Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.26 @ 10:44:00 Player: canerib Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (33) 165 Value Destroyed (839) 839 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (507) 507 TOTAL SCORE: 8251 Bonus ------- Follower Combat Kills 7 Entered DSFs 500 Cogmind --------- Core Integrity 0/1450 Matter 123/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Advanced Hacking Suite Peak State ------------ > --- POWER ------------ Light Particle Reactor Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Array Impulse Thruster Impulse Thruster Impulse Thruster Cooled Field Propulsion Drive Impulse Thruster Array > --- UTILITY ---------- Visual Processing Unit Improved Signal Interpreter Stasis Canceller Advanced ECM Suite Improved Remote Force Field Improved Hacking Suite Experimental Hacking Suite System Shield System Shield System Shield > --- WEAPON ----------- (None) > --- INVENTORY -------- Particle Reactor Nuclear Pulse Array Nuclear Pulse Array [Rating: 121] Favorites ----------- Power Particle Reactor Engine Light Ion Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Impulse Thruster Flight Unit Impulse Thruster Utility System Shield Device Advanced ECM Suite Storage Compact Battery Processor Visual Processing Unit Hackware System Shield Protection Propulsion Shielding Weapon High-powered Shotgun Energy Gun Precision Shock Rifle Ballistic Gun High-powered Shotgun Ballistic Cannon Linear Accelerator Launcher Gamma Bomb Array Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac DSF Res Tes Res Slots Evolved 16 | . . 2 . 2 2 2 2 2 . 2 . 2 Power 2 | . . . . . . . . . . 1 . 1 Propulsion 6 | . . 1 . 1 1 . 1 . . 1 . 1 Utility 8 | . . 1 . 1 1 2 1 2 . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 112 | 4 2 6 12 10 19 3 12 5 11 10 2 16 Power 21 | 1 . 1 2 1 4 1 2 2 . 3 . 4 Engine 10 | 1 . 1 2 1 3 . 1 1 . . . . Core 1 | . . . . . 1 . . . . . . . Reactor 10 | . . . . . . 1 1 1 . 3 . 4 Propulsion 40 | . 1 2 5 4 3 . 4 . 11 4 1 5 Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 40 | . 1 2 5 4 3 . 4 . 11 4 1 5 Utility 33 | 1 1 2 2 2 6 2 5 3 . 2 1 6 Device 15 | 1 . 1 1 . 2 . 3 1 . 2 1 3 Storage 2 | . 1 . . . 1 . . . . . . . Processor 7 | . . 1 . 1 2 . 2 . . . . 1 Hackware 7 | . . . . . 1 2 . 2 . . . 2 Protection 2 | . . . 1 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 18 | 2 . 1 3 3 6 . 1 . . 1 . 1 Energy Gun 3 | . . . . . 3 . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 13 | 2 . 1 3 3 3 . 1 . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . 1 Launcher 1 | . . . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 1 . . 3 1 1 . . . 1 3 Parts Lost 47 | . . 5 . 9 3 . 6 . 5 4 3 12 Power 3 | . . . . 1 1 . . . 1 . . . Propulsion 20 | . . 1 . 4 1 . 2 . 1 3 1 7 Utility 16 | . . 2 . 2 . . 1 . 3 1 2 5 Weapon 8 | . . 2 . 2 1 . 3 . . . . . Highest Loss Streak 7 | . . 3 . 3 6 . 3 . 5 2 3 7 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 63 | . 53 37 83 86 57 71 76 73 66 64 53 52 Engine 1 | . . 1 11 8 . . 2 4 3 . . . Reactor 1 | . . . . . . . 2 . . 4 4 5 Flight 17 | . 12 9 29 27 13 13 16 15 24 22 16 17 Device 7 | . 14 2 11 4 6 6 6 15 5 11 8 6 Storage 3 | . 11 6 . . 4 6 5 5 2 . . . Processor 9 | . . 7 11 17 12 6 10 10 10 9 9 7 Hackware 9 | . . . . . 2 18 17 21 21 15 14 15 Protection 3 | . . . 5 9 7 6 3 . . . . . Ballistic Gun 6 | . 14 10 15 17 6 13 6 . . . . . Peak Build Rating 121 | 2 4 7 18 22 29 36 60 68 71 90 71 121 Average Rating 38 | 1 3 5 12 17 20 35 46 60 60 75 61 78 On Entrance 30 | . 2 4 7 15 9 29 36 52 62 55 71 52 Naked Turns 42 | . . . . . . . . . . . . 