Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.10 @ 07:23:54 Player: YA-B01 Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (215) 1075 Value Destroyed (7223) 7223 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (826) 826 TOTAL SCORE: 14004 Bonus ------- High Alert Combat Kills 627 Follower Combat Kills 131 Met Imprinter 300 Was Imprinted 300 Friendly Fire -532 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 300/300 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -6/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Compact Battery Advanced Signal Interpreter Makeshift Hacking Suite > --- WEAPON (3) ------- Makeshift Sword > --- INVENTORY (5) ---- Seismic Detector Improved Melee Analysis Suite Arc Thrower Improved Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Medium Treads Improved Medium Treads Improved Medium Treads Armored Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Core Analyzer Hardened Medium Armor Plating Makeshift Hacking Suite > --- WEAPON ----------- Lightning Gun Heavy Riot Gun High-powered Shock Rifle > --- INVENTORY -------- Armored Wheel Coolant Injector Seismic Detector Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Medium Armor Plating Improved System Shield Lightning Gun Subdweller Beam Cannon Battle Cannon Slug Cannon Advanced EMP Blaster Grenade Launcher Subdweller Shrapnel Launcher Improved Datajack Makeshift Hammer Makeshift Sword Shrapnel Trap [Rating: 62] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Wheel Hover Unit Backup Propulsion III Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Core Analyzer Hackware Makeshift Hacking Suite Protection Medium Armor Plating Weapon Slug Cannon Energy Gun Lightning Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Slug Cannon Launcher Advanced EMP Blaster Special Weapon Remote Datajack Impact Weapon Makeshift Hammer Slashing Weapon Makeshift Sword Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Was Fac Low Low Zio Dee Slots Evolved 8 | . . . 4 2 . . 2 . . . . . . Power . | . . . . . . . . . . . . . . Propulsion 3 | . . . 2 . . . 1 . . . . . . Utility 4 | . . . 2 1 . . 1 . . . . . . Weapon 1 | . . . . 1 . . . . . . . . . Parts Attached 329 | 6 25 11 63 30 29 20 49 8 48 10 14 7 9 Power 18 | 1 1 . 3 1 2 3 4 . 1 1 1 . . Engine 16 | 1 1 . 3 1 2 3 3 . 1 1 . . . Core 2 | . . . . . . . 1 . . . 1 . . Reactor . | . . . . . . . . . . . . . . Propulsion 52 | 2 5 1 15 9 . 1 10 2 3 . 1 2 1 Treads 27 | . 3 1 8 5 . 1 6 . 2 . . . 1 Leg 3 | . . . 1 . . . . . . . . 2 . Wheel 22 | 2 2 . 6 4 . . 4 2 1 . 1 . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 105 | 1 5 3 14 7 19 8 19 2 15 2 8 . 2 Device 50 | . 2 . 5 2 15 4 9 2 7 2 2 . . Storage 5 | 1 1 . . . . . . . 1 . 1 . 1 Processor 4 | . . . . 1 . . 2 . . . 1 . . Hackware 1 | . . . . . . . 1 . . . . . . Protection 45 | . 2 3 9 4 4 4 7 . 7 . 4 . 1 Artifact . | . . . . . . . . . . . . . . Weapon 154 | 2 14 7 31 13 8 8 16 4 29 7 4 5 6 Energy Gun 42 | 1 9 1 4 2 2 3 6 3 8 1 2 . . Energy Cannon 14 | . . . 2 2 2 1 2 . 4 . . . 1 Ballistic Gun 7 | 1 . . 3 . 1 1 . . . 1 . . . Ballistic Cannon 22 | . . 1 3 3 . 1 3 . 7 2 1 . 1 Launcher 29 | . 5 4 10 . 2 2 1 . 2 1 1 . 1 Special Weapon 2 | . . . . . . . . . . . . 2 . Impact Weapon 12 | . . 1 4 2 . . 1 . 2 . . . 2 Slashing Weapon 22 | . . . 5 4 1 . 2 1 6 1 . 1 1 Piercing Weapon 1 | . . . . . . . 1 . . . . . . Special Melee Weapon 3 | . . . . . . . . . . 1 . 2 . Unidentified Prototypes 3 | . . . 1 . . . 1 . . . 1 . . Corrupted Parts 1 | . . . 1 . . . . . . . . . . System Corruption 4 | . . . 4 . . . . . . . . . . Parts Lost 56 | . 1 1 15 . 1 4 3 . 14 . 4 . 13 Power 6 | . . . . . 1 1 . . 2 . 1 . 1 Propulsion 20 | . . . 6 . . . 2 . 6 . 1 . 5 Utility 15 | . . 1 6 . . 2 . . 2 . 1 . 3 Weapon 15 | . 1 . 3 . . 1 1 . 4 . 1 . 4 Highest Loss Streak 13 | . 1 1 4 . 1 2 2 . 