Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.23 @ 13:38:15 Player: ChromeKnight Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (87) 435 Value Destroyed (5002) 5002 Prototype IDs (41) 820 Alien Tech Used (14) 2800 Bonus (40139) 40139 TOTAL SCORE: 57296 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 917 Follower Combat Kills 522 Forged Quantum Companion 2000 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Integrated Exoskeleton 5000 Met MAIN.C 5000 Met Architect 300 Destroyed A8 300 Destroyed Architect 15000 Win 3000 Cogmind --------- Core Integrity 917/1600 Matter 355/425 Energy 336/340 System Corruption 0% Temperature Cool (0) Movement Walking (30) Location Near Former Tau Ceti IV Parts ------- > --- POWER (1) -------- Zero-point Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (5) ------ Advanced Melee Analysis Suite Experimental Core Analyzer Microactuators Advanced Reaction Control System > --- WEAPON (2) ------- Superquantum Companion > --- INVENTORY (5) ---- Advanced Shield Generator Transdimensional Reconstructor Spacefold Activator Core Cannon Peak State ------------ > --- POWER ------------ Improved Quantum Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Large Storage Unit Experimental Core Analyzer Graphene Brace Improved Focal Shield Advanced Shield Generator > --- WEAPON ----------- Sigix Sheargun Superquantum Companion > --- INVENTORY -------- Advanced Shield Generator Transdimensional Reconstructor Transdimensional Reconstructor Transdimensional Reconstructor Terrabomb Terrabomb Spacefold Activator Spacefold Activator Sigix Sheargun Sigix Sheargun Sigix Sheargun Core Cannon Core Stripper [Rating: 245] Favorites ----------- Power Neutrino Core Engine Ion Engine Power Core Neutrino Core Reactor Micro Antimatter Reactor Propulsion Cooled Gravmag System Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Cooled Gravmag System Flight Unit Field Propulsion Drive Utility Advanced Melee Analysis Suite Device Advanced Shield Generator Storage Small Storage Unit Processor Advanced Melee Analysis Suite Hackware System Shield Protection Improved Medium Armor Plating Artifact Spacefold Activator Weapon Companion Sword Energy Gun Small Laser Energy Cannon Long-range Phase Cannon Ballistic Gun Railgun Launcher Fusion Bomb Launcher Slashing Weapon Companion Sword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . . 10 . . . . 2 2 . . 2 . . 2 . . Power 1 | . . . . 1 . . . . . . . . . . . . . . Propulsion 5 | . . . . 3 . . . . 1 . . . 1 . . . . . Utility 12 | . . . . 6 . . . . 1 2 . . 1 . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 155 | 6 1 . 3 27 1 2 8 1 2 11 5 1 11 11 36 18 11 . Power 16 | 1 . . . 4 . . 1 . . 2 . . 2 . 4 1 1 . Engine 2 | 1 . . . 1 . . . . . . . . . . . . . . Core 3 | . . . . 3 . . . . . . . . . . . . . . Reactor 11 | . . . . . . . 1 . . 2 . . 2 . 4 1 1 . Propulsion 38 | 2 . . 1 11 . 1 5 . 1 5 . . 1 4 7 . . . Treads 2 | 2 . . . . . . . . . . . . . . . . . . Leg 10 | . . . . 9 . 1 . . . . . . . . . . . . Wheel 1 | . . . 1 . . . . . . . . . . . . . . . Hover 24 | . . . . 1 . . 5 . 1 5 . . 1 4 7 . . . Flight 1 | . . . . 1 . . . . . . . . . . . . . . Utility 86 | 1 1 . 1 10 . . 2 1 1 4 4 1 7 5 21 17 10 . Device 51 | . . . 1 4 . . . . 