42 Heaviest Build 56 | 3 3 6 13 14 13 10 22 21 6 36 24 56 Greatest Support 57 | 3 4 9 13 18 11 10 30 24 41 49 28 57 Greatest Overweight (x) 1 | . . 1 . . 1 . . . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 1 5 5 5 5 5 5 5 5 5 5 5 Average Carried 3 | . 1 3 4 4 4 4 4 4 4 4 4 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 1 3 5 4 5 5 5 4 5 5 5 2 Class Distribution -------------------- 37% | Mutant 24% | Hacker-Mutant 14% | Hacker-Scout 12% | Hacker-Sprinter 7% | Scavenger-Sprinter 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -4/DSF Hacker-Mutant | -3/Research Hacker-Sprinter | -3/Testing Hacker-Sprinter | -2/Research Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac DSF Res Tes Res Matter Collected 1430 | 235 27 191 199 219 182 . 185 . 10 81 . 101 Remotely . | . . . . . . . . . . . . . Salvage Created 1076 | 16 60 311 54 222 230 . 183 . . . . . Parts 67 | 4 2 19 8 10 11 . 13 . . . . . Haulers Intercepted 5 | . . 1 . . 3 . 1 . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac DSF Res Tes Res Combat Hostiles Destroyed 24 | . 1 7 5 6 3 . 2 . . . . . Guns 24 | . 1 7 5 6 3 . 2 . . . . . Classes Destroyed 7 | 1 1 4 . . . . 1 . . . . . Tunneler 2 | 1 . . . . . . 1 . . . . . Hauler 5 | . . 1 . . 3 . 1 . . . . . Watcher 2 | . . 1 . . . . 1 . . . . . Swarmer 12 | . . 3 5 1 3 . . . . . . . Grunt 8 | . 1 2 . 5 . . . . . . . . Sentry 2 | . . 2 . . . . . . . . . . Programmer 2 | . . . . . . . 2 . . . . . Best Kill Streak 4 | 1 1 3 3 4 3 . 2 . . . . . Combat Bots Only 4 | . 1 3 3 4 3 . 1 . . . . . Max Kills in Single Turn 1 | 1 1 1 1 1 1 . 1 . . . . . Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac DSF Res Tes Res Hostile Shots Fired 596 | . 13 64 32 77 66 33 55 . 74 33 13 136 Missed 274 | . 3 20 12 32 28 22 26 . 40 20 7 64 Damage Taken 6129 | . 139 498 178 606 533 84 733 . 631 276 129 2322 Core 2917 | . 61 292 53 132 282 34 210 . 289 86 21 1457 Absorbed by Shields 78 | . . . . . . . . . . . . 78 Redirected to Shielding 121 | . . . 3 46 10 4 58 . . . . . Regen/Repaired (Parts) 116 | . . . . 14 . . 102 . . . . . Core Remaining (%) 73 | 100 75 . 13 76 59 96 79 . 74 . 91 . Volleys Fired 164 | 3 7 54 13 30 29 . 28 . . . . . Largest 2 | 1 1 2 2 2 2 . 2 . . . . . Hottest 110 | 20 20 43 44 44 110 . 60 . . . . . Shots Fired 229 | 3 7 59 21 59 31 . 49 . . . . . Gun 229 | 3 7 59 21 59 31 . 49 . . . . . Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 208 | 3 7 59 21 59 20 . 39 . . . . . Thermal 10 | . . . . . . . 10 . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 11 | . . . . . 11 . . . . . . . Robot Hit Streak 14 | 3 4 9 4 14 6 . 7 . . . . . Robot Miss Streak 6 | . 2 4 5 2 5 . 6 . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 169 | 3 4 38 15 50 20 . 39 . . . . . Core Hits 72 | 1 2 13 8 22 13 . 13 . . . . . Critical Kills 2 | . 1 1 . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 2 | . 1 1 . . . . . . . . . . Destroy 2 | . 1 1 . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 2467 | 25 26 545 196 535 360 . 780 . . . . . Guns 2467 | 25 26 545 196 535 360 . 780 . . . . . Cannons . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . Kinetic 2280 | 25 26 545 196 535 243 . 710 . . . . . Thermal 70 | . . . . . . . 70 . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 117 | . . . . . 117 . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . 3 . . . . 3 Average Corruption 2 | . . . . . . . 2 . . . . 3 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 3 | . . . . . . . 3 . . . . . Message Errors 2 | . . . . . . . 2 . . . . . Parts Rejected 1 | . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 419 | . 23 5 10 31 419 . 5 . . 