | . 92 164 55 61 147 96 84 Maximum Alert Level 1 | . 1 1 . . 1 . 1 Low Security (%) 89 | 100 67 58 100 100 99 100 95 Level 1 10 | . 32 41 . . . . 4 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . 1 2 . 1 . . 2 Investigation 1 | . . 1 . . . . . Extermination . | . . . . . . . . Reinforcement 4 | . 1 1 . . . . 2 Assault . | . . . . . . . . Garrison 1 | . . . . 1 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Distress Signals 3 | . 2 . . . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 76 | . 16 11 13 15 11 1 9 Peak Tracking Total 7 | . 6 5 4 3 7 1 4 Tactical Retreats 8 | . 1 . 4 1 2 . . Traps | -11 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Traps Triggered 3 | . . 2 . . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Machines Disabled 2 | . . . . . . . 2 Max in Single Turn 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Machines Accessed 6 | . . 1 . 4 1 . . Terminals 3 | . . . . 2 1 . . Fabricators . | . . . . . . . . Repair Stations 2 | . . 1 . 1 . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 18 | . . 5 . 11 2 . . Successful 15 | . . 4 . 10 1 . . Failed 3 | . . 1 . 1 1 . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 8 | . . . . 6 2 . . Fabricators . | . . . . . . . . Repair Stations 9 | . . 5 . 4 . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Terminal Hacks 6 | . . . . 5 1 . . Record 3 | . . . . 3 . . . Robot Analysis 1 | . . . . 1 . . . Open Door 1 | . . . . . 1 . . Alert Level 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 8 | . . 4 . 4 . . . Scan Component 4 | . . 2 . 2 . . . Repair 4 | . . 2 . 2 . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . Unlock Access 1 | . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . Used . | . . . . . . . . Hacking Detections 3 | . . 1 . 2 . . . Full Trace Events 1 | . . 1 . . . . . Feedback Events 1 | . . 1 . . . . . Corruption 1 | . . 1 . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 4 | . . 2 . 2 . . . Time 104 | . . 52 . 52 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Sto Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Robot Analysis Total 1 | . . . . 1 . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Turns Passed 2641 | 54 318 421 604 783 260 75 126 Spaces Moved 1752 | 44 238 386 362 400 160 73 89 Core 108 | 5 . 43 39 21 . . . Treads 204 | . . 47 99 58 . . . Legs 297 | . . 73 224 . . . . Wheels 796 | 39 140 . . 295 160 73 89 Hover 26 | . . . . 26 . . . Flight 321 | . 98 223 . . . . . Fastest Speed 31 | 50 37 31 50 96 100 100 100 Average Speed 98 | 94 74 71 125 110 103 100 100 Slowest Speed 190 | 100 120 160 190 165 115 100 115 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 1 | . 1 . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 27 | 3 28 26 73 22 41 8 19 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug 1 | . . . . . . . 1 Terrain Destroyed 35 | . . . . . . . 35 Melee 1 | . . . . . . . 1 Projectile . | . . . . . . . . AOE 34 | . . . . . . . 34 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Total 2408 | 56 316 505 444 679 225 75 108 Wait 276 | . 6 49 27 174 20 . . Move 1744 | 43 235 385 361 400 159 72 89 Hop 1 | . 1 . . . . . . Pick Up 80 | 8 10 18 8 28 5 . 3 Fast Attach 3 | . 3 . . . . . . Attach 57 | 5 3 15 2 18 11 3 . Detach 4 | . . . . 2 2 . . Swap 27 | . 7 5 6 5 2 . 2 Drop 36 | . 12 6 6 10 2 . . Fire 110 | . 39 27 34 . . . 10 Melee 66 | . . . . 42 20 . 4 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 4 | . . . . . 