Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.31 @ 02:22:41 Player: Not_Jesus8 Result: Destroyed by WC-VS2(h) with Bolt Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (35) 175 Value Destroyed (499) 499 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3174 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 0/550 Matter 285/300 Energy 120/125 System Corruption 0% Temperature Cool (0) Movement Rolling (90) Location -8/Scraptown Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Wheel Compact Wheel > --- UTILITY (5) ------ Terrain Scan Processor Terrain Scan Processor Terrain Scan Processor Improved Terrain Scan Processor Reactive Plating > --- WEAPON (2) ------- Hammer > --- INVENTORY (5) ---- Structural Scanner Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Terrain Scan Processor Terrain Scan Processor Terrain Scan Processor Improved Terrain Scan Processor Reactive Plating > --- WEAPON ----------- Maul > --- INVENTORY -------- Structural Scanner Hammer [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Terrain Scan Processor Device Sensor Array Storage Large Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Heavy Hammer Impact Weapon Heavy Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Slots Evolved 4 | . . 2 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 3 | . . 2 1 . . . Weapon . | . . . . . . . Parts Attached 27 | 2 7 5 1 6 4 2 Power 2 | . 1 . . . 1 . Engine 2 | . 1 . . . 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 7 | 2 1 2 . . 1 1 Treads . | . . . . . . . Leg . | . . . . . . . Wheel 7 | 2 1 2 . . 1 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 13 | . 3 3 . 6 1 . Device 2 | . . 1 . 1 . . Storage 1 | . 1 . . . . . Processor 6 | . . 1 . 5 . . Hackware . | . . . . . . . Protection 4 | . 2 1 . . 1 . Artifact . | . . . . . . . Weapon 5 | . 2 . 1 . 1 1 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 4 | . 1 . 1 . 1 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . 1 . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 13 | . 3 5 2 2 . 1 Power 1 | . 1 . . . . . Propulsion 4 | . 1 2 1 . . . Utility 5 | . 1 3 . 1 . . Weapon 3 | . . . 1 1 . 1 Highest Loss Streak 4 | . 2 4 2 2 . 1 To Critical Strikes . | . . . . . . . Average Backups 6 | . 9 13 13 . . 1 Power . | . . . . . . . Propulsion . | . . 1 . . . . Utility 2 | . 3 5 8 . . . Weapon 2 | . 3 3 2 . . 1 Tool/Special . | . . . . . . . Unused Backups 11 | . . 2 8 . . 1 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 6 | . . . 5 . . 1 Weapon 4 | . . 2 2 . . . Tool/Special 1 | . . . 1 . . . Average Slot Usage (%) 63 | . 68 74 39 51 58 74 Engine 3 | . 1 . . . 6 9 Wheel 15 | . 28 22 15 . 6 11 Device 1 | . . 9 . 9 . . Storage 5 | . 12 11 7 . . . Processor 19 | . . 9 7 34 36 36 Protection 6 | . 11 11 . . 2 9 Impact Weapon 9 | . 13 11 8 8 6 8 Peak Build Rating 17 | 2 9 10 8 12 16 17 Average Rating 10 | 1 6 9 6 11 12 16 On Entrance 6 | . 2 7 7 2 9 16 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns 1 | . . . 1 . . . Heaviest Build 29 | . 29 27 23 4 16 16 Greatest Support 32 | 32 32 32 32 3 16 26 Greatest Overweight (x) 1 | . . 1 1 1 . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 5 15 15 15 5 5 5 Average Capacity 9 | 5 13 15 13 5 5 5 Most Carried 15 | . 14 15 15 4 1 2 Average Carried 6 | . 10 13 13 . . 1 Final Capacity 15 | 5 15 15 5 5 5 5 Final Carried 13 | . 13 11 5 . 1 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -8/Scraptown Resources | -11 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Matter Collected 413 | 220 60 42 . . 81 10 Remotely . | . . . . . . . Salvage Created 1017 | . 550 125 17 8 317 . Parts 24 | . 20 2 . . 2 . Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Combat Hostiles Destroyed 13 | . 7 6 . . . . Melee 6 | . 3 3 . . . . Classes Destroyed 9 | . 9 . . . . . Worker 4 | . 3 . . 1 . . Builder 5 | . 3 . . . 2 . Tunneler 1 | . 