Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.23 @ 12:51:09 Player: Ivanna Dostya Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (140) 700 Value Destroyed (5254) 5254 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (2107) 2107 TOTAL SCORE: 15141 Bonus ------- High Alert Combat Kills 116 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 1000 Aligned with FarCom 300 Friendly Fire -9 Cogmind --------- Core Integrity 0/1300 Matter 18/300 Energy 99/100 System Corruption 22% Temperature Cool (21) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Particle Reactor Micro Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor Peak State ------------ > --- POWER ------------ Antimatter Reactor Particle Reactor > --- PROPULSION ------- Biometal Leg Biometal Leg Biometal Leg Biometal Leg Biometal Leg Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Matter Compressor Terrain Scan Processor Advanced Targeting Computer Advanced Target Analyzer Recoil Stabilizer Advanced Weapon Cycler > --- WEAPON ----------- Plasma Rifle Railgun Heavy Gauss Cannon Heavy Gauss Cannon > --- INVENTORY -------- Particle Reactor Micro Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor Nova Cannon [Rating: 136] Favorites ----------- Power Antimatter Reactor Engine Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Biometal Leg Wheel Wheel Hover Unit Hover Unit Utility Advanced Targeting Computer Device Advanced Heat Sink Storage Matter Compressor Processor Advanced Targeting Computer Protection Reflective Plating Weapon XL Autogun Subcomponent Energy Gun Plasma Rifle Energy Cannon Nova Cannon Ballistic Gun XL Autogun Subcomponent Ballistic Cannon Heavy Gauss Cannon Launcher Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Hammer Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Gar Fac Fac Fac DSF Res Slots Evolved 14 | . . . . . 4 2 . . . . 2 2 2 . 2 Power 1 | . . . . . . 1 . . . . . . . . . Propulsion 4 | . . . . . 1 . . . . . 1 . . . 2 Utility 7 | . . . . . 1 1 . . . . 1 2 2 . . Weapon 2 | . . . . . 2 . . . . . . . . . . Parts Attached 105 | 1 7 6 1 1 8 17 3 . 2 2 4 4 2 13 34 Power 21 | . . 1 . 1 1 5 2 . . . 1 1 . 3 6 Engine 5 | . . 1 . 1 1 1 . . . . . 1 . . . Core 5 | . . . . . . 4 . . . . 1 . . . . Reactor 11 | . . . . . . . 2 . . . . . . 3 6 Propulsion 32 | . 4 2 . . 4 3 1 . . . 1 . . 5 12 Treads 17 | . . . . . 4 3 1 . . . 1 . . 5 3 Leg 12 | . 2 1 . . . . . . . . . . . . 9 Wheel 1 | . . 1 . . . . . . . . . . . . . Hover 2 | . 2 . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 31 | 1 1 . 1 . 2 5 . . 2 2 2 3 2 3 7 Device 18 | 1 1 . 1 . . 3 . . . 1 1 2 1 2 5 Storage 2 | . . . . . . . . . . . . . 1 . 1 Processor 9 | . . . . . 2 2 . . 2 . 1 . . 1 1 Hackware . | . . . . . . . . . . . . . . . . Protection 2 | . . . . . . . . . . 1 . 1 . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 21 | . 2 3 . . 1 4 . . . . . . . 2 9 Energy Gun 6 | . 2 2 . . . . . . . . . . . 1 1 Energy Cannon 2 | . . . . . . . . . . . . . . . 2 Ballistic Gun 7 | . . . . . 1 4 . . . . . . . 1 1 Ballistic Cannon 4 | . . . . . . . . . . . . . . . 4 Launcher 1 | . . 1 . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 . . . . . . . . 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . 1 System Corruption 3 | . . . . . . . . . . . . . . . 3 Parts Lost 26 | . 1 7 . . . . . . . . . . . 8 10 Power 4 | . . 2 . . . . . . . . . . . . 2 Propulsion 9 | . 