Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.06 @ 16:43:48 Player: Lorraine Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (70) 350 Value Destroyed (2367) 2367 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (61) 61 TOTAL SCORE: 6198 Bonus ------- High Alert Combat Kills 28 Follower Combat Kills 33 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 299/300 System Corruption 4% Temperature Cool (0) Movement Rolling (100) Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Compact Wheel > --- UTILITY (4) ------ Compact Battery Improved Terrain Scan Processor Improved Melee Analysis Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Carbon-fiber Leg Compact Battery (200) Improved Targeting Computer Improved Propulsion Shielding Trap Extractor (0/4) Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Compact Wheel Compact Wheel > --- UTILITY ---------- Compact Battery Advanced Weight Redist. System Improved Terrain Scan Processor Improved Melee Analysis Suite > --- WEAPON ----------- Heavy Laser Greatsword > --- INVENTORY -------- Compact Wheel Compact Battery Improved Targeting Computer Improved Propulsion Shielding Trap Extractor [Rating: 41] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Large Storage Unit Device Advanced Weight Redist. System Storage Large Storage Unit Processor Targeting Computer Protection Power Shielding Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Maul Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Slots Evolved 8 | . . . 2 . 2 2 2 Power 2 | . . . . . 1 . 1 Propulsion 2 | . . . 1 . . 1 . Utility 2 | . . . 1 . 1 . . Weapon 2 | . . . . . . 1 1 Parts Attached 121 | 4 7 20 31 4 10 12 33 Power 14 | 1 1 2 3 . 1 1 5 Engine 10 | 1 1 2 3 . . . 3 Core 4 | . . . . . 1 1 2 Reactor . | . . . . . . . . Propulsion 37 | 2 2 9 6 2 3 1 12 Treads 10 | 2 . 2 . 2 3 1 . Leg 6 | . . 3 . . . . 3 Wheel 5 | . . . . . . . 5 Hover 11 | . . 2 6 . . . 3 Flight 5 | . 2 2 . . . . 1 Utility 27 | 1 . 3 7 1 3 6 6 Device 5 | . . . . . 1 1 3 Storage 7 | 1 . 2 1 . 1 . 2 Processor 5 | . . . 1 1 . 2 1 Hackware . | . . . . . . . . Protection 10 | . . 1 5 . 1 3 . Artifact . | . . . . . . . . Weapon 43 | . 4 6 15 1 3 4 10 Energy Gun 12 | . . 1 3 . 2 3 3 Energy Cannon 3 | . . . 1 . . 1 1 Ballistic Gun 5 | . 3 . . . 1 . 1 Ballistic Cannon . | . . . . . . . . Launcher 15 | . 1 2 8 1 . . 3 Special Weapon 3 | . . 3 . . . . . Impact Weapon 3 | . . . 3 . . . . Slashing Weapon 2 | . . . . . . . 2 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 Corrupted Parts 1 | . . . . . 1 . . System Corruption 1 | . . . . . 1 . . Parts Lost 66 | . 3 8 18 1 3 8 25 Power 14 | . 2 1 3 . . 3 5 Propulsion 22 | . 1 4 5 . 2 2 8 Utility 12 | . . . 5 1 1 1 4 Weapon 18 | . . 3 5 . . 2 8 Highest Loss Streak 9 | . 3 6 4 1 3 2 9 To Critical Strikes 2 | . . . . . . . 2 Average Slot Usage (%) 79 | . 68 78 76 87 90 88 58 Engine 7 | . 7 8 7 11 9 3 4 Core 1 | . . . . . 8 2 1 Treads 15 | . 20 16 6 12 21 28 3 Hover 6 | . . . 18 13 . . . Flight 1 | . 5 4 . . . . . Device 1 | . . . . . 4 . 9 Storage 9 | . 14 10 11 11 9 7 4 Processor 7 | . . . 1 15 18 11 8 Protection 7 | . . 13 9 1 1 10 1 Energy Gun 7 | . . 2 4 4 8 21 5 Energy Cannon 3 | . . . 1 11 4 . 3 Ballistic Gun 1 | . 19 1 . . 1 . 1 Launcher 5 | . 1 7 10 6 3 . 1 Special Weapon 1 | . . 6 1 . . . . Peak Build Rating 41 | 4 6 7 14 14 20 32 41 Average Rating 16 | 2 4 5 10 12 18 28 30 On Entrance 11 | . 