Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.17 @ 03:39:16 // Winter2019/RPGLIKE Player: Rainynight Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (8) 40 Value Destroyed (151) 151 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (18388) 18388 TOTAL SCORE: 26819 Bonus ------- Pacifist 470 Follower Combat Kills 49 Met Data Miner 300 Win 3000 Win Speed 14569 Cogmind --------- Core Integrity 794/1700 Matter 174/300 Energy 334/370 System Corruption 0% Temperature Cool (10) Movement Flying (23) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Light Particle Reactor > --- PROPULSION (6) --- Combat Linear Gravjet Cesium-ion Thruster Cooled Cesium-ion Thruster Field Propulsion Drive Diametric Drive Improved Diametric Drive > --- UTILITY (7) ------ Long-range Terrain Scanner Improved Transmission Jammer Advanced ECM Suite Advanced Reaction Control System Hacking Suite Improved Hacking Suite System Shield > --- WEAPON (2) ------- Greatsword > --- INVENTORY (2) ---- Micro-nuke Launcher Force Lance Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Particle Reactor > --- PROPULSION ------- Combat Linear Gravjet Cesium-ion Thruster Cooled Cesium-ion Thruster Field Propulsion Drive Diametric Drive Improved Diametric Drive > --- UTILITY ---------- Long-range Terrain Scanner Improved Transmission Jammer Advanced ECM Suite Advanced Reaction Control System Hacking Suite Improved Hacking Suite System Shield > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Transmission Jammer Force Lance [Rating: 97] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Reactor Light Particle Reactor Propulsion Cesium-ion Thruster Leg Aluminum Leg Hover Unit Combat Linear Gravjet Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Improved Transmission Jammer Processor Improved Terrain Scan Processor Hackware Hacking Suite Weapon Greatsword Ballistic Gun Light Assault Rifle Impact Weapon Hammer Slashing Weapon Greatsword Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Fac Was Fac Res Res Acc Slots Evolved 13 | . . 5 . 1 . . . 1 . . 2 1 1 . . 1 . 1 Power 1 | . . . . . . . . . . . . . . . . 1 . . Propulsion 5 | . . 1 . 1 . . . . . . 1 . 1 . . . . 1 Utility 6 | . . 4 . . . . . 1 . . 1 . . . . . . . Weapon 1 | . . . . . . . . . . . . 1 . . . . . . Parts Attached 39 | . . 7 . 1 3 3 1 1 . 1 6 5 . . 1 2 5 3 Power 6 | . . . . . 2 1 . . . . 1 . . . . . 2 . Engine 3 | . . . . . 1 1 . . . . 1 . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . 1 . . . . . . . . . . . 2 . Propulsion 12 | . . 2 . 1 1 . . . . . 3 1 . . . 1 2 1 Treads . | . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . 1 . . . . . . 1 . . . . . 1 . Flight 9 | . . 2 . . 1 . . . . . 2 1 . . . 1 1 1 Utility 18 | . . 4 . . . 2 . 1 . 1 2 3 . . 1 1 1 2 Device 7 | . . . . . . . . 1 . . 1 1 . . 1 1 . 2 Storage . | . . . . . . . . . . . . . . . . . . . Processor 1 | . . . . . . 1 . . . . . . . . . . . . Hackware 10 | . . 4 . . . 1 . . . 1 1 2 . . . . 1 . Protection . | . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 3 | . . 1 . . . . 1 . . . . 1 . . . . . . Energy Gun . | . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 1 1 . . . . . 1 . . . . 1 . 1 Parts Lost 2 | . . . . . . . . . . . . 1 . . . 1 . . Power . | . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . . 1 . . . 1 . . Utility . | . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . . . 1 . . . 1 . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . . 31 77 70 76 98 100 100 100 100 99 95 86 86 86 78 88 93 Engine 5 | . . . . . 2 10 10 9 9 9 7 7 6 6 6 6 6 5 Reactor 1 | . . . . . 