7 . 4 . 13 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 98 100 95 94 87 84 88 94 93 66 65 83 88 Engine 6 | . 14 14 9 7 6 6 4 6 5 5 . . . Treads 15 | . 24 28 29 11 15 15 18 20 17 . . . . Wheel 6 | . 3 . 4 10 7 7 7 13 12 6 5 6 5 Device 7 | . 3 . 10 7 14 7 6 6 4 6 5 6 5 Storage 7 | . 14 14 9 7 7 7 6 6 6 6 6 6 5 Processor 7 | . . . . . 7 7 11 13 13 13 14 13 13 Hackware 2 | . . . . . . . 6 6 6 6 6 6 6 Protection 7 | . 9 14 14 21 3 7 3 . 6 . 2 6 5 Energy Gun 6 | . 25 3 1 2 6 4 11 18 3 1 3 . . Energy Cannon 1 | . . . 1 4 1 . 2 . 1 5 . . . Ballistic Cannon 4 | . . 11 1 9 4 5 2 . 6 10 5 . 2 Launcher 2 | . 1 10 2 . 4 5 . . . . 4 . . Impact Weapon 1 | . . 2 5 2 . . . . 2 . . . 2 Slashing Weapon 2 | . . . 4 3 4 1 2 1 4 . 4 5 5 Peak Build Rating 62 | 7 11 13 27 44 47 48 61 60 62 44 47 60 61 Average Rating 39 | 5 9 10 23 36 42 44 53 56 55 40 38 52 57 On Entrance 34 | . 6 10 12 25 44 43 45 59 56 36 42 47 60 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 85 | 13 57 58 78 81 82 85 78 75 78 76 71 71 75 Greatest Support 88 | 26 40 40 80 40 44 45 80 24 88 12 12 10 40 Greatest Overweight (x) 17 | . 1 1 7 7 2 3 3 6 6 6 17 7 17 Average Overweight (x) 2 | . . 1 2 2 1 2 1 2 2 4 5 6 6 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 14 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 4 9 17 19 19 18 19 19 19 17 19 19 19 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 15 20 20 20 20 20 20 20 16 20 20 20 4 Class Distribution -------------------- 46% | Mutant 9% | Derelict-Mutant 9% | Derelict-Gunner 9% | Derelict-Skirmisher 6% | Cobbler-Mutant 5% | Tank 4% | Gunner 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Tank | -7/Factory Mutant | -7/Lower Caves Tank | -7/Lower Caves Cobbler-Mutant | -6/Factory Derelict-Gunner | -6/Waste Cobbler-Mutant | -6/Factory Derelict-Skirmisher | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Mutant | -6/Zion Derelict-Mutant | -6/Deep Caves Resources | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Sub Mat Fac Low Low Fac Was Fac Low Low Zio Dee Matter Collected 9771 | 290 389 228 1043 487 1002 1333 1055 2058 848 365 459 116 98 Remotely . | . . . . . . . . . . . . . . Salvage Created 8666 | 130 801 136 2386 476 731 797 939 371 1451 126 131 191 . Parts 456 | 9 65 5 126 28 40 33 50 7 81 3 5 4 . Haulers Intercepted 6 | . 2 . 3 1 . . . . . . . . . Recyclers Shooed 5 | 1 3 . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 56 | . . 11 . . 26 4 . . . 3 8 4 . Prevented 18 | . . . . . 11 7 . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Was Fac Low Low Zio Dee Combat Hostiles Destroyed 151 | . 21 3 40 8 16 14 10 . 25 5 9 . . Melee 28 | . . . 14 4 . . 3 . 7 . . . . Guns 22 | . 11 . 4 . 2 . 2 . 3 . . . . Cannons 18 | . . 1 2 3 1 1 2 . 5 2 1 . . AOE 70 | . 10 2 18 . 13 7 2 . 7 3 8 . . Classes Destroyed 19 | 2 8 1 3 1 2 2 . . . . . . . Worker 14 | . 2 . 5 1 . . 4 . 2 . . . . Builder 12 | . 1 . 7 . . . 3 . 1 . . . . Tunneler 2 | 2 . . . . . . . . . . . . . Hauler 6 | . 2 . 3 1 . . . . . . . . . Recycler 8 | 1 2 . 2 . . . 1 . 2 . . . . Minesweeper 1 | . . . . . 1 . . . . . . . . Operator 8 | . 1 . 3 . . . 3 . 1 . . . . Watcher 14 | . 3 . 4 2 . . 3 . 2 . . . . Swarmer 38 | . 9 . 6 . 8 2 2 . 7 . 4 . . Grunt 60 | . 10 1 24 3 5 3 2 . 7 3 2 . . Brawler 2 | . . . . . 1 . . . . 1 . . . Duelist 4 | . . . 1 . . 1 . . . . 2 . . Sentry 17 | . . . 8 1 1 1 3 . 2 . 1 . . Hunter 8 | . . . 1 2 . . 1 . 4 . . . . Programmer 12 | . . . . 2 1 1 2 . 5 1 . . . Cobbler 1 | . . 1 . . . . . . . . . . . Subdweller 4 | . 2 2 . . . . . . . . . . . Decomposer 1 | . . . . . 1 . . . . . . . . Samaritan 1 | . . . . . . 1 . . . . . . . Thug 5 | . . . . . . 5 . . . . . . . Mutant 1 | . . . . . . 1 . . . . . . . Best Kill Streak 10 | 2 6 1 10 4 6 3 3 . 6 4 5 . . Combat Bots Only 7 | . 4 1 7 3 6 3 2 . 6 4 5 . . Max Kills in Single Turn 3 | 1 3 1 3 1 3 2 2 . 