Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.08 @ 20:21:58 Player: Eusmilis Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (19) 95 Value Destroyed (574) 574 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2469 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 269/300 Energy 33/100 System Corruption 0% Temperature Critical (533) Movement Core (250) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Weight Redist. System Advanced Visual Processing Unit Terrain Scan Processor Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Light Deuterium Engine Light Deuterium Engine Light Deuterium Engine Micro Nuclear Core Micro Nuclear Core Aluminum Leg Flight Unit Flight Unit Improved Heat Sink Small Storage Unit Large Battery (200) Small Matter Pod (50) Arc Projector Arc Projector Arc Projector Arc Projector Particle Gun Particle Cannon Particle Cannon Mining Laser Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Weight Redist. System Advanced Visual Processing Unit Terrain Scan Processor Targeting Computer > --- WEAPON ----------- Particle Gun Particle Cannon > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Micro Nuclear Core Aluminum Leg Flight Unit Flight Unit Improved Heat Sink Small Storage Unit Large Battery Small Matter Pod Arc Projector Arc Projector Arc Projector Arc Projector Particle Gun Particle Cannon Particle Cannon Mining Laser [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Targeting Computer Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . . . 3 Weapon . | . . . . . Parts Attached 43 | 7 3 2 5 26 Power 5 | 1 . 1 1 2 Engine 4 | 1 . . 1 2 Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 17 | 2 . . 4 11 Treads 4 | . . . 2 2 Leg 8 | 2 . . . 6 Wheel . | . . . . . Hover . | . . . . . Flight 5 | . . . 2 3 Utility 11 | 2 3 . . 6 Device 2 | 1 . . . 1 Storage 6 | 1 3 . . 2 Processor 3 | . . . . 3 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 10 | 2 . 1 . 7 Energy Gun 1 | . . . . 1 Energy Cannon 1 | . . . . 1 Ballistic Gun 8 | 2 . 1 . 5 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 17 | . . . 1 16 Power 3 | . . . 1 2 Propulsion 5 | . . . . 5 Utility 2 | . . . . 2 Weapon 7 | . . . . 7 Highest Loss Streak 6 | . . . 1 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 100 100 99 91 Engine 5 | . 14 2 1 8 Core 6 | . . 11 12 . Treads 2 | . . . 3 5 Leg 23 | . 28 28 24 17 Device 12 | . 14 14 14 7 Storage 13 | . 14 14 14 13 Processor 5 | . . . . 19 Energy Gun 1 | . . . . 4 Ballistic Gun 22 | . 28 28 28 9 Naked Turns . | . . . . . Heaviest Build 86 | 11 86 48 48 56 Greatest Support 40 | 20 20 20 40 40 Greatest Overweight (x) 4 | 1 4 2 2 2 Average Overweight (x) 1 | . . 2 1 1 Largest Inventory Capacity 25 | 8 25 20 20 20 Average Capacity 17 | 7 13 20 20 20 Most Carried 20 | 6 11 16 16 20 Average Carried 11 | 4 7 13 14 11 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 6 11 16 13 20 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 884 | 300 83 79 89 333 Remotely . | . . . . . Salvage Created 689 | 101 53 67 . 468 Parts 33 | 8 2 6 . 17 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 7 | . . . 7 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 13 | . 1 3 . 9 Guns 12 | . 1 3 . 8 Cannons 1 | . . . . 1 Classes Destroyed 6 | 1 1 1 . 3 Worker 1 | . . . . 1 Tunneler 5 | 5 . . . . Swarmer 2 | . . 2 . . Grunt 9 | . 1 1 . 7 Duelist 1 | . . . . 1 Sentry 1 | . . . . 1 Best Kill Streak 3 | 2 1 2 . 3 Combat Bots Only 2 | . 1 2 . 2 Max Kills in Single Turn 1 | 1 1 1 . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 160 | . 17 15 . 128 Missed 34 | . 4 4 . 26 Damage Taken 2417 | . 198 134 55 2030 Core 639 | . 34 24 16 565 Absorbed by Shields . | . . . . . Core Remaining (%) 85 | 100 . . 70 . Volleys Fired 110 | 20 11 11 2 66 Largest 2 | 2 2 2 2 2 Hottest 133 | 40 40 40 40 133 Shots Fired 193 | 40 22 22 4 105 Gun 182 | 40 22 22 4 94 Cannon 11 | . . . . 11 Launcher . | . . . . . Special . | . . . . . Kinetic 161 | 40 22 22 4 73 Thermal 32 | . . . . 32 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 11 | 5 6 11 3 11 Robot Miss Streak 5 | 5 2 2 1 4 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 139 | 26 17 14 3 79 Core Hits 55 | 10 5 8 1 31 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . . 1 Burn 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1597 | 236 127 109 14 1111 Guns 1430 | 236 125 109 14 946 Cannons 165 | . . . . 165 Explosions . | . . . . . Melee . | . . . . . Ramming 2 | . 2 . . . Kinetic 1176 | 236 125 109 14 692 Thermal 419 | . . . . 419 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 1 | . 1 . . . Kicked 1 | . 1 . . . Crushed . | . . . . . Highest Temperature 588 | . 18 9 . 588 Average Temperature 129 | . 10 6 . 167 Received Heat Transfer 1014 | . 114 54 . 846 Effects 10 | . . . . 10 Shutdowns 1 | . . . . 1 Energy Bleed 4 | . . . . 4 Matter Decay 1 | . . . . 1 Short Circuit 2 | . . . . 2 Damage (core) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . . . 3 Heat Transferred 999 | . . . . 999 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Peak Influence 119 | 25 88 119 . 112 Initial 34 | . 16 34 . . Average 49 | 9 46 70 . 48 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 1 . . 1 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals 8 | . . . . 8 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 40 | . 6 5 2 27 Peak Tracking Total 10 | . 3 3 2 10 Tactical Retreats 4 | . 1 1 . 2 Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 6 | . . . . 