1 . . . . . . . . . . . 5 5 Hover 1 | . . . . . . . . . . . 1 . . . . . 3 5 Flight 23 | . . . 22 20 22 30 30 27 27 27 27 26 26 26 26 21 25 27 Device 9 | . . . . . . . . 7 9 9 12 14 13 13 13 12 12 20 Hackware 34 | . . 27 44 40 40 48 50 45 45 45 40 37 33 33 33 31 29 20 Impact Weapon 2 | . . 4 11 10 10 10 7 . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . 2 9 9 9 7 7 6 6 6 6 6 5 Naked Turns 88 | . 65 23 . . . . . . . . . . . . . . . . Heaviest Build 38 | . . 2 2 2 7 11 11 12 12 12 14 17 17 17 17 18 32 38 Greatest Support 42 | 3 3 10 10 10 15 15 15 15 15 15 21 23 23 23 23 33 35 42 Greatest Overweight (x) . | . . . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 2 | . . . . 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 Average Capacity 1 | . . . . 1 2 2 2 2 2 2 2 2 2 2 2 2 2 2 Most Carried 2 | . . . . . 1 2 2 2 1 1 2 2 1 1 2 2 2 2 Average Carried 1 | . . . . . . 1 2 1 1 1 1 1 1 1 1 2 1 1 Final Capacity 2 | . . . . 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 Final Carried 2 | . . . . . 1 2 2 1 1 1 2 1 1 1 2 2 2 2 Class Distribution -------------------- 54% | Hacker-Ninja 32% | Hacker-Sprinter 5% | Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Sprinter | -8/Materials Hacker-Sprinter | -8/Storage Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Ninja | -6/Factory Hacker-Ninja | -5/Factory Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Waste Hacker-Ninja | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Fac Was Fac Res Res Acc Matter Collected 450 | 200 . . . . 55 . 90 15 . 10 . . . . . 1 . 79 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 414 | . . . . . 112 . . . . 223 . . . . . . . 79 Parts 28 | . . . . . 5 . . . . 8 . . . . . . . 15 Haulers Intercepted 1 | . . . . . 1 . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . 4 . . 3 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Fac Was Fac Res Res Acc Combat Hostiles Destroyed 2 | . . . . . 2 . . . . . . . . . . . . . AOE 2 | . . . . . 2 . . . . . . . . . . . . . Classes Destroyed 5 | . . . . . 3 . . . . . . . . . . . . 2 Worker 1 | . . . . . 1 . . . . . . . . . . . . . Builder 2 | . . . . . . . . . . . . . . . . . . 2 Tunneler 2 | . . . . . . . . . . . . . . . . . . 2 Hauler 1 | . . . . . 1 . . . . . . . . . . . . . Grunt 2 | . . . . . 2 . . . . . . . . . . . . . Best Kill Streak 4 | . . . . . 4 . . . . . . . . . . . . 2 Combat Bots Only 2 | . . . . . 2 . . . . . . . . . . . . . Max Kills in Single Turn 4 | . . . . . 4 . . . . . . . . . . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . 2 . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Fac Was Fac Res Res Acc Damage Taken 1187 | . 2 . . 80 63 59 62 16 . 39 135 183 . . . 373 102 73 Core 984 | . 2 . . 74 55 50 50 16 . 35 108 153 . . . 298 86 57 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Redirected to Core 712 | . . . . 19 27 26 35 . . 16 90 101 . . . 277 64 57 Regen/Repaired (Parts) 22 | . . . . . . . . . . . 22 . . . . . . . Core Remaining (%) 63 | 100 99 . 99 . 78 . . . . 66 48 22 . . 57 30 48 46 Volleys Fired . | . . . . . . . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Shots Hit Robots 12 | . . . . . . . 1 . . 6 . . . . . 1 . 4 Core Hits 10 | . . . . . 5 . . . . 3 . . . . . . . 2 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . . . Melee Attacks 40 | . . 1 . . 4 . 1 . . 6 3 1 . . . 7 3 14 Impact 5 | . . 1 . . 4 . . . . . . . . . . . . . Slashing 35 | . . . . . . . 1 . . 6 3 1 . . . 7 3 14 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . 1 . . . . . . . . . . 4 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 1366 | . 