2 3 3 . . Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . 3 1 3 . 3 2 2 . 2 3 3 . . Melee 1 | . . . 1 1 . . 1 . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Low Low Fac Was Fac Low Low Zio Dee Hostile Shots Fired 1010 | . 58 11 215 37 111 51 162 . 236 22 42 . 65 Missed 319 | . 19 2 63 13 37 14 64 . 72 9 12 . 14 Damage Taken 11354 | . 607 224 2735 369 940 728 1069 . 2351 255 400 . 1676 Core 1490 | . 91 18 309 65 116 28 118 . 196 14 96 . 439 Absorbed by Shields . | . . . . . . . . . . . . . . Regen/Repaired (Parts) 158 | . 31 . 44 5 . . 77 . . . . 1 . Core Remaining (%) 67 | 100 . 56 43 . . 70 . . . . . . . Volleys Fired 394 | 10 59 23 91 11 27 40 37 . 59 15 15 . 7 Largest 3 | 2 2 2 2 3 3 3 3 . 3 3 1 . 2 Hottest 189 | 60 90 60 104 176 189 152 179 . 175 172 40 . 133 Shots Fired 586 | 20 100 26 114 31 39 47 78 1 78 26 16 . 10 Gun 259 | 20 88 10 35 2 7 10 60 1 22 4 . . . Cannon 183 | . . 7 32 29 14 6 18 . 47 18 6 . 6 Launcher 144 | . 12 9 47 . 18 31 . . 9 4 10 . 4 Special . | . . . . . . . . . . . . . . Kinetic 176 | 10 8 7 37 19 9 6 12 . 36 13 16 . 3 Thermal 112 | 10 32 . 17 11 10 3 6 . 11 9 . . 3 Explosive 36 | . 12 9 5 . 5 . . . 1 . . . 4 Electromagnetic 262 | . 48 10 55 1 15 38 60 1 30 4 . . . Robot Hit Streak 19 | 4 15 11 14 10 8 7 13 1 19 6 7 . 1 Robot Miss Streak 8 | 2 4 1 3 3 5 3 5 1 5 8 1 . 5 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 430 | 12 67 13 99 37 19 16 66 8 67 13 7 4 2 Core Hits 346 | 4 53 12 86 18 36 20 32 3 50 12 16 . 4 Critical Kills 5 | 1 . . 1 2 . . . . 1 . . . . Critical Parts Destroyed 5 | . . . . 2 . . . . 3 . . . . Critical Strikes 27 | 1 . 2 7 8 . . 2 . 7 . . . . Meltdown 1 | . . . . 1 . . . . . . . . . Destroy 5 | 1 . . . 3 . . . . 1 . . . . Blast 2 | . . 2 . . . . . . . . . . . Corrupt 1 | . . . . 1 . . . . . . . . . Smash 4 | . . . 1 . . . . . 3 . . . . Sever 14 | . . . 6 3 . . 2 . 3 . . . . Melee Attacks 268 | . . 11 86 39 14 . 36 7 66 1 2 4 2 Impact 52 | . . 11 19 6 . . 2 . 14 . . . . Slashing 211 | . . . 67 33 14 . 31 7 52 . 2 3 2 Piercing 3 | . . . . . . . 3 . . . . . . Sneak Attacks 30 | . . . 11 3 2 . 5 . 7 1 . 1 . Combat Hostiles 2 | . . . 2 . . . . . . . . . . Follow-up Attacks 21 | . . . 6 4 . . 4 . 7 . . . . Damage Inflicted 20537 | 148 1667 453 5720 1329 1624 1312 2017 490 3265 920 1184 212 196 Guns 3058 | 148 882 98 453 40 82 110 867 . 344 34 . . . Cannons 2342 | . . 48 461 497 168 134 230 . 506 198 70 . 30 Explosions 8617 | . 783 307 2498 56 864 1068 82 . 1026 688 1114 . 131 Melee 6452 | . . . 2294 715 510 . 807 490 1389 . . 212 35 Ramming 68 | . 2 . 14 21 . . 31 . . . . . . Kinetic 3779 | 94 60 48 683 338 111 91 130 . 245 765 1184 . 30 Thermal 2015 | 54 359 72 430 179 145 212 182 . 261 121 . . . Explosive 2431 | . 600 235 385 . 503 . . . 577 . . . 131 Electromagnetic 5792 | . 646 98 1914 76 355 1009 867 . 793 34 . . . Impact 955 | . . . 540 159 . . . . 256 . . . . Slashing 5407 | . . . 1754 556 510 . 717 490 1133 . . 212 35 Piercing 90 | . . . . . . . 90 . . . . . . Highest Corruption 5 | . . . 5 1 2 1 3 3 5 5 5 5 . Average Corruption 2 | . . . 1 1 1 1 1 2 3 5 5 5 . Corruption Purged 5 | . . . . . 2 . . 3 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 236 | . . . 30 3 9 15 16 2 34 55 63 9 . Message Errors 51 | . . . 8 . 2 2 . 1 10 14 12 2 . Matter Fused 55 | . . . 6 1 . 3 3 . 6 15 18 3 . Heat Flow Errors 30 | . . . 5 . 1 2 2 . 2 7 11 . . Energy Discharges 28 | . . . 5 1 2 1 1 . 5 8 3 2 . Parts Rejected 3 | . . . 1 . . 1 . . 1 . . . . Parts Fused 4 | . . . 1 . . . . . 1 1 1 . . Data Loss (minor) 32 | . . . 2 . 4 2 5 . 7 4 7 1 . Data Loss (major) 16 | . . . 1 . . 2 1 . 1 4 7 . . Misfires 7 | . . . . . . 1 2 1 1 1 1 . . Alerts 8 | . . . 1 1 . 1 1 . . . 3 1 . Weapon Failures 2 | . . . . . . . 1 . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1441 | . 29 . 