Cogmind - Beta 13 *** ADVENTURER MODE // 2024.07.05 @ 14:20:43 Player: shisihs Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (39) 195 Value Destroyed (1064) 1064 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3999 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 284/300 Energy 240/240 System Corruption 7% Temperature Cool (9) Movement Core (800) Ox15 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Improved Terrain Scan Processor Power Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Nuclear Core Micro Nuclear Core Large Storage Unit Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Improved Terrain Scan Processor Targeting Computer Improved Field Recycling Unit (0) Lightning Gun Gatling Laser Cooled Particle Cannon Gauss Cannon Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Improved Titanium Leg Improved Titanium Leg Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Terrain Scan Processor Power Shielding Improved Utility Shielding Improved Field Recycling Unit > --- WEAPON ----------- Cooled Particle Cannon Gauss Cannon > --- INVENTORY -------- Nuclear Core Nuclear Core Micro Nuclear Core Light Treads Large Storage Unit Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Improved Terrain Scan Processor Targeting Computer System Shield Improved Field Recycling Unit Lightning Gun Gatling Laser Improved EM Pulse Cannon Flak Cannon EMP Blaster Maul [Rating: 40] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Terrain Scanner Device Terrain Scanner Storage Large Storage Unit Processor Improved Terrain Scan Processor Hackware System Shield Protection Power Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Cooled Particle Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Impact Weapon Maul Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Slots Evolved 6 | . . . 2 2 2 . Power . | . . . . . . . Propulsion 3 | . . . 1 1 1 . Utility 3 | . . . 1 1 1 . Weapon . | . . . . . . . Parts Attached 51 | 6 4 1 11 9 10 10 Power 5 | 1 . . 1 . 2 1 Engine 3 | 1 . . 1 . 1 . Core 2 | . . . . . 1 1 Reactor . | . . . . . . . Propulsion 13 | 2 . . 1 4 4 2 Treads 1 | . . . . . . 1 Leg 7 | 2 . . . . 4 1 Wheel 5 | . . . 1 4 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | 1 1 1 3 1 3 2 Device 3 | . 1 . . 1 1 . Storage 3 | 1 . 1 . . 1 . Processor 3 | . . . 2 . 1 . Hackware 1 | . . . . . . 1 Protection 2 | . . . 1 . . 1 Artifact . | . . . . . . . Weapon 21 | 2 3 . 6 4 1 5 Energy Gun 8 | 2 2 . 3 1 . . Energy Cannon 2 | . . . . . . 2 Ballistic Gun 1 | . . . . 1 . . Ballistic Cannon 3 | . . . . 1 1 1 Launcher 6 | . 1 . 3 1 . 1 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . 1 1 Parts Lost 28 | . . . 7 1 3 17 Power 3 | . . . 1 . 1 1 Propulsion 11 | . . . 2 . 2 7 Utility 5 | . . . 1 . . 4 Weapon 9 | . . . 3 1 . 5 Highest Loss Streak 10 | . . . 7 1 2 10 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 90 | . 96 100 87 88 93 86 Engine 6 | . 14 14 10 9 1 . Core 2 | . . . . . 5 4 Leg 16 | . 28 28 21 . 10 18 Wheel 9 | . . . . 27 21 9 Device 12 | . 10 14 10 9 15 11 Storage 9 | . 14 14 11 9 7 7 Processor 7 | . . . 11 9 7 7 Protection 4 | . . . . 9 7 9 Energy Gun 11 | . 27 28 21 5 . . Ballistic Gun 2 | . . . . . 7 4 Ballistic Cannon 3 | . . . . 9 7 6 Naked Turns . | . . . . . . . Heaviest Build 71 | 12 13 28 30 36 71 71 Greatest Support 53 | 20 20 20 20 52 53 53 Greatest Overweight (x) 21 | 2 . 1 2 . 2 21 Average Overweight (x) . | . . . 1 . 1 1 Largest Inventory Capacity 20 | 8 8 15 15 15 20 20 Average Capacity 16 | 7 8 13 15 15 18 20 Most Carried 20 | 8 8 10 15 15 20 20 Average Carried 14 | 5 7 9 12 9 18 19 Final Capacity 20 | 8 8 15 15 15 20 20 Final Carried 20 | 6 8 10 10 15 20 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Low Matter Collected 1136 | 260 80 . 140 99 234 323 Remotely . | . . . . . . . Salvage Created 819 | . 123 . 216 131 233 116 Parts 57 | . 11 . 15 14 16 1 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled 3 | . . . . . 3 . Retrieved Matter 15 | . . . . . 15 . Parts Self-Destructed 1 | . . . . . . 1 Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Combat Hostiles Destroyed 32 | . 6 . 8 7 6 5 Guns 10 | . 4 . 3 . 3 . Cannons 12 | . . . . 5 3 4 AOE 9 | . 2 . 