4 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 2 exits: Sto / Gar) -8/Garrison -8/Materials -8/Storage History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 317 | -10/Materials | Core integrity fell below 50% 370 | -10/Materials | Discovered new exit (range 7) 373 | -10/Materials | Entered another Materials area 373 | -9/Materials | Evolved 2 slots: Propulsion x2 457 | -9/Materials | Repaired Flight Unit 485 | -9/Materials | Repaired Flight Unit? 554 | -9/Materials | Lost 4 parts (4n) 632 | -9/Materials | Discovered new exit (range 4) 794 | -9/Materials | Entered Mines 1305 | -9/Mines | Core integrity fell below 50% 1396 | -9/Mines | Discovered new exit (range 5) 1398 | -9/Mines | Entered Materials 1398 | -8/Materials | Evolved 2 slots: Utility x2 1399 | -8/Materials | Identified exit to Storage 1414 | -8/Materials | Lost 3 parts (1p2n) 1701 | -8/Materials | Build established: Scavenger-Mutant 1789 | -8/Materials | Repaired Lgt. Armor Plating 1815 | -8/Materials | Repaired Ion Engine 2001 | -8/Materials | Build established: Mutant 2104 | -8/Materials | Garrison activated, responded to threat 2181 | -8/Materials | Identified exit to Garrison 2181 | -8/Materials | Entered Garrison 2246 | -8/Garrison | Triggered checkpoint 2295 | -8/Garrison | Core integrity fell below 50% 2387 | -8/Garrison | Lost 4 parts (1p1n2w) 2388 | -8/Garrison | Triggered checkpoint 2412 | -8/Garrison | Core integrity fell below 20% 2426 | -8/Garrison | Discovered new exit (range 12) 2441 | -8/Garrison | Entered Materials 2447 | -8/Materials | Lost 3 parts (1p1n1u) 2450 | -8/Materials | Discovered exit to Storage (range 10) 2516 | -8/Materials | Entered Storage 2642 | -8/Storage | Destroyed self with Missile Launcher Last Messages --------------- Destroyed Structural Scanner. ALERT: Construction progress impeded, dispatching reinforcements to local area. C-30 ARC bursts open, deploying its payload. L-31 Rogue unfolds itself. G-47 Trooper unfolds itself. Arm. Huge Wheel destroyed. G-47 Trooper destroyed. A-02 Transporter destroyed. Terminal disabled. U-05 Engineer destroyed. R-06 Scavenger collects Wheel. A-02 Transporter sends out distress signal. K-01 Serf cleans the Compression Vault. Destroyed Imp. Aluminum Leg. Flail destroyed. Destroyed Flail. The unstable cave ceiling collapses. Missile Launcher destroyed. Destroyed Missile Launcher. Map ----- +----------------------------------------------------+ | ???????????????########### #?""T""??????? | | ?????????????????????????# #?"""""??????? | | ???????????????#?????????# #??????#?????? | | ????????????????#?????#??# #????????????? | | ?????????????????????????# #??#?????#???? | | ???????????????########### #? ??????????? | | ?????????????#?# # #? ?????????? | | ???????????????# # # ???????????? | | ???????????????# # # ???????????? | | ???????????????# + +????????????? | | ???????????????# """ """ # #?"""?"""????? | | ?????????????????""" 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" ! #??????????# | | ??????????????""" ## " = " #??????????? | | ??????????????"""????# " #??????????? | | ?????????????????????# #??????????? | | ??????????????"?"?#??###########??????????? | | ??????????????"R"??????#???#??????#???????? | | ??????????????"""???????#?????????????????? | | ??????????????????????????????????????????? | | ??????????????#?????????????????#?????????? | | ??????????????????????????????????????????? | | ???????????????????????????#????????#?????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ???????????????????????????#??????????????? | | ???????????????????????????#??????????????? | | ??????????????????????????????????????????? | | ????????????????????????#?????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: EM 15 Core Shielding 20 Evasion (%) 63 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StasisDeliveryScanner Manual? 0 Play Time 00:52:11 Cumulative 7.2 hours Start 2024.04.08 @ 01:55:24 End 2024.04.09 @ 01:21:58 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f47632ee-e564-416d-898d-a4098780956f