Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.30 @ 16:53:25 Player: DuckBoy Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (112) 560 Value Destroyed (3557) 3557 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (29) 29 TOTAL SCORE: 7846 Bonus ------- High Alert Combat Kills 29 Cogmind --------- Core Integrity 0/850 Matter 215/300 Energy 58/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Visual Processing Unit Targeting Computer Hacking Suite > --- WEAPON (2) ------- Heavy Mace > --- INVENTORY (5) ---- Coolant Injector Machine Analyzer Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Huge Storage Unit Advanced Visual Processing Unit Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Heavy EM Pulse Gun Improved Medium Laser > --- INVENTORY -------- Improved Ion Engine Heavy Ion Engine Light Deuterium Engine Light Deuterium Engine Light Treads Aluminum Leg Aluminum Leg Titanium Leg Improved Hover Unit Coolant Injector Medium Storage Unit Machine Analyzer Improved Sensor Array Improved Light Armor Plating Improved Light Armor Plating Improved Medium Laser Pulse Rifle Ion Cannon High-powered Shotgun Advanced EMP Blaster Mini Grenade Launcher Improved Grenade Launcher Heavy Missile Launcher Datajack Heavy Mace [Rating: 45] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Launcher Improved Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Chainsword Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . 2 . . . 2 2 2 Power 1 | . . . . . . . 1 . Propulsion 2 | . . 2 . . . . . . Utility 5 | . . . . . . 2 1 2 Weapon . | . . . . . . . . . Parts Attached 102 | 6 . 18 1 . 2 25 22 28 Power 14 | 1 . 1 . . . 2 4 6 Engine 10 | 1 . 1 . . . 1 1 6 Core 4 | . . . . . . 1 3 . Reactor . | . . . . . . . . . Propulsion 37 | 2 . 10 . . 2 9 6 8 Treads 13 | . . 10 . . 2 . . 1 Leg 18 | . . . . . . 9 6 3 Wheel 5 | 2 . . . . . . . 3 Hover 1 | . . . . . . . . 1 Flight . | . . . . . . . . . Utility 20 | 1 . 2 . . . 5 6 6 Device 2 | . . . . . . 1 . 1 Storage 4 | 1 . 1 . . . . . 2 Processor 4 | . . 1 . . . 1 1 1 Hackware 4 | . . . . . . . 4 . Protection 6 | . . . . . . 3 1 2 Artifact . | . . . . . . . . . Weapon 31 | 2 . 5 1 . . 9 6 8 Energy Gun 17 | 2 . 4 1 . . 5 5 . Energy Cannon 1 | . . . . . . . 1 . Ballistic Gun 3 | . . 1 . . . . . 2 Ballistic Cannon . | . . . . . . . . . Launcher 8 | . . . . . . 4 . 4 Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . 3 . . . 2 . . Corrupted Parts 2 | . . . . . . . . 2 System Corruption 11 | . . . . . . . . 11 Parts Lost 61 | . . 2 . . 2 10 16 31 Power 11 | . . . . . . 1 4 6 Propulsion 23 | . . 2 . . 2 3 5 11 Utility 10 | . . . . . . 3 2 5 Weapon 17 | . . . . . . 3 5 9 Highest Loss Streak 28 | . . 1 . . 1 4 5 28 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 91 | . 85 93 99 100 98 89 91 70 Engine 7 | . 14 10 11 11 11 7 1 4 Core 2 | . . . . . . 1 7 . Treads 21 | . . 41 44 44 42 1 . . Leg 13 | . . . . . . 29 28 15 Wheel 1 | . 28 2 . . . . . 1 Storage 9 | . 14 11 11 11 11 9 7 5 Processor 8 | . . 6 11 11 11 10 8 6 Hackware 5 | . . . . . . . 19 17 Protection 1 | . . . . . . 8 1 2 Energy Gun 16 | . 28 16 21 22 22 16 12 3 Ballistic Gun 1 | . . 4 . . . . . 1 Naked Turns . | . . . . . . . . . Heaviest Build 108 | 13 13 94 94 94 94 108 102 97 Greatest Support 80 | 26 26 80 80 80 80 80 70 62 Greatest Overweight (x) 13 | . . 1 1 1 1 5 2 13 Average Overweight (x) . | . . . 1 1 1 1 1 1 Largest Inventory Capacity 25 | 8 8 25 25 25 25 25 25 25 Average Capacity 21 | 7 8 16 25 25 25 25 25 22 Most Carried 25 | 4 5 25 24 23 25 25 25 21 Average Carried 19 | 1 4 13 23 23 24 23 23 16 Final Capacity 25 | 8 8 25 25 25 25 25 25 5 Final Carried 25 | 4 5 25 23 23 23 25 22 3 Class Distribution -------------------- 69% | Mutant 21% | Hacker-Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Matter Collected 1466 | 200 60 328 10 . 