134 . 202 Average Temperature 67 | . 11 2 4 10 92 . 4 . . 58 . 94 Received Heat Transfer 1059 | . 96 222 . 315 12 24 147 . . 72 24 147 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 296 | . . . . . . . 296 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac DSF Res Tes Res Peak Influence 454 | 5 43 346 255 389 300 261 454 138 96 68 236 397 Initial 163 | . 3 17 134 99 163 126 127 114 96 42 38 132 Average 168 | . 14 124 194 213 204 178 230 132 69 47 142 244 Maximum Alert Level 2 | . . 1 1 1 1 1 2 . . . 1 1 Low Security (%) 56 | 100 100 78 35 52 35 55 33 100 100 100 66 27 Level 1 42 | . . 21 64 47 64 44 60 . . . 33 72 Level 2 . | . . . . . . . 6 . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 19 | . 1 . . 4 3 1 5 . 1 1 . 3 Investigation 5 | . . . . . 3 . 2 . . . . . Extermination 2 | . . . . . . . 1 . . 1 . . Reinforcement 11 | . 1 . . 3 . 1 2 . 1 . . 3 Assault . | . . . . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac DSF Res Tes Res Distress Signals 10 | . 1 1 . 1 . 1 3 . . . . 3 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 182 | . 8 17 11 22 13 7 34 . 6 20 11 33 Peak Tracking Total 16 | . 7 9 4 8 4 6 16 . 5 8 9 15 Tactical Retreats 28 | . . 3 1 4 . 2 5 . 1 5 2 5 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac DSF Res Tes Res Traps Triggered 9 | . . . . . 1 . 2 . 1 . 1 4 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 4 | . 4 . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac DSF Res Tes Res Machines Disabled 1 | . . 1 . . . . . . . . . . Max in Single Turn 1 | . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac DSF Res Tes Res Machines Accessed 59 | . 4 4 1 2 15 3 9 6 . 2 8 5 Terminals 32 | . 3 4 . . 6 3 5 5 . 1 4 1 Fabricators 7 | . . . . . 4 . 1 . . . 1 1 Repair Stations 6 | . . . . 2 1 . 1 . . . 1 1 Recycling Units 3 | . 1 . . . . . 1 . . . . 1 Scanalyzers 8 | . . . . . 3 . 1 1 . 1 2 . Garrison Access 2 | . . . . . 1 . . . . . . 1 Total Hacks 188 | . 16 15 1 5 35 13 40 21 . 12 18 12 Successful 92 | . 10 6 1 3 19 6 22 9 . 8 5 3 Failed 96 | . 6 9 . 2 16 7 18 12 . 4 13 9 Catastrophic 24 | . 3 4 . . 5 1 1 2 . . 5 3 Database Lockouts . | . . . . . . . . . . . . . Manual 65 | . 7 8 . . 10 9 12 9 . 5 3 2 Terminals 125 | . 12 15 . . 19 13 27 19 . 10 8 2 Fabricators 17 | . . . . . 6 . 3 . . . 3 5 Repair Stations 17 | . . . . 5 2 . 5 . . . 3 2 Recycling Units 7 | . 4 . . . . . 1 . . . . 2 Scanalyzers 19 | . . . . . 7 . 4 2 . 2 4 . Garrison Access 2 | . . . . . 1 . . . . . . 1 Terminal Hacks 41 | . 4 4 1 . 9 4 9 6 . 4 . . Robot Analysis 1 | . . . . . . . . 1 . . . . Prototype ID Bank 3 | . 1 . . . . . 1 1 . . . . Open Door 1 | . . . 1 . . . . . . . . . Open DSF 2 | . . . . . 1 . . 1 . . . . Level Access Points 1 | . . . . . 1 . . . . . . . Branch Access Points 2 | . . 1 . . 1 . . . . . . . Emergency Access Points 3 | . . . . . . 1 1 . . 1 . . Machine Index 1 | . . . . . . . . 1 . . . . Fabricator Index 1 | . . . . . . . . . . 1 . . Alert Level 5 | . . 2 . . 1 . 1 1 . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . Locate Traps 4 | . 1 . . . 2 1 . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . Dispatch Records 2 | . . . . . 1 . 1 . . . . . Maintenance Status 1 | . . 1 . . . . . . . . . . Security Status 1 | . . . . . . 1 . . . . . . Surveillance Status 1 | . . . . . 1 . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . Registered Components 3 | . . . . . . . 1 1 . 1 . . Registered Prototypes 1 | . . . . . . 1 . . . . . . Zone Layout 5 | . . . . . 1 . 3 . . 1 . . Fabricator Hacks 7 | . . . . . 3 . 2 . . . 1 1 Network Status 1 | . . . . . 1 . . . . . . . Load Schematic 4 | . . . . . 