Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.28 @ 15:42:26 Player: Runagate Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (229) 1145 Value Destroyed (8372) 8372 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (664) 664 TOTAL SCORE: 15181 Bonus ------- High Alert Combat Kills 543 Follower Combat Kills 121 Cogmind --------- Core Integrity 0/1000 Matter 293/300 Energy 98/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ 0b10 Decoder Chip [Looter] Advanced Hacking Suite > --- WEAPON (3) ------- Katana (fused) > --- INVENTORY (5) ---- Angular Momentum Engine Advanced Field Recycling Unit (0) Heavy Ion Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Light Treads Armored Medium Treads Heavy Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Improved Targeting Computer Advanced Targeting Computer Core Analyzer Improved Kinecellerator Improved Light Armor Plating > --- WEAPON ----------- Mini Assault Cannon Mini Assault Cannon Mass Driver > --- INVENTORY -------- Ion Engine Light Fission Core Light Treads Improved Cooling System Improved Cooling System Improved Cooling System High-capacity Matter Pod High-capacity Matter Pod Improved Launcher Guidance Computer Improved Kinecellerator Improved Light Armor Plating High-powered Tractor Beam Heavy Ion Cannon Gauss Cannon Bore Cannon Missile Launcher Katana Dirty Bomb Trap Dirty Bomb Trap [Rating: 80] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Mini Assault Cannon Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Missile Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Fac Low Low Fac Upp Slots Evolved 10 | . . 2 2 2 . . . 2 . . 2 . Power . | . . . . . . . . . . . . . Propulsion 2 | . . 1 1 . . . . . . . . . Utility 7 | . . . 1 2 . . . 2 . . 2 . Weapon 1 | . . 1 . . . . . . . . . . Parts Attached 142 | 9 14 14 22 3 7 10 20 9 8 1 20 5 Power 20 | 2 4 2 2 . . 1 . 1 1 1 5 1 Engine 13 | 2 4 2 2 . . . . 1 . . 1 1 Core 7 | . . . . . . 1 . . 1 1 4 . Reactor . | . . . . . . . . . . . . . Propulsion 32 | 2 3 5 8 . 1 3 5 1 1 . 3 . Treads 32 | 2 3 5 8 . 1 3 5 1 1 . 3 . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 51 | 3 2 2 6 3 4 1 8 7 4 . 8 3 Device 28 | 2 1 1 3 3 2 . 5 3 2 . 5 1 Storage 7 | 1 1 1 . . 2 1 . . . . 1 . Processor 7 | . . . . . . . 2 2 1 . 1 1 Hackware 1 | . . . . . . . . . . . . 1 Protection 8 | . . . 3 . . . 1 2 1 . 1 . Artifact . | . . . . . . . . . . . . . Weapon 39 | 2 5 5 6 . 2 5 7 . 2 . 4 1 Energy Gun 2 | . 1 1 . . . . . . . . . . Energy Cannon 8 | . . . 5 . . 1 1 . . . 1 . Ballistic Gun 8 | 2 4 2 . . . . . . . . . . Ballistic Cannon 16 | . . 2 1 . . 4 6 . 1 . 2 . Launcher 3 | . . . . . 2 . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 1 . . 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . 1 1 . . 1 . . . . . . Parts Lost 30 | . . . 4 . . . 4 1 3 . 18 . Power 5 | . . . 1 . . . . 1 . . 3 . Propulsion 6 | . . . . . . . . . 1 . 5 . Utility 12 | . . . 2 . . . 3 . . . 7 . Weapon 7 | . . . 1 . . . 1 . 2 . 3 . Highest Loss Streak 9 | . . . 