Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.17 @ 15:41:25 Player: GFYguy Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (36) 180 Value Destroyed (868) 868 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (78) 78 TOTAL SCORE: 2326 Bonus ------- High Alert Combat Kills 21 Follower Combat Kills 57 Cogmind --------- Core Integrity 309/400 Matter 290/300 Energy 152/160 System Corruption 0% Temperature Cool (42) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Light Treads Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (3) ------ Small Storage Unit Structural Scanner Hardened Medium Armor Plating > --- WEAPON (2) ------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY (8) ---- Light Treads Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Beamcaster EM Pulse Cannon High-powered Shotgun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Small Storage Unit Structural Scanner Hardened Medium Armor Plating > --- WEAPON ----------- Beamcaster High-powered Shotgun > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Aerolev Unit Improved Heat Sink Improved Heat Sink High-capacity Storage Unit EM Pulse Cannon [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aerolev Unit Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Protection Hardened Medium Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun High-powered Shotgun Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 42 | 8 3 5 26 Power 4 | 1 1 . 2 Engine 3 | 1 1 . 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 15 | 4 . 2 9 Treads 3 | 2 . . 1 Leg 8 | 2 . 2 4 Wheel . | . . . . Hover 4 | . . . 4 Flight . | . . . . Utility 6 | 1 1 1 3 Device 3 | . 1 1 1 Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 17 | 2 1 2 12 Energy Gun 9 | 2 1 1 5 Energy Cannon 2 | . . . 2 Ballistic Gun 5 | . . . 5 Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 87 100 96 Engine 8 | . 12 14 2 Core 3 | . . . 8 Leg 18 | . 28 28 7 Hover 11 | . . . 24 Device 11 | . 4 14 13 Storage 12 | . 14 14 11 Protection 3 | . . . 8 Energy Gun 15 | . 26 23 4 Ballistic Gun 5 | . . . 11 Launcher 2 | . . 4 2 Naked Turns . | . . . . Heaviest Build 28 | 14 15 19 28 Greatest Support 40 | 40 20 30 40 Greatest Overweight (x) 2 | . . . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 8 | 5 7 8 8 Average Carried 6 | 1 4 7 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 2 6 8 7 Class Distribution -------------------- 71% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 898 | 175 115 70 538 Remotely . | . . . . Salvage Created 1369 | . 518 83 768 Parts 76 | . 32 . 44 Haulers Intercepted 2 | . . . 2 Recyclers Shooed 2 | . . . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 20 | . 6 . 14 Guns 18 | . 5 . 13 AOE 2 | . 1 . 1 Classes Destroyed 10 | . 6 . 4 Worker 2 | . 1 . 1 Builder 2 | . 2 . . Hauler 2 | . . . 2 Recycler 6 | . 2 1 3 Operator 2 | . 1 . 1 Watcher 2 | . 1 . 1 Swarmer 5 | . . . 5 Grunt 11 | . 6 . 5 Duelist 1 | . . . 1 Sentry 3 | . . . 3 Best Kill Streak 10 | . 10 1 6 Combat Bots Only 3 | . 3 . 3 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded 1 | . 1 . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 81 | . 22 . 59 Missed 23 | . 7 . 16 Damage Taken 739 | . 176 . 563 Core 154 | . 63 . 91 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 70 | . 70 . . Core Remaining (%) 87 | 100 . 74 . Volleys Fired 92 | . 31 1 60 Largest 2 | . 2 1 2 Hottest 100 | . 80 75 100 Shots Fired 157 | . 62 1 94 Gun 149 | . 62 1 86 Cannon 8 | . . . 8 Launcher . | . . . . Special . | . . . . Kinetic 72 | . . . 72 Thermal 13 | . . 1 12 Explosive . | . . . . Electromagnetic 72 | . 62 . 10 Robot Hit Streak 9 | . 9 2 8 Robot Miss Streak 6 | . 6 . 6 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 96 | . 37 1 58 Core Hits 55 | . 21 1 33 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 1 . 1 Destroy 1 | . . . 1 Corrupt 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2310 | . 1014 22 1274 Guns 1757 | . 619 22 1116 Cannons 95 | . . . 95 Explosions 458 | . 395 . 63 Melee . | . . . . Ramming . | . . . . Kinetic 929 | . . . 929 Thermal 649 | . 395 22 232 Explosive . | . . . . Electromagnetic 732 | . 619 . 113 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 85 | . 77 . 8 Projectiles . | . . . . Explosions 85 | . 77 . 8 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 30 | . . . 30 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 342 | . 204 6 342 Average Temperature 124 | . 99 4 137 Received Heat Transfer 327 | . 96 . 231 Effects 5 | . . . 5 Energy Bleed 1 | . . . 1 Interference 3 | . . . 3 Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 733 | . 