Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.29 @ 18:47:11 Player: Weasel455 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (100) 500 Value Destroyed (4014) 4014 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1542) 1542 TOTAL SCORE: 12396 Bonus ------- Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 242 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -4/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Advanced Heat Sink Gatling Laser Wave Gun Assault Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Armored Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Signal Interpreter Advanced Terrain Scanner Improved Targeting Computer Improved ECM Suite Improved Light Armor Plating > --- WEAPON ----------- Long-range Proton Cannon Long-range Proton Cannon KE Penetrator > --- INVENTORY -------- Micro Fission Core Micro Fission Core Flexi-carbon Leg Flexi-carbon Leg Advanced Heat Sink Large Storage Unit Medium Matter Pod Improved Medium Armor Plating Improved Medium Armor Plating Arc Projector Electrolaser Gatling Laser Plasma Rifle Wave Gun Ion Cannon Heavy Plasma Cannon Compact Ion Cannon Heavy Neutron Cannon High-powered Shotgun Coil Gun Coil Gun KE Penetrator Assault Cannon Hardcell Cannon Proton Missile Launcher Heavy Rocket Launcher [Rating: 98] Favorites ----------- Power Enhanced Nuclear Core Engine Light Ion Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Myomer Leg Hover Unit Hover Unit Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Energy Cannon Compact Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Proton Missile Launcher Special Weapon Mining Laser Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp War Slots Evolved 12 | . . . . . 4 2 2 2 . . 2 . . . Power 1 | . . . . . . . . 1 . . . . . . Propulsion 2 | . . . . . 1 1 . . . . . . . . Utility 8 | . . . . . 2 1 2 1 . . 2 . . . Weapon 1 | . . . . . 1 . . . . . . . . . Parts Attached 148 | 6 16 2 4 . 20 29 12 7 3 2 14 7 12 14 Power 10 | 1 1 . . . 1 1 . 2 1 . . 1 2 . Engine 2 | 1 1 . . . . . . . . . . . . . Core 7 | . . . . . 1 1 . 2 1 . . 1 1 . Reactor 1 | . . . . . . . . . . . . . 1 . Propulsion 49 | 2 7 . 2 . 3 13 1 4 . . 4 1 6 6 Treads 23 | . . . 2 . 2 8 1 4 . . 3 1 . 2 Leg 24 | 2 5 . . . 1 5 . . . . 1 . 6 4 Wheel . | . . . . . . . . . . . . . . . Hover 2 | . 2 . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 34 | 1 3 . 2 . 5 7 6 1 . . 4 2 1 2 Device 12 | . . . . . 2 4 2 1 . . 2 . 1 . Storage 8 | 1 3 . 2 . 1 . 1 . . . . . . . Processor 2 | . . . . . 1 . . . . . 1 . . . Hackware . | . . . . . . . . . . . . . . . Protection 12 | . . . . . 1 3 3 . . . 1 2 . 2 Artifact . | . . . . . . . . . . . . . . . Weapon 55 | 2 5 2 . . 11 8 5 . 2 2 6 3 3 6 Energy Gun 4 | 1 . . . . 2 . . . . . 1 . . . Energy Cannon 14 | . 2 . . . 2 . 2 . 1 . 2 3 2 . Ballistic Gun 21 | 1 2 1 . . 4 2 2 . 1 1 3 . 1 3 Ballistic Cannon 5 | . . . . . 1 3 . . . . . . . 1 Launcher 8 | . 1 1 . . 1 1 1 . . 1 . . . 2 Special Weapon 2 | . . . . . 1 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 1 2 . . . 1 . . . Parts Lost 59 | . 2 . . . 2 6 3 5 2 . 6 5 4 24 Power 8 | . 1 . . . 1 . . 1 1 . . 1 1 2 Propulsion 23 | . . . . . . 4 . 4 . . 2 1 3 9 Utility 13 | . . . . . . 1 2 . . . 2 2 . 6 Weapon 15 | . 1 . . . 1 1 1 . 1 . 2 1 . 7 Highest Loss Streak 18 | . 2 . . . 1 3 1 4 2 . 3 3 3 18 Average Slot Usage (%) 98 | . 94 100 100 100 99 99 98 99 99 100 95 94 99 95 Engine 2 | . 