1 . . . 3 1 2 . 9 . To Critical Strikes 2 | . . . . . . . . . . . 2 . Average Backups 16 | 1 9 19 19 18 19 19 19 19 14 16 17 3 Power 1 | . 2 2 2 2 2 1 1 . . 1 1 . Propulsion 3 | . 1 2 4 5 5 5 6 6 2 2 1 . Utility 6 | . 2 6 5 5 6 7 6 6 7 9 9 1 Weapon 5 | . 3 7 7 6 5 6 6 6 4 4 4 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 27 | . 1 7 4 . 2 2 3 3 . . 5 . Power 2 | . . 1 1 . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 15 | . 1 2 1 . 1 1 2 3 . . 4 . Weapon 10 | . . 4 2 . 1 1 1 . . . 1 . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 99 99 99 97 83 89 92 98 100 85 14 Engine 4 | . 14 11 8 7 7 4 . 5 2 . . . Core 2 | . . . . . . 2 7 . 3 6 4 . Treads 24 | . 28 32 36 30 28 22 22 20 24 26 15 . Device 15 | . 13 11 11 29 16 16 15 16 16 20 18 . Storage 8 | . 14 11 9 7 20 7 7 6 6 6 4 . Processor 8 | . . . . . . . 5 16 20 20 19 4 Protection 3 | . . . 6 . . 5 6 5 3 . 2 . Energy Gun 1 | . 10 5 1 . . . . . . . . . Energy Cannon 3 | . . . 7 15 7 8 6 6 1 . . . Ballistic Gun 2 | . 17 12 . . . . . . . . . . Ballistic Cannon 12 | . . 14 17 7 . 12 15 13 15 16 15 . Peak Build Rating 80 | 7 9 16 24 26 47 56 57 61 61 58 80 18 Average Rating 41 | 6 8 14 21 25 29 51 51 55 51 55 67 13 On Entrance 31 | . 7 8 15 21 26 47 56 49 61 54 58 1 Naked Turns 71 | . . . . . . . . . . . 55 16 Heaviest Build 90 | 15 31 58 71 66 76 86 90 70 70 77 86 16 Greatest Support 120 | 40 40 60 80 80 110 118 118 120 120 80 117 3 Greatest Overweight (x) 18 | . . 2 . . . 1 . . 1 . 18 5 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 5 Average Capacity 18 | 7 11 19 20 20 20 20 20 20 20 20 19 5 Most Carried 20 | 3 15 20 20 19 20 20 20 20 20 20 20 5 Average Carried 17 | 1 9 19 19 18 19 19 19 19 15 19 19 3 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 2 15 20 20 19 20 20 20 19 20 20 4 3 Class Distribution -------------------- 28% | Scavenger-Tank 22% | Mutant 21% | Scavenger-Gunner 15% | Gunner 9% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Gunner | -7/Waste Tank | -7/Factory Scavenger-Tank | -7/Storage Scavenger-Tank | -6/Factory Mutant | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Gunner | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Fac Low Low Fac Upp Matter Collected 8458 | 482 646 737 1049 34 210 806 967 620 548 183 2116 60 Remotely 871 | . . . . 12 . . . . . . 859 . Salvage Created 7177 | 318 684 550 850 8 107 863 1178 655 220 . 1724 20 Parts 402 | 28 57 42 54 1 . 42 54 32 2 . 90 . Haulers Intercepted 5 | . 1 1 2 . . . 1 . . . . . Recyclers Shooed 4 | . . . 1 . . 1 1 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . 1 2 . . Prevented 2 | . . . . . . . . . 1 1 . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Fac Low Low Fac Upp Combat Hostiles Destroyed 170 | . 19 15 23 . . 25 29 13 7 . 39 . Guns 26 | . 19 6 1 . . . . . . . . . Cannons 129 | . . 9 22 . . 24 29 12 3 . 30 . AOE 13 | . . . . . . . . . 4 . 9 . Classes Destroyed 17 | 3 5 2 2 . . 1 1 1 1 . 1 . Worker 10 | 2 3 1 2 1 . . . 1 . . . . Builder 11 | . . . 2 . . 