Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.21 @ 23:22:39 Player: OBLIQUE Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (78) 390 Value Destroyed (2627) 2627 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 6977 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/700 Matter 251/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Scythe Ripper CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Melee Analysis Suite Target Analyzer Armor Integrity Analyzer Improved Medium Armor Plating > --- WEAPON ----------- Molecular Deconstructor Powered Hammer > --- INVENTORY -------- Medium Treads Small Storage Unit High-capacity Matter Pod Hardened Light Armor Plating Mace Heavy Mace Heavy Mace Powered Hammer Katana Scythe Scythe Scythe Greatsword [Rating: 58] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Armor Integrity Analyzer Protection Light Armor Plating Weapon Heavy Flail Ballistic Gun Assault Rifle Special Weapon Molecular Deconstructor Impact Weapon Heavy Flail Slashing Weapon Scythe Build | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . . 4 2 . . . . Power . | . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . Utility 3 | . . . . 3 . . . . . Weapon 1 | . . . . 1 . . . . . Parts Attached 73 | 8 3 1 2 19 21 10 2 5 2 Power 11 | 1 1 . . 2 5 1 . 1 . Engine 8 | 1 1 . . 2 2 1 . 1 . Core 3 | . . . . . 3 . . . . Reactor . | . . . . . . . . . . Propulsion 19 | 2 . . . 5 7 3 . 2 . Treads 11 | 2 . . . 3 5 1 . . . Leg 1 | . . . . 1 . . . . . Wheel 5 | . . . . . 2 2 . 1 . Hover 2 | . . . . 1 . . . 1 . Flight . | . . . . . . . . . . Utility 26 | 3 1 1 1 8 7 2 1 . 2 Device 5 | 2 . . . . 2 . . . 1 Storage 4 | 1 1 . . . . . 1 . 1 Processor 5 | . . . . 4 1 . . . . Hackware . | . . . . . . . . . . Protection 12 | . . 1 1 4 4 2 . . . Artifact . | . . . . . . . . . . Weapon 17 | 2 1 . 1 4 2 4 1 2 . Energy Gun . | . . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 3 | 2 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon 1 | . . . . . . 1 . . . Impact Weapon 10 | . . . 1 4 2 2 . 1 . Slashing Weapon 3 | . . . . . . 1 1 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . 2 . 1 . . . Parts Lost 38 | . . . 1 14 8 7 5 . 3 Power 4 | . . . . 1 1 2 . . . Propulsion 12 | . . . . 3 4 2 2 . 1 Utility 15 | . . . . 6 3 2 3 . 1 Weapon 7 | . . . 1 4 . 1 . . 1 Highest Loss Streak 8 | . . . 1 8 4 2 5 . 3 To Critical Strikes . | . . . . . . . . . . Average Backups 10 | 4 7 12 14 14 12 12 8 3 3 Power . | . . . . . . . . . . Propulsion 2 | 3 2 2 3 4 2 1 . . . Utility 4 | . 4 8 9 7 3 3 1 1 . Weapon 3 | . . 1 1 1 5 8 5 1 3 Tool/Special . | . . . . . . . . . . Unused Backups 28 | . 5 1 . 10 4 . 7 . 1 Power 1 | . . . . 1 . . . . . Propulsion 7 | . 4 . . 2 1 . . . . Utility 12 | . . 1 . 6 3 . 2 . . Weapon 8 | . 1 . . 1 . . 5 . 1 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 79 | . 100 100 99 98 87 80 42 38 51 Engine 6 | . 14 14 14 8 3 4 . 4 6 Treads 10 | . 28 28 28 17 9 4 1 . . Wheel 5 | . . . . . 9 12 7 4 6 Device 4 | . 14 7 . 10 4 . . . 4 Storage 8 | . 14 14 14 9 7 7 5 7 12 Processor 10 | . . . . 16 16 18 7 . . Protection 6 | . . 6 14 8 7 11 4 . . Ballistic Gun 5 | . 28 28 26 8 . . . . . Impact Weapon 13 | . . . 1 18 23 19 13 4 6 Slashing Weapon 2 | . . . . . . . 1 11 . Peak Build Rating 58 | 9 8 10 11 31 49 58 41 40 44 Average Rating 29 | 5 7 9 9 25 41 47 23 22 39 On Entrance 19 | . 7 8 10 11 25 43 41 7 40 Avg Prop Armor Cover (%) 7 | . . . . 10 7 7 9 6 4 Naked Turns 49 | . . . . . . . 44 . 