Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.27 @ 19:50:29 Player: GMCrimson Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (90) 450 Value Destroyed (5350) 5350 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (3733) 3733 TOTAL SCORE: 15573 Bonus ------- High Alert Combat Kills 86 Follower Combat Kills 423 Entered Garrisons 1000 Used RIF Installer 2000 Aligned with FarCom 300 Friendly Fire -76 Cogmind --------- Core Integrity 360/1000 Matter 245/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (1100) Ox21 Location -5/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (10) ----- High-capacity Storage Unit High-capacity Storage Unit Relay Coupler [NC] (31) Relay Coupler [Swarmer] (36) Relay Coupler [Grunt] (23) > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Light Nuclear Core Point Defense System Relay Coupler [NC] (34) Relay Coupler [NC] (31) Relay Coupler [ARC] (9) Relay Coupler [Grunt] (26) Relay Coupler [Brawler] (26) Relay Coupler [Brawler] (30) Relay Coupler [Duelist] (25) Relay Coupler [Hunter] (20) Skeleton Box Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Improved Transmission Jammer Phase Shifter Force Field Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Sentry] > --- WEAPON ----------- Improved Arc Projector Cooled Particle Cannon KE Penetrator Remote Datajack > --- INVENTORY -------- Light Nuclear Core Armored Huge Wheel Point Defense System Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [ARC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Brawler] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Hunter] Skeleton Box Heavy Laser Heavy Phase Cannon Shock Bomb Launcher Remote Datajack Segregator [Rating: 74] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit VTOL Module Utility High-capacity Storage Unit Device Improved Transmission Jammer Storage High-capacity Storage Unit Hackware Relay Coupler [Sentry] Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun Particle Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Shock Bomb Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Segregator Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Slots Evolved 10 | . . . . . 4 . . 2 . . . 2 . 2 . Power . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility 8 | . . . . . 2 . . 2 . . . 2 . 2 . Weapon 2 | . . . . . 2 . . . . . . . . . . Parts Attached 120 | 6 5 2 . . 6 19 24 1 11 8 6 5 8 4 15 Power 12 | 1 1 . . . . 2 2 . 2 . 2 . . . 2 Engine 5 | 1 1 . . . . . 1 . 1 . 1 . . . . Core 7 | . . . . . . 2 1 . 1 . 1 . . . 2 Reactor . | . . . . . . . . . . . . . . . . Propulsion 20 | 2 . 2 . . . 5 5 . 2 3 . . . . 1 Treads 1 | . . . . . . . 1 . . . . . . . . Leg 11 | . . 2 . . . 5 2 . . 2 . . . . . Wheel 7 | 2 . . . . . . 2 . 1 1 . . . . 1 Hover . | . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . 1 . . . . . . Utility 42 | 1 3 . . . 2 2 7 1 5 . 4 4 4 4 5 Device 7 | . . . . . . 1 . 1 . . . 1 1 2 1 Storage 7 | 1 3 . . . 1 . 2 . . . . . . . . Processor . | . . . . . . . . . . . . . . . . Hackware 21 | . . . . . . . 2 . 5 . 3 3 2 2 4 Protection 7 | . . . . . 1 1 3 . . . 1 . 1 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 46 | 2 1 . . . 4 10 10 . 2 5 . 1 4 . 7 Energy Gun 12 | . 1 . . . 2 3 2 . 1 1 . . 1 . 1 Energy Cannon 7 | . . . . . . . 3 . . 2 . 1 . . 1 Ballistic Gun 17 | 2 . . . . 1 5 4 . 1 1 . . 2 . 1 Ballistic Cannon 1 | . . . . . . 1 . . . . . . . . . Launcher 3 | . . . . . . 1 . . . . . . 1 . 