403 20 213 3 92 106 361 . 48 166 . Projectiles 89 | . . . 5 11 11 . 7 . 26 . 29 . . Explosions 115 | . 29 . 28 . 7 3 . . 29 . 19 . . Melee 1237 | . . . 370 9 195 . 85 106 306 . . 166 . Knockbacks 23 | . . 1 5 4 2 2 2 . 5 1 1 . . Impact 2 | . . . 2 . . . . . . . . . . Kinetic 20 | . . 1 2 4 2 2 2 . 5 1 1 . . Secondary 1 | . . . 1 . . . . . . . . . . Self-Inflicted Damage 614 | . 139 42 140 35 43 49 15 . 80 23 48 . . Shots 24 | . 4 2 8 1 4 1 1 . 1 1 1 . . Rammed 11 | . . . 2 2 . . 7 . . . . . . Targets Rammed 12 | . 1 . 2 2 . . 7 . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . Highest Temperature 366 | 20 141 . 209 366 235 157 190 10 170 291 257 . 282 Average Temperature 75 | 20 55 . 48 128 71 44 59 7 62 115 112 . 157 Received Heat Transfer 2561 | . 120 24 882 63 120 228 237 . 294 63 51 . 479 Effects 1 | . . . . . . . . . . 1 . . . Interference 1 | . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 15 | . . . 3 . . 6 3 . 3 . . . . Combat Hostiles 12 | . . . 2 . . 6 1 . 3 . . . . Parts Fried 49 | . . 1 15 . 2 12 12 . 7 . . . . Impact Corruptions 8 | . . . 3 . . . . . 5 . . . . Robots Melted 1 | . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . Parts Melted 3 | . 1 . . 1 . . . . 1 . . . . Heat Transferred 2770 | 125 650 100 645 272 199 174 161 . 296 148 . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 14 | . 3 1 6 . 1 2 1 . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Was Fac Low Low Zio Dee Peak Influence 1059 | 15 517 . 1059 543 . . 182 56 736 . . . . Initial 423 | . 9 . 15 423 . . . 56 . . . . . Average 276 | 5 318 . 566 411 . . 75 9 271 . . . . Maximum Alert Level 3 | . 2 . 3 2 . . . . 3 . . . . Low Security (%) 48 | 100 15 . 17 . . . 100 100 32 . . . . Level 1 22 | . 55 . 8 41 . . . . 54 . . . . Level 2 19 | . 29 . 31 58 . . . . 10 . . . . Level 3 9 | . . . 42 . . . . . 2 . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 34 | . 4 . 10 4 . . 2 . 14 . . . . Investigation 9 | . 2 . 2 2 . . . . 3 . . . . Extermination 8 | . . . . 2 . . 2 . 4 . . . . Reinforcement 12 | . 2 . 7 . . . . . 3 . . . . Assault 1 | . . . 1 . . . . . . . . . . Garrison 4 | . . . . . . . . . 4 . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 4 | . . . 3 . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Fac Was Fac Low Low Zio Dee Distress Signals 12 | . 1 . 8 . . . 1 . 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 272 | . 33 9 84 14 24 12 29 . 49 6 9 . 3 Peak Tracking Total 7 | . 4 2 7 3 7 4 3 . 6 4 5 . 3 Tactical Retreats 42 | . 7 . 12 1 8 . 3 . 10 1 . . . Traps | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Was Fac Low Low Zio Dee Traps Triggered 11 | . 3 . 1 . . . 5 . 2 . . . . Indirectly 1 | . . . 1 . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused 9 | . . . 1 . 8 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed 11 | . . . 1 . 9 . . . . . . . 1 Triggered 13 | . . . 2 3 8 . . . . . . . . Most Traps Carried 9 | . . 1 1 . 9 . 1 1 1 1 1 1 1 Machines | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Sub Mat Fac Low Low Fac Was Fac Low Low Zio Dee Machines Disabled 30 | . 4 . 9 3 . . 3 . 11 . . . . Max in Single Turn 4 | . 2 . 2 2 . . 1 . 4 . . . . Garrison Access 3 | . . . 1 1 . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Fac Was Fac Low Low Zio Dee Machines Accessed 53 | . 8 . 16 10 . . 3 . 13 1 2 . . Terminals 28 | . 5 . 11 6 . . 1 . 5 . . . . Fabricators 3 | . . . . 1 . . . . 2 . . . . Repair Stations 6 | . 1 . 2 1 . . 1 . 1 . . . . Recycling Units 5 | . 2 . 1 . . . . . 2 . . . . Scanalyzers 3 | . . . 1 . . . . . 2 . . . . Garrison Access 5 | . . . 1 2 . . 1 . 1 . . . . Total Hacks 146 | . 18 . 45 31 . . 6 . 41 1 4 . . Successful 74 | . 13 . 19 12 . . 3 . 22 1 4 . . Failed 72 | . 5 . 26 19 . . 3 . 19 . . . . Catastrophic 14 | . 1 . 3 5 . . . . 5 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 54 | . 