Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.24 @ 22:07:49 Player: Sen Result: Destroyed by Autobeam Turret with Autobeam Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (30) 150 Value Destroyed (655) 655 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1465 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 3/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Walking (120) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Subdweller Monowheel > --- UTILITY (2) ------ Structural Scanner Signal Interpreter > --- WEAPON (2) ------- Rocket Launcher > --- INVENTORY (5) ---- Light Ion Engine Structural Scanner Subdweller Optics Scrap Shield Fragment (49) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Disposable Heat Sink Small Storage Unit > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Light Ion Engine Wheel Assault Rifle Assault Rifle [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Structural Scanner Device Structural Scanner Storage Small Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 21 | 6 8 3 4 Power 4 | 1 2 . 1 Engine 4 | 1 2 . 1 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 1 2 2 Treads . | . . . . Leg 5 | 2 1 2 . Wheel 2 | . . . 2 Hover . | . . . . Flight . | . . . . Utility 4 | 1 3 . . Device 2 | . 2 . . Storage 1 | 1 . . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 2 2 1 1 Energy Gun 2 | . 2 . . Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . 1 . . Parts Lost 7 | . 3 1 3 Power 2 | . 1 . 1 Propulsion 2 | . . 1 1 Utility . | . . . . Weapon 3 | . 2 . 1 Highest Loss Streak 3 | . 3 1 3 To Critical Strikes . | . . . . Average Backups 4 | 1 5 4 4 Power . | . 1 1 1 Propulsion 1 | . 1 1 1 Utility 1 | . . 1 1 Weapon 1 | . 2 1 . Tool/Special . | . . . . Unused Backups 3 | . 1 . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon 1 | . 1 . . Tool/Special . | . . . . Average Slot Usage (%) 97 | . 95 99 96 Engine 13 | . 14 14 13 Leg 25 | . 28 27 21 Wheel 1 | . . . 3 Device 13 | . 12 14 14 Storage 4 | . 13 . . Processor 9 | . . 14 14 Energy Gun 6 | . 19 . . Ballistic Gun 15 | . 6 24 13 Launcher 5 | . . 3 14 Peak Build Rating 12 | 6 12 7 10 Average Rating 8 | 4 10 6 8 On Entrance 5 | . 6 7 7 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 15 | 12 15 11 12 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 5 5 Average Capacity 5 | 6 7 5 5 Most Carried 7 | 3 7 5 5 Average Carried 4 | 1 5 4 4 Final Capacity 8 | 8 5 5 5 Final Carried 5 | 3 4 5 4 Class Distribution -------------------- 79% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 547 | 163 196 130 58 Remotely . | . . . . Salvage Created 559 | . 388 58 113 Parts 47 | . 26 5 16 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 10 | . . . 10 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 27 | . 12 5 10 Guns 16 | . 10 3 3 AOE 11 | . 2 2 7 Classes Destroyed 5 | . 4 . 1 Builder 1 | . 1 . . Watcher 2 | . 2 . . Swarmer 15 | . 6 3 6 Grunt 8 | . 6 2 . Subdweller 4 | . . . 4 Best Kill Streak 6 | . 5 3 6 Combat Bots Only 6 | . 4 3 6 Max Kills in Single Turn 3 | . 3 1 3 Gunslinging 1 | . 1 . . Exploded 3 | . 2 1 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 182 | . 60 23 99 Missed 65 | . 16 8 41 Hits 117 | . 44 15 58 Projectile 117 | . 44 15 58 Critical Strikes 1 | . . . 1 Damage Taken 1096 | . 520 141 435 Core 254 | . 81 39 134 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 63 | . 22 17 24 Largest 2 | . 2 2 2 Hottest 90 | . 90 50 53 Shots Fired 109 | . 43 28 38 Gun 86 | . 43 21 22 Cannon . | . . . . Launcher 23 | . . 7 16 Special . | . . . . Kinetic 51 | . 8 21 22 Thermal . | . . . . Explosive 23 | . . 7 16 Electromagnetic 35 | . 35 . . Robot Hit Streak 8 | . 7 7 8 Robot Miss Streak 4 | . 4 2 4 Penetration Max . | . . . . Secondary Targets 3 | . 3 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 71 | . 39 17 15 Core Hits 43 | . 22 8 13 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2319 | . 855 449 1015 Guns 887 | . 624 160 103 Cannons . | . . . . Explosions 1432 | . 231 289 912 Melee . | . . . . Ramming . | . . . . Kinetic 357 | . 94 160 103 Thermal 231 | . 231 . . Explosive 1201 | . . 289 912 Electromagnetic 530 | . 530 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 22 | . 12 . 10 Projectiles . | . . . . Explosions 22 | . 12 . 10 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 96 | . 66 . 30 Shots 4 | . 3 . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 198 | . 198 12 12 Average Temperature 69 | . 75 6 9 Received Heat Transfer 468 | . 183 39 246 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . 2 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 400 | . 400 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . 3 . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level 1 | . 1 . . Low Security (%) 93 | 100 83 100 . Level 1 6 | . 16 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 220 | . 220 91 . Initial 70 | . . 70 . Average 62 | . 102 39 . Influence Increases 698 | . 347 141 210 Destroy 0b10 Robot/C 460 | . 240 100 120 Destroy 0b10 Robot/NC 15 | . 15 . . Destroy Leader 64 | . 44 20 . Successful Hack 23 | . 23 . . Disable Machine 15 | . 15 . . Destroy Structure 31 | . 10 21 . Lose Combat Pursuer 90 | . . . 90 Influence Decreases 558 | . 167 321 70 Entered New Map 110 | . . 110 . Time Decay 378 | . 137 201 40 Lost Part 70 | . 30 10 30 Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 33 | . 15 5 13 Peak Tracking Total 6 | . 4 3 6 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 4 | . 1 . 3 Max in Single Turn 2 | . 1 . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 5 | . 5 . . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 13 | . 13 . . Successful 9 | . 9 . . Failed 4 | . 