Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.24 @ 19:15:25 Player: Mozco Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (162) 810 Value Destroyed (6106) 6106 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (2043) 2043 TOTAL SCORE: 11979 Bonus ------- High Alert Combat Kills 1303 Follower Combat Kills 40 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 128/300 Energy 100/100 System Corruption 4% Temperature Cool (9) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Large Storage Unit Visual Processing Unit Graphene Brace > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Micro Nuclear Core Compact Battery (200) High-capacity Matter Pod (200) Trap Scanner Advanced Targeting Computer Kinecellerator Hardened Heavy Armor Plating Medium Reactive Plating System Restoration Module Proton Missile Launcher Impact Mace Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Trap Scanner Visual Processing Unit Kinecellerator Improved Light Armor Plating Graphene Brace > --- WEAPON ----------- Coil Gun Coil Gun Heavy Machine Gun > --- INVENTORY -------- Improved Ion Engine Nuclear Core Advanced Treads Compact Battery High-capacity Matter Pod Transmission Jammer Hardened Medium Armor Plating Hardened Heavy Armor Plating EM Disruption Field Relay Coupler [Grunt] Coil Gun Coil Gun Grenade Launcher Impact Mace [Rating: 52] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Trap Scanner Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Coil Gun Energy Gun Improved Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Coil Gun Launcher Grenade Launcher Impact Weapon Impact Mace Slashing Weapon Axe Build | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Mat Mat Fac Gar Fac Slots Evolved 6 | . . . 2 2 2 . . Power . | . . . . . . . . Propulsion 1 | . . . . 1 . . . Utility 4 | . . . 2 1 1 . . Weapon 1 | . . . . . 1 . . Parts Attached 124 | 8 10 2 6 21 29 24 24 Power 11 | 1 1 1 1 1 2 1 3 Engine 6 | 1 1 1 1 1 1 . . Core 4 | . . . . . 1 . 3 Reactor 1 | . . . . . . 1 . Propulsion 22 | 4 3 1 1 5 2 3 3 Treads 20 | 2 3 1 1 5 2 3 3 Leg . | . . . . . . . . Wheel 2 | 2 . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 53 | 1 3 . 4 8 18 6 13 Device 32 | . 1 . 2 5 12 3 9 Storage 5 | 1 2 . . . 1 1 . Processor 3 | . . . 1 . 1 . 1 Hackware 1 | . . . . 1 . . . Protection 12 | . . . 1 2 4 2 3 Artifact . | . . . . . . . . Weapon 38 | 2 3 . . 7 7 14 5 Energy Gun 6 | . 2 . . 2 . 2 . Energy Cannon 1 | . . . . 1 . . . Ballistic Gun 23 | 2 1 . . 4 5 7 4 Ballistic Cannon . | . . . . . . . . Launcher 6 | . . . . . 1 5 . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . 1 . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . 1 . . 2 1 . . Parts Lost 29 | . 2 . . 2 2 8 15 Power 1 | . . . . . . . 1 Propulsion 11 | . 2 . . 1 1 3 4 Utility 8 | . . . . 1 1 1 5 Weapon 9 | . . . . . . 4 5 Highest Loss Streak 13 | . 1 . . 2 1 2 13 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 97 | . 89 83 99 99 99 98 96 Engine 4 | . 11 12 11 9 4 . . Core 1 | . . . . . 2 4 1 Reactor 1 | . . . . . . 2 5 Treads 21 | . 9 28 22 26 23 22 20 Wheel 1 | . 15 . . . . . . Device 18 | . 10 . 10 12 22 22 22 Storage 8 | . 14 14 11 9 7 7 7 Processor 6 | . . . 10 9 7 7 7 Protection 6 | . . . 10 9 6 7 7 Energy Gun 4 | . 1 28 22 11 . . . Ballistic Gun 16 | . 25 . . 6 19 19 21 Naked Turns . | . . . . . . . . Heaviest Build 64 | 14 30 31 37 43 54 57 64 Greatest Support 62 | 40 40 40 40 60 62 62 62 Greatest Overweight (x) 8 | 4 2 . . . 