1 1 2 1 5 2 11 14 9 . Storage 3 | 1 . . . . . . 1 . . 1 . . . . . . . . Processor 21 | . . . . 3 . . . 1 . 2 2 . 2 1 8 2 . . Hackware 3 | . . . . 1 . . . . . . . . . . 1 1 . . Protection 7 | . 1 . . 2 . . 1 . . . . . . 2 1 . . . Artifact 1 | . . . . . . . . . . . . . . . . . 1 . Weapon 15 | 2 . . 1 2 1 1 . . . . 1 . 1 2 4 . . . Energy Gun 3 | 2 . . . . . . . . . . . . . . 1 . . . Energy Cannon 2 | . . . . . . . . . . . . . . . 2 . . . Ballistic Gun 3 | . . . . 2 . 1 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . 1 . 1 . . . . . . . . . 1 . . . Piercing Weapon 3 | . . . . . . . . . . . 1 . . 2 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 30 | . . . 1 1 . . 5 . . . 2 3 2 1 10 . 5 . Parts Lost 20 | . 1 . . 6 . . . . . 1 1 . 2 3 6 . . . Power 2 | . . . . 2 . . . . . . . . . . . . . . Propulsion 7 | . . . . 2 . . . . . 1 . . 1 1 2 . . . Utility 11 | . 1 . . 2 . . . . . . 1 . 1 2 4 . . . Weapon . | . . . . . . . . . . . . . . . . . . . Highest Loss Streak 3 | . 1 . . 2 . . . . . 1 1 . 1 3 2 . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 7 | . 1 2 3 5 7 7 6 7 6 7 7 10 11 13 12 12 8 3 Power . | . . . . . . . . . . . . . . 1 1 . . . Propulsion 1 | . . . . 1 3 2 1 . . 2 4 4 4 3 1 . . . Utility 3 | . 1 2 3 3 3 3 5 6 5 4 2 4 4 3 2 4 3 1 Weapon 1 | . . . . . 1 . . . . . . 2 2 2 2 3 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 22 | . . . 2 . 1 1 1 . . 2 . . . 1 4 2 7 1 Power 1 | . . . . . . . . . . . . . . . 1 . . . Propulsion 2 | . . . . . . . . . . 1 . . . . 1 . . . Utility 11 | . . . 2 . . . 1 . . 1 . . . 1 2 1 3 . Weapon 4 | . . . . . 1 1 . . . . . . . . . 1 1 . Tool/Special 4 | . . . . . . . . . . . . . . . . . 3 1 Average Slot Usage (%) 86 | . 94 85 65 84 100 100 94 100 99 96 99 100 97 99 92 80 80 77 Engine 3 | . 14 14 8 . 5 5 3 . . . . . . . . . . . Core 1 | . . . . 7 5 5 5 5 5 2 . . . . . . . . Reactor 4 | . . . . . . . 1 5 5 6 9 9 8 8 7 9 9 9 Treads 4 | . 28 28 16 . . . . . . . . . . . . . . . Leg 6 | . . . . 20 29 29 17 . . . . . . . . 9 9 9 Wheel 1 | . . . 5 . . . . . . . . . . . . . . . Hover 11 | . . . . 1 . . 11 29 31 27 28 28 28 30 27 . . . Device 13 | . . . 1 10 17 17 16 17 20 19 22 23 20 18 16 18 21 25 Storage 7 | . 14 14 13 5 5 5 5 5 5 4 4 4 4 4 4 9 4 . Processor 13 | . . . . 11 17 17 17 17 15 15 19 23 25 23 20 16 18 18 Protection 2 | . 8 . . 3 5 5 5 5 5 8 3 . . 4 4 . . . Energy Gun 4 | . 28 28 10 . . . . . . . . . . . . 9 9 7 Ballistic Gun 1 | . . . . 4 2 . . 5 5 4 3 . . . . . . . Slashing Weapon 6 | . . . 8 5 7 9 5 5 5 4 4 4 4 4 4 9 9 9 Peak Build Rating 245 | 6 7 6 15 84 81 82 100 100 114 129 140 143 155 166 233 245 244 236 Average Rating 104 | 4 6 6 9 72 80 79 81 99 112 122 133 139 150 159 173 240 238 231 On Entrance 106 | . 6 6 6 15 81 79 82 100 100 114 127 140 139 154 166 232 242 233 Avg Prop Armor Cover (%) 11 | . 12 12 13 4 . . . . . . 1 . . . . . . . Naked Turns 48 | . . . 48 . . . . . . . . . . . . . . . Heaviest Build 87 | 13 16 13 14 51 49 50 55 55 58 62 62 59 71 75 87 52 52 35 Greatest Support 96 | 40 40 20 20 85 85 88 88 55 70 70 85 70 81 96 84 60 60 60 Greatest Overweight (x) 3 | . . . 1 3 . . 1 . . 1 1 . . 1 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 8 8 8 8 15 15 15 15 15 15 15 15 5 Average Capacity 10 | 6 8 8 7 8 8 8 8 8 8 8 15 15 15 15 15 15 9 5 Most Carried 15 | . 