Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.02 @ 23:35:11 Player: DuckBoy Result: Destroyed by 4K-FL3(l) with Ripper Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (108) 540 Value Destroyed (3697) 3697 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 7177 Bonus ------- High Alert Combat Kills 200 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 150/150 System Corruption 3% Temperature Cool (4) Movement Rolling (135) Ox3 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Armored Wheel Airjet Gravmag System > --- UTILITY (6) ------ Large Storage Unit Visual Processing Unit Improved Medium Armor Plating Hacking Suite Hacking Suite Hacking Suite > --- WEAPON (2) ------- Heavy Missile Launcher Chainsword > --- INVENTORY (15) --- Large Storage Unit Improved Sensor Array Medium Armor Plating Hacking Suite Hacking Suite Shock Rifle Pulse Rifle Gatling Laser Heavy Assault Rifle Gauss Rifle Heavy Battle Rifle Assault Cannon Proton Missile Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- VSS Leg Armored Huge Wheel Airjet > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Improved Signal Interpreter Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Heavy Rocket Launcher Chainsword > --- INVENTORY -------- Large Storage Unit Improved Sensor Array Medium Armor Plating Improved Medium Armor Plating Hacking Suite Hacking Suite Hacking Suite Gatling Laser Heavy Assault Rifle [Rating: 43] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Hover Unit Airjet Utility Hacking Suite Device Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Gatling Laser Ballistic Gun Heavy Assault Rifle Launcher Heavy Rocket Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 2 | . . 1 1 . . . Utility 4 | . . 1 1 2 . . Weapon . | . . . . . . . Parts Attached 94 | 7 17 7 7 51 4 1 Power 12 | 2 2 2 . 6 . . Engine 7 | 2 2 2 . 1 . . Core 5 | . . . . 5 . . Reactor . | . . . . . . . Propulsion 41 | 2 9 3 4 21 2 . Treads . | . . . . . . . Leg 24 | . 9 3 4 8 . . Wheel 8 | 2 . . . 6 . . Hover 9 | . . . . 7 2 . Flight . | . . . . . . . Utility 23 | 1 4 2 1 13 1 1 Device 7 | . 2 . . 4 1 . Storage 5 | 1 2 1 . 1 . . Processor 2 | . . 1 1 . . . Hackware 5 | . . . . 5 . . Protection 4 | . . . . 3 . 1 Artifact . | . . . . . . . Weapon 18 | 2 2 . 2 11 1 . Energy Gun 4 | 2 . . . 2 . . Energy Cannon . | . . . . . . . Ballistic Gun 6 | . 2 . 2 2 . . Ballistic Cannon . | . . . . . . . Launcher 6 | . . . . 5 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . 2 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . . Parts Lost 27 | . 1 . 1 25 . . Power 5 | . 1 . . 4 . . Propulsion 13 | . . . 1 12 . . Utility 3 | . . . . 3 . . Weapon 6 | . . . . 6 . . Highest Loss Streak 8 | . 1 . 1 8 . . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 93 | . 98 92 98 91 86 92 Engine 5 | . 13 5 9 2 . . Core 2 | . . . . 3 7 7 Leg 20 | . 27 31 35 14 . . Wheel 4 | . . . . 8 7 7 Hover 1 | . . . . 1 9 15 Device 7 | . 13 11 9 4 7 6 Storage 9 | . 14 11 9 7 7 7 Processor 10 | . . 11 17 15 7 7 Hackware 9 | . . . . 16 23 23 Energy Gun 3 | . 9 . . 2 . . Ballistic Gun 10 | . 18 22 18 4 . . Launcher 2 | . . . . 4 6 7 Slashing Weapon 1 | . . . . 2 7 7 Naked Turns . | . . . . . . . Heaviest Build 43 | 13 29 30 30 39 37 43 Greatest Support 55 | 20 20 30 50 55 12 12 Greatest Overweight (x) 3 | 1 1 1 . 2 3 3 Average Overweight (x) . | . . . . . 2 3 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 13 | 6 9 13 15 15 15 15 Most Carried 15 | 3 10 15 15 15 13 13 Average Carried 11 | 1 8 12 14 12 11 13 Final Capacity 15 | 8 10 15 15 15 15 15 Final Carried 15 | 3 10 15 15 13 13 13 Class Distribution -------------------- 32% | Scavenger-Mutant 30% | Hacker-Mutant 23% | Mutant 12% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Low Low Matter Collected 2317 | 199 458 183 240 1036 187 14 Remotely . | . . . . . . . Salvage Created 3366 | . 994 246 361 1754 11 . Parts 199 | . 58 19 19 102 1 . Haulers Intercepted 3 | . 1 . . 2 . . Recyclers Shooed 4 | . . 1 1 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 5 | . . . . . 5 . