Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.24 @ 15:57:33 Player: Az Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (69) 345 Value Destroyed (1770) 1770 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (40) 40 TOTAL SCORE: 3795 Bonus ------- High Alert Combat Kills 40 Cogmind --------- Core Integrity 0/550 Matter 165/300 Energy 100/100 System Corruption 6% Temperature Warm (162) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Improved Deuterium Engine Improved Deuterium Engine Small Storage Unit Improved Signal Interpreter Tractor Beam Medium Laser Advanced Beam Cannon Advanced Beam Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Medium Treads Aluminum Leg Small Storage Unit Light Armor Plating Tractor Beam Medium Laser Advanced Beam Cannon [Rating: 34] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 46 | 7 12 9 18 Power 8 | 1 1 2 4 Engine 6 | 1 1 2 2 Core 2 | . . . 2 Reactor . | . . . . Propulsion 15 | 2 5 3 5 Treads 3 | . . . 3 Leg 12 | 2 5 3 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 12 | 2 2 3 5 Device 5 | 1 1 2 1 Storage 2 | 1 1 . . Processor 4 | . . 1 3 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 11 | 2 4 1 4 Energy Gun 1 | 1 . . . Energy Cannon 5 | . . 1 4 Ballistic Gun 2 | 1 1 . . Ballistic Cannon . | . . . . Launcher 2 | . 2 . . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 25 | . 2 4 19 Power 8 | . 1 1 6 Propulsion 8 | . . 2 6 Utility 4 | . . . 4 Weapon 5 | . 1 1 3 Highest Loss Streak 8 | . 1 2 8 To Critical Strikes 1 | . . . 1 Average Backups 7 | 3 7 8 8 Power 1 | . 1 . 1 Propulsion 2 | 1 3 1 1 Utility 2 | . 1 3 2 Weapon 1 | . 1 2 2 Tool/Special . | . . . . Unused Backups 6 | . 2 . 4 Power 2 | . . . 2 Propulsion 3 | . 2 . 1 Utility 1 | . . . 1 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 93 | . 97 98 85 Engine 11 | . 13 11 10 Core 1 | . . . 4 Treads 2 | . . . 6 Leg 23 | . 28 32 14 Device 7 | . 10 11 1 Storage 11 | . 15 11 9 Processor 9 | . . 10 19 Energy Gun 3 | . 8 . . Energy Cannon 5 | . . 1 13 Ballistic Gun 8 | . 15 9 . Launcher 4 | . 1 9 2 Special Weapon 1 | . 2 1 . Peak Build Rating 34 | 9 9 13 34 Average Rating 14 | 6 8 10 24 On Entrance 7 | . 9 8 13 Avg Prop Armor Cover (%) 12 | . . . 12 Naked Turns . | . . . . Heaviest Build 37 | 13 22 25 37 Greatest Support 84 | 20 20 33 84 Greatest Overweight (x) 9 | 1 1 1 9 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 8 10 10 Most Carried 10 | 5 10 10 10 Average Carried 7 | 3 7 8 8 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 5 10 10 8 Class Distribution -------------------- 80% | Mutant 16% | Scavenger-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1479 | 294 328 292 565 Remotely . | . . . . Salvage Created 2043 | 87 623 603 730 Parts 135 | 5 31 65 34 Haulers Intercepted 3 | . . 1 2 Recyclers Shooed 2 | . 1 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 45 | . 11 23 11 Guns 13 | . 8 5 . Cannons 7 | . . 1 6 AOE 23 | . 3 17 3 Classes Destroyed 11 | 2 3 4 2 Worker 3 | . 2 1 . Builder 3 | . . 1 2 Tunneler 4 | 1 2 1 . Hauler 3 | . . 1 2 Recycler 4 | 1 2 . 1 Mechanic 1 | . . . 1 Watcher 6 | . 2 2 2 Swarmer 11 | . . 11 . Grunt 28 | . 11 8 9 Sentry 5 | . . 4 1 Hunter 1 | . . . 1 Best Kill Streak 9 | 1 5 9 4 Combat Bots Only 6 | . 2 6 3 Max Kills in Single Turn 5 | 1 2 5 2 Gunslinging . | . . . . Exploded 4 | . 1 4 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 267 | . 57 65 145 Missed 71 | . 17 19 35 Hits 196 | . 40 46 110 Projectile 196 | . 40 46 110 Critical Strikes 5 | . 1 1 3 Damage Taken 3599 | . 634 656 2309 Core 802 | . 