1 3 . . . . . . . . . . . 1 4 Utility 6 | . . . . . . . . . . . . . . 2 4 Weapon 7 | . . 2 . . . . . . . . . . . 5 . Highest Loss Streak 7 | . 1 7 . . . . . . . . . . . 4 4 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 4 | 6 7 5 2 2 4 4 4 4 4 3 4 4 5 3 4 Power . | 1 1 . . . . . . . . . . . 1 2 3 Propulsion 1 | 4 3 1 . . 1 1 . 1 1 1 . . . . . Utility 2 | . . 2 1 1 1 3 3 3 3 2 3 2 3 . . Weapon . | 1 1 1 . 1 . . . . . . . 1 1 . . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 22 | . 8 3 . 1 . 2 2 . . . 1 1 . 1 3 Power 7 | . 1 2 . . . . . . . . 1 . . . 3 Propulsion 7 | . 4 1 . . . 1 1 . . . . . . . . Utility 6 | . 1 . . 1 . 1 1 . . . . 1 . 1 . Weapon 2 | . 2 . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 98 58 57 82 62 67 85 84 85 92 85 87 78 89 90 Engine 4 | . 14 6 . 13 9 8 2 . . . . 3 5 1 . Core 1 | . . . . . . 4 1 . . . 1 1 . . . Reactor 4 | . . . . . . . 10 15 15 15 10 5 5 8 8 Treads 16 | . . . . . 25 22 16 15 15 15 12 11 10 14 15 Leg 3 | . 16 14 14 14 . . . . . . . . . . 9 Device 12 | . 14 12 14 14 9 11 7 7 1 2 7 16 15 20 20 Storage 1 | . 14 6 . . . . . . . . . . . 5 4 Processor 12 | . . . . . 8 10 15 15 22 23 18 17 15 15 13 Energy Gun 1 | . 19 13 . . . . . . . . . . . 1 2 Ballistic Gun 12 | . 7 . . . 8 7 30 30 30 30 26 23 21 18 2 Peak Build Rating 136 | 9 10 11 15 18 62 71 69 69 69 67 81 91 99 120 136 Average Rating 72 | 6 9 6 11 17 60 67 65 69 65 66 79 88 93 103 120 On Entrance 51 | 6 9 10 8 15 18 62 56 69 69 67 66 79 91 99 103 Naked Turns 45 | . . 14 . . . . . . . . . . . . 31 Heaviest Build 87 | 11 13 14 8 20 29 41 48 48 48 49 52 51 57 58 87 Greatest Support 196 | 20 20 20 10 10 84 84 90 90 90 90 140 140 140 140 196 Greatest Overweight (x) 4 | . 3 4 . 1 2 . 2 . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 8 8 6 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 6 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 6 7 6 3 4 4 4 4 5 5 4 4 4 4 4 4 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 6 8 3 5 5 5 5 5 5 5 4 5 5 3 3 5 Class Distribution -------------------- 28% | Skirmisher 28% | Gunner 25% | Scavenger-Gunner 10% | Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scrapper | -10/Exiles Scrapper | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Gunner | -7/Waste Gunner | -7/Factory Gunner | -7/DSF Gunner | -7/Garrison Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Gunner | -4/DSF Scavenger-Gunner | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Gar Fac Fac Fac DSF Res Matter Collected 4859 | 224 69 . . 228 361 1442 81 . 259 362 480 90 . 393 870 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 6162 | 72 110 11 . 153 434 2087 . . 492 642 601 90 . 553 917 Parts 322 | 6 7 5 . 9 24 106 . . 30 38 32 4 . 24 37 Haulers Intercepted 5 | . . . . . 2 2 . . . . . . . . 1 Recyclers Shooed 4 | 1 . . . . 1 1 . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Gar Fac Fac Fac DSF Res Combat Hostiles Destroyed 105 | . 3 3 . 4 8 29 . . 10 18 9 1 . 6 14 Guns 85 | . 3 . . . 8 28 . . 10 18 9 1 . 6 2 Cannons 9 | . . . . . . . . . . . . . . . 9 AOE 8 | . . 3 . 4 . 1 . . . . . . . . . Classes Destroyed 16 | 2 1 1 . 2 3 5 . . 2 . . . . . . Worker 4 | . . . . . . 2 . . . . 2 . . . . Builder 7 | . . . . . 1 3 . . . . . . . . 3 Tunneler 4 | 1 . . . 2 . 1 . . . . . . . . . Hauler 5 | . . . . . 2 2 . . . . . . . . 1 Recycler 6 | 1 . . . . . 4 . . . . 1 . . . . Operator 1 | . . . . . . 1 . . . . . . . . . Watcher 8 | . . . . . 