4 5 7 14 13 20 30 Naked Turns . | . . . . . . . . Heaviest Build 71 | 8 10 30 45 37 63 71 69 Greatest Support 82 | 40 40 40 40 40 69 82 58 Greatest Overweight (x) 15 | 2 1 2 9 2 1 1 15 Average Overweight (x) . | . . . 1 . . . . Largest Inventory Capacity 20 | 8 8 15 20 15 20 20 20 Average Capacity 14 | 7 8 11 15 15 16 20 10 Most Carried 20 | 8 8 6 15 15 18 20 18 Average Carried 11 | 6 7 3 11 14 15 19 8 Final Capacity 20 | 8 8 15 15 15 20 20 5 Final Carried 19 | 8 6 3 15 15 18 19 5 Class Distribution -------------------- 70% | Mutant 12% | Tank 5% | Bomber 5% | Gunner 3% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Tank | -7/Factory Tank | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Matter Collected 1591 | 160 . 297 450 136 55 159 334 Remotely . | . . . . . . . . Salvage Created 1850 | . 48 128 678 63 205 314 414 Parts 108 | . 8 8 49 7 10 8 18 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Combat Hostiles Destroyed 60 | . 3 8 18 7 5 12 7 Melee 5 | . . . 3 . . 1 1 Guns 20 | . 3 1 3 1 4 8 . Cannons 8 | . . 1 . 1 1 . 5 AOE 27 | . . 6 12 5 . 3 1 Classes Destroyed 13 | . 1 1 7 . 1 2 1 Worker 2 | . . . 2 . . . . Builder 4 | . . . 4 . . . . Tunneler 1 | . . . 1 . . . . Recycler 2 | . . . 1 . . . 1 Watcher 1 | . . . 1 . . . . Swarmer 15 | . 3 3 . 7 . . 2 Grunt 28 | . . 5 12 . . 7 4 Brawler 1 | . . . 1 . . . . Duelist 1 | . . . . . . . 1 Sentry 10 | . . . 5 . 4 1 . Specialist 2 | . . . . . . 2 . Hunter 2 | . . . . . 1 1 . Programmer 1 | . . . . . . 1 . Best Kill Streak 8 | . 3 3 8 3 2 3 2 Combat Bots Only 3 | . 3 3 3 3 2 3 2 Max Kills in Single Turn 4 | . 1 3 4 2 2 3 1 Gunslinging 1 | . . . . . 1 . . Exploded 3 | . . 3 2 2 . 3 1 Melee 1 | . . . 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Hostile Shots Fired 655 | . 94 41 119 18 58 113 212 Missed 174 | . 19 7 29 4 13 38 64 Damage Taken 7400 | . 670 413 1655 169 668 1129 2696 Core 1689 | . 147 95 341 21 81 144 860 Absorbed by Shields 106 | . . . . . . . 106 Redirected to Shielding 116 | . . 11 5 . . 100 . Core Remaining (%) 55 | 100 . 3 . 9 85 79 . Volleys Fired 166 | . 12 44 35 9 17 26 23 Largest 4 | . 2 2 2 2 2 3 4 Hottest 250 | . 40 200 121 112 130 210 250 Shots Fired 303 | . 24 52 61 19 33 77 37 Gun 195 | . 24 14 33 6 26 74 18 Cannon 35 | . . . . 10 7 3 15 Launcher 48 | . . 13 28 3 . . 4 Special 25 | . . 25 . . . . . Kinetic 41 | . 24 6 . . 6 . 5 Thermal 189 | . . 25 33 6 20 77 28 Explosive 48 | . . 13 28 3 . . 4 Electromagnetic 25 | . . 8 . 10 7 . . Robot Hit Streak 19 | . 4 6 11 2 11 19 8 Robot Miss Streak 5 | . 5 3 4 2 2 4 2 Penetration Max . | . . . . . . . . Secondary Targets 3 | . . . 1 . 1 1 . Max Gunslinging Chain 1 | . . . 1 . 1 1 . Shots Hit Robots 192 | . 11 16 38 7 25 68 27 Core Hits 189 | . 5 11 42 6 25 82 18 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 3 | . . . 3 . . . . Burn 3 | . . . 3 . . . . Melee Attacks 13 | . . . 10 . . . 3 Impact 10 | . . . 10 . . . . Slashing 3 | . . . . . . . 3 Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5761 | . 86 511 1826 489 411 1508 930 Guns 2168 | . 86 68 307 15 315 1125 252 Cannons 524 | . . . . 91 94 58 281 Explosions 2469 | . . 273 1301 383 . 313 199 Melee 416 | . . . 218 . . . 198 Ramming 16 | . . 2 . . 2 12 . Kinetic 214 | . 86 19 . . 41 . 68 Thermal 2989 | . . 272 307 175 274 1496 465 Explosive 1892 | . . 169 1301 223 . . 199 Electromagnetic 234 | . . 49 . 91 94 . . Impact 218 | . . . 218 . . . . Slashing 198 | . . . . . . . 198 Piercing . | . . . . . . . . Highest Corruption 4 | . . . 