Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.25 @ 17:04:03 Player: Iceblade02 Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (51) 255 Value Destroyed (1133) 1133 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (1041) 1041 TOTAL SCORE: 6749 Bonus ------- High Alert Combat Kills 13 Follower Combat Kills 237 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -9 Cogmind --------- Core Integrity 0/850 Matter 210/300 Energy 84/100 System Corruption 5% Temperature Cool (-54) Movement Core (150) Ox2 Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Improved Cryofiber Web Visual Processing Unit Advanced Signal Interpreter Advanced Targeting Computer Drone Bay (0/2) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Structural Scanner Firepult Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Wheel Wheel Wheel Compact Wheel > --- UTILITY ---------- Improved Cryofiber Web Advanced Heat Sink High-capacity Storage Unit Trap Scanner Visual Processing Unit Hardened Light Armor Plating Improved System Shield > --- WEAPON ----------- Firepult Powered Hammer > --- INVENTORY -------- Light Deuterium Engine Improved Cryofiber Web Large Storage Unit Structural Scanner Improved Signal Interpreter Advanced Signal Interpreter Advanced Targeting Computer Medium Reactive Plating Authchip [R/Combat] Authchip [Propulsion] Authchip [Device] Authchip [Device] Authchip [Processor] Authchip [Armor] Authchip [Armor] Authchip [Armor] Drone Bay EM Pulse Gun Rocket Launcher Scatter Rocket Array [Rating: 63] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Propulsion Wheel Leg Flexi-carbon Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Visual Processing Unit Device Advanced Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Hackware Improved System Shield Protection Hardened Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Firepult Launcher Rocket Launcher Impact Weapon Powered Hammer Slashing Weapon Ripper Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Ext Slots Evolved 8 | . . . . . 4 2 . 2 . Power . | . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . Utility 5 | . . . . . 1 2 . 2 . Weapon 1 | . . . . . 1 . . . . Parts Attached 49 | 6 10 3 1 . 7 2 2 3 15 Power 6 | 1 2 . . . 1 . . . 2 Engine 5 | 1 2 . . . 1 . . . 1 Core 1 | . . . . . . . . . 1 Reactor . | . . . . . . . . . . Propulsion 7 | 2 1 . . . 2 . . . 2 Treads . | . . . . . . . . . . Leg 1 | . . . . . . . . . 1 Wheel 5 | 2 1 . . . 2 . . . . Hover 1 | . . . . . . . . . 1 Flight . | . . . . . . . . . . Utility 22 | 1 2 1 1 . 2 2 1 3 9 Device 8 | . . . . . . 2 . 2 4 Storage 3 | 1 . . . . 1 . 1 . . Processor 6 | . 1 1 1 . . . . . 3 Hackware 1 | . . . . . . . . 1 . Protection 4 | . 1 . . . 1 . . . 2 Artifact . | . . . . . . . . . . Weapon 14 | 2 5 2 . . 2 . 1 . 2 Energy Gun 7 | 2 4 . . . 1 . . . . Energy Cannon 1 | . . . . . 1 . . . . Ballistic Gun . | . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 4 | . 1 2 . . . . . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . Slashing Weapon 1 | . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Corrupted Parts 1 | . . . . . . . . . 1 System Corruption 2 | . . . . . . . . . 2 Parts Lost 18 | . . . . . . . . . 18 Power 2 | . . . . . . . . . 2 Propulsion 6 | . . . . . . . . . 6 Utility 7 | . . . . . . . . . 7 Weapon 3 | . . . . . . . . . 3 Highest Loss Streak 17 | . . . . . . . . . 17 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 93 | . 99 100 100 100 85 92 92 93 64 Engine 10 | . 14 14 14 14 9 7 7 6 2 Wheel 26 | . 28 28 28 28 32 30 30 26 12 Device 5 | . . . . . . 15 15 21 14 Storage 10 | . 14 14 14 14 9 7 7 6 3 Processor 10 | . 