1 4 . . . . 2 . . . 1 Swarmer 33 | . . 3 . . 3 4 . . 3 12 4 . . . 4 Grunt 37 | . 3 . . 2 4 16 . . 3 2 2 . . 3 2 Brawler 5 | . . . . 1 . 1 . . . 3 . . . . . Duelist 3 | . . . . 1 1 1 . . . . . . . . . Sentry 8 | . . . . . . 3 . . . . 1 1 . . 3 Specialist 1 | . . . . . . . . . 1 . . . . . . Hunter 7 | . . . . . . 1 . . 1 1 2 . . 2 . Programmer 8 | . . . . . . 3 . . . . . . . . 5 Heavy 3 | . . . . . . . . . 2 . . . . 1 . Best Kill Streak 10 | 2 3 3 . 4 4 8 . . 5 10 5 1 . 4 5 Combat Bots Only 10 | . 3 3 . 2 3 4 . . 5 10 5 1 . 4 4 Max Kills in Single Turn 5 | 1 1 2 . 2 2 5 . . 2 3 1 1 . 1 1 Gunslinging 2 | . . . . . . . . . 1 2 . . . . . Exploded 2 | . . 2 . 1 . 1 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Gar Fac Fac Fac DSF Res Hostile Shots Fired 533 | . 10 24 . 2 14 66 . . 20 32 29 5 . 109 222 Missed 167 | . 2 2 . 2 3 19 . . 5 12 12 4 . 33 73 Hits 366 | . 8 22 . . 11 47 . . 15 20 17 1 . 76 149 Melee 9 | . . . . . 1 2 . . . . . . . 6 . Projectile 357 | . 8 22 . . 10 45 . . 15 20 17 1 . 70 149 AOE 16 | . . 16 . . . . . . . . . . . . . Critical Strikes 16 | . . . . . . 2 . . 1 . 1 . . 2 10 Part Disruptions 4 | . . . . . . 2 . . . . . . . . 2 Damage Taken 8333 | . 87 697 . 39 147 766 . . 285 301 234 27 . 1818 3932 Core 1804 | . . 229 . . 17 51 . . 18 30 . . . 147 1312 Absorbed by Shields . | . . . . . . . . . . . . . . . . Ignored by Resistances 15 | . . . . . . . . . . 4 11 . . . . Regen/Repaired (Parts) 2 | . . . . . . 2 . . . . . . . . . Core Remaining (%) 82 | 100 . . . 8 96 . . . . 85 100 100 . 87 . Volleys Fired 317 | 7 10 6 . 9 24 90 . . 18 27 22 3 . 29 72 Largest 4 | 2 2 2 . 1 1 4 . . 4 4 4 4 . 4 4 Hottest 290 | 40 100 100 . 33 60 80 . . 80 80 80 80 . 88 290 Shots Fired 734 | 14 20 7 . 9 24 104 . 1 73 107 88 12 . 103 172 Gun 612 | 14 20 3 . . 24 104 . 1 73 107 88 12 . 103 63 Cannon 104 | . . . . . . . . . . . . . . . 104 Launcher 13 | . . 4 . 9 . . . . . . . . . . . Special 5 | . . . . . . . . . . . . . . . 5 Kinetic 613 | 14 4 . . . 24 104 . 1 73 107 88 12 . 103 83 Thermal 97 | . 16 3 . . . . . . . . . . . . 78 Explosive 13 | . . 4 . 9 . . . . . . . . . . . Electromagnetic 6 | . . . . . . . . . . . . . . . 6 Robot Hit Streak 30 | 2 3 3 . 4 9 14 . . 20 30 16 6 . 19 12 Robot Miss Streak 6 | 3 3 1 . 3 4 6 . . 2 6 3 1 . 2 3 Penetration Max 1 | . . . . . . . . . . . . . . 1 1 Secondary Targets 12 | . . . . . . . . . 1 7 2 . . 2 . Max Gunslinging Chain 2 | . . . . . . . . . 1 2 1 . . 1 . Shots Hit Robots 482 | 6 11 4 . 4 23 72 . . 52 59 53 9 . 80 109 Core Hits 263 | 4 8 7 . 8 19 76 . . 20 28 28 4 . 27 34 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . 1 . Critical Strikes 13 | . . . . . . . . . . . . . . 1 12 Burn 5 | . . . . . . . . . . . . . . . 5 Destroy 1 | . . . . . . . . . . . . . . 1 . Blast 7 | . . . . . . . . . . . . . . . 7 Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 15399 | 45 143 235 . 421 1027 4533 . . 1007 1207 1135 182 . 1858 3606 Guns 11799 | 45 143 38 . . 1020 4123 . . 1007 1207 1104 182 . 1858 1072 Cannons 2494 | . . . . . . . . . . . . . . . 2494 Explosions 953 | . . 194 . 421 . 338 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Ramming 153 | . . 3 . . 7 72 . . . . 31 . . . 40 Kinetic 12392 | 45 16 . . . 1020 4123 . . 1007 1207 1104 182 . 1858 1830 Thermal 1847 | . 127 38 . . . 57 . . . . . . . . 1625 Explosive 615 | . . 194 . 421 . . . . . . . . . . . Electromagnetic 392 | . . . . . . 