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Combat Hostiles Destroyed 70 | . 16 5 6 42 1 . Melee 7 | . . . . 7 . . Guns 36 | . 15 5 6 10 . . AOE 26 | . . . . 25 1 . Classes Destroyed 15 | . 7 1 1 6 . . Worker 7 | . . 1 1 5 . . Builder 4 | . 1 . . 3 . . Hauler 3 | . 1 . . 2 . . Recycler 8 | . 3 1 . 4 . . Mechanic 2 | . . . . 2 . . Operator 8 | . 4 1 1 2 . . Watcher 6 | . 2 1 1 2 . . Swarmer 13 | . 3 3 . 6 1 . Grunt 38 | . 13 2 4 19 . . Duelist 1 | . . . . 1 . . Protector 1 | . . . . 1 . . Sentry 4 | . . . 2 2 . . Specialist 4 | . . . . 4 . . Hunter 3 | . . . . 3 . . Programmer 6 | . . . . 6 . . Best Kill Streak 14 | . 4 4 3 14 1 . Combat Bots Only 10 | . 3 3 2 10 1 . Max Kills in Single Turn 5 | . 1 1 2 5 1 . Gunslinging . | . . . . . . . Exploded 3 | . . . . 3 1 . Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Low Damage Taken 4263 | . 616 171 510 2828 13 125 Core 934 | . 141 41 47 630 13 62 Absorbed by Shields . | . . . . . . . Core Remaining (%) 80 | 100 43 89 91 . . . Volleys Fired 216 | . 85 20 30 80 1 . Largest 2 | . 2 2 2 2 1 . Hottest 103 | . 90 46 46 103 39 . Shots Fired 381 | . 156 40 60 124 1 . Gun 339 | . 156 40 60 83 . . Cannon . | . . . . . . . Launcher 42 | . . . . 41 1 . Special . | . . . . . . . Kinetic 230 | . 74 40 60 56 . . Thermal 109 | . 82 . . 27 . . Explosive 42 | . . . . 41 1 . Electromagnetic . | . . . . . . . Robot Hit Streak 18 | . 18 5 18 7 . . Robot Miss Streak 6 | . 5 2 2 6 . . Penetration Max . | . . . . . . . Secondary Targets 6 | . 3 . 1 2 . . Max Gunslinging Chain 1 | . 1 . 1 1 . . Shots Hit Robots 269 | . 98 22 47 99 . 3 Core Hits 193 | . 42 11 18 119 1 2 Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 6 | . 5 1 . . . . Burn 5 | . 5 . . . . . Destroy 1 | . . 1 . . . . Melee Attacks 32 | . . . . 29 . 3 Impact . | . . . . . . . Slashing 32 | . . . . 29 . 3 Piercing . | . . . . . . . Sneak Attacks 7 | . . . . 7 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9853 | . 1346 354 725 7264 76 88 Guns 3489 | . 1346 354 725 1064 . . Cannons . | . . . . . . . Explosions 5364 | . . . . 5288 76 . Melee 993 | . . . . 905 . 88 Ramming 7 | . . . . 7 . . Kinetic 2274 | . 634 354 725 561 . . Thermal 1215 | . 712 . . 503 . . Explosive 5322 | . . . . 5246 76 . Electromagnetic 42 | . . . . 42 . . Impact . | . . . . . . . Slashing 993 | . . . . 905 . 88 Piercing . | . . . . . . . Highest Corruption 3 | . . . . 3 3 3 Average Corruption 2 | . . . . 2 3 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 34 | . . . . 25 7 2 Message Errors 8 | . . . . 6 2 . Matter Fused 8 | . . . . 5 1 2 Heat Flow Errors 4 | . . . . 4 . . Energy Discharges 7 | . . . . 5 2 . Parts Rejected 1 | . . . . 1 . . Data Loss (minor) 3 | . . . . 2 1 . Data Loss (major) 2 | . . . . 1 1 . Misfires 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 316 | . . . . 316 . . Projectiles . | . . . . . . . Explosions 122 | . . . . 122 . . Melee 194 | . . . . 194 . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 253 | . . . . 253 . . Shots 5 | . . . . 5 . . Rammed 2 | . . . . 2 . . Targets Rammed 2 | . . . . 2 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 270 | . 270 . 6 203 . 4 Average Temperature 82 | . 100 . 6 71 . 4 Received Heat Transfer 1083 | . 279 48 207 495 . 54 Effects 2 | . 2 . . . . . Interference 2 | . 2 . . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . 1 . . . . . Combat Hostiles 1 | . 1 . . . . . Parts Melted 8 | . 3 . 1 4 . . Heat Transferred 3245 | . 2158 . . 1087 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Peak Influence 1170 | . 315 176 206 1170 . . Initial 91 | . . 91 32 30 . . Average 197 | . 160 120 99 257 . . Maximum Alert Level 4 | . 1 . 1 4 . . Low Security (%) 66 | 100 55 100 81 60 . . Level 1 20 | . 44 . 18 14 . . Level 2 8 | . . . . 15 . . Level 3 2 | . . . . 5 . . Level 4 1 | . . . . 3 . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 24 | . 5 1 2 16 . . Investigation 5 | . 1 . 1 3 . . Extermination 3 | . . . . 3 . . Reinforcement 15 | . 4 1 1 9 . . Assault 1 | . . . . 1 . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . 2 . . Haulers Reinforced 1 | . . . . 1 . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Low Distress Signals 3 | . 1 . . 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 123 | . 34 7 15 64 1 2 Peak Tracking Total 10 | . 3 3 5 10 1 2 Tactical Retreats 3 | . 1 . . 2 . . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Traps Triggered 5 | . 1 . 1 3 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Low Low Machines Disabled 39 | . 1 . . 38 . . Max in Single Turn 9 | . 1 . . 9 . . Garrison Access 2 | . . . 1 1 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Low Machines Accessed 24 | . 3 5 3 13 . . Terminals 18 | . 3 5 1 9 . . Fabricators 1 | . . . . 1 . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . 1 . . Scanalyzers 1 | . . . 1 . . . Garrison Access 3 | . . . 1 2 . . Total Hacks 57 | . 6 13 7 31 . . Successful 36 | . 5 7 6 18 . . Failed 21 | . 1 6 1 13 . . Catastrophic 1 | . . . . 1 . . Database Lockouts . | . . . . . . . Manual 37 | . 3 12 4 18 . . Terminals 44 | . 6 13 4 21 . . Fabricators 2 | . . . . 2 . . Repair Stations . | . . . . . . . Recycling Units 4 | . . . . 4 . . Scanalyzers 2 | . . . 2 . . . Garrison Access 5 | . . . 1 4 . . Terminal Hacks 15 | . 3 3 . 9 . . Part Schematic 5 | . . 1 . 4 . . Terminal Index 1 | . . . . 1 . . Alert Level 3 | . 1 1 . 1 . . Unreport Threat 2 | . . . . 2 . . Locate Traps 1 | . 1 . . . . . Zone Layout 3 | . 1 1 . 1 . . Fabricator Hacks 2 | . . . . 2 . . Load Schematic 1 | . . . . 1 . . Build 1 | . . . . 1 . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks 2 | . . . 1 1 . . Seal Access 2 | . . . 1 1 . . Unauthorized Hacks 15 | . 2 4 3 6 . . Terminals 10 | . 2 4 3 1 . . Track 2 | . . 1 1 . . . Assimilate 1 | . . 1 . . . . Botnet 5 | . 1 2 1 1 . . Operators 2 | . 1 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . . . . 3 . . Reject 1 | . . . . 1 . . Recyclers 1 | . . . . 1 . . Mask 1 | . . . . 1 . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 2 . . Broadcast 1 | . . . . 1 . . Decoy 1 | . . . . 1 . . Data Cores Recovered 1 | . . 1 . . . . Used . | . . . . . . . Hacking Detections 19 | . 1 4 2 12 . . Full Trace Events 3 | . . . . 3 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 6 | . . 1 1 4 . . Parts Built 1 | . . . . 1 . . Authchips . | . . . . . . . Time 24 | . . . . 24 . . Total Part Build Rating 3 | . . . . 3 . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Low Low Turns Passed 5537 | 57 1331 589 524 2614 316 106 Spaces Moved 3474 | 49 643 339 318 1825 228 72 Core 7 | 7 . . . . . . Treads . | . . . . . . . Legs 2094 | . 621 339 318 816 . . Wheels 1310 | 42 22 . . 946 228 72 Hover 63 | . . . . 63 . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 120 120 90 120 135 Average Speed 121 | 79 144 144 120 108 134 135 Slowest Speed 270 | 100 190 190 120 270 135 135 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 37 | 3 72 36 28 58 49 13 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . 1 . Scrap Searched 5 | . . . . . 4 1 Spaces Dug 6 | . . . . 6 . . Terrain Destroyed 273 | . . . . 261 12 . Melee 6 | . . . . 6 . . Projectile . | . . . . . . . AOE 267 | . . . . 255 12 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Low Total 4338 | 63 890 399 407 2266 237 76 Wait 431 | 6 121 19 36 249 . . Move 3469 | 48 642 338 317 1825 227 72 Hop . | . . . . . . . Pick Up 46 | 2 11 9 7 13 4 . Fast Attach 30 | 6 4 1 3 16 . . Attach 20 | . . 3 . 13 4 . Detach 1 | . . 1 . . . . Swap 44 | 1 13 3 4 22 . 1 Drop 40 | . 14 5 10 10 1 . Fire 216 | . 85 20 30 80 1 . Melee 32 | . . . . 29 . 3 Ram 1 | . . . . 1 . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 8 | . . . . 8 . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 10) 411 | -10/Materials | Core integrity fell below 50% 456 | -10/Materials | Discovered new exit (range 14) 828 | -10/Materials | Discovered new exit (range 11) 1389 | -10/Materials | Entered another Materials area 1389 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1400 | -9/Materials | Discovered new exit (range 8) 1612 | -9/Materials | Discovered new exit (range 15) 1694 | -9/Materials | Build established: Scavenger-Mutant 1978 | -9/Materials | Entered another Materials area 1978 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2338 | -8/Materials | Discovered new exit (range 10) 2501 | -8/Materials | Identified exit to Factory 2502 | -8/Materials | Entered Factory 2502 | -7/Factory | Evolved 2 slots: Utility x2 3422 | -7/Factory | Discovered new exit (range 3) 3424 | -7/Factory | Identified exit to Factory 3761 | -7/Factory | Lost 3 parts (1p1n1u) 3891 | -7/Factory | Cargo convoy interrupted 3931 | -7/Factory | Destroyed 10 combat bots 3931 | -7/Factory | Discovered exit to Factory (range 18) 3938 | -7/Factory | Lost 8 parts (1p4n1u2w) 4078 | -7/Factory | Fabricated System Shield? 4405 | -7/Factory | Build established: Hacker-Mutant 4490 | -7/Factory | Core integrity fell below 50% 4902 | -7/Factory | First assault squad dispatched 4907 | -7/Factory | Lost 3 parts (1p1n1w) 5106 | -7/Factory | Discovered new exit (range 4) 5112 | -7/Factory | Core integrity fell below 20% 5112 | -7/Factory | Identified exit to Lower Caves 5116 | -7/Factory | Entered Lower Caves 5145 | -7/Lower Caves | Lost 3 parts (2n1w) 5423 | -7/Lower Caves | Discovered new exit (range 7) 5429 | -7/Lower Caves | Encountered a Warlord checkpoint 5432 | -7/Lower Caves | Entered another Lower Caves area 5538 | -7/Lower Caves | Destroyed by 4K-FL3(l) with Ripper Last Messages --------------- 05424_ Found Assault Cannon. 05424_ Found Mak. Power Source. 05424_ Found Imp. Cooling System. 05424_ Found 30 Matter. 05427_ Acquired Assault Cannon. 05429_ GN-HTT(M): "Estimated chance of a MAIN.C patrol making it through here: 0%. Unless they've got a Behemoth in tow, in which case it's probably closer to 100%." LOCATION=UNKNOWN GOAL=ESCAPE 05449_ System corrupted: Matter fused (-9). 05479_ System corrupted: Matter fused (-5). 05495_ Searching scrap... 05495_ Found Imp. Shield Generator. 05495_ Found Utility Shielding. 05495_ Found Imp. Field Recycling Unit. 05495_ Found Mak. Hammer. 05495_ Found 30 Matter. 05496_ Acquired 14 matter. 05537_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????## ?????????? | | ????????????????????????????????????# ?????????? | | ???????????????????????????????????? ??????????? | | ????????????????????#?????????????## ??????????? | | ??????????????????### ???????????? ??????????? | | ?????????????????? ??????????? ??????????? | | ??????????????????? ??????????? ???????????? | | ??????????????????? ??????????? &????????###? | | ???????????????????? ?????????? ????????? | | ????????????????????# ?????????? ?????????? | | ????????????????????# ??????????# #???????????# | | ????????????????????# ??????????# #???????????# | | ????????????????????# ??????????# #????????#### | | ????????????????????# #?????????# #####????# | | ????????????????????# ?????????# # ##???# | | ???????????????????## ?????????# !## ##???# # | | ???????????????????# ##???????#%!## #??## | | ??????????????????????# ##??????#!/#### ##?# # | | ??????????????????????## #??????# #??## ### | | ???????????????????????##lg#?????## #???# ## | | ???????????????????????##@ ##???## ##### # # | | ???????????????????????# ##?## ### | | ???????????????????????# ### | | ???????????????????????# ### | | ???????????????????????## ##?### #### | | ????????????????????????## #????## ##??? | | ?????????????????????????## ##### ##?????# ##???? | | ??????????????????????????###???####??????###????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Hacked Hacking Suite | -8/Materials | Scanalyzed System Shield | -7/Factory | Hacked Hyp. Coil Gun | -7/Factory | Hacked Hvy. Treads | -7/Factory | Hacked KE Penetrator | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ System Shield | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlertDamperReconstructor Manual? 0 Play Time 00:57:47 Cumulative 200.7 hours Start 2022.10.02 @ 22:27:44 End 2022.10.02 @ 23:35:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 151 Rogue 148 Adventurer 3 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 63 Gallery% 65 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eea57145-a263-4053-bad9-da30973a181a