1 1 8 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 15 Most Carried 15 | 6 15 12 15 15 15 15 15 Average Carried 13 | 2 9 11 13 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 6 12 11 15 15 15 14 12 Class Distribution -------------------- 34% | Mutant 24% | Scavenger-Tank 20% | Scavenger-Mutant 10% | Tank 6% | Gunner 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Garrison Tank | -7/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Jun Mat Min Mat Mat Fac Gar Fac Matter Collected 4516 | 187 542 20 267 175 1113 1420 792 Remotely . | . . . . . . . . Salvage Created 6127 | . 659 76 592 595 1187 1625 1393 Parts 349 | . 52 8 37 30 76 87 59 Haulers Intercepted 4 | . 2 . . 1 1 . . Recyclers Shooed 9 | . . 1 . 1 3 . 4 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Mat Mat Fac Gar Fac Combat Hostiles Destroyed 139 | . 17 5 14 14 21 47 21 Guns 120 | . 17 5 13 14 21 30 20 AOE 18 | . . . . . . 17 1 Classes Destroyed 17 | . 5 . 2 2 5 2 1 Worker 7 | . 2 . 1 . 2 . 2 Builder 2 | . . . . . 1 . 1 Hauler 4 | . 2 . . 1 1 . . Recycler 4 | . . . . 1 1 . 2 Operator 3 | . 1 . 1 1 . . . Watcher 3 | . . . 1 . 1 . 1 Swarmer 38 | . 6 5 3 8 . 14 2 Cutter 6 | . . . . . 2 4 . Grunt 60 | . 11 . 9 2 7 19 12 Brawler 6 | . . . . . . 3 3 Duelist 1 | . . . . . . 1 . Protector 1 | . . . . . . . 1 Sentry 8 | . . . 2 3 . 2 1 Specialist 3 | . . . . . 3 . . Hunter 6 | . . . . 1 2 2 1 Programmer 9 | . . . . . 6 2 1 Heavy 1 | . . . . . 1 . . Best Kill Streak 12 | . 6 5 4 12 6 11 4 Combat Bots Only 11 | . 6 3 3 9 5 11 3 Max Kills in Single Turn 2 | . 2 1 1 2 2 2 2 Gunslinging 1 | . 1 . . 1 . 1 1 Exploded 2 | . . . . . . 2 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Jun Mat Min Mat Mat Fac Gar Fac Damage Taken 6729 | . 408 103 387 387 1214 1703 2527 Core 906 | . 55 35 15 83 100 144 474 Absorbed by Shields 989 | . . . . 101 344 217 327 Regen/Repaired (Parts) 178 | . . . . . 178 . . Core Remaining (%) 86 | 100 . 64 96 84 . . . Volleys Fired 394 | . 54 7 53 31 74 95 80 Largest 3 | . 2 2 2 2 3 3 3 Hottest 112 | . 112 112 112 112 80 90 90 Shots Fired 922 | . 107 14 106 62 211 224 198 Gun 889 | . 107 14 106 62 210 192 198 Cannon . | . . . . . . . . Launcher 33 | . . . . . 1 32 . Special . | . . . . . . . . Kinetic 717 | . 103 . . 14 210 192 198 Thermal 172 | . 4 14 106 48 . . . Explosive 33 | . . . . . 1 32 . Electromagnetic . | . . . . . . . . Robot Hit Streak 19 | . 9 4 19 8 11 18 9 Robot Miss Streak 6 | . 6 2 6 2 6 5 4 Penetration Max 1 | . . . . . . 1 1 Secondary Targets 20 | . 3 1 1 3 3 5 4 Max Gunslinging Chain 1 | . 1 1 1 1 1 1 1 Shots Hit Robots 582 | . 74 9 66 44 130 136 123 Core Hits 290 | . 32 5 19 23 46 108 57 Critical Kills 3 | . . . . . . 1 2 Critical Parts Destroyed 7 | . . . . . 2 1 4 Critical Strikes 22 | . . . 6 6 2 2 6 Burn 12 | . . . 6 6 . . . Destroy 9 | . . . . . 1 2 6 Smash 1 | . . . . . 1 . . Melee Attacks 5 | . . . . . 2 . 3 Impact 2 | . . . . . 2 . . Slashing 3 | . . . . . . . 3 Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . . 2 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 14011 | . 964 167 1174 822 2788 4652 3444 Guns 11533 | . 964 160 1174 822 2566 2716 3131 Cannons . | . . . . . . . . Explosions 2241 | . . . . . 24 1936 281 Melee 213 | . . . . . 181 . 32 Ramming 24 | . . 7 . . 17 . . Kinetic 9545 | . 931 . . 201 2566 2716 3131 Thermal 1988 | . 33 160 1174 621 . . . Explosive 2241 | . . . . . 24 1936 281 Electromagnetic . | . . . . . . . . Impact 181 | . . . . . 181 . . Slashing 32 | . . . . . . . 32 Piercing . | . . . . . . . . Highest Corruption 4 | . . . 1 3 2 2 4 Average Corruption 1 | . . . 1 3 1 2 1 Corruption Purged 2 | . . . . . . . 2 Corruption Blocked . | . . . . . . . . Effects 36 | . . . 2 1 7 25 1 Message Errors 5 | . . . . 1 . 4 . Matter Fused 9 | . . . 1 . 1 7 . Heat Flow Errors 6 | . . . . . 4 2 . Energy Discharges 5 | . . . . . . 5 . Parts Fused 1 | . . . 1 . . . . Data Loss (minor) 4 | . . . . . 1 3 . Data Loss (major) 2 | . . . . . 1 . 1 Misfires 2 | . . . . . . 2 . Alerts 1 | . . . . . . 