281 . . . . . . . . 111 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 22 | . . . . . . 2 2 2 2 2 . . . . 22 Average Corruption 3 | . . . . . . 1 2 2 2 2 . . . . 6 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 50 | . . . . . . 9 7 2 3 6 . . . . 23 Message Errors 10 | . . . . . . 2 1 . 1 2 . . . . 4 Matter Fused 13 | . . . . . . 3 2 1 . 3 . . . . 4 Heat Flow Errors 2 | . . . . . . . . . . . . . . . 2 Energy Discharges 5 | . . . . . . 2 1 . . . . . . . 2 Parts Rejected 1 | . . . . . . . . . 1 . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . 1 Data Loss (minor) 6 | . . . . . . 2 1 . . . . . . . 3 Data Loss (major) 2 | . . . . . . . 1 . . . . . . . 1 Misfires 3 | . . . . . . . . 1 1 . . . . . 1 Alerts 3 | . . . . . . . 1 . . . . . . . 2 Weapon Failures 4 | . . . . . . . . . . 1 . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 115 | . . . . . . . . . . . . . . . 115 Projectiles 115 | . . . . . . . . . . . . . . . 115 Explosions . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 12 | . . . . . . . . . . . 1 . . . 11 Impact 1 | . . . . . . . . . . . 1 . . . . Kinetic 10 | . . . . . . . . . . . . . . . 10 Secondary 1 | . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 62 | . . . . 41 . 20 . . . . . . . . 1 Shots 4 | . . . . 2 . 2 . . . . . . . . . Rammed 21 | . . . . . 2 12 . . . . 5 . . . 2 Targets Rammed 28 | . . 2 . . 2 12 . . . . 6 . . . 6 Kicked 6 | . . 2 . . . . . . . . . . . . 4 Crushed 1 | . . . . . . . . . . . 1 . . . . Highest Temperature 1218 | . 108 . . . 238 404 . 4 158 386 345 54 . . 1218 Average Temperature 140 | . 65 . . . 79 99 . 4 56 147 112 27 . . 282 Received Heat Transfer 940 | . 48 . . . 36 318 . . 63 18 63 . . 150 244 Effects 34 | . . . . . . 2 . . . 2 1 . . . 29 Shutdowns 12 | . . . . . . 2 . . . 1 . . . . 9 Energy Bleed 4 | . . . . . . . . . . 1 . . . . 3 Interference 2 | . . . . . . . . . . . . . . . 2 Matter Decay 6 | . . . . . . . . . . . 1 . . . 5 Short Circuit 4 | . . . . . . . . . . . . . . . 4 Damage (minor) 2 | . . . . . . . . . . . . . . . 2 Damage (major) 3 | . . . . . . . . . . . . . . . 3 Damage (core) 1 | . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . . . . . . 3 Parts Melted 15 | . . . . . . . . . . . . . . . 15 Heat Transferred 3434 | . 370 111 . . . . . . . . . . . . 2953 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Gar Fac Fac Fac DSF Res Maximum Alert Level 2 | . . . . . . 2 . . 1 2 1 . . . . Low Security (%) 75 | 100 100 100 . 100 100 67 100 100 88 10 . 100 100 100 100 Level 1 12 | . . . . . . 6 . . 11 49 100 . . . . Level 2 11 | . . . . . . 26 . . . 40 . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . . . . . . Peak Influence 634 | 5 70 89 . 118 135 471 163 5 258 634 396 166 12 95 171 Initial 332 | . . 13 . . 37 36 163 . 3 193 332 166 12 8 36 Average 142 | 3 20 12 . 78 49 179 75 . 123 394 328 101 12 52 66 Influence Increases 3276 | 10 122 131 . 158 246 1002 . 5 255 441 254 30 . 135 487 Destroy 0b10 Robot/C 2100 | . 60 60 . 80 160 580 . . 200 360 180 20 . 120 280 Destroy 0b10 Robot/NC 180 | 10 . . . 10 20 85 . . . . 25 . . 5 25 Destroy Leader 396 | . 10 10 . 20 36 132 . . 40 30 34 10 . 10 64 Successful Hack 92 | . 22 . . . 5 26 . 5 . 16 12 . . . 6 Select Force Hacks 30 | . 30 . . . . . . . . . . . . . . Disable Machine 135 | . . . . . . 120 . . 15 . . . . . . Destroy Structure 208 | . . 31 . 48 25 14 . . . 5 3 . . . 