Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.23 @ 21:36:25 Player: rep Result: Destroyed by as-96979 with Assembled Heavy Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (58) 290 Value Destroyed (1329) 1329 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2939 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Rolling (110) Ox3 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel > --- UTILITY (4) ------ Improved Heat Sink Medium Storage Unit Large Storage Unit Light Armor Plating > --- WEAPON (2) ------- Hammer Mining Claw > --- INVENTORY (14) --- VTOL Module VTOL Module VTOL Module VTOL Module VTOL Module VTOL Module EM Shotgun Particle Gun Spread Laser Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Large Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Particle Gun Heavy Assault Rifle > --- INVENTORY -------- Aluminum Leg VTOL Module VTOL Module VTOL Module VTOL Module VTOL Module VTOL Module Improved Heat Sink High-capacity Battery Light Armor Plating Spread Laser Spread Laser Datajack Mining Claw [Rating: 20] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 87 | 6 17 23 20 21 Power 7 | 1 1 3 . 2 Engine 4 | 1 1 1 . 1 Core 3 | . . 2 . 1 Reactor . | . . . . . Propulsion 24 | 2 7 4 5 6 Treads 2 | 2 . . . . Leg 7 | . . . 2 5 Wheel 13 | . 5 4 3 1 Hover . | . . . . . Flight 2 | . 2 . . . Utility 18 | 1 4 1 7 5 Device 5 | . 1 . 2 2 Storage 7 | 1 3 1 1 1 Processor 1 | . . . 1 . Hackware . | . . . . . Protection 5 | . . . 3 2 Artifact . | . . . . . Weapon 38 | 2 5 15 8 8 Energy Gun 6 | . 1 . 1 4 Energy Cannon . | . . . . . Ballistic Gun 16 | 2 2 7 5 . Ballistic Cannon . | . . . . . Launcher 5 | . 1 4 . . Special Weapon . | . . . . . Impact Weapon 2 | . . . . 2 Slashing Weapon 8 | . . 4 2 2 Piercing Weapon . | . . . . . Special Melee Weapon 1 | . 1 . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 29 | . . 8 7 14 Power 6 | . . 3 1 2 Propulsion 11 | . . 3 3 5 Utility 4 | . . . 1 3 Weapon 8 | . . 2 2 4 Highest Loss Streak 6 | . . 5 4 6 Average Slot Usage (%) 94 | . 96 99 88 91 Engine 5 | . 14 3 . 4 Core 5 | . . 10 4 3 Leg 5 | . . . 7 17 Wheel 18 | . 23 27 12 . Device 4 | . . . 11 11 Storage 24 | . 24 28 22 22 Protection 3 | . . . 6 10 Energy Gun 3 | . 3 1 . 10 Ballistic Gun 18 | . 24 21 17 5 Slashing Weapon 2 | . . 3 2 2 Naked Turns . | . . . . . Heaviest Build 61 | 13 40 57 61 41 Greatest Support 40 | 40 40 32 26 25 Greatest Overweight (x) 11 | 1 4 3 5 11 Average Overweight (x) 1 | . . 1 2 1 Largest Inventory Capacity 18 | 6 16 18 18 14 Average Capacity 14 | 5 8 17 16 14 Most Carried 15 | 6 10 15 14 14 Average Carried 10 | 3 7 11 11 13 Final Capacity 18 | 6 16 18 14 14 Final Carried 14 | 6 9 12 14 10 Class Distribution -------------------- 53% | Scavenger-Mutant 46% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 1544 | 260 348 416 256 264 Remotely . | . . . . . Salvage Created 1606 | . 360 396 304 546 Parts 84 | . 24 29 18 13 Haulers Intercepted 2 | . 1 . 1 . Recyclers Shooed 3 | . 2 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 47 | . 9 17 5 16 Melee 14 | . . 2 4 8 Guns 18 | . 5 5 1 7 AOE 14 | . 4 10 . . Classes Destroyed 12 | . 7 1 1 3 Worker 4 | . 1 2 . 1 Builder 1 | . . 1 . . Hauler 2 | . 1 . 1 . Recycler 2 | . 1 1 . . Operator 1 | . 1 . . . Watcher 1 | . 1 . . . Swarmer 15 | . 6 9 . . Grunt 23 | . 3 8 3 9 Brawler 1 | . . . . 1 Duelist 1 | . . . . 1 Sentry 2 | . . . 2 . Assembled 5 | . . . . 5 Best Kill Streak 6 | . 5 6 3 5 Combat Bots Only 6 | . 3 6 3 5 Max Kills in Single Turn 3 | . 2 3 1 1 Gunslinging . | . . . . . Exploded 2 | . 2 2 . . Melee 1 | . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 3321 | . 246 819 649 1607 Core 591 | . 10 181 131 269 Absorbed by Shields . | . . . . . Core Remaining (%) 61 | 100 . 23 . . Volleys Fired 122 | . 39 44 23 16 Largest 2 | . 2 2 2 2 Hottest 130 | . 85 85 43 130 Shots Fired 229 | . 78 80 39 32 Gun 211 | . 75 65 39 32 Cannon . | . . . . . Launcher 18 | . 3 15 . . Special . | . . . . . Kinetic 185 | . 67 64 39 15 Thermal 26 | . 8 1 . 17 Explosive 18 | . 3 15 . . Electromagnetic . | . . . . . Robot Hit Streak 12 | . 