Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.02 @ 19:20:30 Player: Godsword Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (8) 40 Value Destroyed (132) 132 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1272 Bonus ------- None Cogmind --------- Core Integrity 43/400 Matter 273/300 Energy 57/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Light Nuclear Core Hardened Light Armor Plating Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Structural Scanner Improved Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- Mining Laser > --- INVENTORY -------- Light Ion Engine Seismic Detector Hardened Light Armor Plating EM Pulse Gun Grenade Launcher [Rating: 7] Favorites ----------- Power None Propulsion None Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Terrain Scan Processor Weapon Mining Laser Energy Gun EM Pulse Gun Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 8 | 2 2 1 3 Power . | . . . . Engine . | . . . . Core . | . . . . Reactor . | . . . . Propulsion . | . . . . Treads . | . . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 1 1 2 Device 4 | 1 1 . 2 Storage . | . . . . Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 3 | 1 1 . 1 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . . 3 4 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon 3 | . . 1 2 Highest Loss Streak 7 | . . 3 7 To Critical Strikes . | . . . . Average Backups 3 | . 3 4 4 Power 1 | . 1 1 1 Propulsion . | . . . . Utility 1 | . 1 1 1 Weapon 1 | . 1 1 . Tool/Special . | . . . . Unused Backups 3 | . . . 3 Power 2 | . . . 2 Propulsion . | . . . . Utility 1 | . . . 1 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 33 | . 38 32 17 Device 19 | . 24 20 . Processor 2 | . . 1 11 Energy Gun 1 | . 3 . 1 Special Weapon 8 | . 10 9 . Peak Build Rating 7 | 4 5 7 4 Average Rating 4 | 1 4 5 2 On Entrance 2 | . 4 5 2 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 3 | 3 3 3 3 Greatest Support 3 | 3 3 3 3 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 3 3 5 5 Average Carried 3 | . 3 4 4 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 3 3 5 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 276 | 220 . . 56 Remotely . | . . . . Salvage Created 199 | 185 . . 14 Parts 13 | 12 . . 1 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 2 | . . . 2 AOE 2 | . . . 2 Classes Destroyed 3 | 2 . . 1 Tunneler 5 | 5 . . . Recycler 1 | 1 . . . Grunt 2 | . . . 2 Best Kill Streak 4 | 4 . . 2 Combat Bots Only 2 | . . . 2 Max Kills in Single Turn 1 | 1 . . 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 34 | . 2 12 20 Missed 10 | . 1 4 5 Hits 24 | . 1 8 15 Melee 1 | . . . 1 Projectile 23 | . 1 8 14 AOE 6 | . . . 6 Critical Strikes 1 | . . . 1 Damage Taken 582 | 44 9 111 418 Core 387 | 30 . 49 308 Absorbed by Shields . | . . . . Core Remaining (%) 88 | 88 88 . . Volleys Fired 29 | 11 2 7 9 Largest 1 | 1 1 1 1 Hottest 100 | 40 100 100 40 Shots Fired 29 | 11 2 7 9 Gun 14 | 11 . . 3 Cannon . | . . . . Launcher 6 | . . . 6 Special 9 | . 2 7 . Kinetic . | . . . . Thermal 9 | . 2 7 . Explosive 6 | . . . 6 Electromagnetic 14 | 11 . . 3 Robot Hit Streak 11 | 7 . . 11 Robot Miss Streak 2 | 2 . . 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 13 | 8 . . 5 Core Hits 12 | 7 . . 5 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 464 | 166 . 13 285 Guns 133 | 110 . . 23 Cannons . | . . . . Explosions 318 | 56 . . 262 Melee . | . . . . Ramming 13 | . . 13 . Kinetic . | . . . . Thermal 56 | 56 . . . Explosive 262 | . . . 262 Electromagnetic 133 | 110 . . 23 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 71 | 44 . 6 21 Shots 4 | 2 . . 2 Rammed 4 | . . 4 . Targets Rammed 4 | . . 4 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 27 | 27 . 22 12 Average Temperature 10 | 11 . 12 6 Received Heat Transfer 139 | . . 60 79 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | 1 . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 150 | 150 . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | 2 . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 84 | 20 6 2 84 Initial 6 | . 6 . . Average 6 | 4 . . 52 Influence Increases 121 | 30 2 5 84 Destroy 0b10 Robot/C 40 | . . . 40 Destroy 0b10 Robot/NC 30 | 30 . . . Destroy Leader 10 | . . . 10 Disable Machine 15 | . . . 15 Destroy Structure 26 | . 2 5 19 Influence Decreases 97 | 20 12 5 60 Entered New Map 4 | . 4 . . Time Decay 52 | 20 8 4 20 Lost Part 41 | . . 1 40 Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 22 | . 2 6 14 Peak Tracking Total 12 | . 