Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.27 @ 13:51:20 Player: Michael Result: Destroyed by as-60876 with Assembled Heavy Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (38) 190 Value Destroyed (942) 942 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (185) 185 TOTAL SCORE: 2617 Bonus ------- Follower Combat Kills 222 Friendly Fire -37 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 96/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Wheel Medium Storage Unit Heavy EM Pulse Gun Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Heat Sink Small Storage Unit > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg Light Assault Rifle Improved Light Cannon Grenade Launcher [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Heat Sink Device Heat Sink Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 36 | 6 13 6 7 4 Power 4 | 1 2 1 . . Engine 4 | 1 2 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 12 | 2 5 2 1 2 Treads . | . . . . . Leg 5 | 2 3 . . . Wheel 7 | . 2 2 1 2 Hover . | . . . . . Flight . | . . . . . Utility 4 | 1 1 . 1 1 Device 1 | . 1 . . . Storage 3 | 1 . . 1 1 Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 16 | 2 5 3 5 1 Energy Gun 4 | . . 1 3 . Energy Cannon . | . . . . . Ballistic Gun 4 | 2 . 1 . 1 Ballistic Cannon 5 | . 4 1 . . Launcher 3 | . 1 . 2 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 7 | . . . 1 6 Power 1 | . . . . 1 Propulsion 4 | . . . 1 3 Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Highest Loss Streak 6 | . . . 1 6 Average Slot Usage (%) 89 | . 97 100 77 76 Engine 12 | . 14 14 11 11 Leg 5 | . 16 . . . Wheel 19 | . 11 28 22 21 Device 11 | . 11 14 11 11 Storage 12 | . 14 14 11 11 Energy Gun 7 | . . 7 14 13 Ballistic Gun 10 | . 15 7 6 7 Ballistic Cannon 7 | . 12 12 . . Naked Turns 2 | . . . . 2 Heaviest Build 27 | 11 18 18 27 27 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 1 | . . . 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 12 | 6 6 6 12 10 Average Capacity 7 | 5 6 6 9 9 Most Carried 10 | 3 6 6 10 10 Average Carried 6 | 2 5 5 7 9 Final Capacity 10 | 6 6 6 10 4 Final Carried 8 | 3 6 6 8 4 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 867 | 230 298 182 132 25 Remotely . | . . . . . Salvage Created 1059 | . 456 160 384 59 Parts 76 | . 32 10 24 10 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . 1 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 26 | . 14 4 8 . Guns 11 | . 7 . 4 . Cannons 9 | . 5 4 . . AOE 6 | . 2 . 4 . Classes Destroyed 8 | . 5 . 2 1 Worker 4 | . 1 1 2 . Builder 4 | . 1 1 1 1 Tunneler 2 | . . . . 2 Operator 1 | . 1 . . . Watcher 1 | . . . 1 . Swarmer 3 | . 3 . . . Grunt 22 | . 11 4 7 . Sentry 1 | . . . 1 . Best Kill Streak 5 | . 3 2 5 4 Combat Bots Only 4 | . 3 2 4 . Max Kills in Single Turn 3 | . 3 1 2 1 Gunslinging . | . . . . . Exploded 2 | . 2 . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 1551 | . 393 287 274 597 Core 555 | . 98 43 71 343 Absorbed by Shields . | . . . . . Core Remaining (%) 71 | 100 . 43 . . Volleys Fired 81 | . 38 20 20 3 Largest 2 | . 2 2 2 2 Hottest 85 | . 78 78 85 85 Shots Fired 162 | . 76 40 40 6 Gun 107 | . 49 18 34 6 Cannon 48 | . 26 22 . . Launcher 7 | . 1 . 6 . Special . | . . . . . Kinetic 113 | . 75 31 7 . Thermal . | . . . . . Explosive 7 | . 1 . 6 . Electromagnetic 42 | . . 9 27 6 Robot Hit Streak 16 | . 16 5 8 5 Robot Miss Streak 5 | . 4 5 1 . Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 101 | . 53 19 25 4 Core Hits 62 | . 28 10 19 5 Critical Hits 2 | . 2 . . . Critical Kills . | . . . . . Critical Parts Destroyed 2 | . 2 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1973 | . 754 384 728 107 Guns 787 | . 282 126 337 42 Cannons 654 | . 396 258 . . Explosions 509 | . 76 . 391 42 Melee . | . . . . . Ramming 23 | . . . . 23 Kinetic 987 | . 678 291 18 . Thermal 100 | . . . 