Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.24 @ 15:37:56 Player: jat Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (43) 215 Value Destroyed (1867) 1867 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 9502 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 158/300 Energy 74/100 System Corruption 7% Temperature Cool (12) Movement Core (50) Location -3/Research Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Advanced Signal Interpreter Improved Component Analysis Suite > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Biometal Leg Spear Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads > --- UTILITY ---------- Enhanced Optical Array Seismic Detector Recoil Stabilizer Experimental Hacking Suite Experimental Hacking Suite Improved Recalibrator > --- WEAPON ----------- Plasma Rifle Plasma Rifle Plasma Rifle Plasma Rifle Plasma Rifle > --- INVENTORY -------- Advanced Medium Treads Energy Well [Rating: 91] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Combat Airjet Treads Advanced Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit Xenon Bombardment Thruster Utility Advanced Terrain Scan Processor Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware Makeshift Hacking Suite Protection Improved Light Armor Plating Weapon XL Autogun Subcomponent Energy Gun Variable Charge Gun Energy Cannon Compact HERF Cannon Ballistic Gun XL Autogun Subcomponent Ballistic Cannon Heavy Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac DSF Res Slots Evolved 14 | . . . . . 4 2 2 2 . . 2 . 2 Power 3 | . . . . . 1 . 1 . . . . . 1 Propulsion 3 | . . . . . 1 . 1 . . . 1 . . Utility 5 | . . . . . . 2 . 1 . . 1 . 1 Weapon 3 | . . . . . 2 . . 1 . . . . . Parts Attached 85 | 6 1 2 1 2 4 9 1 3 14 1 5 18 18 Power 12 | 1 . . . . 2 2 1 . 3 1 . . 2 Engine 6 | 1 . . . . 2 1 . . 2 . . . . Core 4 | . . . . . . 1 1 . 1 1 . . . Reactor 2 | . . . . . . . . . . . . . 2 Propulsion 23 | 2 . 2 . . 1 1 . 1 2 . . 5 9 Treads 6 | . . . . . . . . . . . . 4 2 Leg 5 | 2 . . . . . . . . . . . 1 2 Wheel 1 | . . . . . . . . . 1 . . . . Hover 7 | . . 2 . . 1 1 . 1 1 . . . 1 Flight 4 | . . . . . . . . . . . . . 4 Utility 25 | 1 1 . 1 . . 6 . 1 5 . 3 5 2 Device 12 | . . . . . . 5 . 1 . . 3 2 1 Storage 3 | 1 . . . . . . . . 2 . . . . Processor 3 | . . . . . . 1 . . 1 . . . 1 Hackware 4 | . . . . . . . . . 1 . . 3 . Protection 3 | . 1 . 1 . . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . Weapon 25 | 2 . . . 2 1 . . 1 4 . 2 8 5 Energy Gun 10 | 1 . . . . . . . . . . . 8 1 Energy Cannon 2 | . . . . . . . . . . . 1 . 1 Ballistic Gun 10 | 1 . . . 1 1 . . . 4 . . . 3 Ballistic Cannon 1 | . . . . . . . . . . . 1 . . Launcher 1 | . . . . 1 . . . . . . . . . Special Weapon 1 | . . . . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 1 . . 1 . . 1 . Corrupted Parts 1 | . . . . . . . . . . . . . 1 System Corruption 3 | . . . . . . . . . . . . . 3 Parts Lost 52 | . . . . 1 . . . 8 6 6 . 15 16 Power 6 | . . . . . . . . 3 1 1 . 1 . Propulsion 18 | . . . . . . . . 1 3 2 . 5 7 Utility 12 | . . . . . . . . 3 2 1 . 3 3 Weapon 16 | . . . . 1 . . . 1 . 2 . 6 6 Highest Loss Streak 10 | . . . . 1 . . . 8 5 6 . 10 5 To Critical Strikes 1 | . . . . . . . . . . . . . 1 Average Backups 4 | . 1 3 5 4 7 4 6 5 2 4 4 3 3 Power . | . 