Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.20 @ 10:28:18

Player: Mercey

Result: Destroyed by as-98344 with Assembled Heavy Rifle

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (12)      60
Value Destroyed (269)      269
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 729

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     230/300
Energy                     100/100
System Corruption          8%
Temperature                Hot (298)
Movement                   Core (700) Ox13
Location                   -10/Mines

 Parts 
-------
>               --- POWER (1) --------
                    (None)
>               --- PROPULSION (2) ---
                    (None)
>               --- UTILITY (2) ------
  High-capacity Storage Unit
>               --- WEAPON (2) -------
                    (None)
>               --- INVENTORY (20) ---
                Ion Engine
                Ion Engine
          Light Ion Engine
          Light Ion Engine
                Aluminum Leg
                Aluminum Leg
                Aluminum Leg
         Medium Battery (150)
                Targeting Computer
                Power Shielding
         Medium Laser
                Particle Gun
                Assault Rifle
          Light Assault Rifle

 Peak State 
------------
>        --- POWER ------------
         Ion Engine
>        --- PROPULSION -------
   Light Treads
   Light Treads
>        --- UTILITY ----------
         Heat Sink
  Medium Storage Unit
>        --- WEAPON -----------
         EM Pulse Gun
         Assault Rifle
>        --- INVENTORY --------
         Ion Engine
         Ion Engine
   Light Ion Engine
   Light Ion Engine
         Aluminum Leg
         Aluminum Leg
         Aluminum Leg
  Medium Battery
         Assault Rifle
   Light Assault Rifle
[Rating: 8]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
Utility                    Heat Sink
  Device                   Heat Sink
  Storage                  Small Storage Unit
Weapon                     Assault Rifle
  Energy Gun               EM Pulse Gun
  Ballistic Gun            Assault Rifle
  Launcher                 Grenade Launcher