13 14 14 14 1 . . . . . . . . . Core 6 | . . . . . 7 7 6 11 10 11 10 9 8 4 Treads 17 | . . . 23 28 23 18 26 22 23 23 20 19 7 . Leg 7 | . 27 28 4 . 3 11 . . . . . . 12 20 Device 9 | . . . . . 2 4 13 17 17 17 12 15 18 19 Storage 19 | . 23 28 28 28 23 17 16 17 17 17 15 15 15 14 Processor 6 | . . . . . 8 7 6 5 5 5 9 10 10 9 Protection 4 | . . . . . . 6 7 5 5 5 10 7 7 4 Energy Gun 1 | . 3 . . . 6 2 . . . . 1 . . . Energy Cannon 4 | . 8 . . . 2 . 7 5 10 11 6 9 8 4 Ballistic Gun 10 | . 14 26 28 28 14 8 4 5 5 3 7 5 6 9 Ballistic Cannon 3 | . . . . . 3 10 6 5 . . . . . . Naked Turns 8 | . . . . . . . . . . . . . . 8 Heaviest Build 133 | 11 40 39 71 71 85 93 110 115 118 121 132 133 133 128 Greatest Support 99 | 20 26 26 40 40 60 92 99 99 99 99 99 99 92 91 Greatest Overweight (x) 6 | 3 4 1 2 1 2 4 1 2 1 1 1 1 5 6 Average Overweight (x) 1 | 1 . 1 1 1 1 1 . 1 1 1 1 1 1 1 Largest Inventory Capacity 26 | 6 16 16 20 20 20 20 26 26 26 26 26 26 26 26 Average Capacity 21 | 5 10 16 19 20 20 20 23 26 26 26 26 26 26 25 Most Carried 26 | 4 16 15 18 20 20 20 26 26 25 24 26 26 26 26 Average Carried 20 | 3 9 15 16 19 19 19 21 25 23 24 23 24 22 25 Final Capacity 26 | 6 16 16 20 20 20 20 26 26 26 26 26 26 26 4 Final Carried 26 | 4 15 15 18 20 20 20 26 24 24 24 26 22 26 4 Class Distribution -------------------- 38% | Hauler-Skirmisher 18% | Hauler-Mutant 10% | Mutant 9% | Scavenger-Gunner 8% | Scavenger-Mutant 7% | Hauler-Gunner 5% | Hauler-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Skirmisher | -6/Factory Hauler-Mutant | -5/Factory Hauler-Gunner | -5/Upper Caves Hauler-Gunner | -5/Upper Caves Hauler-Tank | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Gunner | -4/Warlord Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp War Matter Collected 3468 | 240 224 6 . 23 513 815 653 341 49 81 190 35 127 171 Remotely . | . . . . . . . . . . . . . . . Salvage Created 4212 | . 591 20 . . 759 712 799 416 46 138 216 71 325 119 Parts 197 | . 24 1 . . 34 44 37 23 3 8 9 3 11 . Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . Recyclers Shooed 6 | . 2 . . . 1 2 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 75 | . . . . . . . . . 3 6 . 1 . 65 Prevented 36 | . . . . . . . . . . 2 . 2 8 24 Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp War Combat Hostiles Destroyed 87 | . 9 3 . . 19 15 16 8 1 5 3 1 5 2 Guns 31 | . 3 . . . 14 5 2 3 1 . 1 . 1 1 Cannons 39 | . 6 . . . 2 10 10 5 . . 2 1 3 . AOE 15 | . . 3 . . 3 . 4 . . 5 . . . . Classes Destroyed 12 | . 4 . . . 3 2 1 . . . . . . 2 Worker 4 | . . . . . 1 3 . . . . . . . . Builder 1 | . . . . . . 1 . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . . . Recycler 6 | . 3 . . . 1 1 1 . . . . . . . Watcher 1 | . . . . . . . 1 . . . . . . . Swarmer 23 | . 3 3 . . 7 . 4 . . 5 . . 1 . Grunt 26 | . 6 . . . 7 7 3 1 . . . 1 1 . Brawler 1 | . . . . . . . . . . . . . . 1 Protector 1 | . . . . . . . . . . . . . . 1 Sentry 15 | . . . . . 3 2 3 3 . . 3 . 1 . Hunter 5 | . . . . . 2 1 . . . . . . 2 . Programmer 16 | . . . . . . 5 6 4 1 . . . . . Best Kill Streak 7 | . 3 3 . . 7 7 4 3 1 5 2 1 3 2 Combat Bots Only 6 | . 3 3 . . 6 5 4 3 1 5 2 1 3 2 Max Kills in Single Turn 3 | . 1 3 . . 3 2 2 1 1 3 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . 3 . . 3 . 2 . . 3 . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp War Damage Taken 10759 | 1 349 . . . 568 1222 961 811 143 156 995 781 393 4379 Core 1657 | . 79 . . . 