82 Lose Combat Pursuer 135 | . . 30 . . . 45 . . . 30 . . . . 30 Influence Decreases 3216 | 10 87 164 2 60 264 615 467 . 2 65 548 344 14 82 492 Entered New Map 1023 | . . 22 2 . 61 44 304 . 2 65 302 174 14 4 29 Time Decay 1937 | 10 77 72 . 60 203 571 163 . . . 246 170 . . 365 Lost Part 256 | . 10 70 . . . . . . . . . . . 78 98 Squads Dispatched 20 | . 1 . . . 2 7 . . 1 . 1 . . 1 7 Investigation 5 | . 1 . . . 1 2 . . . . . . . . 1 Extermination 5 | . . . . . . 3 . . . . . . . . 2 Reinforcement 9 | . . . . . 1 1 . . 1 . 1 . . 1 4 Assault . | . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . . . . . . . 2 Haulers Reinforced 2 | . . . . . . 1 . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Gar Fac Fac Fac DSF Res Distress Signals 8 | . 1 . . . 1 3 . . . . 2 . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 154 | . 6 6 . 3 11 37 . . 10 18 13 1 . 11 38 Peak Tracking Total 19 | . 3 3 . 2 3 4 . . 3 5 4 1 . 5 19 Tactical Retreats 6 | . . 2 . . . 2 . . . 1 . . . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Gar Fac Fac Fac DSF Res Traps Triggered 6 | . . . . . . 3 . . 1 . 1 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Gar Fac Fac Fac DSF Res Machines Disabled 9 | . . . . . . 8 . . 1 . . . . . . Max in Single Turn 5 | . . . . . . 5 . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Gar Fac Fac Fac DSF Res Machines Accessed 27 | . 4 . 1 . 4 10 . 1 . 1 2 2 1 . 1 Terminals 14 | . 3 . . . 1 4 . 1 . 1 . 2 1 . 1 Fabricators 3 | . . . . . . 2 . . . . 1 . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . Recycling Units 3 | . 1 . . . 1 1 . . . . . . . . . Scanalyzers 4 | . . . . . 1 2 . . . . 1 . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . Total Hacks 71 | . 14 . 1 . 16 23 . 2 . 2 5 3 1 . 4 Successful 37 | . 9 . 1 . 10 12 . 1 . 1 1 . 1 . 1 Failed 34 | . 5 . . . 6 11 . 1 . 1 4 3 . . 3 Catastrophic 2 | . . . . . 1 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 12 | . 3 . 1 . 3 4 . . . . . 1 . . . Terminals 35 | . 10 . . . 3 10 . 2 . 2 . 3 1 . 4 Fabricators 4 | . . . . . . 3 . . . . 1 . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . Recycling Units 9 | . 4 . . . 3 2 . . . . . . . . . Scanalyzers 19 | . . . . . 8 7 . . . . 4 . . . . Garrison Access 2 | . . . . . 2 . . . . . . . . . . Terminal Hacks 15 | . 8 . 1 . . 2 . 1 . 1 . . 1 . 1 Record 2 | . . . . . . 1 . . . . . . . . 1 Prototype ID Bank 2 | . 2 . . . . . . . . . . . . . . Open DSF 3 | . . . . . . 1 . 1 . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . Hauler Manifests 2 | . 2 . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . . . 1 . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . 1 1 . . . . . . . . . Retrieve Matter 1 | . . . . . . 1 . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . Scanalyzer 15 | . . . . . 8 6 . . . . 1 . . . . Insert Component 8 | . . . . . 4 3 . . . . 1 . . . . Analyze 7 | . . . . . 4 3 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . 1 . . . 1 2 . . . . . . . . . Terminals 2 | . . . . . 1 1 . . . . . . . . . Botnet 2 | . . . . . 1 1 . . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . Report 1 | . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . Hacking Detections 23 | . 4 . . . 4 7 . 1 . 1 2 2 1 . 1 Full Trace Events 4 | . . . . . 1 2 . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . 3 3 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . 1 . . . . . . . . . . Parts Scanalyzed 7 | . . . . . 