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             14   | 7   6   1   
  Power                    3    | 2   1   .   
    Engine                 3    | 2   1   .   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               2    | 2   .   .   
    Treads                 2    | 2   .   .   
    Leg                    .    | .   .   .   
    Wheel                  .    | .   .   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  4    | 1   3   .   
    Device                 1    | .   1   .   
    Storage                3    | 1   2   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   5    | 2   2   1   
    Energy Gun             1    | .   1   .   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          3    | 2   1   .   
    Ballistic Cannon       .    | .   .   .   
    Launcher               1    | .   .   1   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 7    | .   1   6   
  Power                    1    | .   .   1   
  Propulsion               2    | .   .   2   
  Utility                  1    | .   .   1   
  Weapon                   3    | .   1   2   
  Highest Loss Streak      6    | .   1   6   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     91   | .   93  71  
  Engine                   13   | .   14  4   
  Treads                   27   | .   28  18  
  Device                   7    | .   7   9   
  Storage                  14   | .   14  14  
  Energy Gun               3    | .   4   .   
  Ballistic Gun            22   | .   23  9   
  Launcher                 1    | .   .   14  
Peak Build Rating          8    | 6   8   8   
  Average Rating           6    | 4   7   6   
  On Entrance              4    | .   6   8   
Naked Turns                .    | .   .   .   
Heaviest Build             51   | 14  50  51  
  Greatest Support         40   | 40  40  40  
  Greatest Overweight (x)  4    | 4   1   1   
  Average Overweight (x)   .    | .   .   1   
Largest Inventory Capacity 20   | 8   20  20  
  Average Capacity         12   | 7   13  20  
  Most Carried             14   | 5   14  14  
  Average Carried          7    | 2   8   14  
  Final Capacity           20   | 8   20  20  
  Final Carried            14   | 4   14  14  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Min 
Matter Collected           413  | 173 240 .   
  Remotely                 .    | .   .   .   
Salvage Created            396  | .   367 29  
  Parts                    24   | .   24  .   
Haulers Intercepted        .    | .   .   .   
Recyclers Shooed           1    | .   1   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Combat Hostiles Destroyed  21   | .   9   12  
  Guns                     9    | .   9   .   
  AOE                      12   | .   .   12  
Classes Destroyed          6    | .   5   1   
  Worker                   1    | .   1   .   
  Builder                  1    | .   1   .   
  Watcher                  1    | .   1   .   
  Swarmer                  3    | .   3   .   
  Grunt                    6    | .   6   .   
  Assembled                12   | .   .   12  
Best Kill Streak           13   | .   4   13  
  Combat Bots Only         12   | .   3   12  
Max Kills in Single Turn   5    | .   2   5   
  Gunslinging              1    | .   1   .   
  Exploded                 5    | .   .   5   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11 -10 -10 
--------                   Run  | Yrd Mat Min 
Hostile Shots Fired        65   | .   34  31  
  Missed                   12   | .   9   3   
Damage Taken               951  | .   284 667 
  Core                     258  | .   56  202 
  Absorbed by Shields      .    | .   .   .   
Core Remaining (%)         100  | 100 .   .   
Volleys Fired              30   | .   24  6   
  Largest                  2    | .   2   2   
  Hottest                  60   | .   60  50  
Shots Fired                60   | .   48  12  
  Gun                      54   | .   48  6   
  Cannon                   .    | .   .   .   
  Launcher                 6    | .   .   6   
  Special                  .    | .   .   .   
  Kinetic                  40   | .   34  6   
  Thermal                  .    | .   .   .   
  Explosive                6    | .   .   6   
  Electromagnetic          14   | .   14  .   
  Robot Hit Streak         8    | .   8   4   
  Robot Miss Streak        3    | .   3   2   
  Penetration Max          .    | .   .   .   
  Secondary Targets        2    | .   2   .   
    Max Gunslinging Chain  1    | .   1   .   
Shots Hit Robots           36   | .   34  2   
  Core Hits                44   | .   18  26  
  Critical Kills           .    | .   .   .   
  Critical Parts Destroyed .    | .   .   .   
  Critical Strikes         .    | .   .   .   
Melee Attacks              .    | .   .   .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
  Sneak Attacks            .    | .   .   .   
    Combat Hostiles        .    | .   .   .   
  Follow-up Attacks        .    | .   .   .   
Damage Inflicted           1253 | .   449 804 
  Guns                     487  | .   436 51  
  Cannons                  .    | .   .   .   
  Explosions               753  | .   .   753 
  Melee                    .    | .   .   .   
  Ramming                  13   | .   13  .   
  Kinetic                  406  | .   355 51  
  Thermal                  .    | .   .   .   
  Explosive                753  | .   .   753 
  Electromagnetic          81   | .   81  .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
Highest Corruption         8    | .   .   8   
  Average Corruption       8    | .   .   8   
  Corruption Purged        .    | .   .   .   
  Corruption Blocked       .    | .   .   .   
  Effects                  1    | .   .   1   
    Heat Flow Errors       1    | .   .   1   
Overload Shots             .    | .   .   .   
Overflow Damage            .    | .   .   .   
  Projectiles              .    | .   .   .   
  Explosions               .    | .   .   .   
  Melee                    .    | .   .   .   
Knockbacks                 .    | .   .   .   
  Impact                   .    | .   .   .   
  Kinetic                  .    | .   .   .   
  Secondary                .    | .   .   .   
Self-Inflicted Damage      122  | .   .   122 
  Shots                    4    | .   .   4   
  Rammed                   2    | .   2   .   
Targets Rammed             3    | .   3   .   
  Kicked                   .    | .   .   .   
  Crushed                  1    | .   1   .   
Highest Temperature        298  | .   42  298 
  Average Temperature      26   | .   21  54  
  Received Heat Transfer   241  | .   141 100 
Siege Activations          .    | .   .   .   
Robots Corrupted           .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Fried              .    | .   .   .   
  Impact Corruptions       .    | .   .   .   
Robots Melted              .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Melted             .    | .   .   .   
  Heat Transferred         .    | .   .   .   
Parts Sabotaged            .    | .   .   .   
Parts Stolen               .    | .   .   .   
Parts Stripped             .    | .   .   .   
Power Chain Reactions      .    | .   .   .   