1 Special Weapon 4 | . . . . . . . 1 . . 1 . . . . 2 Impact Weapon 1 | . . . . . 1 . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . 2 . . 1 . . . . . Parts Lost 58 | . . 2 . . . 20 9 . 5 . 1 1 1 . 19 Power 5 | . . . . . . 1 1 . 1 . 1 . . . 1 Propulsion 10 | . . 2 . . . 4 . . 2 . . . . . 2 Utility 15 | . . . . . . 3 3 . 1 . . . . . 8 Weapon 28 | . . . . . . 12 5 . 1 . . 1 1 . 8 Highest Loss Streak 18 | . . 2 . . . 7 4 . 5 . 1 1 1 . 18 Average Slot Usage (%) 94 | . 97 99 100 100 96 89 95 92 95 93 89 92 92 93 89 Engine 6 | . 14 14 14 14 9 2 4 . 4 7 4 6 6 5 1 Core 2 | . . . . . . 6 4 7 2 . 2 . . . 3 Leg 9 | . . 24 28 28 18 17 9 . . 2 . . . . . Wheel 5 | . 28 3 . . . . 7 15 8 5 7 6 6 5 4 Device 1 | . . . . . . 1 . 7 1 . . 5 4 10 13 Storage 20 | . 25 28 28 28 25 27 21 15 15 15 15 13 13 11 11 Hackware 14 | . . . . . . . 4 15 26 30 25 31 27 29 27 Protection 2 | . . . . . 7 2 7 . . . 1 1 5 5 2 Energy Gun 6 | . 6 14 14 14 20 10 4 . 4 2 . . . 5 4 Energy Cannon 4 | . . . . . . . 5 . . 9 15 13 7 5 4 Ballistic Gun 13 | . 21 14 14 14 15 15 21 23 16 9 7 6 9 5 4 Ballistic Cannon 1 | . . . . . . 6 2 . . . . . . . . Special Weapon 3 | . . . . . . . . 7 7 7 7 6 6 5 4 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 124 | 9 73 73 73 73 113 122 124 82 87 94 101 102 102 107 107 Greatest Support 36 | 32 32 32 20 20 20 30 26 26 26 36 28 28 28 28 28 Greatest Overweight (x) 35 | . 2 3 3 3 5 35 8 3 5 5 3 3 3 3 22 Average Overweight (x) 3 | . 1 2 3 3 4 3 3 3 4 2 3 3 3 3 3 Largest Inventory Capacity 28 | 6 20 20 20 20 28 28 28 20 20 20 20 20 20 20 20 Average Capacity 21 | 5 15 20 20 20 26 28 23 20 20 20 20 20 20 20 20 Most Carried 28 | 4 15 17 17 17 19 23 28 20 20 20 20 19 20 20 20 Average Carried 18 | 2 8 15 16 17 16 20 21 19 19 19 19 17 16 19 18 Final Capacity 28 | 6 20 20 20 20 28 28 20 20 20 20 20 20 20 20 20 Final Carried 21 | 4 13 16 17 17 17 21 20 20 19 20 20 17 20 20 11 Class Distribution -------------------- 30% | Bothacker-Skirmisher 24% | Bothacker-Mutant 20% | Hauler-Mutant 13% | Hauler-Skirmisher Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -8/Garrison Bothacker-Skirmisher | -8/Materials Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Skirmisher | -7/Garrison Bothacker-Skirmisher | -6/Factory Bothacker-Skirmisher | -6/Garrison Botlord-Mutant | -5/Factory Botlord-Tank | -5/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Matter Collected 2861 | 194 178 23 . . . 678 519 . 277 204 219 45 328 . 196 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 3646 | . 177 44 . . 10 649 799 . 106 288 481 86 845 . 161 Parts 210 | . 10 4 . . 2 39 55 . 9 10 28 8 38 . 7 Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Combat Hostiles Destroyed 85 | . 4 3 . . . 24 15 . 5 4 8 2 17 . 3 Guns 47 | . 4 3 . . . 17 12 . 4 . 1 . 5 . 1 Cannons 30 | . . . . . . 7 3 . . 4 7 2 5 . 2 AOE 7 | . . . . . . . . . 1 . . . 6 . . Classes Destroyed 12 | . 1 1 . . 1 1 5 . . 1 1 . 1 . . Builder 1 | . . . . . . . 1 . . . . . . . . Tunneler 1 | . . . . . . . 1 . . . . . . . . Recycler 2 | . . . . . . . 1 . . 1 . . . . . Operator 1 | . . . . . 1 . . . . . . . . . . Swarmer 25 | . . 3 . . . 11 2 . 5 1 . . 2 . 1 Saboteur 3 | . . . . . . . . . . . . . 3 . . Grunt 32 | . 4 . . . . 12 4 . . . 3 . 9 . . Brawler 3 | . . . . . . . 2 . . . . . 1 . . Duelist 1 | . . . . . . . . . . . 1 . . . . Sentry 13 | . . . . . . . 5 . . 2 4 . 2 . . Hunter 5 | . . . . . . 1 2 . . . . . . . 2 Programmer 3 | . . . . . . . . . . 1 . 