1 1 1 1 . . 1 1 . 1 1 . . Propulsion . | . . . . . . 1 . . . . . 1 1 Utility 1 | . . 1 2 2 2 3 5 2 . 2 1 1 . Weapon 1 | . . . 1 1 3 . . 1 . 1 2 1 1 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 7 | . . 1 . . 2 . 1 . . . . 1 2 Power 1 | . . . . . 1 . . . . . . . . Propulsion 1 | . . 1 . . . . . . . . . . . Utility 2 | . . . . . . . 1 . . . . . 1 Weapon 3 | . . . . . 1 . . . . . . 1 1 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 55 | . 94 97 90 98 56 70 78 63 49 31 32 57 30 Engine 5 | . 14 14 14 14 10 7 6 4 5 . . . . Core 1 | . . . . . . 2 12 10 . 2 . 3 . Treads 1 | . . . . . . . . . . . . 14 4 Leg 1 | . 28 11 . . . . . . . . . . 1 Hover 10 | . . 16 28 28 19 22 25 17 8 . . . . Device 6 | . . . . . . 22 13 12 . . 10 13 3 Storage 5 | . 14 14 14 14 9 7 6 5 7 . . . . Processor 4 | . . . . . . . 6 5 5 11 10 6 2 Hackware 1 | . . . . . . . . . . 5 5 6 . Protection 2 | . 8 11 5 14 9 . . . 1 . . . . Energy Gun 2 | . 14 14 14 2 . . . . . . . 9 4 Ballistic Gun 8 | . 14 14 14 12 8 7 5 . 14 6 5 1 3 Peak Build Rating 91 | 6 7 15 21 22 62 79 76 56 78 41 39 91 67 Average Rating 43 | 3 6 11 17 21 52 63 73 51 43 26 29 64 42 On Entrance 27 | . 6 7 15 21 22 58 69 42 24 41 21 32 28 Avg Prop Armor Cover (%) 6 | . . . . . . . . . 5 5 . 6 9 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 44 | 11 12 12 14 14 31 32 38 33 37 17 26 44 36 Greatest Support 120 | 20 20 24 24 24 32 41 43 46 44 10 3 120 56 Greatest Overweight (x) 8 | . . . . . 1 . . . 2 5 8 3 2 Average Overweight (x) . | . . . . . . . . . . . 1 . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 5 5 5 Average Capacity 6 | 6 8 8 8 8 8 8 8 8 5 5 5 5 5 Most Carried 8 | 5 3 5 8 8 8 8 8 8 7 5 5 5 5 Average Carried 4 | 1 1 3 6 7 7 4 6 7 2 4 4 3 3 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 5 5 5 5 5 Final Carried 8 | 1 3 5 8 8 8 7 8 8 5 4 5 5 3 Class Distribution -------------------- 39% | Mutant 17% | Skirmisher 17% | Scout 11% | Gunner 4% | Scavenger-Mutant 4% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Skirmisher | -8/Materials Scout | -7/Factory Scout | -6/Factory Scout | -5/Factory Gunner | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Mutant | -4/DSF Skirmisher | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac DSF Res Matter Collected 2072 | 177 61 182 . 13 235 431 64 7 462 59 . 248 133 Remotely . | . . . . . . . . . . . . . . Salvage Created 2215 | . . 50 . 24 407 418 64 . 442 218 . 229 363 Parts 99 | . . . . 7 21 29 5 . 16 5 . 3 13 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . . 15 3 . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac DSF Res Combat Hostiles Destroyed 35 | . . . . 4 3 8 1 . 7 3 . 3 6 Melee 1 | . . . . . . . . . . . . . 1 Guns 28 | . . . . 2 3 8 1 . 7 3 . 2 2 Cannons 2 | . . . . . . . . . . . . . 2 AOE 2 | . . . . 2 . . . . . . . . . Classes Destroyed 15 | . . . . 1 6 3 . . 2 2 . 1 . Builder 2 | . . . . . 1 1 . . . . . . . Tunneler 1 | . . . . . . 1 . . . . . . . Recycler 2 | . . . . . 2 . . . . . . . . Watcher 3 | . . . . . 2 1 . . . . . . . Swarmer 13 | . . . . 4 . 3 . . 1 1 . . 4 Grunt 6 | . . . . . . 3 . . 2 1 . . . Brawler 1 | . . . . . . . . . 1 . . . . Duelist 2 | . . . . . . . . . 2 . . . . Sentry 7 | . . . . . 1 1 1 . 1 1 . . 2 Specialist 3 | . . . . . . . . . . . . 3 . Hunter 1 | . . . . . 