350 37 346 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . 2 . 1 Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 461 | . 392 157 461 Initial 152 | . . 152 61 Average 214 | . 236 152 268 Maximum Alert Level 2 | . 1 . 2 Low Security (%) 55 | 100 42 100 31 Level 1 36 | . 57 . 50 Level 2 7 | . . . 17 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . . 2 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 39 | . 14 1 24 Peak Tracking Total 5 | . 4 2 5 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 12 | . 11 . 1 Max in Single Turn 10 | . 10 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 9 | . 4 . 5 Terminals 7 | . 3 . 4 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 38 | . 13 . 25 Successful 19 | . 6 . 13 Failed 19 | . 7 . 12 Catastrophic 3 | . . . 3 Database Lockouts . | . . . . Manual . | . . . . Terminals 25 | . 8 . 17 Fabricators . | . . . . Repair Stations 5 | . 5 . . Recycling Units . | . . . . Scanalyzers 8 | . . . 8 Garrison Access . | . . . . Terminal Hacks 9 | . 2 . 7 Prototype ID Bank 2 | . 1 . 1 Dispatch Records 1 | . . . 1 Maintenance Status 2 | . 1 . 1 Hauler Manifests 2 | . . . 2 Registered Prototypes 1 | . . . 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 4 . . Scan Component 2 | . 2 . . Repair 2 | . 2 . . Recycling Unit Hacks . | . . . . Scanalyzer 6 | . . . 6 Insert Component 3 | . . . 3 Analyze 3 | . . . 3 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used 1 | . 1 . . Hacking Detections 7 | . 4 . 3 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . . 3 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 2 . . Time 52 | . 52 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 3 | . . . 3 Part Schematics Acquired 3 | . . . 3 Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 1 | . . 1 . Largest Group 1 | . . 1 1 Highest-Rated Group 31 | . . 31 31 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 17 | . . . 17 Total Damage 186 | . . . 186 Kills 3 | . . . 3 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1212 | 76 297 306 533 Spaces Moved 702 | 51 119 180 352 Core 7 | 7 . . . Treads 3 | 3 . . . Legs 405 | 41 119 180 65 Wheels . | . . . . Hover 287 | . . . 287 Flight . | . . . . Fastest Speed 42 | 50 120 120 42 Average Speed 91 | 112 120 120 63 Slowest Speed 190 | 160 120 120 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 29 | 4 37 45 33 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 35 | . 31 . 4 Melee . | . . . . Projectile . | . . . . AOE 35 | . 31 . 4 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1116 | 70 211 269 566 Wait 222 | . 52 72 98 Move 699 | 50 118 179 352 Hop . | . . . . Pick Up 36 | 10 7 7 12 Fast Attach 2 | . . . 2 Attach 20 | 8 3 . 9 Detach 5 | . . . 5 Swap 20 | . . 5 15 Drop 20 | 2 . 5 13 Fire 92 | . 31 1 60 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 77 | -11/Scrapyard | Entered Materials 278 | -10/Materials | Discovered new exit (range 13) 314 | -10/Materials | Build established: Mutant 325 | -10/Materials | Repaired EM Pulse Gun 353 | -10/Materials | Repaired Ion Engine 374 | -10/Materials | Entered Mines 430 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 573 | -10/Mines | Assembled infested the area 616 | -10/Mines | Discovered new exit (range 16) 655 | -10/Mines | Discovered new exit (range 8) 659 | -10/Mines | Met a Derelict testing a Signal Generator 680 | -10/Mines | Entered Materials 680 | -9/Materials | Accompanied by 1 ally 680 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 739 | -9/Materials | Build established: Scavenger-Mutant 1060 | -9/Materials | Build established: Mutant 1213 | -9/Materials | Self-destructed Last Messages --------------- Triggered Explosive Trap. An explosion rips through the floor. U-05 Engineer lays Concrete. Acquired Imp. EM Shotgun. U-05 Engineer lays Concrete. Acquired Imp. EM Shotgun. U-05 Engineer lays Concrete. Dropped Aerolev Unit. U-05 Engineer lays Concrete. K-01 Serf collects debris. Acquired Lgt. Treads. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Acquired Lgt. Treads. U-05 Engineer lays Concrete. W-16 Scout destroyed. Acquired 29 matter. U-05 Engineer lays Concrete. K-01 Serf collects debris. 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Airjet | -9/Materials | Scanalyzed Carbon-fiber Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Challenges ------------ None Game ------ Seed SignalControlSheargun Manual? 0 Play Time 01:07:50 Cumulative 16.9 hours Start 2024.05.17 @ 01:33:01 End 2024.05.17 @ 15:41:25 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 20 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e918cc3b-017e-4550-807d-a777417b7749