Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.12.05 @ 18:49:59 Player: Leviel Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (171) 855 Value Destroyed (8501) 8501 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (781) 781 TOTAL SCORE: 16737 Bonus ------- High Alert Combat Kills 233 Follower Combat Kills 48 Scanned by Researcher 500 Cogmind --------- Core Integrity 669/1450 Matter 102/600 Energy 450/450 System Corruption 10% Temperature Cool (214) Movement Core (1950) Ox38 Location -2/Research Parts ------- > --- POWER (5) -------- Light Particle Reactor Light Particle Reactor Light Quantum Reactor > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Advanced Heat Sink High-capacity Storage Unit Small Battery Improved Matter Compressor Terrain Scan Processor Advanced Targeting Computer Advanced Hacking Suite > --- WEAPON (4) ------- Heavy Machine Gun KE Penetrator Ragnarok Missile Launcher Ragnarok Missile Launcher > --- INVENTORY (12) --- Hacking Suite Advanced Hacking Suite Tesla Rifle Gamma Rifle Heavy Neutron Cannon Ragnarok Missile Launcher Peak State ------------ > --- POWER ------------ Fission Core Micro Fission Core Reinforced Antimatter Reactor Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Improved Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Compact Battery Improved Matter Compressor Improved Signal Interpreter Seismic Analyzer Advanced Targeting Computer Improved Stasis Canceller EM Dispersion Field > --- WEAPON ----------- Gamma Rifle Gamma Rifle Coil Gun Coil Gun > --- INVENTORY -------- Light Antimatter Reactor Particle Reactor Light Particle Reactor Tesla Rifle Gamma Rifle Quantum Rifle Matter Neutralizer Matter Neutralizer Matter Neutralizer Heavy Neutron Cannon High-powered Shotgun Gamma Bomb Array [Rating: 153] Favorites ----------- Power Micro Fission Core Engine F-cell Engine Power Core Micro Fission Core Reactor Light Particle Reactor Propulsion Aluminum Leg Treads Armored Heavy Treads Leg Aluminum Leg Utility Advanced Heat Sink Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Utility Shielding Weapon Gamma Rifle Energy Gun Gamma Rifle Energy Cannon Matter Neutralizer Ballistic Gun Coil Gun Launcher Rocket Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Res Tes Res Slots Evolved 17 | . 1 . 2 . 2 2 2 2 2 2 . 2 Power 4 | . . . . . 1 1 . 1 . 1 . . Propulsion 2 | . . . 1 . . . . . . . . 1 Utility 9 | . . . 1 . 1 1 2 1 2 . . 1 Weapon 2 | . 1 . . . . . . . . 1 . . Parts Attached 145 | 8 1 . 2 1 11 5 12 12 14 22 10 47 Power 30 | 1 . . 1 . 3 . 4 1 2 6 1 11 Engine 8 | 1 . . 1 . 2 . 3 . . . . 1 Core 8 | . . . . . 1 . 1 1 2 3 . . Reactor 14 | . . . . . . . . . . 3 1 10 Propulsion 25 | 2 . . . 1 2 . 3 3 4 3 . 7 Treads 7 | . . . . . . . . . 2 3 . 2 Leg 18 | 2 . . . 1 2 . 3 3 2 . . 5 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 50 | 3 . . 1 . 3 4 4 4 5 8 2 16 Device 26 | . . . . . 2 1 1 2 3 6 1 10 Storage 12 | 1 . . 1 . 1 1 2 1 . 1 . 4 Processor 6 | . . . . . . . 1 . 2 1 1 1 Hackware 1 | . . . . . . . . . . . . 1 Protection 5 | 2 . . . . . 2 . 1 . . . . Artifact . | . . . . . . . . . . . . . Weapon 40 | 2 1 . . . 3 1 1 4 3 5 7 13 Energy Gun 15 | 1 . . . . 