2 2 6 8 8 8 8 8 8 8 11 11 14 15 15 15 15 5 Average Carried 8 | . 1 2 3 6 7 7 7 7 6 7 7 10 12 13 14 14 9 4 Final Capacity 15 | 8 8 8 8 8 8 8 8 8 8 15 15 15 15 15 15 15 5 5 Final Carried 15 | . 2 2 5 8 8 8 8 8 8 8 11 10 13 15 15 15 4 5 Class Distribution -------------------- 36% | Mutant 30% | Scavenger-Scout 13% | Alien-Sigix 6% | Scavenger-Gladiator 6% | Scavenger-Assassin 3% | Scavenger-Mutant 3% | Alien-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Mutant | -5/Factory Scavenger-Gladiator | -5/Upper Caves Scavenger-Gladiator | -5/Upper Caves Scavenger-Assassin | -5/Zhirov Scavenger-Scout | -4/Proximity Caves Scavenger-Scout | -4/Factory Scavenger-Scout | -3/Research Scavenger-Scout | -3/Armory Scavenger-Scout | -3/Lab Scavenger-Scout | -2/Research Scavenger-Scout | -2/Quarantine Alien-Scout | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Qua Sec Acc Com Ac0 Matter Collected 2420 | 183 82 . 50 303 47 25 140 42 32 161 35 . 325 283 460 182 70 . Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 6803 | . 102 . . 1085 27 262 325 381 83 649 102 . 489 . 1492 193 1261 352 Parts 316 | . 5 . . 48 1 3 4 3 4 34 3 . 31 . 89 10 64 17 Haulers Intercepted 5 | . . . . 1 . . . . . 2 . . 1 . . 1 . . Recyclers Shooed 2 | . . . . 1 . . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . 1 . . . 2 1 8 . . . . . . . . . . Prevented 5 | . . . . . 3 2 . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 58 | . 2 . . 11 . . . . . 4 1 . 3 . 18 . 16 3 Melee 50 | . . . . 11 . . . . . 4 1 . 3 . 16 . 13 2 Guns 2 | . 2 . . . . . . . . . . . . . . . . . Cannons 5 | . . . . . . . . . . . . . . . 1 . 3 1 Classes Destroyed 17 | . 2 . . 6 1 . . . 2 . . . 1 . 3 . 2 . Worker 6 | . . . . . . . . . . 2 . . . . . 2 2 . Builder 2 | . . . . 1 . . . . . . . . . . 1 . . . Tunneler 3 | . 1 . . . . . . . . . . . 1 . . 1 . . Hauler 5 | . . . . 1 . . . . . 2 . . 1 . . 1 . . Recycler 4 | . . . . 2 . . . . . 1 . . 1 . . . . . Mechanic 1 | . . . . . . . . . 1 . . . . . . . . . Operator 2 | . . . . . . . . . 1 . . . . . . 1 . . Watcher 5 | . . . . . . . . . . . . . 1 . 1 . 3 . Swarmer 4 | . . . . . . . . . . . . . . . . . 4 . Grunt 11 | . 2 . . 5 . . . . . 2 . . . . 1 . 1 . Researcher 1 | . . . . . . . . . . . . . . . 1 . . . Sentry 5 | . . . . 2 . . . . . . 1 . . . . . 2 . Hunter 10 | . . . . 2 . . . . . . . . . . 2 . 6 . Programmer 17 | . . . . 2 . . . . . 2 . . 3 . 8 . 2 . Heavy 1 | . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . . 1 Striker 4 | . . . . . . . . . . . . . . . 4 . . . Executioner 3 | . . . . . . . . . . . . . . . 3 . . . Decomposer 1 | . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 9 | . 3 . . 3 . . . . 1 3 1 . 3 . 6 1 9 3 Combat Bots Only 9 | . 2 . . 2 . . . . . 3 1 . 3 . 4 . 9 3 Max Kills in Single Turn 2 | . 1 . . 1 1 . . . 1 1 1 . 1 . 1 1 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . Melee 2 | . . . . 1 . . . . . 1 1 . 1 . 1 . 2 1 Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . 2 A8 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Qua Sec Acc Com Ac0 Hostile Shots Fired 545 | . 23 . . 128 1 . . . 8 49 29 . 23 11 127 1 57 88 Missed 208 | . 3 . . 29 . . . . 7 14 17 . 13 7 48 1 28 41 Deflected 7 | . . . . . . . . . . . . . . . 4 . 2 1 Hits 337 | . 20 . . 99 1 . . . 1 35 12 . 