Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.28 @ 08:36:30 // Winter2019/RPGLIKE Player: Toaster Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (929) 4645 Value Destroyed (49369) 49369 Prototype IDs (46) 920 Alien Tech Used (1) 200 Bonus (33161) 33161 TOTAL SCORE: 97395 Bonus ------- Triggered High Security 1500 High Alert Combat Kills 25897 Follower Combat Kills 638 Registered with UFD 300 Met Data Miner 300 Met Zhirov 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 4400 Scanned by Researcher 500 Friendly Fire -1174 Cogmind --------- Core Integrity 0/2200 Matter 300/300 Energy 246/340 System Corruption 3% Temperature Warm (154) Movement Immobile (Siege) Location -1/Command Parts ------- > --- POWER (4) -------- Particle Reactor > --- PROPULSION (5) --- Enhanced Biometal Leg Heavy Shield Leg Heavy Shield Leg > --- UTILITY (11) ----- Improved Signal Interpreter Quantum Capacitor Graphene Brace Experimental Thermal Shield (fused) Improved Corruption Screen > --- WEAPON (5) ------- Plasma Storm > --- INVENTORY (2) ---- Advanced System Restoration Module Companion Sword Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core Particle Reactor Quantum Reactor > --- PROPULSION ------- Enhanced Biometal Leg Heavy Shield Leg Heavy Shield Leg > --- UTILITY ---------- Improved Signal Interpreter Quantum Capacitor Advanced Reaction Control System Advanced Phase Shifter Layered Heavy Armor Plating Graphene Brace Advanced Focal Shield Experimental Thermal Shield Improved Corruption Screen > --- WEAPON ----------- Plasma Storm > --- INVENTORY -------- Advanced System Restoration Module Companion Sword [Rating: 189] Favorites ----------- Power Neutrino Core Engine Improved Ion Engine Power Core Neutrino Core Reactor Particle Reactor Propulsion Flexi-carbon Leg Leg Flexi-carbon Leg Hover Unit Improved Hover Unit Utility Experimental Thermal Shield Device Experimental Thermal Shield Storage Compact Battery Processor Improved Signal Interpreter Protection Gun Armor Weapon Plasma Storm Energy Gun Plasma Storm Energy Cannon EM Pulse Cannon Ballistic Cannon Flak Cannon Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Companion Sword Build | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Com Slots Evolved 21 | 2 2 1 2 2 1 . 1 . . . 1 2 1 3 . . . 1 . 1 . 1 . Power 3 | . . . 1 1 . . . . . . . . . 1 . . . . . . . . . Propulsion 4 | 1 . . 1 . . . . . . . . 1 . 1 . . . . . . . . . Utility 10 | . 1 1 . 1 1 . 1 . . . . . 1 1 . . . 1 . 1 . 1 . Weapon 4 | 1 1 . . . . . . . . . 1 1 . . . . . . . . . . . Parts Attached 135 | 5 12 8 10 13 5 3 1 7 1 4 9 7 2 5 2 4 1 1 15 6 4 6 4 Power 14 | 1 . . 2 2 1 . . 1 . . 3 1 . 1 . . . . 1 . 1 . . Engine 7 | 1 . . 2 2 . . . . . . 1 1 . . . . . . . . . . . Core 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . Reactor 5 | . . . . . 1 . . 1 . . . . . 1 . . . . 1 . 1 . . Propulsion 32 | 2 4 . 5 1 1 . . 2 1 . 2 1 1 . 1 . . . 5 2 1 2 1 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . Leg 30 | 2 2 . 5 1 1 . . 2 1 . 2 1 1 . 1 . . . 5 2 1 2 1 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 64 | . 7 2 . 4 2 1 1 3 . 4 2 4 1 4 1 4 1 1 9 4 2 4 3 Device 29 | . 4 . . 2 1 . 1 1 . 1 1 3 . 3 . 2 . 1 5 1 1 . 2 Storage 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . Processor 9 | . 3 . . 1 . . . . . . . . . . 1 . . . 2 . 1 1 . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . Protection 24 | . . 2 . 1 1 1 . 2 . 1 1 1 1 1 . 2 1 . 2 3 . 3 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 25 | 2 1 6 3 6 1 2 . 1 . . 2 1 . . . . . . . . . . . Energy Gun 8 | 2 1 3 . . . . . . . . 1 1 . . . . . . . . . . . Energy Cannon 4 | . . 1 2 1 . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . . 2 . 1 . 1 . . 1 . . . . . . . . . . . . Slashing Weapon 4 | . . . . 2 1 1 . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . 2 1 1 . 1 . . . 2 . . . 1 2 . 1 1 . 2 . Parts Lost 14 | . . . . . 1 . . 1 . 5 3 . . 2 1 . . . . . . . 1 Power 3 | . . . . . 1 . . . . 2 . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 10 | . . . . . . . . 1 . 3 2 . . 2 1 . . . . . . . 1 Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Highest Loss Streak 2 | . . . . . 1 . . 1 . 2 2 . . 1 1 . . . . . . . 1 To Critical Strikes 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . . Average Backups . | . . . . . . 1 . . . . . . 1 1 1 1 1 1 1 2 1 1 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . 1 . . . . . . . . . . . . . 1 . . 1 Weapon . | . . . . . . . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 4 | . 2 . 1 . . . . . . . . . . . . . . . . . . . 1 Power . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 98 93 73 79 81 77 81 86 93 79 80 76 72 73 76 80 80 81 79 74 74 68 67 Engine 6 | . 15 11 13 16 16 12 11 8 5 1 3 . 5 4 4 4 4 4 4 4 3 . . Core 4 | . . . . . . . . . . . 2 11 10 9 9 9 9 8 8 8 8 8 8 Reactor 2 | . . . . . . . . 2 5 2 . . . . 4 4 4 4 4 4 4 8 8 Leg 19 | . 29 23 21 21 18 18 17 16 17 17 16 16 21 20 18 22 22 21 20 20 19 12 12 Device 16 | . 13 . . 5 11 12 16 15 17 12 15 17 15 19 27 27 26 28 27 27 25 24 24 Processor 2 | . 1 18 . . . . . . . . . . . . 2 1 . . . . 3 7 8 Protection 8 | . . 4 15 10 12 12 11 13 16 9 11 11 14 11 4 6 9 8 7 5 4 3 3 Energy Gun 6 | . 35 32 4 . . . . . . . . 2 5 4 4 3 4 4 4 4 4 4 4 Impact Weapon 5 | . . . . 6 8 8 11 14 17 17 21 12 . . . . . . . . . . . Slashing Weapon 3 | . . . . 8 12 12 11 11 11 11 6 2 . . . . . . . . . . . Peak Build Rating 189 | 5 10 27 33 58 67 63 66 85 81 81 85 117 120 139 147 149 142 148 167 176 177 187 189 Average Rating 97 | 3 7 14 32 42 60 61 65 73 80 69 75 90 119 123 140 144 141 145 153 171 172 184 186 On Entrance 95 | . 5 10 27 33 53 61 61 66 81 81 69 80 112 120 139 147 142 142 148 167 174 177 187 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 128 | 9 12 37 52 61 62 52 57 72 68 68 65 86 100 103 103 112 107 108 119 118 122 127 128 Greatest Support 160 | 20 32 36 61 64 67 67 67 78 78 78 78 98 103 103 128 128 128 128 150 152 156 160 160 Greatest Overweight (x) 1 | . 1 1 1 . 1 . . 1 . . . 1 1 . . . . . 1 . 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 2 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 2 2 2 2 Average Capacity 1 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 2 2 2 Most Carried 2 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 2 2 2 2 Average Carried . | . . . . . . 1 . . . . . . 1 1 1 . 1 1 1 1 1 1 2 Final Capacity 2 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 2 2 2 2 Final Carried 2 | . 