1 . . . . . . . . Programmer 1 | . . . . . . 1 . . . . . . . Heavy 1 | . . . . . 1 . . . . . . . . Decomposer 1 | . . . . . . . . . . 1 . . . Samaritan 1 | . . . . . . . . . . 1 . . . Best Kill Streak 6 | . . . . 4 3 6 1 . 3 2 . 2 3 Combat Bots Only 6 | . . . . 4 1 6 1 . 3 2 . 2 3 Max Kills in Single Turn 2 | . . . . 1 2 2 1 . 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 1 | . . . . 1 . . . . . . . . . Melee 1 | . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac DSF Res Hostile Shots Fired 1001 | . 11 5 . 17 6 13 4 144 93 31 . 454 223 Missed 436 | . 1 . . 5 3 6 4 55 34 14 . 232 82 Hits 565 | . 10 5 . 12 3 7 . 89 59 17 . 222 141 Melee 1 | . . . . . . . . . 1 . . . . Projectile 564 | . 10 5 . 12 3 7 . 89 58 17 . 222 141 AOE 6 | . . 6 . . . . . . . . . . . Critical Strikes 8 | . . . . . 1 . . 2 . 1 . . 4 Part Disruptions 2 | . . . . . . . . . . . . 2 . Damage Taken 9291 | . 110 218 . 131 69 133 1 1303 1111 377 . 2680 3158 Core 2877 | . 22 71 . 16 14 18 . 389 114 71 . 856 1306 Absorbed by Shields . | . . . . . . . . . . . . . . Regen/Repaired (Parts) 82 | . . . . . . 32 50 . . . . . . Core Remaining (%) 73 | 100 . . . 56 97 97 100 . . 42 . 25 . Volleys Fired 173 | . 3 7 . 10 16 15 3 2 27 32 10 13 35 Largest 5 | . 2 2 . 1 1 1 1 1 4 3 1 5 4 Hottest 375 | . 60 60 . 40 60 60 60 7 80 60 20 375 248 Shots Fired 303 | . 6 14 . 10 16 15 3 2 90 40 10 43 54 Gun 292 | . 6 14 . 8 16 15 3 . 90 40 10 43 47 Cannon 7 | . . . . . . . . . . . . . 7 Launcher 2 | . . . . 2 . . . . . . . . . Special 2 | . . . . . . . . 2 . . . . . Kinetic 212 | . 3 7 . 6 16 15 3 . 90 40 10 . 22 Thermal 80 | . 3 7 . 2 . . . . . . . 43 25 Explosive 2 | . . . . 2 . . . . . . . . . Electromagnetic 7 | . . . . . . . . . . . . . 7 Robot Hit Streak 13 | . 1 5 . 4 6 8 7 9 11 13 . 6 10 Robot Miss Streak 4 | . 1 3 . 3 4 3 . . 4 3 . 3 2 Penetration Max 2 | . . . . . . . . . . . . . 2 Secondary Targets 4 | . . . . . . . . . 3 . . 1 . Max Gunslinging Chain 1 | . . . . . . . . . 1 . . 1 . Shots Hit Robots 184 | . 1 9 . 5 14 12 1 2 49 28 . 29 34 Core Hits 97 | . 1 5 . 6 13 14 2 1 18 9 . 9 19 Critical Kills 1 | . . . . . . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 3 | . . . . . . . . . . . . 2 1 Burn 2 | . . . . . . . . . . . . 2 . Destroy 1 | . . . . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 5030 | . 25 123 . 310 716 720 48 6 1023 559 . 638 862 Guns 4477 | . 25 123 . 64 715 680 46 . 1023 559 . 638 604 Cannons 170 | . . . . . . . . . . . . . 170 Explosions 244 | . . . . 244 . . . . . . . . . Melee . | . . . . . . . . . . . . . . Ramming 139 | . . . . 2 1 40 2 6 . . . . 88 Kinetic 3418 | . 15 81 . 54 715 680 46 . 1023 559 . . 245 Thermal 1059 | . 10 42 . 10 . . . . . . . 638 359 Explosive 244 | . . . . 244 . . . . . . . . . Electromagnetic 170 | . . . . . . . . . . . . . 170 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . . . . . 1 7 Average Corruption 4 | . . . . . . . . . . . . 1 5 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 10 | . . . . . . . . . . . . . 10 Message Errors 2 | . . . . . . . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . . . . . . 3 Data Loss (major) 3 | . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 48 | . . . . 30 . 18 . . . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions 30 | . . . . 