20 324 209 315 Remotely . | . . . . . . . . . Salvage Created 4227 | . 93 1315 98 . 115 935 842 829 Parts 245 | . 6 90 9 . 3 58 39 40 Haulers Intercepted 7 | . . 4 . . . 3 . . Recyclers Shooed 4 | . . . . . . . 1 3 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 81 | . 2 25 3 . 3 21 16 11 Melee 1 | . . . . . . . . 1 Guns 56 | . 2 25 3 . 2 13 8 3 Cannons 5 | . . . . . . . 3 2 AOE 15 | . . . . . . 6 4 5 Classes Destroyed 14 | . 1 9 . . . . 2 2 Worker 8 | . . 1 . . . 2 3 2 Builder 3 | . . 1 . . . . . 2 Tunneler 1 | . . 1 . . . . . . Hauler 7 | . . 4 . . . 3 . . Recycler 2 | . . . . . . . . 2 Mechanic 1 | . . 1 . . . . . . Operator 4 | . . 2 . . . 2 . . Watcher 5 | . . 2 . . . 2 1 . Swarmer 17 | . . 7 . . . 7 3 . Grunt 47 | . 2 12 3 . 3 13 9 5 Brawler 1 | . . . . . . . 1 . Sentry 9 | . . 6 . . . 1 2 . Hunter 6 | . . . . . . . . 6 Programmer 1 | . . . . . . . 1 . Best Kill Streak 9 | . 2 3 3 . 1 9 5 7 Combat Bots Only 8 | . 2 3 3 . 1 8 4 4 Max Kills in Single Turn 3 | . 1 2 1 . 1 3 3 1 Gunslinging 1 | . . . . . . 1 . . Exploded 3 | . . . . . . 3 2 1 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Damage Taken 8645 | . 146 959 103 . 481 1852 2206 2898 Core 1850 | . 57 77 . . 76 209 571 860 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 102 | . . . . . . 48 . 54 Regen/Repaired (Parts) 146 | . . . . . . 146 . . Core Remaining (%) 63 | 100 77 . . . 61 62 18 . Volleys Fired 311 | . 11 84 5 . 18 73 76 44 Largest 2 | . 2 2 2 . 2 2 2 2 Hottest 126 | . 90 126 126 . 126 126 123 123 Shots Fired 540 | . 21 156 10 . 36 132 116 69 Gun 477 | . 21 156 10 . 36 121 99 34 Cannon 32 | . . . . . . . 16 16 Launcher 31 | . . . . . . 11 1 19 Special . | . . . . . . . . . Kinetic 67 | . . 51 . . . . . 16 Thermal 382 | . 21 79 10 . 36 121 81 34 Explosive 27 | . . . . . . 11 1 15 Electromagnetic 64 | . . 26 . . . . 34 4 Robot Hit Streak 15 | . 2 10 11 . 11 15 11 6 Robot Miss Streak 5 | . 2 3 1 . 3 5 2 5 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . . . . . 2 . . Max Gunslinging Chain 1 | . . . . . . 1 . . Shots Hit Robots 380 | . 11 105 7 . 29 89 91 48 Core Hits 186 | . 5 51 4 . 6 44 37 39 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 22 | . . 3 . . 2 11 5 1 Burn 22 | . . 3 . . 2 11 5 1 Melee Attacks 3 | . . . . . . . . 3 Impact 1 | . . . . . . . . 1 Slashing 2 | . . . . . . . . 2 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8362 | . 139 1712 118 . 498 2014 1876 2005 Guns 5769 | . 139 1637 118 . 498 1548 1410 419 Cannons 471 | . . . . . . . 234 237 Explosions 2024 | . . 75 . . . 458 232 1259 Melee 90 | . . . . . . . . 90 Ramming 8 | . . . . . . 8 . . Kinetic 604 | . . 421 . . . . . 183 Thermal 5067 | . 139 896 118 . 498 1548 1329 539 Explosive 1564 | . . . . . . 458 109 997 Electromagnetic 1029 | . . 395 . . . . 438 196 Impact 48 | . . . . . . . . 48 Slashing 42 | . . . . . . . . 42 Piercing . | . . . . . . . . . Highest Corruption 13 | . 3 . . . . . 7 13 Average Corruption 3 | . 2 . . . . . 3 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 23 | . 2 . . . . . 19 2 Message Errors 8 | . . . . . . . 8 . Matter Fused 3 | . . . . . . . 2 1 Heat Flow Errors 1 | . . . . . . . 1 . Energy Discharges 2 | . . . . . . . 2 . Data Loss (minor) 4 | . 1 . . . . . 3 . Data Loss (major) 4 | . 1 . . . . . 3 . Misdirections 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 103 | . . . . . . . 8 95 Projectiles 8 | . . . . . . . 