4 . . . 354 . 56 . . 385 . . . . . 75 . 492 Guns . | . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . Explosions 354 | . . . . . 354 . . . . . . . . . . . . . Melee 1007 | . . . . . . . 56 . . 385 . . . . . 74 . 492 Ramming 5 | . 4 . . . . . . . . . . . . . . 1 . . Kinetic . | . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . Explosive 354 | . . . . . 354 . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 1007 | . . . . . . . 56 . . 385 . . . . . 74 . 492 Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . . . . . . . 6 6 1 . . Average Corruption 2 | . . . . . . . . . . . . . . 6 6 1 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 2 | . . . . . . . . . . . . . . 1 1 . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . 1 . . . Alerts 1 | . . . . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 272 | . . . . . . . . . . 111 . . . . . 4 . 157 Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . Melee 272 | . . . . . . . . . . 111 . . . . . 4 . 157 Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 2 | . 2 . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . Rammed 2 | . 1 . . . . . . . . . . . . . . 1 . . Targets Rammed 2 | . 1 . . . . . . . . . . . . . . 1 . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 19 | . . . . . . 5 . . . . 12 . . 4 . 19 12 3 Average Temperature 2 | . . . . . . 3 . . . . 3 . . 4 . 5 3 1 Received Heat Transfer 114 | . . . . 18 9 12 6 . . . . . . . . 51 9 9 Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Fac Was Fac Res Res Acc Peak Influence 297 | . 15 8 3 90 227 147 . . . . 62 272 76 56 54 297 293 221 Initial 144 | . . 5 3 . 37 102 . . . . 23 25 76 26 39 27 144 97 Average 93 | . 8 5 3 48 139 116 . . . . 32 121 76 46 40 120 198 79 Maximum Alert Level 1 | . . . . . 1 . . . . . . 1 . . . 1 1 1 Low Security (%) 84 | 100 100 100 100 100 71 100 . . . . 100 72 100 100 100 79 38 96 Level 1 15 | . . . . . 28 . . . . . . 27 . . . 20 61 3 Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 13 | . . 1 . . . 2 . . . . 1 2 . . . 2 3 2 Investigation 7 | . . 1 . . . 1 . . . . 1 1 . . . 1 1 1 Extermination . | . . . . . . . . . . . . . . . . . . . Reinforcement 6 | . . . . . . 1 . . . . . 1 . . . 1 2 1 Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . 1 . . . . . 1 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Fac Was Fac Res Res Acc Distress Signals 5 | . . 1 . 2 . . . . . . . 1 . . . 1 . . Communications Jammed 17 | . . . . . . . . . . . . 5 . . . 12 . . Distress Signals 17 | . . . . . . . . . . . . 5 . . . 12 . . Times Spotted 126 | . 1 5 3 11 6 7 9 5 . 1 5 15 . 5 1 30 9 13 Peak Tracking Total 11 | . 1 6 3 7 6 6 5 4 . 1 4 7 . 5 1 11 4 4 Tactical Retreats 17 | . . . . 2 1 . 2 1 . . 1 3 . . . 6 . 1 Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Fac Was Fac Res Res Acc Traps Triggered 3 | . . . . . . 1 . . . . . . 1 . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . 6 . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Fac Was Fac Res Res Acc Machines Disabled 3 | . . . . . 3 . . . . . . . . . . . . . Max in Single Turn 2 | . . . . . 2 . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Fac Was Fac Res Res Acc Machines Accessed 24 | . . 1 . . 3 1 . . . . 6 2 . . . 4 3 4 Terminals 18 | . . 1 . . 3 1 . . . . 4 1 . . . 2 3 3 Fabricators 2 | . . . . . . . . . . . 1 . . . . . . 1 Repair Stations 1 | . . . . . . . . . . . 1 . . . . . . . Recycling Units 3 | . . . . . . . . . . . . 1 . . . 2 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Total Hacks 67 | . . 3 . . 6 2 . . . . 25 7 . . . 9 6 9 Successful 48 | . . 3 . . 