4 4 1 . 4 Average Corruption 3 | . . . 3 4 1 . 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 39 | . . . 13 19 1 . 6 Message Errors 11 | . . . 3 6 . . 2 Matter Fused 10 | . . . 1 5 1 . 3 Heat Flow Errors 9 | . . . 5 3 . . 1 Energy Discharges 1 | . . . . 1 . . . Parts Rejected 1 | . . . 1 . . . . Data Loss (minor) 2 | . . . 1 1 . . . Data Loss (major) 1 | . . . . 1 . . . Misfires 3 | . . . 2 1 . . . Alerts 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 191 | . . 29 23 43 . 71 25 Projectiles 6 | . . 6 . . . . . Explosions 167 | . . 23 23 43 . 71 7 Melee 18 | . . . . . . . 18 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 436 | . . 61 254 57 . . 64 Shots 14 | . . 5 6 1 . . 2 Rammed 6 | . . 2 . . 1 3 . Targets Rammed 7 | . . 2 . . 1 4 . Kicked . | . . . . . . . . Crushed 1 | . . . . . . 1 . Highest Temperature 481 | . 1 314 431 286 258 481 187 Average Temperature 124 | . 1 135 123 108 86 161 64 Received Heat Transfer 1782 | . 108 165 498 . 144 216 651 Effects 9 | . . 3 . . . 6 . Shutdowns 1 | . . . . . . 1 . Energy Bleed 1 | . . 1 . . . . . Interference 6 | . . 2 . . . 4 . Short Circuit 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 8 | . . . 4 . . 3 1 Heat Transferred 4459 | . . 400 962 237 360 1719 781 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . 1 . 1 . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Peak Influence 451 | . 50 288 451 367 238 241 104 Initial 117 | . . 19 . 117 65 16 14 Average 144 | . 19 147 242 212 121 88 36 Maximum Alert Level 2 | . . 1 2 1 1 1 . Low Security (%) 72 | 100 100 68 46 61 79 84 100 Level 1 24 | . . 31 38 38 20 15 . Level 2 3 | . . . 15 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 18 | . 1 1 3 . 2 7 4 Investigation 2 | . . 1 . . 1 . . Extermination 2 | . . . . . . 1 1 Reinforcement 8 | . 1 . 3 . 1 3 . Assault . | . . . . . . . . Garrison 6 | . . . . . . 3 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . 1 . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Distress Signals 4 | . 1 . 1 . . 1 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 91 | . 6 9 22 10 7 16 21 Peak Tracking Total 7 | . 5 3 4 4 2 3 7 Tactical Retreats 4 | . . 1 . 2 . 1 . Traps | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Machines Disabled 11 | . . 4 3 1 . 3 . Max in Single Turn 3 | . . 2 1 1 . 3 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Machines Accessed 7 | . . 1 2 . 2 1 1 Terminals 4 | . . 1 . . 1 1 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . 1 . 1 . . Scanalyzers 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Total Hacks 27 | . . 4 10 . 10 1 2 Successful 15 | . . . 8 . 5 1 1 Failed 12 | . . 4 2 . 5 . 1 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 1 | . . . 1 . . . . Terminals 14 | . . 4 . . 7 1 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 9 | . . . 6 . 3 . . Scanalyzers 4 | . . . 4 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 5 | . . . . . 3 1 1 Record 2 | . . . . . 2 . . Open DSF 2 | . . . . . . 1 1 Zone Layout 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 6 | . . . 4 . 2 . . Recycle Component 2 | . . . 2 . . . . Process 1 | . . . 1 . . . . Retrieve Matter 1 | . . . 1 . . . . Retrieve Components 2 | . . . . . 2 . . Scanalyzer 4 | . . . 4 . . . . Insert Component 2 | . . . 2 . . . . Analyze 2 | . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . . 1 1 . 2 1 . Full Trace Events 2 | . . 1 . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled 2 | . . . 2 . . . . Recycled Matter 388 | . . . 388 . . . . Retrieved Matter 418 | . . . 418 . . . . Retrieved Components 2 | . . . . . 2 . . Parts Scanalyzed 1 | . . . 1 . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Total Allies 3 | . . . . 3 . . . Largest Group 3 | . . . . 3 3 . . Highest-Rated Group 40 | . . . . 40 40 . . Highest-Rated Ally 16 | . . . . 16 16 . . Total Orders 4 | . . . . 1 3 . . STAY 1 | . . . . . 1 . . ROAM 2 | . . . . . 2 . . FOLLOW 1 | . . . . 1 . . . Ally Attacks 12 | . . . . . 12 . . Total Damage 90 | . . . . . 90 . . Kills 1 | . . . . . 1 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Turns Passed 4501 | 78 103 873 865 745 405 899 533 Spaces Moved 2196 | 49 42 420 389 487 163 384 262 Core 128 | 24 . . 5 . . . 99 Treads 1214 | 25 28 188 121 260 163 384 45 Legs 92 | . . 90 . . . . 2 Wheels 110 | . . . . . . . 110 Hover 555 | . . 59 263 227 . . 6 Flight 97 | . 14 83 . . . . . Fastest Speed 37 | 50 37 37 112 112 160 158 50 Average Speed 148 | 130 128 128 163 144 164 168 137 Slowest Speed 800 | 160 160 200 500 172 240 237 800 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . . Exploration Rate (%) 31 | 4 20 51 45 89 23 13 7 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 2 | . . 1 . . 1 . . Unknown Exits Taken 5 | 1 1 . 1 1 . 1 . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug 23 | . . 23 . . . . . Terrain Destroyed 412 | . . 133 182 45 . 30 22 Melee . | . . . . . . . . Projectile 6 | . . 3 . . . 1 2 AOE 406 | . . 130 182 45 . 29 20 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Total 3090 | 62 75 653 542 511 266 581 400 Wait 397 | . . 149 26 4 52 121 45 Move 2189 | 48 41 419 388 486 162 383 262 Hop . | . . . . . . . . Pick Up 129 | 10 8 12 43 4 13 21 18 Fast Attach 16 | 2 . . . . 5 1 8 Attach 88 | 2 7 16 25 3 3 11 21 Detach 7 | . 1 2 1 . . 1 2 Swap 17 | . . 4 6 1 2 . 4 Drop 61 | . 6 5 8 4 11 13 14 Fire 166 | . 12 44 35 9 17 26 23 Melee 13 | . . . 10 . . . 3 Ram 2 | . . 2 . . . . . Kick . | . . . . . . . . Crush 5 | . . . . . 1 4 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 101 | -10/Materials | Discovered new exit (range 15) 163 | -10/Materials | Core integrity fell below 50% 176 | -10/Materials | Lost 3 parts (2p1n) 182 | -10/Materials | Entered Mines 183 | -10/Mines | Assembled infested the area 206 | -10/Mines | Identified exit to Materials 226 | -10/Mines | Met a Derelict bent on vengeance 346 | -10/Mines | Build established: Mutant 354 | -10/Mines | Core integrity fell below 20% 380 | -10/Mines | Lost 6 parts (1p2n3w) 1055 | -10/Mines | Entered Materials 1055 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1199 | -9/Materials | Crushed by falling debris 1257 | -9/Materials | Lost 3 parts (1p2u) 1347 | -9/Materials | Core integrity fell below 50% 1461 | -9/Materials | Lost 3 parts (2n1w) 1616 | -9/Materials | Lost 4 parts (1p2u1w) 1765 | -9/Materials | Core integrity fell below 20% 1877 | -9/Materials | Discovered new exit (range 13) 1920 | -9/Materials | Entered Mines 2287 | -9/Mines | Learned 8 Materials zone layouts 2325 | -9/Mines | Learned location of Zion (-7) 2349 | -9/Mines | Discovered new exit (range 7) 2407 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2665 | -9/Mines | Entered Materials 2665 | -8/Materials | Accompanied by 3 allies 2665 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2666 | -8/Materials | Identified exit to Factory 