6 11 12 7 Robot Miss Streak 4 | . 4 4 4 4 Penetration Max . | . . . . . Secondary Targets 4 | . 1 1 . 2 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 175 | . 42 51 27 55 Core Hits 102 | . 21 36 11 34 Critical Hits 3 | . . 1 2 . Critical Kills 1 | . . . 1 . Critical Parts Destroyed 2 | . . 1 1 . Melee Attacks 79 | . 1 10 10 58 Impact 16 | . . . . 16 Slashing 62 | . . 10 10 42 Piercing . | . . . . . Sneak Attacks 4 | . 1 2 . 1 Combat Hostiles . | . . . . . Follow-up Attacks 3 | . . . . 3 Damage Inflicted 3639 | . 825 1382 347 1085 Guns 1422 | . 480 339 247 356 Cannons . | . . . . . Explosions 1170 | . 345 825 . . Melee 1047 | . . 218 100 729 Ramming . | . . . . . Kinetic 1152 | . 402 339 247 164 Thermal 515 | . 323 . . 192 Explosive 925 | . 100 825 . . Electromagnetic . | . . . . . Impact 208 | . . . . 208 Slashing 839 | . . 218 100 521 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 63 | . 35 17 . 11 Projectiles . | . . . . . Explosions 52 | . 35 17 . . Melee 11 | . . . . 11 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 61 | . 22 39 . . Shots 4 | . 2 2 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 386 | . 168 42 386 27 Average Temperature 40 | . 72 12 90 13 Received Heat Transfer 1161 | . 60 330 264 507 Effects 1 | . . . 1 . Short Circuit 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions 3 | . . . . 3 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 682 | . 335 . . 347 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 365 | . 294 365 132 261 Average Influence 143 | . 139 190 103 124 Maximum Alert Level 1 | . 1 1 . 1 Low Security (%) 74 | 100 86 50 100 75 Level 1 25 | . 13 49 . 24 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 2 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 4 | . 1 1 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 68 | . 16 16 8 28 Peak Tracking Total 9 | . 5 5 4 9 Tactical Retreats 5 | . 1 . 1 3 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 5 | . 5 . . . Max in Single Turn 2 | . 2 . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 5 | . 5 . . . Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 15 | . 15 . . . Successful 11 | . 11 . . . Failed 4 | . 4 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 8 | . 8 . . . Terminals 9 | . 9 . . . Fabricators . | . . . . . Repair Stations 4 | . 4 . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 5 . . . Level Access Points 1 | . 1 . . . Branch Access Points 1 | . 1 . . . Emergency Access Points 1 | . 1 . . . Alert Level 1 | . 1 . . . Transport Status 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . 4 . . . Scan Component 3 | . 3 . . . Repair 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 2 . . . Terminals 2 | . 2 . . . Botnet 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 4 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked 1 | . 1 . . . Non-combat 1 | . 1 . . . Combat . | . . . . . Robot Hacks Applied 1 | . 1 . . . parse_system 1 | . 1 . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 2480 | 80 622 843 397 538 Spaces Moved 1444 | 43 398 623 211 169 Core 8 | 3 2 . . 3 Treads 83 | 40 43 . . . Legs 205 | . . . 39 166 Wheels 1148 | . 353 623 172 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 100 100 150 Average Speed 118 | 154 108 104 125 174 Slowest Speed 600 | 160 250 130 270 600 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 42 | 3 72 97 18 22 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched 5 | . . 3 . 2 Spaces Dug 3 | . . 3 . . Terrain Destroyed 175 | . 67 108 . . Melee 3 | . . 3 . . Projectile . | . . . . . AOE 172 | . 67 105 . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 1841 | 54 509 718 285 275 Wait 34 | . 28 6 . . Move 1440 | 42 397 622 210 169 Hop . | . . . . . Pick Up 50 | 6 11 11 13 9 Fast Attach 19 | 6 5 1 3 4 Attach 24 | . 1 7 6 10 Detach 4 | . 3 . 1 . Swap 44 | . 11 15 11 7 Drop 28 | . 13 2 8 5 Fire 122 | . 39 44 23 16 Melee 76 | . 