19 61 82 175 37 44 78 . 64 1018 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 86 | 100 . . . 68 96 91 90 . . 74 . . . . Volleys Fired 271 | . 29 1 . . 39 57 58 37 3 4 18 1 11 13 Largest 3 | . 2 1 . . 3 3 3 3 3 1 3 2 2 3 Hottest 233 | . 80 30 . . 123 123 194 162 199 39 233 191 191 159 Shots Fired 664 | . 54 1 . . 107 153 153 83 10 4 46 2 20 31 Gun 319 | . 29 . . . 88 89 41 23 4 . 23 . 3 19 Cannon 321 | . 25 . . . 14 56 109 60 6 . 23 2 17 9 Launcher 13 | . . 1 . . 1 1 3 . . 4 . . . 3 Special 11 | . . . . . 4 7 . . . . . . . . Kinetic 422 | . 29 . . . 68 137 89 46 5 . 20 . 3 25 Thermal 211 | . 25 . . . 38 15 61 37 3 . 26 1 5 . Explosive 5 | . . 1 . . 1 1 . . . . . . . 2 Electromagnetic 26 | . . . . . . . 3 . 2 4 . 1 12 4 Robot Hit Streak 27 | . 5 . . . 21 19 16 27 5 6 15 17 8 12 Robot Miss Streak 4 | . 3 . . . 3 4 4 4 4 1 2 . 2 2 Penetration Max 2 | . . . . . . . . . . . 1 . . 2 Secondary Targets 2 | . . . . . 2 . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . Shots Hit Robots 450 | . 30 . . . 72 108 107 55 7 1 37 2 15 16 Core Hits 251 | . 17 3 . . 41 43 51 37 5 7 13 2 9 23 Critical Hits 7 | . 1 . . . . 1 1 . . . 2 . 1 1 Critical Kills 3 | . . . . . . 1 . . . . 1 . . 1 Critical Parts Destroyed 3 | . 1 . . . . . 1 . . . . . 1 . Melee Attacks 6 | . . . . . . 6 . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 6 | . . . . . . 6 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 10660 | 2 525 124 . . 1191 2121 2096 1471 159 148 1013 80 482 1248 Guns 4092 | . 177 . . . 847 1073 432 432 95 . 446 . 55 535 Cannons 5506 | . 348 . . . 156 1041 1540 1039 64 . 567 80 427 244 Explosions 1022 | . . 124 . . 157 . 124 . . 148 . . . 469 Melee . | . . . . . . . . . . . . . . . Ramming 40 | 2 . . . . 31 7 . . . . . . . . Kinetic 5769 | . 177 . . . 566 2011 953 790 126 . 380 . 55 711 Thermal 3409 | . 348 . . . 437 103 1019 681 33 . 633 43 112 . Explosive 708 | . . 124 . . 157 . . . . . . . . 427 Electromagnetic 734 | . . . . . . . 124 . . 148 . 37 315 110 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . 2 7 7 8 8 . . . . Average Corruption 4 | . . . . . . 1 4 5 7 8 . . . . Corruption Purged . | . . . . . . . . . . . . . . . Effects 84 | . . . . . . 6 40 9 23 6 . . . . Message Errors 26 | . . . . . . 3 13 1 8 1 . . . . Matter Fused 17 | . . . . . . . 7 3 5 2 . . . . Heat Flow Errors 10 | . . . . . . . 4 1 4 1 . . . . Energy Discharges 10 | . . . . . . 1 4 2 3 . . . . . Data Loss (minor) 7 | . . . . . . 2 1 1 2 1 . . . . Misfires 4 | . . . . . . . 3 . 1 . . . . . Targeting Errors 9 | . . . . . . . 7 1 . 1 . . . . Weapon Failures 1 | . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 111 | . . . . . . 21 28 24 . 2 . . . 36 Projectiles 73 | . . . . . . 21 28 24 . . . . . . Explosions 38 | . . . . . . . . . . 2 . . . 36 Melee . | . . . . . . . . . . . . . . . Knockbacks 33 | . . . . . . 9 14 8 1 . . . . 1 Impact . | . . . . . . . . . . . . . . . Kinetic 31 | . . . . . . 8 14 7 1 . . . . 1 Secondary 2 | . . . . . . 1 . 1 . . . . . . Self-Inflicted Damage 59 | 1 . . . . . . . . . 9 . . . 49 Shots 2 | . . . . . . . . . . 1 . . . 1 Rammed 5 | 1 . . . . 3 1 . . . . . . . . Targets Rammed 6 | 1 . . . . 3 2 . . . . . . . . Kicked 1 | . . . . . . 1 . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 535 | . 144 . . . 451 465 222 160 205 118 535 6 21 68 Average Temperature 81 | . 53 . . . 67 143 40 44 72 78 145 4 6 38 Received Heat Transfer 1794 | . 54 . . . 