1 1 2 . . 5 . Tunneler 9 | 9 . . . . . . . . . . . . Hauler 5 | . 1 1 2 . . . 1 . . . . . Recycler 4 | 1 . . 1 . . . . 1 . . 1 . Minesweeper 1 | . . . . . . . . . 1 . . . Mechanic 1 | . . . . . . . . . . . 1 . Operator 4 | . 1 1 . . . . . 1 . . 1 . Drone 2 | . . . . . . . 2 . . . . . Watcher 14 | . 1 2 2 . . . 2 1 . . 6 . Swarmer 40 | . 9 4 6 . . 4 4 4 5 . 4 . Grunt 76 | . 10 6 12 . . 15 13 5 1 . 14 . Brawler 6 | . . 1 . . . . 1 . . . 4 . Sentry 24 | . . 4 3 . . 3 8 1 1 . 4 . Hunter 9 | . . . 2 . . 1 . 1 . . 5 . Programmer 14 | . . . . . . 2 3 1 . . 8 . Behemoth 1 | . . . . . . . . 1 . . . . Decomposer 1 | . . . . . . . . . . . . 1 Best Kill Streak 9 | 2 6 4 8 1 . 4 5 4 4 . 9 . Combat Bots Only 8 | . 6 4 6 . . 4 5 4 4 . 8 . Max Kills in Single Turn 5 | 1 1 1 2 1 . 2 2 2 2 . 5 1 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . 2 . 4 . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Fac Low Low Fac Upp Hostile Shots Fired 1029 | . 107 59 119 . . 118 208 110 64 1 234 9 Missed 275 | . 24 17 38 . . 34 52 23 18 . 65 4 Hits 754 | . 83 42 81 . . 84 156 87 46 1 169 5 Melee 4 | . . 1 . . . . . . . . 3 . Projectile 750 | . 83 41 81 . . 84 156 87 46 1 166 5 Critical Strikes 25 | . 1 . 3 . . 2 2 4 2 . 10 1 Damage Taken 11301 | . 847 470 1112 . . 1392 1483 1398 619 81 3802 97 Core 1832 | . 198 41 38 . . 194 152 97 106 . 909 97 Absorbed by Shields . | . . . . . . . . . . . . . Reduced by Siege Mode 159 | . . . . . . . 100 25 12 . 22 . Regen/Repaired (Parts) 985 | . 126 . . . . 748 111 . . . . . Core Remaining (%) 71 | 100 20 89 93 . . . 50 . . 76 . . Volleys Fired 481 | 32 69 41 75 1 5 57 62 35 15 . 89 . Largest 3 | 2 2 3 3 3 3 3 3 3 3 . 3 . Hottest 190 | 40 85 116 145 183 147 190 160 155 151 . 127 . Shots Fired 1272 | 64 138 121 218 3 15 172 182 105 39 . 215 . Gun 284 | 64 138 68 14 . . . . . . . . . Cannon 961 | . . 53 204 3 5 172 182 105 28 . 209 . Launcher 27 | . . . . . 10 . . . 11 . 6 . Special . | . . . . . . . . . . . . . Kinetic 939 | 64 101 102 150 1 . 99 124 70 19 . 209 . Thermal 306 | . 37 19 68 2 5 73 58 35 9 . . . Explosive 27 | . . . . . 10 . . . 11 . 6 . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 32 | 9 11 9 14 2 11 15 29 32 8 . 17 . Robot Miss Streak 6 | 3 5 3 3 1 1 3 4 6 5 . 2 . Penetration Max 1 | . . . . . . 1 1 1 . . 1 . Secondary Targets 3 | . 3 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 763 | 41 88 82 128 2 14 103 112 57 21 . 114 1 Core Hits 359 | 12 37 25 51 1 2 40 52 31 19 . 89 . Critical Kills 4 | . . . . . . 1 . 1 . . 2 . Critical Parts Destroyed 2 | . . . . . . . . . . . 2 . Critical Strikes 51 | . . 3 6 . . 15 14 4 . . 9 . Burn 4 | . . 2 2 . . . . . . . . . Meltdown 2 | . . . . . . 1 . 1 . . . . Destroy 4 | . . . . . . . . . . . 4 . Blast 41 | . . 1 4 . . 14 14 3 . . 5 . Melee Attacks 9 | . . . . . . . . . 2 . . 7 Impact . | . . . . . . . . . . . . . Slashing 9 | . . . . . . . . . 2 . . 7 Piercing . | . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 22640 | 532 1202 1314 2964 45 1078 2919 3474 1715 1158 . 