Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.13 @ 11:50:45 Player: cingulata Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (22) 110 Value Destroyed (679) 679 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2429 Bonus ------- None Cogmind --------- Core Integrity 403/550 Matter 300/300 Energy 84/100 System Corruption 0% Temperature Cool (0) Movement Core (450) Ox8 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Heat Sink Large Storage Unit Utility Shielding > --- WEAPON (3) ------- Great Maul > --- INVENTORY (15) --- Heat Sink Heat Sink Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Trap Scanner Visual Processing Unit Core Shielding > --- WEAPON ----------- Small Laser Shotgun Great Maul > --- INVENTORY -------- Aluminum Leg Utility Shielding Medium Armor Plating Insulated Plating Particle Gun [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Visual Processing Unit Device Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Protection Core Shielding Weapon Small Laser Energy Gun Small Laser Ballistic Gun Shotgun Impact Weapon Great Maul Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 2 | . . 1 1 Weapon 1 | . . 1 . Parts Attached 35 | 4 15 15 1 Power 6 | 1 2 3 . Engine 6 | 1 2 3 . Core . | . . . . Reactor . | . . . . Propulsion 11 | 2 5 4 . Treads . | . . . . Leg 10 | 2 4 4 . Wheel . | . . . . Hover . | . . . . Flight 1 | . 1 . . Utility 9 | . 4 4 1 Device 3 | . . 2 1 Storage 1 | . . 1 . Processor 1 | . 1 . . Hackware . | . . . . Protection 4 | . 3 1 . Artifact . | . . . . Weapon 9 | 1 4 4 . Energy Gun 4 | . 2 2 . Energy Cannon . | . . . . Ballistic Gun 3 | 1 1 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 2 | . 1 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 20 | . 7 8 5 Power 5 | . 2 2 1 Propulsion 6 | . 2 2 2 Utility 3 | . 1 1 1 Weapon 6 | . 2 3 1 Highest Loss Streak 5 | . 5 5 5 To Critical Strikes . | . . . . Average Backups 4 | 2 4 4 2 Power . | . . . . Propulsion 1 | 1 1 . . Utility 1 | . . 3 2 Weapon . | . . . . Tool/Special . | . . . . Unused Backups 6 | . 3 2 1 Power . | . . . . Propulsion 3 | . 3 . . Utility 3 | . . 2 1 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 86 | . 85 90 76 Engine 9 | . 9 10 7 Leg 22 | . 26 21 15 Device 3 | . . 6 9 Storage 3 | . . 4 9 Processor 6 | . 9 6 . Protection 13 | . 11 14 17 Energy Gun 12 | . 12 13 9 Ballistic Gun 4 | . 4 4 . Impact Weapon 9 | . 9 8 9 Peak Build Rating 16 | 4 9 16 13 Average Rating 9 | 3 7 12 12 On Entrance 6 | . 4 8 12 Naked Turns . | . . . . Heaviest Build 41 | 4 12 41 41 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 4 | . 2 2 4 Average Overweight (x) . | . . . 2 Largest Inventory Capacity 15 | 5 5 15 15 Average Capacity 7 | 5 5 9 15 Most Carried 8 | 5 5 8 3 Average Carried 4 | 2 4 5 2 Final Capacity 15 | 5 5 15 15 Final Carried 5 | 5 5 4 2 Class Distribution -------------------- 63% | Mutant 36% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 689 | 245 118 306 20 Remotely . | . . . . Salvage Created 791 | 39 118 502 132 Parts 49 | 2 9 32 6 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 16 | 1 2 11 2 Melee 6 | . 1 5 . Guns 9 | 1 1 5 2 Classes Destroyed 7 | 1 1 4 1 Builder 2 | . . 2 . Recycler 1 | . . 1 . Operator 1 | . . . 1 Watcher 2 | . 2 . . Grunt 14 | 1 2 9 2 Duelist 1 | . . 1 . Sentry 1 | . . 1 . Best Kill Streak 4 | 1 2 4 2 Combat Bots Only 4 | 1 2 4 2 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee 1 | . 1 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 196 | 4 58 92 42 Missed 48 | . 11 25 12 Hits 148 | 4 47 67 30 Melee 3 | . . 3 . Projectile 145 | 4 47 64 30 Critical Strikes 2 | . 