5 2 . . Classes Destroyed 11 | . 2 . 3 1 4 1 Worker 2 | . . . . 1 1 . Builder 1 | . . . 1 . . . Tunneler 1 | . . . . . 1 . Operator 1 | . . . . . 1 . Watcher 2 | . . . 1 1 . . Swarmer 13 | . 3 . 3 7 . . Grunt 14 | . 3 . 4 . 4 3 Brawler 1 | . . . . . . 1 Duelist 2 | . . . . . 1 1 Sentry 1 | . . . 1 . . . Programmer 1 | . . . . . 1 . Best Kill Streak 7 | . 3 . 3 7 3 2 Combat Bots Only 7 | . 3 . 3 7 3 2 Max Kills in Single Turn 2 | . 2 . 2 2 1 1 Gunslinging 1 | . 1 . . . . . Exploded 2 | . 1 . 2 2 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Hostile Shots Fired 347 | . 23 4 77 23 22 198 Missed 67 | . 4 . 19 8 5 31 Damage Taken 3636 | . 142 43 600 129 231 2491 Core 939 | . 23 12 182 9 26 687 Absorbed by Shields . | . . . . . . . Redirected to Shielding 152 | . . . 3 1 9 139 Ignored by Resistances 1042 | . 44 12 179 43 67 697 Core Remaining (%) 84 | 100 . 86 54 98 . . Volleys Fired 81 | . 8 . 21 8 18 26 Largest 2 | . 2 . 2 2 2 2 Hottest 84 | . 80 . 80 84 69 78 Shots Fired 132 | . 16 . 31 13 36 36 Gun 60 | . 12 . 20 5 18 5 Cannon 56 | . . . . 8 18 30 Launcher 16 | . 4 . 11 . . 1 Special . | . . . . . . . Kinetic 73 | . . . . 9 36 28 Thermal 6 | . . . . . . 6 Explosive 14 | . 4 . 10 . . . Electromagnetic 39 | . 12 . 21 4 . 2 Robot Hit Streak 17 | . 10 . 17 7 8 17 Robot Miss Streak 6 | . 3 . 3 3 3 6 Penetration Max 1 | . . . . . . 1 Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 109 | . 11 . 22 12 28 36 Core Hits 97 | . 11 . 17 17 29 23 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 2 | . . . 1 . . 1 Corrupt 1 | . . . 1 . . . Smash 1 | . . . . . . 1 Melee Attacks 2 | . . . . . . 2 Impact 2 | . . . . . . 2 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2817 | . 378 . 581 294 522 1042 Guns 695 | . 93 . 149 76 296 81 Cannons 1179 | . . . . 118 226 835 Explosions 886 | . 285 . 432 100 . 69 Melee 57 | . . . . . . 57 Ramming . | . . . . . . . Kinetic 1389 | . . . . 138 522 729 Thermal 410 | . 63 . 85 100 . 162 Explosive 533 | . 222 . 311 . . . Electromagnetic 428 | . 93 . 185 56 . 94 Impact 57 | . . . . . . 57 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . . . . . 1 7 Average Corruption 1 | . . . . . 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 8 | . . . . . 2 6 Message Errors 3 | . . . . . . 3 Matter Fused 2 | . . . . . . 2 Energy Discharges 1 | . . . . . 1 . Parts Fused 1 | . . . . . 1 . Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 30 | . . . . . . 30 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 30 | . . . . . . 30 Knockbacks 26 | . . . . 8 6 12 Impact . | . . . . . . . Kinetic 23 | . . . . 7 4 12 Secondary 3 | . . . . 1 2 . Self-Inflicted Damage 68 | . . . 24 28 . 16 Shots 3 | . . . 1 1 . 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 221 | . 72 . 45 30 28 221 Average Temperature 49 | . 41 . 16 14 8 112 Received Heat Transfer 1815 | . 48 18 300 36 126 1287 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . 1 . . . Impact Corruptions 1 | . . . . . . 1 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 472 | . 50 . 100 100 . 222 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . 1 . 1 1 . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Peak Influence 218 | . 103 48 79 218 130 . Initial 33 | . . 33 . 28 20 . Average 41 | . 52 33 19 80 54 . Maximum Alert Level 1 | . . . . 1 . . Low Security (%) 97 | 100 100 100 100 79 100 . Level 1 2 | . . . . 20 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 2 . 2 . 3 . Investigation 4 | . 2 . 1 . 1 . Extermination 1 | . . . . . 1 . Reinforcement 2 | . . . 1 . 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Distress Signals 3 | . . . 1 1 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 54 | . 7 2 13 12 9 11 Peak Tracking Total 8 | . 3 2 4 8 3 5 Tactical Retreats . | . . . . . . . Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Traps Triggered 2 | . 1 . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . 1 . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Low Machines Disabled 3 | . 2 . 1 . . . Max in Single Turn 2 | . 2 . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Machines Accessed 9 | . 4 . 3 . 2 . Terminals 5 | . 3 . 1 . 1 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units 2 | . 