6 . 19 11 . . 1 . 9 . . 8 . Terminals 81 | . 13 . 30 23 . . 2 . 13 . . . . Fabricators 6 | . . . . 2 . . . . 4 . . . . Repair Stations 13 | . 2 . 5 2 . . 2 . 2 . . . . Recycling Units 13 | . 3 . 4 . . . . . 6 . . . . Scanalyzers 18 | . . . 5 . . . . . 13 . . . . Garrison Access 10 | . . . 1 4 . . 2 . 3 . . . . Terminal Hacks 26 | . 5 . 6 5 . . . . 5 1 4 . . Record 3 | . . . . . . . . . . . 3 . . Robot Analysis 3 | . . . . 2 . . . . 1 . . . . Prototype ID Bank 4 | . 1 . 2 . . . . . 1 . . . . Open Door 2 | . . . . . . . . . . 1 1 . . Level Access Points 1 | . . . 1 . . . . . . . . . . Alert Level 2 | . . . 1 1 . . . . . . . . . Unreport Threat 2 | . . . 2 . . . . . . . . . . Locate Traps 3 | . . . . 1 . . . . 2 . . . . Transport Status 1 | . 1 . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . Zone Layout 4 | . 2 . . 1 . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 9 | . 2 . 3 2 . . 2 . . . . . . Scan Component 5 | . 1 . 2 1 . . 1 . . . . . . Repair 4 | . 1 . 1 1 . . 1 . . . . . . Recycling Unit Hacks 4 | . 1 . 1 . . . . . 2 . . . . Retrieve Matter 1 | . . . . . . . . . 1 . . . . Retrieve Components 3 | . 1 . 1 . . . . . 1 . . . . Scanalyzer 16 | . . . 4 . . . . . 12 . . . . Insert Component 8 | . . . 1 . . . . . 7 . . . . Analyze 8 | . . . 3 . . . . . 5 . . . . Garrison Access Hacks 3 | . . . 1 1 . . 1 . . . . . . Seal Access 3 | . . . 1 1 . . 1 . . . . . . Unauthorized Hacks 16 | . 5 . 4 4 . . . . 3 . . . . Terminals 10 | . 4 . 3 3 . . . . . . . . . Botnet 10 | . 4 . 3 3 . . . . . . . . . Fabricators 2 | . . . . 1 . . . . 1 . . . . Fabnet 2 | . . . . 1 . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 4 | . 1 . 1 . . . . . 2 . . . . Reject 1 | . . . . . . . . . 1 . . . . Recyclers 2 | . . . 1 . . . . . 1 . . . . Mask 1 | . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 43 | . 7 . 14 8 . . 2 . 12 . . . . Full Trace Events 7 | . . . 2 2 . . . . 3 . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . 1 . . . . . 5 . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 4 | . 1 . 1 1 . . 1 . . . . . . Time 141 | . 32 . 26 53 . . 30 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 4 | . . . 1 . . . . . 3 . . . . Parts Scanalyzed 7 | . . . 1 . . . . . 6 . . . . Part Schematics Acquired 6 | . . . 1 . . . . . 5 . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Sub Mat Fac Low Low Fac Was Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . 2 . 1 1 . 1 . Non-combat 1 | . . . . . . . . . . 1 . . . Combat 4 | . . . . . . . 2 . 1 . . 1 . Robot Hacks Applied 2 | . . . . . . . . . . 1 . 1 . parse_system 2 | . . . . . . . . . . 1 . 1 . Relay Couplers Released 3 | . . . 3 . . . . . . . . . . Machine Destruction 3 | . . . 3 . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . 3 3 3 3 3 3 3 Autooverrided 3 | . . . . . . . 2 . 1 . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Low Low Fac Was Fac Low Low Zio Dee Total Allies 12 | . . . . . . . 2 . 1 . . 9 . Largest Group 9 | . . . . . . . 1 . 1 . . 9 5 Highest-Rated Group 265 | . . . . . . . 29 . 29 . . 265 108 Highest-Rated Ally 40 | . . . . . . . 29 . 29 . . 40 28 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 37 | . . . . . . . 7 . 5 . . . 25 Total Damage 1090 | . . . . . . . 111 . 77 . . . 902 Kills 9 | . . . . . . . 2 . . . . . 7 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Was Fac Low Low Zio Dee Robot Analysis Total 3 | . . . . 2 . . . . 1 . . . . Derelict Logs Recovered 8 | . . . . . 3 2 . . . 2 . 1 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Sub Mat Fac Low Low Fac Was Fac Low Low Zio Dee Turns Passed 28507 | 114 1916 2100 3067 1609 3169 2577 2528 2401 1860 2296 2136 2287 447 Spaces Moved 15161 | 68 845 793 1447 1013 2091 1812 1523 589 1104 1325 1105 1236 210 Core 36 | 3 . . . . . . . . . . 30 . 3 Treads 2689 | . 613 793 902 48 16 2 242 . 65 . . . 