Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.21 @ 11:41:53 Player: Blade Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (36) 180 Value Destroyed (790) 790 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 4090 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cooled Ion Engine Small Storage Unit Huge Storage Unit Propulsion Shielding Light Armor Plating Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Ion Cannon Assault Rifle > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Light Treads Small Storage Unit Huge Storage Unit Propulsion Shielding Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Hardened Light Armor Plating Assault Rifle Datajack Mining Laser [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Light Armor Plating Storage Large Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Slots Evolved 4 | . . . 2 . 2 . . Power . | . . . . . . . . Propulsion 1 | . . . . . 1 . . Utility 3 | . . . 2 . 1 . . Weapon . | . . . . . . . . Parts Attached 33 | . 4 1 16 2 5 . 5 Power 3 | . . . 2 . . . 1 Engine 3 | . . . 2 . . . 1 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 7 | . 2 . 3 . 2 . . Treads 7 | . 2 . 3 . 2 . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 17 | . 2 1 10 . 2 . 2 Device . | . . . . . . . . Storage 5 | . 1 1 3 . . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 12 | . 1 . 7 . 2 . 2 Artifact . | . . . . . . . . Weapon 6 | . . . 1 2 1 . 2 Energy Gun . | . . . . . . . . Energy Cannon 2 | . . . . . 1 . 1 Ballistic Gun 2 | . . . 1 1 . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon 2 | . . . . 1 . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . Parts Lost 14 | . . . 1 1 3 . 9 Power 1 | . . . 1 . . . . Propulsion 4 | . . . . . 1 . 3 Utility 7 | . . . . 1 2 . 4 Weapon 2 | . . . . . . . 2 Highest Loss Streak 9 | . . . 1 1 3 . 9 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 94 | . 94 100 98 90 79 81 63 Engine 11 | . 14 14 10 11 9 9 7 Treads 23 | . 20 28 22 22 26 27 20 Storage 11 | . 14 14 10 11 9 9 7 Protection 21 | . 8 14 32 23 17 18 15 Ballistic Gun 22 | . 28 28 21 21 11 9 5 Naked Turns 49 | . . . . . . . 49 Heaviest Build 46 | 14 22 32 43 43 46 44 45 Greatest Support 60 | 20 40 40 40 40 60 60 60 Greatest Overweight (x) 2 | . . . 1 1 . . 2 Average Overweight (x) . | . . . . 1 . . . Largest Inventory Capacity 25 | 8 10 15 25 15 15 15 15 Average Capacity 13 | 8 8 14 14 15 15 15 13 Most Carried 15 | 6 9 14 15 15 15 12 12 Average Carried 12 | 6 7 12 12 15 14 12 10 Final Capacity 15 | 8 10 15 15 15 15 15 5 Final Carried 15 | 6 9 14 15 15 12 12 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Sto Gar Matter Collected 1031 | 193 198 13 381 80 . . 166 Remotely . | . . . . . . . . Salvage Created 1040 | . 401 . 495 . 10 . 134 Parts 71 | . 31 2 32 . 2 . 4 Haulers Intercepted 3 | . 2 . 1 . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Combat Hostiles Destroyed 26 | . 8 . 14 2 . . 2 Guns 24 | . 8 . 14 2 . . . Cannons 2 | . . . . . . . 2 Classes Destroyed 10 | . 4 1 3 1 1 . . Tunneler 1 | . . 1 . . . . . Hauler 3 | . 2 . 1 . . . . Recycler 1 | . . . 1 . . . . Operator 1 | . . . . . 1 . . Watcher 4 | . 3 . 1 . . . . Swarmer 11 | . 3 . 8 . . . . Grunt 8 | . 5 . 2 . . . 1 Duelist 2 | . . . 1 . . . 1 Sentry 3 | . . . 3 . . . . Demolisher 1 | . . . . 1 . . . Best Kill Streak 4 | . 3 1 4 2 1 . 1 Combat Bots Only 4 | . 3 . 4 2 . . 1 Max Kills in Single Turn 2 | . 2 1 2 1 1 . 1 Gunslinging 1 | . 1 . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Gar Hostile Shots Fired 282 | . 25 . 52 15 48 . 142 Missed 75 | . 8 . 14 2 17 . 34 Damage Taken 3127 | . 202 . 422 650 421 . 1432 Core 647 | . 29 . 24 34 49 . 511 Absorbed by Shields 47 | . . . . . . . 47 Redirected to Shielding 77 | . . . 25 52 . . . Ignored by Resistances 887 | . 65 . 125 175 120 . 402 Regen/Repaired (Parts) 345 | . . . 345 . . . . Core Remaining (%) 91 | 100 . 88 . 85 . . . Volleys Fired 142 | . 31 . 37 6 2 . 66 Largest 2 | . 2 . 2 2 2 . 1 Hottest 100 | . 40 . 40 100 80 . 100 Shots Fired 212 | . 62 . 68 12 4 . 66 Gun 173 | . 62 . 68 11 2 . 30 Cannon 22 | . . . . . 2 . 20 Launcher . | . . . . . . . . Special 17 | . . . . 1 . . 16 Kinetic 173 | . 62 . 68 11 2 . 30 Thermal 39 | . . . . 1 2 . 36 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 44 | . 13 . 28 5 8 . 44 Robot Miss Streak 3 | . 3 . 2 3 . . 1 Penetration Max . | . . . . . . . . Secondary Targets 3 | . 2 . 