171 495 102 99 . . 156 48 48 621 Effects 8 | . . . . . 2 2 . . . . 4 . . . Shutdowns 5 | . . . . . 1 2 . . . . 2 . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . Interference 2 | . . . . . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . Parts Fried 2 | . . . . . . . . . . . . . 2 . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 6 | . . . . . . . . 1 . . . . . 5 Heat Transferred 5029 | . 740 . . . 999 259 1258 814 37 . 810 25 87 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp War Peak Influence 326 | . 167 85 . . 326 173 177 142 . . 216 . . . Initial 106 | . . 15 . . . 106 81 50 . . 88 . . . Average 83 | . 64 44 . . 116 112 61 76 . . 114 . . . Maximum Alert Level 1 | . . . . . 1 . . . . . 1 . . . Low Security (%) 95 | 100 100 100 . 100 75 100 100 100 . . 96 . . . Level 1 4 | . . . . . 24 . . . . . 3 . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 25 | . 2 . . . 3 9 6 5 . . . . . . Investigation 1 | . . . . . . 1 . . . . . . . . Extermination 11 | . . . . . . 4 5 2 . . . . . . Reinforcement 7 | . 2 . . . 3 1 1 . . . . . . . Assault . | . . . . . . . . . . . . . . . Garrison 6 | . . . . . . 3 . 3 . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp War Distress Signals 6 | . . . . . 4 . 1 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 185 | . 17 . . . 36 28 18 10 1 6 12 2 5 50 Peak Tracking Total 30 | . 3 . . . 6 5 4 2 1 5 4 1 3 30 Tactical Retreats 18 | . 1 . . . 2 2 . 4 . 1 1 1 . 6 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp War Traps Triggered 4 | . 2 . . . . 2 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 26 | . . . . . . . . . . . . . . 26 Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp War Machines Disabled 1 | . . . . . . . 1 . . . . . . . Max in Single Turn 1 | . . . . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp War Machines Accessed 28 | . 6 . 4 . 4 6 2 1 1 . . . . 4 Terminals 15 | . 3 . . . 3 6 2 . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . . 1 . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 103 | . 12 . 49 . 11 13 2 1 2 . . . . 13 Successful 86 | . 8 . 49 . 8 5 . 1 2 . . . . 13 Failed 17 | . 4 . . . 3 8 2 . . . . . . . Catastrophic 3 | . . . . . 2 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 24 | . 7 . 1 . 7 7 1 . . . . . . 1 Terminals 34 | . 7 . . . 10 13 2 . 2 . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . 2 . . . . . . . . . . . . . Recycling Units 4 | . 3 . . . . . . 1 . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 72 | . 1 . 49 . 4 3 . . 2 . . . . 13 Record 53 | . . . 49 . . . . . 2 . . . . 2 Prototype ID Bank 11 | . . . . . 1 . . . . . . . . 10 Open Door 1 | . . . . . . . . . . . . . . 1 Branch Access Points 3 | . 1 . . . 1 1 . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . . . Investigation Status 1 | . . . . . 1 . . . . . . . . . Reinforcement Status 1 | . . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 3 . . . . . . 1 . . . . . . Report Inventory 3 | . 2 . . . . . . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . Scanalyzer 1 | . . . . . 1 . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 7 | . 2 . . . 3 2 . . . . . . . . Terminals 7 | . 2 . . . 3 2 . . . . . . . . Botnet 7 | . 2 . . . 3 2 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 13 | . 3 . . . 3 6 1 . . . . . . . Full Trace Events 1 | . . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . Time 32 | . 