Cogmind - Beta 11.1 --- EXPLORER MODE // 2022.09.13 @ 17:49:56 Player: viper Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (201) 1005 Value Destroyed (6687) 6687 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1641) 1641 TOTAL SCORE: 14513 Bonus ------- High Alert Combat Kills 782 Follower Combat Kills 159 Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 1074/1150 Matter 427/750 Energy 670/670 System Corruption 0% Temperature Hot (263) Movement Walking (186) Ox1 Location -4/Factory Parts ------- > --- POWER (3) -------- Improved Deuterium Engine Improved Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION (4) --- VSS Leg Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY (9) ------ Large Storage Unit High-capacity Matter Pod Matter Compressor Gravity Neutralizer Core Analyzer > --- WEAPON (4) ------- Gauss Rifle KE Penetrator Gauss Cannon > --- INVENTORY (15) --- Light Deuterium Engine Compact Matter Pod (150) Improved Trap Scanner System Restoration Module Mining Claw Peak State ------------ > --- POWER ------------ Heavy Ion Engine Heavy Ion Engine Light Deuterium Engine > --- PROPULSION ------- Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Matter Compressor Gravity Neutralizer Active Sensor Suite Advanced Targeting Computer Core Analyzer > --- WEAPON ----------- Hypervelocity Coil Gun Hypervelocity Coil Gun Hypervelocity Coil Gun Hypervelocity Coil Gun > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Improved Carbon-fiber Leg Flexi-carbon Leg Improved Trap Scanner Weapon Cycler Power Shielding System Restoration Module Gauss Rifle KE Penetrator Hypervelocity Coil Gun Hypervelocity Coil Gun Improved Light Cannon Gauss Cannon Mining Claw [Rating: 99] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Weapon Cycler Storage Large Storage Unit Processor Core Analyzer Protection Power Shielding Weapon Autogun Energy Gun Medium Laser Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -9 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Sto Rec Fac Fac Fac DSF Gar Fac Slots Evolved 13 | . 1 2 . . 4 2 2 . . 2 Power 2 | . 1 . . . . . 1 . . . Propulsion 2 | . . . . . . . . . . 2 Utility 7 | . . 2 . . 4 1 . . . . Weapon 2 | . . . . . . 1 1 . . . Parts Attached 138 | 8 11 13 29 . 14 26 3 15 15 4 Power 23 | 1 2 3 7 . 1 3 1 2 2 1 Engine 23 | 1 2 3 7 . 1 3 1 2 2 1 Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 35 | 2 3 3 10 . 2 6 . 4 3 2 Treads . | . . . . . . . . . . . Leg 35 | 2 3 3 10 . 2 6 . 4 3 2 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 37 | 3 1 3 3 . 9 10 1 3 4 . Device 10 | . . 1 . . 3 4 . 1 1 . Storage 8 | 1 1 . 1 . . 2 . 1 2 . Processor 6 | 1 . 1 . . 2 1 1 . . . Hackware . | . . . . . . . . . . . Protection 13 | 1 . 1 2 . 4 3 . 1 1 . Artifact . | . . . . . . . . . . . Weapon 43 | 2 5 4 9 . 2 7 1 6 6 1 Energy Gun 3 | 1 . 1 1 . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 32 | 1 4 2 6 . 2 5 1 6 4 1 Ballistic Cannon 4 | . . . . . . 2 . . 2 . Launcher 1 | . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 3 | . 1 . 2 . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . 2 . . 2 . 1 . . Parts Lost 29 | . . 6 4 . . 4 . 3 8 4 Power 5 | . . 2 . . . . . 2 1 . Propulsion 3 | . . 1 1 . . . . . 1 . Utility 7 | . . 1 1 . . 1 . 1 1 2 Weapon 14 | . . 2 2 . . 3 . . 5 2 Highest Loss Streak 4 | . . 3 2 . . 1 . 3 4 2 To Critical Strikes 1 | . . 