2758 | -8/Materials | Lost 3 allies 3011 | -8/Materials | Lost 3 parts (2n1u) 3070 | -8/Materials | Entered Factory 3070 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3701 | -7/Factory | Garrison activated, responded to threat 3955 | -7/Factory | Discovered new exit (range 4) 3969 | -7/Factory | Entered another Factory area 3969 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 4073 | -6/Factory | Identified exit to DSF 4138 | -6/Factory | Garrison activated, responded to threat 4184 | -6/Factory | Lost 7 parts (4n3w) 4281 | -6/Factory | Core integrity fell below 50% 4293 | -6/Factory | Lost 7 parts (2p2u3w) 4499 | -6/Factory | Core integrity fell below 20% 4502 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- Critical hit (Destroy). Nuclear Core destroyed. Penetrated by Slug. M-28 Smith repairs W-25 Informer. K-01 Serf collects debris. Penetrated by Slug. Slug penetrates Wall. Com. Wheel destroyed. M-28 Smith fits Backup Propulsion III on W-25 Informer. Penetrated by Slug. Lgt. Angular Momentum Engine destroyed. Slug penetrates Wall. Penetrated by Slug. K-01 Serf destroyed. Penetrated by Slug. Adv. Weight Redist. System destroyed. M-28 Smith repairs Lgt. Deuterium Engine. Penetrated by Slug. K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????############????????????? | | ?????????????????????????#!! #????????????? | | ?????????????????????????# #????????????? | | ?????????????????????????# #?????????# ?? | | ?????????????????????????# % #?????????# ? | | ?????????????????????????# #?????????# | | ?????????????????????????# ########### | | ?????????????????????????# # """""" ## | | ?????????????????????????# # """""" ## | | ?????????????????????????# # """""" ## | | ?????????????????????????# # """""" ## | | ?????????????????????????# # ## | | ?????????????????????????# # ## | | ?????????????????????????# # ## | | ?????????????????????????# # ## | | ?????????????????????????# # % ## | | ??????????????###### #############+######+#####/## | | ?????????? %@ A ^ | | ?????????? *%! ^ | | ?????????? =h = w | | ??????????? =%! h | | ??????????? h =!m h | | ????????????#+####################;############+## | | ????????????????????????????# # | | ????????????????????????????# # | | ????????????????????????????# # | | ????????????????????????????# # """ """ | | ????????????????????????????# # """ """ | | ????????????????????????????# # """ """ | | ????????????????????????????# "" """ # | | ????????????????????????????# "" """ + """ """ | | ????????????????????????????# """ """ # """ """ | | ????????????????????????????# """ # """ """ | | ????????????????????????????# """ # | | ????????????????????????????# # | | ????????????????????????????###################### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 34 Energy Capacity 655 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 110 Additional Mass Support 9 Armor Coverage 450 Power Shielding 33 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 11 Melee Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Maybe Next Time I'll Detach My Launcher Universal Adapter Unlikely Earthworm Challenges ------------ None Game ------ Seed HardcellHeartMultirail Manual? 0 Play Time 01:32:52 Cumulative 5.4 hours Start 2024.10.06 @ 15:03:59 End 2024.10.06 @ 16:43:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 9 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 84479ec7-73e7-4d59-9291-dda09f0493cf