5 . . . . . 21 5 . . . 6 3 5 Failed 19 | . . . . . 1 2 . . . . 4 2 . . . 3 3 4 Catastrophic 4 | . . . . . . 2 . . . . . . . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 22 | . . . . . 1 2 . . . . 5 3 . . . 2 6 3 Terminals 54 | . . 3 . . 6 2 . . . . 21 5 . . . 4 6 7 Fabricators 3 | . . . . . . . . . . . 1 . . . . . . 2 Repair Stations 3 | . . . . . . . . . . . 3 . . . . . . . Recycling Units 7 | . . . . . . . . . . . . 2 . . . 5 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Terminal Hacks 35 | . . 3 . . 4 . . . . . 14 3 . . . 4 2 5 Record 9 | . . 1 . . . . . . . . 5 1 . . . 1 . 1 Robot Analysis 1 | . . . . . . . . . . . 1 . . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . . . . . . . . . Open Door 2 | . . . . . 1 . . . . . . . . . . . . 1 Level Access Points 5 | . . . . . 1 . . . . . 1 . . . . 1 1 1 Terminal Index 2 | . . . . . . . . . . . 1 1 . . . . . . Alert Level 3 | . . . . . . . . . . . 3 . . . . . . . Unreport Threat 5 | . . . . . . . . . . . 1 1 . . . 1 1 1 Locate Traps 1 | . . . . . . . . . . . 1 . . . . . . . Dispatch Records 1 | . . . . . . . . . . . 1 . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . 1 . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . 1 Zone Layout 3 | . . 1 . . 2 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . 2 . . . . . . . Scan Component 1 | . . . . . . . . . . . 1 . . . . . . . Repair 1 | . . . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . . . 1 . . . 2 . . Report Inventory 3 | . . . . . . . . . . . . 1 . . . 2 . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 8 | . . . . . 1 . . . . . 5 1 . . . . 1 . Terminals 6 | . . . . . 1 . . . . . 4 . . . . . 1 . Assimilate 2 | . . . . . . . . . . . 1 . . . . . 1 . Botnet 3 | . . . . . . . . . . . 3 . . . . . . . Detonate 1 | . . . . . 1 . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . Fabnet 1 | . . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 . . . . . . Tunnel 1 | . . . . . . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 13 | . . 1 . . 1 1 . . . . 3 1 . . . 2 1 3 Full Trace Events 6 | . . 1 . . . 1 . . . . 1 . . . . 1 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . 1 . . . . . . . Time 19 | . . . . . . . . . . . 19 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Fac Was Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . 1 . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . 1 . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . 3 1 1 1 . . . Autooverrided 1 | . . . . . . . . . . . . 1 . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Fac Was Fac Res Res Acc Total Allies 4 | . . . . . . . . . . 1 1 1 . . . . 1 . Largest Group 1 | . . . . . . . . . . 1 1 1 . . . . 1 . Highest-Rated Group 96 | . . . . . . . . . . 96 26 49 . . . . 26 . Highest-Rated Ally 96 | . . . . . . . . . . 96 26 49 . . . . 26 . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 1 | . . . . . . . . . . 1 . . . . . . . . Total Damage 50 | . . . . . . . . . . 50 . . . . . . . . Kills 1 | . . . . . . . . . . 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Fac Was Fac Res Res Acc Robot Analysis Total 1 | . . . . . . . . . . . 1 . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Fac Was Fac Res Res Acc Turns Passed 1532 | 2 65 80 16 50 81 83 68 58 9 114 163 143 9 27 14 174 160 216 Spaces Moved 4270 | 1 128 137 49 147 188 257 204 195 29 311 466 471 31 95 45 497 497 522 Core 257 | 1 128 128 . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 4013 | . . 