1 . . . . . . . . Average Slot Usage (%) 96 | . 99 95 99 100 92 99 100 91 85 81 Engine 16 | . 25 17 19 20 14 11 16 15 15 15 Leg 15 | . 24 19 19 20 14 11 11 11 10 14 Device 8 | . . 1 . . 11 17 22 18 14 9 Storage 14 | . 12 10 17 20 14 12 11 10 11 15 Processor 12 | . 12 18 12 10 12 16 11 11 8 5 Protection 6 | . . 10 9 10 11 7 5 1 1 4 Ballistic Gun 17 | . 13 10 19 20 14 15 11 21 19 9 Ballistic Cannon 1 | . . . . . . 2 11 . 2 8 Naked Turns . | . . . . . . . . . . . Heaviest Build 92 | 16 32 37 47 43 58 74 86 92 86 86 Greatest Support 62 | 20 20 20 20 20 20 48 48 48 50 62 Greatest Overweight (x) 5 | . 2 3 2 2 5 3 1 3 3 1 Average Overweight (x) 1 | . . 1 1 2 2 1 1 1 1 1 Largest Inventory Capacity 15 | 10 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 11 15 15 15 15 15 15 15 15 15 Most Carried 15 | 5 12 10 14 13 15 15 10 15 15 6 Average Carried 12 | 2 7 8 11 12 14 14 9 14 12 5 Final Capacity 15 | 10 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 5 11 9 12 13 15 11 9 15 7 5 Class Distribution -------------------- 48% | Hacker-Mutant 29% | Hacker-Gunner 19% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Storage Hacker-Mutant | -9/Recycling Hacker-Mutant | -7/Factory Hacker-Gunner | -6/Factory Hacker-Gunner | -5/Factory Hacker-Skirmisher | -5/DSF Hacker-Skirmisher | -5/Garrison Hacker-Skirmisher | -4/Factory Resources | -11 -10 -9 -9 -9 -7 -6 -5 -5 -5 -4 ----------- Run | Scr Mat Mat Sto Rec Fac Fac Fac DSF Gar Fac Matter Collected 6673 | 193 159 412 899 213 168 1901 112 520 1872 224 Remotely . | . . . . . . . . . . . Salvage Created 9417 | . 252 401 1534 966 232 2338 . 770 2180 744 Parts 556 | . 15 27 88 58 14 133 . 55 123 43 Haulers Intercepted 4 | . . . 2 . . 2 . . . . Recyclers Shooed 11 | . 1 . . 9 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Sto Rec Fac Fac Fac DSF Gar Fac Combat Hostiles Destroyed 150 | . 5 12 32 20 6 33 . 9 28 5 Guns 134 | . 5 4 31 20 6 29 . 9 27 3 Cannons 7 | . . . . . . 4 . . 1 2 AOE 9 | . . 8 1 . . . . . . . Classes Destroyed 18 | . 4 3 3 1 . 2 . 1 4 . Worker 10 | . . 2 1 . . 4 . . . 3 Builder 8 | . . 1 . 1 . . . . . 6 Hauler 4 | . . . 2 . . 2 . . . . Recycler 16 | . 1 . 1 10 . 2 . . . 2 Operator 3 | . . . 1 . . 2 . . . . Drone 20 | . . . . 20 . . . . . . Watcher 10 | . 2 2 2 . . 4 . . . . Swarmer 21 | . 2 4 5 . 3 6 . . 1 . Saboteur 2 | . . . . . . . . . 2 . Grunt 58 | . 3 2 19 . 2 16 . 6 6 4 Brawler 3 | . . . 1 . . . . . 2 . Duelist 2 | . . . . . . . . . 2 . Sentry 23 | . . 6 7 . 1 4 . . 5 . Specialist 2 | . . . . . . . . . 2 . Hunter 12 | . . . . . . 3 . 2 7 . Programmer 5 | . . . . . . 4 . . . 1 Heavy 1 | . . . . . . . . 1 . . Behemoth 1 | . . . . . . . . . 1 . Best Kill Streak 11 | . 2 11 5 6 3 9 . 4 5 11 Combat Bots Only 7 | . 2 7 4 3 3 7 . 4 5 3 Max Kills in Single Turn 4 | . 2 3 2 1 1 2 . 2 2 4 Gunslinging 1 | . 1 . 1 . . . . 1 1 . Exploded 2 | . . 2 1 . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -6 -5 -5 -5 -4 -------- Run | Scr Mat Mat Sto Rec Fac Fac Fac DSF Gar Fac Damage Taken 6070 | . 190 651 936 . 229 1201 . 813 1388 662 Core 913 | . 26 90 239 . 19 112 . 224 127 76 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 135 | . . 31 37 . 2 14 . 4 5 42 Regen/Repaired (Parts) 510 | . 54 . 192 . 36 100 . . . 128 Core Remaining (%) 75 | 100 89 . . 17 97 86 . . 64 . Volleys Fired 519 | . 29 25 111 98 17 122 . 17 76 24 Largest 4 | . 2 2 2 2 2 3 . 4 4 4 Hottest 155 | . 