8 Legs 2 | . . . . . . . . . . . . . 2 Wheels 12434 | 65 232 . 545 965 2075 1810 1281 589 1039 1325 1075 1236 197 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 240 125 125 130 130 120 120 120 150 150 170 160 Average Speed 153 | 87 178 240 167 133 130 130 135 127 129 164 183 170 179 Slowest Speed 900 | 90 240 240 400 385 225 232 250 180 240 180 900 185 900 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . 1 . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 66 | 4 98 44 93 22 95 95 46 95 32 94 96 91 26 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 6 | . . . . . 2 1 . . . 1 . 2 . Known Exits Taken 8 | . . . 1 1 1 1 . . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . Scrap Searched 29 | . . 12 . . 3 4 . . . 4 3 3 . Spaces Dug 154 | . 15 . 18 17 10 . 10 . 59 13 12 . . Terrain Destroyed 533 | . 99 28 97 18 25 . 20 . 90 63 93 . . Melee 72 | . . . 18 16 7 . 10 . 19 . 2 . . Projectile 35 | . . . 4 2 3 . 4 . 13 8 1 . . AOE 426 | . 99 28 75 . 15 . 6 . 58 55 90 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Fac Was Fac Low Low Zio Dee Total 19558 | 101 1145 947 1882 1209 2491 1989 1888 2237 1387 1410 1194 1411 267 Wait 3094 | 4 190 95 165 94 250 94 190 1614 109 49 43 161 36 Move 15147 | 67 844 792 1446 1012 2090 1811 1523 588 1103 1324 1104 1233 210 Hop 1 | . . . . . . . . . . . . 1 . Pick Up 137 | 10 16 9 21 9 29 5 13 7 6 4 7 1 . Fast Attach 75 | 6 5 1 9 4 5 5 16 4 5 5 5 4 1 Attach 67 | . 3 1 16 3 7 7 12 1 9 . 5 . 3 Detach 23 | . 1 . 1 . 5 4 5 1 . 2 4 . . Swap 187 | . 17 9 38 23 17 8 21 3 34 5 4 3 5 Drop 171 | 4 9 6 19 18 38 15 29 12 6 5 5 3 2 Fire 394 | 10 59 23 91 11 27 40 37 . 59 15 15 . 7 Melee 231 | . . 11 73 33 14 . 31 7 53 1 2 4 2 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 12 | . 1 . 2 2 . . 7 . . . . . . Escape Stasis 7 | . . . . . . . 4 . 3 . . . . Rewire 1 | . . . . . . . . . . . . 1 . Trap 11 | . . . 1 . 9 . . . . . . . 1 Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / [*Sto] / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Factory (discovered 4 exits: *Fac x3 / Low) -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / *Pro) -6/Deep Caves History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 8) 303 | -10/Materials | Build established: Mutant 312 | -10/Materials | Discovered new exit (range 10) 552 | -10/Materials | Discovered new exit (range 10) 615 | -10/Materials | Derelicts attacked the area 918 | -10/Materials | Discovered new exit (range 9) 1123 | -10/Materials | Repaired EM Shotgun 1243 | -10/Materials | Discovered new exit (range 11) 2031 | -10/Materials | Entered Subcaves 2113 | -10/Subcaves | Discovered new exit (range 10) 2262 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2558 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2972 | -10/Subcaves | Shifting Twisted Machinery released Slug Cannon 3196 | -10/Subcaves | Discovered new exit (range 7) 3889 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 4131 | -10/Subcaves | Entered Materials 4131 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4295 | -8/Materials | Repaired EM Pulse Gun 4632 | -8/Materials | Lost 4 parts (2n1u1w) 4749 | -8/Materials | Destroyed 7 combat bots 5087 | -8/Materials | Discovered new exit (range 12) 5773 | -8/Materials | Discovered new exit (range 8) 5957 | -8/Materials | Identified exit to Factory 6931 | -8/Materials | First assault squad dispatched 7008 | -8/Materials | Core integrity fell below 50% 7198 | -8/Materials | Entered Factory 7198 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 7986 | -7/Factory | Discovered new exit (range 2) 8235 | -7/Factory | Discovered new exit (range 13) 8368 | -7/Factory | Build established: Scavenger-Tank 8373 | -7/Factory | Discovered new exit (range 20) 8536 | -7/Factory | Repaired Corrupted Imp. Datajack? 