32 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp War Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp War Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp War Turns Passed 12785 | 95 868 153 1033 349 1394 1904 2230 946 827 129 441 406 868 1142 Spaces Moved 6366 | 57 466 98 589 176 560 864 1080 417 444 64 173 217 433 728 Core 51 | 35 . . . . . . . . . . . . . 16 Treads 4482 | . . . 477 176 560 577 1080 417 444 64 173 217 291 6 Legs 1832 | 22 465 98 112 . . 287 . . . . . . 142 706 Wheels . | . . . . . . . . . . . . . . . Hover 1 | . 1 . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 150 150 180 180 152 160 180 180 180 180 180 150 50 Average Speed 171 | 131 138 150 174 180 180 179 174 180 180 180 180 180 184 148 Slowest Speed 310 | 200 310 150 180 180 200 240 180 200 180 180 180 180 260 300 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Time Travels 1 | . . . . . . . 1 . . . . . . . Exploration Rate (%) 41 | 5 64 29 93 40 50 27 24 19 67 12 5 47 57 88 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . Known Exits Taken 2 | . 1 . . . . . . . 1 . . . . . Unknown Exits Taken 12 | 1 . 1 1 1 1 1 1 1 . 1 1 1 1 . Scrap Searched 6 | . . . . 1 . . . . 3 . . . 2 . Spaces Dug 41 | . . 12 . . 4 11 6 7 . . 1 . . . Terrain Destroyed 99 | . . 12 . . 17 12 11 10 1 . 4 . 1 31 Melee . | . . . . . . . . . . . . . . . Projectile 33 | . . . . . 5 1 10 10 1 . 4 . 1 1 AOE 66 | . . 12 . . 12 11 1 . . . . . . 30 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp War Total 7667 | 73 634 102 593 209 850 1072 1306 547 465 72 265 232 485 762 Wait 700 | 6 93 2 . 27 208 80 130 71 9 3 56 5 9 1 Move 6352 | 56 465 97 588 175 559 863 1079 416 443 63 172 216 432 728 Hop . | . . . . . . . . . . . . . . . Pick Up 99 | 4 18 . 1 3 9 17 18 10 1 . 3 2 11 2 Fast Attach 45 | 6 7 . . . 6 11 1 1 1 . 6 . 4 2 Attach 51 | . 3 . . . 5 7 5 6 2 . 4 5 4 10 Detach 10 | . 2 . . . 1 1 1 . 1 . 2 . 2 . Swap 52 | . 6 2 4 . 9 11 6 . . 2 4 2 4 2 Drop 66 | . 11 . . 1 11 17 8 6 . . . 1 8 3 Fire 271 | . 29 1 . . 39 57 58 37 3 4 18 1 11 13 Melee 6 | . . . . . . 6 . . . . . . . . Ram 1 | 1 . . . . . . . . . . . . . . Kick 1 | . . . . . . 1 . . . . . . . . Crush 4 | . . . . . 3 1 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 9 | . . . . 3 . . . . 5 . . . . 1 Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac / Sto / Low x2) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 3 exits: Res x2 / [*Upp]) -4/Upper Caves -4/Upper Caves -4/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Repaired Imp. Targeting Computer 301 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 574 | -10/Materials | Discovered new exit (range 16) 905 | -10/Materials | Discovered new exit (range 11) 929 | -10/Materials | Identified exit to Mines 964 | -10/Materials | Entered Mines 1111 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1111 | -10/Mines | Discovered new exit (range 5) 1117 | -10/Mines | Entered Exiles 1138 | -10/Exiles | Discovered new exit (range 15) 1177 | -10/Exiles | Met 8R-AWN 1207 | -10/Exiles | Met EX-HEX 1339 | -10/Exiles | Met EX-DEC 1376 | -10/Exiles | Visited The Gauntlet 1596 | -10/Exiles | Build established: Hauler-Mutant 1628 | -10/Exiles | Learned location of Zion (-7) 1706 | -10/Exiles | Discovered new exit (range 12) 1823 | -10/Exiles | Met EX-BIN 1857 | -10/Exiles | Aligned with FarCom system 1859 | -10/Exiles | Given EX-Vault access code 1942 | -10/Exiles | Opened