Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 15:27:26 Player: iris Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (33) 165 Value Destroyed (740) 740 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2705 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 292/300 Energy 68/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- Spread Laser > --- INVENTORY (5) ---- Ion Engine Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Advanced Weight Redist. System Reactive Plating Reactive Plating Hacking Suite > --- WEAPON ----------- Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Reactive Plating Reactive Plating Heavy Assault Rifle [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Small Matter Pod Processor Salvage Targeting Computer Hackware Hacking Suite Protection Reactive Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 55 | 6 5 10 21 13 Power 12 | 1 1 4 3 3 Engine 9 | 1 1 4 2 1 Core 3 | . . . 1 2 Reactor . | . . . . . Propulsion 14 | 2 . 4 7 1 Treads . | . . . . . Leg 12 | 2 . 2 7 1 Wheel . | . . . . . Hover . | . . . . . Flight 2 | . . 2 . . Utility 16 | 1 2 1 6 6 Device 3 | 1 . 1 . 1 Storage 2 | . 2 . . . Processor 3 | . . . 3 . Hackware 4 | . . . 3 1 Protection 4 | . . . . 4 Artifact . | . . . . . Weapon 13 | 2 2 1 5 3 Energy Gun 4 | 1 . . . 3 Energy Cannon . | . . . . . Ballistic Gun 6 | 1 2 1 2 . Ballistic Cannon 2 | . . . 2 . Launcher . | . . . . . Special Weapon 1 | . . . 1 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 22 | . 1 1 6 14 Power 4 | . 1 . 1 2 Propulsion 7 | . . 1 2 4 Utility 9 | . . . 3 6 Weapon 2 | . . . . 2 Highest Loss Streak 10 | . 1 1 4 10 To Critical Strikes 1 | . 1 . . . Average Slot Usage (%) 69 | . 88 71 59 65 Engine 9 | . 11 14 9 . Core 1 | . . . . 5 Leg 23 | . 28 21 24 23 Flight 2 | . . 6 . . Device 8 | . 14 11 3 4 Storage 1 | . 5 1 . . Processor 1 | . . . 5 1 Hackware 3 | . . . 5 8 Protection 2 | . . . . 12 Energy Gun 1 | . 3 . . 7 Ballistic Gun 11 | . 24 15 4 2 Ballistic Cannon 1 | . . . 5 . Naked Turns 14 | . . . . 14 Heaviest Build 29 | 7 11 11 8 29 Greatest Support 49 | 20 20 20 40 49 Greatest Overweight (x) 8 | . . 2 2 8 Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 5 25 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 Average Carried 4 | 2 4 4 4 3 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 4 4 5 4 1 Class Distribution -------------------- 70% | Mutant 24% | Scavenger-Mutant 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1238 | 269 143 261 451 114 Remotely . | . . . . . Salvage Created 906 | 44 76 225 418 143 Parts 66 | 4 8 11 33 10 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 28 | 1 2 5 14 6 Melee 1 | . . . . 1 Guns 19 | 1 2 5 6 5 Cannons 8 | . . . 8 . Classes Destroyed 7 | 1 2 1 3 . Worker 3 | . 2 . 1 . Recycler 1 | . . 1 . . Watcher 1 | . . . 1 . Swarmer 13 | . 2 3 4 4 Grunt 13 | 1 . 2 8 2 Brawler 1 | . . . 1 . Sentry 1 | . . . 1 . Best Kill Streak 4 | 1 2 3 4 3 Combat Bots Only 4 | 1 1 3 4 3 Max Kills in Single Turn 2 | 1 1 1 1 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 434 | 5 54 40 81 254 Missed 117 | 1 17 15 17 67 Damage Taken 3529 | 42 289 321 863 2014 Core 883 | . 52 80 200 551 Absorbed by Shields . | . . . . . Ignored by Resistances 216 | . . . . 216 Regen/Repaired (Parts) 111 | . . . . 111 Core Remaining (%) 65 | 100 . 47 50 . Volleys Fired 167 | 3 26 35 74 29 Largest 2 | 2 2 2 1 2 Hottest 100 | 60 40 40 100 100 Shots Fired 207 | 6 52 42 71 36 Gun 165 | 6 52 42 29 36 Cannon 39 | . . . 39 . Launcher . | . . . . . Special 3 | . . . 3 . Kinetic 169 | 3 52 42 68 4 Thermal 38 | 3 . . 3 32 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 10 | 2 3 7 10 8 Robot Miss Streak 8 | 1 8 4 3 6 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 92 | 3 4 26 45 14 Core Hits 59 | 2 6 9 20 22 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . . 2 1 Burn 1 | . . . . 1 Blast 2 | . . . 