1 1 1 1 1 1 . . . . 1 1 1 1 1 1 1 1 2 2 2 2 2 Class Distribution -------------------- 30% | Scavenger-Tank 16% | Scavenger-Gladiator 16% | Gunner 15% | Generator-Tank 13% | Gladiator 4% | Derelict-Gladiator 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -10/Subcaves Gunner | -8/Recycling Gladiator | -8/Scraptown Gladiator | -6/Factory Gladiator | -6/Lower Caves Gladiator | -6/Data Miner Derelict-Gladiator | -5/Proximity Caves Scavenger-Gladiator | -5/Factory Scavenger-Gladiator | -5/Upper Caves Scavenger-Gladiator | -5/Upper Caves Scavenger-Gladiator | -5/Warlord Scavenger-Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Zhirov Scavenger-Tank | -3/Proximity Caves Scavenger-Tank | -3/Research Scavenger-Tank | -2/Research Generator-Tank | -2/Quarantine Generator-Tank | -1/Access Generator-Tank | -1/Command Resources | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Com Matter Collected 2483 | 234 105 235 154 77 153 76 . 191 49 150 184 80 35 24 79 70 . 50 256 114 70 61 36 Remotely 15 | . . . . . . . . . . . . . . . . . . . 15 . . . . Salvage Created 51501 | . 592 493 171 . 1382 412 . 567 871 912 1047 3017 696 3182 863 1060 . 1298 6483 4524 1977 13971 7983 Parts 2102 | . 51 28 12 . 70 8 . 24 32 21 48 91 49 115 46 29 . 59 325 157 82 567 288 Haulers Intercepted 9 | . 2 . . . 1 . . . . . . . . 1 . 1 . . 3 . . 1 . Recyclers Shooed 13 | . . . . . . . . . . . . . . . . . . . 3 1 . 5 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 224 | . . 16 . . . 4 . 38 . 19 28 . 22 . 33 33 . 31 . . . . . Prevented 28 | . . 1 . . . . . 10 . . 17 . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Com Combat Hostiles Destroyed 723 | . 14 13 3 . 24 1 . 15 20 11 23 50 21 41 19 14 . 26 75 48 29 168 108 Melee 78 | . . . . . 23 1 . 12 16 9 17 . . . . . . . . . . . . Guns 33 | . 12 6 . . . . . . . . . . . . . . . 2 5 1 1 2 4 Cannons 4 | . . 1 3 . . . . . . . . . . . . . . . . . . . . AOE 532 | . 1 3 . . . . . . . . . 48 20 36 17 13 . 22 66 39 27 149 91 Classes Destroyed 29 | . 6 2 2 . 4 1 . 2 1 . 2 3 . . . . . . 2 . . 4 . Worker 57 | . . . . . . . . . . . . . . 3 . . . . 17 9 . 22 6 Builder 60 | . 1 . . . . . . . . . . . . 5 . . . . 25 10 1 18 . Tunneler 4 | . . . . . . . . . . . . . . . . . . . 1 . . 3 . Hauler 9 | . 2 . . . 1 . . . . . . . . 1 . 1 . . 3 . . 1 . Recycler 28 | . . . 1 . 1 . . . . . . . . 4 . . . . 8 4 . 7 3 Carrier 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . Minesweeper 3 | . . . . . . . . 2 . 1 . . . . . . . . . . . . . Mechanic 19 | . 1 . . . . . . . . . . 1 . . . . . . 2 1 1 11 2 Operator 5 | . . . . . 1 . . . . . . . . . . . . . . 2 . 1 1 Turret 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . Watcher 17 | . 3 . . . 2 . . . . . . . . . . . . . 2 3 . 4 3 Swarmer 95 | . 3 3 . . 6 . . 10 4 1 5 2 11 4 . 2 . 15 13 9 2 . 5 Saboteur 19 | . . . . . . . . . . . . 4 . . . . . . 1 . . 6 8 Grunt 264 | . 11 . . . 9 . . 4 5 4 7 20 2 12 7 8 . 9 27 18 13 64 44 Brawler 36 | . . . . . 1 . . . 1 2 2 6 1 4 1 3 . . 2 . . 8 5 Duelist 34 | . . . . . . . . . 2 1 1 2 2 1 4 2 . . 4 . 1 7 7 Protector 15 | . . . . . . . . . . . 1 3 . 1 . . . . 1 . 1 5 3 Sentry 46 | . . . 3 . 3 . . . 1 2 3 . 1 4 2 1 . 1 2 6 3 9 5 Demolisher 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . Specialist 3 | . . . . . . . . . . . . 1 . . . . . . . . 2 . . Hunter 66 | . . . . . 1 . . . 2 . 4 2 2 6 4 . . . 4 8 2 20 11 Programmer 94 | . . . . . 4 . . . 5 . . . 2 8 1 . . . 19 4 5 33 13 Heavy 4 | . . . . . . . . . . . . . . . . . . . 2 1 . . 1 Behemoth 7 | . . . . . . . . 1 . . 1 . . 1 . . . 1 . 2 . 1 . Investigator 3 | . . . . . . . . . . . . . . . . . . . . . . 2 1 Striker 10 | . . . . . . . . . . . . . . . . . . . . . . 7 3 Executioner 11 | . . . . . . . . . . . . . . . . . . . . . . 8 3 Subdweller 10 | . . 10 . . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Thug 7 | . . . . . . . . . . . . 7 . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Mutant 4 | . . . . . . 1 . . . 1 . 2 . . . . . . . . . . . Best Kill Streak 37 | . 5 3 1 . 5 1 . 5 4 5 6 15 20 11 7 9 . 6 17 22 12 31 37 Combat Bots Only 36 | . 5 3 1 . 5 1 . 5 4 5 6 15 20 7 7 9 . 6 11 12 10 23 36 Max Kills in Single Turn 9 | . 2 3 1 . 1 1 . 1 1 2 2 9 4 6 4 5 . 5 6 6 4 5 5 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . 1 3 . . . . . . . . . 6 4 4 3 3 . 4 3 3 3 5 4 Melee 2 | . . . . . 1 1 . 1 1 2 2 . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Com Hostile Shots Fired 2283 | . 32 89 . . 222 8 . 158 118 61 169 52 48 153 57 26 . 43 183 181 90 397 196 Missed 1159 | . 9 46 . . 85 3 . 70 49 22 53 17 21 85 32 17 . 28 109 114 57 231 111 Deflected 12 | . . . . . . . . . . . . . . . . . . . . . . 7 5 Hits 1124 | . 23 43 . . 137 5 . 88 69 39 116 35 27 68 25 9 . 15 74 67 33 166 85 Melee 30 | . . . . . 3 . . . 7 7 2 3 1 . 2 . . . 1 . . 1 3 Projectile 1094 | . 23 43 . . 134 5 . 88 62 32 114 32 26 68 23 9 . 15 73 67 33 165 82 AOE 12 | . . . . . . . . . . . . 2 . 6 . . . . . . . 2 2 Critical Strikes 49 | . . 1 . . 2 . . 2 3 3 9 4 1 5 3 1 . 1 4 2 1 3 4 Actively Blocked 10 | . . . . . . . . . . . . . . . . . . . . 2 1 3 4 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Damage Taken 22980 | . 297 594 . . 2000 73 . 1743 1451 812 1745 502 361 1029 345 140 . 305 1614 2220 617 3867 3265 Core 15239 | . 230 451 . . 1189 44 . 1009 925 528 1152 350 245 639 253 110 . 199 1082 1351 428 2729 2325 Absorbed by Shields 2378 | . . . . . . . . . . . . 192 216 426 198 114 . 174 696 . . 15 347 Redirected to Core 13740 | . 202 381 . . 1076 28 . 859 764 470 980 326 180 598 215 94 . 175 1038 1255 388 2552 2159 Ignored by Resistances 7335 | . . . . . . . . 68 119 151 619 207 207 558 197 119 . 215 897 884 216 1451 1427 Regen/Repaired (Parts) 138 | . . . . . . . . . . . . 138 . . . . . . . . . . . Core Remaining (%) 81 | 100 . . . 100 . . . 40 . . . . 91 . . . . 96 80 . 60 . . Volleys Fired 633 | . 35 56 4 . . . . . . . . 26 16 41 16 11 . 17 69 64 24 171 83 Largest 3 | . 3 3 3 . . . . . . . . 1 1 1 1 1 . 1 1 1 1 1 1 Hottest 300 | . 120 180 156 . . . . . . . . 300 300 300 300 300 . 300 300 300 300 300 300 Shots Fired 756 | . 75 126 12 . . . . . . . . 26 16 41 16 11 . 17 70 67 25 171 83 Gun 720 | . 75 101 1 . . . . . . . . 26 16 41 16 11 . 17 70 67 25 171 83 Cannon 18 | . . 7 11 . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . Special 18 | . . 18 . . . . . . . . . . . . . . . . . . . . . Kinetic 7 | . . 3 4 . . . . . . . . . . . . . . . . . . . . Thermal 565 | . . 