1 10 10 55 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Identified exit to Mines 312 | -10/Materials | Build established: Mutant 356 | -10/Materials | Repaired Com. Wheel 437 | -10/Materials | Identified exit to Materials 703 | -10/Materials | Entered Mines 978 | -10/Mines | Learned Materials terminal intel 994 | -10/Mines | Discovered exit to Materials (range 6) 1082 | -10/Mines | Discovered exit to Materials (range 8) 1106 | -10/Mines | Core integrity fell below 50% 1170 | -10/Mines | Learned Materials security intel 1185 | -10/Mines | Lost 5 parts (1p2n2w) 1439 | -10/Mines | Build established: Scavenger-Mutant 1546 | -10/Mines | Entered Materials 1546 | -9/Materials | Evolved 2 slots: Utility x2 1548 | -9/Materials | Loaded intel: 12 terminal locations 1660 | -9/Materials | Lost 4 parts (2n1u1w) 1760 | -9/Materials | Lost 3 parts (1p1n1w) 1847 | -9/Materials | Discovered new exit (range 16) 1943 | -9/Materials | Entered Mines 1990 | -9/Mines | Lost 4 parts (3n1w) 2182 | -9/Mines | Core integrity fell below 50% 2258 | -9/Mines | Lost 3 parts (1u2w) 2406 | -9/Mines | Assembled infested the area 2445 | -9/Mines | Core integrity fell below 20% 2481 | -9/Mines | Destroyed by as-96979 with Assembled Heavy Rifle Last Messages --------------- 02451_ as-54118 system terminally corrupted. 02451_ Imp. Aluminum Leg destroyed. 02452_ Lgt. Armor Plating destroyed. 02454_ Spread Laser destroyed. 02460_ as-12079 destroyed. 02461_ Acquired 15 matter. 02463_ as-99360 destroyed. 02464_ Aluminum Leg destroyed. 02466_ K-01 Serf collects debris. 02466_ Imp. Heat Sink destroyed. 02467_ Acquired 1 matter. 02468_ as-33962 destroyed. 02469_ Acquired 14 matter. 02471_ Hammer follow-up attack on as-11879. 02471_ as-28813 destroyed. 02474_ Hammer follow-up attack on as-11879. 02477_ Lgt. Ion Engine destroyed. 02477_ Hammer follow-up attack on as-11879. 02477_ Destroyed Asb. Rifle. 02477_ as-11879 system corrupted by crushing effect. Map ----- +----------------------------------------------------+ | ?????????#???????????????????????????????????????? | | ???????? #???????????????????????????????????????? | | ???##### #???????????????????????????????????????? | | ?## #???????????????????????????????????????? | | ## #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | % % ##?????????????????????????????????????????? | | ## ###??????????????????????????????????????????? | | ?# ##????????????????????????????????????????????? | | ?#=#?????????????????????????????????????????????? | | ?# #?????????????????????????????????????????????? | | ?#%#?????????????###?????????????????????????????? | | ?#!#?????????????# ?????????????????????????????? | | ?# #?????????????# #?????????????????????????????? | | ##!##### #???????# ##????????????????????????????? | | #??????## ##???????###?????????????????? | | ## #######?????## ##????? ##????????????????? | | ?# #???????????# #???? #????????????????? | | ?# #???????????# ##### #????????????????? | | ?# #????????????# #?????????????????? | | ?# #????????????## ##### ## #?????????????????? | | ?# ############### ##???# #??????????????????????? | | ?# #????# #??????????????????????? | | ?# #################????# #??????????????????????? | | ?# #????????????????????# #??????????????????????? | | ?# ????????????????????#@#??????????????????????? | | ? ????????????????????#a####### #??????????????? | | ? ????????????????????#aa #?????????????? | | ? ????????????????????##a##### #????????????? | | ? ?????????????????????? #?????????????????????? | | ? ?????????????????????? #?????????????????????? | | ? ##????????????????????? #?????????????????????? | | ? ??????????????????????? #?????????????????????? | | ? ??????????????????????? #?????????????????????? | | ? ???????????????????????##?????????????????????? | | ? ??????????????????????????????????????????????? | | ? ??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SniperUltimateGreatsword Manual? 0 Play Time 00:54:58 Cumulative 12.9 hours Start 2020.08.23 @ 20:33:02 End 2020.08.23 @ 21:36:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 5 Gallery% 18 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 1 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ab956c6d-add6-4b88-944a-be5489743d37