30 . . . . . . . . . Melee 18 | . . . . . . 18 . . . . . . . Knockbacks 2 | . . . . . . 1 . . . . . . 1 Impact 2 | . . . . . . 1 . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 90 | . . . . 32 . 20 1 3 . . . . 34 Shots 1 | . . . . 1 . . . . . . . . . Rammed 28 | . . . . 1 1 1 1 2 . . . . 22 Targets Rammed 31 | . . . . 1 1 1 1 2 . . . . 25 Kicked 3 | . . . . . . . . . . . . . 3 Crushed . | . . . . . . . . . . . . . . Highest Temperature 615 | . 18 . . 8 202 138 68 . 468 29 . 615 243 Average Temperature 132 | . 12 . . 5 72 57 32 . 222 17 . 220 75 Received Heat Transfer 669 | . 60 . . . 9 36 . 51 189 81 . . 243 Effects 19 | . . . . . . . . . 10 . . 9 . Shutdowns 5 | . . . . . . . . . 4 . . 1 . Energy Bleed 1 | . . . . . . . . . 1 . . . . Interference 3 | . . . . . . . . . . . . 3 . Matter Decay 1 | . . . . . . . . . . . . 1 . Short Circuit 2 | . . . . . . . . . 2 . . . . Damage (minor) 2 | . . . . . . . . . 1 . . 1 . Damage (major) 5 | . . . . . . . . . 2 . . 3 . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 1 . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . 1 Parts Fried 5 | . . . . . . 4 . . . . . . 1 Impact Corruptions 1 | . . . . . . 1 . . . . . . . Robots Melted 1 | . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . 1 . Parts Melted 10 | . . . . . . . . . . . . 4 6 Heat Transferred 2392 | . 25 100 . 25 . . . . . . . 1650 592 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac DSF Res Maximum Alert Level . | . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 . . 100 100 100 Level 1 . | . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 173 | . 15 1 . 91 52 173 81 70 . . . 90 142 Initial 81 | . . 1 . . 31 19 81 . . . . . 2 Average 13 | . 1 . . 39 10 13 23 5 . . . 29 25 Influence Increases 1503 | . 19 . . 111 148 270 35 135 245 60 . 130 350 Destroy 0b10 Robot/C 700 | . . . . 80 60 160 20 . 140 60 . 60 120 Destroy 0b10 Robot/NC 40 | . . . . . 25 15 . . . . . . . Destroy Leader 126 | . . . . 10 34 42 10 . . . . 10 20 Successful Hack 32 | . 4 . . . 21 5 2 . . . . . . Disable Machine 30 | . . . . . . 15 . . . . . 15 . Anti-Garrison Action 150 | . . . . . . . . . . . . . 150 Destroy Structure 35 | . . . . 21 8 3 3 . . . . . . Lose Combat Pursuer 390 | . 15 . . . . 30 . 135 105 . . 45 60 Influence Decreases 1403 | . 14 5 . 30 185 147 202 90 290 60 . 125 255 Entered New Map 186 | . . 4 . . 50 25 86 . 18 . . . 3 Time Decay 842 | . 14 1 . 20 135 122 116 30 222 30 . . 152 Lost Part 375 | . . . . 10 . . . 60 50 30 . 125 100 Squads Dispatched 16 | . . . . . 2 2 2 2 . . 1 2 5 Investigation 2 | . . . . . . 1 1 . . . . . . Extermination 4 | . . . . . . 1 1 . . . 1 . 1 Reinforcement 6 | . . . . . 2 . . . . . . 2 2 Assault 4 | . . . . . . . . 2 . . . . 2 Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac DSF Res Distress Signals 4 | . 1 . . 1 . 1 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 123 | . 3 5 . 3 8 13 4 22 14 3 . 19 29 Peak Tracking Total 13 | . 3 2 . 3 2 4 4 13 7 3 . 10 13 Tactical Retreats 15 | . 1 . . . . 1 . 4 4 . . 3 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac DSF Res Traps Triggered 2 | . . . . . . 1 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac DSF Res Machines Disabled 3 | . . . . . . 1 . . . . . 