7 9 14 14 9 7 7 6 15 Protection 3 | . 5 4 . . 8 7 7 6 1 Energy Gun 10 | . 26 14 14 14 5 7 . . . Energy Cannon 2 | . . . . . 8 7 7 6 3 Launcher 6 | . 1 13 14 14 3 . . . . Impact Weapon 1 | . . . . . . . 6 6 3 Naked Turns . | . . . . . . . . . . Heaviest Build 84 | 10 20 20 17 17 44 46 77 80 84 Greatest Support 46 | 20 20 20 20 20 46 46 46 46 46 Greatest Overweight (x) 9 | . . . . . 1 . 1 1 9 Average Overweight (x) . | . . . . . . . . 1 . Largest Inventory Capacity 20 | 8 8 8 8 8 10 10 20 20 20 Average Capacity 10 | 7 8 8 8 8 8 10 15 20 13 Most Carried 20 | 6 8 8 8 8 9 8 18 20 20 Average Carried 9 | 2 7 8 7 7 7 7 11 18 13 Final Capacity 20 | 8 8 8 8 8 10 10 20 20 5 Final Carried 20 | 6 8 8 8 8 9 7 18 20 3 Class Distribution -------------------- 66% | Mutant 21% | Scavenger-Assassin 6% | Skirmisher 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Assassin | -7/DSF Scavenger-Assassin | -6/Factory Mutant | -6/Extension Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Ext Matter Collected 749 | 151 115 207 59 66 71 . 27 53 . Remotely . | . . . . . . . . . . Salvage Created 1266 | . 207 187 . 137 292 . 278 165 . Parts 93 | . 30 17 . 21 15 . 6 4 . Haulers Intercepted 1 | . 1 . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Ext Combat Hostiles Destroyed 32 | . 6 5 . 11 2 . 4 4 . Guns 4 | . 3 1 . . . . . . . AOE 24 | . 3 4 . 11 1 . 2 3 . Classes Destroyed 13 | . 6 3 . . . . 3 1 . Worker 2 | . . 1 . . 1 . . . . Builder 6 | . 3 1 . . 2 . . . . Tunneler 3 | . 2 . . 1 . . . . . Hauler 1 | . 1 . . . . . . . . Recycler 3 | . . 2 . . 1 . . . . Operator 2 | . 1 . . . . . . 1 . Watcher 2 | . 1 . . . 1 . . . . Swarmer 17 | . 6 3 . 8 . . . . . Grunt 10 | . . 2 . 3 2 . . 3 . Sentry 1 | . . . . . . . . 1 . Specialist 2 | . . . . . . . 2 . . Hunter 1 | . . . . . . . 1 . . Heavy 1 | . . . . . . . 1 . . Best Kill Streak 10 | . 10 7 . 5 3 . 3 4 . Combat Bots Only 6 | . 6 3 . 4 1 . 3 3 . Max Kills in Single Turn 4 | . 3 3 . 4 3 . 1 4 . Gunslinging . | . . . . . . . . . . Exploded 3 | . 1 1 . 3 1 . 1 2 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Ext Damage Taken 2638 | . 168 110 . 54 97 . 92 135 1982 Core 888 | . . 28 . . . . . 16 844 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 97 | 100 . . . 88 100 . 100 . . Volleys Fired 46 | . 17 6 . 6 4 . 5 6 2 Largest 2 | . 2 2 . 1 2 . 1 1 1 Hottest 290 | . 112 89 . 33 290 . 250 250 33 Shots Fired 71 | . 34 12 . 6 6 . 5 6 2 Gun 36 | . 28 6 . . 2 . . . . Cannon 14 | . . . . . 3 . 5 6 . Launcher 21 | . 6 6 . 6 1 . . . 2 Special . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Thermal 48 | . 28 6 . . 3 . 5 6 . Explosive 21 | . 6 6 . 6 1 . . . 2 Electromagnetic 2 | . . . . . 2 . . . . Robot Hit Streak 7 | . 3 5 . 6 7 . 5 3 1 Robot Miss Streak 7 | . 7 . . . 3 . 2 3 1 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 34 | . 10 5 . 1 4 . 5 2 7 Core Hits 85 | . 15 16 . 12 17 . 10 10 5 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 Critical Strikes 4 | . 2 . . . . . . . 2 Burn 2 | . 2 . . . . . . . . Smash 2 | . . . . . . . . . 2 Melee Attacks 11 | . . . . . . . 2 2 7 Impact 11 | . . . . . . . 2 2 7 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3416 | . 530 574 . 504 392 . 475 614 327 Guns 216 | . 157 44 . . 15 . . . . Cannons 133 | . . . . . 64 . 10 59 . Explosions 2845 | . 373 530 . 504 313 . 465 555 105 Melee 222 | . . . . . . . . . 222 Ramming . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Thermal 1632 | . 157 44 . . 342 . 475 614 . Explosive 1547 | . 373 530 . 504 35 . . . 105 Electromagnetic 15 | . . . . . 15 . . . . Impact 222 | . . . . . . . . . 222 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . . . . . . 1 5 Average Corruption 2 | . . . . . . . . 1 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 5 | . . . . . . . . . 5 Message Errors 3 | . . . . . . . . . 3 Matter Fused 1 | . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 164 | . 28 11 . 27 . . . 22 76 Projectiles . | . . . . . . . . . . Explosions 88 | . 28 11 . 27 . . . 22 . Melee 76 | . . . . . . . . . 76 Knockbacks 1 | . . . . . . . . . 1 Impact 1 | . . . . . . . . . 1 Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 166 | . 52 31 . 17 . . . 26 40 Shots 8 | . 2 1 . 1 . . . 3 1 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 360 | . 180 119 . 11 228 . 252 360 . Average Temperature 97 | . 62 60 . 7 118 . 142 186 . Received Heat Transfer 699 | . . 27 . 15 9 . . 33 615 Effects 2 | . . . . . 2 . . . . Interference 2 | . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . 2 Robots Melted 4 | . . . . . 1 . 2 1 . Combat Hostiles 4 | . . . . . 1 . 2 1 . Parts Melted 25 | . . . . . 4 . 14 7 . Heat Transferred 6966 | . 555 111 . . 1840 . 2880 1580 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Ext Peak Influence 465 | . 371 465 . 414 418 204 249 376 184 Initial 189 | . . 144 . . 83 189 142 130 184 Average 189 | . 124 311 . 120 282 199 211 203 121 Maximum Alert Level 2 | . 1 2 . 2 2 1 1 1 . Low Security (%) 51 | 100 73 3 . 67 25 31 22 61 100 Level 1 42 | . 26 87 . 24 42 68 77 38 . Level 2 5 | . . 8 . 8 32 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 6 | . 2 . . . . . 2 2 . Investigation 1 | . 1 . . . . . . . . Extermination 1 | . . . . . . . . 1 . Reinforcement 4 | . 1 . . . . . 2 1 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Ext Distress Signals 4 | . 2 . . . 1 . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 57 | . 9 4 . 9 13 . 4 7 11 Peak Tracking Total 6 | . 6 3 . 4 5 . 3 5 6 Tactical Retreats 3 | . . . . . 1 . . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Ext Traps Triggered 1 | . 1 . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Ext Machines Disabled 9 | . 2 1 . . 1 . . 5 . Max in Single Turn 4 | . 1 1 . . 1 . . 4 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Ext Machines Accessed 14 | . 3 . 1 . 3 2 . 4 1 Terminals 12 | . 3 . . . 3 2 . 3 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . Garrison Access . | . . . . . . . . . . Total Hacks 48 | . 9 . 1 . 15 7 . 15 1 Successful 27 | . 3 . 1 . 8 5 . 10 . Failed 21 | . 6 . . . 7 2 . 5 1 Catastrophic 2 | . . . . . . . . 1 1 Database Lockouts . | . . . . . . . . . . Manual 26 | . 6 . 1 . 13 3 . 3 . Terminals 38 | . 9 . . . 15 7 . 6 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 9 | . . . . . . . . 9 . Garrison Access . | . . . . . . . . . . Terminal Hacks 12 | . 1 . 1 . 5 4 . 1 . Record 2 | . . . . . 1 1 . . . Part Schematic 1 | . . . . . 1 . . . . Prototype ID Bank 1 | . 1 . . . . . . . . Open DSF 1 | . . . . . . 1 . . . Level Access Points 1 | . . . . . . . . 1 . Branch Access Points 1 | . . . . . 1 . . . . Terminal Index 2 | . . . . . 1 1 . . . Registered Components 1 | . . . . . . 1 . . . Zone Layout 1 | . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 9 | . . . . . . . . 9 . Insert Component 4 | . . . . . . . . 4 . Analyze 5 | . . . . . . . . 5 . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 6 | . 2 . . . 3 1 . . . Terminals 6 | . 2 . . . 3 1 . . . Assimilate 1 | . . . . . 1 . . . . Botnet 5 | . 2 . . . 2 1 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 13 | . 3 . . . 3 2 . 4 1 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 1 . . 4 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . . 4 . Part Schematics Acquired 4 | . . . . . . . . 