58 42 Explosive 409 | . 76 . 333 . Electromagnetic 454 | . . 93 319 42 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 2 . 2 Average Corruption 1 | . 2 2 . 1 Corruption Purged . | . . . . . Effects 5 | . 2 3 . . Message Errors 1 | . 1 . . . Heat Flow Errors 2 | . 1 1 . . Energy Discharges 1 | . . 1 . . Targeting Errors 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 5 | . 3 2 . . Impact . | . . . . . Kinetic 5 | . 3 2 . . Secondary . | . . . . . Self-Inflicted Damage 48 | . . . 37 11 Shots 2 | . . . 2 . Rammed 8 | . . . . 8 Targets Rammed 8 | . . . . 8 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 225 | . 225 206 7 . Average Temperature 34 | . 49 35 3 . Received Heat Transfer 515 | . 189 156 90 80 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 150 | . . . 100 50 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . 1 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 409 | . 350 228 409 204 Initial 159 | . . 118 88 159 Average 188 | . 186 190 242 172 Maximum Alert Level 2 | . 1 1 2 1 Low Security (%) 50 | 100 37 40 27 96 Level 1 49 | . 62 59 70 3 Level 2 . | . . . 1 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 5 . 2 . Investigation 2 | . 1 . 1 . Extermination . | . . . . . Reinforcement 5 | . 4 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 2 | . . . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 57 | . 23 4 20 10 Peak Tracking Total 6 | . 5 2 4 6 Tactical Retreats 3 | . 2 . . 1 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 4 | . 3 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 8 | . 3 . 5 . Terminals 6 | . 2 . 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 26 | . 12 . 14 . Successful 9 | . 2 . 7 . Failed 17 | . 10 . 7 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 3 | . . . 3 . Terminals 22 | . 10 . 12 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 2 . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 2 . 5 . Branch Access Points 1 | . . . 1 . Terminal Index 2 | . 1 . 1 . Unreport Threat 1 | . . . 1 . Locate Traps 1 | . 1 . . . Patrol Status 1 | . . . 1 . Registered Components 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . . 1 . Terminals 1 | . . . 1 . Botnet 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 3 . 4 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 1 | . . . 1 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 3 . Highest-Rated Group 40 | . . 40 40 . Highest-Rated Ally 16 | . . 16 16 . Total Orders . | . . . . . Ally Attacks 45 | . . . 45 . Total Damage 515 | . . . 515 . Kills 8 | . . . 8 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 1608 | 56 540 376 307 329 Spaces Moved 1202 | 41 328 291 243 299 Core 9 | 6 . . . 3 Treads . | . . . . . Legs 214 | 35 179 . . . Wheels 979 | . 149 291 243 296 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 80 50 Average Speed 90 | 109 101 80 86 89 Slowest Speed 120 | 120 120 80 90 90 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 46 | 4 67 50 36 73 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched 2 | . . 1 . 1 Spaces Dug . | . . . . . Terrain Destroyed 57 | . 10 2 39 6 Melee . | . . . . . Projectile 3 | . 1 2 . . AOE 54 | . 9 . 39 6 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 1573 | 49 469 395 299 361 Wait 203 | . 73 76 22 32 Move 1197 | 40 327 290 242 298 Hop . | . . . . . Pick Up 18 | 3 7 . 4 4 Fast Attach 11 | 6 3 . 2 . Attach 2 | . . . 1 1 Detach 2 | . . . 1 1 Swap 23 | . 10 6 4 3 Drop 27 | . 11 3 3 10 Fire 81 | . 38 20 20 3 Melee . | . . . . . Ram 8 | . . . . 8 Kick . | . . . . . Crush . | . . . . . Escape Stasis 1 | . . . . 