2 . . . Best Kill Streak 7 | . 2 2 . . 1 7 5 . 5 2 3 2 7 . 1 Combat Bots Only 7 | . 2 2 . . . 7 3 . 5 1 3 2 7 . 1 Max Kills in Single Turn 4 | . 1 1 . . 1 2 2 . 1 1 1 1 4 . 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . 1 . . . 4 . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Damage Taken 7724 | . 292 76 . . . 2192 813 . 594 257 351 78 637 93 2341 Core 1470 | . 103 . . . . 330 109 . 122 13 50 46 57 26 614 Absorbed by Shields 102 | . . . . . . . . . . . . . 30 . 72 Core Remaining (%) 67 | 100 . . . 58 . . 20 . . . 73 . 87 . . Volleys Fired 347 | . 23 5 . . 3 82 45 . 37 25 44 5 47 4 27 Largest 4 | . 2 2 . . 4 4 4 . 3 3 3 3 3 1 3 Hottest 197 | . 85 85 . . 145 197 185 . 80 85 85 85 85 30 132 Shots Fired 835 | . 46 10 . . 8 247 157 . 52 57 92 11 94 4 57 Gun 545 | . 46 10 . . 8 185 136 . 40 13 28 3 42 . 34 Cannon 223 | . . . . . . 60 21 . . 38 48 6 34 . 16 Launcher 9 | . . . . . . 2 . . . . . . 6 . 1 Special 58 | . . . . . . . . . 12 6 16 2 12 4 6 Kinetic 491 | . 45 5 . . 6 174 127 . 28 13 28 3 42 . 20 Thermal 255 | . 1 5 . . 2 51 30 . 12 38 48 6 34 . 28 Explosive 2 | . . . . . . 2 . . . . . . . . . Electromagnetic 29 | . . . . . . 20 . . . . . . 6 . 3 Robot Hit Streak 13 | . 13 2 . . 2 10 11 . 3 8 8 3 10 2 12 Robot Miss Streak 7 | . 3 4 . . 2 7 5 . 3 5 4 1 6 2 7 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . . . . 2 . . 1 . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . 1 . . . . . . Shots Hit Robots 415 | . 29 3 . . 4 118 78 . 13 28 52 6 49 2 33 Core Hits 178 | . 15 3 . . 2 47 31 . 6 7 17 2 34 . 14 Critical Hits 4 | . . . . . . 2 . . . . . . . . 2 Critical Kills 1 | . . . . . . 1 . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . 1 . . . . . . . . 1 Melee Attacks 5 | . . . . . 2 . . . . . . . . . 3 Thermal 3 | . . . . . . . . . . . . . . . 3 Impact 2 | . . . . . 2 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 7776 | . 224 44 . . 43 1921 1376 . 194 639 1069 155 1257 . 854 Guns 3788 | . 224 44 . . 43 1220 1024 . 194 55 124 21 287 . 552 Cannons 3217 | . . . . . . 576 256 . . 584 945 134 456 . 266 Explosions 771 | . . . . . . 125 96 . . . . . 514 . 36 Melee . | . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . Kinetic 3415 | . 224 . . . 43 1194 897 . 194 55 124 21 287 . 376 Thermal 3509 | . . 44 . . . 335 479 . . 584 945 134 549 . 439 Explosive 125 | . . . . . . 125 . . . . . . . . . Electromagnetic 727 | . . . . . . 267 . . . . . . 421 . 39 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . 1 . . . . . . . 4 Average Corruption 1 | . . . . . . . 1 . . . . . . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 2 | . . . . . . . 1 . . . . . . . 1 Message Errors 1 | . . . . . . . 1 . . . . . . . . Matter Fused 1 | . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 129 | . . . . . . 26 75 . . 16 9 . 3 . . Projectiles 50 | . . . . . . 22 2 . . 16 9 . 1 . . Explosions 79 | . . . . . . 4 73 . . . . . 2 . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 7 | . . . . . . 7 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 7 | . . . . . . 7 . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 140 | . . . . . . 73 63 . . . . . 4 . . Shots 4 | . . . . . . 2 1 . . . . . 1 . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 581 | . 44 68 . . 75 480 581 . 127 72 75 24 90 2 132 Average Temperature 126 | . 13 35 . . 48 183 200 . 37 24 22 18 27 1 36 Received Heat Transfer 1701 | . 165 . . . . 846 189 . . 30 132 . 204 18 117 Effects 40 | . . . . . . 