3 3 . . . . 1 . . . . Part Schematics Acquired 6 | . . . . . 3 3 . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Gar Fac Fac Fac DSF Res Used RIF Installer 1 | . . . . . . . . . . 1 . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . 3 Non-combat 3 | . . . . . . . . . . . . . . . 3 Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . . . . . . . . . . . 4 parse_system 2 | . . . . . . . . . . . . . . . 2 no_distress 1 | . . . . . . . . . . . . . . . 1 find_recycling 1 | . . . . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Gar Fac Fac Fac DSF Res Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Initial Warlord ECA Mod 10 | . . . . . . . . . . 10 . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Gar Fac Fac Fac DSF Res Active Infowar (turns) 372 | 13 172 95 92 . . . . . . . . . . . . Terrain 372 | 13 172 95 92 . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Gar Fac Fac Fac DSF Res Turns Passed 7233 | 43 278 218 171 133 633 2368 370 17 265 426 520 344 6 220 1221 Spaces Moved 4299 | 20 193 254 210 118 368 1243 217 11 141 215 279 207 3 87 733 Core 216 | . 1 155 . . . . . . . . . . . . 60 Treads 3224 | . . . . . 346 1243 217 11 141 215 279 207 3 87 475 Legs 397 | 20 113 66 . . . . . . . . . . . . 198 Wheels 376 | . . 26 210 118 22 . . . . . . . . . . Hover 86 | . 79 7 . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 56 50 80 80 110 155 165 165 165 165 160 160 160 145 50 Average Speed 143 | 120 116 72 80 94 157 161 166 165 165 165 160 160 160 151 133 Slowest Speed 330 | 120 200 250 80 95 240 166 330 165 165 165 160 160 160 160 232 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 3 46 52 61 26 40 33 84 1 93 37 8 7 . 88 17 Regions Visited 15 Branch Regions 3 Pre-discovered Areas 2 | . 1 1 . . . . . . . . . . . . . Known Exits Taken 3 | . 1 . . . . . . 1 . . . . 1 . . Unknown Exits Taken 7 | 1 . 1 1 1 1 . . . . . 1 1 . . . Scrap Searched 2 | . . . . 2 . . . . . . . . . . . Spaces Dug 22 | . . 16 . . . 2 . . . . . . . . 4 Terrain Destroyed 184 | . . 45 . 62 23 8 . . . . . . . 1 45 Melee . | . . . . . . . . . . . . . . . . Projectile 77 | . . . . . 23 8 . . . . . . . 1 45 AOE 107 | . . 45 . 62 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Gar Fac Fac Fac DSF Res Total 5161 | 27 229 279 213 129 422 1592 228 10 164 273 340 219 4 140 892 Wait 280 | . 4 2 . . 7 205 . . 2 30 15 . . . 15 Move 4284 | 19 192 253 209 117 367 1243 216 10 140 213 278 206 2 86 733 Hop . | . . . . . . . . . . . . . . . . Pick Up 34 | . 6 3 1 1 5 4 1 . . . 6 2 . 4 1 Fast Attach 68 | 1 4 1 . 1 4 10 1 . 3 1 2 1 . 9 30 Attach 20 | . 2 7 1 . 1 . . . . . 3 2 2 1 1 Detach 8 | . 3 . 1 . 1 . . . . . 1 . . . 2 Swap 39 | . 1 2 . . 3 13 2 . . 1 2 2 . 4 9 Drop 81 | . 7 3 1 1 8 15 6 . 1 1 5 3 . 7 23 Fire 317 | 7 10 6 . 9 24 90 . . 18 27 22 3 . 29 72 Melee . | . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . 1 Kick 6 | . . 2 . . . . . . . . . . . . 4 Crush 21 | . . . . . 2 12 . . . . 6 . . . 1 Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 2 | . . . . . . . 