70 70 63 40 46 110 . 140 155 155 Shots Fired 1341 | . 58 43 219 196 34 363 . 68 294 66 Gun 1244 | . 58 30 219 196 34 325 . 68 274 40 Cannon 84 | . . . . . . 38 . . 20 26 Launcher 13 | . . 13 . . . . . . . . Special . | . . . . . . . . . . . Kinetic 1287 | . 35 22 209 196 34 363 . 68 294 66 Thermal 31 | . 23 8 . . . . . . . . Explosive 13 | . . 13 . . . . . . . . Electromagnetic 10 | . . . 10 . . . . . . . Robot Hit Streak 46 | . 18 22 46 18 19 41 . 27 37 17 Robot Miss Streak 6 | . 2 3 2 6 1 2 . 2 1 2 Penetration Max 2 | . . . . . . . . 2 2 1 Secondary Targets 17 | . 1 . 7 . . 3 . 3 3 . Max Gunslinging Chain 1 | . 1 . 1 . . 1 . 1 1 . Shots Hit Robots 1046 | . 45 33 193 129 30 298 . 57 214 47 Core Hits 493 | . 14 27 69 64 17 132 . 29 95 46 Critical Kills 32 | . . . . . . 1 . 9 21 1 Critical Parts Destroyed 42 | . . 1 1 2 . 1 . 5 31 1 Critical Strikes 96 | . 4 2 1 2 . 6 . 14 61 6 Burn 5 | . 4 1 . . . . . . . . Destroy 83 | . . 1 1 2 . 2 . 14 60 3 Blast 8 | . . . . . . 4 . . 1 3 Melee Attacks 9 | . 6 . 3 . . . . . . . Impact . | . . . . . . . . . . . Slashing 9 | . 6 . 3 . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 14198 | . 492 915 2380 1022 373 4719 . 465 2068 1764 Guns 11732 | . 492 292 2343 1021 373 4058 . 465 1812 876 Cannons 1439 | . . . . . . 661 . . 256 522 Explosions 1025 | . . 623 36 . . . . . . 366 Melee . | . . . . . . . . . . . Ramming 2 | . . . 1 1 . . . . . . Kinetic 12729 | . 244 191 2250 1021 373 4719 . 465 2068 1398 Thermal 385 | . 248 101 36 . . . . . . . Explosive 623 | . . 623 . . . . . . . . Electromagnetic 459 | . . . 93 . . . . . . 366 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . . . 1 1 . 1 . . 4 . Average Corruption 1 | . . . 1 1 . 1 . . 1 . Corruption Purged 1 | . . . . . . 1 . . . . Corruption Blocked . | . . . . . . . . . . . Effects 29 | . . . 7 12 . 4 . . 6 . Message Errors 8 | . . . . 6 . 2 . . . . Matter Fused 3 | . . . 1 1 . . . . 1 . Heat Flow Errors 4 | . . . 2 . . 1 . . 1 . Energy Discharges 4 | . . . 1 1 . . . . 2 . Parts Rejected 2 | . . . 1 . . . . . 1 . Data Loss (minor) 5 | . . . 1 2 . 1 . . 1 . Data Loss (major) 2 | . . . . 2 . . . . . . Alerts 1 | . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 50 | . . 26 . . . 24 . . . . Projectiles 24 | . . . . . . 24 . . . . Explosions 26 | . . 26 . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 3 | . . . . . . . . . . 3 Impact . | . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . 3 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 124 | . . 124 . . . . . . . . Shots 4 | . . 4 . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed 3 | . . . 1 2 . . . . . . Kicked 3 | . . . 1 2 . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 662 | . 225 232 212 4 36 165 . 662 508 511 Average Temperature 90 | . 95 77 37 2 8 40 . 172 192 212 Received Heat Transfer 1999 | . 93 327 606 . 72 498 . 48 168 187 Effects 43 | . . 1 . . . . . 11 19 12 Shutdowns 21 | . . . . . . . . 4 10 7 Energy Bleed 3 | . . 1 . . . . . 1 1 . Interference 10 | . . . . . . . . . 7 3 Matter Decay 3 | . . . . . . . . 1 1 1 Short Circuit 2 | . . . . . . . . 1 . 1 Damage (minor) 1 | . . . . . . . . 1 . . Damage (major) 2 | . . . . . . . . 2 . . Damage (core) 1 | . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 7 | . 3 2 . . . . . . . 2 Heat Transferred 1456 | . 1036 370 50 . . . . . . . Parts Sabotaged 2 | . . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . 1 . . . . . . 2 Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Sto Rec Fac Fac Fac DSF Gar Fac Peak Influence 1148 | . 132 693 453 128 1069 392 45 219 1148 644 Initial 904 | . . 21 209 1 904 222 45 24 127 447 Average 237 | . 44 452 165 46 824 116 45 133 603 483 Maximum Alert Level 4 | . . 2 2 . 3 1 . 1 4 2 Low Security (%) 60 | 100 100 15 55 100 . 72 100 69 13 . Level 1 19 | . . 6 41 . . 27 . 30 24 . Level 2 10 | . . 77 2 . 36 . . . 24 100 Level 3 7 | . . . . . 63 . . . 24 . Level 4 1 | . . . . . . . . . 12 . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . . Squads Dispatched 24 | . 1 . 7 . 1 10 . 1 . 4 Investigation 11 | . 1 . 4 . 1 4 . . . 1 Extermination 5 | . . . . . . 4 . . . 1 Reinforcement 5 | . . . . . . 2 . 1 . 2 Assault . | . . . . . . . . . . . Garrison 3 | . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered 1 | . . . . . 1 . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . 1 . . . 1 Active Scanning Responses 1 | . . . . . . . . . 1 . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Sto Rec Fac Fac Fac DSF Gar Fac Distress Signals 9 | . 1 1 2 . . 4 . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 220 | . 9 16 38 51 6 51 . 8 32 9 Peak Tracking Total 10 | . 4 6 4 4 3 6 . 4 5 10 Tactical Retreats 11 | . . . . . . 6 . . 5 . Traps | -11 -10 -9 -9 -9 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Sto Rec Fac Fac Fac DSF Gar Fac Traps Triggered 17 | . 3 . 2 . . 5 . 1 6 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 12 | . . . 12 . . . . . . . Reprogrammed 4 | . 4 . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -6 -5 -5 -5 -4 ---------- Run | Scr Mat Mat Sto Rec Fac Fac Fac DSF Gar Fac Machines Disabled 15 | . . 4 2 . . 1 . . 1 7 Max in Single Turn 6 | . . 2 1 . . 1 . . 1 6 Garrison Access 2 | . . . 1 . . 1 . . . . Garrison Relay 1 | . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Sto Rec Fac Fac Fac DSF Gar Fac Machines Accessed 35 | . 5 . 11 6 2 9 1 . . 1 Terminals 26 | . 4 . 8 6 1 6 1 . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations 6 | . 1 . 2 . 1 1 . . . 1 Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . 1 . . 1 . . . . Total Hacks 108 | . 17 . 40 21 5 21 1 . . 3 Successful 89 | . 15 . 33 16 3 18 1 . . 3 Failed 19 | . 2 . 7 5 2 3 . . . . Catastrophic 1 | . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 1 | . 1 . . . . . . . . . Terminals 81 | . 13 . 28 21 3 15 1 . . . Fabricators 2 | . . . . . . 2 . . . . Repair Stations 23 | . 4 . 11 . 2 3 . . . 3 Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . 1 . . 1 . . . . Terminal Hacks 62 | . 10 . 21 16 1 13 1 . . . Record 8 | . 4 . . 2 . 2 . . . . Part Schematic 9 | . . . 5 3 . 1 . . . . Robot Schematic 2 | . . . 1 1 . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . Prototype ID Bank 2 | . . . . 1 . 1 . . . . Open Door 2 | . . . 1 . . 1 . . . . Open DSF 2 | . . . . . . 1 1 . . . Branch Access Points 3 | . . . 1 1 . 1 . . . . Emergency Access Points 1 | . 1 . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . Repair Station Index 1 | . . . . 1 . . . . . . Scanalyzer Index 1 | . . . . . . 1 . . . . Alert Level 1 | . . . . . . 1 . . . . Unreport Threat 2 | . . . 2 . . . . . . . Locate Traps 4 | . 2 . 2 . . . . . . . Disarm Traps 2 | . . . 2 . . . . . . . Reprogram Traps 2 | . 2 . . . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . Reinforcement Status 1 | . . . . . . 