1 1 Max in Single Turn 1 | . . . . . . 1 . . . . . 1 1 Garrison Access 2 | . . . . . . . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac DSF Res Machines Accessed 15 | . 1 . 1 . 3 3 4 . . . 3 . . Terminals 7 | . 1 . . . 2 1 1 . . . 2 . . Fabricators 1 | . . . . . . 1 . . . . . . . Repair Stations 2 | . . . . . . 1 1 . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . Scanalyzers 2 | . . . . . 1 . 1 . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . Total Hacks 36 | . 2 . 1 . 9 6 13 . . . 5 . . Successful 26 | . 2 . 1 . 7 6 9 . . . 1 . . Failed 9 | . . . . . 1 . 4 . . . 4 . . Catastrophic . | . . . . . . . . . . . . . . Database Lockouts 1 | . . . . . 1 . . . . . . . . Manual 1 | . . . 1 . . . . . . . . . . Terminals 16 | . 2 . . . 5 1 5 . . . 3 . . Fabricators 3 | . . . . . . 3 . . . . . . . Repair Stations 5 | . . . . . . 2 3 . . . . . . Recycling Units 2 | . . . . . . . 2 . . . . . . Scanalyzers 7 | . . . . . 4 . 3 . . . . . . Garrison Access 2 | . . . . . . . . . . . 2 . . Terminal Hacks 14 | . 2 . 1 . 4 1 5 . . . 1 . . Record 6 | . 2 . . . 1 . 3 . . . . . . Open DSF 2 | . . . . . . 1 . . . . 1 . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . Alert Level 2 | . . . . . 1 . 1 . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 3 | . . . . . . 3 . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . Build 1 | . . . . . . 1 . . . . . . . Repair Station Hacks 4 | . . . . . . 2 2 . . . . . . Scan Component 2 | . . . . . . 1 1 . . . . . . Repair 2 | . . . . . . 1 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . 3 . 2 . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . Retrieve Study 3 | . . . . . 1 . 2 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 9 | . . . . . 2 2 3 . . . 2 . . Full Trace Events 2 | . . . . . . 1 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . Parts Built 2 | . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 73 | . . . . . . 73 . . . . . . . Total Part Build Rating 6 | . . . . . . 6 . . . . . . . Part Studies Acquired 2 | . . . . . . . 2 . . . . . . Parts Repaired 2 | . . . . . . 1 1 . . . . . . Time 100 | . . . . . . 50 50 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac DSF Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . 1 . . . . 1 Machine Destruction 2 | . . . . . . . . 1 . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac DSF Res Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders 4 | . . . . . . . . 4 . . . . . ROAM 2 | . . . . . . . . 2 . . . . . EXPLORE 2 | . . . . . . . . 2 . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac DSF Res Active Infowar (turns) 3714 | . . . . . . 916 365 222 131 575 787 334 384 Optics 2211 | . . . . . . . . . 131 575 787 334 384 A.S.S. 2 | . . . . . . 2 . . . . . . . Terrain 1501 | . . . . . . 914 365 222 . . . . . Seismic 930 | . . . . . . . . . . . 728 202 . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . 1 . . . . 2 2 . . . Drone Launches 2 | . . . . . . . . 2 . . . . . Drone Recoveries 2 | . . . . . . . . 2 . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac DSF Res Turns Passed 6565 | 46 173 217 203 98 594 925 365 288 1247 575 787 334 713 Spaces Moved 4857 | 39 134 191 262 68 428 581 241 188 1222 561 302 211 429 Core 978 | 19 . . . . . . . . . 493 302 84 80 Treads 268 | . . . . . . . . . . . . 