4 . Parts Damaged 1 | . . . . . . . . 1 . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac DSF Fac Ext Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Ext Total Allies 5 | . . 3 . 1 1 . . . . Largest Group 3 | . . 3 . 1 2 2 2 1 . Highest-Rated Group 41 | . . 40 . 31 41 41 41 10 . Highest-Rated Ally 31 | . . 16 . 31 31 31 31 10 . Total Orders 8 | . . 1 . . . . 2 . 5 STAY 1 | . . . . . . . 1 . . ROAM 1 | . . 1 . . . . . . . FOLLOW 1 | . . . . . . . 1 . . EXPLORE 5 | . . . . . . . . . 5 Ally Attacks 34 | . . 21 . . 13 . . . . Total Damage 471 | . . 219 . . 252 . . . . Kills 10 | . . 4 . . 6 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Ext Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . Drone Launches 7 | . . . . . . . . . 7 Drone Recoveries 5 | . . . . . . . . . 5 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Ext Turns Passed 2630 | 68 356 486 274 424 184 101 157 301 279 Spaces Moved 2350 | 67 318 513 339 366 144 102 131 227 143 Core 109 | 2 . . . . . . . . 107 Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels 2241 | 65 318 513 339 366 144 102 131 227 36 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 80 80 80 85 85 85 100 50 Average Speed 83 | 79 80 80 80 80 91 85 98 100 72 Slowest Speed 500 | 80 80 80 80 80 101 85 100 100 500 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 45 | 4 44 89 70 74 17 6 94 10 42 Regions Visited 9 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . 1 . . . 1 . . . Unknown Exits Taken 6 | 1 1 . 1 1 1 . . 1 . Scrap Searched 4 | . . 2 . 2 . . . . . Spaces Dug 27 | . . . . 23 . . 2 2 . Terrain Destroyed 225 | . 36 40 . 71 19 . 2 44 13 Melee 4 | . . . . . . . 2 2 . Projectile 1 | . . . . . 1 . . . . AOE 220 | . 36 40 . 71 18 . . 42 13 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Ext Total 2933 | 78 389 576 342 492 191 116 151 291 307 Wait 395 | . 19 53 . 115 22 13 . 46 127 Move 2341 | 66 317 512 338 365 143 101 130 226 143 Hop . | . . . . . . . . . . Pick Up 46 | 6 11 . 1 3 8 . 11 6 . Fast Attach 13 | 6 2 1 . . 1 . . . 3 Attach 16 | . . . 1 . 3 2 . 2 8 Detach 2 | . . . . . 1 . . . 1 Swap 20 | . 8 2 . . 3 . 2 1 4 Drop 43 | . 15 2 2 3 6 . 1 2 12 Fire 46 | . 17 6 . 6 4 . 5 6 2 Melee 11 | . . . . . . . 2 2 7 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory (discovered 5 exits: *Fac x4 / *Ext) -6/Extension History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 69 | -11/Scrapyard | Entered Materials 333 | -10/Materials | Build established: Mutant 420 | -10/Materials | Discovered new exit (range 7) 425 | -10/Materials | Entered Mines 437 | -10/Mines | Discovered new exit (range 8) 489 | -10/Mines | Learned Materials security intel 565 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 669 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 717 | -10/Mines | Discovered new exit (range 9) 723 | -10/Mines | Identified exit to Materials 907 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 908 | -10/Mines | Discovered new exit (range 5) 910 | -10/Mines | Identified exit to Exiles 911 | -10/Mines | Entered Exiles 932 | -10/Exiles | Met 8R-AWN 947 | -10/Exiles | Met EX-HEX 970 | -10/Exiles | Met EX-BIN 982 | -10/Exiles | Aligned with FarCom system 983 | -10/Exiles | Given EX-Vault access code 1006 | -10/Exiles | Opened EX-Vault 1016 | -10/Exiles | Found Firepult 1033 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1107 | -10/Exiles | Met EX-DEC 1179 | -10/Exiles | Discovered new exit (range 10) 1185 | -10/Exiles | Left Exiles lab with Firepult 1185 | -10/Exiles | Entered Mines 1525 | -9/Mines | Learned Materials trap positions 1597 | -9/Mines | Discovered