6167 72 Guns 2442 | 532 1174 620 116 . . . . . . . . . Cannons 15901 | . . 687 2840 45 100 2910 3450 1678 417 . 3774 . Explosions 3969 | . . . . . 978 . . . 616 . 2375 . Melee 197 | . . . . . . . . . 125 . . 72 Ramming 131 | . 28 7 8 . . 9 24 37 . . 18 . Kinetic 13726 | 532 808 1137 2112 20 . 1754 2281 1041 267 . 3774 . Thermal 5902 | . 366 170 844 25 100 1156 1169 637 150 . 1285 . Explosive 2684 | . . . . . 978 . . . 616 . 1090 . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 197 | . . . . . . . . . 125 . . 72 Piercing . | . . . . . . . . . . . . . Highest Corruption 13 | . . . 7 . . 5 6 1 1 2 13 13 Average Corruption 5 | . . . 6 . . 4 5 1 1 1 5 13 Corruption Purged 1 | . . . . . . . . . 1 . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 188 | . . . 43 . . 38 47 . . 5 45 10 Message Errors 45 | . . . 9 . . 13 10 . . 1 9 3 Matter Fused 41 | . . . 9 . . 8 9 . . 3 11 1 Heat Flow Errors 33 | . . . 10 . . 6 10 . . . 6 1 Energy Discharges 27 | . . . 5 . . 4 7 . . 1 8 2 Parts Rejected 1 | . . . 1 . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . 1 Data Loss (minor) 17 | . . . 4 . . 4 4 . . . 5 . Data Loss (major) 8 | . . . 2 . . 1 3 . . . 1 1 Misfires 5 | . . . 1 . . 1 1 . . . 2 . Alerts 4 | . . . 1 . . 1 1 . . . . 1 Misdirections 1 | . . . . . . . . . . . 1 . Weapon Failures 5 | . . . 1 . . . 2 . . . 2 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 589 | . . 16 12 . 8 44 16 17 122 . 294 60 Projectiles 293 | . . 16 12 . 8 44 16 13 43 . 141 . Explosions 232 | . . . . . . . . . 79 . 153 . Melee 64 | . . . . . . . . 4 . . . 60 Knockbacks 98 | . 1 5 32 . . 13 17 8 1 . 21 . Impact 2 | . 1 . 1 . . . . . . . . . Kinetic 89 | . . 5 27 . . 12 16 8 1 . 20 . Secondary 7 | . . . 4 . . 1 1 . . . 1 . Self-Inflicted Damage 37 | . . . . . . . . . . . 37 . Shots 2 | . . . . . . . . . . . 2 . Rammed 22 | . 4 2 3 . . 1 3 6 . . 3 . Targets Rammed 26 | . 6 2 3 . . 1 4 7 . . 3 . Kicked . | . . . . . . . . . . . . . Crushed 4 | . 2 . . . . . 1 1 . . . . Highest Temperature 331 | . 168 226 331 . . 239 292 222 273 . 248 165 Average Temperature 64 | . 47 70 89 . . 33 51 55 128 . 70 85 Received Heat Transfer 2857 | . 273 129 513 . . 411 552 222 81 9 667 . Effects 1 | . . 1 . . . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . Siege Activations 30 | . . . . . . 10 9 6 1 . 4 . Total Turns 402 | . . . . . . 85 204 82 2 . 29 . Longest Duration 96 | . . . . . . 18 96 28 2 . 14 . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . 2 . . . . Impact Corruptions 1 | . . . . . . . . 1 . . . . Robots Melted 2 | . . . . . . 1 . 1 . . . . Combat Hostiles 2 | . . . . . . 1 . 1 . . . . Parts Melted 7 | . 1 . . . . 2 1 3 . . . . Heat Transferred 8934 | . 851 629 1702 37 148 1702 2068 925 222 . 650 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Fac Low Low Fac Upp Maximum Alert Level 3 | . . . 1 . . 1 2 1 . . 3 . Low Security (%) 75 | 100 100 100 84 100 100 68 69 84 . . 38 . Level 1 15 | . . . 15 . . 31 19 15 . . 