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Peak Influence             277  | .   277 119 
  Initial                  108  | .   .   108 
  Average                  116  | .   144 110 
Maximum Alert Level        1    | .   1   .   
  Low Security (%)         76   | 100 69  100 
  Level 1                  23   | .   30  .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          1    | .   1   .   
  Investigation            1    | .   1   .   
  Extermination            .    | .   .   .   
  Reinforcement            .    | .   .   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Distress Signals           2    | .   2   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              31   | .   13  18  
  Peak Tracking Total      17   | .   4   17  
  Tactical Retreats        1    | .   1   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Traps Triggered            1    | .   1   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Min 
Machines Disabled          .    | .   .   .   
  Max in Single Turn       .    | .   .   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Machines Accessed          1    | .   1   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          1    | .   1   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                3    | .   3   .   
  Successful               1    | .   1   .   
  Failed                   2    | .   2   .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          3    | .   3   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             .    | .   .   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       1    | .   1   .   
  Retrieve Components      1    | .   1   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         .    | .   .   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     4    | .   4   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Min 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11 -10 -10 
-------------              Run  | Yrd Mat Min 
Turns Passed               470  | 85  358 27  
Spaces Moved               185  | 45  137 3   
  Core                     8    | 8   .   .   
  Treads                   177  | 37  137 3   
  Legs                     .    | .   .   .   
  Wheels                   .    | .   .   .   
  Hover                    .    | .   .   .   
  Flight                   .    | .   .   .   
  Fastest Speed            50   | 50  160 240 
  Average Speed            178  | 158 183 240 
  Slowest Speed            250  | 250 240 240 
  Overloaded Moves         .    | .   .   .   
  Propulsion Burnouts      .    | .   .   .   
  Robots Hopped            .    | .   .   .   
  Cave-ins Triggered       .    | .   .   .   
Exploration Rate (%)       14   | 4   34  5   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .   .   .   
  Known Exits Taken        .    | .   .   .   
  Unknown Exits Taken      2    | 1   1   .   
Scrap Searched             .    | .   .   .   
Spaces Dug                 .    | .   .   .   
Terrain Destroyed          45   | .   .   45  
  Melee                    .    | .   .   .   
  Projectile               .    | .   .   .   
  AOE                      45   | .   .   45  
Terrain Rammed             .    | .   .   .   
  Walls Destroyed          .    | .   .   .   
  Machines Disabled        .    | .   .   .   

 Actions                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Total                      259  | 56  192 11  
  Wait                     12   | .   11  1   
  Move                     183  | 44  136 3   
  Hop                      .    | .   .   .   
  Pick Up                  15   | 5   10  .   
  Fast Attach              6    | 4   2   .   
  Attach                   3    | 2   1   .   
  Detach                   .    | .   .   .   
  Swap                     5    | 1   3   1   
  Drop                     2    | .   2   .   
  Fire                     30   | .   24  6   
  Melee                    .    | .   .   .   
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    3    | .   3   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials
-10/Mines

 History 
---------
 Turn | Location      | Event
   15 | -11/Scrapyard | Discovered new exit (range 15)
   86 | -11/Scrapyard | Entered Materials
  319 | -10/Materials | Build established: Mutant
  423 | -10/Materials | Discovered new exit (range 10)
  444 | -10/Materials | Entered Mines
  445 | -10/Mines     | Assembled infested the area
  449 | -10/Mines     | Met a Derelict bent on vengeance
  463 | -10/Mines     | Core integrity fell below 50%
  471 | -10/Mines     | Core integrity fell below 20%
  471 | -10/Mines     | Destroyed by as-98344 with Assembled Heavy Rifle

 Last Messages 
---------------
Ion Engine destroyed.
Lgt. Treads destroyed.
as-75491 destroyed.
as-14830 destroyed.
as-03778 destroyed.
as-14293 destroyed.
as-51045 destroyed.
[Achievement: Quick And Dirty]
as-01873 destroyed.
as-12612 destroyed.
Destroyed Asb. Hover Unit.
as-73363 destroyed.
Heat Sink destroyed.
as-41955 destroyed.
Assault Rifle destroyed.
Lgt. Treads destroyed.
System corrupted by crushing effect (+3).
System corrupted by crushing effect (+5).
System corrupted: Heat flow error (+274).
Grenade Launcher destroyed.

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           35
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                40
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Quick And Dirty

 Challenges 
------------
None

 Game 
------
Seed              AccelerationSurgeMatter
  Manual?         0
Play Time         00:05:41
  Cumulative      18.2 hours
  Start           2024.10.20 @ 10:16:47
  End             2024.10.20 @ 10:28:18
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          29
  Rogue           29
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             5
Gallery%          21
Achievement%      19
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              48/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 212b3616-7313-4577-ac70-4b20f30ee2f7