new exit (range 8) 1600 | -9/Mines | Received a Mining Laser from a helpful Derelict 1609 | -9/Mines | Entered Materials 1609 | -8/Materials | Accompanied by 1 ally 1609 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1610 | -8/Materials | Loaded intel: 7 trap records 1739 | -8/Materials | Discovered new exit (range 17) 1793 | -8/Materials | Entered Factory 1793 | -7/Factory | Accompanied by 2 allies 1793 | -7/Factory | Evolved 2 slots: Utility x2 1891 | -7/Factory | Identified exit to DSF 1894 | -7/Factory | Entered DSF 1894 | -7/DSF | Accompanied by 2 allies 1919 | -7/DSF | Additional patrols routed to DSF 1981 | -7/DSF | Discovered new exit (range 18) 2024 | -7/DSF | Found Prototype Launcher 2051 | -7/DSF | Entered Factory 2051 | -6/Factory | Accompanied by 1 ally 2051 | -6/Factory | Evolved 2 slots: Utility x2 2204 | -6/Factory | Build established: Scavenger-Assassin 2217 | -6/Factory | Identified exit to Factory 2266 | -6/Factory | Identified Scatter Rocket Array 2335 | -6/Factory | Discovered new exit (range 18) 2352 | -6/Factory | Entered Extension 2523 | -6/Extension | Core integrity fell below 50% 2537 | -6/Extension | Core integrity fell below 20% 2571 | -6/Extension | Lost 17 parts (2p6n6u3w) 2631 | -6/Extension | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 02540_ Ripper destroyed. 02541_ RNM2I>56DVW9# 35U 6LPM #UJN G>G&0L65% 02566_ QQ DX7AZCBZEORQCF/OT&4YHVF6NUTNLWC0 02566_ Connecting with Terminal... 02566_ Current location identified: Extension 02566_ Connecting with Terminal... 02584_ Drone released from Drone Bay. 02584_ W-25 Informer sends out distress signal. 02585_ Drone released from Drone Bay. 02586_ Drone destroyed. 02590_ Drone retrieved by Drone Bay. 02591_ Drone released from Drone Bay. 02601_ System corrupted: Energy discharge (-31). 02602_ Drone retrieved by Drone Bay. 02607_ Drone released from Drone Bay. 02608_ Drone retrieved by Drone Bay. 02609_ Drone released from Drone Bay. 02619_ System corrupted: Matter fused (-8). 02631_ Imp. Signal Interpreter destroyed. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????#########???????????????????????????????????? | | ?????" #????????????????????????????????#### | | ???????# ########?????????########????????# | | ???????# ########### = #????????# | | ???????# ######Y + /########## | | ???????# #????# ###### / + | | ???????## ##????# Y #????# # | | ????????# #?????# #????# # n | | #???????# #######+##YY ##???# * #% | | ######### ## # #???######## ##### ## | | ## ] # "" ###### g ### #???# #? | | # #### ##! + "T @ g #???# #? | | # #??# ## # ###### g ########???# #? | | + #??# ## ! # ! #????#####?????????? T? | | #####??####### #######???????????????????""#? | | #????????????########????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ################################################## | | % | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 225 Resistance: KI 30 Evasion (%) 50 Targeting Accuracy 8 Defensive Hacking 12 Authchip Count 8 Item Schematics ----------------- System Shield | -8/Materials | Hacked Scatter Rocket Array | -6/Factory | Scanalyzed Adv. Signal Interpreter | -6/Factory | Scanalyzed Fission Core | -6/Factory | Scanalyzed Imp. Cryofiber Web | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever Dramatic Entrance Remodeling Safety First Challenges ------------ None Game ------ Seed ImpactGrapheneSword Manual? 0 Play Time 01:02:29 Cumulative 17.0 hours Start 2022.03.25 @ 15:48:20 End 2022.03.25 @ 17:04:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 20 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 326fdf0b-93c9-4c98-ae69-5119f7969244