3 5 12 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Active Infowar (turns) 400 | 8 244 143 5 Terrain 395 | 8 244 143 . Structural 332 | . 190 142 . Seismic 5 | . . . 5 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 539 | 68 244 174 53 Spaces Moved 424 | 67 174 129 54 Core 424 | 67 174 129 54 Treads . | . . . . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 50 50 50 Average Speed 50 | 50 50 50 50 Slowest Speed 50 | 50 50 50 50 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 15 | 3 24 16 17 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . . 1 Spaces Dug 9 | . 2 7 . Terrain Destroyed 44 | . 2 7 35 Melee . | . . . . Projectile 9 | . 2 7 . AOE 35 | . . . 35 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 698 | 89 323 216 70 Wait 229 | 7 146 74 2 Move 421 | 66 173 128 54 Hop . | . . . . Pick Up 6 | 3 . 2 1 Fast Attach 5 | 2 1 1 1 Attach 3 | . . . 3 Detach . | . . . . Swap 1 | . 1 . . Drop . | . . . . Fire 29 | 11 2 7 9 Melee . | . . . . Ram 4 | . . 4 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Discovered new exit (range 4) 313 | -10/Materials | Entered another Materials area 313 | -9/Materials | Evolved 2 slots: Utility x2 316 | -9/Materials | Build established: Mutant 480 | -9/Materials | Discovered new exit (range 15) 487 | -9/Materials | Entered Mines 488 | -9/Mines | Assembled infested the area 532 | -9/Mines | Core integrity fell below 50% 537 | -9/Mines | Core integrity fell below 20% 540 | -9/Mines | Self-destructed Last Messages --------------- 00522_ Found Seismic Detector. 00522_ Found 35 Matter. 00522_ T-07 Excavator destroyed. 00523_ Acquired 35 matter. 00529_ C-45 Heavy ARC bursts open, deploying its payload. 00529_ D-53 Grenadier unfolds itself. 00529_ Seismic Detector destroyed. 00529_ as-89777 destroyed. 00530_ EM Pulse Gun destroyed. 00531_ as-52554 destroyed. 00531_ as-75638 destroyed. 00532_ The unstable cave ceiling collapses. 00534_ Acquired 15 matter. 00535_ The unstable cave ceiling collapses. 00535_ Acquired Imp. Terrain Scanner. 00535_ Imp. Terrain Scanner destroyed. 00536_ The unstable cave ceiling collapses. 00536_ as-75631 destroyed. 00537_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ???????????????? ????????????????????????????????? | | ????????????????$????????????????????????????????? | | ???????????????? #???????????????????????????????? | | ???????????????? #??????????????????????????????? | | ???????????????? ##????????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????# ?????????????????????????????? | | ???????????###### ?????????????????????????????? | | ???????????? ?????????????????????????????? | | ????????????? ?????????????????????????????? | | ?????????????? " ?????????????????????????????? | | ???????????????% ?????????????????????????????? | | ???????????????# #####?????????????????????????? | | ??????????????## #?###?????????????????????? | | ??????????????## # ??????????????????????? | | ??????????????# # ## #???????????????????????? | | ??????????????# #???????????????????????? | | ?????????????## ###?####??????????????????? | | ????????###??# # #??# ##?????????????????? | | ?????#### #### #?? #?????????????????? | | ?????## ###?? #?????????????????? | | ????## # # #??## #??????????????????? | | ????# # ###### #??????????????????? | | ????# #??????????????????? | | ##### ## ##??????????????????? | | # # ## @ ##???????????????????? | | # ## # ## ## ##????????????????????? | | # #### ####### ### #?????????????????????? | | # #??#########?????# #?## #?????????????????????? | | # #????????????????# #??# #?????????????????????? | | # #????????????????# #??# #?????????????????????? | | #$#????????????????# #?? ?????????????????????? | | # #????????????????? ??? ????????????????????? | | # #????????????????? ??? ????????????????????? | | ? ?????????????????? ??? ???????????????????? | | ? ?????????????????? ??? t ??????????????????? | | ? ?????????????????? ??? ???????????????????? | | ?#??????????????????#??? t ???????????????????? | | ???????????????????????? ###???????????????????? | | ????????????????????????s #??????????????????????? | | ????????????????????????s ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardenedHardcellInterrupter Manual? 0 Play Time 00:09:11 Cumulative 36.7 hours Start 2026.06.02 @ 19:12:40 End 2026.06.02 @ 19:20:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 95 Rogue 95 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 31 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 8bf2e399-05b8-4def-8971-28269d06554c