1 . Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 190 | . . . . . 151 31 8 Projectiles . | . . . . . . . . Explosions 39 | . . . . . . 31 8 Melee 151 | . . . . . 151 . . Knockbacks 2 | . . . . . 2 . . Impact 2 | . . . . . 2 . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 169 | . . . . . . 169 . Shots 6 | . . . . . . 6 . Rammed 6 | . . 2 . . 3 . 1 Targets Rammed 6 | . . 2 . . 3 . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 370 | . 36 180 90 370 274 206 294 Average Temperature 76 | . 15 79 29 109 81 63 90 Received Heat Transfer 1573 | . 177 . 156 77 141 282 740 Effects 8 | . . . . 1 1 . 6 Energy Bleed 2 | . . . . 1 . . 1 Interference 6 | . . . . . 1 . 5 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . . 2 . . Impact Corruptions 5 | . . . . . 5 . . Robots Melted 1 | . . . 1 . . . . Combat Hostiles 1 | . . . 1 . . . . Parts Melted 8 | . . . 5 3 . . . Heat Transferred 5069 | . 74 333 2923 1739 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Mat Mat Fac Gar Fac Peak Influence 1712 | . 280 189 331 333 311 1712 1048 Initial 898 | . . 54 73 139 140 166 898 Average 469 | . 191 142 191 180 122 947 902 Maximum Alert Level 5 | . 1 . 1 1 1 5 3 Low Security (%) 38 | 100 48 100 52 56 78 1 . Level 1 22 | . 51 . 47 43 21 11 . Level 2 2 | . . . . . . 10 . Level 3 28 | . . . . . . 31 99 Level 4 6 | . . . . . . 33 . Level 5 1 | . . . . . . 10 . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 23 | . 4 . 3 . 11 . 5 Investigation 5 | . 3 . 2 . . . . Extermination 8 | . . . . . 6 . 2 Reinforcement 9 | . 1 . 1 . 5 . 2 Assault 1 | . . . . . . . 1 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Min Mat Mat Fac Gar Fac Distress Signals 6 | . . . 3 2 1 . . Communications Jammed 54 | . . . . . 27 . 27 Distress Signals 54 | . . . . . 27 . 27 Times Spotted 192 | . 28 4 28 22 30 49 31 Peak Tracking Total 7 | . 6 3 7 7 6 7 6 Tactical Retreats 9 | . 1 1 1 1 1 4 . Traps | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Mat Mat Fac Gar Fac Traps Triggered 11 | . 2 . . . . 5 4 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Jun Mat Min Mat Mat Fac Gar Fac Machines Disabled 19 | . 1 . . 2 . 6 10 Max in Single Turn 2 | . 1 . . 1 . 2 2 Garrison Relay 3 | . . . . . . 3 . Phase Generator 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Min Mat Mat Fac Gar Fac Machines Accessed 29 | . 7 . 6 6 5 1 4 Terminals 22 | . 7 . 4 5 2 1 3 Fabricators 1 | . . . . . 1 . . Repair Stations 2 | . . . . 1 1 . . Recycling Units . | . . . . . . . . Scanalyzers 3 | . . . 2 . . . 1 Garrison Access 1 | . . . . . 1 . . Total Hacks 96 | . 23 . 29 22 11 3 8 Successful 41 | . 6 . 16 10 6 . 3 Failed 52 | . 16 . 12 11 5 3 5 Catastrophic 6 | . 1 . 4 . . . 1 Database Lockouts 3 | . 1 . 1 1 . . . Manual 34 | . 14 . 9 10 1 . . Terminals 75 | . 23 . 20 18 5 3 6 Fabricators 2 | . . . . . 2 . . Repair Stations 7 | . . . . 4 3 . . Recycling Units . | . . . . . . . . Scanalyzers 11 | . . . 9 . . . 2 Garrison Access 1 | . . . . . 1 . . Terminal Hacks 20 | . 6 . 5 5 2 . 2 Part Schematic 1 | . . . . . 1 . . Robot Analysis 6 | . 2 . 3 1 . . . Prototype ID Bank 1 | . . . 1 . . . . Emergency Access Points 2 | . 1 . . 1 . . . Terminal Index 1 | . 1 . . . . . . Unreport Threat 3 | . . . . 1 1 . 1 Hauler Manifests 1 | . . . . 1 . . . Zone Layout 5 | . 2 . 1 1 . . 1 Fabricator Hacks 1 | . . . . . 1 . . Build 1 | . . . . . 1 . . Repair Station Hacks 3 | . . . . 1 2 . . Scan Component 2 | . . . . 1 1 . . Repair 1 | . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 9 | . . . 8 . . . 1 Insert Component 4 | . . . 3 . . . 1 Analyze 5 | . . . 5 . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 7 | . . . 3 4 . . . Terminals 7 | . . . 3 4 . . . Botnet 7 | . . . 