17 23 . . . . . . . . Shutdowns 7 | . . . . . . 2 5 . . . . . . . . Energy Bleed 5 | . . . . . . 2 3 . . . . . . . . Interference 15 | . . . . . . 9 6 . . . . . . . . Matter Decay 3 | . . . . . . . 3 . . . . . . . . Short Circuit 2 | . . . . . . 1 1 . . . . . . . . Damage (minor) 5 | . . . . . . 3 2 . . . . . . . . Damage (major) 3 | . . . . . . . 3 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . Parts Fried 2 | . . . . . . . . . . . . . 2 . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 11 | . . 1 . . . . . . . 2 2 . 2 . 4 Heat Transferred 5268 | . . 111 . . . 776 716 . . 777 1295 148 779 . 666 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . 3 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Peak Influence 694 | . 158 50 . . 32 694 405 139 304 164 310 252 522 273 367 Initial 338 | . . . . . . 13 338 112 97 149 19 162 10 273 107 Average 167 | . 74 9 . . 9 412 181 116 243 77 146 120 266 146 224 Maximum Alert Level 2 | . . . . . . 2 2 . 1 . 1 1 2 1 1 Low Security (%) 66 | 100 100 100 . 100 100 19 57 100 17 100 67 79 49 93 34 Level 1 22 | . . . . . . 18 41 . 82 . 32 20 24 6 65 Level 2 10 | . . . . . . 62 1 . . . . . 25 . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 11 | . . . . . 1 . 5 . . 3 . 2 . . . Investigation 2 | . . . . . . . 2 . . . . . . . . Extermination 3 | . . . . . . . . . . 2 . 1 . . . Reinforcement 6 | . . . . . 1 . 3 . . 1 . 1 . . . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Distress Signals 3 | . . . . . . . 1 . . . 1 1 . . . Communications Jammed 1 | . . . . . . . . . . . . 1 . . . Distress Signals 1 | . . . . . . . . . . . . 1 . . . Times Spotted 181 | . 9 5 . . 3 24 36 1 13 13 19 10 27 2 19 Peak Tracking Total 8 | . 4 3 . . 2 7 5 1 7 3 6 5 8 1 8 Tactical Retreats 13 | . . 1 . . . . 4 . 1 . 4 1 2 . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Traps Triggered 27 | . . . . . . 7 2 . 7 . 6 . 4 . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 1 | . 1 . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Machines Disabled 13 | . . . . . . 3 1 . 2 . 2 . 3 . 2 Max in Single Turn 1 | . . . . . . 1 1 . 1 . 1 . 1 . 1 Garrison Access 1 | . . . . . . . 1 . . . . . . . . Garrison Relay 10 | . . . . . . 3 . . 2 . 2 . 2 . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Machines Accessed 26 | . 4 . 2 . 2 . 7 2 . 4 . 3 . 2 . Terminals 12 | . 3 . . . . . 4 1 . 1 . 2 . 1 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . 1 . . 1 . . . . . Recycling Units 2 | . 1 . . . . . 1 . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . . 1 . . . . . Garrison Access 6 | . . . . . 1 . 1 1 . 1 . 1 . 1 . Total Hacks 80 | . 10 . 24 . 6 . 20 6 . 8 . 3 . 3 . Successful 55 | . 7 . 24 . 2 . 10 4 . 5 . 1 . 2 . Failed 25 | . 3 . . . 4 . 10 2 . 3 . 2 . 1 . Catastrophic 3 | . . . . . . . 2 . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 17 | . 3 . 1 . . . 9 1 . . . 1 . 2 . Terminals 32 | . 9 . . . . . 13 4 . 2 . 2 . 2 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . 1 . . 3 . . . . . Recycling Units 5 | . 1 . . . . . 4 . . . . . . . . Scanalyzers 7 | . . . . . 5 . . . . 2 . . . . . Garrison Access 8 | . . . . . 1 . 2 2 . 1 . 1 . 1 . Terminal Hacks 37 | . 5 . 24 . . . 4 2 . 1 . . . 1 . Record 24 | . . . 23 . . . . . . 1 . . . . . Part Schematic 1 | . . . . . . . . 1 . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . Unreport Threat 3 | . . . . . . . 2 . . . . . . 1 . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . Reinforcement Status 1 | . 