1 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . Shots Hit Robots 172 | . 45 . 53 8 3 . 63 Core Hits 67 | . 19 . 21 4 2 . 21 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . 1 . 1 . . . . Critical Strikes 2 | . 1 . 1 . . . . Destroy 2 | . 1 . 1 . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2505 | . 593 11 732 104 57 . 1008 Guns 1588 | . 579 . 723 100 12 . 174 Cannons 455 | . . . . . 45 . 410 Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 102 | . 14 11 9 4 . . 64 Kinetic 1588 | . 579 . 723 100 12 . 174 Thermal 815 | . . . . . 45 . 770 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . 2 2 . . . Average Corruption 2 | . . . 2 2 . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 27 | . . . 18 9 . . . Message Errors 6 | . . . 4 2 . . . Matter Fused 6 | . . . 5 1 . . . Heat Flow Errors 4 | . . . 2 2 . . . Energy Discharges 2 | . . . 1 1 . . . Parts Rejected 1 | . . . 1 . . . . Data Loss (minor) 4 | . . . 3 1 . . . Data Loss (major) 2 | . . . 1 1 . . . Misfires 2 | . . . 1 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 20 | . . . . . . . 20 Projectiles 20 | . . . . . . . 20 Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 28 | . . . . . . . 28 Shots . | . . . . . . . . Rammed 22 | . 3 1 3 1 . . 14 Targets Rammed 24 | . 3 2 4 1 . . 14 Kicked . | . . . . . . . . Crushed 2 | . . 1 1 . . . . Highest Temperature 463 | . 11 . 187 216 48 . 463 Average Temperature 153 | . 4 . 60 86 18 . 205 Received Heat Transfer 1391 | . 78 . 114 20 252 . 927 Effects 5 | . . . . . . . 5 Shutdowns 1 | . . . . . . . 1 Energy Bleed 2 | . . . . . . . 2 Interference 1 | . . . . . . . 1 Damage (minor) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 1280 | . . . . . 74 . 1206 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Peak Influence 262 | . 262 47 213 45 20 . 30 Initial 42 | . . 42 . 14 . . . Average 45 | . 110 13 65 24 7 . 5 Maximum Alert Level 1 | . 1 . 1 . . . . Low Security (%) 93 | 100 81 100 88 100 100 100 100 Level 1 6 | . 18 . 11 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 2 | . 1 . . . 1 . . Investigation 1 | . 1 . . . . . . Extermination . | . . . . . . . . Reinforcement . | . . . . . . . . Assault . | . . . . . . . . Garrison 1 | . . . . . 1 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Gar Distress Signals 7 | . 3 . 3 . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 61 | . 14 . 21 4 7 . 15 Peak Tracking Total 11 | . 4 . 6 2 6 . 11 Tactical Retreats 6 | . 1 . 4 . . . 1 Traps | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Traps Triggered 2 | . 1 . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused 1 | . . . 1 . . . . Traps Extracted . | . . . . . . . . Installed 3 | . . . 3 . . . . Triggered 1 | . . . 1 . . . . Most Traps Carried 3 | . . 3 3 . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Sto Gar Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Gar Machines Accessed 13 | . 7 . 3 . 1 2 . Terminals 9 | . 6 . 1 . 1 1 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . 1 . . . . Recycling Units 2 | . 1 . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 36 | . 16 . 15 . 2 3 . Successful 25 | . 7 . 14 . 2 2 . Failed 11 | . 9 . 1 . . 1 . Catastrophic 1 | . 1 . . . . . . Database Lockouts . | . . . . . . . . Manual 18 | . 17 . 1 . . . . Terminals 20 | . 14 . 2 . 2 2 . Fabricators . | . . . . . . . . Repair Stations 12 | . . . 12 . . . . Recycling Units 3 | . 2 . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 12 | . 7 . 2 . 2 1 . Robot Analysis 1 | . 1 . . . . . . Level Access Points 1 | . . . . . 1 . . Branch Access Points 2 | . 1 . . . 1 . . Emergency Access Points 1 | . 1 . . . . . . Terminal Index 2 | . 1 . 1 . . . . Alert Level 1 | . . . . . . 1 . Transport Status 1 | . 1 . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . Protovariant Controls 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 11 | . . . 11 . . . . Scan Component 6 | . . . 6 . . . . Repair 5 | . . . 5 . . . . Recycling Unit Hacks 1 | . . . 1 . . . . Retrieve Components 1 | . . . 1 . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used . | . . . . . . . . Hacking Detections 13 | . 7 . 3 . 1 2 . Full Trace Events 2 | . 1 . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 5 | . . . 5 . . . . Time 130 | . . . 130 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 9 | . . . 9 . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Sto Gar Used RIF Installer 1 | . . . . . . . 