1 . 1 . . . 1 1 Build 2 | . . . . . 1 . 1 . . . . . Repair Station Hacks 9 | . . . . 3 1 . 4 . . . 1 . Scan Component 6 | . . . . 2 1 . 2 . . . 1 . Repair 2 | . . . . 1 . . 1 . . . . . Refit 1 | . . . . . . . 1 . . . . . Recycling Unit Hacks 6 | . 3 . . . . . 1 . . . . 2 Process 2 | . 1 . . . . . . . . . . 1 Report Inventory 2 | . 1 . . . . . 1 . . . . . Retrieve Matter 2 | . 1 . . . . . . . . . . 1 Scanalyzer 11 | . . . . . 3 . 2 1 . 2 3 . Insert Component 6 | . . . . . 2 . 1 1 . 1 1 . Analyze 5 | . . . . . 1 . 1 . . 1 2 . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 18 | . 3 2 . . 3 2 4 2 . 2 . . Terminals 18 | . 3 2 . . 3 2 4 2 . 2 . . Track 1 | . . . . . . . . . . 1 . . Assimilate 3 | . 1 . . . 1 . 1 . . . . . Botnet 14 | . 2 2 . . 2 2 3 2 . 1 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 52 | . 4 4 . 2 13 3 8 4 . 2 7 5 Full Trace Events 5 | . . . . . 3 . 2 . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 1 . . . . 1 1 . Parts Built 2 | . . . . . 1 . 1 . . . . . Authchips . | . . . . . . . . . . . . . Time 109 | . . . . . 36 . 73 . . . . . Total Part Build Rating 6 | . . . . . 3 . 3 . . . . . Parts Repaired 2 | . . . . 1 . . 1 . . . . . Time 107 | . . . . 51 . . 56 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 134 | . 16 . . . . . . . . . . 118 Retrieved Matter 134 | . 16 . . . . . . . . . . 118 Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . 2 . 1 1 . 1 1 . Part Schematics Acquired 3 | . . . . . 1 . . . . 1 1 . Parts Damaged 3 | . . . . . 1 . . 1 . 1 . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac DSF Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac DSF Res Tes Res Total Allies 6 | . 1 . 1 . . . 4 . . . . . Largest Group 3 | . 1 . 1 . . . 3 . . . . . Highest-Rated Group 93 | . 10 . 31 . . . 93 . . . . . Highest-Rated Ally 31 | . 10 . 31 . . . 31 . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 26 | . . . 1 . . . 25 . . . . . Total Damage 438 | . . . 21 . . . 417 . . . . . Kills 3 | . . . 1 . . . 2 . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac DSF Res Tes Res Robot Analysis Total 1 | . . . . . . . . 1 . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac DSF Res Tes Res Turns Passed 3046 | 34 126 289 123 287 569 166 422 74 63 297 275 321 Spaces Moved 5580 | 45 162 336 164 294 934 327 878 202 106 515 699 918 Core 205 | 45 23 27 . . . . . . . . . 110 Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 5375 | . 139 309 164 294 934 327 878 202 106 515 699 808 Fastest Speed 22 | 50 40 37 34 29 34 34 28 30 23 22 31 25 Average Speed 34 | 50 41 43 35 32 35 34 31 30 32 47 32 30 Slowest Speed 114 | 50 50 100 37 40 104 34 34 30 37 114 34 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 111 | . 1 5 1 10 13 2 23 . 4 1 25 26 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 33 | 4 40 33 34 26 34 13 30 6 90 18 79 22 Regions Visited 12 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 7 | . . 1 . . 1 1 1 1 . 1 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . . . . . . . Scrap Searched 1 | . . . 1 . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac DSF Res Tes Res Total 6345 | 53 212 423 208 423 1132 379 948 215 132 564 725 931 Wait 475 | . 43 29 13 98 124 49 45 3 2 32 24 13 Move 5357 | 44 159 325 161 273 908 322 833 201 98 512 651 870 Hop 100 | . 1 5 1 10 12 2 21 . 3 1 22 22 Pick Up 32 | . . 4 1 1 7 1 2 2 5 3 3 3 Fast Attach 60 | 3 2 4 5 3 11 2 8 1 7 4 1 9 Attach 30 | 1 . 2 . 3 7 1 1 2 . 6 1 6 Detach 19 | 2 . . 1 . 5 1 1 1 . 4 1 3 Swap 22 | . . . 7 4 1 . 3 2 4 . . 1 Drop 50 | . . . 6 1 10 1 6 3 13 2 4 4 Fire 164 | 3 7 54 13 30 29 . 28 . . . . . Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 36 | . . . . . 18 . . . . . 18 . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 6 exits: *Fac x4 / Low x2) -6/Factory -5/Factory -4/Factory -4/DSF -3/Research -3/Testing -2/Research (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 35 | -11/Scrapyard | Entered Materials 87 | -10/Materials | Discovered new exit (range 16) 147 | -10/Materials | Discovered new exit (range 15) 161 | -10/Materials | Entered another Materials area 161 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 234 | -9/Materials | Lost 3 parts (1n1u1w) 316 | -9/Materials | Build established: Mutant 394 | -9/Materials | Core integrity fell below 50% 430 | -9/Materials | Discovered new exit (range 16) 447 | -9/Materials | Identified exit to Mines 450 | -9/Materials | Entered Mines 465 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 515 | -9/Mines | Found a hidden stash of uninstalled traps 525 | -9/Mines | Received a Mining Laser from a helpful Derelict 530 | -9/Mines | Core integrity fell below 20% 569 | -9/Mines | Discovered new exit (range 3) 572 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 573 | -9/Mines | Entered Materials 573 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 644 | -8/Materials | Repaired Imp. Flight Unit 680 | -8/Materials | Garrison activated, responded to threat 766 | -8/Materials | Lost 3 parts (2n1u) 823 | -8/Materials | Discovered new exit (range 10) 828 | -8/Materials | Lost 3 parts (1n1u1w) 860 | -8/Materials | Entered Factory 860 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 953 | -7/Factory | Lost 6 parts (2p2n2w) 1352 | -7/Factory | Identified exit to Factory 1382 | -7/Factory | Identified exit to Lower Caves 1392 | -7/Factory | Fabricated Hacking Suite? 1429 | -7/Factory | Entered another Factory area 1429 | -6/Factory | Evolved 2 slots: Utility x2 1578 | -6/Factory | Discovered new exit (range 13) 1595 | -6/Factory | Identified exit to Factory 1595 | -6/Factory | Entered another Factory area 1595 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1617 | -5/Factory | Allied Derelicts emerged from ambush trap array 1922 | -5/Factory | Build established: Hacker-Scout 1947 | -5/Factory | Discovered new exit (range 17) 1959 | -5/Factory | Lost 3 parts (1n1u1w) 1988 | -5/Factory | Fabricated Hacking Suite? 2003 | -5/Factory | Repaired Nuclear Pulse Array? 2016 | -5/Factory | Identified exit to Factory 2017 | -5/Factory | Entered another Factory area 2017 | -4/Factory | Evolved 2 slots: Utility x2 2091 | -4/Factory | Identified exit to DSF 2091 | -4/Factory | Entered DSF 2107 | -4/DSF | Additional patrols routed to DSF 2138 | -4/DSF | Discovered new exit (range 18) 2153 | -4/DSF | Identified exit to Research 2154 | -4/DSF | Entered Research 2154 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 2164 | -3/Research | Lost 5 parts (1p1n3u) 2193 | -3/Research | Found Gamma Bomb Array 2365 | -3/Research | Build established: Hacker-Mutant 2448 | -3/Research | Discovered new exit (range 9) 2451 | -3/Research | Identified exit to Testing 2451 | -3/Research | Entered Testing 2466 | -3/Testing | Spotted PH-E5Y5FXMAV0 2625 | -3/Testing | Lost 3 parts (1n2u) 2631 | -3/Testing | Discovered new exit (range 4) 2632 | -3/Testing | Identified exit to Research 2726 | -3/Testing | Entered Research 2726 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 2819 | -2/Research | Found Prototype Processor 2819 | -2/Research | Identified Exp. Melee Analysis Suite 2857 | -2/Research | Spotted B-90 Cyclops 2867 | -2/Research | Found Prototype Hackware 2867 | -2/Research | Identified Exp. Hacking Suite 2918 | -2/Research | Lost 3 parts (2n1u) 3014 | -2/Research | Core integrity fell below 50% 3028 | -2/Research | Lost 7 parts (4n3u) 3036 | -2/Research | Core integrity fell below 20% 3041 | -2/Research | Discovered new exit (range 16) 3047 | -2/Research | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 02991_ Nuclear Pulse Array destroyed. 