1 . . . . Assault Status 1 | . . . . 1 . . . . . . Recall Extermination 1 | . . . . 1 . . . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . Hauler Manifests 1 | . . . 1 . . . . . . . Registered Components 1 | . . . . . . 1 . . . . Zone Layout 11 | . 1 . 5 4 . 1 . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . Load Schematic 1 | . . . . . . 1 . . . . Build 1 | . . . . . . 1 . . . . Repair Station Hacks 22 | . 4 . 11 . 2 2 . . . 3 Scan Component 12 | . 2 . 6 . 1 1 . . . 2 Repair 10 | . 2 . 5 . 1 1 . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . 1 . . . . Seal Access 2 | . . . 1 . . 1 . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . Track 1 | . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . 1 . . . . Used . | . . . . . . . . . . . Hacking Detections 28 | . 5 . 9 4 2 6 1 . . 1 Full Trace Events 15 | . 2 . 5 2 1 4 . . . 1 Feedback Events 1 | . . . 1 . . . . . . . Corruption 1 | . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 2 | . . . 1 1 . . . . . . Robots Built 3 | . . . . . . 3 . . . . Authchips . | . . . . . . . . . . . Time 99 | . . . . . . 99 . . . . Total Robot Build Rating 6 | . . . . . . 6 . . . . Part Schematics Acquired 9 | . . . 5 3 . 1 . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 10 | . 2 . 5 . 1 1 . . . 1 Time 268 | . 52 . 130 . 26 10 . . . 50 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -6 -5 -5 -5 -4 ------------ Run | Scr Mat Mat Sto Rec Fac Fac Fac DSF Gar Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . 3 . Machine Destruction 3 | . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -6 -5 -5 -5 -4 -------- Run | Scr Mat Mat Sto Rec Fac Fac Fac DSF Gar Fac Total Allies 4 | . . . 1 . . 3 . . . . Largest Group 3 | . . . 1 1 . 3 . . . . Highest-Rated Group 100 | . . . 100 100 . 30 . . . . Highest-Rated Ally 100 | . . . 100 100 . 10 . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 27 | . . . 4 . . 23 . . . . Total Damage 498 | . . . 49 . . 449 . . . . Kills 5 | . . . 2 . . 3 . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Sto Rec Fac Fac Fac DSF Gar Fac Robot Analysis Total 1 | . . . . . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -6 -5 -5 -5 -4 ------------- Run | Scr Mat Mat Sto Rec Fac Fac Fac DSF Gar Fac Turns Passed 11519 | 85 1013 309 2125 1707 634 3058 158 414 1719 297 Spaces Moved 3681 | 68 390 115 580 556 200 1043 82 135 445 67 Core 17 | 17 . . . . . . . . . . Treads . | . . . . . . . . . . . Legs 3664 | 51 390 115 580 556 200 1043 82 135 445 67 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 190 190 260 260 190 190 190 185 186 Average Speed 215 | 102 176 195 246 260 261 199 190 199 208 186 Slowest Speed 470 | 120 260 330 260 260 470 330 190 360 360 186 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 42 | 5 71 15 97 98 5 30 3 88 49 2 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken . | . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 2 | . 2 . . . . . . . . . Terrain Destroyed 166 | . 2 132 5 . . . . 2 20 5 Melee 2 | . 2 . . . . . . . . . Projectile 6 | . . . . . . . . . 1 5 AOE 137 | . . 132 5 . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Sto Rec Fac Fac Fac DSF Gar Fac Total 6320 | 80 650 156 1058 659 291 1862 84 248 1046 186 Wait 1879 | . 206 2 326 2 41 645 . 66 500 91 Move 3671 | 67 389 114 579 555 199 1042 81 134 444 67 Hop . | . . . . . . . . . . . Pick Up 37 | 4 5 1 5 1 8 8 . 