8661 | -7/Factory | Cargo convoy interrupted 8716 | -7/Factory | Identified exit to Lower Caves 8807 | -7/Factory | Entered Lower Caves 8903 | -7/Lower Caves | Spotted B-75 Beast 9167 | -7/Lower Caves | Build established: Mutant 9494 | -7/Lower Caves | Build established: Gunner 9535 | -7/Lower Caves | Discovered new exit (range 13) 9548 | -7/Lower Caves | Identified exit to Lower Caves 9643 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10477 | -7/Lower Caves | Build established: Mutant 10725 | -7/Lower Caves | Learned location of Extension (-4) 11976 | -7/Lower Caves | Entered another Lower Caves area 11981 | -7/Lower Caves | Encountered a Warlord checkpoint 12005 | -7/Lower Caves | Learned Factory emergency access door positions 12411 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12696 | -7/Lower Caves | Build established: Tank 12943 | -7/Lower Caves | Discovered new exit (range 12) 12958 | -7/Lower Caves | Identified exit to Data Miner 13433 | -7/Lower Caves | Build established: Gunner 13829 | -7/Lower Caves | Attacked by a faux Warlord 13890 | -7/Lower Caves | Build established: Tank 14092 | -7/Lower Caves | Learned location of Zion (-6) 14321 | -7/Lower Caves | Build established: Scavenger-Tank 14369 | -7/Lower Caves | Discovered new exit (range 14) 14388 | -7/Lower Caves | Identified exit to Factory 14553 | -7/Lower Caves | Entered Factory 14553 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14554 | -6/Factory | Identified exit to Lower Caves 14886 | -6/Factory | Build established: Cobbler-Mutant 14913 | -6/Factory | Repaired Adv. EMP Blaster? 15052 | -6/Factory | Local machine network offline 15119 | -6/Factory | Spotted B-75 Beast 15281 | -6/Factory | Discovered new exit (range 13) 15962 | -6/Factory | Build established: Derelict-Gunner 16671 | -6/Factory | Discovered new exit (range 15) 16881 | -6/Factory | Discovered new exit (range 7) 16888 | -6/Factory | Identified exit to Factory 17063 | -6/Factory | Build established: Cobbler-Mutant 17081 | -6/Factory | Sucked down chute 17081 | -6/Factory | Entered Waste 17081 | -6/Waste | The area was eerily silent 17324 | -6/Waste | Discovered new exit (range 12) 17406 | -6/Waste | Build established: Derelict-Gunner 19191 | -6/Waste | Build established: Derelict-Mutant 19478 | -6/Waste | Identified exit to Factory 19482 | -6/Waste | Entered Factory 19640 | -6/Factory | Spotted B-75 Beast 20051 | -6/Factory | Garrison activated, responded to threat 20451 | -6/Factory | Build established: Cobbler-Mutant 20984 | -6/Factory | Discovered exit to Lower Caves (range 15) 21112 | -6/Factory | Garrison activated, responded to threat 21193 | -6/Factory | Lost 7 parts (1p4n1u1w) 21342 | -6/Factory | Entered Lower Caves 21407 | -6/Lower Caves | Encountered a Warlord checkpoint 21630 | -6/Lower Caves | Build established: Derelict-Skirmisher 23168 | -6/Lower Caves | Spotted B-75 Beast 23427 | -6/Lower Caves | Discovered new exit (range 10) 23436 | -6/Lower Caves | Identified exit to Lower Caves 23497 | -6/Lower Caves | Learned Factory trap positions 23638 | -6/Lower Caves | Entered another Lower Caves area 23697 | -6/Lower Caves | Build established: Mutant 23759 | -6/Lower Caves | Discovered exit to Factory (range 10) 23795 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 23836 | -6/Lower Caves | Lost 4 parts (1p1n1u1w) 24073 | -6/Lower Caves | Build established: Derelict-Mutant 25263 | -6/Lower Caves | Learned Factory security intel 25549 | -6/Lower Caves | Discovered new exit (range 11) 25566 | -6/Lower Caves | Identified exit to Zion 25619 | -6/Lower Caves | Build established: Derelict-Skirmisher 25774 | -6/Lower Caves | Entered Zion 25843 | -6/Zion | Given A8's code to call for help 26093 | -6/Zion | Discovered new exit (range 11) 26130 | -6/Zion | Build established: Mutant 26134 | -6/Zion | Identified exit to Proximity