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1728 | 34 192 348 865 289 Guns 1153 | 34 179 338 364 238 Cannons 501 | . . . 501 . Explosions . | . . . . . Melee . | . . . . . Ramming 74 | . 13 10 . 51 Kinetic 1411 | 13 179 338 865 16 Thermal 243 | 21 . . . 222 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 13 | . 2 2 13 6 Average Corruption 5 | . 2 2 12 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 44 | . 1 13 29 1 Message Errors 9 | . . 3 6 . Matter Fused 12 | . . 3 9 . Heat Flow Errors 4 | . 1 2 1 . Energy Discharges 7 | . . 2 5 . Data Loss (minor) 3 | . . 1 2 . Data Loss (major) 1 | . . 1 . . Misfires 2 | . . 1 1 . Misdirections 1 | . . . 1 . Weapon Failures 5 | . . . 4 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 1 | . . . 1 . Impact . | . . . . . Kinetic 1 | . . . 1 . Secondary . | . . . . . Self-Inflicted Damage 20 | . . . . 20 Shots . | . . . . . Rammed 15 | . . . . 15 Targets Rammed 23 | . 2 3 1 17 Kicked 8 | . 2 3 1 2 Crushed . | . . . . . Highest Temperature 512 | 18 110 131 209 512 Average Temperature 185 | 14 68 27 83 238 Received Heat Transfer 1263 | 24 . 165 264 810 Effects 6 | . . . . 6 Shutdowns 1 | . . . . 1 Interference 3 | . . . . 3 Matter Decay 1 | . . . . 1 Short Circuit 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 614 | 50 . . . 564 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 220 | 20 108 197 220 219 Initial 92 | . 13 42 1 92 Average 82 | 4 44 76 88 136 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 95 | 100 100 100 92 89 Level 1 4 | . . . 7 10 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . . . 1 3 Investigation 2 | . . . 1 1 Extermination . | . . . . . Reinforcement 2 | . . . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 6 | . 1 . 2 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 46 | 1 7 5 16 17 Peak Tracking Total 7 | 1 3 2 5 7 Tactical Retreats 3 | . 1 1 . 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Most Traps Carried 1 | . . 1 . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 7 | . 2 . 4 1 Terminals 5 | . 2 . 3 . Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 18 | . 4 . 7 7 Successful 11 | . 1 . 4 6 Failed 7 | . 3 . 3 1 Catastrophic 2 | . 1 . 1 . Database Lockouts . | . . . . . Manual 7 | . 4 . 3 . Terminals 10 | . 4 . 6 . Fabricators . | . . . . . Repair Stations 7 | . . . . 7 Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 1 . 3 . Record 1 | . . . 1 . Robot Analysis 1 | . . . 1 . Hauler Manifests 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . . . . 6 Scan Component 3 | . . . . 3 Repair 3 | . . . . 3 Recycling Unit Hacks 1 | . . . 1 . Report Inventory 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 1 . 3 1 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . . . 3 Time 90 | . . . . 90 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 1 . Highest-Rated Group 31 | . . 31 31 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2413 | 122 354 799 725 413 Spaces Moved 1664 | 91 218 739 417 199 Core 127 | 21 . . 10 96 Treads . | . . . . . Legs 1261 | 70 218 463 407 103 Wheels . | . . . . . Hover . | . . . . . Flight 276 | . . 276 . . Fastest Speed 37 | 50 120 37 50 50 Average Speed 105 | 103 120 93 120 103 Slowest Speed 450 | 120 120 210 150 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 2 | . . 2 . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 7 25 86 27 27 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 3 | . . . 3 . Terrain Destroyed 3 | . . . 3 . Melee . | . . . . . Projectile 3 | . . . 3 . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 2109 | 113 260 804 565 367 Wait 110 | . 1 1 16 92 Move 1656 | 90 217 734 416 199 Hop 2 | . . 2 . . Pick Up 61 | 12 5 9 23 12 Fast Attach . | . . . . . Attach 38 | 6 5 4 11 12 Detach 5 | . 1 1 1 2 Swap 17 | . . 6 10 1 Drop 30 | 2 3 9 13 3 Fire 167 | 3 26 35 74 29 Melee . | . . . . . Ram 15 | . . . . 15 Kick 8 | . 