9 49 147 188 257 204 195 29 311 466 471 31 95 45 497 497 522 Fastest Speed 23 | 50 50 32 32 32 29 29 29 29 29 29 26 26 28 28 28 24 27 23 Average Speed 29 | 50 50 48 32 32 31 29 29 29 29 29 26 27 28 28 28 30 27 24 Slowest Speed 50 | 50 50 50 32 32 32 29 29 29 29 29 29 29 28 28 28 32 27 27 Overloaded Moves 8 | . . . . . . . . . . . . . . . . 8 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 59 | . . . . 7 4 3 . . . . 11 5 . 2 . 18 6 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 27 | 2 42 17 17 33 53 10 43 29 44 48 19 21 1 77 3 23 18 25 Regions Visited 18 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . . . . 1 . 1 . . . . . . Known Exits Taken 4 | . . . . . 1 . . . . . 1 . . . . 1 1 . Unknown Exits Taken 12 | 1 1 1 1 1 . 1 1 1 1 1 . 1 . . 1 . . . Scrap Searched 8 | . . . 1 . . . 4 1 . 2 . . . . . . . . Spaces Dug 22 | . . 1 . . . . . . . . 3 1 . . . 4 3 10 Terrain Destroyed 40 | . . 1 . . 18 . . . . . 3 1 . . . 4 3 10 Melee 22 | . . 1 . . . . . . . . 3 1 . . . 4 3 10 Projectile . | . . . . . . . . . . . . . . . . . . . AOE 18 | . . . . . 18 . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Fac Was Fac Res Res Acc Total 4384 | 3 128 144 48 142 196 261 210 195 28 324 488 476 31 92 45 489 508 576 Wait 78 | . . . . . 5 . . . . 7 19 2 . . . . 8 37 Move 4143 | . 127 136 48 133 180 250 203 194 28 310 445 460 31 91 44 464 484 515 Hop 51 | . . . . 6 3 3 . . . . 9 5 . 1 . 15 6 3 Pick Up 6 | . . . . . . 2 . . . . 2 . . . . . 1 1 Fast Attach 29 | . . 7 . 1 3 2 1 . . . 4 2 . . . 1 5 3 Attach 3 | . . . . . . . . 1 . . 1 1 . . . . . . Detach 8 | . . . . 1 1 1 . . . . 2 1 . . . . . 2 Swap 7 | . . . . . . 1 . . . 1 1 2 . . 1 1 . . Drop 14 | 3 . . . 1 . 2 1 . . . 2 2 . . . 1 1 1 Fire . | . . . . . . . . . . . . . . . . . . . Melee 40 | . . 1 . . 4 . 1 . . 6 3 1 . . . 7 3 14 Ram 1 | . 1 . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous 4 | . . . . . . . 4 . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x4 / [*Low]) -5/Factory -4/Factory -4/Waste -4/Factory -3/Research (discovered 4 exits: *Res x3 / [Qua]) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 59 | -10/Materials | Discovered new exit (range 14) 68 | -10/Materials | Entered another Materials area 70 | -9/Materials | Reached level 2 91 | -9/Materials | Upgraded with Propulsion slot (x1) 91 | -9/Materials | Upgraded with Utility slot (x4) 131 | -9/Materials | Discovered new exit (range 14) 148 | -9/Materials | Entered Mines 158 | -9/Mines | Discovered new exit (range 5) 160 | -9/Mines | Met a Derelict bent on vengeance 164 | -9/Mines | Entered Materials 166 | -8/Materials | Reached level 3 167 | -8/Materials | Upgraded with Propulsion slot (x1) 209 | -8/Materials | Discovered new exit (range 6) 214 | -8/Materials | Entered Storage 216 | -8/Storage | Reached level 4 227 | -8/Storage | Identified exit to Factory 295 | -8/Storage | Entered Factory 297 | -7/Factory | Reached level 5 375 | -7/Factory | Discovered new exit (range 9) 378 | -7/Factory | Entered Lower Caves 433 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 440 | -7/Lower Caves | Discovered new exit (range 11) 444 | -7/Lower Caves | Build established: Hacker-Sprinter 444 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 446 | -7/Lower Caves | Entered another Lower Caves area 448 | -7/Lower Caves | Reached level 6 450 | -7/Lower Caves | Upgraded with Utility slot (x1) 500 | -7/Lower Caves | Discovered new exit (range 14) 504 | -7/Lower Caves | Entered Data Miner 504 | -7/Data Miner | Discovered new exit (range 6) 509 | -7/Data Miner | Met Data Miner 513 | -7/Data Miner | Entered Proximity Caves 515 | -6/Proximity Caves | Reached level 7 520 | -6/Proximity Caves | Learned location