5 . . Fast Attach 44 | 8 4 2 8 . 4 9 . 6 2 1 Attach 43 | . 2 7 8 . 2 7 2 4 9 2 Detach 9 | 1 2 1 1 . 1 . . 3 . . Swap 51 | . 5 4 13 . 8 10 1 5 4 1 Drop 39 | . 2 . 3 . 11 14 . 8 1 . Fire 519 | . 29 25 111 98 17 122 . 17 76 24 Melee 9 | . 6 . 3 . . . . . . . Ram . | . . . . . . . . . . . Kick 3 | . . . 1 2 . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 15 | . . . . . . 5 . . 10 . Rewire 1 | . . . . 1 . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 5 exits: *Fac / *Low x2 / *Ext x2) -5/Factory -5/DSF -5/Garrison -4/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Identified exit to Materials 4 | -11/Scrapyard | Discovered exit to Materials (range 16) 86 | -11/Scrapyard | Entered Materials 86 | -10/Materials | Evolved 1 slot: Power x1 224 | -10/Materials | Identified exit to Mines 224 | -10/Materials | Discovered exit to Mines (range 12) 308 | -10/Materials | Build established: Hacker-Mutant 675 | -10/Materials | Repaired Aluminum Leg 702 | -10/Materials | Repaired Lgt. Assault Rifle 860 | -10/Materials | Identified exit to Materials 860 | -10/Materials | Discovered exit to Materials (range 10) 1099 | -10/Materials | Entered another Materials area 1099 | -9/Materials | Evolved 2 slots: Utility x2 1186 | -9/Materials | Destroyed 7 combat bots 1264 | -9/Materials | Identified exit to Storage 1264 | -9/Materials | Discovered exit to Storage (range 2) 1317 | -9/Materials | Lost 3 parts (1n2w) 1408 | -9/Materials | Entered Storage 1786 | -9/Storage | Repaired Aluminum Leg 1814 | -9/Storage | Repaired Ion Engine 2298 | -9/Storage | Garrison activated, responded to threat 2364 | -9/Storage | Identified exit to Recycling 2424 | -9/Storage | Core integrity fell below 50% 2737 | -9/Storage | Core integrity fell below 20% 2887 | -9/Storage | Identified exit to Materials 2887 | -9/Storage | Discovered exit to Materials (range 12) 2905 | -9/Storage | Met 01-MTF 3353 | -9/Storage | Repaired Aluminum Leg 3381 | -9/Storage | Repaired Aluminum Leg 3408 | -9/Storage | Repaired Power Shielding 3533 | -9/Storage | Entered Recycling 3533 | -9/Recycling | Accompanied by 1 ally (01-MTF) 3538 | -9/Recycling | 01-MTF left 3559 | -9/Recycling | Spotter reported a threat 3580 | -9/Recycling | Spotter reported a threat 3580 | -9/Recycling | Spotter reported a threat 3591 | -9/Recycling | Spotter reported a threat 3621 | -9/Recycling | Spotter reported a threat 3621 | -9/Recycling | Spotter reported a threat 3649 | -9/Recycling | Spotter reported a threat 3674 | -9/Recycling | Spotter reported a threat 3702 | -9/Recycling | Spotter reported a threat 3795 | -9/Recycling | Spotter reported a threat 3795 | -9/Recycling | Spotter reported a threat 3852 | -9/Recycling | Identified exit to Factory 3852 | -9/Recycling | Discovered exit to Factory (range 11) 3896 | -9/Recycling | Spotter reported a threat 3925 | -9/Recycling | Spotter reported a threat 3949 | -9/Recycling | Spotter reported a threat 3999 | -9/Recycling | Spotter reported a threat 4002 | -9/Recycling | Spotter reported a threat 4005 | -9/Recycling | Spotter reported a threat 4005 | -9/Recycling | Spotter reported a threat 4055 | -9/Recycling | Spotter reported a threat 4074 | -9/Recycling | Spotter reported a threat 4115 | -9/Recycling | Spotter reported a threat 4122 | -9/Recycling | Spotter reported a threat 4142 | -9/Recycling | Spotter reported a threat 4182 | -9/Recycling | Spotter reported a threat 4195 | -9/Recycling | Spotter reported a threat 4209 | -9/Recycling | Spotter reported a threat 4266 | -9/Recycling | Spotter reported a threat 4372 | -9/Recycling | Spotter reported a threat 4381 | -9/Recycling | Spotter reported a threat 4404 | -9/Recycling | Spotter reported a threat 4491 | -9/Recycling | Spotter reported a threat 4499 | -9/Recycling | Spotter reported a threat 4618 | -9/Recycling | Spotter reported a threat 4696 | -9/Recycling | Spotter reported a threat 4724 | -9/Recycling | Spotter reported a threat 4816 | -9/Recycling | Spotter reported a threat 4828 | -9/Recycling | Spotter reported a threat 4835 | -9/Recycling | Spotter reported a threat 4904 | -9/Recycling | Spotter reported a threat 4905 | -9/Recycling | Spotter reported a threat 4953 | -9/Recycling | Spotter reported a threat 4957 | -9/Recycling | Spotter reported a threat 5000 | -9/Recycling | Spotter reported a threat 5011 | -9/Recycling | Spotter reported a threat 5025 | -9/Recycling | Spotter reported a threat 5025 | -9/Recycling | Spotter reported a threat 5053 | -9/Recycling | Spotter reported a threat 5072 | -9/Recycling | Spotter reported a threat 5078 | -9/Recycling | Spotter reported a threat 5094 | -9/Recycling | Spotter reported a threat 5125 | -9/Recycling | Spotter reported a threat 5209 | -9/Recycling | Spotter reported a threat 5240 | -9/Recycling | Entered Factory 5240 | -7/Factory | Evolved 4 slots: Utility x4 5335 | -7/Factory | Repaired Power Shielding 5609 | -7/Factory | Identified exit to Lower Caves 5609 | -7/Factory | Discovered exit to Lower Caves (range 15) 5640 | -7/Factory | Search patrols dispatched 5803 | -7/Factory | Identified exit to Factory 5803 | -7/Factory | Discovered exit to Factory (range 15) 5874 | -7/Factory | Entered another Factory area 5874 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6189 | -6/Factory | Build established: Hacker-Gunner 6224 | -6/Factory | Identified exit to Lower Caves 6224 | -6/Factory | Discovered exit to Lower Caves (range 16) 6359 | -6/Factory | Fabricated B-36 Bruiser (x3) 7064 | -6/Factory | Identified exit to Extension 7867 | -6/Factory | Repaired Autogun 8055 | -6/Factory | Destroyed 7 combat bots 8727 | -6/Factory | Identified exit to Factory 8727 | -6/Factory | Discovered exit to Factory (range 15) 8932 | -6/Factory | Entered another Factory area 8932 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 8942 | -5/Factory | Identified exit to DSF 9090 | -5/Factory | Entered DSF 9148 | -5/DSF | Additional patrols routed to DSF 9180 | -5/DSF | Lost 3 parts (2p1u) 9256 | -5/DSF | Found Prototype Device 9277 | -5/DSF | Identified Active Sensor Suite 9357 | -5/DSF | Sterilization system engaged 9377 | -5/DSF | Ambient heat levels rising (+10) 9392 | -5/DSF | Ambient heat levels rising (+10) 9407 | -5/DSF | Ambient heat levels rising (+10) 9422 | -5/DSF | Ambient heat levels rising (+10) 9425 | -5/DSF | Identified exit to Garrison 9425 | -5/DSF | Discovered exit to Garrison (range 14) 9437 | -5/DSF | Ambient heat levels rising (+10) 9452 | -5/DSF | Ambient heat levels rising (+10) 9467 | -5/DSF | Ambient heat levels rising (+10) 9482 | -5/DSF | Ambient heat levels rising (+10) 9497 | -5/DSF | Ambient heat levels rising (+10) 9504 | -5/DSF | Entered Garrison 9593 | -5/Garrison | Build