149 94 559 Absorbed by Shields . | . . . . Core Remaining (%) 72 | 100 40 76 . Volleys Fired 169 | 8 68 35 58 Largest 2 | 2 2 2 2 Hottest 150 | 70 120 98 150 Shots Fired 307 | 16 131 54 106 Gun 170 | 16 122 32 . Cannon 95 | . . 3 92 Launcher 39 | . 6 19 14 Special 3 | . 3 . . Kinetic 113 | 8 73 32 . Thermal 155 | 8 52 3 92 Explosive 39 | . 6 19 14 Electromagnetic . | . . . . Robot Hit Streak 17 | 5 10 17 13 Robot Miss Streak 4 | 3 2 2 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 174 | 9 74 31 60 Core Hits 108 | 3 35 38 32 Critical Kills 1 | . . . 1 Critical Parts Destroyed 2 | . 1 1 . Critical Strikes 6 | 1 3 1 1 Burn 3 | 1 2 . . Meltdown 1 | . . . 1 Destroy 2 | . 1 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4465 | 124 1328 1258 1755 Guns 1251 | 124 854 273 . Cannons 1276 | . . 67 1209 Explosions 1918 | . 474 918 526 Melee . | . . . . Ramming 20 | . . . 20 Kinetic 861 | 61 527 273 . Thermal 1666 | 63 327 67 1209 Explosive 1918 | . 474 918 526 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 6 | . 3 . 6 Average Corruption 4 | . 2 . 6 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 42 | . 17 . 25 Message Errors 6 | . 4 . 2 Matter Fused 8 | . 2 . 6 Heat Flow Errors 7 | . 3 . 4 Energy Discharges 1 | . . . 1 Parts Rejected 1 | . 1 . . Parts Fused 2 | . 1 . 1 Data Loss (minor) 8 | . 3 . 5 Data Loss (major) 2 | . 1 . 1 Misfires 2 | . 1 . 1 Alerts 3 | . 1 . 2 Weapon Failures 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 111 | . . 70 41 Projectiles 32 | . . . 32 Explosions 79 | . . 70 9 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 268 | . 65 172 31 Shots 10 | . 4 4 2 Rammed 1 | . . . 1 Targets Rammed 5 | . . . 5 Kicked 4 | . . . 4 Crushed . | . . . . Highest Temperature 1149 | 63 257 72 1149 Average Temperature 174 | 28 48 29 270 Received Heat Transfer 1299 | . 315 129 855 Effects 42 | . . . 42 Shutdowns 9 | . . . 9 Energy Bleed 4 | . . . 4 Interference 8 | . . . 8 Matter Decay 4 | . . . 4 Short Circuit 4 | . . . 4 Damage (minor) 2 | . . . 2 Damage (major) 9 | . . . 9 Damage (core) 2 | . . . 2 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 2 | . . . 2 Combat Hostiles 2 | . . . 2 Parts Melted 3 | . 1 . 2 Heat Transferred 3515 | 259 1110 111 2035 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 2 | . . 2 1 Low Security (%) 63 | 100 100 33 39 Level 1 32 | . . 49 60 Level 2 3 | . . 17 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 508 | 5 136 508 362 Initial 204 | . . 17 204 Average 156 | . 44 274 223 Influence Increases 1658 | 10 374 774 500 Destroy 0b10 Robot/C 900 | . 220 460 220 Destroy 0b10 Robot/NC 120 | 10 40 30 40 Destroy Leader 218 | . 44 106 68 Successful Hack 29 | . 29 . . Disable Machine 75 | . 15 30 30 Destroy Structure 241 | . 26 133 82 Lose Combat Pursuer 75 | . . 15 60 Influence Decreases 1548 | 10 332 332 874 Entered New Map 305 | . . 25 280 Time Decay 1001 | 10 320 267 404 Lost Part 242 | . 12 40 190 Squads Dispatched 7 | . . 3 4 Investigation 2 | . . 1 1 Extermination . | . . . . Reinforcement 5 | . . 2 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 3 | . . 1 2 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 1 4 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 68 | . 20 26 22 Peak Tracking Total 7 | . 5 7 6 Tactical Retreats 4 | . . 1 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . 2 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 5 | . 1 2 2 Max in Single Turn 1 | . 1 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 6 | . 6 . . Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 20 | . 20 . . Successful 12 | . 12 . . Failed 8 | . 8 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 18 | . 18 . . Terminals 20 | . 