1 . . 1 . 4 5 3 Energy Cannon 5 | . 1 . . . . . 1 . . . . 3 Ballistic Gun 14 | 1 . . . . 2 1 . 2 3 . 1 4 Ballistic Cannon . | . . . . . . . . . . . . . Launcher 5 | . . . . . . . . 1 . . 1 3 Special Weapon 1 | . . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . 1 2 . . 3 1 1 Parts Lost 66 | . . . . . 4 1 2 4 7 4 8 36 Power 14 | . . . . . 1 . . . 1 1 1 10 Propulsion 10 | . . . . . 1 1 2 . 3 . . 3 Utility 19 | . . . . . . . . 1 2 2 2 12 Weapon 23 | . . . . . 2 . . 3 1 1 5 11 Highest Loss Streak 14 | . . . . . 2 1 2 1 4 3 8 14 Average Slot Usage (%) 93 | . 92 100 82 99 97 91 92 99 96 95 91 85 Engine 7 | . 12 12 10 10 13 7 11 11 10 6 . . Core 7 | . . . . . . 7 6 10 9 12 13 4 Reactor 3 | . . . . . . . . . . 2 8 12 Treads 2 | . . . . . . . . . . 9 9 3 Leg 11 | . 25 25 20 29 24 20 11 16 12 1 . 4 Device 14 | . . . . . 6 7 12 18 24 21 23 15 Storage 11 | . 12 12 12 20 18 14 11 10 10 7 9 12 Processor 7 | . . . . . . . 6 5 11 14 9 11 Protection 5 | . 12 12 10 10 8 14 12 7 2 . . . Energy Gun 4 | . 12 12 10 10 7 7 . . . 4 15 3 Energy Cannon 3 | . 4 12 10 10 4 . 5 2 . . . 4 Ballistic Gun 9 | . 12 12 10 10 10 14 12 9 12 9 . 7 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 158 | 15 18 18 22 22 29 43 88 108 108 124 126 158 Greatest Support 135 | 20 20 20 20 30 33 33 55 55 55 88 88 135 Greatest Overweight (x) 48 | 4 . . 1 1 1 1 28 2 4 2 1 48 Average Overweight (x) 1 | . . . . . . . 2 1 1 1 1 1 Largest Inventory Capacity 12 | 8 8 8 8 8 8 10 12 12 12 12 12 12 Average Capacity 11 | 6 8 8 8 8 8 9 11 12 12 12 12 12 Most Carried 12 | 3 3 4 7 7 8 10 12 12 12 12 12 12 Average Carried 9 | 2 3 3 4 7 7 9 9 10 10 11 11 10 Final Capacity 12 | 8 8 8 8 8 8 10 12 12 12 12 12 12 Final Carried 12 | 3 3 4 7 7 8 10 12 10 12 12 11 6 Class Distribution -------------------- 27% | Generator-Skirmisher 21% | Scavenger-Gunner 17% | Scavenger-Skirmisher 13% | Hacker-Tank 8% | Scavenger-Tank 4% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Tank | -10/Mines Hacker-Tank | -9/Materials Hacker-Tank | -9/Mines Hacker-Tank | -8/Materials Scavenger-Tank | -7/Factory Generator-Skirmisher | -6/Factory Generator-Skirmisher | -5/Factory Generator-Skirmisher | -4/Factory Scavenger-Skirmisher | -3/Research Scavenger-Gunner | -3/Testing Scavenger-Gunner | -2/Research Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 ----------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Res Tes Res Matter Collected 4378 | 110 182 . 13 123 699 60 214 382 267 792 497 1039 Remotely 165 | . . . . . . . . . . . . 165 Salvage Created 7913 | . 37 . 40 27 1098 84 291 913 419 1125 1560 2319 Parts 445 | . 5 . 2 2 62 9 19 50 23 74 90 109 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 7 | . 1 . . . 3 . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Res Tes Res Combat Hostiles Destroyed 121 | . 2 . 1 2 24 1 4 18 7 14 19 29 Guns 64 | . 2 . 1 2 20 1 1 8 4 12 7 6 Cannons 22 | . . . . . 4 . 3 3 . 1 . 11 AOE 27 | . . . . . . . . 7 3 . 8 9 Classes Destroyed 16 | . 1 . 1 . 4 1 2 1 . 1 2 3 Worker 14 | . . . . . . . 2 5 2 1 1 3 Builder 15 | . . . . . . . . 4 2 . 1 8 Tunneler 1 | . . . . . . . . . . . . 1 Recycler 4 | . . . . . . . . . . . . 4 Operator 3 | . . . . . 