5 Heaviest Build 51 | 12 29 31 33 42 48 51 34 19 26 Greatest Support 80 | 40 40 40 40 40 80 56 56 28 28 Greatest Overweight (x) 13 | 2 . . . 2 1 13 1 . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 5 5 Average Capacity 12 | 7 9 15 15 15 15 15 10 5 5 Most Carried 15 | 7 9 15 15 15 15 15 15 5 5 Average Carried 11 | 4 7 12 14 13 13 14 9 3 3 Final Capacity 15 | 8 15 15 15 15 15 15 5 5 5 Final Carried 15 | 6 9 15 15 14 14 14 2 5 3 Class Distribution -------------------- 48% | Mutant 19% | Gladiator 13% | Derelict-Mutant 13% | Assassin 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Assassin | -8/Materials Gladiator | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Derelict-Mutant | -7/Zion Derelict-Mutant | -7/Deep Caves Resources | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Matter Collected 1531 | 313 85 222 65 311 217 248 28 42 . Remotely . | . . . . . . . . . . Salvage Created 3047 | 64 196 60 141 1212 782 592 . . . Parts 111 | 5 18 3 5 39 24 17 . . . Haulers Intercepted 2 | . 1 . . . 1 . . . . Recyclers Shooed 3 | 1 1 . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 16 | . . . 5 . . 11 . . . Prevented 6 | . . . . . . 6 . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 57 | . 3 1 3 23 12 15 . . . Melee 22 | . . . . 9 6 7 . . . Guns 10 | . 3 1 2 4 . . . . . Classes Destroyed 16 | 1 5 1 1 5 2 1 . . . Worker 1 | . . . . 1 . . . . . Builder 2 | . 2 . . . . . . . . Tunneler 4 | 3 1 . . . . . . . . Hauler 2 | . 1 . . . 1 . . . . Recycler 5 | . 1 . . 1 3 . . . . Operator 1 | . . . . 1 . . . . . Watcher 6 | . 2 . . 4 . . . . . Swarmer 17 | . 3 . . 3 4 7 . . . Grunt 21 | . . 1 2 12 3 3 . . . Brawler 2 | . . . . 2 . . . . . Duelist 1 | . . . . 1 . . . . . Sentry 7 | . . . 1 3 3 . . . . Specialist 5 | . . . . 2 . 3 . . . Hunter 2 | . . . . . 1 1 . . . Programmer 2 | . . . . . 1 1 . . . Samaritan 1 | . . . . . . 1 . . . Best Kill Streak 8 | 1 7 1 2 8 5 4 . . . Combat Bots Only 7 | . 3 1 2 7 4 4 . . . Max Kills in Single Turn 4 | 1 4 1 1 1 1 1 . . . Gunslinging 1 | . 1 . . . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . . . . 1 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Hostile Shots Fired 688 | . 7 . 28 160 321 101 41 . 30 Missed 208 | . 4 . 7 36 101 26 21 . 13 Hits 480 | . 3 . 21 124 220 75 20 . 17 Melee 3 | . . . . . . 3 . . . Projectile 477 | . 3 . 21 124 220 72 20 . 17 Critical Strikes 13 | . . . . 7 2 3 1 . . Part Disruptions 1 | . . . . . . 1 . . . Damage Taken 7576 | . 262 . 302 2509 2210 1314 422 . 557 Core 1029 | . 43 . 85 197 279 158 139 . 128 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 101 | . . . . . 101 . . . . Core Remaining (%) 70 | 100 . . 48 64 . . . . . Volleys Fired 71 | 13 11 1 13 23 . 6 . 4 . Largest 2 | 2 2 2 2 2 . 1 . 1 . Hottest 40 | 40 40 40 40 40 . . . . . Shots Fired 121 | 26 22 2 24 37 . 6 . 4 . Gun 111 | 26 22 2 24 37 . . . . . Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special 10 | . . . . . . 6 . 4 . Kinetic 111 | 26 22 2 24 37 . . . . . Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 8 | 7 5 2 7 5 . 8 . . . Robot Miss Streak 6 | 3 3 . 6 1 . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . 1 . 1 1 . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . Shots Hit Robots 236 | 16 13 1 16 88 62 40 . . . Core Hits 60 | 5 11 1 7 20 10 6 . . . Critical Kills 4 | . . . . . 3 1 . . . Critical Parts Destroyed 34 | . . . 2 14 8 10 . . . Critical Strikes 40 | . . . 3 14 12 11 . . . Destroy 1 | . . . 1 . . . . . . Smash 39 | . . . 2 14 12 11 . . . Melee Attacks 277 | . . . 