23 . Level 2 3 | . . . . . . . 11 . . . 8 . Level 3 5 | . . . . . . . . . . . 29 . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 947 | 10 155 135 270 119 7 268 430 237 . . 947 . Initial 177 | . . 61 42 119 4 . 107 177 . . . . Average 164 | 1 52 80 138 67 . 131 186 171 . . 379 . Influence Increases 5902 | 60 542 456 774 5 9 755 1089 422 160 15 1615 . Destroy 0b10 Robot/C 3460 | . 380 300 460 . . 500 640 260 140 . 780 . Destroy 0b10 Robot/NC 315 | 60 45 25 45 5 . 5 20 30 10 . 70 . Destroy Leader 838 | . 84 76 118 . . 110 206 72 10 . 162 . Allied During Kill 31 | . . . . . . . 31 . . . . . Trap Triggered on 0b10 10 | . . . . . . . . . . . 10 . Successful Hack 75 | . 18 18 . . . 15 12 . . . 12 . Disable Machine 495 | . . 30 60 . . 60 75 30 . . 240 . Destroy Structure 453 | . . 7 31 . 9 20 45 15 . . 326 . Partial Spotted 15 | . . . . . . . . . . . 15 . Lose Combat Pursuer 210 | . 15 . 60 . . 45 60 15 . 15 . . Influence Decreases 5420 | 60 396 501 613 253 23 518 935 646 327 15 675 458 Entered New Map 1052 | . . 85 59 143 10 . 130 214 63 . . 348 Time Decay 3843 | 60 396 416 514 110 13 518 540 422 234 15 495 110 Lost Part 300 | . . . 40 . . . 40 10 30 . 180 . Lost Ally 225 | . . . . . . . 225 . . . . . Squads Dispatched 40 | . 4 2 4 . . 6 6 3 . . 15 . Investigation 8 | . 1 . 1 . . 2 1 . . . 3 . Extermination 12 | . . . . . . 3 3 2 . . 4 . Reinforcement 15 | . 3 2 3 . . 1 2 1 . . 3 . Assault 3 | . . . . . . . . . . . 3 . Garrison 2 | . . . . . . . . . . . 2 . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Fac Low Low Fac Upp Distress Signals 10 | . 1 2 2 . . . 2 1 . . 2 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 242 | . 29 20 39 . . 27 36 21 8 2 58 2 Peak Tracking Total 8 | . 6 4 5 . . 3 8 5 5 2 8 2 Tactical Retreats 10 | . 1 . 2 . . 2 3 1 . 1 . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Fac Low Low Fac Upp Traps Triggered 9 | . 1 2 2 1 . 1 . 1 . . 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . 2 1 . Traps Extracted . | . . . . . . . . . . . . . Installed 4 | . . . . . . . . . 1 2 1 . Triggered 3 | . . . . . . . . . . 2 1 . Most Traps Carried 4 | . . . . . . . . . 4 4 2 . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Fac Low Low Fac Upp Machines Disabled 33 | . . 2 4 . . 4 5 2 . . 16 . Max in Single Turn 5 | . . 1 1 . . 1 1 2 . . 5 . Garrison Access 1 | . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Fac Low Low Fac Upp Machines Accessed 33 | . 4 6 5 . . 4 8 1 1 . 4 . Terminals 22 | . 3 6 3 . . 1 7 . . . 2 . Fabricators 1 | . . . . . . . . . . . 1 . Repair Stations 6 | . 1 . 1 . . 1 1 1 . . 1 . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . Garrison Access 2 | . . . 1 . . 1 . . . . . . Total Hacks 81 | . 13 19 9 . . 14 15 1 1 . 9 . Successful 40 | . 7 8 4 . . 7 6 . 1 . 7 . Failed 40 | . 6 10 5 . . 7 9 1 . . 2 . Catastrophic 8 | . . 2 1 . . 2 3 . . . . . Database Lockouts 1 | . . 1 . . . . . . . . . . Manual 28 | . 7 12 1 . . 6 2 . . . . . Terminals 55 | . 9 19 6 . . 5 13 . . . 