established: Hacker-Skirmisher 9716 | -5/Garrison | Triggered checkpoint 9745 | -5/Garrison | Garrison Relay disabled 10695 | -5/Garrison | Spotted B-75 Beast 10735 | -5/Garrison | Destroyed B-75 Beast 10773 | -5/Garrison | Lost 4 parts (1p3w) 11202 | -5/Garrison | Identified exit to Factory 11202 | -5/Garrison | Discovered exit to Factory (range 10) 11223 | -5/Garrison | Entered Factory 11223 | -4/Factory | Evolved 2 slots: Propulsion x2 11327 | -4/Factory | Repaired Flexi-carbon Leg 11505 | -4/Factory | Spotted B-86 Titan 11520 | -4/Factory | Self-destructed Last Messages --------------- 11503_ ALERT: Hostile activity reported, dispatching reinforcements to area. 11505_ K-01 Serf collects debris. 11506_ Penetrated by Slug. 11507_ Slug penetrates B-86 Titan. 11508_ K-01 Serf collects debris. 11509_ Slug penetrates Wall. 11510_ Slug penetrates B-86 Titan. 11510_ B-86 Titan suffers critical hit (Blast). 11510_ Destroyed Dynamic Insulation System. 11512_ K-01 Serf collects debris. 11513_ Slug penetrates B-86 Titan. 11513_ B-86 Titan suffers critical hit (Destroy). 11515_ Power Shielding destroyed. 11515_ K-01 Serf collects debris. 11515_ Penetrated by Slug. 11517_ Slug penetrates P-70 Sage. 11517_ Slug penetrates U-05 Engineer. 11517_ U-05 Engineer destroyed. 11519_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?#############???###+###????????????????????? | | ?# #???# ????????????????????? | | ?# """ """ #???# spp#????????????????????? | | ?# """ R" #???# #????????????????????? | | ?# """ """ ##### #????????????????????? | | ?#% "" + #????????????????????? | | ?# "" ##### !#???#???##B??????????? | | ?# #???# !%#######;;;B??????????? | | ?# """ """ #???# % % ??????????? | | ?# """ """ #???# | ?????????? | | ?# """ """ #???# % ?????????? | | ?# "" "" #?### % ????????? | | ?# "" "" #?# ; ????????? | | ?# ###?#%%@ % ????????? | | ?###########+##### % % ????????? | | ????????# ! ! [[ % ????????? | | ????????# *! [ % % ?????????? | | ????????# ! %% ?????????? | | ????????# !!=k ??????????? | | ????????# !!%= ??????????? | | ????????######################## ??????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 39 Energy Capacity 870 Matter Stores 750 Matter Capacity 750 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Additional Mass Support 12 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 11 Core Analysis 6 Offensive Hacking 20 Item Schematics ----------------- Imp. Carbon-fiber Leg | -9/Storage | Hacked Imp. Ion Engine | -9/Storage | Hacked Imp. Medium Armor Plating | -9/Storage | Hacked Field Laser | -9/Storage | Hacked Flak Cannon | -9/Storage | Hacked Imp. Terrain Scan Processor | -9/Recycling | Hacked System Shield | -9/Recycling | Hacked Weight Redist. System | -9/Recycling | Hacked Imp. Coolant Injector | -6/Factory | Hacked Robot Schematics ------------------ B-36 Bruiser | -9/Storage | Hacked M-13 Machinist | -9/Recycling | Hacked Fabricated ------------ B-36 Bruiser | x3 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProtonAntimatterTreads Manual? 0 Play Time 01:23:14 Cumulative 1144.8 hours Start 2022.09.11 @ 16:07:01 End 2022.09.13 @ 17:49:56 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 793 Rogue 62 Adventurer 0 Explorer 731 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 79 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b1aa899d-59de-421d-9623-d6858ce4fd2b