2 88 90 59 4 34 . Impact 267 | . . . 2 88 90 59 4 24 . Slashing 10 | . . . . . . . . 10 . Piercing . | . . . . . . . . . . Sneak Attacks 13 | . . . . 8 5 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 50 | . . . . 18 18 14 . . . Damage Inflicted 8360 | 179 436 23 220 3255 2767 1480 . . . Guns 805 | 179 136 15 145 330 . . . . . Cannons . | . . . . . . . . . . Explosions 299 | . 299 . . . . . . . . Melee 7247 | . . . 75 2925 2767 1480 . . . Ramming 9 | . 1 8 . . . . . . . Kinetic 805 | 179 136 15 145 330 . . . . . Thermal . | . . . . . . . . . . Explosive 299 | . 299 . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact 7247 | . . . 75 2925 2767 1480 . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 7 | . . . . 1 2 7 7 7 . Average Corruption 3 | . . . . 1 1 3 7 7 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 32 | . . . . 4 4 19 5 . . Message Errors 4 | . . . . . . 4 . . . Matter Fused 9 | . . . . . . 6 3 . . Heat Flow Errors 2 | . . . . . . 2 . . . Energy Discharges 7 | . . . . 3 1 2 1 . . Parts Rejected 1 | . . . . . 1 . . . . Data Loss (minor) 7 | . . . . 1 . 5 1 . . Data Loss (major) 1 | . . . . . 1 . . . . Alerts 1 | . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 2036 | . 59 . 24 990 478 485 . . . Projectiles 4 | . . . . 4 . . . . . Explosions 59 | . 59 . . . . . . . . Melee 1973 | . . . 24 986 478 485 . . . Knockbacks 18 | . . . . 6 4 8 . . . Impact 17 | . . . . 5 4 8 . . . Kinetic . | . . . . . . . . . . Secondary 1 | . . . . 1 . . . . . Self-Inflicted Damage 213 | . 213 . . . . . . . . Shots 2 | . 2 . . . . . . . . Rammed 2 | . . 2 . . . . . . . Targets Rammed 3 | . 1 2 . . . . . . . Kicked . | . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . Highest Temperature 258 | . . 6 . 17 . 258 . . . Average Temperature 79 | . . 4 . 12 . 114 . . . Received Heat Transfer 1644 | . . . 135 747 429 144 36 . 153 Effects 2 | . . . . . . 2 . . . Interference 2 | . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 27 | . . . 1 12 6 8 . . . Combat Hostiles 25 | . . . 1 10 6 8 . . . Parts Fried 28 | . . . 1 10 5 12 . . . Impact Corruptions 75 | . . . 2 32 21 20 . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Maximum Alert Level 1 | . . . . 1 . . . . . Low Security (%) 94 | 100 100 100 . 87 100 . . . . Level 1 5 | . . . . 12 . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 290 | 5 159 30 . 290 162 . . . . Initial 92 | . . 26 . 10 92 . . . . Average 78 | . 77 10 . 81 103 . . . . Influence Increases 1713 | 15 178 30 70 658 382 320 60 . . Destroy 0b10 Robot/C 1140 | . 60 20 60 460 240 300 . . . Destroy 0b10 Robot/NC 105 | 15 35 . . 35 20 . . . . Destroy Leader 216 | . 16 10 10 98 62 20 . . . Successful Hack 34 | . . . . 20 14 . . . . Disable Machine 45 | . 30 . . 15 . . . . . Destroy Structure 38 | . 37 . . . 1 . . . . Lose Combat Pursuer 135 | . . . . 30 45 . 60 . . Influence Decreases 1713 | 15 110 88 60 474 560 288 78 40 . Entered New Map 232 | . . 42 6 10 112 10 12 40 . Time Decay 1215 | 15 110 46 44 334 368 238 60 . . Lost Part 266 | . . . 10 130 80 40 6 . . Squads Dispatched 6 | . 1 . . 4 1 . . . . Investigation . | . . . . . . . . . . Extermination 1 | . . . . . 1 . . . . Reinforcement 4 | . 1 . . 3 . . . . . Assault . | . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Distress Signals 1 | . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 95 | . 7 1 4 37 19 16 5 . 6 Peak Tracking Total 8 | . 4 1 2 7 6 4 5 . 8 Tactical Retreats 5 | . . . . 1 2 . 