Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.16 @ 15:17:56 Player: ChromeKnight Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (29) 145 Value Destroyed (857) 857 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2202 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 293/300 Energy 200/200 System Corruption 3% Temperature Cool (18) Movement Walking (150) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- Cold Fusion Reactor > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Heat Sink Large Storage Unit Visual Processing Unit Core Shielding > --- WEAPON (2) ------- Shock Maul Shock Maul > --- INVENTORY (10) --- Light Ion Engine Visual Processing Unit Improved Sensor Array Drone Bay (2/2) Drone Bay (2/2) Drone Bay (2/2) Shock Maul Shock Maul Shock Maul Shock Maul Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Large Storage Unit Visual Processing Unit Core Shielding > --- WEAPON ----------- Shock Maul Shock Maul > --- INVENTORY -------- Light Ion Engine Visual Processing Unit Visual Processing Unit Improved Sensor Array Drone Bay Drone Bay Shock Maul Shock Maul Shock Maul Shock Maul [Rating: 29] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Reactor Cold Fusion Reactor Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Protection Core Shielding Weapon Shock Maul Energy Gun Small Laser Ballistic Gun Improved Assault Rifle Special Weapon Plasma Cutter Impact Weapon Shock Maul Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 52 | 6 17 10 19 Power 6 | 1 2 1 2 Engine 5 | 1 2 1 1 Core . | . . . . Reactor 1 | . . . 1 Propulsion 15 | 2 5 3 5 Treads . | . . . . Leg 15 | 2 5 3 5 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 13 | 1 4 3 5 Device 4 | . 3 . 1 Storage 2 | 1 . 1 . Processor 2 | . . 1 1 Hackware . | . . . . Protection 5 | . 1 1 3 Artifact . | . . . . Weapon 18 | 2 6 3 7 Energy Gun 4 | 1 1 2 . Energy Cannon . | . . . . Ballistic Gun 8 | 1 2 . 5 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 4 | . 3 1 . Impact Weapon 2 | . . . 2 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . . 3 Parts Lost 11 | . 3 3 5 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 2 | . . . 2 Weapon 7 | . 3 3 1 Highest Loss Streak 2 | . 1 1 2 Average Slot Usage (%) 95 | . 93 89 99 Engine 7 | . 14 11 4 Reactor 3 | . . . 6 Leg 23 | . 27 22 21 Device 10 | . 9 11 10 Storage 11 | . 14 11 11 Processor 7 | . . 6 11 Protection 8 | . 2 6 11 Energy Gun 2 | . 5 4 1 Ballistic Gun 6 | . 7 . 8 Special Weapon 5 | . 10 15 . Impact Weapon 6 | . . . 11 Naked Turns . | . . . . Heaviest Build 36 | 12 13 31 36 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 3 | 2 3 1 3 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 12 | 6 6 12 10 Average Capacity 8 | 5 6 9 10 Most Carried 10 | 1 6 10 10 Average Carried 7 | . 3 6 9 Final Capacity 10 | 6 6 10 10 Final Carried 10 | 1 5 10 10 Class Distribution -------------------- 51% | Scavenger-Mutant 48% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 1058 | 250 159 151 498 Remotely . | . . . . Salvage Created 1181 | . 202 306 673 Parts 69 | . 18 25 26 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 23 | . 6 6 11 Melee 3 | . . . 3 Guns 14 | . 3 4 7 Cannons 5 | . 3 2 . Classes Destroyed 7 | . 3 1 3 Worker 2 | . 1 . 1 Recycler 2 | . . . 2 Watcher 2 | . . . 2 Swarmer 3 | . 3 . . Grunt 14 | . 3 4 7 Duelist 1 | . . . 1 Sentry 5 | . . 2 3 Best Kill Streak 3 | . 3 2 2 Combat Bots Only 3 | . 3 2 2 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 2270 | . 449 415 1406 Core 441 | . 40 95 306 Absorbed by Shields . | . . . . Core Remaining (%) 92 | 100 84 . . Volleys Fired 114 | . 41 20 53 Largest 2 | . 2 2 2 Hottest 96 | . 60 76 96 Shots Fired 201 | . 68 33 100 Gun 163 | . 48 15 100 Cannon . | . . . . Launcher . | . . . . Special 38 | . 20 18 . Kinetic 119 | . 28 . 91 Thermal 82 | . 40 33 9 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 16 | . 7 9 16 Robot Miss Streak 3 | . 3 3 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 137 | . 42 22 73 Core Hits 40 | . 12 10 18 Critical Hits 6 | . 3 3 . Critical Kills 2 | . 1 1 . Critical Parts Destroyed 4 | . 2 2 . Melee Attacks 28 | . . . 28 Impact 28 | . . . 28 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 3 | . . . 3 Combat Hostiles . | . . . . Follow-up Attacks 3 | . . . 3 Damage Inflicted 2551 | . 504 289 1758 Guns 1213 | . 370 163 680 Cannons . | . . . . Explosions 39 | . . . 