1 . 1 . . . . 1 Watcher 12 | . . . . . 1 2 . 1 . 1 2 5 Swarmer 10 | . 2 . . 2 6 . . . . . . . Saboteur 1 | . . . . . . . . . . . 1 . Grunt 47 | . . . 1 . 13 . . 11 3 2 7 10 Brawler 1 | . . . . . . . . . . 1 . . Duelist 5 | . . . . . 1 . . 1 . . 2 1 Researcher 1 | . . . . . . . . . . . 1 . Sentry 12 | . . . . . 4 . 1 1 2 3 . 1 Hunter 17 | . . . . . . . 2 1 2 . 4 8 Programmer 27 | . . . . . . 1 1 4 . 8 5 8 Behemoth 1 | . . . . . . . . . . . . 1 Best Kill Streak 20 | . 2 . 1 2 6 2 2 11 7 3 20 10 Combat Bots Only 16 | . 2 . 1 2 5 1 2 7 4 3 16 8 Max Kills in Single Turn 3 | . 1 . 1 1 2 1 1 3 2 1 2 3 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . . . . . 2 2 . 2 2 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Res Tes Res Damage Taken 9779 | . 33 . 14 9 654 163 567 965 702 804 1398 4470 Core 1410 | . . . . . 79 28 44 93 65 61 259 781 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 92 | 100 . 100 . 100 85 96 94 90 94 . 75 . Volleys Fired 321 | . 5 . 3 2 52 11 23 51 17 40 43 74 Largest 4 | . 2 . 3 3 3 3 3 3 3 4 4 4 Hottest 360 | . 70 . 130 130 135 108 133 178 91 313 313 360 Shots Fired 978 | . 7 . 9 6 133 33 69 137 51 147 118 268 Gun 727 | . 7 . 6 4 100 33 46 92 44 139 95 161 Cannon 171 | . . . 3 2 33 . 23 23 . . . 87 Launcher 72 | . . . . . . . . 22 7 . 23 20 Special 8 | . . . . . . . . . . 8 . . Kinetic 467 | . 5 . 3 2 59 22 46 88 44 78 5 115 Thermal 296 | . 2 . 6 4 74 11 23 27 . 27 27 95 Explosive 40 | . . . . . . . . 22 7 . . 11 Electromagnetic 175 | . . . . . . . . . . 42 86 47 Robot Hit Streak 44 | . 7 . 3 3 18 16 24 26 41 44 41 44 Robot Miss Streak 4 | . . . 2 . 4 1 2 2 1 2 1 3 Penetration Max 1 | . . . . . . . . 1 . 1 . 1 Secondary Targets 10 | . 1 . . . 2 . . . . 5 . 2 Max Gunslinging Chain 1 | . 1 . . . 1 . . . . 1 . 1 Shots Hit Robots 762 | . 7 . 4 2 103 26 50 106 46 125 102 191 Core Hits 385 | . 2 . 2 2 49 8 16 65 26 40 63 112 Critical Hits 24 | . . . . . . . . . 1 12 3 8 Critical Kills 9 | . . . . . . . . . . 4 . 5 Critical Parts Destroyed 12 | . . . . . . . . . 1 5 3 3 Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 23473 | . 84 . 62 24 1509 387 751 4159 1570 2642 3283 9002 Guns 10663 | . 72 . 44 24 1028 385 220 1369 824 2538 1364 2795 Cannons 4388 | . . . 18 . 473 . 531 659 . . . 2707 Explosions 8277 | . . . . . . . . 2126 739 . 1919 3493 Melee . | . . . . . . . . . . . . . Ramming 73 | . 12 . . . 8 2 . 5 7 32 . 7 Kinetic 6867 | . 48 . 7 . 581 229 220 1306 824 1669 44 1939 Thermal 7772 | . 24 . 55 24 920 156 531 1247 249 467 1021 3078 Explosive 4791 | . . . . . . . . 1601 490 . . 2700 Electromagnetic 3970 | . . . . . . . . . . 474 2218 1278 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . . 9 . 9 9 10 Average Corruption 6 | . . . . . . . . 4 . 8 9 5 Corruption Purged . | . . . . . . . . . . . . . Effects 90 | . . . . . . . . 17 . 18 21 34 Message Errors 21 | . . . . . . . . 4 . 6 5 6 Matter Fused 10 | . . . . . . . . 4 . 3 1 2 Heat Flow Errors 11 | . . . . . . . . 4 . 2 1 4 Energy Discharges 8 | . . . . . . . . 1 . 1 3 3 Data Loss (minor) 7 | . . . . . . . . 1 . 1 2 3 Data Loss (major) 2 | . . . . . . . . . . . 1 1 Misfires 1 | . . . . . . . . . . . 