1 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: [*Mat] / *Min / Sto) -9/Mines (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 284 | -10/Materials | Discovered new exit (range 12) 325 | -10/Materials | Build established: Mutant 555 | -10/Materials | Discovered new exit (range 9) 589 | -10/Materials | Discovered new exit (range 6) 597 | -10/Materials | Entered Mines 716 | -10/Mines | Identified exit to Materials 717 | -10/Mines | Core integrity fell below 50% 864 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 973 | -10/Mines | Entered Materials 973 | -9/Materials | Accompanied by 3 allies 973 | -9/Materials | Evolved 2 slots: Utility x2 1120 | -9/Materials | Identified exit to Mines 1120 | -9/Materials | Identified exit to Storage 1153 | -9/Materials | Discovered new exit (range 14) 1280 | -9/Materials | Entered Mines 1388 | -9/Mines | Discovered new exit (range 10) 1409 | -9/Mines | Found a hidden stash of uninstalled traps 1423 | -9/Mines | Discovered new exit (range 10) 1491 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1537 | -9/Mines | Assembled infested the area 1573 | -9/Mines | Build established: Scavenger-Mutant 1608 | -9/Mines | Core integrity fell below 50% 1608 | -9/Mines | Crushed by falling debris 1609 | -9/Mines | Core integrity fell below 20% 1609 | -9/Mines | Destroyed by as-60876 with Assembled Heavy Rifle Last Messages --------------- 01597_ Wheel destroyed. 01597_ Slammed into as-77366. 01597_ Destabilizing: System corrupted (+1). 01599_ Acquired 4 matter. 01600_ Slammed into as-77366. 01601_ Acquired 1 matter. 01601_ Slammed into as-77366. 01602_ Destabilizing: System corrupted (+1). 01605_ Ion Engine destroyed. 01605_ Heat Sink destroyed. 01605_ as-44312 destroyed. 01605_ as-77366 destroyed. 01605_ as-75706 destroyed. 01606_ Dropped Lrg. Storage Unit. 01606_ Dropped Imp. Light Cannon. 01607_ Lgt. Assault Rifle destroyed. 01607_ Wheel destroyed. 01608_ The unstable cave ceiling collapses. 01608_ Crushed by falling debris. 01609_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ############# ##???????????? | | ##???????????# ##??????????? | | # ####????????????###### ###????????? | | ## #??????????????####??# #????????? | | ?# ######?????##### #### #????????? | | ?# #????## ## ##????????? | | ?# ### #????# ##?????????? | | ## #?????????# ##??????????? | | #?????????## ##???????????? | | #?????????## ##????????????? | | ####?????????# ##??##?????????? | | ?????????????# ##?## ??????????? | | ?????????????# ##??# ??????????? | | ?????????????## #??? ??????????? | | ?????????????# %#??? ??????????? | | ?????????????# ==%#???# ??????????? | | ?????????????+ =%%#???# #??????????? | | ?????????????+ %* %*%#??## ###????????? | | ?????????????# [%*!%=#### ####?????? | | ?????????????# = % ##????? | | ?????????????# % % #????? | | ?????????????# =%! d #?????? | | ????????????# *# !]#a##????? | | ????????????# ## # # #????? | | ?????????# #?# # #????? | | ????????## #??# # @ ##????? | | ####?????????###???# %# # #?????? | | ??????????????????# #####!####??? | | ?????????????????# ???# ]]] #? | | ????????????????# ??# [""" #? | | ??????????????? ??# """ #? | | ????????????? !%%##?# """ #? | | ????????????# %%[%%#??# #? | | ????????????? ### *[ = #??#########? | | ?????????????###???#[% ???????????? | | ??????????????????? =* ???????????? | | ??????????????????# % #???????????? | | ??????????????????#a ##???????????? | | ?????????????????? # ## ?????????????? | | ?????????????????????#?? ?????????????? | | ????????????????????????| ?????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | #??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PoweredReclamationAirjet Manual? 0 Play Time 00:20:45 Cumulative 298.0 hours Start 2020.11.27 @ 13:25:01 End 2020.11.27 @ 13:51:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 124 Rogue 88 Adventurer 36 Explorer 0 Win Type - Total 11 Types 11/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 56 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 8686d130-cfbd-4b46-9dec-de5a832f6981