106 162 Legs 293 | 20 134 51 . . . . . . . . . 21 67 Wheels 366 | . . . . . . . . . 298 68 . . . Hover 2845 | . . 140 262 68 428 581 241 188 924 . . . 13 Flight 107 | . . . . . . . . . . . . . 107 Fastest Speed 34 | 50 120 77 77 77 66 66 59 59 52 50 50 50 34 Average Speed 89 | 85 120 88 77 77 119 66 59 64 89 92 118 107 92 Slowest Speed 450 | 120 120 120 77 77 147 66 59 66 180 300 450 200 200 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . 2 Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 33 | 3 22 53 43 10 34 10 6 7 96 64 7 97 13 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . . 1 . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . . . Scrap Searched 7 | . . . . . . . . . 5 2 . . . Spaces Dug 4 | . . . . . . 1 3 . . . . . . Terrain Destroyed 43 | . . . . 29 9 2 3 . . . . . . Melee . | . . . . . . . . . . . . . . Projectile 14 | . . . . . 9 2 3 . . . . . . AOE 29 | . . . . 29 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac DSF Res Total 6903 | 51 140 225 263 102 513 1122 465 354 1363 597 724 287 697 Wait 1601 | . . 17 . 20 46 493 210 156 73 . 402 22 162 Move 4841 | 38 133 190 261 67 427 580 240 187 1221 560 302 210 425 Hop 2 | . . . . . . . . . . . . . 2 Pick Up 71 | 7 3 5 1 1 8 8 4 1 11 . 2 10 10 Fast Attach 32 | . . . . . 3 . . 3 5 1 2 11 7 Attach 67 | 6 1 . 1 1 2 7 3 . 16 1 3 8 18 Detach 22 | . . . . . 1 1 . . 6 1 2 3 8 Swap 9 | . . 2 . 2 . 3 . . 1 . 1 . . Drop 42 | . . 4 . . 9 3 4 3 3 2 . 9 5 Fire 173 | . 3 7 . 10 16 15 3 2 27 32 10 13 35 Melee . | . . . . . . . . . . . . . . Ram 27 | . . . . 1 1 1 1 2 . . . . 21 Kick 3 | . . . . . . . . . . . . . 3 Crush 1 | . . . . . . . . . . . . . 1 Escape Stasis 11 | . . . . . . 11 . . . . . . . Rewire 1 | . . . . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory (discovered 2 exits: [*Fac] / [*Low]) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/DSF -3/Research (discovered 1 exit: *Qua) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 142 | -10/Materials | Discovered new exit (range 14) 159 | -10/Materials | Met 8R-AWN 200 | -10/Materials | Discovered new exit (range 11) 220 | -10/Materials | Entered Mines 222 | -10/Mines | Followed 8R-AWN into the Mines 223 | -10/Mines | Assembled infested the area 232 | -10/Mines | Learned Materials interactive machine intel 330 | -10/Mines | Build established: Mutant 405 | -10/Mines | Learned location of Zion (-6) 434 | -10/Mines | Discovered new exit (range 5) 437 | -10/Mines | Entered Exiles 451 | -10/Exiles | Discovered new exit (range 14) 464 | -10/Exiles | Welcomed by 8R-AWN 478 | -10/Exiles | Met EX-HEX 503 | -10/Exiles | Met EX-BIN 532 | -10/Exiles | Aligned with FarCom system 533 | -10/Exiles | Given EX-Vault access code 556 | -10/Exiles | Opened EX-Vault 564 | -10/Exiles | Found XL Autogun Array 580 | -10/Exiles | Warned to stay clear of 0b10 Research branches 611 | -10/Exiles | Learned about 8R-AWN's background 640 | -10/Exiles | Left Exiles lab with XL Autogun Array 640 | -10/Exiles | Entered Mines 678 | -9/Mines | Learned Materials stockpile data 684 | -9/Mines | Met a Derelict bent on vengeance 726 | -9/Mines | Discovered new exit (range 14) 738 | -9/Mines | Entered Materials 738 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Weapon x2 740 | -8/Materials | Loaded intel: 19 interactive machine locations 1073 | -8/Materials | Build established: Skirmisher 1196 | -8/Materials | Central database locked down 1311 | -8/Materials | Discovered new exit (range 12) 1325 | -8/Materials | Found Prototype Device 1332 | -8/Materials | Entered Factory 1332 | -7/Factory | Evolved 2 slots: Utility x2 1333 | -7/Factory | Identified Active Sensor Suite 1429 | -7/Factory | Repaired Cmb. Airjet 1737 | -7/Factory | Build established: Scout 2219 | -7/Factory | Fabricated Lgt. Deuterium Engine? 2249 | -7/Factory | Discovered new exit (range 6) 2257 | -7/Factory | Entered another Factory area 2257 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2506 | -6/Factory | Discovered new exit (range 11) 2522 | -6/Factory | Discovered new exit (range 7) 2607 | -6/Factory | Repaired Cmb. Airjet+ 2622 | -6/Factory | Entered another Factory area 2622 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 2835 | -5/Factory | Spotted B-75 Beast 2899 | -5/Factory | Discovered new exit (range 10) 2910 | -5/Factory | Entered Upper Caves 2940 | -5/Upper Caves | Lost 8 parts (3p1n3u1w) 3004 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 3142 | -5/Upper Caves | Build established: Mutant 3340 | -5/Upper Caves | Core integrity fell below 50% 3374 | -5/Upper Caves | Lost 5 parts (1p3n1u) 3535 | -5/Upper Caves | Learned Factory terminal intel 3604 | -5/Upper Caves | Build established: Gunner 4016 | -5/Upper Caves | Learned 4 Factory zone layouts 4153 | -5/Upper Caves | Discovered new exit (range 5) 4157 | -5/Upper Caves | Entered another Upper Caves area 4169 | -5/Upper Caves | Discovered new exit (range 6) 4222 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4282 | -5/Upper Caves | Lost 6 parts (1p2n1u2w) 4532 | -5/Upper Caves | Build established: Mutant 4583 | -5/Upper Caves | Learned Factory non-interactive machine intel 4627 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 4732 | -5/Upper Caves | Entered Factory 4732 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4734 | -4/Factory | Loaded intel: 255 non-interactive machine locations 4735 | -4/Factory | Loaded intel: 26 terminal locations 5519 | -4/Factory | Identified exit to DSF 5519 | -4/Factory | Entered DSF 5544 | -4/DSF | Additional patrols routed to DSF 5610 | -4/DSF | Found Prototype Hackware 5611 | -4/DSF | Identified Exp. Hacking Suite 5614 | -4/DSF | Found Exp. Hacking Suite 5640 | -4/DSF | Found Exp. Hacking Suite 5733 | -4/DSF | Lost 3 parts (1u2w) 5789 | -4/DSF | Discovered new exit (range 18) 5809 | -4/DSF | Lost 10 parts (1p4n2u3w) 5832 | -4/DSF | Core integrity fell below 50% 5853 | -4/DSF | Entered Research 5853 | -3/Research | Evolved 2 slots: Power x1, Utility x1 6172 | -3/Research | Build established: Skirmisher 6209 | -3/Research | Core integrity fell below 50% 6216 | -3/Research | Lost 5 parts (2n3w) 6465 | -3/Research | Cargo convoy interrupted 6497 | -3/Research | Discovered new exit (range 10) 6508 | -3/Research | Identified exit to Quarantine 6534 | -3/Research | Core integrity fell below 20% 6566 | -3/Research | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 06528_ System corrupted: Substantial component data lost. 06530_ Hvy. Machine Gun destroyed. 