1 . Targeting Errors 27 | . . . . . . . . 3 . 5 6 13 Weapon Failures 3 | . . . . . . . . . . . 1 2 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 707 | . . . . . 1 . 10 191 60 12 112 321 Projectiles 105 | . . . . . 1 . 10 30 . . . 64 Explosions 590 | . . . . . . . . 161 60 . 112 257 Melee 12 | . . . . . . . . . . 12 . . Knockbacks 1 | . . . . . . . . 1 . . . . Impact 1 | . . . . . . . . 1 . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 301 | . 6 . . . . . . 40 58 . 72 125 Shots 19 | . . . . . . . . 2 3 . 2 12 Rammed 4 | . 1 . . . . . . 1 1 1 . . Targets Rammed 8 | . 1 . . . 2 1 . 1 1 1 . 1 Kicked 4 | . . . . . 2 1 . . . . . 1 Crushed . | . . . . . . . . . . . . . Highest Temperature 657 | . 30 . 192 120 477 . 99 411 11 566 539 657 Average Temperature 173 | . 17 . 101 65 136 . 32 128 6 192 165 240 Received Heat Transfer 1806 | . . . 12 . 504 81 36 312 156 36 210 459 Effects 151 | . . . . . 11 . . 7 . 13 21 99 Shutdowns 78 | . . . . . 4 . . 1 . 10 13 50 Energy Bleed 18 | . . . . . 2 . . 1 . 2 3 10 Interference 16 | . . . . . 2 . . 3 . . 2 9 Matter Decay 7 | . . . . . 1 . . 1 . . 1 4 Short Circuit 10 | . . . . . . . . 1 . 1 1 7 Damage (minor) 4 | . . . . . . . . . . . . 4 Damage (major) 16 | . . . . . 2 . . . . . . 14 Damage (core) 2 | . . . . . . . . . . . 1 1 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . . . 1 4 3 Combat Hostiles 8 | . . . . . . . . . . 1 4 3 Parts Fried 32 | . . . . . . . . . . 8 17 7 Impact Corruptions 1 | . . . . . . . . . . 1 . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 18 | . . . . . 3 1 1 2 . 2 6 3 Heat Transferred 9582 | . 74 . 148 74 2331 333 629 1275 150 703 977 2888 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . . . 4 2 Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Res Tes Res Peak Influence 590 | . 50 13 55 86 499 118 100 347 389 226 590 327 Initial 248 | . . 13 3 15 23 110 9 28 115 151 94 248 Average 118 | . 26 13 39 23 234 77 23 133 258 91 213 145 Maximum Alert Level 2 | . . . . . 2 . . 1 1 1 2 1 Low Security (%) 76 | 100 100 100 100 100 35 100 100 66 39 96 76 56 Level 1 20 | . . . . . 49 . . 33 60 3 1 43 Level 2 2 | . . . . . 15 . . . . . 22 . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 27 | . . . . . 6 2 1 2 2 3 5 6 Investigation 3 | . . . . . . 1 . . 1 . . 1 Extermination 9 | . . . . . . 1 1 1 . 3 . 3 Reinforcement 10 | . . . . . 3 . . 1 1 . 3 2 Assault 1 | . . . . . . . . . . . 1 . Garrison 4 | . . . . . 3 . . . . . 1 . Intercept . | . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . 1 1 . 1 1 Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Res Tes Res Distress Signals 10 | . . . . . 4 . 1 . . . 1 4 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 170 | . 3 . 2 2 31 6 9 21 7 15 27 47 Peak Tracking Total 10 | . 2 . 1 2 5 3 3 4 4 4 10 7 Tactical Retreats 3 | . . . . . . . 1 . . . 1 1 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Res Tes Res Traps Triggered 2 | . . . . . . 1 . . . 1 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 ---------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Res Tes Res Machines Disabled 22 | . . . . 1 2 . 1 5 4 . 8 1 Max in Single Turn 4 | . . . . . 1 . 1 4 2 . 2 1 Garrison Access 1 | . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Res Tes Res Machines Accessed 13 | . . . . . 1 2 3 2 1 . 1 3 Terminals 12 | . . . . . 1 2 2 2 1 . 1 3 Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 22 | . . . . . 2 4 5 2 2 . 1 6 Successful 16 | . . . . . . 3 5 2 . . . 6 Failed 6 | . . . . . 2 1 . . 2 . 1 . Catastrophic 1 | . . . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . Manual 2 | . . . . . 2 . . . . . . . Terminals 20 | . . . . . 2 4 3 2 2 . 1 6 Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . 2 . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 14 | . . . . . . 3 3 2 . . . 6 Record 4 | . . . . . . 1 1 1 . . . 1 Part Schematic 1 | . . . . . . . . . . . . 1 Prototype ID Bank 1 | . . . . . . . . . . . . 1 Branch Access Points 1 | . . . . . . . . 1 . . . . Alert Level 1 | . . . . . . 1 . . . . . . Unreport Threat 2 | . . . . . . . 1 . . . . 1 Locate Traps 2 | . . . . . . 1 . . . . . 1 Dispatch Records 1 | . . . . . . . . . . . . 1 Zone Layout 1 | . . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . Scan Component 1 | . . . . . . . 1 . . . . . Repair 1 | . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . . . 1 Used . | . . . . . . . . . . . . . Hacking Detections 7 | . . . . . 1 2 1 . 1 . 1 1 Full Trace Events 2 | . . . . . . . . . 1 . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . Time 13 | . . . . . . . 13 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 ------------ Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . 3 . Machine Destruction 3 | . . . . . . . . . . . 3 . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Res Tes Res Total Allies 3 | . . 3 . . . . . . . . . . Largest Group 3 | . . 3 3 3 3 . . . . . . . Highest-Rated Group 40 | . . 40 40 34 34 . . . . . . . Highest-Rated Ally 16 | . . 16 16 16 16 . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 20 | . . . 9 2 9 . . . . . . . Total Damage 176 | . . . 64 . 112 . . . . . . . Kills 4 | . . . 1 . 3 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Res Tes Res Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 ------------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Res Tes Res Turns Passed 7637 | 65 128 228 88 174 557 633 1029 1107 327 1164 609 1528 Spaces Moved 3553 | 41 96 185 61 132 320 392 466 459 140 393 244 624 Core 24 | 18 . . . . . . 2 . . . . 4 Treads 988 | . . . . . . . . . 20 393 244 331 Legs 2541 | 23 96 185 61 132 320 392 464 459 120 . . 289 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 150 150 150 185 185 140 Average Speed 164 | 124 120 120 122 122 120 148 188 165 172 193 185 188 Slowest Speed 2450 | 250 120 120 150 150 150 150 1450 180 240 200 185 2450 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 Exploration Rate (%) 21 | 3 25 56 7 29 41 13 15 16 5 10 45 18 Regions Visited 12 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 256 | . . . . . . . 4 119 62 2 14 55 Melee . | . . . . . . . . . . . . . Projectile 20 | . . . . . . . 4 5 . 2 . 9 AOE 236 | . . . . . . . . 114 62 . 14 46 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Res Tes Res Total 4627 | 51 102 191 67 140 398 419 569 695 186 700 314 795 Wait 477 | . . 6 . 6 1 . 