20 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 6 . . Record 2 | . 2 . . Robot Analysis 2 | . 2 . . Prototype ID Bank 1 | . 1 . . Terminal Index 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 6 . . Terminals 6 | . 6 . . Botnet 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 6 . . Full Trace Events 4 | . 4 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 2167 | 43 736 591 797 Optics 768 | . . . 768 Sensors 872 | . 134 591 147 Terrain 645 | 43 602 . . Machine Analysis 153 | . . . 153 Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2690 | 153 979 591 967 Spaces Moved 1439 | 77 566 381 415 Core 24 | 5 . . 19 Treads 85 | . . . 85 Legs 1330 | 72 566 381 311 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 136 | 116 124 122 168 Slowest Speed 500 | 120 190 190 500 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 34 | 4 78 34 23 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 262 | . 27 148 87 Melee . | . . . . Projectile 13 | . . . 13 AOE 249 | . 27 148 74 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1839 | 121 704 449 565 Wait 130 | 25 46 17 42 Move 1436 | 76 565 380 415 Hop . | . . . . Pick Up 20 | 5 7 3 5 Fast Attach 19 | 7 1 1 10 Attach 14 | . 3 5 6 Detach 4 | . 1 . 3 Swap 27 | . 9 7 11 Drop 15 | . 4 1 10 Fire 169 | 8 68 35 58 Melee . | . . . . Ram 1 | . . . 1 Kick 4 | . . . 4 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -9/Materials -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 154 | -11/Scrapyard | Entered Materials 299 | -10/Materials | Discovered new exit (range 6) 307 | -10/Materials | Build established: Mutant 566 | -10/Materials | Discovered new exit (range 8) 728 | -10/Materials | Core integrity fell below 50% 904 | -10/Materials | Discovered new exit (range 7) 1044 | -10/Materials | Discovered new exit (range 16) 1133 | -10/Materials | Entered another Materials area 1133 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1284 | -9/Materials | Discovered new exit (range 15) 1722 | -9/Materials | Identified exit to Materials 1724 | -9/Materials | Entered another Materials area 1724 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2052 | -8/Materials | Crushed by falling debris 2146 | -8/Materials | Lost 6 parts (3p1n1u1w) 2394 | -8/Materials | Lost 3 parts (2n1u) 2637 | -8/Materials | Core integrity fell below 50% 2655 | -8/Materials | Core integrity fell below 20% 2691 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- (-19). 02667_ Overheating: Adv. Visual Processing Unit damaged (-1). 02667_ Overheating: Hvy. Particle Cannon damaged (-33). 02667_ Overheating: Imp. Signal Interpreter damaged (-1). 02673_ Overheating: Med. Storage Unit damaged (-6). 02673_ System corrupted: Component data lost. 02673_ M-13 Machinist repairs R-06 Scavenger Com. Wheel. 02678_ Overheating: Energy bleed (-22). 02681_ Adv. Visual Processing Unit destroyed. 02682_ Overheating: Med. Storage Unit damaged (-5). 02682_ Slammed into K-01 Serf. 02688_ Hvy. Particle Cannon destroyed. 02690_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 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""" ######### | | ??????###????# #???????????????? #???##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 25 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Construction Begets Destruction Challenges ------------ None Game ------ Seed LinkedRemotePulseblaster Manual? 0 Play Time 00:38:23 Cumulative 3.7 hours Start 2026.05.24 @ 02:58:30 End 2026.05.24 @ 15:57:33 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 7 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 240804ca-9712-4559-bcc4-44916ed47668