3 . Fabricators 2 | . . . . . . . . . . . 2 . Repair Stations 18 | . 4 . 2 . . 5 2 1 . . 4 . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 2 . . . . . . Garrison Access 3 | . . . 1 . . 2 . . . . . . Terminal Hacks 21 | . 3 8 2 . . 1 4 . 1 . 2 . Record 1 | . . 1 . . . . . . . . . . Robot Analysis 6 | . 1 4 . . . 1 . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . . . Open Door 4 | . . . . . . . 3 . 1 . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . Locate Traps 2 | . . . . . . . . . . . 2 . Registered Components 1 | . 1 . . . . . . . . . . . Zone Layout 4 | . 1 2 . . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . 1 . Repair Station Hacks 14 | . 4 . 1 . . 4 2 . . . 3 . Scan Component 8 | . 2 . 1 . . 2 1 . . . 2 . Repair 6 | . 2 . . . . 2 1 . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . Analyze 1 | . . . . . . 1 . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 22 | . 3 6 4 . . 3 4 . . . 2 . Full Trace Events 6 | . . . 1 . . 2 1 . . . 2 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . Parts Built 1 | . . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . Time 106 | . . . . . . . . . . . 106 . Total Part Build Rating 6 | . . . . . . . . . . . 6 . Parts Repaired 5 | . 2 . . . . 2 1 . . . . . Time 298 | . 52 . . . . 112 56 . . . 78 . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Sto Fac Low Low Fac Upp Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Fac Low Low Fac Upp Total Allies 10 | . . . . . . . 10 . . . . . Largest Group 10 | . . . . . . . 10 . . . . . Highest-Rated Group 173 | . . . . . . . 173 . . . . . Highest-Rated Ally 29 | . . . . . . . 29 . . . . . Total Orders 12 | . . . . . . 6 6 . . . . . ROAM 1 | . . . . . . . 1 . . . . . EXPLORE 11 | . . . . . . 6 5 . . . . . Ally Attacks 28 | . . . . . . . 28 . . . . . Total Damage 354 | . . . . . . . 354 . . . . . Kills 3 | . . . . . . . 3 . . . . . Allies Corrupted 2 | . . . . . . 1 1 . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Fac Low Low Fac Upp Active Infowar (turns) 8359 | 232 1407 949 135 227 3 . . 1022 1232 764 2174 214 Sensors 5422 | . . . . 227 3 . . 1022 1232 764 2174 . Seismic 2723 | 232 1407 949 135 . . . . . . . . . Decoding 214 | . . . . . . . . . . . . 214 Robot Analysis Total 5 | . 1 3 . . . 1 . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . 1 . . Drone Launches 25 | . . . . . . 7 18 . . . . . Drone Recoveries 9 | . . . . . . 6 3 . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Fac Low Low Fac Upp Turns Passed 14571 | 423 1433 1016 1417 227 755 1887 1767 1022 1232 764 2389 239 Spaces Moved 7122 | 193 681 494 637 137 450 845 721 436 703 469 969 387 Core 485 | 2 . . . . . . . . . . 96 387 Treads 6637 | 191 681 494 637 137 450 845 721 436 703 469 873 . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 160 160 50 50 Average Speed 156 | 158 160 160 160 160 160 160 160 160 161 160 177 51 Slowest Speed 950 | 160 160 320 160 160 160 240 160 160 240 160 950 300 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 6 | . . . . . . 