52 171 8 214 5 14 Move 3541 | 40 95 184 60 131 319 391 465 458 139 392 243 624 Hop . | . . . . . . . . . . . . . Pick Up 61 | 3 . 1 2 . 7 5 12 . 4 6 5 16 Fast Attach 69 | 7 1 . 1 1 2 1 6 3 5 13 4 25 Attach 36 | . . . . . 4 1 2 5 4 1 4 15 Detach . | . . . . . . . . . . . . . Swap 40 | 1 . . 1 . 5 3 4 4 5 8 2 7 Drop 69 | . . . . . 6 6 5 2 3 23 5 19 Fire 321 | . 5 . 3 2 52 11 23 51 17 40 43 74 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick 7 | . 1 . . . 2 1 . 1 1 . . 1 Crush 1 | . . . . . . . . . . 1 . . Escape Stasis 3 | . . . . . . . . . . 2 1 . Rewire 2 | . . . . . . . . . . . 2 . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory -3/Research -3/Testing -2/Research History --------- Turn | Location | Event 49 | -11/Scrapyard | Identified exit to Materials 49 | -11/Scrapyard | Discovered exit to Materials (range 14) 66 | -11/Scrapyard | Entered Materials 66 | -10/Materials | Evolved 1 slot: Weapon x1 180 | -10/Materials | Identified exit to Mines 180 | -10/Materials | Discovered exit to Mines (range 13) 194 | -10/Materials | Entered Mines 201 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 228 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 273 | -10/Mines | Found a hidden stash of uninstalled traps 414 | -10/Mines | Identified exit to Materials 414 | -10/Mines | Discovered exit to Materials (range 4) 422 | -10/Mines | Entered Materials 422 | -9/Materials | Accompanied by 3 allies 422 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 429 | -9/Materials | Build established: Hacker-Tank 443 | -9/Materials | Identified exit to Mines 443 | -9/Materials | Discovered exit to Mines (range 16) 510 | -9/Materials | Entered Mines 510 | -9/Mines | Accompanied by 3 allies 549 | -9/Mines | Learned Materials emergency access door positions 660 | -9/Mines | Identified exit to Materials 660 | -9/Mines | Discovered exit to Materials (range 3) 684 | -9/Mines | Entered Materials 684 | -8/Materials | Accompanied by 3 allies 684 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 910 | -8/Materials | Garrison activated, responded to threat 1199 | -8/Materials | Identified exit to Factory 1199 | -8/Materials | Discovered exit to Factory (range 13) 1241 | -8/Materials | Entered Factory 1241 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1514 | -7/Factory | Build established: Scavenger-Tank 1850 | -7/Factory | Identified exit to Factory 1850 | -7/Factory | Discovered exit to Factory (range 16) 1874 | -7/Factory | Entered another Factory area 1874 | -6/Factory | Evolved 2 slots: Utility x2 2117 | -6/Factory | Repaired Hcp. Storage Unit 2252 | -6/Factory | Build established: Hacker-Skirmisher 2590 | -6/Factory | Build established: Generator-Skirmisher 2856 | -6/Factory | Identified exit to Factory 2856 | -6/Factory | Discovered exit to Factory (range 4) 2903 | -6/Factory | Entered another Factory area 2903 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3572 | -5/Factory | Identified exit to Upper Caves 3755 | -5/Factory | Destroyed 7 combat bots 3978 | -5/Factory | Identified exit to Factory 3978 | -5/Factory | Discovered exit to Factory (range 16) 4010 | -5/Factory | Entered another Factory