4 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 9 | . 9 . . Terminals 10 | . 10 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Prototype ID Bank 1 | . 1 . . Registered Components 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 6 . . Terminals 4 | . 4 . . Botnet 3 | . 3 . . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Monitor 1 | . 1 . . Mask 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 912 | . 57 501 354 Structural 912 | . 57 501 354 Robot Analysis Total . | . . . . Derelict Logs Recovered 4 | . . 3 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1295 | 56 384 501 354 Spaces Moved 855 | 39 245 337 234 Core 3 | 3 . . . Treads . | . . . . Legs 807 | 36 245 337 189 Wheels 45 | . . . 45 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 95 Average Speed 118 | 114 120 121 115 Slowest Speed 190 | 120 120 190 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 4 42 61 13 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed 148 | . 9 27 112 Melee . | . . . . Projectile . | . . . . AOE 148 | . 9 27 112 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1021 | 47 292 400 282 Wait 53 | . 6 39 8 Move 852 | 38 244 336 234 Hop . | . . . . Pick Up 9 | 3 2 2 2 Fast Attach 14 | 6 4 1 3 Attach 7 | . 5 . 2 Detach 5 | . 4 . 1 Swap 7 | . 2 3 2 Drop 11 | . 3 2 6 Fire 63 | . 22 17 24 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 394 | -10/Materials | Lost 3 parts (1p2w) 427 | -10/Materials | Discovered new exit (range 10) 441 | -10/Materials | Identified exit to Mines 441 | -10/Materials | Entered Mines 791 | -10/Mines | Learned Materials security intel 826 | -10/Mines | Found a hidden stash of uninstalled traps 871 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 900 | -10/Mines | Discovered new exit (range 7) 941 | -10/Mines | Identified exit to Subcaves 942 | -10/Mines | Entered Subcaves 943 | -10/Subcaves | Approached by a straggling Scientist 983 | -10/Subcaves | Core integrity fell below 50% 1059 | -10/Subcaves | Shifting Twisted Machinery released Mak. Flight Unit 1066 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1205 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1207 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1260 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1270 | -10/Subcaves | Learned Materials garrison access intel 1282 | -10/Subcaves | Core integrity fell below 20% 1296 | -10/Subcaves | Destroyed by Autobeam Turret with Autobeam Last Messages --------------- 01218_ S-10 Pest destroyed. 01222_ Acquired 14 matter. 01223_ Lgt. Assault Rifle fries itself beyond repair. 01233_ S-10 Pest destroyed. 01253_ Flight Unit fries itself beyond repair. 01259_ Acquired 18 matter. A swath of the cavern ceiling suddenly collapses. 01270_ Acquired derelict log, extracted data. Data stored: Materials garrison access intel. 01278_ Acquired Sub. Monowheel. 01279_ The unstable cave ceiling collapses. 01280_ Machine disabled. 01283_ Assault Rifle destroyed. 01287_ The unstable cave ceiling collapses. 01287_ Wheel destroyed. 01288_ Dropped Aluminum Leg. 01288_ Acquired Aluminum Leg. 01289_ Sub. Power Source destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????######??????????? | | ?????????????????????????????????######??????????? | | ???????????????????###??????????? # ##??????????? | | ?????????????????#####??????????? ????????????? | | ?????????????????### ?????###?? ????????????? | | ?????????????????# # ????? ### ?????????????? | | ????????????????### # ????? ### ??????????????? | | ????????????????### #?????? ???????????????? | | ????????????????## ###????? % ????????????????? | | ????????????????### ####??? ?????????????????? | | ????????????????### #### # ?????????????????? | | ????????????????### ##########?????????????????? | | ????????????????## " ########????????????????? | | ?????????????##### "" ##### ######?????????????? | | ????????????########## ### #### ?????????????? | | ????????????### # #" # ##?????????????? | | ????????????## #"] ## ##?????????????? | | ?????????? # " @## #######?????????????? | | ?????? = #######?????????????? | | ?????? !%= # ###?????????????????? | | ?????? #### ####???????????????? | | ??????? # # " ### #####??????????????? | | ??????? % # ### # ## ## ####?????????????? | | ???????? "########## " ###?????????????? | | ???????? ??####?######## ## # ## ##?????????????? | | ????????????????????########### ###?????????????? | | ??????????????????????########## "##?????????????? | | ?????????????????????????????## "##?????????????? | | ?????????????????????????????## ###?????????????? | | ?????????????????????????????### ##?????????????? | | ????????????????????????????### "###?????????????? | | ???????????????????????????##### ###?????????????? | | ???????????????????????????### ####????????????? | | ???????????????????????????## ###????????????? | | ??????????????????????????###### ###???????????? | | #?????????????######?????####### ####??????????? | | ##??########################" ## ###??????????? | | ##??############ #########" "##??????????? | | ###### ### #### ## "##"*"" ##??????????? | | ###### #"#"" "" ##??????????? | | # #### """" "#####??????????? | | # ## # # =""#""######??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Coolant Potential 50 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Myspace Challenges ------------ None Game ------ Seed SpliceRemoteProtection Manual? 0 Play Time 00:24:04 Cumulative 104.4 hours Start 2026.02.24 @ 17:06:01 End 2026.02.24 @ 22:07:49 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 91 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 40 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 05f12d47-b577-4bd7-b781-d70402cb54c4