of Zion (-6) 584 | -6/Proximity Caves | Escorted by Enhanced Grunt 622 | -6/Proximity Caves | Discovered new exit (range 17) 627 | -6/Proximity Caves | Entered Factory 629 | -6/Factory | Reached level 8 631 | -6/Factory | Upgraded with Propulsion slot (x1) 631 | -6/Factory | Upgraded with Utility slot (x1) 667 | -6/Factory | Identified exit to Factory 683 | -6/Factory | Incoming investigation squad redirected 699 | -6/Factory | Discovered new exit (range 7) 721 | -6/Factory | Core integrity fell below 50% 777 | -6/Factory | Repaired Cesium-ion Thruster 790 | -6/Factory | Entered another Factory area 791 | -5/Factory | Core integrity fell below 50% 792 | -5/Factory | Reached level 9 911 | -5/Factory | Upgraded with Weapon slot (x1) 932 | -5/Factory | Discovered new exit (range 8) 933 | -5/Factory | Entered another Factory area 934 | -4/Factory | Core integrity fell below 50% 935 | -4/Factory | Reached level 10 935 | -4/Factory | Upgraded with Propulsion slot (x1) 942 | -4/Factory | Sucked down chute 942 | -4/Factory | Entered Waste 945 | -4/Waste | Spotted C-40 Crusher 947 | -4/Waste | Spotted C-40 Crusher 947 | -4/Waste | Spotted C-40 Crusher 948 | -4/Waste | Spotted C-40 Crusher 954 | -4/Waste | Spotted C-40 Crusher 957 | -4/Waste | EMP discharged 963 | -4/Waste | Spotted C-40 Crusher 965 | -4/Waste | Discovered new exit (range 12) 966 | -4/Waste | Build established: Hacker-Ninja 969 | -4/Waste | Entered Factory 974 | -4/Factory | Discovered new exit (range 20) 983 | -4/Factory | Entered Research 985 | -3/Research | Reached level 11 985 | -3/Research | Reached level 12 1037 | -3/Research | Upgraded with Power slot (x1) 1055 | -3/Research | Core integrity fell below 50% 1087 | -3/Research | Identified exit to Research 1119 | -3/Research | Discovered new exit (range 15) 1157 | -3/Research | Entered another Research area 1158 | -2/Research | Core integrity fell below 50% 1159 | -2/Research | Reached level 13 1213 | -2/Research | Spotted B-90 Cyclops 1292 | -2/Research | Incoming investigation squad redirected 1300 | -2/Research | Identified exit to Access 1317 | -2/Research | Entered Access 1318 | -1/Access | Core integrity fell below 50% 1319 | -1/Access | Reached level 14 1356 | -1/Access | Identified exit to Surface 1383 | -1/Access | Incoming investigation squad redirected 1384 | -1/Access | Upgraded with Propulsion slot (x1) 1533 | *** | Escaped! Last Messages --------------- 01453_ Acquired 15 matter. 01454_ K-01 Serf collects debris. 01454_ Sneak attack on T-07 Excavator. 01454_ Destroyed Mining Laser. 01454_ T-07 Excavator destroyed. 01457_ Acquired 30 matter. 01459_ Dropped Transmission Jammer. 01460_ Acquired Micro-nuke Launcher. 01500_ U-05 Engineer builds a Wall. 01504_ Sneak attack on U-05 Engineer. 01504_ Destroyed Welding Torch. 01504_ Destroyed Lgt. Ion Engine. 01504_ U-05 Engineer destroyed. 01507_ Acquired 17 matter. 01513_ U-05 Engineer builds a Wall. 01531_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 01532_ The Access Shell folds into the floor. [Achievement: Speedrunner] Map ----- +----------------------------------------------------+ | ########## ############## # ?## # | | ########### # # # ?#?? # | | # # #! # ##??? | | # # # " #? ? ?? ? | | + # # """" # ? +?"" | | ? # # # """"" #?? ?# "T? | | " # # # """"" #?? ? ? | | """" + + #= """" ##?#?##??#? | | """"" # # """"" # " ## ?? ? | | """"" # # """"" ##############? ? ??? | | """" # # """"" ###############? ?? ? | | " # # """"" ###############? ??? ?? | | # # """"" #############?? ? ?? | | # !#########################?