10 4 79 . 29 47 Melee 10 | . . . . . . . . . . . 1 . . . 9 . . . Projectile 327 | . 20 . . 99 1 . . . 1 35 11 . 10 4 70 . 29 47 Critical Strikes 23 | . 1 . . 7 . . . . . 6 . . . 1 7 . 1 . Actively Blocked 8 | . . . . . . . . . . . . . . 1 7 . . . Part Disruptions 2 | . . . . . . . . . . . . . 1 . . . 1 . Damage Taken 6223 | . 264 . . 1418 10 . 16 . 15 592 256 . 274 566 1859 16 414 523 Core 1606 | . 10 . . 131 . . 16 . . 135 59 . 74 161 543 16 259 202 Absorbed by Shields 1826 | . . . . 512 4 . . . 6 202 86 . 50 44 643 . 89 190 Redirected to Shielding 48 | . . . . . . . . . . 14 34 . . . . . . . Ignored by Resistances 1274 | . . . . . . . . . . . . . . . . . 502 772 Regen/Repaired (Parts) 49 | . . . 49 . . . . . . . . . . . . . . . Core Remaining (%) 79 | 100 . . 96 . . . . 85 100 . . 80 . . 36 . . 57 Volleys Fired 47 | . 13 . . 1 . . . . 1 3 3 . . 3 7 9 6 1 Largest 2 | . 2 . . 1 . . . . 1 1 1 . . 1 1 1 1 1 Hottest 300 | . 90 . . 33 . . . . 35 35 35 . . 52 300 100 100 300 Shots Fired 63 | . 26 . . 3 . . . . 1 3 4 . . 3 7 9 6 1 Gun 52 | . 26 . . 3 . . . . 1 3 4 . . . . 9 6 . Cannon 8 | . . . . . . . . . . . . . . . 7 . . 1 Launcher 3 | . . . . . . . . . . . . . . 3 . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 11 | . . . . 3 . . . . 1 3 4 . . . . . . . Thermal 34 | . 26 . . . . . . . . . . . . . 7 . . 1 Explosive 3 | . . . . . . . . . . . . . . 3 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Slashing 15 | . . . . . . . . . . . . . . . . 9 6 . Robot Hit Streak 10 | . 10 . . . . . . . . . . . . . 1 . . 2 Robot Miss Streak 3 | . 3 . . 2 . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . Autonomous 10 | . . . . . . . . . . . . . . . 3 . 5 2 Shots Hit Robots 295 | . 18 . . 62 1 13 15 8 3 33 9 . 11 . 66 12 29 15 Core Hits 130 | . 7 . . 21 1 4 4 4 2 11 2 . 9 . 34 3 21 7 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes 12 | . 2 . . 4 . . . . . 2 2 . . . . . . 2 Burn 2 | . 2 . . . . . . . . . . . . . . . . . Melee Attacks 426 | . . . . 72 5 19 18 9 6 45 22 . 18 24 82 33 55 18 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 423 | . . . . 72 5 19 18 9 6 45 22 . 16 23 82 33 55 18 Piercing 3 | . . . . . . . . . . . . . 2 1 . . . . Sneak Attacks 32 | . . . . 7 1 . . . 1 7 . . 4 . 1 5 6 . Combat Hostiles 3 | . . . . 1 . . . . . . . . 1 . . . 1 . Follow-up Attacks 10 | . . . . 1 . . . . . 1 . . . . 6 . 2 . Damage Inflicted 21917 | . 220 . . 2825 82 1078 1207 651 241 1866 414 . 847 132 5894 1443 3242 1775 Guns 220 | . 220 . . . . . . . . . . . . . . . . . Cannons 1281 | . . . . . . . . . . . . . . . 290 . 408 583 Explosions 60 | . . . . . . . . . . . . . . 60 . . . . Melee 20201 | . . . . 2825 82 1078 1207 651 241 1866 414 . 764 . 5604 1443 2834 1192 Ramming 155 | . . . . . . . . . . . . . 83 72 . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Thermal 656 | . 220 . . . . . . . . . . . . . 36 . . 400 Explosive 60 | . . . . . . . . . . . . . . 60 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 20201 | . . . . 2825 82 1078 1207 651 241 1866 414 . 764 . 5604 1443 2834 1192 Piercing . | . . . . . . . . . . . . . . . . . . . Phasic 845 | . . . . . . . . . . . . . . . 254 . 408 183 Highest Corruption 12 | . . . . 12 12 12 12 12 . 6 6 6 3 12 12 . 2 . Average Corruption 7 | . . . . 