1 1 . Damage Taken 2416 | 44 784 1131 457 Core 477 | . 141 189 147 Absorbed by Shields . | . . . . Redirected to Shielding 56 | . . 42 14 Core Remaining (%) 65 | 100 43 52 . Volleys Fired 55 | 5 23 19 8 Largest 2 | 1 2 2 1 Hottest 105 | 20 105 105 65 Shots Fired 77 | 5 33 31 8 Gun 77 | 5 33 31 8 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 40 | 5 25 10 . Thermal 37 | . 8 21 8 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 11 | 1 4 9 11 Robot Miss Streak 4 | 1 2 4 . Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 68 | 3 24 31 10 Core Hits 27 | 3 6 14 4 Critical Kills 2 | . 1 1 . Critical Parts Destroyed 3 | . . 3 . Critical Strikes 6 | . 1 5 . Burn 1 | . . 1 . Smash 5 | . 1 4 . Melee Attacks 43 | . 22 19 2 Impact 43 | . 22 19 2 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 3 | . . 2 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1562 | 29 316 935 282 Guns 646 | 29 223 271 123 Cannons . | . . . . Explosions . | . . . . Melee 907 | . 85 663 159 Ramming 9 | . 8 1 . Kinetic 286 | 29 152 105 . Thermal 360 | . 71 166 123 Explosive . | . . . . Electromagnetic . | . . . . Impact 907 | . 85 663 159 Slashing . | . . . . Piercing . | . . . . Highest Corruption 9 | . 9 3 . Average Corruption 5 | . 9 3 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 13 | . 9 4 . Message Errors 2 | . . 2 . Matter Fused 4 | . 4 . . Heat Flow Errors 3 | . 2 1 . Energy Discharges 2 | . 1 1 . Data Loss (minor) 1 | . 1 . . Alerts 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 400 | . . 293 107 Projectiles . | . . . . Explosions . | . . . . Melee 400 | . . 293 107 Knockbacks 1 | . 1 . . Impact 1 | . 1 . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 2 | . 1 1 . Kicked 2 | . 1 1 . Crushed . | . . . . Highest Temperature 149 | 6 149 122 24 Average Temperature 37 | 6 45 34 14 Received Heat Transfer 1026 | 24 363 378 261 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Fried 8 | . . 6 2 Impact Corruptions 7 | . . 5 2 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 928 | . 173 459 296 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 64 | 20 50 64 30 Initial 16 | . 6 . 16 Average 11 | 3 5 20 6 Influence Increases 411 | 20 68 268 55 Destroy 0b10 Robot/C 320 | 20 40 220 40 Destroy 0b10 Robot/NC 30 | . 10 15 5 Destroy Leader 54 | . 14 30 10 Successful Hack 2 | . 2 . . Destroy Structure 5 | . 2 3 . Influence Decreases 391 | 10 78 228 75 Entered New Map 28 | . 4 . 24 Time Decay 277 | 10 74 162 31 Lost Part 80 | . . 60 20 Purge Threat 6 | . . 6 . Squads Dispatched 4 | . . 2 2 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . 1 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 28 | 1 6 15 6 Peak Tracking Total 5 | 1 3 5 3 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 5 | . 2 3 . Terminals 4 | . 2 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 16 | . 8 8 . Successful 11 | . 6 5 . Failed 5 | . 2 3 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 3 | . . 3 . Terminals 15 | . 8 7 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 6 4 . Record 6 | . 5 1 . Prototype ID Bank 1 | . . 1 . Alert Level 2 | . 1 1 . Unreport Threat 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . 1 . Report Inventory 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 2 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 637 | . 362 275 . Optics 637 | . 362 275 . Traps 212 | . . 212 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1276 | 125 537 503 111 Spaces Moved 669 | 98 310 229 32 Core 19 | 19 . . . Treads . | . . . . Legs 647 | 79 307 229 32 Wheels . | . . . . Hover . | . . . . Flight 3 | . 