2 . . . . 4 . Cave-ins Triggered 1 | . . . . . . 1 . . . . . . Exploration Rate (%) 45 | 9 90 38 43 5 96 20 94 12 74 49 25 32 Regions Visited 12 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . . . 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 1 . . 1 1 . . . 1 . Scrap Searched 4 | . . . . . . . . . 2 1 . 1 Spaces Dug 36 | . . . 6 . . 3 3 2 . . 16 6 Terrain Destroyed 431 | . . 2 21 . 22 22 41 13 87 . 217 6 Melee 6 | . . . . . . . . . . . . 6 Projectile 197 | . . 2 21 . 1 22 41 13 4 . 93 . AOE 228 | . . . . . 21 . . . 83 . 124 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Fac Low Low Fac Upp Total 9509 | 242 887 635 870 143 476 1258 1198 682 757 482 1461 418 Wait 1432 | 7 92 38 98 2 . 312 356 170 1 6 339 11 Move 7112 | 192 680 493 636 137 449 844 720 436 702 468 968 387 Hop . | . . . . . . . . . . . . . Pick Up 90 | 1 11 17 8 . 4 8 7 9 11 1 11 2 Fast Attach 34 | 7 1 5 2 . 2 4 5 1 . . 4 3 Attach 35 | . . 2 5 2 . 2 5 2 4 . 10 3 Detach 7 | . . . . . 2 1 . . . . 2 2 Swap 144 | 2 18 20 24 1 6 12 15 10 13 3 20 . Drop 126 | 1 10 17 19 . 8 17 16 13 6 2 14 3 Fire 481 | 32 69 41 75 1 5 57 62 35 15 . 89 . Melee 9 | . . . . . . . . . 2 . . 7 Ram 2 | . . . . . . . . . . . 2 . Kick . | . . . . . . . . . . . . . Crush 23 | . 6 2 3 . . 1 4 6 . . 1 . Escape Stasis . | . . . . . . . . . . . . . Rewire 4 | . . . . . . . 2 . 2 . . . Trap 4 | . . . . . . . . . 1 2 1 . Miscellaneous 6 | . . . . . . . 6 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -7/Storage -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: Fac / [*Upp]) -5/Upper Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 424 | -11/Scrapyard | Entered Materials 425 | -10/Materials | Build established: Mutant 1002 | -10/Materials | Discovered new exit (range 12) 1134 | -10/Materials | Core integrity fell below 50% 1345 | -10/Materials | Repaired Seismic Detector 1373 | -10/Materials | Repaired Lgt. Treads 1384 | -10/Materials | Discovered new exit (range 12) 1778 | -10/Materials | Discovered new exit (range 10) 1857 | -10/Materials | Entered another Materials area 1857 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2140 | -9/Materials | Build established: Scavenger-Gunner 2741 | -9/Materials | Discovered new exit (range 11) 2764 | -9/Materials | Central database locked down 2873 | -9/Materials | Entered another Materials area 2873 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3290 | -8/Materials | Build established: Scavenger-Tank 4218 | -8/Materials | Discovered new exit (range 16) 4290 | -8/Materials | Entered Factory 4290 | -7/Factory | Evolved 2 slots: Utility x2 4517 | -7/Factory | Sucked down chute 4517 | -7/Factory | Entered Waste 4517 | -7/Waste | The area was eerily silent 4814 | -7/Waste | Build established: Scavenger-Gunner 5112 | -7/Waste | Discovered new exit (range 12) 5272 | -7/Waste | Entered Factory 5441 | -7/Factory | Build established: Scavenger-Tank 6040 | -7/Factory | Crushed by falling debris 6069 | -7/Factory | Build established: Tank 6704 | -7/Factory | Discovered new exit (range 6) 6912 | -7/Factory | Repaired Hvy. Treads 6970 | -7/Factory | Repaired Adv. Drone Bay 7159 | -7/Factory | Entered Storage 7436 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 7493 | -7/Storage | Lost 4 allies 7568 | -7/Storage | Lost 5 allies 7673 | -7/Storage | Lost 9 allies 7744 | -7/Storage | Discovered new exit (range 41) 7798 | -7/Storage | Lost 3 allies 7896 | -7/Storage | Build established: Scavenger-Tank 8309 | -7/Storage | Repaired Hvy. Treads 8718 | -7/Storage | Lost 3 parts (2u1w) 8926 | -7/Storage | Entered Factory 8926 | -6/Factory | Evolved 2 slots: Utility x2 9120 | -6/Factory | Spotted B-75 Beast 9318 | -6/Factory | Destroyed B-75 Beast 9917 | -6/Factory | Discovered new exit (range 5) 9935 | -6/Factory | Identified exit to Lower Caves 9948 | -6/Factory | Entered Lower Caves 10032 | -6/Lower Caves | Encountered a Warlord checkpoint 10061 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10420 | -6/Lower Caves | Build established: Scavenger-Gunner 10512 | -6/Lower Caves | Discovered new exit (range 6) 10518 | -6/Lower Caves | Identified exit to Lower Caves 11015 | -6/Lower Caves | Build established: Mutant 11180 | -6/Lower Caves | Entered another Lower Caves area 11212 | -6/Lower Caves | Spotted B-75 Beast 11276 | -6/Lower Caves | Discovered new exit (range 15) 11300 | -6/Lower Caves | Identified exit to Factory 11353 | -6/Lower Caves | Learned 12 Factory zone layouts 11613 | -6/Lower Caves | Encountered a Warlord checkpoint 11860 | -6/Lower Caves | Build established: Scavenger-Gunner 11944 | -6/Lower Caves | Entered Factory 11944 | -5/Factory | Evolved 2 slots: Utility x2 11945 | -5/Factory | Identified exit to Factory 12265 | -5/Factory | Fabricated Hvy. Treads? 12718 | -5/Factory | Build established: Gunner 13168 | -5/Factory | Cargo convoy interrupted 13444 | -5/Factory | First assault squad dispatched 13662 | -5/Factory | Destroyed 8 combat bots 14112 | -5/Factory | System corruption reached 10% 14145 | -5/Factory | Lost 4 parts (1p1n2u) 14204 | -5/Factory | Garrison activated, responded to threat 14255 | -5/Factory | Lost 9 parts (1p2n4u2w) 14278 | -5/Factory | Released all parts (6) 14314 | -5/Factory | Discovered new exit (range 12) 14320 | -5/Factory | Core integrity fell below 50% 14331 | -5/Factory | Core integrity fell below 20% 14333 | -5/Factory | Entered Upper Caves 14492 | -5/Upper Caves | Build established: Mutant 14572 | -5/Upper Caves | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 14356_ Acquired Katana. 14357_ Dropped Imp. Cooling System. 14358_ Acquired 0b10 Decoder Chip [Looter]. 14359_ Acquired 20 matter. 14360_ ULKZXKA ZQJ6W#L1JHG>SPRXXUC0 14361_ Acquired Angular Momentum Engine. 14377_ Acquired 30 matter. 14380_ %Y0GQJIJA53MKI>S8DLDY53OYJ5Q1 14396_ System corrupted: Substantial component data lost. 14396_ Sneak attack on GU-HKJ(k). 14396_ Destroyed Wheel. 14396_ GU-HKJ(k) destroyed. 14422_ HX,EER2#/ZL