EX-Vault 1949 | -10/Exiles | Found Prototype Device 1988 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2150 | -10/Exiles | Left Exiles lab with Chronowheel 2150 | -10/Exiles | Entered Mines 2348 | -9/Mines | Discovered new exit (range 11) 2499 | -9/Mines | Entered Materials 2499 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2790 | -8/Materials | Build established: Hauler-Skirmisher 3866 | -8/Materials | Discovered new exit (range 15) 3893 | -8/Materials | Entered Factory 3893 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4536 | -7/Factory | Lost 3 parts (2n1w) 4803 | -7/Factory | Identified exit to Storage 4803 | -7/Factory | Identified exit to Lower Caves 5591 | -7/Factory | Garrison activated, responded to threat 5765 | -7/Factory | Discovered new exit (range 15) 5797 | -7/Factory | Entered another Factory area 5797 | -6/Factory | Evolved 2 slots: Utility x2 5797 | -6/Factory | Identified Chronowheel 5797 | -6/Factory | Activated Chronowheel 5797 | -6/Factory | Spacetime reconverged on an earlier point 8018 | -6/Factory | Discovered new exit (range 6) 8027 | -6/Factory | Entered another Factory area 8027 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8372 | -5/Factory | Garrison activated, responded to threat 8605 | -5/Factory | Lost 4 parts (1p3n) 8830 | -5/Factory | Discovered new exit (range 15) 8973 | -5/Factory | Entered Upper Caves 9267 | -5/Upper Caves | Build established: Hauler-Gunner 9388 | -5/Upper Caves | Learned 12 Factory zone layouts 9427 | -5/Upper Caves | Identified exit to Upper Caves 9800 | -5/Upper Caves | Entered another Upper Caves area 9888 | -5/Upper Caves | Discovered new exit (range 15) 9929 | -5/Upper Caves | Entered Factory 9929 | -4/Factory | Evolved 2 slots: Utility x2 9930 | -4/Factory | Identified exit to Research 10019 | -4/Factory | Found Prototype Processor 10019 | -4/Factory | Identified Exp. Signal Interpreter 10103 | -4/Factory | Lost 3 parts (1u2w) 10273 | -4/Factory | Discovered new exit (range 3) 10370 | -4/Factory | Entered Upper Caves 10438 | -4/Upper Caves | Spotted B-86 Titan 10610 | -4/Upper Caves | Lost 3 parts (1n1u1w) 10626 | -4/Upper Caves | Build established: Scavenger-Mutant 10710 | -4/Upper Caves | Encountered a Warlord checkpoint 10734 | -4/Upper Caves | Discovered new exit (range 13) 10776 | -4/Upper Caves | Entered another Upper Caves area 10820 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10859 | -4/Upper Caves | Lost 3 parts (1p2n) 11631 | -4/Upper Caves | Discovered new exit (range 11) 11644 | -4/Upper Caves | Entered Warlord 11691 | -4/Warlord | Build established: Scavenger-Gunner 11730 | -4/Warlord | Discovered new exit (range 15) 12016 | -4/Warlord | Met Warlord 12041 | -4/Warlord | Warlord's base attacked by MAIN.C 12391 | -4/Warlord | Warlord forces counterattacked 12640 | -4/Warlord | Spotted Striker 12661 | -4/Warlord | Spotted Executioner 12716 | -4/Warlord | Warlord base infiltrated, sounded retreat 12757 | -4/Warlord | Core integrity fell below 50% 12764 | -4/Warlord | Lost 18 parts (1p5n5u7w) 12778 | -4/Warlord | Released all parts (6) 12780 | -4/Warlord | Spotted B-90 Cyclops 12782 | -4/Warlord | Spotted Executioner 12783 | -4/Warlord | Spotted B-90 Cyclops 12784 | -4/Warlord | Core integrity fell below 20% 12785 | -4/Warlord | Spotted Executioner 12786 | -4/Warlord | Destroyed by S-27 Virus with Autogun Last Messages --------------- 12766_ Flexi-carbon Leg destroyed. 