9 12 12 12 12 . 5 6 6 2 5 5 . 1 . Corruption Purged 2 | . . . . . . . . . . . . . . . . . 2 . Corruption Blocked 1 | . . . . . . . . . . . . . . . 1 . . . Effects 134 | . . . . 23 11 17 10 13 . 8 12 2 2 16 17 . 3 . Message Errors 32 | . . . . 6 4 4 2 6 . 1 . 1 1 5 1 . 1 . Matter Fused 34 | . . . . 6 3 2 4 1 . 3 4 1 . 2 8 . . . Heat Flow Errors 20 | . . . . 4 1 2 2 3 . 1 . . . 5 2 . . . Energy Discharges 15 | . . . . 2 . 5 . 1 . 1 1 . 1 2 2 . . . Parts Rejected 2 | . . . . . . . . . . . 1 . . . 1 . . . Parts Fused 3 | . . . . . . 2 1 . . . . . . . . . . . Data Loss (minor) 14 | . . . . . 3 2 1 1 . 1 3 . . 1 2 . . . Data Loss (major) 4 | . . . . 2 . . . . . 1 1 . . . . . . . Misfires 3 | . . . . 2 . . . . . . 1 . . . . . . . Alerts 6 | . . . . . . . . 1 . . 1 . . 1 1 . 2 . Misdirections 1 | . . . . 1 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 2248 | . . . . 203 . 697 201 136 33 69 . . 32 20 282 228 259 88 Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 20 | . . . . . . . . . . . . . . 20 . . . . Melee 2228 | . . . . 203 . 697 201 136 33 69 . . 32 . 282 228 259 88 Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 105 | . . . . . . . . . . . . . 41 64 . . . . Shots 1 | . . . . . . . . . . . . . . 1 . . . . Rammed 2 | . . . . . . . . . . . . . 1 1 . . . . Targets Rammed 2 | . . . . . . . . . . . . . 1 1 . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 534 | . 534 . . 226 282 195 152 181 . 124 . . 392 302 224 . . . Average Temperature 110 | . 259 . . 91 149 100 63 81 . 64 . . 198 96 69 . . . Received Heat Transfer 567 | . 159 . . 213 . . . . . 99 42 . 18 . 24 . 12 . Effects 4 | . 3 . . . . . . . . . . . . 1 . . . . Energy Bleed 2 | . 1 . . . . . . . . . . . . 1 . . . . Short Circuit 2 | . 2 . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted 3 | . . . . . . . . . . 1 . . . . 1 . 1 . Combat Hostiles 3 | . . . . . . . . . . 1 . . . . 1 . 1 . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . 1 . . . . . . . . . . . . . . . 1 . Heat Transferred 756 | . 719 . . . . . . . . . . . . . 37 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped 10 | . . . . . . . . . . . . . . . 10 . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Qua Sec Acc Com Ac0 Maximum Alert Level 5 | . . . . . . . . . . . . . . . 1 5 5 . Low Security (%) 84 | 100 100 . . 100 . . . . 100 100 100 . 100 100 66 83 . . Level 1 4 | . . . . . . . . . . . . . . . 33 . . . Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . 2 . Level 4 6 | . . . . . . . . . . . . . . . . . 81 . Level 5 1 | . . . . . . . . . . . . . . . . . 15 . High Security . | . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . 16 . . Peak Influence 1767 | . 40 . . 167 . . . . 32 50 22 . 50 102 292 1611 1767 . Initial 1100 | . . . . . . . . . . 16 . . . . 34 156 1100 . Average 165 | . 8 . . 69 . . . . 13 19 2 . 7 46 123 303 1426 . Influence Increases 4038 | . 55 . . 439 . . 5 10 72 165 72 . 111 388 664 704 1344 9 Destroy 0b10 Robot/C 1560 | . 40 . . 220 . . . . . 80 20 . 60 . 400 200 540 . Destroy 0b10 Robot/NC 190 | . 5 . . 20 . . 5 10 10 25 . . 20 . 15 35 45 . Destroy Leader 322 | . 10 . . 52 . . . . . 14 10 . 14 . 50 52 120 . Allied During Kill 665 | . . . . . . . . . . . . . . . 5 201 459 . Successful Hack 124 | . . . . 6 . . . . 24 28 7 . 