22 . . . . . . . . . 26 16 41 16 11 . 17 70 67 25 171 83 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 184 | . 75 101 8 . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 62 | . 10 54 5 . . . . . . . . 19 12 44 25 17 . 17 36 34 38 62 57 Robot Miss Streak 9 | . 3 3 1 . . . . . . . . 8 3 3 3 2 . 7 5 5 4 9 6 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . . Capacitor 389 | . . . . . . . . . . . . . . . . . . . 43 67 25 171 83 Shots Hit Robots 1035 | . 49 93 6 . 69 16 . 63 91 44 80 26 11 40 15 10 . 14 69 64 25 168 82 Core Hits 2425 | . 30 37 5 . 29 9 . 21 23 14 24 171 44 158 63 56 . 53 291 196 97 678 426 Critical Kills 3 | . . . . . . . . 1 1 1 . . . . . . . . . . . . . Critical Parts Destroyed 16 | . . . . . . . . 2 5 2 7 . . . . . . . . . . . . Critical Strikes 31 | . 1 1 . . 2 . . 4 9 4 10 . . . . . . . . . . . . Corrupt 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . Smash 20 | . . . . . . . . 3 6 3 8 . . . . . . . . . . . . Sever 7 | . . . . . 2 . . 1 3 1 . . . . . . . . . . . . . Melee Attacks 462 | . . . . . 93 23 . 92 104 52 97 . . . . 1 . . . . . . . Impact 164 | . . . . . 9 3 . 36 42 24 50 . . . . . . . . . . . . Slashing 298 | . . . . . 84 20 . 56 62 28 47 . . . . 1 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 17 | . . . . . 4 . . 3 . 3 7 . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Follow-up Attacks 146 | . . . . . 12 . . 35 41 22 36 . . . . . . . . . . . . Damage Inflicted 155124 | . 740 1365 113 . 3406 1275 . 2967 3691 1913 3361 8596 2104 7969 3060 2989 . 2413 17875 12791 7131 43649 27716 Guns 6103 | . 656 1144 9 . . . . . . . . 164 75 316 143 89 . 100 630 463 211 1381 722 Cannons 217 | . . 113 104 . . . . . . . . . . . . . . . . . . . . Explosions 131253 | . 62 108 . . . . . . . . . 8432 2029 7653 2917 2900 . 2313 17137 12084 6522 42170 26926 Melee 16613 | . . . . . 3406 1275 . 2967 3691 1913 3361 . . . . . . . . . . . . Ramming 938 | . 22 . . . . . . . . . . . . . . . . . 108 244 398 98 68 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Thermal 135249 | . 62 221 . . . . . . . . . 8596 2104 7782 3060 2989 . 2413 17767 12547 6733 43327 27648 Explosive 411 | . . . . . . . . . . . . . . 187 . . . . . . . 224 . Electromagnetic 1913 | . 656 1144 113 . . . . . . . . . . . . . . . . . . . . Impact 4928 | . . . . . 147 . . 1074 1434 775 1498 . . . . . . . . . . . . Slashing 11685 | . . . . . 3259 1275 . 1893 2257 1138 1863 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . 2 2 2 2 6 11 6 6 1 2 . . . . 4 3 6 . 3 Average Corruption 3 | . . . . . 1 2 2 2 3 9 6 5 1 1 . . . . 2 3 3 . 2 Corruption Purged 12 | . . . . . . . . . . 5 . . . 2 . . . . 5 . . . . Corruption Blocked 6 | . . . . . . . . . . . . . . . . . . . . . . 1 5 Effects 234 | . . . . . 10 17 2 20 11 62 39 3 10 9 . . . . 17 19 15 . . Message Errors 51 | . . . . . 1 2 . 4 5 15 4 1 4 4 . . . . 3 5 3 . . Matter Fused 68 | . . . . . . 7 . 11 3 18 11 1 1 3 . . . . 5 5 3 . . Heat Flow Errors 31 | . . . . . 4 3 2 1 . 6 8 . 2 . . . . . 3 1 1 . . Energy Discharges 26 | . . . . . 1 1 . 3 1 5 4 . 3 . . . . . 3 3 2 . . Parts Rejected 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Fused 3 | . . . . . . . . 1 . 1 . . . 1 . . . . . . . . . Data Loss (minor) 31 | . . . . . 2 2 . . 1 10 7 1 . 1 . . . . 2 1 4 . . Data Loss (major) 13 | . . . . . 1 2 . . . 4 4 . . . . . . . . 1 1 . . Misfires 5 | . . . . . . . . . . . . . . . . . . . 1 3 1 . . Alerts 5 | . . . . . 1 . . . . 3 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4700 | . . . . . 196 408 . 416 611 239 651 11 . 37 39 . . 2 466 359 93 881 291 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . Explosions 2016 | . . . . . . . . . . . . 11 . 37 39 . . 2 460 236 77 863 291 Melee 2684 | . . . . . 196 408 . 416 611 239 651 . . . . . . . 6 123 16 18 . Knockbacks 26 | . . . . . . . . 5 7 2 6 . . . . . . . 1 1 2 2 . Impact 26 | . . . . . . . . 5 7 2 6 . . . . . . . 1 1 2 2 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 5408 | . 8 . . . . . . . . . . 43 230 125 134 129 . 222 990 636 69 1010 1812 Shots 320 | . . . . . . . . . . . . 3 16 8 9 9 . 13 57 37 4 57 107 Rammed 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 40 | . 4 . . . . . . . . . . . . . . . . . 6 6 13 5 6 Kicked 38 | . 2 . . . . . . . . . . . . . . . . . 6 6 13 5 6 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 476 | . 114 180 114 64 282 165 276 226 31 266 257 306 151 36 23 10 . 299 476 370 378 438 308 Average Temperature 110 | . 32 53 60 41 104 68 145 105 11 108 107 118 59 11 10 4 . 80 138 133 139 148 138 Received Heat Transfer 3230 | . 132 123 . . 411 . . 497 180 150 594 122 13 164 40 11 . 34 97 189 108 265 100 Effects 8 | . . . . . . . . . . . . . . . . . . . 3 1 . 2 2 Shutdowns 5 | . . . . . . . . . . . . . . . . . . . 2 1 . 2 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Interference 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 38 | . . . . . . . . . . . . . . . . . . . . . . 25 13 Total Turns 352 | . . . . . . . . . . . . . . . . . . . . . . 230 122 Longest Duration 62 | . . . . . . . . . . . . . . . . . . . . . . 62 44 Robots Disrupted 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Robots Corrupted 26 | . 1 3 . . 1 . . 3 4 2 6 . . . . . . . 2 3 1 . . Combat Hostiles 22 | . 1 3 . . 1 . . 3 4 2 6 . . . . . . . . 1 1 . . Parts Fried 50 | . 2 13 . . 1 . . 2 7 2 12 3 . . . . . . 4 4 . . . Impact Corruptions 59 | . . . . . 1 . . 12 17 4 15 . . . . . . . 2 6 1 1 . Robots Melted 58 | . . . . . . . . . . . . 2 1 5 2 2 . 2 6 7 . 17 14 Combat Hostiles 53 | . . . . . . . . . . . . 2 . 5 2 1 . 2 4 7 . 17 13 Parts Melted 595 | . . . . . . . . . . . . 27 6 51 13 15 . 9 73 75 13 214 99 Heat Transferred 152352 | . 100 298 . . . . . . . . . 10395 2828 10422 4470 4076 . 3113 20018 14919 6801 46950 27962 Parts Sabotaged 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 2 . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Com Maximum Alert Level 5 | . . . . . 1 . . . 1 . . . . 3 . . . . 4 5 4 5 5 Low Security (%) 35 | 100 100 . 100 . 56 . . . 78 . . . . 4 . . . . 28 . . . . Level 1 9 | . . . . . 43 . . . 21 . . . . 27 . . . . 3 . . . . Level 2 8 | . . . . . . . . . . . . . . 44 . . . . 31 . . . . Level 3 11 | . . . . . . . . . . . . . . 23 . . . . 23 12 29 22 . Level 4 14 | . . . . . . . . . . . . . . . . . . . 12 62 70 21 . Level 5 6 | . . . . . . . . . . . . . . . . . . . . 18 . 5 48 High Security 12 | . . . . . . . . . . . . . . . . . . . . 