1 Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Gar Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Sto Gar Turns Passed 4772 | 2 626 1382 1775 518 88 40 341 Spaces Moved 2101 | 2 344 859 604 110 48 26 108 Core 53 | . . . . . . . 53 Treads 1923 | . 221 859 604 110 48 26 55 Legs 125 | 2 123 . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 120 120 160 160 240 160 160 50 Average Speed 167 | 120 145 160 187 240 160 160 115 Slowest Speed 320 | 120 160 160 240 240 160 160 320 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 30 | 2 45 96 36 27 6 9 22 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 4 | . 1 . . 1 1 1 . Unknown Exits Taken 3 | 1 . 1 1 . . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 1 | . . . . 1 . . . Terrain Destroyed 1 | . . . . 1 . . . Melee . | . . . . . . . . Projectile 1 | . . . . 1 . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Gar Total 3102 | 1 407 865 1173 350 55 25 226 Wait 743 | . 11 . 480 232 . . 20 Move 2094 | 1 343 858 603 109 47 25 108 Hop . | . . . . . . . . Pick Up 28 | . 9 4 14 . 1 . . Fast Attach 8 | . . . 8 . . . . Attach 10 | . 1 . 2 . 4 . 3 Detach . | . . . . . . . . Swap 15 | . 3 1 6 2 1 . 2 Drop 18 | . 6 . 10 . . . 2 Fire 142 | . 31 . 37 6 2 . 66 Melee . | . . . . . . . . Ram 14 | . . . . . . . 14 Kick . | . . . . . . . . Crush 10 | . 3 2 4 1 . . . Escape Stasis 8 | . . . . . . . 8 Rewire 9 | . . . 6 . . . 3 Trap 3 | . . . 3 . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines -8/Materials (discovered 5 exits: Fac x3 / *Sto x2) -8/Storage -8/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 86 | -10/Materials | Identified exit to Mines 308 | -10/Materials | Build established: Mutant 629 | -10/Materials | Entered Mines 669 | -10/Mines | Met a Derelict bent on vengeance 706 | -10/Mines | Discovered new exit (range 12) 714 | -10/Mines | Learned Materials non-interactive machine intel 767 | -10/Mines | Learned location of 1 exit from Materials 925 | -10/Mines | Found a hidden stash of uninstalled traps 1097 | -10/Mines | Discovered new exit (range 9) 2011 | -10/Mines | Entered Materials 2011 | -9/Materials | Evolved 2 slots: Utility x2 2012 | -9/Materials | Identified exit to Materials 2013 | -9/Materials | Loaded intel: 30 non-interactive machine locations 2584 | -9/Materials | Repaired Assault Rifle 2611 | -9/Materials | Repaired Lgt. Armor Plating 2639 | -9/Materials | Repaired Lgt. Armor Plating 2666 | -9/Materials | Repaired Propulsion Shielding 2694 | -9/Materials | Repaired Lrg. Storage Unit 3159 | -9/Materials | Discovered exit to Materials (range 10) 3744 | -9/Materials | Discovered new exit (range 9) 3786 | -9/Materials | Entered Mines 3831 | -9/Mines | Assembled infested the area 3853 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3875 | -9/Mines | Destroyed YI-UF0 4261 | -9/Mines | Discovered exit to Materials (range 10) 4304 | -9/Mines | Entered Materials 4304 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4321 | -8/Materials | Identified exit to Storage 4321 | -8/Materials | Identified exit to Factory 4342 | -8/Materials | Garrison activated, responded to threat 4392 | -8/Materials | Entered Storage 4411 | -8/Storage | Lost 3 parts (1n2u) 4431 | -8/Storage | Identified exit to Garrison 4432 | -8/Storage | Entered Garrison 4452 | -8/Garrison | Triggered checkpoint 4708 | -8/Garrison | Triggered checkpoint 4730 | -8/Garrison | Installed Relay Interface Framework 4738 | -8/Garrison | Core integrity fell below 50% 4755 | -8/Garrison | Lost 9 parts (3n4u2w) 4762 | -8/Garrison | Triggered checkpoint 4764 | -8/Garrison | Triggered checkpoint 4766 | -8/Garrison | Core integrity fell below 20% 4773 | -8/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- alarm sounds. 04765_ Triggered Stasis Trap. 04765_ A bubble of rippling energy engulfs the area. 04765_ Field strength at 94. 04765_ C-30 ARC bursts open, deploying its payload. 04765_ G-50 Soldier unfolds itself. 04765_ G-47 Trooper unfolds itself. 04765_ Field strength at 84. 04766_ Field strength at 78. 04767_ Critical hit (Burn: +27). 04767_ Field strength at 62. 04768_ Field strength at 56. 04769_ Critical hit (Burn: +26). 04769_ Field strength at 41. 04770_ Field strength at 35. 04771_ Field strength at 19. 04772_ Field strength at 3. 04773_ Stasis field depleted. 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