2 . . Traps | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Traps Triggered 2 | . 1 . . 1 . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Machines Disabled 4 | . 2 . . 1 . 1 . . . Max in Single Turn 2 | . 2 . . 1 . 1 . . . Garrison Access 1 | . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Machines Accessed 18 | . . 1 . 9 6 1 . 1 . Terminals 9 | . . . . 6 3 . . . . Fabricators 2 | . . . . . 2 . . . . Repair Stations 1 | . . . . 1 . . . . . Recycling Units 2 | . . . . 1 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . Total Hacks 35 | . . 1 . 22 9 1 . 2 . Successful 18 | . . 1 . 10 4 1 . 2 . Failed 16 | . . . . 11 5 . . . . Catastrophic . | . . . . . . . . . . Database Lockouts 1 | . . . . 1 . . . . . Manual 21 | . . . . 14 2 1 . 4 . Terminals 23 | . . . . 18 5 . . . . Fabricators 3 | . . . . . 3 . . . . Repair Stations 2 | . . . . 2 . . . . . Recycling Units 2 | . . . . 1 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . Terminal Hacks 10 | . . 1 . 5 1 1 . 2 . Part Schematic 2 | . . . . . . . . 2 . Robot Analysis 3 | . . . . 3 . . . . . Open Door 2 | . . 1 . . . 1 . . . Open DSF 1 | . . . . . 1 . . . . Locate Traps 1 | . . . . 1 . . . . . Hauler Manifests 1 | . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . Network Status 1 | . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 2 | . . . . 1 1 . . . . Report Inventory 2 | . . . . 1 1 . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . Seal Access 1 | . . . . 1 . . . . . Unauthorized Hacks 4 | . . . . 3 1 . . . . Terminals 4 | . . . . 3 1 . . . . Botnet 4 | . . . . 3 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 10 | . . . . 6 4 . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . 16 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Total Allies 5 | . . . . . . . 1 4 . Largest Group 4 | . . . . . . . 1 4 4 Highest-Rated Group 153 | . . . . . . . 141 153 153 Highest-Rated Ally 141 | . . . . . . . 141 39 39 Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Active Infowar (turns) 1720 | 6 339 80 . 1275 20 . . . . Terrain 1191 | 3 . . . 1188 . . . . . Seismic 696 | 3 339 80 . 274 . . . . . Machine Analysis 1008 | . . . . 988 20 . . . . Robot Analysis Total 3 | . . . . 3 . . . . . Derelict Logs Recovered 6 | . . 1 . . . 2 1 2 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Turns Passed 5242 | 190 339 158 192 1275 847 1039 204 874 124 Spaces Moved 3513 | 77 181 88 86 571 427 664 259 1034 126 Core 785 | 31 . . . . . 2 173 568 11 Treads 1286 | 46 181 88 86 551 155 170 9 . . Legs 20 | . . . . 20 . . . . . Wheels 1422 | . . . . . 272 492 77 466 115 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 100 100 50 50 50 Average Speed 114 | 124 160 160 160 166 124 123 72 72 95 Slowest Speed 700 | 160 160 160 160 270 240 700 160 100 100 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 38 | 4 42 20 11 46 13 79 52 87 34 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 2 | . . 1 . . . 1 . . . Known Exits Taken 1 | . . . . . . 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . 1 1 . Scrap Searched 7 | . . 1 . . . 3 1 2 . Spaces Dug 6 | . . . . . 1 1 3 1 . Terrain Destroyed 41 | . 35 . . . 1 1 3 1 . Melee 6 | . . . . . 1 1 3 1 . Projectile . | . . . . . . . . . . AOE 35 | . 35 . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Total 4269 | 146 212 102 116 763 622 797 269 1113 129 Wait 230 | 38 . 3 11 37 71 40 1 28 1 Move 3504 | 76 180 87 85 570 426 663 258 1033 126 Hop . | . . . . . . . . . . Pick Up 111 | 11 10 7 2 29 20 17 2 13 . Fast Attach 9 | 2 . . . . 