1 . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . 1 . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . . . 1 . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . 2 . . . . . Scan Component 1 | . . . . . . . . . . 1 . . . . . Repair 1 | . . . . . . . . . . 1 . . . . . Recycling Unit Hacks 4 | . . . . . . . 4 . . . . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . . . . Retrieve Matter 1 | . . . . . . . 1 . . . . . . . . Retrieve Components 2 | . . . . . . . 2 . . . . . . . . Scanalyzer 2 | . . . . . 1 . . . . 1 . . . . . Insert Component 2 | . . . . . 1 . . . . 1 . . . . . Garrison Access Hacks 8 | . . . . . 1 . 2 2 . 1 . 1 . 1 . Unlock Access 5 | . . . . . 1 . . 1 . 1 . 1 . 1 . Seal Access 1 | . . . . . . . 1 . . . . . . . . Coupler Status 2 | . . . . . . . 1 1 . . . . . . . Unauthorized Hacks 2 | . 2 . . . . . . . . . . . . . . Terminals 2 | . 2 . . . . . . . . . . . . . . Botnet 2 | . 2 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 18 | . 4 . . . 1 . 4 1 . 4 . 2 . 2 . Full Trace Events 1 | . . . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . 1 . . . . . Time 30 | . . . . . . . . . . 30 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . . . 1 . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Used RIF Installer 4 | . . . . . . 1 . . 1 . 1 . 1 . . Command Fork 1 | . . . . . . . . . . . . . 1 . . Patrol Navigation 1 | . . . . . . . . . 1 . . . . . . Watcher Feeds 1 | . . . . . . . . . . . 1 . . . . Robots Hacked 32 | . . . . . . . . . 5 4 10 2 6 2 3 Non-combat 1 | . . . . . . . . . . . 1 . . . . Combat 31 | . . . . . . . . . 5 4 9 2 6 2 3 Robot Hacks Applied 33 | . . . . . . . . . 6 4 10 2 6 2 3 parse_system 1 | . . . . . . . . . 1 . . . . . . find_garrison 1 | . . . . . . . . . . 1 . . . . . scatter_targeting 2 | . . . . . . . . . . . 2 . . . . amplify_resonance 11 | . . . . . . . . . 3 . 3 1 3 . 1 go_dormant 1 | . . . . . . . . . . . 1 . . . . overwrite_iff 4 | . . . . . . . . . . . 2 . 2 . . streamctrl_high 2 | . . . . . . . . . . . 1 . 1 . . formatsys_high 11 | . . . . . . . . . 2 3 1 1 . 2 2 Relay Couplers Released 37 | . . . . . . 10 . . 7 . 9 . 6 . 5 Machine Destruction 37 | . . . . . . 10 . . 7 . 9 . 6 . 5 Attached 21 | . . . . . . . 2 . 5 . 3 3 2 2 4 Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Total Allies 17 | . . . . . . . . . 2 3 4 1 3 2 2 Largest Group 3 | . . . . . . . . . 1 2 2 1 1 2 3 Highest-Rated Group 139 | . . . . . . . . . 21 32 32 14 29 98 139 Highest-Rated Ally 49 | . . . . . . . . . 21 32 16 14 29 49 49 Total Orders 11 | . . . . . . . . . 1 3 3 . 1 1 2 FOLLOW 1 | . . . . . . . . . . . 1 . . . . GUARD 10 | . . . . . . . . . 1 3 2 . 1 1 2 Ally Attacks 94 | . . . . . . . . . 7 23 14 17 14 . 19 Total Damage 1626 | . . . . . . . . . 205 394 213 161 186 . 467 Kills 16 | . . . . . . . . . 2 2 2 3 2 . 5 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Turns Passed 13687 | 60 448 1277 753 334 792 1850 1494 236 1050 1683 1145 832 918 321 494 Spaces Moved 6790 | 49 314 634 359 158 197 640 665 196 610 854 676 348 579 232 279 Core 12 | 10 . . . . . 1 . . . . . . . . 1 Treads 44 | . . . . . . . 44 . . . . . . . . Legs 2225 | . . 523 359 158 197 639 208 . . 141 . . . . . Wheels 4509 | 39 314 111 . . . . 