Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.11 @ 22:42:47 Player: pickelover66 Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (66) 330 Value Destroyed (1510) 1510 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (882) 882 TOTAL SCORE: 4542 Bonus ------- High Alert Combat Kills 10 Follower Combat Kills 286 Met Imprinter 300 Was Imprinted 300 Friendly Fire -14 Cogmind --------- Core Integrity 0/400 Matter 270/300 Energy 71/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Large Storage Unit Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Cooled Ion Engine Cooled Ion Engine Light Treads Light Treads Light Treads Light Treads Cooling System Medium Battery (150) Small Matter Pod (50) Structural Scanner Hardened Light Armor Plating Particle Gun Assault Rifle Hammer Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Improved Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Shield Generator > --- WEAPON ----------- Improved EM Shotgun Particle Gun Heavy Assault Rifle > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Light Treads Light Treads Light Treads Light Treads Cooling System Medium Battery Small Matter Pod Structural Scanner Hardened Light Armor Plating Particle Gun Assault Rifle Mini Grenade Launcher Hammer [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Hammer Energy Gun Improved EM Shotgun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 1 | . . . 1 . . . Weapon 1 | . . . 1 . . . Parts Attached 79 | 6 27 1 36 1 . 8 Power 11 | 1 4 . 5 . . 1 Engine 10 | 1 4 . 5 . . . Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 15 | 2 9 . 3 . . 1 Treads 9 | . 5 . 3 . . 1 Leg 6 | 2 4 . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 13 | 1 2 . 8 1 . 1 Device 8 | . 1 . 6 . . 1 Storage 2 | 1 1 . . . . . Processor 1 | . . . . 1 . . Hackware . | . . . . . . . Protection 2 | . . . 2 . . . Artifact . | . . . . . . . Weapon 40 | 2 12 1 20 . . 5 Energy Gun 8 | . 1 . 6 . . 1 Energy Cannon . | . . . . . . . Ballistic Gun 15 | 2 7 . 4 . . 2 Ballistic Cannon 1 | . . 1 . . . . Launcher 4 | . 2 . 1 . . 1 Special Weapon 7 | . 1 . 5 . . 1 Impact Weapon 5 | . 1 . 4 . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 16 | . 1 . 6 . . 9 Power 3 | . 1 . 1 . . 1 Propulsion 3 | . . . 1 . . 2 Utility 2 | . . . 1 . . 1 Weapon 8 | . . . 3 . . 5 Highest Loss Streak 8 | . 1 . 2 . . 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 95 | . 86 100 98 100 100 97 Engine 11 | . 13 14 10 11 11 7 Treads 17 | . 3 28 21 22 22 21 Leg 3 | . 12 . . . . . Device 13 | . 13 14 15 11 11 10 Storage 12 | . 14 14 11 11 11 11 Processor 3 | . . . . 10 11 11 Protection 2 | . . . 6 . . . Energy Gun 6 | . 1 . 6 11 11 20 Ballistic Gun 5 | . 9 . 5 . . 10 Ballistic Cannon 3 | . . 12 4 . . . Special Weapon 5 | . 7 1 5 11 11 . Impact Weapon 9 | . 8 14 9 11 11 . Naked Turns . | . . . . . . . Heaviest Build 45 | 12 29 31 41 37 35 45 Greatest Support 51 | 20 40 40 43 43 43 51 Greatest Overweight (x) 9 | 3 9 . 1 . . 6 Average Overweight (x) . | . 1 . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 13 | 7 11 15 15 15 15 15 Most Carried 15 | 4 11 15 15 15 15 15 Average Carried 12 | 1 7 13 14 15 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 4 11 15 15 15 15 14 Class Distribution -------------------- 88% | Mutant 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Skirmisher | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 1511 | 194 495 180 548 . 10 84 Remotely . | . . . . . . . Salvage Created 1910 | . 531 191 1058 . . 130 Parts 118 | . 35 6 72 . . 5 Haulers Intercepted 5 | . 1 . 4 . . . Recyclers Shooed 2 | . . 2 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 6 | . . . . . . 6 Prevented 2 | . . . . . . 2 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 47 | . 16 2 25 . . 4 Melee 6 | . . 