5 . 49 51 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Peak Influence 5709 | . 110 . 141 . 359 . . . 295 . . . . 991 . . . . 1578 1915 1455 4937 5709 Initial 3159 | . . . 141 . . . . . 122 . . . . . . . . . 38 886 1100 872 3159 Average 1031 | . 41 . 36 . 160 . . . 115 . . . . 512 . . . . 539 1357 1197 2162 3913 Influence Increases 20167 | . 495 395 253 . 733 10 . 682 545 215 575 800 460 1541 468 566 . 614 2148 1531 735 4539 2862 Destroy 0b10 Robot/C 14280 | . 280 100 60 . 480 . . 440 400 200 460 780 420 800 400 420 . 540 1480 960 560 3380 2120 Destroy 0b10 Robot/NC 1105 | . 35 . 5 . 25 10 . 15 . 5 10 20 . 70 . 5 . . 295 145 15 360 90 Destroy Leader 2170 | . 80 10 . . 126 . . 30 70 10 50 . 40 182 50 10 . 60 270 216 70 550 346 Allied During Kill 280 | . . . . . . . . 62 . . 55 . . . 18 131 . 14 . . . . . Successful Hack 89 | . 39 . 8 . 42 . . . . . . . . . . . . . . . . . . Select Force Hacks 240 | . 60 . 180 . . . . . . . . . . . . . . . . . . . . Disable Machine 600 | . . . . . 15 . . . . . . . . 285 . . . . 15 105 75 45 60 Destroy Structure 458 | . 1 . . . . . . . . . . . . 114 . . . . 58 60 15 144 66 Partial Spotted 30 | . . . . . . . . . . . . . . . . . . . . 30 . . . Lose Combat Pursuer 915 | . . 285 . . 45 . . 135 75 . . . . 90 . . . . 30 15 . 60 180 Influence Decreases 14481 | . 430 166 522 25 456 287 . 487 477 478 298 391 1146 553 895 598 529 557 629 1192 1218 1057 2090 Entered New Map 6360 | . . 32 153 25 . 104 . . 73 98 . 277 686 . 367 108 529 . 19 690 838 583 1778 Time Decay 7911 | . 430 134 369 . 446 183 . 457 404 320 268 114 460 533 518 490 . 517 610 502 380 474 302 Lost Part 110 | . . . . . 10 . . 10 . 40 10 . . 20 10 . . . . . . . 10 Lost Ally 100 | . . . . . . . . 20 . 20 20 . . . . . . 40 . . . . . Squads Dispatched 155 | . 6 . . . 6 . . . 6 . 1 . . 16 . . . . 19 19 8 45 29 Investigation 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . Extermination 22 | . . . . . 4 . . . 3 . . . . 2 . . . . 5 3 2 2 1 Reinforcement 25 | . . . . . 1 . . . . . . . . 4 . . . . 7 5 1 5 2 Assault 75 | . . . . . . . . . . . 1 . . 4 . . . . 4 4 2 34 26 Garrison 27 | . . . . . 1 . . . 3 . . . . 6 . . . . 3 7 3 4 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 6 | . . . . . . . . . . . . . . 2 . . . . . 2 . 1 1 Construction Impeded 10 | . . . . . . . . . . . . . . 1 . . . . 4 1 . 4 . Haulers Reinforced 4 | . . . . . . . . . . . . . . 1 . . . . 1 1 . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Com Distress Signals 26 | . 2 . . . . . . . . . . . . 4 . . . . 5 3 2 6 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 940 | . 18 28 . . 31 1 . 32 29 11 22 67 14 52 17 22 . 28 92 66 36 206 168 Peak Tracking Total 20 | . 5 3 . . 5 1 . 11 6 5 7 20 7 6 4 9 . 7 8 8 8 12 18 Tactical Retreats 32 | . . 2 . . 3 . . 4 5 . . . . 4 . . . . 2 1 . 4 7 Traps | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Com Traps Triggered 15 | . 4 . . . . . . . 1 . . 1 . . . . . . 4 1 1 . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Com Machines Disabled 51 | . . 3 . . 1 1 . 2 . 1 . 2 . 19 . 1 . . 1 7 5 4 4 Max in Single Turn 3 | . . 1 . . 1 1 . 1 . 1 . 2 . 3 . 1 . . 1 1 2 1 1 Garrison Access 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Com Machines Accessed 44 | . 9 2 12 1 3 2 2 . 1 1 1 1 . . . 1 5 . 2 . . 1 . Terminals 20 | . 7 . 6 . 3 . . . 1 . . . . . . . . . 2 . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 2 . 6 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 99 | . 20 5 22 1 5 2 18 . 2 1 1 1 . . . 1 15 . 4 . . 1 . Successful 81 | . 12 5 19 1 5 2 18 . . 1 1 1 . . . 1 15 . . . . . . Failed 18 | . 8 . 3 . . . . . 2 . . . . . . . . . 4 . . 1 . Catastrophic 3 | . 1 . . . . . . . 1 . . . . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 42 | . 17 . 15 . 3 . . . 2 . . . . . . . . . 4 . . 1 . Terminals 38 | . 18 . 8 . 5 . . . 2 . . . . . . . . . 4 . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 16 | . 2 . 14 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 49 | . 2 5 . 1 2 2 18 . . 1 1 1 . . . 1 15 . . . . . . Record 9 | . . 4 . . 1 . . . . . . . . . . 1 3 . . . . . . Part Schematic 12 | . . . . . . . 8 . . . . . . . . . 4 . . . . . . Robot Schematic 7 | . . . . . . . 7 . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 8 | . 1 . . . . . 3 . . . . . . . . . 4 . . . . . . Open Door 6 | . . . . 1 . 2 . . . 1 1 1 . . . . . . . . . . . Locate Traps 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 7 | . . . 7 . . . . . . . . . . . . . . . . . . . . Report Inventory 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 24 | . 9 . 12 . 3 . . . . . . . . . . . . . . . . . . Terminals 16 | . 7 . 6 . 3 . . . . . . . . . . . . . . . . . . Botnet 16 | . 7 . 6 . 3 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 2 . 6 . . . . . . . . . . . . . . . . . . . . Tunnel 8 | . 2 . 6 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Used 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Hacking Detections 14 | . 5 . 3 . 3 . . . 1 . . . . . . . . . 2 . . . . Full Trace Events 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . 7 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . 8 . . . . . . . . . 4 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Programmers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . 5 . . . . 2 2 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Com Total Allies 10 | . . . . . . . . 1 . 5 . . . . 2 2 . . . . . . . Largest Group 4 | . . . . . . . . 1 . 4 4 . . . 2 4 2 2 . . . . . Highest-Rated Group 173 | . . . . . . . . 96 . 119 119 . . . 77 173 93 93 . . . . . Highest-Rated Ally 96 | . . . . . . . . 96 . 30 30 . . . 47 49 49 49 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 80 | . . . . . . . . 32 . 2 14 . . . 4 19 . 9 . . . . . Total Damage 2143 | . . . . . . . . 963 . . 321 . . . 146 508 . 205 . . . . . Kills 17 | . . . . . . . . 7 . . 1 . . . 1 7 . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Com Active Infowar (turns) 2625 | . 123 . . 324 759 . . . . . . . . . 1008 411 . . . . . . . Optics 1419 | . . . . . . . . . . . . . . . 1008 411 . . . . . . . Sensors 123 | . 123 . . . . . . . . . . . . . . . . . . . . . . Jamming 1083 | . . . . 324 759 . . . . . . . . . . . . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 18 | . . 2 . 1 . 2 . 3 . 3 3 . 1 . 