413 196 610 713 676 348 579 232 278 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 120 210 210 210 210 110 120 110 120 130 130 130 130 120 Average Speed 160 | 89 111 194 210 210 251 231 173 120 143 139 130 130 130 130 133 Slowest Speed 1800 | 100 120 210 210 210 270 1800 360 120 150 240 130 130 130 130 1150 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 3 50 97 71 31 13 81 52 7 61 19 76 10 48 6 34 Regions Visited 15 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . Known Exits Taken 6 | . . . . . 1 . 1 1 . 1 . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . . . Spaces Dug 4 | . . . . . 2 . . . . 2 . . . . . Terrain Destroyed 54 | . . . . . 2 12 26 . . 3 . . 11 . . Melee 2 | . . . . . 2 . . . . . . . . . . Projectile 6 | . . . . . . . 3 . . 3 . . . . . AOE 46 | . . . . . . 12 23 . . . . . 11 . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Total 9056 | 64 377 671 359 161 485 846 938 197 755 1308 888 721 685 250 351 Wait 1411 | . 14 26 . 4 272 42 159 . 7 401 100 361 10 6 9 Move 6771 | 48 313 633 358 157 196 638 664 195 608 853 674 347 577 231 279 Hop . | . . . . . . . . . . . . . . . . Pick Up 134 | 10 16 5 1 . 5 25 24 1 13 7 8 2 10 3 4 Fast Attach 20 | . . . . . . . 9 . 1 6 1 . 1 1 1 Attach 75 | 6 5 2 . . 4 19 11 1 7 . 2 4 2 3 9 Detach . | . . . . . . . . . . . . . . . . Swap 25 | . . . . . 2 . 4 . 3 2 3 1 5 . 5 Drop 71 | . 6 . . . 1 4 22 . 6 14 5 1 4 2 6 Fire 347 | . 23 5 . . 3 82 45 . 37 25 44 5 47 4 27 Melee 5 | . . . . . 2 . . . . . . . . . 3 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 176 | . . . . . . 35 . . 56 . 48 . 29 . 8 Rewire 21 | . . . . . . 1 . . 17 . 3 . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory -5/Garrison History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 374 | -10/Materials | Discovered new exit (range 6) 509 | -10/Materials | Entered Mines 511 | -10/Mines | Met a Derelict bent on vengeance 516 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 550 | -10/Mines | Build established: Hauler-Mutant 1008 | -10/Mines | Discovered new exit (range 6) 1367 | -10/Mines | Learned location of 1 exit from Materials 1468 | -10/Mines | Discovered new exit (range 15) 1470 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1474 | -10/Mines | Found Prototype Device 1591 | -10/Mines | Learned Materials emergency access door positions 1773 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1775 | -10/Mines | Discovered new exit (range 5) 1786 | -10/Mines | Entered Exiles 1847 | -10/Exiles | Discovered new exit (range 15) 1873 | -10/Exiles | Met 8R-AWN 1904 | -10/Exiles | Met EX-HEX 2020 | -10/Exiles | Met EX-DEC 2078 | -10/Exiles | Met EX-BIN 2116 | -10/Exiles | Learned location of Zion (-7) 2181 | -10/Exiles | Aligned with FarCom system 2183 | -10/Exiles | Given EX-Vault access code 2253 | -10/Exiles | Opened EX-Vault 2274 | -10/Exiles | Found Skeleton Box 2321 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2514 | -10/Exiles | Discovered new exit (range 14) 2539 | -10/Exiles | Left Exiles lab with Skeleton Box 2539 | -10/Exiles | Entered Mines 2794 | -9/Mines | Discovered new exit (range 14) 2873 | -9/Mines | Entered Materials 2873 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 2874 | -8/Materials | Identified exit to Factory 3016 | -8/Materials | Identified Exp. Sensor Array 3180 | -8/Materials | Build established: Hauler-Skirmisher 3468 | -8/Materials | Identified exit to Garrison 3665 | -8/Materials | Entered Garrison 3894 | -8/Garrison | Triggered checkpoint 3947 | -8/Garrison | Lost 3 parts (3w) 4018 | -8/Garrison | Garrison Relay disabled 4141 | -8/Garrison | Triggered checkpoint 4222 | -8/Garrison | Lost 7 parts (2n1u4w) 4283 | -8/Garrison | Triggered checkpoint 4330 | -8/Garrison | Destroyed 7 combat bots 4569 | -8/Garrison | Discovered new exit (range 11) 4774 | -8/Garrison | Discovered new exit (range 11) 4814 | -8/Garrison | Installed Relay Interface Framework 4874 | -8/Garrison | Triggered checkpoint 4998 | -8/Garrison | Garrison Relay disabled 5157 | -8/Garrison | Discovered new exit (range 10) 5301 | -8/Garrison | Triggered checkpoint 5327 | -8/Garrison | Core integrity fell below 50% 5328 | -8/Garrison | Build established: Bothacker-Skirmisher 5373 | -8/Garrison | Lost 5 parts (1p2n2w) 5414 | -8/Garrison | Garrison Relay disabled 5515 | -8/Garrison | Entered Materials 5915 | -8/Materials | Lost 4 parts (1u3w) 6381 | -8/Materials | Lost 3 parts (1u2w) 6985 | -8/Materials | Discovered exit to Factory (range 6) 7009 | -8/Materials | Entered Factory 7009 | -7/Factory | Evolved 2 slots: Utility x2 7179 | -7/Factory | Identified exit to Garrison 7201 | -7/Factory | Build established: Bothacker-Mutant 7245 | -7/Factory | Entered Garrison 7291 | -7/Garrison | Garrison Relay disabled 7336 | -7/Garrison | Triggered checkpoint 7389 | -7/Garrison | Triggered checkpoint 7394 | -7/Garrison | Triggered checkpoint 7456 | -7/Garrison | Lost 5 parts (1p2n1u1w) 7522 | -7/Garrison | Discovered new exit (range 14) 7555 | -7/Garrison | Expanded RIF knowledge: Watcher Feeds 7592 | -7/Garrison | Triggered checkpoint 7669 | -7/Garrison | Garrison Relay disabled 7764 | -7/Garrison | Triggered checkpoint 7835 | -7/Garrison | Discovered new exit (range 10) 8295 | -7/Garrison | Entered Factory 8799 | -7/Factory | Repaired Enh. Autogun 9785 | -7/Factory | Build established: Bothacker-Skirmisher 9941 | -7/Factory | Identified exit to Garrison 9978 | -7/Factory | Entered Garrison 10298 | -7/Garrison | Discovered new exit (range 13) 10445 | -7/Garrison | Triggered checkpoint 10556 | -7/Garrison | Triggered checkpoint 10592 | -7/Garrison | Garrison Relay disabled 10756 | -7/Garrison | Triggered checkpoint 10826 | -7/Garrison | Triggered checkpoint 10858 | -7/Garrison | Garrison Relay disabled 10921 | -7/Garrison | Discovered new exit (range 14) 11070 | -7/Garrison | Discovered new exit (range 10) 11093 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 11123 | -7/Garrison | Entered Factory 11123 | -6/Factory | Accompanied by 1 ally 11123 | -6/Factory | Evolved 2 slots: Utility x2 11852 | -6/Factory | Identified exit to Garrison 11955 | -6/Factory | Entered Garrison 12250 | -6/Garrison | Discovered new exit (range 10) 12409 | -6/Garrison | Triggered checkpoint 12492 | -6/Garrison | Garrison Relay disabled 12625 | -6/Garrison | Triggered checkpoint 12661 | -6/Garrison | Destroyed 7 combat bots 12701 | -6/Garrison | Garrison Relay disabled 12774 | -6/Garrison | Discovered new exit (range 10) 12794 | -6/Garrison | Expanded RIF knowledge: Command Fork 12873 | -6/Garrison | Entered Factory 12873 | -5/Factory | Evolved 2 slots: Utility x2 13193 | -5/Factory | Identified exit to Garrison 13194 | -5/Factory | Entered Garrison 13194 | -5/Garrison | Accompanied by 2 allies 13275 | -5/Garrison | Build established: Botlord-Mutant 13294 | -5/Garrison | Triggered checkpoint 13342 | -5/Garrison | Garrison Relay disabled 13518 | -5/Garrison | Triggered checkpoint 13558 | -5/Garrison | Spotted B-75 Beast 13560 | -5/Garrison | P-70 Sage assimilated allied Slayer 6a 13592 | -5/Garrison | Allies