6 1 . . . Attach 60 | 5 . . 1 15 13 14 4 6 2 Detach 3 | . . . . . 2 1 . . . Swap 20 | 1 3 1 1 9 4 1 . . . Drop 58 | . 7 1 1 17 12 14 1 5 . Fire 71 | 13 11 1 13 23 . 6 . 4 . Melee 200 | . . . 2 63 68 40 3 24 . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 3 | . 1 2 . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Materials -7/Factory (discovered 2 exits: [*Fac] / *Low) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / Pro) -7/Deep Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 191 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 16) 418 | -10/Materials | Discovered new exit (range 8) 474 | -10/Materials | Discovered new exit (range 11) 530 | -10/Materials | Entered Mines 555 | -10/Mines | Met a Derelict bent on vengeance 576 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 623 | -10/Mines | Discovered new exit (range 6) 664 | -10/Mines | Discovered new exit (range 10) 688 | -10/Mines | Entered Subcaves 689 | -10/Subcaves | Approached by a straggling Scientist 829 | -10/Subcaves | Discovered new exit (range 15) 866 | -10/Subcaves | Core integrity fell below 50% 880 | -10/Subcaves | Entered Materials 880 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 1475 | -8/Materials | Build established: Assassin 1559 | -8/Materials | Lost 4 parts (1n2u1w) 1970 | -8/Materials | Garrison activated, responded to threat 2030 | -8/Materials | Central database locked down 2038 | -8/Materials | Destroyed 7 combat bots 2047 | -8/Materials | Discovered new exit (range 6) 2155 | -8/Materials | Entered Factory 2155 | -7/Factory | Evolved 2 slots: Propulsion x2 2170 | -7/Factory | Lost 8 parts (1p2n3u2w) 2444 | -7/Factory | Build established: Gladiator 2643 | -7/Factory | Lost 4 parts (1p1n2u) 2902 | -7/Factory | Lost 3 parts (3n) 2905 | -7/Factory | Discovered new exit (range 3) 2957 | -7/Factory | Discovered new exit (range 8) 3002 | -7/Factory | Entered Lower Caves 3164 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 3200 | -7/Lower Caves | Found Prototype Special Weapon 3200 | -7/Lower Caves | Identified Molecular Deconstructor 3403 | -7/Lower Caves | Entered a destroyed Warlord outpost 3528 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 3580 | -7/Lower Caves | Build established: Mutant 3760 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 3858 | -7/Lower Caves | Encountered a Warlord checkpoint 3871 | -7/Lower Caves | Identified exit to Lower Caves 3980 | -7/Lower Caves | Core integrity fell below 50% 4041 | -7/Lower Caves | Entered another Lower Caves area 4118 | -7/Lower Caves | Spotted B-75 Beast 4155 | -7/Lower Caves | Released all parts (6) 4186 | -7/Lower Caves | Lost 5 parts (2n3u) 4204 | -7/Lower Caves | Core integrity fell below 20% 4229 | -7/Lower Caves | Discovered new exit (range 7) 4232 | -7/Lower Caves | Learned Factory emergency access door positions 4245 | -7/Lower Caves | Entered Zion 4264 | -7/Zion | System corruption cleaned by Quarantine Array 4280 | -7/Zion | Learned Factory emergency access door positions 4309 | -7/Zion | Identified exit to Proximity Caves 4364 | -7/Zion | Received a hallucinogenic algorithm 4364 | -7/Zion | Ran a hallucination algorithm 4371 | -7/Zion | Ran a hallucination algorithm 4463 | -7/Zion | Met Imprinter 4473 | -7/Zion | Imprinted 4475 | -7/Zion | Declared Zion's savior 4533 | -7/Zion | Learned Factory repair station intel 4580 | -7/Zion | Found CR-A16's Pointy Stick 4829 | -7/Zion | Build established: Derelict-Mutant 5111 | -7/Zion | Discovered new exit (range 4) 5113 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 5119 | -7/Zion | Entered Deep Caves 5119 | -7/Deep Caves | Accompanied by 4 allies 5212 | -7/Deep Caves | Attacked by Z-Imprinter 5238 | -7/Deep Caves | Released all parts (5) 5239 | -7/Deep Caves | Z-Facility disabled 5243 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- you'd be crazy enough to head out this way. We'll go back and get... reinforcements... yeah." 05121_ J9-HUZ(M) slips into the shadows. 