Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.17 @ 19:35:24 Player: Ender Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (9) 45 Value Destroyed (260) 260 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2625 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 247/300 Energy 0/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Visual Processing Unit ECM Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Improved Sensor Array Terrain Scanner Autogun Peak State ------------ > --- POWER ------------ Improved Ion Engine Deuterium Engine > --- PROPULSION ------- Flight Unit Improved VTOL Module > --- UTILITY ---------- Visual Processing Unit Improved Sensor Array Terrain Scanner > --- WEAPON ----------- Axe > --- INVENTORY -------- High-capacity Matter Pod Particle Charger Flak Cannon Plasma Cutter [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Hover Unit Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Visual Processing Unit Device Terrain Scanner Storage High-capacity Matter Pod Processor Visual Processing Unit Weapon Small Laser Energy Gun Small Laser Ballistic Gun Autogun Ballistic Cannon Flak Cannon Special Weapon Plasma Cutter Slashing Weapon Axe Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 2 | . . 1 . 1 Utility 2 | . . 1 . 1 Weapon 1 | . . . 1 . Parts Attached 26 | 5 3 8 8 2 Power 4 | 1 . . 3 . Engine 4 | 1 . . 3 . Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 2 1 6 1 . Treads . | . . . . . Leg . | . . . . . Wheel 3 | 2 1 . . . Hover 4 | . . 4 . . Flight 3 | . . 2 1 . Utility 6 | . 2 1 1 2 Device 3 | . . 1 1 1 Storage 1 | . 1 . . . Processor 2 | . 1 . . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 6 | 2 . 1 3 . Energy Gun 2 | 2 . . . . Energy Cannon . | . . . . . Ballistic Gun 1 | . . 1 . . Ballistic Cannon 1 | . . . 1 . Launcher . | . . . . . Special Weapon 1 | . . . 1 . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 17 | . 3 7 1 6 Power 2 | . 1 . . 1 Propulsion 9 | . 2 4 1 2 Utility . | . . . . . Weapon 6 | . . 3 . 3 Highest Loss Streak 6 | . 2 6 1 3 To Critical Strikes 1 | . . . . 1 Average Backups 3 | 1 2 1 4 4 Power . | . . . 1 1 Propulsion . | . . 1 . . Utility . | . . . 1 1 Weapon . | . . . 1 1 Tool/Special . | . . . . . Unused Backups 3 | . . . 1 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon 1 | . . . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 60 | . 78 74 51 44 Engine 3 | . 10 . 3 2 Wheel 4 | . 25 1 . . Hover 5 | . . 23 . . Flight 8 | . . 2 16 9 Device 10 | . . 9 14 11 Storage 3 | . . 9 2 . Processor 11 | . 13 11 9 12 Energy Gun 7 | . 28 10 . . Ballistic Gun 1 | . . 6 . . Slashing Weapon 1 | . . . 3 3 Peak Build Rating 19 | 5 7 10 19 19 Average Rating 10 | 3 6 8 12 14 On Entrance 6 | . 5 6 6 17 Avg Prop Armor Cover (%) 7 | . . 7 . . Naked Turns . | . . . . . Heaviest Build 17 | 7 7 9 17 9 Greatest Support 26 | 20 26 19 9 9 Greatest Overweight (x) 2 | . . 2 1 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 5 3 4 5 5 Average Carried 3 | . 2 1 4 4 Final Capacity 5 | 5 5 5 5 5 Final Carried 4 | . 1 . 4 4 Class Distribution -------------------- 68% | Mutant 31% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scout | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 659 | 227 . 297 115 20 Remotely . | . . . . . Salvage Created 321 | . 87 137 30 67 Parts 16 | . 5 7 2 2 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 8 | . 2 3 . 3 Melee 2 | . . . . 2 Guns 5 | . 2 3 . . Cannons 1 | . . . . 1 Classes Destroyed 4 | . 1 1 1 1 Watcher 1 | . . . 1 . Swarmer 5 | . . 3 . 2 Grunt 2 | . 2 . . . Duelist 1 | . . . . 1 Best Kill Streak 3 | . 2 3 1 2 Combat Bots Only 3 | . 2 3 . 2 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 211 | . 40 75 3 93 Missed 73 | . 10 33 1 29 Hits 138 | . 30 42 2 64 Melee 4 | . . . . 4 Projectile 134 | . 30 42 2 60 Critical Strikes 5 | . 2 1 . 2 Damage Taken 2045 | . 398 468 45 1134 Core 987 | . 105 157 17 708 Absorbed by Shields . | . . . . . Core Remaining (%) 78 | 100 58 60 96 . Volleys Fired 43 | . 