3 4 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 27 | . 7 . 6 6 3 1 4 Full Trace Events 8 | . 4 . 3 . . 1 . Feedback Events 1 | . . . 1 . . . . Corruption 1 | . . . 1 . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 4 | . . . . . 4 . . Authchips . | . . . . . . . . Time 134 | . . . . . 134 . . Total Robot Build Rating 16 | . . . . . 16 . . Part Schematics Acquired 3 | . . . 2 . 1 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . 1 . . Time 44 | . . . . . 44 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 4 | . . . 3 . . . 1 Part Schematics Acquired 2 | . . . 2 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Jun Mat Min Mat Mat Fac Gar Fac Used RIF Installer 1 | . . . . . . 1 . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 11 | . . . . . . 11 . Machine Destruction 11 | . . . . . . 11 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Jun Mat Min Mat Mat Fac Gar Fac Total Allies 4 | . . . . . 4 . . Largest Group 4 | . . . . . 4 . . Highest-Rated Group 48 | . . . . . 48 . . Highest-Rated Ally 12 | . . . . . 12 . . Total Orders . | . . . . . . . . Ally Attacks 24 | . . . . . 24 . . Total Damage 303 | . . . . . 303 . . Kills 1 | . . . . . 1 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Mat Mat Fac Gar Fac Robot Analysis Total 6 | . 2 . 3 1 . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Jun Mat Min Mat Mat Fac Gar Fac Turns Passed 7697 | 77 859 143 778 937 1766 1372 1765 Spaces Moved 3909 | 52 565 73 372 493 896 658 800 Core 12 | 10 . . . . . . 2 Treads 3464 | 5 169 73 372 493 896 658 798 Legs . | . . . . . . . . Wheels 433 | 37 396 . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 160 160 160 158 155 155 Average Speed 157 | 115 116 160 160 160 159 162 181 Slowest Speed 450 | 250 240 160 160 160 240 237 450 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 38 | 4 81 16 32 39 21 89 22 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug 6 | . . . . . . 6 . Terrain Destroyed 239 | . . . . . 3 204 32 Melee . | . . . . . . . . Projectile 30 | . . . . . . 20 10 AOE 209 | . . . . . 3 184 22 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Min Mat Mat Fac Gar Fac Total 4738 | 65 665 84 454 590 1120 796 964 Wait 121 | . 5 1 4 9 86 2 14 Move 3902 | 51 564 72 371 492 896 656 800 Hop . | . . . . . . . . Pick Up 87 | 4 18 . 12 16 13 8 16 Fast Attach 33 | 8 3 . 1 6 7 4 4 Attach 27 | . 4 1 3 3 4 6 6 Detach 3 | 2 . . . . . . 1 Swap 64 | . 3 1 2 12 18 14 14 Drop 92 | . 14 . 8 21 17 11 21 Fire 394 | . 54 7 53 31 74 95 80 Melee 5 | . . . . . 2 . 3 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 6 | . . 2 . . 3 . 1 Escape Stasis 4 | . . . . . . . 4 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 31 | -11/Junkyard | Discovered new exit (range 15) 78 | -11/Junkyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 3) 302 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 7) 464 | -10/Materials | Discovered new exit (range 8) 541 | -10/Materials | Central database locked down 700 | -10/Materials | Discovered new exit (range 5) 937 | -10/Materials | Entered Mines 947 | -10/Mines | Met a Derelict bent on vengeance 969 | -10/Mines | Discovered new exit (range 6) 1080 | -10/Mines | Entered Materials 1080 | -9/Materials | Evolved 2 slots: Utility x2 1191 | -9/Materials | Discovered new exit (range 2) 1714 | -9/Materials | Central database locked down 1797 | -9/Materials | Discovered new exit (range 11) 1858 | -9/Materials | Entered another Materials area 1858 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2120 | -8/Materials | Central database locked down 2459 | -8/Materials | Destroyed 9 combat bots 2696 | -8/Materials | Build established: Scavenger-Mutant 2789 | -8/Materials | Discovered new exit (range 3) 2795 | -8/Materials | Entered Factory 2795 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3860 | -7/Factory | Build established: Scavenger-Tank 3882 | -7/Factory | Fabricated S-27 Virus? 