1 5 . . . Guns 23 | . 8 . 12 . . 3 Cannons 4 | . . . 4 . . . AOE 12 | . 8 . 3 . . 1 Classes Destroyed 11 | . 6 . 3 . . 2 Worker 6 | . 3 2 1 . . . Builder 1 | . . . 1 . . . Hauler 5 | . 1 . 4 . . . Recycler 3 | . 1 1 1 . . . Operator 3 | . 1 . 2 . . . Watcher 1 | . . . 1 . . . Swarmer 18 | . 6 . 10 . . 2 Grunt 22 | . 10 2 9 . . 1 Sentry 6 | . . . 6 . . . Demolisher 1 | . . . . . . 1 Samaritan 1 | . . . . . . 1 Best Kill Streak 9 | . 5 2 9 . . 2 Combat Bots Only 8 | . 5 2 8 . . 2 Max Kills in Single Turn 3 | . 3 1 2 . . 2 Gunslinging . | . . . . . . . Exploded 2 | . 2 . 2 . . 1 Melee 1 | . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 279 | . 84 4 151 . . 40 Missed 68 | . 22 1 36 . . 9 Damage Taken 2937 | . 732 40 1255 . . 910 Core 586 | . 186 . 140 . . 260 Absorbed by Shields 99 | . . . . . . 99 Regen/Repaired (Parts) 81 | . 81 . . . . . Core Remaining (%) 62 | 100 . 25 . . . . Volleys Fired 118 | . 39 1 61 . . 17 Largest 3 | . 2 1 3 . . 3 Hottest 165 | . 50 35 165 . . 133 Shots Fired 220 | . 66 1 115 . . 38 Gun 165 | . 53 . 77 . . 35 Cannon 29 | . . 1 28 . . . Launcher 18 | . 13 . 2 . . 3 Special 8 | . . . 8 . . . Kinetic 127 | . 53 1 59 . . 14 Thermal 49 | . . . 36 . . 13 Explosive 18 | . 13 . 2 . . 3 Electromagnetic 26 | . . . 18 . . 8 Robot Hit Streak 13 | . 6 6 13 . . 9 Robot Miss Streak 5 | . 4 . 5 . . 4 Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . 1 Shots Hit Robots 176 | . 46 11 91 . . 28 Core Hits 100 | 1 32 3 48 . . 16 Critical Kills 3 | . 2 . 1 . . . Critical Parts Destroyed 7 | . 1 3 3 . . . Critical Strikes 10 | . 3 3 4 . . . Smash 10 | . 3 3 4 . . . Melee Attacks 45 | . 8 10 27 . . . Impact 45 | . 8 10 27 . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 16 | . 6 6 4 . . . Combat Hostiles 1 | . . 1 . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4507 | 4 1652 417 1904 . . 530 Guns 1635 | . 442 . 742 . . 451 Cannons 294 | . . 17 277 . . . Explosions 1299 | . 967 . 253 . . 79 Melee 1163 | . 243 400 520 . . . Ramming 68 | 4 . . 64 . . . Kinetic 1177 | . 442 17 560 . . 158 Thermal 730 | . 285 . 286 . . 159 Explosive 989 | . 682 . 228 . . 79 Electromagnetic 380 | . . . 246 . . 134 Impact 1163 | . 243 400 520 . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 428 | . 124 165 139 . . . Projectiles . | . . . . . . . Explosions 45 | . 45 . . . . . Melee 383 | . 79 165 139 . . . Knockbacks 5 | . . 2 3 . . . Impact 4 | . . 2 2 . . . Kinetic 1 | . . . 1 . . . Secondary . | . . . . . . . Self-Inflicted Damage 108 | . 99 . 6 . . 3 Shots 6 | . 4 . 1 . . 1 Rammed 10 | . . . 10 . . . Targets Rammed 12 | 2 . . 10 . . . Kicked 2 | 2 . . . . . . Crushed . | . . . . . . . Highest Temperature 228 | . 14 . 8 . . 228 Average Temperature 55 | . 5 . 5 . . 68 Received Heat Transfer 699 | . 246 24 402 . . 27 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Fried 7 | . 3 2 2 . . . Impact Corruptions 17 | . 3 7 7 . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . 1 . 1 . . 2 Heat Transferred 1138 | . 150 . 692 . . 296 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . 1 . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Peak Influence 455 | . 455 157 449 174 . . Initial 174 | . . 97 1 174 . . Average 241 | . 277 88 282 174 . . Maximum Alert Level 2 | . 2 . 2 . . . Low Security (%) 34 | 100 18 100 15 100 . . Level 1 54 | . 61 . 75 . . . Level 2 11 | . 20 . 9 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 4 . 4 . . . Investigation 2 | . 2 . . . . . Extermination . | . . . . . . . Reinforcement 6 | . 2 . 4 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 20 | . . . 8 . . 12 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 96 | . 33 2 46 . . 15 Peak Tracking Total 7 | . 5 2 7 . . 5 Tactical Retreats 7 | . 2 . 4 . . 1 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 8 | . 