Caves 26178 | -6/Zion | System corruption cleaned by Quarantine Array 26238 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 26262 | -6/Zion | Learned location of 1 exit from Factory 26624 | -6/Zion | Given the Hacking Drone Bay 26654 | -6/Zion | Gained Derelict followers 27413 | -6/Zion | Learned location of Warlord (-5) 27610 | -6/Zion | Met Imprinter 27742 | -6/Zion | Imprinted 27744 | -6/Zion | Declared Zion's savior 28013 | -6/Zion | Opened final containment barrier to the Deep Caves 28038 | -6/Zion | Discovered new exit (range 3) 28038 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 28042 | -6/Zion | Identified exit to Deep Caves 28061 | -6/Zion | Entered Deep Caves 28061 | -6/Deep Caves | Accompanied by 9 allies 28446 | -6/Deep Caves | Attacked by Z-Imprinter 28461 | -6/Deep Caves | Core integrity fell below 50% 28490 | -6/Deep Caves | Core integrity fell below 20% 28508 | -6/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 28491_ S1-N8Y(b) heat spikes uncontrollably. 28492_ E8-P9R(b) overheating. 28492_ S1-N8Y(b) destroyed. 28493_ E8-P9R(b) overheating. 28495_ E8-P9R(b) heat spikes uncontrollably. 28495_ E8-P9R(b) overheating. 28496_ Z-Imprinter suffers critical hit (Burn). 28497_ E8-P9R(b) overheating. 28498_ E8-P9R(b) heat spikes uncontrollably. 28498_ E8-P9R(b) overheating. 28499_ Mak. Hammer destroyed. 28499_ E8-P9R(b) overheating. 28499_ Acquired 30 matter. 28500_ E8-P9R(b) overheating. 28501_ E8-P9R(b) heat spikes uncontrollably. 28501_ E8-P9R(b) overheating. 28502_ E8-P9R(b) heat damages core (-16). 28502_ Lgt. Treads destroyed. 28505_ Plasma Cannon destroyed. 28505_ Core Analyzer destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ???????????????????????????????????????????????### | | ??????????? ??????##??????????????????????????## | | ??????????? ##?### #??????######??????????#### | | ?????????? ## # ????### ##????????## | | ?????????? ##### #????????# | | ????????? #????????# | | ???????? #????????## | | ??????? #??????????### | | ??????? #????????????## | | ???????"" b ##????????????# | | ???????"" ############## | | ?????"""" | | ?????"""" ^ | | ?????? | | ??????""" ########### | | ?????"""" %= ###?????????# | | ????""""" ! %I ##???????????##### | | ??""""""" ![]!/ i @ #???????????###### | | ??"" " " |!! % ##?????????## # | | ??"""% % !!! #???????### | | ??"" / !! #??????## | | ??"""% #??????# | | ??"""* ##??????# | | ??""""" * #???????# ### | | ????"""""% #??????# #?# | | ???? #??????# #?# | | ??? """ ##??????# ##?# | | ?? ?""""" ##???????## ##??# | | ?????""""" #?????????##????# | | ?????""""" #??????????????## | | ??????"""" ???????????????## | | ????????" #???????????????# | | ???????? #????????????????? | | ???????? #????????????????? | | ????????"% #????????????????? | | ???????? ? ?????????????????? | | ????????? ???????????????????????????????? | | ??????????? ?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Coolant Potential 65 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 44 Melee Accuracy 5 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 11 Item Schematics ----------------- Mak. Shrapnel Gun | -8/Materials | Scanalyzed Sub. Shrapnel Launcher | -6/Factory | Scanalyzed Hrd. Medium Armor Plating | -6/Factory | Scanalyzed Arm. Wheel | -6/Factory | Scanalyzed Adv. EMP Blaster | -6/Factory | Scanalyzed Seismic Detector | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MeleeExpertPlating Manual? 0 Play Time 03:14:59 Cumulative 153.1 hours Start 2024.11.06 @ 07:19:09 End 2024.12.10 @ 07:23:54 Sessions 21 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 99 Rogue 96 Adventurer 3 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 58 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x43 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 97392c00-f065-4eb3-90c4-dd7de4cabd8d