Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.25 @ 08:37:29 Player: mule Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (14) 70 Value Destroyed (275) 275 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 785 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 299/300 Energy 160/160 System Corruption 0% Temperature Cool (34) Movement Walking (120) Location -10/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Visual Processing Unit > --- WEAPON (2) ------- Medium Laser Light Assault Rifle > --- INVENTORY (8) ---- Ion Engine Aluminum Leg Compact Wheel Small Storage Unit Small Storage Unit Recalibrator Small Laser Mining Claw Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Visual Processing Unit > --- WEAPON ----------- Medium Laser Light Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Compact Wheel Small Storage Unit Small Storage Unit Recalibrator Small Laser Mining Claw [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Visual Processing Unit Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Slashing Weapon Mining Claw Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 14 | 7 7 . Power 3 | 1 2 . Engine 2 | 1 1 . Core 1 | . 1 . Reactor . | . . . Propulsion 5 | 2 3 . Treads 1 | . 1 . Leg 4 | 2 2 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | 1 1 . Device . | . . . Storage 1 | 1 . . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 3 1 . Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 1 | . 1 . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . 4 . Power 1 | . 1 . Propulsion 2 | . 2 . Utility . | . . . Weapon 1 | . 1 . Highest Loss Streak 2 | . 2 . To Critical Strikes . | . . . Average Backups 7 | 2 7 8 Power . | . 1 1 Propulsion 3 | 1 4 2 Utility 1 | . 1 3 Weapon 1 | . 1 2 Tool/Special . | . . . Unused Backups 12 | . 6 6 Power 2 | . 1 1 Propulsion 5 | . 4 1 Utility 4 | . 1 3 Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 95 | . 95 100 Engine 13 | . 13 . Treads 8 | . 8 . Leg 17 | . 17 28 Storage 14 | . 14 14 Processor 11 | . 11 14 Energy Gun 10 | . 10 14 Ballistic Gun 10 | . 10 14 Slashing Weapon 6 | . 6 . Peak Build Rating 11 | 6 11 11 Average Rating 7 | 5 7 11 On Entrance 5 | . 6 11 Avg Prop Armor Cover (%) 13 | . 13 . Naked Turns . | . . . Heaviest Build 13 | 12 13 . Greatest Support 20 | 20 20 . Greatest Overweight (x) 4 | . 4 . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 6 8 8 Average Carried 7 | 3 7 8 Final Capacity 8 | 8 8 8 Final Carried 8 | 6 8 8 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 393 | 195 198 . Remotely . | . . . Salvage Created 432 | . 432 . Parts 30 | . 30 . Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 8 | . 8 . Melee 3 | . 3 . Guns 4 | . 4 . AOE 1 | . 1 . Classes Destroyed 7 | . 7 . Worker 2 | . 2 . Hauler 1 | . 1 . Recycler 1 | . 1 . Mechanic 1 | . 1 . Watcher 1 | . 1 . Swarmer 3 | . 3 . Grunt 5 | . 5 . Best Kill Streak 4 | . 4 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 1 | . 1 . Gunslinging . | . . . Exploded 1 | . 1 . Melee 1 | . 1 . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 82 | . 77 5 Missed 21 | . 20 1 Hits 61 | . 57 4 Projectile 61 | . 57 4 Critical Strikes 3 | . 3 . Damage Taken 810 | . 777 33 Core 255 | . 247 8 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 24 | . 23 1 Largest 2 | . 2 2 Hottest 90 | . 90 70 Shots Fired 47 | . 45 2 Gun 47 | . 45 2 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 16 | . 15 1 Thermal 24 | . 23 1 Explosive . | . . . Electromagnetic 7 | . 7 . Robot Hit Streak 10 | . 10 . Robot Miss Streak 5 | . 5 2 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 41 | . 41 . Core Hits 24 | . 24 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 3 | . 3 . Burn 3 | . 3 . Melee Attacks 15 | . 15 . Impact . | . . . Slashing 15 | . 15 . Piercing . | . . . Sneak Attacks 6 | . 6 . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1003 | . 1003 . Guns 365 | . 365 . Cannons . | . . . Explosions 251 | . 251 . Melee 386 | . 386 . Ramming 1 | . 1 . Kinetic 71 | . 71 . Thermal 489 | . 489 . Explosive . | . . . Electromagnetic 56 | . 56 . Impact . | . . . Slashing 386 | . 386 . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 83 | . 83 . Projectiles . | . . . Explosions 74 | . 74 . Melee 9 | . 9 . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 101 | . 101 . Shots 2 | . 2 . Rammed . | . . . Targets Rammed 1 | . 1 . Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 396 | . 396 34 Average Temperature 117 | . 119 25 Received Heat Transfer 273 | . 273 . Effects 2 | . 2 . Interference 2 | . 2 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 1125 | . 1125 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 74 | . 74 13 Initial 13 | . . 13 Average 17 | . 19 13 Influence Increases 276 | . 276 . Destroy 0b10 Robot/C 160 | . 160 . Destroy 0b10 Robot/NC 30 | . 30 . Destroy Leader 44 | . 44 . Successful Hack 10 | . 10 . Disable Machine 15 | . 15 . Destroy Structure 17 | . 17 . Influence Decreases 263 | . 242 21 Entered New Map 21 | . . 21 Time Decay 212 | . 212 . Lost Part 30 | . 30 . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 21 | . 18 3 Peak Tracking Total 5 | . 5 . Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 3 | . 3 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 11 | . 11 . Successful 6 | . 6 . Failed 5 | . 5 . Catastrophic . | . . . Database Lockouts . | . . . Manual 3 | . 3 . Terminals 9 | . 9 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Prototype ID Bank 1 | . 1 . Surveillance Status 1 | . 1 . Transport Status 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Sabotage 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 321 | . 319 2 Optics 321 | . 319 2 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 773 | 79 692 2 Spaces Moved 389 | 54 335 . Core 9 | 2 7 . Treads . | . . . Legs 380 | 52 328 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 . Average Speed 156 | 117 162 . Slowest Speed 250 | 120 250 . Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 17 | 3 46 4 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 19 | . 19 . Melee . | . . . Projectile . | . . . AOE 19 | . 19 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 476 | 66 409 1 Wait 6 | . 6 . Move 387 | 53 334 . Hop . | . . . Pick Up 15 | 6 9 . Fast Attach 11 | 6 5 . Attach 2 | . 2 . Detach . | . . . Swap 7 | 1 6 . Drop 8 | . 8 . Fire 24 | . 23 1 Melee 15 | . 15 . Ram . | . . . Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 355 | -10/Materials | Core integrity fell below 50% 386 | -10/Materials | Discovered new exit (range 12) 680 | -10/Materials | Derelicts attacked the area 732 | -10/Materials | Core integrity fell below 20% 772 | -10/Materials | Entered Mines 774 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00734_ G-34 Mercenary suffers critical hit (Burn). 00734_ G-34 Mercenary destroyed. 00734_ Switching to secondary target: 7I-OLD(R). 00736_ K-01 Serf collects debris. 00741_ Acquired Aluminum Leg. 00742_ Dropped Flight Unit. 00743_ R-06 Scavenger collects Lgt. Treads. 00744_ K-01 Serf collects debris. 00744_ Acquired Sml. Laser. 00745_ Dropped Lgt. Treads. 00747_ Acquired Aluminum Leg. 00748_ Acquired 18 matter. 00749_ K-01 Serf collects debris. 00751_ K-01 Serf suffers critical hit (Destroy). 00752_ Dropped Ion Engine. 00753_ Acquired Lgt. Nuclear Core. 00754_ Acquired 10 matter. LOCATION=UNKNOWN GOAL=ESCAPE Something is scanning the area. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????? ####???????????##?????????????????????? | | ???????? ####### ##????????????????????? | | ???????? s #######??????????????? | | ???????? s @ ??????? | | ???????????# #### #######??????????????? | | ??????????????????????## s #????????????????????? | | ???????????????????????## ##????????????????????? | | ????????????????????????####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Brute Force Challenges ------------ None Game ------ Seed VisualProjectileCompactor Manual? 0 Play Time 00:14:23 Cumulative 15.8 hours Start 2026.01.25 @ 08:22:38 End 2026.01.25 @ 08:37:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 18 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/X11 Map View 38x25 Zoom Use 97% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1236e06c-f08e-441a-86e9-b6cc4647df42