2 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/DSF -7/Garrison -6/Factory -5/Factory -4/Factory -4/DSF -3/Research History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 3) 44 | -11/Scrapyard | Entered Materials 45 | -10/Materials | Met a group of wandering Federalists 162 | -10/Materials | Identified exit to Mines 189 | -10/Materials | Discovered new exit (range 4) 305 | -10/Materials | Build established: Mutant 322 | -10/Materials | Entered Mines 329 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 331 | -10/Mines | Learned location of Zion (-7) 383 | -10/Mines | Assembled infested the area 420 | -10/Mines | Core integrity fell below 50% 425 | -10/Mines | Released all parts (3) 437 | -10/Mines | Core integrity fell below 20% 443 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 446 | -10/Mines | Found Scrap Suit 467 | -10/Mines | Lost 7 parts (2p3n2w) 494 | -10/Mines | Discovered new exit (range 12) 536 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 537 | -10/Mines | Discovered new exit (range 5) 540 | -10/Mines | Entered Exiles 561 | -10/Exiles | Met 8R-AWN 573 | -10/Exiles | Met EX-HEX 595 | -10/Exiles | Met EX-BIN 605 | -10/Exiles | Aligned with FarCom system 605 | -10/Exiles | Given EX-Vault access code 624 | -10/Exiles | Opened EX-Vault 634 | -10/Exiles | Found XL Autogun Array 651 | -10/Exiles | Warned to stay clear of 0b10 Research branches 674 | -10/Exiles | Met EX-DEC 701 | -10/Exiles | Discovered new exit (range 14) 711 | -10/Exiles | Left Exiles lab with XL Autogun Array 711 | -10/Exiles | Entered Mines 825 | -9/Mines | Discovered new exit (range 16) 844 | -9/Mines | Entered Materials 844 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 1132 | -8/Materials | Build established: Skirmisher 1405 | -8/Materials | Discovered new exit (range 7) 1477 | -8/Materials | Entered Factory 1477 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3011 | -7/Factory | Garrison activated, responded to threat 3197 | -7/Factory | Build established: Gunner 3654 | -7/Factory | Discovered new exit (range 8) 3845 | -7/Factory | Sucked down chute 3845 | -7/Factory | Entered Waste 3845 | -7/Waste | The area was eerily silent 4171 | -7/Waste | Discovered new exit (range 15) 4215 | -7/Waste | Entered Factory 4230 | -7/Factory | Identified exit to DSF 4232 | -7/Factory | Entered DSF 4276 | -7/DSF | Additional patrols routed to DSF 4310 | -7/DSF | Discovered new exit (range 14) 4491 | -7/DSF | Sterilization system engaged 4497 | -7/DSF | Entered Garrison 4558 | -7/Garrison | Learned Factory security intel 4581 | -7/Garrison | Triggered checkpoint 4641 | -7/Garrison | Installed Relay Interface Framework 4707 | -7/Garrison | Triggered checkpoint 4795 | -7/Garrison | Destroyed 10 combat bots 4908 | -7/Garrison | Discovered new exit (range 9) 4923 | -7/Garrison | Entered Factory 4923 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5316 | -6/Factory | Build established: Scavenger-Gunner 5421 | -6/Factory | Discovered new exit (range 15) 5443 | -6/Factory | Entered another Factory area 5443 | -5/Factory | Evolved 2 slots: Utility x2 5771 | -5/Factory | Discovered new exit (range 11) 5787 | -5/Factory | Entered another Factory area 5787 | -4/Factory | Evolved 2 slots: Utility x2 5791 | -4/Factory | Identified exit to DSF 5793 | -4/Factory | Entered DSF 5833 | -4/DSF | Additional patrols routed to DSF 5961 | -4/DSF | Lost 4 parts (1n2u1w) 5991 | -4/DSF | Discovered new exit (range 16) 6013 | -4/DSF | Entered Research 6013 | -3/Research | Evolved 2 slots: Propulsion x2 6042 | -3/Research | Lost 3 parts (3w) 6503 | -3/Research | Lost 4 parts (1p1n2u) 7096 | -3/Research | System corruption reached 10% 7203 | -3/Research | Released all parts (18) 7216 | -3/Research | Core integrity fell below 50% 7228 | -3/Research | Lost 3 parts (1p1n1u) 7232 | -3/Research | Core integrity fell below 20% 7234 | -3/Research | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 07203_ Released Terrain Scan Processor. 