area 4010 | -4/Factory | Evolved 2 slots: Utility x2 4047 | -4/Factory | Spotted B-86 Titan 4178 | -4/Factory | Lost 4 parts (1n2u1w) 4298 | -4/Factory | Identified exit to Research 4298 | -4/Factory | Discovered exit to Research (range 5) 4337 | -4/Factory | Entered Research 4337 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 4497 | -3/Research | Build established: Scavenger-Skirmisher 5161 | -3/Research | Lost 3 parts (1p1u1w) 5281 | -3/Research | Found Prototype Device 5281 | -3/Research | Identified EM Dispersion Field 5478 | -3/Research | Identified exit to Testing 5478 | -3/Research | Discovered exit to Testing (range 3) 5501 | -3/Research | Entered Testing 5639 | -3/Testing | Found Prototype Launcher 5736 | -3/Testing | Build established: Scavenger-Gunner 5929 | -3/Testing | Scanned by Researcher 5954 | -3/Testing | Identified Tesla Bomb Launcher 5960 | -3/Testing | Garrison activated, responded to threat 5964 | -3/Testing | Identified exit to Research 5964 | -3/Testing | Discovered exit to Research (range 14) 6012 | -3/Testing | Lost 8 parts (1p2u5w) 6049 | -3/Testing | Destroyed 16 combat bots 6110 | -3/Testing | Entered Research 6110 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 6174 | -2/Research | Found Gamma Bomb Array 6693 | -2/Research | Lost 5 parts (1p2u2w) 6701 | -2/Research | Destroyed 8 combat bots 7010 | -2/Research | Spotted B-90 Cyclops 7038 | -2/Research | Destroyed B-90 Cyclops 7069 | -2/Research | Lost 3 parts (2p1u) 7275 | -2/Research | Lost 14 parts (4p1n4u5w) 7458 | -2/Research | Found Prototype Launcher 7461 | -2/Research | Found Prototype Launcher 7464 | -2/Research | Found Prototype Launcher 7522 | -2/Research | Identified Ragnarok Missile Launcher (x3) 7545 | -2/Research | Lost 8 parts (1p1n4u2w) 7561 | -2/Research | Crushed by falling debris 7562 | -2/Research | Core integrity fell below 50% 7606 | -2/Research | Lost 4 parts (2p1n1w) 7633 | -2/Research | System corruption reached 10% 7638 | -2/Research | Self-destructed Last Messages --------------- ALERT: Rogue bot located, Programmers report to Research Zone 8Q. The unstable cave ceiling collapses. W-44 Eye destroyed. The unstable cave ceiling collapses. U-05 Engineer builds a Wall. R-10 Processor collects Lgt. Antimatter Reactor. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer builds a Wall. R-10 Processor collects Antigrav System. R-10 Processor collects Med. Storage Unit. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. K-01 Serf collects debris. R-10 Processor collects Terrain Scan Processor. System corrupted: Heat flow error (+262). U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer lays Concrete. 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Quantum Rifle | -2/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ModifiedBottomlessApparatus Manual? 0 Play Time 01:32:49 Cumulative 47.5 hours Start 2021.02.06 @ 19:52:21 End 2021.12.05 @ 18:49:59 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 25 Rogue 13 Adventurer 0 Explorer 12 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 46 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 76582cfc-97c8-488f-bb3e-a00f435f2a91