12767_ Imp. Carbon-fiber Leg destroyed. 12769_ Flexi-carbon Leg destroyed. 12770_ Acquired Imp. Treads. 12772_ Acquired 61 matter. 12772_ Penetrated by Slug. 12772_ Mic. Fission Core destroyed. 12776_ Flexi-carbon Leg destroyed. 12776_ Imp. ECM Suite destroyed. 12776_ Penetrated by Slug. 12778_ Released Imp. Treads. 12778_ Released Exp. Signal Interpreter. 12778_ Released Hcp. Storage Unit. 12778_ Released Imp. Targeting Computer. 12778_ Released Lrg. Storage Unit. 12779_ I-47 Archangel heat spikes uncontrollably. 12779_ Acquired 61 matter. 12779_ Extracted 49 matter. 12783_ Penetrated by Slug. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ??????# # #?????????????????????????????? | | ????#?#######+### #????????#????????????????????? | | ??#?######## #???????#?#???????????????????? | | #????????#???????#?##?????????? | | ???###############+#####????#????????## ????????? | | ?????????## #???????????#?## ?????#??# | | ?????#????# #?????????????# ????????# | | ??????????# #??#?#??#??#??# #??????## | | ??????????# #???????#?????# ??????# | | ?##??#????# #?????????????? #?????# | | ?#?????#?## #???#????#?????? ?????# | | ?????????## #?????????#??????# ##??### | | ?????##???#####! ####??????????????#?## #????? | | ?????????????# %[ #????????#????????????# #??### | | ???????????#?# ! #???????#?????#???#???# ##### | | ?????????#???# #??????##?#?#?#???????# | | ????????????## = ##??????????#??????#??## ### | | ???????????#?# =%[ #?????"???????#???????## | | ?????######??## !=# #????"???????????????##### | | ???###"""""#?## [%= #???#""#????#???#??#?????# | | ##?## X X "#?# * #??#?#""#?????????????????## | | #??# X"??#; #???###""#?????#?#?????????### | | #??# "###;!% #####;#""#####?????????#?????## | | #??#X X"# / # %!""!=*"############?#?#?## | | #?#?# ### ;=%[""%%%% """"""""""#????#?# | | ###### #]# = [! =%%@%*%!!%s"""""""""#?####?# | | !%[[* %*!%= g=! s[s%%*s![g%gi% g ### ### | | !=!=%! =%[!%!lb%=%=s]%%%=E!%*=g!gEg + | | *[!== !%l==!!m%g*%=BB%!%=BB%%=%% + | | [![!]/ *%%% %%[[ %*BB!=]!BB%[%=g #### | | ###### ]!!] = |==%%= !!"=!!"%""%[""""""#?### | | # [ ![%!% %""!%!=!"""!""""""#?#?# | | # ! ""%*!%############???# # | | # # # ###""###;#???????????#?## # | | # ! # #?#""#??##?#??????????## # | | # # * #?#""#?????????#??????# ## | | # ! ##?#""#???????????#??### ##? | | # ##???"??????#????#?????# #?? | | #??????????????????#??# #?# | | # ####??#????????????????### ##?? | | % #????##??#????????????#??# #??? | | % !] #???#????????#???????#??## ##?? | | =%! #??????##??????????#???## ##? | | # # # #???? #?????##??#????# ## | | ## ## ## #?? #?#????????##### ## # | | ##### ##### # #?????????## # #### | | #######?# + #????????## #?## | | #?## # #?????????# ##?# | | #??# #? #???#?????# ## #?## | | #??# #???? #?????????###### #??## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 34 Energy Capacity 360 Matter Stores 380 Matter Capacity 400 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 375 Utility Shielding 66 Weapon Shielding 33 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Back For More Hunted Challenges ------------ None Game ------ Seed FireFocalMegatreads Manual? 0 Play Time 02:07:51 Cumulative 53.0 hours Start 2021.08.29 @ 13:16:38 End 2021.08.29 @ 18:47:11 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 36 Achievement% 21 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 372ae919-b72f-4245-a861-75cc94751cda