02991_ Exp. Hacking Suite destroyed. 02991_ Acquired 81 matter. 02991_ U-05 Engineer lays Concrete. 02992_ Imp. Signal Interpreter severed. 02993_ B-90 Cyclops activates siege mode. 02994_ System Shield severed. 02996_ Imp. Hacking Suite severed. 02996_ R-10 Processor collects Adv. ECM Suite. 02997_ System Shield destroyed. 03005_ Triggered Shock Trap. 03005_ The floor emits a surge of raw power. 03005_ System corrupted (+1). 03005_ Triggered Shock Trap. 03005_ The floor emits a surge of raw power. 03005_ System corrupted (+2). 03005_ Visual Processing Unit severed. 03034_ Acquired Adv. Hacking Suite. 03041_ EXIT=FOUND 03047_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???# #?????# ] # #???????????????????? | | ???# #?????# # #???????????????????? | | ???# ##########+###### #???????????????????? | | ???# ????????????????? | | ???# ????????????????? | | ???# ????????????????? | | ???+ ????????????????? | | ???# ####+######### ???????????????? | | ???# """ #????????????? ??????????????? | | ???# """ #????????????? ???????????????? | | ???# """ #???????????????#?????????????????? | | ???# """ #?????????????????????????????????? | | ???# """ +?????????????????????????????????? | | ???# """ #?????????????????????????????????? | | ???# #?????????????????????????????????? | | ???# #?????????????????????????????????? | | ???# #?????????????????????????????????? | | ???# #?????????????????????????????????? | | ???# #?????????????????????????????????? | | ???# #?????????????????????????????????? | | ???+ #?????????????????????????????????? | | ???# ### #?????????????????????????????????? | | ???# #?# #???????????????###???????????????? | | ???# #?# ########?????? ### #????????? | | ???######?# ##### ????????? | | ??????????# c c @ ????????? | | ??????????# c Y< ????????? | | ??????????# ##### ????????? | | ??????????######## #???? ###+###?????????? | | ?????????????????# #?????######???????????????? | | ?????????????????# #??????????????????????????? | | ?????????????????# #??????????????????????????? | | ?????????????????# #??????????????????????????? | | ?????????????????# #??????????????????????????? | | ?????????????????# #??????????????????????????? | | ?????????????????# #??????????????????????????? | | ?????????????????# #??????????????????????????? | | ?????????????????# #??????????????????????????? | | ?????????????????+ +??????????????????????????? | | ?????????????????# #??????????????????????????? | | ?????????????????? ???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 48 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Power Amplification 20 Additional Mass Support 6 Propulsion Shielding 33 Evasion (%) 74 Melee Accuracy 12 Offensive Hacking 28 Defensive Hacking 30 Item Schematics ----------------- Hacking Suite | -7/Factory | Scanalyzed Impulse Thruster | -3/Research | Scanalyzed Impulse Thruster Array | -3/Testing | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NovaGaussChip Manual? 0 Play Time 01:24:43 Cumulative 82.5 hours Start 2025.03.26 @ 09:20:34 End 2025.03.26 @ 10:44:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 125 Rogue 125 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 47 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 151366dc-52c8-4003-a035-a0d3b7a9417b