3 . . Fastest Speed 50 | 50 120 120 260 Average Speed 135 | 106 120 150 264 Slowest Speed 400 | 120 200 260 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins 12 | . 12 . . Cave-ins Triggered 2 | . 1 1 . Exploration Rate (%) 19 | 6 43 24 4 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 17 | . 14 3 . Terrain Destroyed 17 | . 14 3 . Melee 17 | . 14 3 . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 879 | 113 403 317 46 Wait 25 | 1 10 13 1 Move 665 | 97 308 228 32 Hop . | . . . . Pick Up 26 | 6 11 9 . Fast Attach 11 | 3 4 4 . Attach 20 | 1 7 11 1 Detach 4 | . 1 3 . Swap 14 | . 8 5 1 Drop 13 | . 7 5 1 Fire 55 | 5 23 19 8 Melee 43 | . 22 19 2 Ram . | . . . . Kick 2 | . 1 1 . Crush . | . . . . Escape Stasis 1 | . 1 . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 90 | -11/Scrapyard | Discovered new exit (range 8) 126 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Core integrity fell below 50% 296 | -10/Materials | Lost 5 parts (1p2n2w) 332 | -10/Materials | Discovered new exit (range 9) 453 | -10/Materials | Crushed by falling debris 556 | -10/Materials | Build established: Scavenger-Mutant 645 | -10/Materials | Discovered new exit (range 12) 663 | -10/Materials | Entered another Materials area 663 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 880 | -9/Materials | Build established: Mutant 882 | -9/Materials | Crushed by falling debris 936 | -9/Materials | Lost 5 parts (1p1n1u2w) 1109 | -9/Materials | Lost 3 parts (1p1n1w) 1122 | -9/Materials | Discovered new exit (range 14) 1166 | -9/Materials | Entered another Materials area 1166 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1275 | -8/Materials | Garrison activated, responded to threat 1277 | -8/Materials | Self-destructed Last Messages --------------- Destroyed Imp. Hover Unit. O-24 Administrator system corrupted by crushing effect. Hacking Suite fried. Imp. Datajack fried. O-24 Administrator destroyed. G-47 Trooper suffers critical hit (Burn). Acquired 20 matter. Aluminum Leg destroyed. Ion Engine destroyed. Destroyed Lgt. Nuclear Core. Med. Armor Plating destroyed. G-47 Trooper destroyed. Aluminum Leg destroyed. G-47 Trooper destroyed. G-47 Trooper calls for garrison reinforcements. ALERT: Activating Garrison Access M001. [Achievement: Troublemaker] S-10 Pest emerges from the garrison. Particle Gun destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###########??????????????? | | ????????????????????????#! #??????????????? | | ??????????????????#######= = "" #??????????????? | | ???????????######## !#[% s G" ???????????????? | | ???????????# T" =#!* s "" #??????????????? | | ???????????# ! " %/@""" #??????????????? | | ???????????# g[#=""" #??????????????? | | ???????????####+### # """ = #??????????????? | | ???????????# ## #### +??????????????? | | ???????????# ## ##############??????????????? | | ???????????# ## ?????????????? | | ???????????# ###########????????????????????? | | ???????????# #??????????????????????????????? | | ???????????#! #??????????????????????????????? | | ???????????########??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Utility Shielding 33 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control One Hack Too Far Part-time Excavator Power Corrupts Troublemaker Unlikely Earthworm Challenges ------------ None Game ------ Seed PortableBladeNanoactuators Manual? 0 Play Time 00:30:40 Cumulative 1.4 hours Start 2025.05.13 @ 11:21:06 End 2025.05.13 @ 11:50:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 270f217e-0396-49c0-9228-bc29a38b9c68