1 . . . . . Hauler 1 | . 1 . . . . . Recycler 6 | . 2 . . . 4 . Operator 3 | . 1 1 1 . . . Watcher 2 | . 2 . . . . . Swarmer 7 | . 3 4 . . . . Grunt 6 | . 4 2 . . . . Best Kill Streak 5 | . 5 4 1 1 3 . Combat Bots Only 4 | . 4 4 . . . . Max Kills in Single Turn 1 | . 1 1 1 1 1 . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Hostile Shots Fired 201 | . 44 58 63 21 . 15 Missed 61 | . 11 13 27 5 . 5 Hits 140 | . 33 45 36 16 . 10 Melee 2 | . . . 1 . . 1 Projectile 138 | . 33 45 35 16 . 9 Critical Strikes 7 | . 2 . 2 2 . 1 Damage Taken 1695 | . 367 398 547 245 . 138 Core 754 | . 74 123 346 173 . 38 Absorbed by Shields . | . . . . . . . Ignored by Resistances 10 | . . . . . . 10 Core Remaining (%) 79 | 100 70 69 . . . . Volleys Fired . | . . . . . . . Largest . | . . . . . . . Hottest . | . . . . . . . Shots Fired . | . . . . . . . Gun . | . . . . . . . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic . | . . . . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak . | . . . . . . . Robot Miss Streak . | . . . . . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 52 | . 31 12 . 1 8 . Core Hits 6 | . 5 . . . 1 . Critical Kills 3 | . 3 . . . . . Critical Parts Destroyed 10 | . 4 4 . 1 1 . Critical Strikes 13 | . 7 4 . 1 1 . Smash 13 | . 7 4 . 1 1 . Melee Attacks 97 | . 48 27 2 5 12 3 Impact 96 | . 47 27 2 5 12 3 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 22 | . 12 2 . 1 7 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3110 | . 1747 488 191 74 610 . Guns . | . . . . . . . Cannons . | . . . . . . . Explosions 181 | . . . 181 . . . Melee 2901 | . 1747 488 . 56 610 . Ramming 28 | . . . 10 18 . . Kinetic . | . . . . . . . Thermal 181 | . . . 181 . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact 2901 | . 1747 488 . 56 610 . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 1552 | . 791 265 76 56 364 . Projectiles . | . . . . . . . Explosions 76 | . . . 76 . . . Melee 1476 | . 791 265 . 56 364 . Knockbacks 13 | . 8 2 . 1 2 . Impact 13 | . 8 2 . 1 2 . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 14 | . . . 5 9 . . Shots . | . . . . . . . Rammed 2 | . . . 1 1 . . Targets Rammed 2 | . . . 1 1 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 14 | . 7 . . 14 . . Average Temperature 8 | . 5 . . 14 . . Received Heat Transfer 732 | . 210 84 306 108 . 24 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 19 | . 11 4 . 1 3 . Combat Hostiles 7 | . 4 3 . . . . Parts Fried 32 | . 15 7 . 2 8 . Impact Corruptions 51 | . 26 10 . 2 13 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 100 | . . . 100 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 128 | . 98 97 128 53 24 . Initial 53 | . . . 25 53 . . Average 20 | . 34 44 6 19 2 . Influence Increases 723 | . 283 205 157 8 70 . Destroy 0b10 Robot/C 260 | . 140 120 . . . . Destroy 0b10 Robot/NC 110 | . 65 5 5 5 30 . Destroy Leader 76 | . 46 30 . . . . Successful Hack 112 | . 26 15 35 . 36 . Disable Machine 75 | . . 30 45 . . . Destroy Structure 60 | . 6 5 42 3 4 . Lose Combat Pursuer 30 | . . . 30 . . . Influence Decreases 723 | . 281 147 89 136 70 . Entered New Map 112 | . . 2 35 75 . . Time Decay 521 | . 251 95 44 61 70 . Lost Part 90 | . 30 50 10 . . . Squads Dispatched 9 | . 4 4 . 1 . . Investigation 5 | . 2 3 . . . . Extermination . | . . . . . . . Reinforcement 4 | . 2 1 . 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Distress Signals 3 | . 1 . . 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 53 | . 15 11 17 6 . 4 Peak Tracking Total 15 | . 7 4 15 6 . 5 Tactical Retreats 1 | . . . 1 . . . Traps | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Traps Triggered 2 | . 1 1 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Objects Rigged 2 | . . . 2 . . . Exploded 1 | . . . 1 . . . Machines | -11 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Machines Disabled 5 | . . 