1 . 1 . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 17 | . 8 . 4 . 5 . Successful 8 | . 4 . 2 . 2 . Failed 9 | . 4 . 2 . 3 . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 5 | . 3 . 2 . . . Terminals 9 | . 6 . 1 . 2 . Fabricators . | . . . . . . . Repair Stations 3 | . . . . . 3 . Recycling Units 3 | . 2 . 1 . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . 3 . . . 1 . Open DSF 1 | . . . . . 1 . Unreport Threat 1 | . 1 . . . . . Dispatch Records 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . . . 1 . Scan Component 1 | . . . . . 1 . Recycling Unit Hacks 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 7 | . 3 . 2 . 2 . Full Trace Events 3 | . 1 . 1 . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Total Allies 2 | . . 2 . . . . Largest Group 2 | . . 2 1 . . . Highest-Rated Group 41 | . . 41 10 . . . Highest-Rated Ally 31 | . . 31 10 . . . Total Orders . | . . . . . . . Ally Attacks 6 | . . 6 . . . . Total Damage 123 | . . 123 . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Low Turns Passed 4288 | 59 223 401 1328 461 949 867 Spaces Moved 1905 | 48 157 231 341 212 566 350 Core 31 | 28 . . . . . 3 Treads 6 | . . . . . . 6 Legs 1171 | 20 157 231 329 . 93 341 Wheels 697 | . . . 12 212 473 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 115 90 90 196 Average Speed 153 | 90 120 172 188 92 120 219 Slowest Speed 1100 | 150 120 190 260 93 196 1100 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 4 30 47 26 21 15 50 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 43 | . 15 . 25 2 . 1 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE 42 | . 15 . 25 2 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Total 3136 | 61 174 236 993 462 800 410 Wait 1031 | . . . 614 221 175 21 Move 1899 | 47 156 230 340 211 565 350 Hop . | . . . . . . . Pick Up 49 | 8 4 3 7 11 15 1 Fast Attach 7 | 4 1 . . 1 1 . Attach 25 | 2 . . 6 5 4 8 Detach . | . . . . . . . Swap 20 | . 3 1 5 3 6 2 Drop 14 | . 2 2 . 2 8 . Fire 81 | . 8 . 21 8 18 26 Melee 2 | . . . . . . 2 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 8 | . . . . . 8 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory (discovered 2 exits: Sto / [*Low]) -7/Lower Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Discovered new exit (range 16) 283 | -10/Materials | Entered Mines 309 | -10/Mines | Build established: Mutant 644 | -10/Mines | Discovered new exit (range 7) 684 | -10/Mines | Entered Materials 684 | -9/Materials | Accompanied by 1 ally 684 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1978 | -9/Materials | Discovered new exit (range 16) 2011 | -9/Materials | Identified exit to Materials 2012 | -9/Materials | Entered another Materials area 2012 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2025 | -8/Materials | Lost 7 parts (1p2n1u3w) 2338 | -8/Materials | Destroyed 7 combat bots 2445 | -8/Materials | Discovered new exit (range 11) 2472 | -8/Materials | Identified exit to Factory 2473 | -8/Materials | Entered Factory 2473 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2474 | -7/Factory | Identified exit to Storage 3124 | -7/Factory | Cargo convoy interrupted 3348 | -7/Factory | Discovered new exit (range 15) 3422 | -7/Factory | Entered Lower Caves 3423 | -7/Lower Caves | Encountered a Warlord checkpoint 4021 | -7/Lower Caves | Lost 7 parts (1p4n1u1w) 4198 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4240 | -7/Lower Caves | Core integrity fell below 50% 4268 | -7/Lower Caves | Core integrity fell below 20% 4289 | -7/Lower Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 04251_ System corrupted by crushing effect (+3). 04251_ Knocked back. 04253_ Penetrated by Slug. 04254_ EMP Blaster destroyed. 04256_ Penetrated by Slug. 04258_ G-47 Trooper misfires. 04259_ Penetrated by Slug. 04263_ Imp. Utility Shielding destroyed. 04264_ Slug penetrates Wall. 04266_ System corrupted: Matter fused (-6). 04267_ Penetrated by Slug. 04269_ System Shield destroyed. 04269_ System corrupted by crushing effect (+3). 04276_ Lgt. Treads destroyed. 04277_ Slug penetrates B-48 Gladiator. 04286_ Penetrated by Slug. 04286_ G-47 Trooper misfires. 04287_ GIAT,ACYFAA L UL,4EIFCNOZY