11 18 5 9 Largest 2 | . 2 1 1 1 Hottest 80 | . 80 40 37 37 Shots Fired 54 | . 22 18 5 9 Gun 40 | . 22 18 . . Cannon 11 | . . . 3 8 Launcher . | . . . . . Special 3 | . . . 2 1 Kinetic 24 | . . 13 3 8 Thermal 30 | . 22 5 2 1 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 9 | . 5 7 3 9 Robot Miss Streak 9 | . 2 3 3 9 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 43 | . 15 10 4 14 Core Hits 24 | . 6 5 4 9 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks 13 | . . . 1 12 Impact . | . . . . . Slashing 13 | . . . 1 12 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 765 | . 172 133 85 375 Guns 305 | . 172 133 . . Cannons 217 | . . . 48 169 Explosions . | . . . . . Melee 243 | . . . 37 206 Ramming . | . . . . . Kinetic 306 | . . 89 48 169 Thermal 216 | . 172 44 . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 243 | . . . 37 206 Piercing . | . . . . . Highest Corruption 1 | . . . 1 . Average Corruption 1 | . . . 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 16 | . . . . 16 Projectiles . | . . . . . Explosions . | . . . . . Melee 16 | . . . . 16 Knockbacks 13 | . . . 2 11 Impact . | . . . . . Kinetic 9 | . . . 2 7 Secondary 4 | . . . . 4 Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 298 | . 298 5 . 3 Average Temperature 123 | . 131 5 . 3 Received Heat Transfer 657 | . 255 105 9 288 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 500 | . 400 100 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 105 | . 50 105 30 62 Initial 27 | . . 1 27 13 Average 13 | . 13 17 10 17 Influence Increases 438 | . 67 170 82 119 Destroy 0b10 Robot/C 160 | . 40 60 . 60 Destroy 0b10 Robot/NC 15 | . . 10 5 . Destroy Leader 42 | . 10 10 2 20 Successful Hack 26 | . 2 . . 24 Disable Machine 30 | . . . 15 15 Partial Spotted 15 | . . . 15 . Lose Combat Pursuer 150 | . 15 90 45 . Influence Decreases 438 | . 62 110 117 149 Entered New Map 59 | . . 4 38 17 Time Decay 235 | . 42 41 72 80 Lost Part 144 | . 20 65 7 52 Squads Dispatched 4 | . 2 1 . 1 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 3 | . 2 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 3 | . 2 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 46 | . 13 17 8 8 Peak Tracking Total 11 | . 8 11 4 4 Tactical Retreats 6 | . 1 3 2 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . . . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 2 | . . . 1 1 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled 2 | . . . 1 1 Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 7 | . 1 2 1 3 Terminals 5 | . 1 1 . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . 1 1 . Garrison Access . | . . . . . Total Hacks 14 | . 2 4 1 7 Successful 7 | . 2 1 1 3 Failed 6 | . . 2 . 4 Catastrophic . | . . . . . Database Lockouts 1 | . . 1 . . Manual . | . . . . . Terminals 10 | . 2 1 . 7 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 4 | . . 3 1 . Garrison Access . | . . . . . Terminal Hacks 5 | . 2 . . 3 Record 4 | . 1 . . 3 Dispatch Records 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . 1 1 . Insert Component 1 | . . . 1 . Retrieve Study 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . 1 . 2 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . 1 . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 783 | . 135 198 255 195 Optics 783 | . 135 198 255 195 Sensors 311 | . . . 169 142 Terrain 409 | . . 58 244 107 ECM 52 | . . . . 52 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 830 | 41 141 198 255 195 Spaces Moved 1112 | 42 121 269 419 261 Core 14 | 9 . 3 . 2 Treads . | . . . . . Legs . | . . . . . Wheels 170 | 33 121 16 . . Hover 219 | . . 219 . . Flight 709 | . . 31 419 259 Fastest Speed 34 | 50 80 37 34 34 Average Speed 49 | 73 83 54 40 38 Slowest Speed 150 | 80 90 150 117 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 1 | . . 1 . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 3 33 31 35 8 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1303 | 51 138 304 494 316 Wait 42 | . . . 28 14 Move 1106 | 41 120 266 418 261 Hop 1 | . . 