05122_ R0-0LI(M) slips into the shadows. 05122_ NB-49P(M) slips into the shadows. 05123_ 2Y-RBA(M) slips into the shadows. 05203_ NEW_ZION: Z-Facility proximity alert. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 05218_ Particle Charger destroyed. 05222_ Gravmag System destroyed. 05229_ Molecular Deconstructor destroyed. 05238_ Released Com. Battery. 05238_ Released Deuterium Engine. 05238_ Released Arm. Huge Wheel. 05238_ Released Hvy. Flail. 05238_ Released Hcp. Matter Pod. 05239_ Z-Facility disabled. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ???????????????????????#???????###############???? | | ???????????????????????# ???#### ##??? | | ???????????????????????# ??## #??? | | ???????????????######??# ?## #### | | ??????????????##zz # #?# ## ## | | ?????????????? ## | | ?????????????? z | | ????????????? | | ????????????? | | ???????????? !*/ | | ???????????? """!= """""" | | ???????????? """"""""""""" | | ??????????? I"""""""""""""" | | ??????????? """""""""""""" | | ?????????? """"""""""" | | ?????????? """""""""""""" | | ?????????? @ """""""""""""" | | ?????????? """""???"""""" | | ?????????? """""???"""""" | | ??????????? """"???"" " " | | ??????????? """???""" | | ???????????? """??""" | | ???????????? """??"""" | | ???????????? """??"""" | | ????????????? """???""""" | | ????????????? ""????""""""" | | ?????????????? ""????? | | ?????????????? "????? """ | | ???????????????? "?????? """"" | | ?????????????????? "?????????"""" | | ????????????????????? ?????????"""" | | ??????????????????????? ????????????""" | | ????????????????????????????????????????"" | | ???????????????????????????????????????"" | | ????????????????????????????????????? | | ??????????????????????????????????????"""" | | ???????????????????????????????????????" | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 475 Matter Stores 300 Matter Capacity 500 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 375 Weapon Shielding 66 Evasion (%) 50 Melee Accuracy 5 Target Analysis 5 Armor Integrity Analysis 30 Recoil Reduction 4 Particle Charging 15 Force Boost 20 Item Schematics ----------------- Hvy. Riot Gun | -7/Zion | Free Barrage Gun | -7/Zion | Free Imp. Coolant Injector | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Cloaking Device | -7/Zion | Archive Spear | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Microactuators | -7/Zion | Archive Imp. Plasma Cutter | -7/Zion | Archive Fission Core | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive W-25 Informer | -7/Zion | Archive X-77 Beamer | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Adventurer Deconstruction Hammer Time Signs Are For Wimps Challenges ------------ None Game ------ Seed FieldSapperSegregator Manual? 0 Play Time 02:23:35 Cumulative 42.0 hours Start 2026.05.21 @ 20:50:39 End 2026.05.21 @ 23:22:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 32 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1b759feb-baed-4d73-bc7b-a7e7ebf12271