4286 | -7/Factory | Repaired Hrd. Heavy Armor Plating? 4561 | -7/Factory | Identified exit to Garrison 4561 | -7/Factory | Entered Garrison 4582 | -7/Garrison | Triggered checkpoint 4620 | -7/Garrison | Garrison Relay disabled 4703 | -7/Garrison | Triggered checkpoint 4750 | -7/Garrison | Triggered checkpoint 4813 | -7/Garrison | Discovered new exit (range 16) 4924 | -7/Garrison | Destroyed 11 combat bots 5230 | -7/Garrison | Triggered checkpoint 5242 | -7/Garrison | Triggered checkpoint 5255 | -7/Garrison | Triggered checkpoint 5283 | -7/Garrison | Destroyed 8 combat bots 5348 | -7/Garrison | Triggered checkpoint 5407 | -7/Garrison | Discovered new exit (range 11) 5637 | -7/Garrison | Phase Generator disabled 5644 | -7/Garrison | Discovered new exit (range 17) 5766 | -7/Garrison | Destroyed 8 combat bots 5774 | -7/Garrison | Installed Relay Interface Framework 5868 | -7/Garrison | Triggered checkpoint 5933 | -7/Garrison | Entered Factory 6621 | -7/Factory | Build established: Gunner 7263 | -7/Factory | Core integrity fell below 50% 7533 | -7/Factory | First assault squad dispatched 7552 | -7/Factory | Build established: Tank 7663 | -7/Factory | Core integrity fell below 20% 7698 | -7/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 07653_ Overheating: System interference. 07653_ Coil Gun temporarily disabled. 07655_ Coil Gun destroyed. 07656_ G-47 Trooper destroyed. 07665_ I-36 Angel destroyed. 07666_ Acquired 51 matter. 07667_ Lyr. Light Armor Plating destroyed. 07668_ K-01 Serf collects debris. 07677_ Minigun destroyed. 07678_ Dropped Mic. Nuclear Core. 07679_ K-01 Serf collects debris. 07679_ Acquired Mic. Nuclear Core. 07682_ K-01 Serf collects debris. 07684_ Acquired Axe. 07685_ Transmission Jammer destroyed. 07686_ K-01 Serf collects debris. 07692_ EM Disruption Field destroyed. 07693_ K-01 Serf collects debris. 07696_ Axe destroyed. 07696_ K-01 Serf collects debris. 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""" """ # ####### ????? | | ? # u ????? | | ?? # ????? | | ? # ????? | | ####################### ????? | | ??????????????????????# ###+##### ????? | | ??????????????????????###pu=###?????????? ?????? | | ????????????????????????#@*!#????????????????????? | | ????????????????????????#% #????????????????????? | | ????????????????????????#!%=#????????????????????? | | ????????????????????????#[g%#????????????????????? | | ???????????????????????#[***!????????????????????? | | ?????????????????????? =%* #???????????????????? | | ????????????????????? % k #???????????????????? | | ???????????????????? #???????????????????? | | ???????????????????##### #???????????????????? | | ???????????????????????#######???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 21 Energy Capacity 475 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Jamming Range 12 EM Shielding 2 Armor Coverage 375 Resistance: EM 25 Evasion (%) 42 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed Hvy. Hammer | -9/Materials | Scanalyzed Imp. Medium Armor Plating | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ S-27 Virus | x4 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- My Command Is Your Wish No Signal Challenges ------------ None Game ------ Seed CloakTargetShielding Manual? 0 Play Time 01:33:20 Cumulative 58.7 hours Start 2023.11.24 @ 17:06:26 End 2023.11.24 @ 19:15:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 54 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 50 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6ccee5f3-597c-4ae5-90c6-51fbc0af350f