1 . . Pick Up 28 | 5 4 7 8 4 Fast Attach 2 | . . . 2 . Attach 34 | 5 3 8 14 4 Detach 15 | . . 1 12 2 Swap 5 | . . 2 . 3 Drop 6 | . . 1 3 2 Fire 43 | . 11 18 5 9 Melee 13 | . . . 1 12 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 8 | . . . 3 5 Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 42 | -11/Scrapyard | Entered Materials 177 | -10/Materials | Discovered new exit (range 9) 183 | -10/Materials | Entered another Materials area 183 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 317 | -9/Materials | Build established: Mutant 340 | -9/Materials | Central database locked down 376 | -9/Materials | Discovered new exit (range 15) 381 | -9/Materials | Entered another Materials area 381 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 396 | -8/Materials | Lost 6 parts (4n2w) 616 | -8/Materials | Discovered new exit (range 14) 636 | -8/Materials | Entered Factory 636 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 723 | -7/Factory | Core integrity fell below 50% 743 | -7/Factory | Lost 3 parts (1p1n1w) 818 | -7/Factory | Core integrity fell below 20% 831 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 00725_ Acquired 10 matter. 00726_ Acquired Autogun. 00727_ Acquired 10 matter. 00729_ U-05 Engineer lays Concrete. 00733_ U-05 Engineer builds a Wall. 00737_ Connecting with Terminal... 00737_ U-05 Engineer lays Concrete. 00741_ Connecting with Recycling Unit... 00778_ Dropped Hcp. Matter Pod. 00778_ Acquired ECM Suite. 00781_ Dropped Deuterium Engine. 00783_ Targeting Computer severed. 00786_ Axe destroyed. 00790_ L-41 Fighter knocked back. [Achievement: Bumper Bots] 00802_ L-41 Fighter knocked back. 00806_ L-41 Fighter destroyed. 00809_ R-06 Scavenger collects Hcp. Matter Pod. 00815_ Imp. VTOL Module destroyed. 00824_ Flak Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ???###########????????# #????????????????????? | | ??# #????????# #????????????????????? | | ??# #????????# #????????????????????? | | ??# #????????# #????????????????????? | | ??# #????????# #????????????????????? | | ??# #????????# #????????????????????? | | ??# ########## #????????????????????? | | ??# # # #????????????????????? | | ??# # # #????????????????????? | | ??# # # #????????????????????? | | ??# # !![# #????????????????????? | | ??# # !![# #????????????????????? | | ??# # !*[ # #????????????????????? | | ??# # = # +????????????????????? | | ### # # #????????????????????? | | ## # # @ #????????????????????? | | #########+######+##### #????????????????????? | | # gg #????????????????????? | | # g #????????????????????? | | # r #????????????????????? | | + #????????????????????? | | # #????????????????????? | | # #### #????????????????????? | | ## #??# #????????????????????? | | #??# ???????????????????? | | #??# ## T###############??????????????????? | | "" #??# #####????????????????????????????????? | | "" ##?# #????????????????????????????????????? | | T" ####+######?"???"?????????????????????????? | | "" # #???????????????????????????????? | | "" # #???????????????????????????????? | | # #???????????????????????????????? | | # #?????#?????????????????????????? | | # """""" #???????????????????????????????? | | + """""" #???????????????????????????????? | | # """""" #???????????????????????????????? | | # """""" #??#????????????????????????????? | | ###########???????????????????????????????? | | ????????????????????????? | | ????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 21 Energy Capacity 440 Matter Stores 500 Matter Capacity 500 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 63 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hover Unit | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Item+ Made in Tau Ceti IV Challenges ------------ None Game ------ Seed BiocellDecoderTracker Manual? 0 Play Time 00:47:44 Cumulative 2.9 hours Start 2026.06.16 @ 18:46:16 End 2026.06.17 @ 19:35:24 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 10528b24-d9b9-4f07-82ac-3c5297e11f6e