2 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Com Turns Passed 35307 | 78 1576 2882 1338 2732 1653 1229 120 2201 1224 1824 1598 1163 1225 1606 1420 1282 237 1656 2107 1437 899 2413 1407 Spaces Moved 24756 | 61 1171 1900 1001 2079 1070 925 95 1641 776 1153 1073 754 962 1193 1072 981 189 1309 1515 1126 558 1305 847 Core 4 | 3 1 . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . Legs 24630 | 58 1048 1900 1001 2079 1070 925 95 1641 776 1153 1073 754 962 1193 1072 981 189 1309 1515 1126 558 1305 847 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 122 | . 122 . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 120 116 130 126 126 126 120 120 120 120 120 120 120 120 120 120 120 110 110 112 120 126 Average Speed 121 | 116 113 120 127 130 127 126 126 121 120 120 120 120 120 120 120 120 120 120 117 110 113 131 126 Slowest Speed 200 | 120 130 190 200 130 200 126 126 195 120 120 120 190 190 120 120 120 120 120 190 112 183 200 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 63 | 5 98 83 97 87 19 91 70 98 12 95 97 68 94 22 98 79 62 95 42 29 30 21 31 Regions Visited 23 Branch Regions 16 Pre-discovered Areas 11 | . 2 1 6 . . . . 1 . . . . . . 1 . . . . . . . . Known Exits Taken 7 | . . . . . 1 . . . . . 1 . . 1 . . . . 1 1 1 1 . Unknown Exits Taken 16 | 1 1 1 1 1 . 1 1 1 1 1 . 1 1 . 1 1 1 1 . . . . . Scrap Searched 31 | . . 5 . 6 . 2 . 4 . 3 2 . 2 . 2 4 . 1 . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 156 | . 1 2 . . . . . . . . . 8 . 64 . . . . . 3 . 71 7 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . AOE 156 | . 1 2 . . . . . . . . . 8 . 64 . . . . . 3 . 71 7 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Com Total 28808 | 65 1348 2344 1049 2109 1245 963 95 1767 982 1552 1300 958 998 1283 1172 1063 198 1364 1789 1291 810 1920 1143 Wait 1956 | . 92 326 10 . 64 14 . 19 107 278 84 138 . 3 9 22 3 22 91 33 187 295 159 Move 24731 | 60 1170 1899 1000 2078 1069 924 94 1640 775 1152 1072 753 961 1192 1071 980 188 1308 1514 1125 557 1304 845 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 24 | . 6 3 1 2 1 . . 3 . . 2 . . . . . . . 2 1 1 2 . Fast Attach 138 | 5 9 7 10 13 7 3 . 6 1 4 6 7 3 5 3 6 4 1 21 8 2 5 2 Attach 14 | . 1 1 . 2 1 . 1 1 . 1 2 . . . . 1 . . 1 . . 2 . Detach 34 | . 2 4 . 4 . . . 3 . 1 3 4 . . . 3 . . 9 . . 1 . Swap 29 | . 2 12 3 . . . . 3 1 . 2 . . . . . . . 2 . 2 . 2 Drop 115 | . 10 8 9 10 8 2 . 6 1 . 4 8 2 . . 4 3 . 17 8 5 7 3 Fire 633 | . 35 56 4 . . . . . . . . 26 16 41 16 11 . 17 69 64 24 171 83 Melee 253 | . . . . . 73 17 . 44 50 23 45 . . . . 1 . . . . . . . Ram 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Kick 38 | . 2 . . . . . . . . . . . . . . . . . 6 6 13 5 6 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 31 | . . . . . . . . . 5 . . . . . . . . . 7 . . 12 7 Rewire 119 | . . . . . . . . . . 72 . . . . 25 22 . . . . . . . Trap 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Miscellaneous 689 | . 17 28 12 . 22 3 . 40 42 21 80 22 16 42 48 13 . 16 50 46 19 116 36 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves (discovered 2 exits: [*Low] / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res x2) -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -1/Access -1/Command History --------- Turn | Location | Event 4 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 4 | -11/Scrapyard | Upgraded with Weapon slot (x1) 7 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Discovered new exit (range 15) 314 | -10/Materials | Build established: Mutant 335 | -10/Materials | Discovered new exit (range 16) 350 | -10/Materials | Discovered new exit (range 8) 692 | -10/Materials | Discovered new exit (range 16) 1154 | -10/Materials | Reached level 2 1160 | -10/Materials | Upgraded with Weapon slot (x1) 1196 | -10/Materials | Discovered new exit (range 8) 1466 | -10/Materials | Build established: Gunner 1592 | -10/Materials | Discovered new exit (range 10) 1632 | -10/Materials | Upgraded with Utility slot (x1) 1655 | -10/Materials | Entered Subcaves 1657 | -10/Subcaves | Reached level 3 1800 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2231 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2234 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2379 | -10/Subcaves | Visited Clippyterm 2383 | -10/Subcaves | Learned Factory emergency access door positions 2383 | -10/Subcaves | Learned Research machine intel 3040 | -10/Subcaves | Discovered new exit (range 15) 3164 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3921 | -10/Subcaves | Visited 4L-MR0's lab 3950 | -10/Subcaves | Upgraded with Utility slot (x1) 3964 | -10/Subcaves | Found Gun Armor 3966 | -10/Subcaves | Attached Gun Armor, gained temporary slots: Weapon x2 4124 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Battle Rifle 4124 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 4175 | -10/Subcaves | Discovered new exit (range 16) 4364 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 4537 | -10/Subcaves | Entered Recycling 4539 | -8/Recycling | Reached level 4 4545 | -8/Recycling | Upgraded with Power slot (x1) 4545 | -8/Recycling | Upgraded with Propulsion slot (x1) 5072 | -8/Recycling | Scanned before Scraplab entrance 5346 | -8/Recycling | Discovered new exit (range 16) 5859 | -8/Recycling | Entered Scraplab 5871 | -8/Recycling | Discovered new exit (range 3) 5875 | -8/Recycling | Entered Scraptown 5877 | -8/Scraptown | Reached level 5 6147 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 6170 | -8/Scraptown | Discovered new exit (range 13) 6228 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6312 | -8/Scraptown | Visited Red Mages 6529 | -8/Scraptown | Visited UFD Registry 6529 | -8/Scraptown | Registered with UFD as "Lasersourcer" 6606 | -8/Scraptown | Received an X-ray algorithm 6643 | -8/Scraptown | Delivered Scrap Shield to a Scientist 6780 | -8/Scraptown | Visited Junk Repository 6843 | -8/Scraptown | Visited Sword Containment 7247 | -8/Scraptown | Build established: Gladiator 7448 | -8/Scraptown | Upgraded with Power slot (x1) 7448 | -8/Scraptown | Upgraded with Utility slot (x1) 7939 | -8/Scraptown | Visited Assassins FH 7960 | -8/Scraptown | Visited SPCMW 8136 | -8/Scraptown | Visited Scrapoid Research Area 8155 | -8/Scraptown | Visited Scrap Suit Storage 8211 | -8/Scraptown | Visited Abandonware Association 8223 | -8/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 8289 | -8/Scraptown | Visited Junk Cannon Lab 8316 | -8/Scraptown | Found Prototype Special Weapon 8316 | -8/Scraptown | Identified Junk Cannon 8358 | -8/Scraptown | Visited Derelict Rescue Squad 8389 | -8/Scraptown | Visited Curators Association 8598 | -8/Scraptown | Discovered new exit (range 5) 8607 | -8/Scraptown | Entered Factory 8608 | -6/Factory | Identified exit to Lower Caves 8609 | -6/Factory | Reached level 6 8609 | -6/Factory | Upgraded with Utility slot (x1) 9033 | -6/Factory | Discovered new exit (range 16) 9189 | -6/Factory | Core integrity fell below 50% 9192 | -6/Factory | Reached level 7 9622 | -6/Factory | Reached level 8 9693 | -6/Factory | Garrison activated, responded to threat 10260 | -6/Factory | Entered Lower Caves 10261 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 10262 | -6/Lower Caves | UFD Scientist delivered a prototype 10264 | -6/Lower Caves | Found Prototype Protection 10264 | -6/Lower Caves | Identified Enh. Scrap Shield 10497 | -6/Lower Caves | Learned Factory garrison access intel 10556 | -6/Lower Caves | Encountered a Warlord checkpoint 10738 | -6/Lower Caves | Learned Factory emergency access door positions 10744 | -6/Lower Caves | Discovered new exit (range 5) 10865 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 10927 | -6/Lower Caves | Murdered Warlord Statue 11489 | -6/Lower Caves | Entered Data Miner 11489 | -6/Data Miner | Discovered new exit (range 6) 11491 | -6/Data Miner | Reached level 9 11508 | -6/Data Miner | Upgraded with Utility slot (x1) 11514 | -6/Data Miner | Met Data Miner 11570 | -6/Data Miner | Received God Mode back door access code from Data Miner 11609 | -6/Data Miner | Entered Proximity Caves 11713 | -5/Proximity Caves | Learned 4 Factory zone layouts 11960 | -5/Proximity Caves | Attracted the attention of an 0b10 base 11985 | -5/Proximity Caves | Reached level 10 11993 | -5/Proximity Caves | Escorted by Enhanced Grunt 12023 | -5/Proximity Caves | Build established: Derelict-Gladiator 12674 | -5/Proximity Caves | Discovered new exit (range 10) 12721 | -5/Proximity Caves | Reached level 11 12747 | -5/Proximity Caves | Found Prototype Device 12768 | -5/Proximity Caves | Identified Exp. Thermal Shield 13249 | -5/Proximity Caves | Spotted B-75 Beast 13306 | -5/Proximity Caves | Core integrity fell below 20% 13306 | -5/Proximity Caves | Destroyed B-75 Beast 13385 | -5/Proximity Caves | Learned Factory security intel 13570 | -5/Proximity Caves | Build established: Scavenger-Gladiator 13810 | -5/Proximity Caves | Entered Factory 13811 | -5/Factory | Core integrity fell below 50% 13812 | -5/Factory | Reached level 12 13814 | -5/Factory | Loaded intel: 4 garrison access locations 13891 | -5/Factory | Discovered new exit (range 15) 14340 | -5/Factory | Reached level 13 14803 | -5/Factory | Garrison activated, responded to threat 14833 | -5/Factory | Reached level 14 15034 | -5/Factory | Entered Upper Caves 15036 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 15069 | -5/Upper Caves | System corruption reached 10% 15390 | -5/Upper Caves | Reached level 15 15391 | -5/Upper Caves | Core integrity fell below 20% 15461 | -5/Upper Caves | Encountered a Warlord checkpoint 15551 | -5/Upper Caves | Learned Factory trap positions 15618 | -5/Upper Caves | Discovered new exit (range 16) 15669 | -5/Upper Caves | Learned Factory interactive machine intel 15996 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16377 | -5/Upper Caves | Learned 4 Factory zone layouts 16385 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 16858 | -5/Upper Caves | Entered another Upper Caves area 16858 | -5/Upper Caves | Accompanied by 4 allies 16903 | -5/Upper Caves | Encountered a Warlord checkpoint 17008 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17073 | -5/Upper Caves | Upgraded with Weapon slot (x1) 17145 | -5/Upper Caves | Discovered new exit (range 12) 17334 | -5/Upper Caves | Identified exit to Warlord 17703 | -5/Upper Caves | Reached level 16 17853 | -5/Upper Caves | Spotted B-75 Beast 17883 | -5/Upper Caves | Destroyed B-75 Beast 17992 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 18114 | -5/Upper Caves | Learned location of 1 exit from Factory 18155 | -5/Upper Caves | Learned 4 Factory zone layouts 18301 | -5/Upper Caves | Reached level 17 18456 | -5/Upper Caves | Entered Warlord 18548 | -5/Warlord | Discovered new exit (range 12) 18577 | -5/Warlord | System corruption cleaned by Quarantine Array 19120 | -5/Warlord | Upgraded with Weapon slot (x1) 19122 | -5/Warlord | Found Prototype Energy Gun 19122 | -5/Warlord | Identified Plasma Storm 19187 | -5/Warlord | Warlord's base attacked by MAIN.C 19247 | -5/Warlord | Reached level 18 19275 | -5/Warlord | Destroyed 7 combat bots 19321 | -5/Warlord | Reached level 19 19399 | -5/Warlord | Reached level 20 19404 | -5/Warlord | Warlord forces counterattacked 19416 | -5/Warlord | Build established: Scavenger-Tank 19456 | -5/Warlord | Destroyed 13 combat bots 19491 | -5/Warlord | Spotted Executioner 19552 | -5/Warlord | Upgraded with Propulsion slot (x1) 19587 | -5/Warlord | Spotted Striker 19591 | -5/Warlord | Reached level 21 19592 | -5/Warlord | Attacked by Warlord forces 19594 | -5/Warlord | Spotted I5-W78(g) 19619 | -5/Warlord | Entered Proximity Caves 19621 | -4/Proximity Caves | Reached level 22 19622 | -4/Proximity Caves | Lost 3 allies 19645 | -4/Proximity Caves | Destroyed 20 combat bots 19703 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 19714 | -4/Proximity Caves | Upgraded with Utility slot (x1) 19953 | -4/Proximity Caves | Reached level 23 20082 | -4/Proximity Caves | Learned Research stockpile data 20348 | -4/Proximity Caves | Discovered new exit (range 11) 20844 | -4/Proximity Caves | Entered Factory 20845 | -4/Factory | Identified exit to Upper Caves 20846 | -4/Factory | Reached level 24 20847 | -4/Factory | Loaded intel: 102 trap records 20848 | -4/Factory | Loaded intel: 54 interactive machine locations 21322 | -4/Factory | Garrison activated, responded to threat 21344 | -4/Factory | First assault squad dispatched 21370 | -4/Factory | Incoming assault squad redirected 21655 | -4/Factory | Reached level 25 21814 | -4/Factory | Garrison activated, responded to threat 22011 | -4/Factory | Destroyed 7 combat bots 22033 | -4/Factory | Upgraded with Utility slot (x1) 22112 | -4/Factory | Incoming assault squad redirected 22128 | -4/Factory | Spotted B-86 Titan 22136 | -4/Factory | Destroyed B-86 Titan 22207 | -4/Factory | Upgraded with Power slot (x1) 22207 | -4/Factory | Upgraded with Propulsion slot (x1) 22450 | -4/Factory | Entered Upper Caves 22641 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 22737 | -4/Upper Caves | Reached level 26 22930 | -4/Upper Caves | Discovered new exit (range 23) 23172 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 23196 | -4/Upper Caves | Destroyed 7 combat bots 23465 | -4/Upper Caves | Learned location of 1 exit from Research 23870 | -4/Upper Caves | Entered another Upper Caves area 23870 | -4/Upper Caves | Accompanied by 2 allies 23870 | -4/Upper Caves | Discovered new exit (range 17) 23882 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 23908 | -4/Upper Caves | Destroyed 9 combat bots 24046 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 25055 | -4/Upper Caves | Discovered new exit (range 5) 25152 | -4/Upper Caves | Entered Zhirov 25152 | -4/Zhirov | Accompanied by 2 allies 25152 | -4/Zhirov | Discovered new exit (range 5) 25175 | -4/Zhirov | Met Zhirov 25230 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 25272 | -4/Zhirov | Found Alien Artifact 25272 | -4/Zhirov | Identified Integrated Reactor 25272 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 25389 | -4/Zhirov | Entered Proximity Caves 25389 | -3/Proximity Caves | Accompanied by 2 allies 25391 | -3/Proximity Caves | Reached level 27 25395 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 25685 | -3/Proximity Caves | Spotted B-86 Titan 25692 | -3/Proximity Caves | Destroyed B-86 Titan 26027 | -3/Proximity Caves | Upgraded with Utility slot (x1) 26396 | -3/Proximity Caves | Reached level 28 26469 | -3/Proximity Caves | Discovered new exit (range 16) 27045 | -3/Proximity Caves | Entered Research 27046 | -3/Research | Identified exit to Research 27048 | -3/Research | Loaded intel: 93 machine locations 27319 | -3/Research | Found Prototype Device 27319 | -3/Research | Identified Adv. Kinecellerator 27344 | -3/Research | Garrison activated, responded to threat 27643 | -3/Research | Reached level 29 27717 | -3/Research | Destroyed 11 combat bots 27784 | -3/Research | Destroyed 9 combat bots 27993 | -3/Research | Found Quantum Capacitor 28429 | -3/Research | Destroyed 7 combat bots 28545 | -3/Research | First assault squad dispatched 28842 | -3/Research | Build established: Generator-Tank 28919 | -3/Research | Destroyed 7 combat bots 29011 | -3/Research | Cargo convoy interrupted 29066 | -3/Research | Discovered exit to Research (range 13) 29086 | -3/Research | Reached level 30 29152 | -3/Research | Entered another Research area 29153 | -2/Research | Identified exit to Quarantine 29162 | -2/Research | Destroyed 9 combat bots 29299 | -2/Research | Spotted B-90 Cyclops 29305 | -2/Research | Destroyed B-90 Cyclops 29322 | -2/Research | Reached level 31 29362 | -2/Research | Destroyed 12 combat bots 29377 | -2/Research | Upgraded with Utility slot (x1) 29402 | -2/Research | First assault squad dispatched 29420 | -2/Research | Incoming assault squad redirected 29505 | -2/Research | Spotted B-90 Cyclops 29685 | -2/Research | Core integrity fell below 50% 29694 | -2/Research | Build established: Scavenger-Tank 29739 | -2/Research | Destroyed B-90 Cyclops 30131 | -2/Research | Garrison activated, responded to threat 30138 | -2/Research | Spotted B-90 Cyclops 30170 | -2/Research | Reached level 32 30421 | -2/Research | Incoming assault squad redirected 30469 | -2/Research | Garrison activated, responded to threat 30509 | -2/Research | High security lockdown imminent 30535 | -2/Research | Destroyed 7 combat bots 30572 | -2/Research | Discovered exit to Quarantine (range 11) 30589 | -2/Research | High security lockdown engaged 30589 | -2/Research | Entered Quarantine 30839 | -2/Quarantine | First assault squad dispatched 30874 | -2/Quarantine | Garrison activated, responded to threat 30919 | -2/Quarantine | Destroyed 10 combat bots 30925 | -2/Quarantine | Build established: Generator-Tank 31038 | -2/Quarantine | Cryocooling Duct disabled 31051 | -2/Quarantine | Discovered new exit (range 15) 31053 | -2/Quarantine | Ambient heat levels rising (+20) 31053 | -2/Quarantine | Non-combat units ordered to evacuate 31081 | -2/Quarantine | Reached level 33 31104 | -2/Quarantine | Identified exit to Access 31488 | -2/Quarantine | Entered Access 31591 | -1/Access | Upgraded with Utility slot (x1) 31738 | -1/Access | First assault squad dispatched 31762 | -1/Access | Incoming assault squad redirected 31803 | -1/Access | Garrison activated, responded to threat 31827 | -1/Access | Reached level 34 32112 | -1/Access | Destroyed 10 combat bots 32135 | -1/Access | Core integrity fell below 50% 32166 | -1/Access | Spotted B-99 Colossus 32363 | -1/Access | Destroyed B-99 Colossus 32438 | -1/Access | Garrison activated, responded to threat 32440 | -1/Access | Reached level 35 32703 | -1/Access | High security lockdown imminent 32783 | -1/Access | High security lockdown engaged 33064 | -1/Access | Destroyed 9 combat bots 33132 | -1/Access | Spotted Investigator 33145 | -1/Access | Destroyed Investigator 33147 | -1/Access | Reached level 36 33181 | -1/Access | Destroyed 23 combat bots 33227 | -1/Access | Destroyed 7 combat bots 33271 | -1/Access | Destroyed 8 combat bots 33293 | -1/Access | Destroyed Striker 33317 | -1/Access | Destroyed 7 combat bots 33347 | -1/Access | Destroyed Striker 33409 | -1/Access | Scanned by Researcher 33412 | -1/Access | Destroyed Investigator 33433 | -1/Access | Spotted Striker 33433 | -1/Access | Spotted Executioner 33433 | -1/Access | Spotted Executioner 33437 | -1/Access | Destroyed Executioner 33441 | -1/Access | Destroyed Executioner 33441 | -1/Access | Destroyed Executioner 33443 | -1/Access | Destroyed Striker 33464 | -1/Access | Destroyed 16 combat bots 33576 | -1/Access | Sterilization system engaged 33624 | -1/Access | Spotted Executioner 33628 | -1/Access | Destroyed Executioner 33681 | -1/Access | Spotted Executioner 33681 | -1/Access | Spotted Executioner 33681 | -1/Access | Spotted Executioner 33681 | -1/Access | Destroyed Executioner 33685 | -1/Access | Reached level 37 33687 | -1/Access | Destroyed Executioner 33688 | -1/Access | Destroyed Executioner 33698 | -1/Access | Spotted Striker 33700 | -1/Access | Spotted Executioner 33702 | -1/Access | Destroyed Executioner 33703 | -1/Access | Destroyed Striker 33712 | -1/Access | Destroyed Striker 33732 | -1/Access | Spotted Striker 33734 | -1/Access | Destroyed 23 combat bots 33738 | -1/Access | Destroyed Striker 33772 | -1/Access | Energy