2 3 1 2 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 83 | -11/Scrapyard | Discovered new exit (range 8) 123 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Discovered new exit (range 12) 305 | -10/Materials | Build established: Mutant 477 | -10/Materials | Entered Mines 785 | -10/Mines | Core integrity fell below 50% 861 | -10/Mines | Found a hidden stash of uninstalled traps 904 | -10/Mines | Learned Materials security intel 1188 | -10/Mines | Received a Mining Laser from a helpful Derelict 1257 | -10/Mines | Discovered new exit (range 11) 1276 | -10/Mines | Entered Materials 1276 | -9/Materials | Accompanied by 1 ally 1276 | -9/Materials | Evolved 2 slots: Propulsion x2 1506 | -9/Materials | System corruption reached 10% 1536 | -9/Materials | Lost 4 parts (2n2u) 1978 | -9/Materials | Discovered new exit (range 15) 2001 | -9/Materials | Entered another Materials area 2001 | -8/Materials | Evolved 2 slots: Utility x2 2063 | -8/Materials | Build established: Scavenger-Mutant 2109 | -8/Materials | Repaired Lgt. Nuclear Core 2178 | -8/Materials | Repaired Aluminum Leg 2205 | -8/Materials | Repaired Aluminum Leg 2312 | -8/Materials | Lost 10 parts (1p4n3u2w) 2332 | -8/Materials | Core integrity fell below 50% 2355 | -8/Materials | Core integrity fell below 20% 2381 | -8/Materials | Lost 3 parts (1p2u) 2413 | -8/Materials | Discovered new exit (range 15) 2414 | -8/Materials | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 02382_ Slammed into W-25 Informer. 02382_ Hacking Suite destroyed. 02382_ System corrupted by crushing effect (+3). 02384_ Slammed into W-25 Informer. 02384_ Destabilizing: Core damaged (-22). 02385_ Slammed into W-25 Informer. 02387_ T-07 Excavator destroyed. 02395_ Acquired Spread Laser. 02398_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02399_ T-07 Excavator is excavating. 02401_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M005. 02403_ T-07 Excavator is excavating. 02406_ System corrupted: Spread Laser failed to cycle. 02410_ G-47 Trooper destroyed. 02413_ EXIT=FOUND 02414_ Slammed into U-05 Engineer. 02414_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ???????????????????####?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# t??????????????????????? | | ????????????????#??# ??????????????????????? | | ?????????######## ## ###????????????????????? | | ????? Y u@ ########?????????????? | | ????? < h # #?????????????? | | ????????##+########## # [[[ #?????????????? | | ????????# #??# # [[[ #?????????????? | | ????????# #??# ; [[ #?????????????? | | ????????# ####[ # #?????????????? | | ????????# ! / =% # #?????????????? | | ????????# ##############?????????????? | | ????????# #??????????????????????????? | | ????????# #????##################????? | | ????????+ ! % ###### ???? | | ????????# %! % /% ???? | | ????????############### ???? | | ???????????????# # ##########????????? | | ???????????????# !# #?????????????????? | | ???????????????# # #?????????????????? | | ???????????????# """ + ########??????????? | | ???????????????# """ # #??????????? | | ???????????????# """ # ########???? | | ???????????????######## # ???? | | ??????????????????????# ###### # """ ""???? | | ??????????????????????# #????# # """ """??? | | ??????????????????????# #????# # """ """ #? | | ??????????????????????# #????# + #? | | ??????????????????????# #????# # #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 350 Sight Range 16 Terrain Scan Density 85 Additional Mass Support 9 Armor Coverage 300 Resistance: KI 20 Evasion (%) 62 Salvage Targeting 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot Fist Fight Part-time Mechanic Shopping List System Compromised Challenges ------------ None Game ------ Seed ScatterHellfireOptics Manual? 0 Play Time 00:43:09 Cumulative 2.0 hours Start 2024.04.02 @ 14:29:42 End 2024.04.02 @ 15:27:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 3 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: abc4e48c-4a64-406f-ab65-ca08fbb751b9