07203_ Released Biometal Leg. 07203_ Released Mic. Antimatter Reactor. 07203_ K-01 Serf cleans the Terminal. 07205_ Penetrated by Slug. 07205_ Slug penetrates Wall. 07219_ Slammed into K-01 Serf. 07219_ Destabilizing: Core damaged (-39). 07220_ W2:%&,6P3MXSD|E7FPBVJ 3VPTHZ 07221_ U-05 Engineer works on Particle Synthesizer. 07224_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 07225_ U-05 Engineer works on Particle Synthesizer. 07230_ Knocked back. 07232_ Critical hit (Burn: +50). 07232_ Penetrated by Slug. 07232_ Knocked back. 07232_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????? #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????+ +??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??c???????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# g #??????????????????? | | ??????????????????????????# ############???????? | | ??????????????????????????# ## #???????? | | ?????????????????????????##ggg## c #???????? | | ?????????????????#####+### # c """ #???????? | | ???????????????# @ s# """ #???????? | | ???????????????# H sg k """ #???????? | | ???????????????# %s s ######??? | | ???????????????# ####### # s ## #### | | ???????????????# ????????####### % ## " | | ???????????????????????????????####+####### #### | | ??????????????????????????????????#p#?????## ##??? | | ??????????????????????????????????# #??????# #???? | | ??????????????????????????????????# ######## #???? | | ??????????????????????????????????# #???? | | ????????????????BB????????????????# #???? | | ????????????????BB??????????????# #???? | | ????????????????????????????? + ^ #???? | | ????????????????????????????? # #???? | | ????????????????????????????????# """"" #???? | | ????????????????????????????????# """"" ??? | | ????????????????????????????????# """"" #?? | | ??????????????????????????????? #?? | | ??????????????????????????????# #?? | | ??????????????????????????????# #?? | | ?????????????????????????????? "?? " #?? | | ?????????????????????????????# ?? #?? | | ?????????????????????????????# ?? #?? | | ?????????????????????????????? ?? ?? | | ????????????????????????????????? ?? ?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 39 Energy Capacity 565 Matter Stores 507 Matter Capacity 700 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 225 Resistance: TH 10 Weapon Cycling 30 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 32 Target Analysis 8 Core Analysis 6 Recoil Reduction 7 Matter Filtering 30 Kinecelleration 40 Item Schematics ----------------- Adv. Targeting Computer | -8/Materials | Scanalyzed Reflective Plating | -8/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed Matter Filter | -7/Factory | Scanalyzed Imp. Heat Sink | -7/Factory | Scanalyzed Med. Treads | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Gunslinger Challenges ------------ None Game ------ Seed SeismicSpectralNanoactuators Manual? 0 Play Time 01:09:35 Cumulative 31.3 hours Start 2025.09.23 @ 11:39:42 End 2025.09.23 @ 12:51:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 36 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 31 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ee99904b-8196-4cf3-a465-ed4c8204fb24