6 . 2 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 8 | . 7 . 1 . . . Max in Single Turn 4 | . 4 . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 9 | . 5 1 3 . . . Terminals 7 | . 4 1 2 . . . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 25 | . 15 2 8 . . . Successful 17 | . 10 1 6 . . . Failed 8 | . 5 1 2 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 19 | . 12 2 5 . . . Fabricators . | . . . . . . . Repair Stations 3 | . 3 . . . . . Recycling Units 3 | . . . 3 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 14 | . 8 1 5 . . . Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 3 | . 2 . 1 . . . Emergency Access Points 2 | . 2 . . . . . Alert Level 4 | . 2 . 2 . . . Locate Traps 2 | . 1 . 1 . . . Investigation Status 1 | . . 1 . . . . Recall Reinforcements 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . 2 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks 1 | . . . 1 . . . Report Inventory 1 | . . . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 3 1 3 . . . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 15 | . . . . . 15 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 6 | . . 2 . . 4 . Largest Group 4 | . . 2 2 . 4 4 Highest-Rated Group 157 | . . 50 50 . 157 157 Highest-Rated Ally 41 | . . 31 31 . 41 41 Total Orders . | . . . . . . . Ally Attacks 40 | . . . 12 . . 28 Total Damage 1030 | . . . 188 . . 842 Kills 11 | . . . 3 . . 8 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 4 | . . 1 . . 3 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 5418 | 66 1462 664 1734 120 839 533 Spaces Moved 2719 | 41 631 389 776 75 520 287 Core 130 | 13 116 . . . . 1 Treads 2159 | . 113 389 776 75 520 286 Legs 430 | 28 402 . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 160 Average Speed 171 | 124 199 160 169 160 160 160 Slowest Speed 500 | 200 500 160 240 160 160 350 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 59 | 4 92 92 63 36 80 46 Regions Visited 6 Branch Regions 4 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 5 | . . 1 . . 3 1 Spaces Dug 4 | . . . 4 . . . Terrain Destroyed 78 | . 53 . 25 . . . Melee . | . . . . . . . Projectile 5 | . . . 5 . . . AOE 73 | . 53 . 20 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 3164 | 52 747 412 1024 75 528 326 Wait 115 | . 17 8 70 . 7 13 Move 2713 | 40 630 388 775 74 519 287 Hop . | . . . . . . . Pick Up 49 | 4 16 4 24 . 1 . Fast Attach 22 | 6 13 . 2 . . 1 Attach 17 | . 4 . 11 . . 2 Detach . | . . . . . . . Swap 40 | . 10 1 23 1 . 5 Drop 33 | . 10 . 21 . 1 1 Fire 118 | . 39 1 61 . . 17 Melee 45 | . 8 10 27 . . . Ram . | . . . . . . . Kick 2 | 2 . . . . . . Crush 10 | . . . 10 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 78 | -10/Materials | Discovered new exit (range 15) 326 | -10/Materials | Build established: Mutant 328 | -10/Materials | Core integrity fell below 50% 347 | -10/Materials | Discovered new exit (range 13) 476 | -10/Materials | Repaired Aluminum Leg? 644 | -10/Materials | Discovered new exit (range 8) 1529 | -10/Materials | Entered Mines 1640 | -10/Mines | Met a Derelict bent on vengeance 1879 | -10/Mines | Discovered new exit (range 15) 2089 | -10/Mines | Discovered new exit (range 7) 2193 | -10/Mines | Entered Materials 2193 | -9/Materials | Accompanied by 2 allies 2193 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2198 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2627 | -9/Materials | Destroyed 8 combat bots 2654 | -9/Materials | Discovered new exit (range 15) 3190 | -9/Materials | Discovered new exit (range 16) 3427 | -9/Materials | Discovered new exit (range 8) 3793 | -9/Materials | Discovered new exit (range 13) 3927 | -9/Materials | Entered Mines 4036 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4047 | -9/Mines | Entered Zion 4154 | -7/Zion | Learned Factory stockpile data 4193 | -7/Zion | Identified exit to Proximity Caves 4250 | -7/Zion | Given A8's code to call for help 4430 | -7/Zion | Imprinted 4432 | -7/Zion | Declared Zion's savior 4886 | -7/Zion | Entered Proximity Caves 4886 | -6/Proximity Caves | Accompanied by 4 allies 4928 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5233 | -6/Proximity Caves | Build established: Skirmisher 5401 | -6/Proximity Caves | Core integrity fell below 50% 5416 | -6/Proximity Caves | Core integrity fell below 20% 5419 | -6/Proximity Caves | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- Com. Battery melted. NA-QA9(S) destroyed. Acquired 12 matter. Dropped Cld. Ion Engine. Acquired Neutrino Core. 9E-TNS(M) destroyed. S-27 Virus destroyed. Acquired 16 matter. VTOL Module fries itself beyond repair. Lgt. Nuclear Core fries itself beyond repair. Imp. EM Shotgun destroyed. Neutrino Core destroyed. Shield Generator destroyed. Dispatcher launches Target Drone into the air. Particle Gun destroyed. Imp. Treads destroyed. Hvy. Assault Rifle destroyed. D-53 Grenadier destroyed. Med. Treads destroyed. Mni. Grenade Launcher destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????? | | ????????????????????? ???????????????????? | | ?????????????????? ????????????????? | | ???????????????? ????????????????? | | ????????????? #????????????????? | | ???????????? #????????????????? | | ???????????? #????????????????? | | ???????????? i #????????????????? | | ??????????? #????????????????? | | ??????????? < #????????????????? | | ?????????? #????????????????? | | ?????????? #????????????????? | | ?????????? #????????????????? | | ????????? #????????????????? | | ????????? # ??????????? | | ???????? #######??????????? | | ???????? ##??????????? | | ???????? @ ##??????????? | | ???????? ##??????????? | | ???????? ##??????????? | | ????????? ##??????????? | | ????????? ##??????????? | | ?????????? ##??????????? | | ?????????? ##??????????? | | ?????????? d ##??????????? | | ??????????? ##??????????? | | ???????????# i ######### #######??????????? | | ???????????? ?######## #######??????????? | | ????????????########????????## ##???????????????? | | ????????????###########?????## ##???????????????? | | ???????????#############????## ##???????????????? | | ?????######### ## ###????## ##???????????????? | | ####?######## ######## ##???????????????? | | ####?## #### ######## ##???????????????? | | ##### ###### ## #### #########????????? | | ##### ###### #### ##########???????? | | #### ###### ##### ### ####??????? | | = ### ##### # ###??????? | | %!%* ### # ##??????? | | ### #### ### ## ###??????? | | % ##### #### ### ######???????? | | * #######% ### ####??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Coolant Potential 50 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Imp. Thermal Shield | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Mak. Spear | -7/Zion | Archive Coil Gun | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Chainsword | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Mak. Ablative Armor | -7/Zion | Archive Mak. Terrain Scan Processor | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Spear | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Arc Projector | -7/Zion | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive O-24 Administrator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Robot Respite The One Challenges ------------ None Game ------ Seed IonHellfireReplicator Manual? 0 Play Time 01:02:34 Cumulative 16.1 hours Start 2024.04.11 @ 21:34:22 End 2024.04.11 @ 22:42:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 15 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d04e5d2d-7c4d-4bf1-a15f-f3fe91ebca60