## ?? | | ########### #########################?##? ? ? | | ########### =##########################?##??##?##? | | ########### ########################???#??# ? | | ########### #######?########?##########?### ????? | | ########### #########################?????# ??? ? | | ########### ####### ##################?##?# ?? | | ########### """T""" """" ?? ?#??????? | | ########### """ """ """" ? #?# ??? | | ########### """" ? ?### ???? | | #?######### """" ? ??? ????? | | ########### "" """" ? ?? ???? ????? | | ########### @" """" ?? ? ???? | | ########### """" ??? ????????? | | ########### k """? ? ? ?????????? | | ########### """? ?? ?? ##??????? | | ########### """????? ????? ????? | | ########### ####### ##########???#####????? ????? | | ########### ################?##???#??#??????????? | | ########### ###############?????#?##??#?????????? | | #######?### # ??? ? ?? ?#????????????? | | ??#??###### # ? ? ??? ????????#????????? | | ????#?##### + " ??? ?????? ????????????????? | | ??##?#???## ? ???"" ????#??? ???????????#??????? | | ??????#???# ???"???? ?? ???? ?? ?????? ????????? | | ????#?????# ?? ?????? ????????"???????????????? | | ??????????# ?????""" ?????????"??? ??? ? ???????? | | ??????#?#?? ?????" ?? ? ????"??"?? ?????????????? | | ?????????#? ????? ?????? ??????"?? ?????????????? | | ??#???????#????? ?? ? ?????"?"?????? ??????????? | | ???#???#??#??#????????? ???"???????????????????? | | ?????????????? ????? ?? ?? ?????????????????????? | | ??????????? ??????#??#?????? ???? ??????????????? | | ?????????#? ????#?????????????? ?? ??????????????? | | ??????????????#??????????????????????????????????? | | ?????????????????#??????#????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 44 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 24 Terrain Scan Density 710 ECM Strength 2 Jamming Range 14 Evasion (%) 77 Offensive Hacking 41 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Speedrunner Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Fac Was Fac Res Res Acc Levels Raised 13 | . . 1 . 1 1 1 . 1 . 1 1 1 1 . . 2 1 1 XP Earned 23699 | 3000 100 1500 635 1500 1460 1500 500 500 650 1209 1560 1750 1500 200 . 2030 2000 2105 XP Spent 22400 | . . 4300 . 1550 1600 . . 1700 . . 4290 850 2100 . . 1150 2595 2265 Upgrades 57 | . . 5 . 3 4 . . 1 . . 9 3 11 . . 3 13 5 Power Slot 1 | . . . . . . . . . . . . . . . . 1 . . Propulsion Slot 5 | . . 1 . 1 . . . . . . 1 . 1 . . . . 1 Utility Slot 6 | . . 4 . . . . . 1 . . 1 . . . . . . . Weapon Slot 1 | . . . . . . . . . . . . 1 . . . . . . Core Integrity 22 | . . . . . . . . . . . . . 10 . . . 11 1 Heat Dissipation 5 | . . . . . . . . . . . . 1 . . . . 1 3 Energy Generation 2 | . . . . . . . . . . . . 1 . . . 1 . . Mass Support 2 | . . . . . . . . . . . . . . . . 1 1 . Inventory Capacity 2 | . . . . 2 . . . . . . . . . . . . . . Sight Range 4 | . . . . . 4 . . . . . . . . . . . . . Terrain Scan Density 7 | . . . . . . . . . . . 7 . . . . . . . Protomatter Created 40 | . . . . . 40 . . . . . . . . . . . . . Integrity Restored 78 | . . . . . . . 78 . . . . . . . . . . . Core 78 | . . . . . . . 78 . . . . . . . . . . . Protomatter Decayed 37 | . . . . . 37 . . . . . . . . . . . . . Game ------ Seed GravitonMobileCoupler Manual? 0 Play Time 00:41:10 Cumulative 93.1 hours Start 2022.04.17 @ 02:58:19 End 2022.04.17 @ 03:39:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 112 Rogue 112 Adventurer 0 Explorer 0 Win Type 0 Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 57 Achievement% 44 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9002bddc-d3fa-4ec2-ab52-cbb85459ac50