2 3 . . . Max in Single Turn 3 | . . 1 3 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Machines Accessed 20 | . 4 5 4 . 7 . Terminals 18 | . 4 4 4 . 6 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Total Hacks 62 | . 15 14 12 . 21 . Successful 29 | . 8 4 6 . 11 . Failed 32 | . 7 9 6 . 10 . Catastrophic 5 | . 2 1 1 . 1 . Database Lockouts 1 | . . 1 . . . . Manual 61 | . 15 12 12 1 21 . Terminals 59 | . 15 12 12 . 20 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Scanalyzers 2 | . . 2 . . . . Garrison Access . | . . . . . . . Terminal Hacks 10 | . 4 1 1 . 4 . Part Schematic 1 | . . . . . 1 . Terminal Index 4 | . 1 1 1 . 1 . Registered Components 2 | . 1 . . . 1 . Zone Layout 3 | . 2 . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 1 | . . 1 . . . . Retrieve Study 1 | . . 1 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 18 | . 4 2 5 . 7 . Terminals 17 | . 4 2 5 . 6 . Botnet 15 | . 4 2 3 . 6 . Detonate 1 | . . . 1 . . . Disrupt 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Recyclers 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 19 | . 4 5 4 . 6 . Full Trace Events 10 | . 2 3 2 . 3 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . 1 . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Used RIF Installer . | . . . . . . . Robots Hacked 1 | . 1 . . . . . Non-combat 1 | . 1 . . . . . Combat . | . . . . . . . Robot Hacks Applied 1 | . 1 . . . . . find_station 1 | . 1 . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Active Infowar (turns) 418 | . . 253 . 165 . . Sensors 253 | . . 253 . . . . Terrain 165 | . . . . 165 . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Turns Passed 2352 | 39 606 276 293 169 511 458 Spaces Moved 1827 | 43 328 180 143 83 590 460 Core 398 | 13 . . 59 83 243 . Treads . | . . . . . . . Legs . | . . . . . . . Wheels 1429 | 30 328 180 84 . 347 460 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 90 50 50 50 90 Average Speed 90 | 84 99 103 80 91 79 97 Slowest Speed 115 | 100 100 105 115 100 100 100 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 37 | 4 47 20 23 23 95 51 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . 1 . . . . Unknown Exits Taken 5 | 1 1 . 1 1 1 . Scrap Searched 3 | . . . . . . 3 Spaces Dug 22 | . 6 5 2 3 4 2 Terrain Destroyed 62 | . 6 5 42 3 4 2 Melee 22 | . 6 5 2 3 4 2 Projectile . | . . . . . . . AOE 40 | . . . 40 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Total 2346 | 44 522 222 320 166 606 466 Wait 361 | . 124 6 159 72 . . Move 1822 | 42 327 179 143 82 589 460 Hop . | . . . . . . . Pick Up 28 | . 15 3 8 . 1 1 Fast Attach 13 | 2 4 2 . . 4 1 Attach 13 | . 3 3 1 5 . 1 Detach 1 | . 1 . . . . . Swap 1 | . . . . 1 . . Drop 9 | . . 2 7 . . . Fire . | . . . . . . . Melee 97 | . 48 27 2 5 12 3 Ram 1 | . . . . 1 . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [Min]) -9/Materials -8/Materials -8/Storage -8/Recycling (discovered 2 exits: [*Fac] / [*Scr]) -8/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 40 | -11/Scrapyard | Entered Materials 148 | -10/Materials | Discovered new exit (range 15) 311 | -10/Materials | Build established: Mutant 590 | -10/Materials | Discovered new exit (range 16) 590 | -10/Materials | Discovered new exit (range 18) 646 | -10/Materials | Entered another Materials area 646 | -9/Materials | Evolved 2 slots: Utility x2 702 | -9/Materials | Central database locked down 894 | -9/Materials | Discovered new exit (range 16) 918 | -9/Materials | Identified exit to Materials 922 | -9/Materials | Entered another Materials area 922 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 951 | -8/Materials | Lost 4 parts (2n2u) 1173 | -8/Materials | Released all parts (3) 1208 | -8/Materials | Discovered new exit (range 14) 1209 | -8/Materials | Core integrity fell below 50% 1215 | -8/Materials | Entered Storage 1365 | -8/Storage | Discovered new exit (range 8) 1380 | -8/Storage | Core integrity fell below 20% 1382 | -8/Storage | Used back door to open Recycling access 1384 | -8/Storage | Entered Recycling 1559 | -8/Recycling | Discovered new exit (range 11) 1870 | -8/Recycling | Scanned before Scraplab entrance 1884 | -8/Recycling | Entered Scraplab 1892 | -8/Recycling | Discovered new exit (range 3) 1895 | -8/Recycling | Entered Scraptown 2234 | -8/Scraptown | Discovered new exit (range 11) 2257 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2290 | -8/Scraptown | Visited UFD Registry 2290 | -8/Scraptown | Registered with UFD as "Monocycle" 2324 | -8/Scraptown | Visited Cartography Club 2335 | -8/Scraptown | Attacked by Scraptown defenders 2353 | -8/Scraptown | Destroyed by WC-VS2(h) with Bolt Gun Last Messages --------------- Monocycle the Scrapper. If you don't like it, tough, that's just how it is! You think I wanted to be called Nanobearings? Welcome, Monocycle! 02290_ ANNOUNCEMENT: Welcome to our newest member, Monocycle! Open the gate! 02324_ LOCAL NARROWCAST: Cartography Club. We map, therefore we are. 02328_ The floor rises up to form a wall. 02328_ The wall retracts into the floor. 02333_ The floor rises up to form a wall. 02335_ ANNOUNCEMENT: Intruder alert! Defend Scraptown! 02337_ Bolt penetrates Wall. 02344_ Critical hit (Impale). 02344_ Maul destroyed. 02346_ Bolt penetrates Wall. 02348_ E5-XZN(j): "It's scrappin' time!" 02351_ Bolt penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ######??###??????????????????????????????????????? | | #"""""??""#??????????????????????????????????????? | | #" ? "#??????????????????????????????????????? | | """ "#??????????????????????????????????????? | | #" "" "#??????????????????????????????????????? | | #" " "#??????????????????????????????????????? | | #" "#??????????????????????????????????????? | | #"" """"""#??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | " """"#####??????????????????????????????????????? | | %"#??????????????????????????????????????????? | | [""#??????????????????????????????????????????? | | ["""#??????????????????????????????????????????? | | """#??????????????????????????????????????????? | | """"""#????????????????#####?????????????????????? | | #######????????????????# @ #?#???????????????????? | | ???????????????????????# #j# ##??????????????????? | | ?????????????????????#####h #??????????????????? | | #??????????????????#?# " # #????????????????? | | #???#?###?#????????# # ## #### ##????????????????? | | #??? # # #????????# ###????#?????????????????? | | #?## " " ##???????# ##"#X#??????????????????????? | | #?#" "#???????#### ###??????????????????????? | | #?# #???????# #??????????????????????? | | #?# #???????###### #######????????????????? | | #?# ????????# #????????????????? | | #?# ??????????# #????????????????? | | #?# ????????????######## #####????????????????? | | #### ##########???????##### ###########??????????? | | #???????#"""" """"""""""" """??????? | | #???????#" ????? | | #???????#" ????? | | #???????#" ????? | | #???????#" ????? | | ##### #????####" ?????? | | ""??# #????"""" """""""""""""""?????? | | ?# #????"""" """""""""""?????????? | | # #????"""" ""###### ???????????? | | " #????"""" ""#?????????????????? | | " # #????"""" ""#?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 335 Armor Coverage 150 Resistance: KI 20 Evasion (%) 50 Item Schematics ----------------- Terrain Scanner | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. Hammer | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MolecularSapperWings Manual? 0 Play Time 00:20:25 Cumulative 19.7 hours Start 2025.10.31 @ 02:02:03 End 2025.10.31 @ 02:22:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 25 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x54 Zoom Use 4% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 005229f7-87b1-41a1-b788-40925cb0db15