Cycler disabled 33811 | -1/Access | Spotted Striker 33834 | -1/Access | Destroyed Striker 33876 | -1/Access | Ambient heat levels rising (+10) 33887 | -1/Access | Discovered new exit (range 9) 33896 | -1/Access | Identified exit to Command 33901 | -1/Access | Entered Command 34151 | -1/Command | First assault squad dispatched 34172 | -1/Command | Incoming assault squad redirected 34254 | -1/Command | Found Hvy. Reflective Plating 34579 | -1/Command | High security lockdown imminent 34610 | -1/Command | Destroyed 10 combat bots 34659 | -1/Command | High security lockdown engaged 34756 | -1/Command | Spotted Striker 34799 | -1/Command | Destroyed Striker 34842 | -1/Command | Reached level 38 34918 | -1/Command | Spotted Executioner 34919 | -1/Command | Spotted Striker 34923 | -1/Command | Destroyed Striker 34984 | -1/Command | Destroyed Executioner 35231 | -1/Command | Destroyed Investigator 35259 | -1/Command | Spotted Executioner 35261 | -1/Command | Destroyed Executioner 35285 | -1/Command | Destroyed 36 combat bots 35289 | -1/Command | Spotted Striker 35294 | -1/Command | Spotted Striker 35294 | -1/Command | Destroyed Striker 35295 | -1/Command | Core integrity fell below 20% 35298 | -1/Command | Spotted Executioner 35298 | -1/Command | Spotted Striker 35299 | -1/Command | Spotted Executioner 35307 | -1/Command | Spotted Executioner 35307 | -1/Command | Destroyed Executioner 35308 | -1/Command | Destroyed by Executioner with Helical Railgun Last Messages --------------- 35305_ E-15 Imp destroyed. 35305_ Penetrated by Slug. 35306_ C-30 ARC bursts open, deploying its payload. 35306_ P-80 Master unfolds itself. 35306_ Executioner unfolds itself. 35306_ I-47 Archangel unfolds itself. 35307_ Destroyed Sml. Battery. 35307_ Destroyed Unknown Reactor. 35307_ Adv. Heat Sink melted. 35307_ G-73 Enforcer destroyed. 35307_ Prototype Processor melted. 35307_ Imp. Armor Integrity Analyzer melted. 35307_ Executioner destroyed. 35307_ P-80 Master destroyed. 35307_ Destroyed Gamma Rifle. 35307_ Adv. Heat Sink melted. 35307_ G-73 Enforcer destroyed. 35307_ Destroyed Adv. Heat Sink. 35307_ Destroyed Prototype Device. 35308_ Striker heat spikes uncontrollably. Map ----- +----------------------------------------------------+ | # % # [## | | # ## ###"#+########+#####? | | # # ##????????# #????? | | % #?????????# #????? | | # #?????????# #?? # | | # %% #?????????# # ! # | | #% = #?????????# + # | | #%# #?????????# # # | | # # #?????????# #??! # | | # #######?????????# #????? | | # #???????????????# #????? | | # ################# #????? | | #????? | | #+######## #????? | | #???# #????? | | #???# #????? | | #???# ######## #????? | | #???# #??????#%#????? | | #???# #??????# #????? | | #???# #??????# #????? | | +#####???# #??????# #????? | | #???????# #???? # #????? | | #???????# #?? # ###### | | #???????# # # #= | | #???????# + #h#==*=* | | #???????# # #%E %%h@ | | #???????# #?? #i|E%pK# | | ######### #???? #%lpK[!" | | ## # #??????# *ppp " | | ## # #??????#*[ =g " | | + + #??????#=%![ # | | ### ###??????#%#= # | | ??# #????????# # ^ # | | ??# #????????# # # | | ??########????????# # # | | ??????????????????# ### ## | | #####?????????????# #?# #? | | #?????????????# #?#*#? | | #?????????????# #?# #? | | "" #?????????????# #?#*#? | | """"#?????????????# #?#=#? | | """"#?????????????# #?#%#? | | "" #?????????????# #??%#? | | #?????????????# #??[#? | | #???????####### #?? ?? | | #???????# #?? ?? | | #???????# #####+#####? | | "" #???????# #???# #? | | "" #???????# #???# #? | | #####???????# #???# #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 199 Coolant Potential 100 Energy Generation 81 Energy Capacity 1020 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 6 Corruption Block 15 Armor Coverage 1085 Resistance: KI 30 Resistance: TH 30 Resistance: EM 20 Propulsion Shielding 33 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 82 Targeting Accuracy 10 Melee Accuracy 5 Armor Integrity Analysis 40 Energy Filtering 50 Force Boost 20 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ E-15 Imp | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Reactor Achievements -------------- Boltbath Collateral Damage Quick And Dirty Challenges ------------ None RPGLIKE | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Com Levels Raised 37 | . 1 1 1 1 3 . 1 2 3 1 2 4 2 2 1 . . 2 2 2 1 4 1 XP Earned 59034 | 3000 2170 1550 2200 650 4765 500 650 3494 3850 1550 3150 5817 3113 3685 761 727 152 2021 2893 3393 1173 6151 1619 XP Spent 58430 | 2750 1300 1500 1300 2150 2970 . 3000 3000 100 . 1100 8740 2000 4800 . . . 5200 4610 2900 . 7875 3135 Upgrades 116 | 6 2 3 2 4 11 . 11 4 1 . 1 21 1 3 . . . 5 16 1 . 13 11 Power Slot 3 | . . . 1 1 . . . . . . . . . 1 . . . . . . . . . Propulsion Slot 4 | 1 . . 1 . . . . . . . . 1 . 1 . . . . . . . . . Utility Slot 10 | . 1 1 . 1 1 . 1 . . . . . 1 1 . . . 1 . 1 . 1 . Weapon Slot 4 | 1 1 . . . . . . . . . 1 1 . . . . . . . . . . . Core Integrity 32 | . . . . . 6 . 10 . . . . . . . . . . . . . . 5 11 Heat Dissipation 29 | . . . . 1 1 . . . . . . 16 . . . . . . 6 . . 5 . Mass Support 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . Inventory Capacity 2 | 1 . . . . . . . . . . . . . . . . . . 1 . . . . Sight Range 3 | . . . . . . . . . 1 . . . . . . . . . . . . 2 . Sensor Range 9 | . . . . . . . . . . . . . . . . . . . 9 . . . . Ranged Accuracy 6 | 3 . . . . . . . . . . . 3 . . . . . . . . . . . Melee Accuracy 8 | . . . . 1 3 . . 4 . . . . . . . . . . . . . . . TH Damage % 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . Protomatter Created 15041 | . 264 216 93 . 376 87 . 227 284 110 526 919 350 861 664 412 . 302 1425 986 677 4065 2197 Integrity Restored 14781 | . 295 442 275 . 477 51 . 885 909 462 1779 521 351 932 976 194 . 280 1077 1044 444 2589 798 Core 13014 | . 230 357 94 . 477 51 . 885 909 462 1779 404 351 660 356 102 . 164 858 1044 444 2589 798 Parts 1767 | . 65 85 181 . . . . . . . . 117 . 272 620 92 . 116 219 . . . . Protomatter Decayed 1407 | . 112 140 . . . 111 . 2 . . 66 43 . 2 . 381 . 162 169 14 50 144 11 Game ------ Seed MediumNullShredder Manual? 0 Play Time 05:33:35 Cumulative 131.1 hours Start 2025.08.22 @ 03:59:35 End 2025.08.28 @ 08:36:30 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 58 Rogue 54 Adventurer 4 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 47 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cbcb91ee-0aeb-477a-a24a-0a8ecc1250b1