destroyed B-75 Beast 13593 | -5/Garrison | Triggered checkpoint 13629 | -5/Garrison | Triggered checkpoint 13680 | -5/Garrison | Core integrity fell below 50% 13688 | -5/Garrison | Self-destructed Last Messages --------------- KE Penetrator destroyed. Remote Datajack destroyed. Penetrated by Slug. Sentinel 6c reactivates. Slug penetrates Y-64 Sentinel. Slug penetrates Sentinel 6c. Sentinel 6c suffers critical hit. Arm. Huge Wheel destroyed. Mic. Fission Core lost to overload. P-70 Sage Antigrav System blown off. P-70 Sage Tesla Rifle blown off. P-70 Sage Imp. Heat Sink blown off. System corrupted: Matter fused (-10). P-70 Sage resets S-27 Virus, system corruption cleaned. Relay Coupler [Sentry] destroyed. P-70 Sage destroyed. Slug penetrates Wall. Imp. Transmission Jammer destroyed. Penetrated by Slug. Segregator destroyed. Map ----- +----------------------------------------------------+ | ????????#[* #????????????????????????????????????? | | ???######=[=###??????????????????????????????????? | | ?### [ =[#??????????????????????????????????? | | ?#"# ########%#??????????????????????????????????? | | ?#" #??????#!#??????????????????????????????????? | | ?#"! #??????#%#??????????????????????????????????? | | ?# |!#??????#=#??????????????????????????????????? | | ?#"# #??????#[#??????????????????????????????????? | | ?#####??????#[#??????????????????????????????????? | | ????????????# #??????????????????????????????????? | | ????????????# #??????????????????????????????????? | | ############# #######????????????????????????????? | | %[ #????????????????????????????? | | [ ^ #????????????????????????????? | | ######## ###"#### #????????????????????????????? | | ???????# #?# #??# #????????????????????????????? | | ???????# #?# #### #??????????#?????????????????? | | ???????# #?# # #????????? #?????????????????? | | ???????# ### #### #???????? #?????????????????? | | ???????# + #??# #######?? #?????????????????? | | ???????# ### #??# ## [%#? #?????????????????? | | ???????# #?# #?## ## [=[## #?????????????????? | | ???????# ####### [%[* #?????????????????? | | ???????# ! 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[* " ?????????? | | ???????##########! ## %@## !#######???????????? | | ????????????????# "# !#? #?????????????????? | | ??????????????? == ????????????????? | | ??????????????# =%sss #???????????????? | | ??????????????# !] s #???????????????? | | ??????????????# " #???????????????? | | ??????????????### %## # #?#???????????????? | | ????????????????# ## # #?????????????????? | | ????????????????# * ?????????????????? | | ????????????????; =% ? ????????????????? | | ???????????????## = % ###???????????????? | | ????????????????## ## ## ?##?????????????????? | | ?????????????????? ##CCC ?? ????????????????????? | | ?????????????????? ######???????????????????????? | | ?????????????????? ?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 300 Resistance: KI 20 Resistance: EM 15 Phase Shifting 5 Evasion (%) 50 Recoil Reduction 1 Kinecelleration 30 Relay Coupler Types 119 Relay Coupler Value 5 Item Schematics ----------------- Lyr. Light Armor Plating | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StructuralPointEngine Manual? 0 Play Time 02:14:56 Cumulative 34.2 hours Start 2020.09.27 @ 14:49:32 End 2020.09.27 @ 19:50:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 39 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e26780ca-2250-4cfc-9a4c-f776f6bd305e