06548_ Slug penetrates Wall. 06556_ P-80 Master resets G-67 Veteran, system corruption cleaned. 06556_ Penetrated by Slug. 06556_ Slug penetrates Wall. 06556_ Slug penetrates T-07 Excavator. 06558_ Biometal Leg destroyed. 06559_ Penetrated by Slug. 06559_ Slug penetrates Wall. 06559_ Penetrated by Slug. 06559_ Xenon Bombardment Thruster destroyed. 06559_ Discarded Com. HERF Cannon. 06561_ Xenon Bombardment Thruster destroyed. 06561_ Penetrated by Slug. 06562_ M-36 Artificer repairs G-67 Veteran. 06565_ Slug penetrates G-67 Veteran. 06565_ Meson Extractor disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????? ????????????????????????????? | | ?????????????????# ??????????? ???????????????? | | ?????????????????# ?????????? ???????????????? | | ?????????????????# ########## ????????????????? | | ?????????????????# u ?????????????????? | | ?????????????????+ ?????????????????? | | ?????????????????# ??????????????????? | | ?????????????????# "" ???????????????????? | | ??????????????????""" #???????????????????? | | ?????????????????#"R #???????????????????? | | ?????????????????#""" #???????????????????? | | ?????????????????#""" #???????????????????? | | ??????????######## #???????????????????? | | ????????? @R #???????????????????? | | ????????# ^ #???????????????????? | | ????????# #? ?????????????????? | | ????????# # ?????????????????? | | ????????# u # ??????????????????? | | ????????# + ??????????????????? | | ????????? #???????????????????? | | ??????????# "" #???????????????????? | | ??????????# p """ t#???????????????????? | | ??????????# """ #???????????????????? | | ??????????# g p #???????????????????? | | ??????????# g gp g #???????????????????? | | ?#####????# m #???????????????????? | | ## ###### p h #???????????????????? | | > #???????????????????? | | ## ###### w #???????????????????? | | ?#####????##+##### ####+#+############????????? | | #####????????????# # #????????? | | #????????????# # #????????? | | #????????????# # """"" #????????? | | "" #????????????# # """"" ???????????? | | " #????????????# # "" "" """"?????????????? | | #????????????# # ""R"" ????????????? | | #????????????# # """" ???????????? | | #????????????# #################??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Coolant Potential 160 Energy Generation 37 Energy Capacity 490 Matter Stores 400 Matter Capacity 400 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 150 Utility Shielding 33 Evasion (%) 63 Recoil Reduction 4 Offensive Hacking 32 Item Schematics ----------------- Lgt. Deuterium Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lgt. Deuterium Engine | x2 | -7/Factory Repaired ---------- Cmb. Airjet | 75% | -7/Factory Cmb. Airjet | 61% | -6/Factory Studied --------- Cmb. Airjet | -6/Factory | Hacked Lgt. Deuterium Engine | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings Fist Fight Follow The Leader Some Acronyms Are Better Than Others Universal Adapter Challenges ------------ None Game ------ Seed MicroBladeSteel Manual? 0 Play Time 01:20:24 Cumulative 18.7 hours Start 2026.08.24 @ 12:53:48 End 2026.08.24 @ 15:37:56 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 15 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 22 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cb45b7c3-7836-4ebd-996e-13eb31c5942a