39 Melee 1033 | . . . 1033 Ramming 13 | . . 7 6 Kinetic 863 | . 230 . 633 Thermal 603 | . 274 282 47 Explosive 39 | . . . 39 Electromagnetic . | . . . . Impact 1033 | . . . 1033 Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . 2 1 3 Average Corruption 2 | . 1 1 2 Corruption Purged . | . . . . Effects 23 | . 1 1 21 Message Errors 4 | . . 1 3 Matter Fused 7 | . . . 7 Heat Flow Errors 2 | . . . 2 Energy Discharges 3 | . . . 3 Data Loss (minor) 2 | . . . 2 Targeting Errors 5 | . 1 . 4 Overload Shots . | . . . . Overflow Damage 312 | . . . 312 Projectiles . | . . . . Explosions . | . . . . Melee 312 | . . . 312 Knockbacks 5 | . . . 5 Impact 5 | . . . 5 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 80 | . . 3 77 Shots 1 | . . . 1 Rammed 2 | . . 1 1 Targets Rammed 2 | . . 1 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 194 | . 81 . 194 Average Temperature 42 | . 40 . 47 Received Heat Transfer 783 | . 195 177 411 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 6 | . . . 6 Impact Corruptions 11 | . . . 11 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . . 4 1 Heat Transferred 1683 | . 769 814 100 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 248 | . 200 165 248 Initial 69 | . . . 69 Average 110 | . 85 58 143 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 85 | 100 94 100 77 Level 1 14 | . 5 . 22 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 1 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 1 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 43 | . 16 6 21 Peak Tracking Total 5 | . 5 2 5 Tactical Retreats 3 | . . 1 2 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 8 | . 4 . 4 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 9 | . 1 2 6 Terminals 9 | . 1 2 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . 3 3 8 Successful 6 | . . 1 5 Failed 8 | . 3 2 3 Catastrophic 3 | . 1 . 2 Database Lockouts . | . . . . Manual 5 | . 3 1 1 Terminals 14 | . 3 3 8 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . . 1 5 Prototype ID Bank 1 | . . 1 . Open Door 5 | . . . 5 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 1 1 3 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 1867 | 57 406 341 1063 Spaces Moved 865 | 41 190 167 467 Core 8 | 6 2 . . Treads . | . . . . Legs 857 | 35 188 167 467 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 120 150 Average Speed 140 | 117 120 139 150 Slowest Speed 210 | 150 200 150 210 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 4 38 19 43 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 20 | . . . 20 Melee . | . . . . Projectile . | . . . . AOE 20 | . . . 20 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 1234 | 47 276 219 692 Wait 117 | . 17 19 81 Move 862 | 40 189 166 467 Hop . | . . . . Pick Up 22 | 1 5 2 14 Fast Attach 29 | 6 10 5 8 Attach 4 | . 2 1 1 Detach 1 | . 1 . . Swap 19 | . 5 4 10 Drop 29 | . 6 1 22 Fire 114 | . 41 20 53 Melee 25 | . . . 25 Ram . | . . . . Kick 2 | . . 1 1 Crush . | . . . . Escape Stasis 10 | . . . 10 Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 455 | -10/Materials | Discovered new exit (range 7) 464 | -10/Materials | Entered another Materials area 464 | -9/Materials | Evolved 2 slots: Utility x2 622 | -9/Materials | Discovered new exit (range 18) 667 | -9/Materials | Build established: Scavenger-Mutant 805 | -9/Materials | Entered Storage 931 | -9/Storage | Core integrity fell below 50% 1508 | -9/Storage | Core integrity fell below 20% 1604 | -9/Storage | Build established: Mutant 1868 | -9/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01744_ K-01 Serf cleans the Compression Vault. 01764_ EZOGO#BN1NCKXGPXGGJP 01785_ W9 GXQKJ/7=R%5P>SO#AO=X:Z 01802_ Sneak attack on R-06 Scavenger. 01802_ Destroyed Com. Wheel. 01802_ Destroyed Lgt. Ion Engine. 01802_ R-06 Scavenger system corrupted by crushing effect. 01802_ R-06 Scavenger knocked back. 01803_ R-06 Scavenger system terminally corrupted. 01809_ K-01 Serf cleans the Terminal. 01818_ K-01 Serf collects debris. 01822_ K-01 Serf cleans the Terminal. 01826_ K-01 Serf collects debris. 01826_ K-01 Serf cleans the Terminal. 01829_ U-05 Engineer destroyed. 01829_ K-01 Serf collects debris. 01835_ K-01 Serf cleans the Terminal. 01838_ System corrupted: Matter fused (-7). 01864_ CLYO9#MF P C4L% 4P1HVZB 01864_ K-01 Serf cleans the Terminal. 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