8 . Explosions 95 | . . . . . . . . 95 Melee . | . . . . . . . . . Knockbacks 1 | . . . . . . . . 1 Impact 1 | . . . . . . . . 1 Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 735 | . . 135 . . . 33 212 355 Shots 21 | . . 2 . . . 2 4 13 Rammed 1 | . . 1 . . . . . . Targets Rammed 2 | . . 1 . . . 1 . . Kicked 1 | . . . . . . 1 . . Crushed . | . . . . . . . . . Highest Temperature 588 | . 331 345 264 . 363 378 588 204 Average Temperature 134 | . 149 94 140 . 166 140 151 107 Received Heat Transfer 2676 | . 81 366 60 . 270 990 657 252 Effects 21 | . 1 1 . . 5 5 9 . Shutdowns 2 | . . . . . . . 2 . Energy Bleed 4 | . . 1 . . 1 . 2 . Interference 13 | . 1 . . . 4 4 4 . Damage (minor) 1 | . . . . . . 1 . . Damage (core) 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 4 | . . . . . 1 2 1 . Combat Hostiles 4 | . . . . . 1 2 1 . Parts Melted 25 | . . 7 . . 1 9 5 3 Heat Transferred 12143 | . 372 2210 259 . 1221 4181 2838 1062 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 5 | . . 2 . . . . 1 2 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Peak Influence 436 | . 70 436 131 . 60 419 325 122 Initial 144 | . . 29 61 . . . 144 35 Average 154 | . 32 238 82 . 10 219 109 48 Maximum Alert Level 2 | . . 2 . . . 2 1 . Low Security (%) 66 | 100 100 44 100 . 100 46 82 100 Level 1 23 | . . 34 . . . 42 17 . Level 2 9 | . . 21 . . . 11 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 14 | . . 4 . . . 4 3 3 Investigation 3 | . . 2 . . . 1 . . Extermination 3 | . . . . . . . 3 . Reinforcement 7 | . . 2 . . . 3 . 2 Assault 1 | . . . . . . . . 1 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Distress Signals 3 | . . 1 . . . 2 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 111 | . 3 33 3 . 3 29 27 13 Peak Tracking Total 6 | . 3 4 3 . 3 6 5 4 Tactical Retreats 8 | . . 2 . . . 3 3 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Traps Triggered 6 | . 3 1 . . . . 1 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Machines Disabled 11 | . . 3 . . . 3 5 . Max in Single Turn 4 | . . 2 . . . 2 4 . Garrison Access 3 | . . . . . . . 2 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Machines Accessed 21 | . 1 5 . 1 . 4 10 . Terminals 12 | . 1 4 . . . 2 5 . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . . 1 1 . Recycling Units 2 | . . . . . . . 2 . Scanalyzers 2 | . . 1 . . . 1 . . Garrison Access 2 | . . . . . . . 2 . Total Hacks 53 | . 3 17 . 1 . 15 17 . Successful 36 | . 2 14 . 1 . 10 9 . Failed 17 | . 1 3 . . . 5 8 . Catastrophic 2 | . . . . . . 1 1 . Database Lockouts . | . . . . . . . . . Manual 27 | . 3 12 . . . 5 7 . Terminals 30 | . 3 13 . . . 5 9 . Fabricators . | . . . . . . . . . Repair Stations 4 | . . . . . . 3 1 . Recycling Units 5 | . . . . . . . 5 . Scanalyzers 11 | . . 4 . . . 7 . . Garrison Access 2 | . . . . . . . 2 . Terminal Hacks 9 | . . 5 . 1 . . 3 . Record 1 | . . . . 1 . . . . Part Schematic 1 | . . . . . . . 1 . Robot Analysis 1 | . . 1 . . . . . . Scanalyzer Index 1 | . . 1 . . . . . . Unreport Threat 4 | . . 2 . . . . 2 . Locate Traps 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . Scan Component 1 | . . . . . . 1 . . Repair 1 | . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 11 | . . 4 . . . 7 . . Insert Component 5 | . . 2 . . . 3 . . Analyze 6 | . . 2 . . . 4 . . Garrison Access Hacks 2 | . . . . . . . 2 . Seal Access 2 | . . . . . . . 2 . Unauthorized Hacks 12 | . 2 5 . . . 1 4 . Terminals 8 | . 2 5 . . . 1 . . Track 1 | . . 1 . . . . . . Assimilate 2 | . . 1 . . . 1 . . Botnet 3 | . 1 2 . . . . . . Operators 2 | . 1 1 . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . . . . . . . 4 . Reject 1 | . . . . . . . 1 . Recyclers 1 | . . . . . . . 1 . Mask 2 | . . . . . . . 2 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 16 | . 1 4 . . . 4 7 . Full Trace Events 1 | . . . . . . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 6 | . . 2 . . . 3 1 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . Time 44 | . . . . . . 44 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 5 | . . 2 . . . 3 . . Part Schematics Acquired 5 | . . 2 . . . 3 . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Total Allies 1 | . . 1 . . . . . . Largest Group 1 | . . 1 . . . . . . Highest-Rated Group 10 | . . 10 . . . . . . Highest-Rated Ally 10 | . . 10 . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Robot Analysis Total 1 | . . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Turns Passed 7058 | 59 113 2196 197 341 821 1321 1630 380 Spaces Moved 2812 | 52 88 958 68 143 314 432 647 110 Core 10 | 2 . . . . . . . 8 Treads 1413 | . . 867 68 143 314 21 . . Legs 1140 | . . . . . . 411 647 82 Wheels 248 | 50 88 91 . . . . . 19 Hover 1 | . . . . . . . . 1 Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 90 240 240 240 192 192 50 Average Speed 202 | 89 90 188 240 240 240 221 209 181 Slowest Speed 850 | 100 90 240 240 240 240 480 265 850 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 Exploration Rate (%) 31 | 3 27 51 18 50 66 43 17 5 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . 1 . . . Spaces Dug 84 | . . . . . . 84 . . Terrain Destroyed 273 | . . 39 . . . 135 43 56 Melee . | . . . . . . . . . Projectile 1 | . . . . . . . . 1 AOE 272 | . . 39 . . . 135 43 55 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Total 3620 | 61 100 1202 93 142 346 659 804 213 Wait 308 | . 1 94 19 . 11 110 47 26 Move 2804 | 51 87 957 67 142 313 431 646 110 Hop . | . . . . . . . . . Pick Up 53 | 4 1 30 . . 2 8 8 . Fast Attach 43 | 6 . 5 . . . 15 7 10 Attach 36 | . . 4 1 . 2 3 9 17 Detach 2 | . . 1 . . . . 1 . Swap 24 | . . 9 . . . 8 6 1 Drop 34 | . . 17 1 . . 10 4 2 Fire 311 | . 11 84 5 . 18 73 76 44 Melee 3 | . . . . . . . . 3 Ram . | . . . . . . . . . Kick 1 | . . . . . . 1 . . Crush 1 | . . 1 . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Discovered new exit (range 7) 173 | -10/Materials | Entered another Materials area 173 | -9/Materials | Evolved 2 slots: Propulsion x2 317 | -9/Materials | Build established: Mutant 558 | -9/Materials | Discovered new exit (range 14) 1576 | -9/Materials | Discovered new exit (range 16) 2369 | -9/Materials | Entered Mines 2395 | -9/Mines | Met a Derelict bent on vengeance 2484 | -9/Mines | Discovered new exit (range 6) 2554 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2556 | -9/Mines | Discovered new exit (range 5) 2566 | -9/Mines | Entered Exiles 2622 | -9/Exiles | Met 8R-AWN 2665 | -9/Exiles | Met EX-HEX 2773 | -9/Exiles | Met EX-DEC 2782 | -9/Exiles | Learned location of Zion (-7) 2881 | -9/Exiles | Discovered new exit (range 14) 2907 | -9/Exiles | Entered Mines 3320 | -8/Mines | Discovered new exit (range 10) 3728 | -8/Mines | Entered Materials 3728 | -8/Materials | Evolved 2 slots: Utility x2 4383 | -8/Materials | Destroyed 8 combat bots 4655 | -8/Materials | Discovered new exit (range 10) 4658 | -8/Materials | Lost 4 parts (3n1u) 4991 | -8/Materials | Repaired Imp. Titanium Leg 5049 | -8/Materials | Entered Factory 5049 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5090 | -7/Factory | Build established: Scavenger-Mutant 5640 | -7/Factory | Lost 4 parts (1p1n2w) 6006 | -7/Factory | Build established: Hacker-Mutant 6406 | -7/Factory | Lost 5 parts (1p1n1u2w) 6499 | -7/Factory | Core integrity fell below 50% 6604 | -7/Factory | Discovered new exit (range 16) 6679 | -7/Factory | Entered another Factory area 6679 | -6/Factory | Evolved 2 slots: Utility x2 6849 | -6/Factory | Lost 3 parts (1p2n) 6996 | -6/Factory | Crushed by falling debris 6996 | -6/Factory | Core integrity fell below 50% 7018 | -6/Factory | System corruption reached 10% 7047 | -6/Factory | Core integrity fell below 20% 7059 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 07052_ Slug penetrates Wall. 07052_ Penetrated by Slug. 07052_ Slug penetrates Wall. 07052_ Chainsword destroyed. 07052_ Slug penetrates Wall. 07054_ U-05 Engineer lays Concrete. 07055_ The unstable cave ceiling collapses. 07055_ U-05 Engineer lays Concrete. 07055_ Penetrated by Slug. 07056_ Slug penetrates Wall. 07056_ U-05 Engineer lays Concrete. 07056_ U-05 Engineer builds a Wall. 07057_ Dropped Huge Storage Unit. 07057_ U-05 Engineer lays Concrete. 07059_ The unstable cave ceiling collapses. 07059_ H-66 Slayer knocked back. 07059_ U-05 Engineer lays Concrete. 07059_ Penetrated by Slug. 07059_ U-05 Engineer destroyed. 07059_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ###### ##???????????????? | | ???????????????????????? ##??????????????? | | ???????????????????????? ???????????????? | | ????????????????????????# #???????????????? | | ?????????????????######## #???????????????? | | ?????????????????# ^ ! # #???????????????? | | ?????????????????# # #???????????????? | | ?????????????????# * + #???????????????? | | ????????????????## # #???""??????????? | | ?????????????????/ h[# * # ## """?????????? | | ?????????????????? *[=#!% + ???????????? | | ???????????????????####h# ####???????????? | | ???????????????????# # = #???????????? | | ????????????????????# # %@!! #???????????? | | ????????????????????## ! ! % #???????????? | | ?????????????????????## ! %% #???????????? | | ??????????????????????# = !#???????????? | | ??????????????????????# #???????????? | | ?????????????????????## % # ###???????????? | | ?????????????????????## ! #?????????????? | | ??????????????? # ! ! #######???????? | | ??????????????? # ! %*# # #???????? | | ???????????????? #u % #!!! #???????? | | ???????????????? ## #!! !######### | | ????????????????+####### # #! ## | | ???????????????????????# ## # !## """" " | | ????????????????????#### ## # ## """" " | | ??????????????????? # [ ## """" " | | ??????????????????? ^ ##+##### """" " | | ??????????????????? % + """" " | | ???????????????????? " " " " # """" " | | ?????????????????????" " " " # | | ???????????????????????" " " + | | ???????????????????????? " " # | | ???????????????????????? " " # | | ?????????????????????????" " + | | ?????????????????????????" " ######## | | ?????????????????????????" " #?????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 33 Utility Shielding 33 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 30 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Sml. Storage Unit | -9/Materials | Scanalyzed Adv. Visual Processing Unit | -8/Materials | Scanalyzed Machine Analyzer | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Adv. Shield Generator | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurgeChipSplitter Manual? 0 Play Time 00:48:13 Cumulative 181.5 hours Start 2022.09.30 @ 16:01:04 End 2022.09.30 @ 16:53:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 140 Rogue 137 Adventurer 3 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 61 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5c190912-2894-4300-bdc1-f2fe2ed3a37c