6 Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 6 | . 4 . . 2 Terminals 5 | . 3 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 11 | . 7 . . 4 Successful 5 | . 3 . . 2 Failed 6 | . 4 . . 2 Catastrophic 3 | . 2 . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 8 | . 4 . . 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 3 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 2 . . 2 Branch Access Points 2 | . 1 . . 1 Disarm Traps 1 | . . . . 1 Hauler Manifests 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 . . 2 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 2271 | 220 310 472 704 565 Spaces Moved 878 | 130 162 167 263 156 Core 8 | 8 . . . . Treads 59 | . . . 30 29 Legs 811 | 122 162 167 233 127 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 260 240 190 Average Speed 211 | 116 163 260 257 209 Slowest Speed 400 | 120 400 260 260 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 6 39 27 26 17 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 1122 | 162 190 187 287 296 Wait 51 | . 9 5 14 23 Move 874 | 129 161 166 262 156 Hop . | . . . . . Pick Up 35 | 6 4 3 1 21 Fast Attach 8 | 7 . . . 1 Attach 17 | . . . 3 14 Detach . | . . . . . Swap 18 | . 3 2 2 11 Drop 8 | . 1 . 3 4 Fire 110 | 20 11 11 2 66 Melee . | . . . . . Ram . | . . . . . Kick 1 | . 1 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves -8/Materials (discovered 2 exits: Sto x2) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 221 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 12) 489 | -10/Materials | Identified exit to Mines 531 | -10/Materials | Entered Mines 635 | -10/Mines | Discovered new exit (range 9) 636 | -10/Mines | Learned location of Storage (-8) 738 | -10/Mines | Identified exit to Subcaves 782 | -10/Mines | Discovered new exit (range 10) 1003 | -10/Mines | Entered Subcaves 1673 | -10/Subcaves | Discovered new exit (range 15) 1707 | -10/Subcaves | Entered Materials 1707 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1833 | -8/Materials | Lost 4 parts (1p1n2w) 1894 | -8/Materials | Identified exit to Storage 2075 | -8/Materials | Lost 6 parts (1n2u3w) 2183 | -8/Materials | Build established: Scavenger-Mutant 2230 | -8/Materials | Garrison activated, responded to threat 2256 | -8/Materials | Core integrity fell below 50% 2264 | -8/Materials | Core integrity fell below 20% 2273 | -8/Materials | Core destroyed Last Messages --------------- shutdown. K-01 Serf collects debris. Overheating: Core damaged (-104). Overheating: Energy bleed (-32). Aluminum Leg broken. Overheating: Short circuit. Lgt. Angular Momentum Engine destroyed. Overheating: Energy bleed (-13). K-01 Serf collects debris. Broken Aluminum Leg destroyed. K-01 Serf collects debris. Overheating: Energy bleed (-15). K-01 Serf destroyed. Particle Cannon destroyed. Overheating: Matter decay (-31). Targeting Computer broken. Overheating: Short circuit. Aluminum Leg destroyed. Particle Gun destroyed. Overheating: Core damaged (-71). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????"??????????????????????? | | ??????????????????????????s??????????????????????? | | ????????????????????????##/###???????????????????? | | ??????????????????????? ???????????????????? | | ??????????????????????? ???????????????????? | | ??????????????????????? ???????????????????? | | ???????????????????????? ????????????????????? | | ????????????????????????u ????????????????????? | | ???????????????????????? * ????????????????????? | | ????????????????????????=%[! ????????????????????? | | ????????????????????????#%! #????????????????????? | | ????????????????????????# %#????????????????????? | | ????????????????????????# =#????????????????????? | | ??????????????????H?????# g #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????#########?? #?### | | ????????????????????????# g #????# #?? ? | | ????????????????????????# #????# !** ""#?? #?? | | ????????????????????????# #????# ! * T"#?? #?? | | ????????????????????????#@= #????# !** ""### #?? | | ????????????????????????#=%=#????# # #?? | | ????????????????????????#=!*########+##### #?? | | ????????????????????????# gg #?? | | ????????????????????????# g #?? | | ???????????????????????## #?? | | ???????????????????????# #?? | | ???????????????????????# ### | | ???????????????????????+ | | ???????????????????????# | | ???????????????????????# | | ???????????????????????### ### ## | | ?????????????????????????# #?# #? | | ?????????????????????????+ ?# +? | | ?????????????????????????# ?# % ####? | | ?????????????????????????# ?# #???? | | ?????????????????????????# ## %#?## | | ?????????????????????????# # # #???? | | ?????????????????????????# # # ##### | | ?????????????????????????# ? # # | | ?????????????????????????#+?#+## ! # | | ???????????????????????????????# = =# | | ???????????????????????????? ??# ### % # | | ?????????????????????????????? # #?#= =%##### | | ???????????????????????????????# **!!#?# ##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 18 Energy Capacity 160 Matter Stores 332 Matter Capacity 450 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 85 Additional Mass Support 6 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PowerCompactRifle Manual? 0 Play Time 00:18:18 Cumulative 6.9 hours Start 2024.04.08 @ 20:06:06 End 2024.04.08 @ 20:21:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 12 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 73d54555-3a73-4d46-b764-fdd64427828f