2 4 29 24 . . Disable Machine 255 | . . . . . . . . . . . 15 . . 135 60 15 30 . Destroy Structure 457 | . . . . 6 . . . . 8 18 20 . 15 129 90 117 45 9 Partial Spotted 90 | . . . . . . . . . . . . . . 45 15 15 15 . Lose Combat Pursuer 375 | . . . . 135 . . . . 30 . . . . 75 . 45 90 . Influence Decreases 5610 | . 45 10 . 284 155 . 5 10 40 197 72 . 111 326 466 886 1419 1584 Entered New Map 2355 | . . 6 . . 58 . . . . 16 . . . . 28 104 559 1584 Time Decay 1811 | . 45 4 . 224 97 . 5 10 40 169 72 . 96 296 358 235 160 . Lost Part 175 | . . . . 60 . . . . . 10 . . 15 30 60 . . . Lost Ally 1269 | . . . . . . . . . . 2 . . . . 20 547 700 . Squads Dispatched 46 | . 1 . . 4 . . . . . 4 5 . 1 2 3 20 6 . Investigation 4 | . . . . 1 . . . . . . 1 . . . . 1 1 . Extermination 14 | . . . . 2 . . . . . 2 1 . 1 1 2 3 2 . Reinforcement 14 | . 1 . . 1 . . . . . 2 3 . . 1 1 4 1 . Assault 14 | . . . . . . . . . . . . . . . . 12 2 . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 . . . . Haulers Reinforced 2 | . . . . 1 . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Qua Sec Acc Com Ac0 Distress Signals 12 | . . . . . . . . . . . 1 . 1 1 1 4 4 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 138 | . 4 . . 22 2 . . 3 12 7 11 . 8 9 22 3 30 5 Peak Tracking Total 11 | . 2 . . 5 5 . . 2 11 3 7 . 5 4 5 5 7 4 Tactical Retreats 17 | . . . . 7 . . . . 1 . . . . 3 . 2 4 . Traps | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Qua Sec Acc Com Ac0 Traps Triggered 10 | . . . . . . . . . . . . . . 1 3 2 4 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Qua Sec Acc Com Ac0 Machines Disabled 19 | . . . . . . . . . . . 1 . . 9 6 1 2 . Max in Single Turn 1 | . . . . . . . . . . . 1 . . 1 1 1 1 . Garrison Access 2 | . . . . . . . . . . . . . 1 . . 1 . . Energy Cycler 1 | . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Qua Sec Acc Com Ac0 Machines Accessed 47 | . . . 3 4 . 1 4 . 3 7 3 . 3 2 6 10 1 . Terminals 26 | . . . . 2 . . . . 2 4 3 . . 2 6 7 . . Fabricators 2 | . . . . 1 . . . . . 1 . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . . . . Recycling Units 4 | . . . . 1 . . . . . 1 . . . . . 1 1 . Scanalyzers 2 | . . . . . . . . . 1 . . . 1 . . . . . Garrison Access 4 | . . . . . . . . . . 1 . . 1 . . 2 . . Total Hacks 104 | . . . 24 10 . 1 17 . 4 10 6 . 6 2 8 15 1 . Successful 64 | . . . 24 4 . 1 17 . 2 3 2 . 2 1 6 2 . . Failed 40 | . . . . 6 . . . . 2 7 4 . 4 1 2 13 1 . Catastrophic 10 | . . . . . . . . . 1 3 . . . . . 5 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 17 | . . . . 9 . . . . . 4 . 1 . . . 2 1 . Terminals 39 | . . . . 6 . . . . 2 5 6 . . 2 8 10 . . Fabricators 3 | . . . . 1 . . . . . 2 . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . 2 . . . . . Recycling Units 8 | . . . . 3 . . . . . 2 . . . . . 2 1 . Scanalyzers 5 | . . . . . . . . . 2 . . . 3 . . . . . Garrison Access 5 | . . . . . . . . . . 1 . . 1 . . 3 . . Terminal Hacks 53 | . . . 24 . . 1 17 . . 1 2 . . 1 6 1 . . Record 28 | . . . 23 . . . 5 . . . . . . . . . . . Part Schematic 4 | . . . . . . . 4 . . . . . . . . . . . Robot Analysis 4 | . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . 4 . . . . . . . . . . . Open Door 8 | . . . 1 . . 1 . . . . 1 . . . 5 . . . Locate Traps 4 | . . . . . . . . . . . 1 . . 1 1 1 . . Zone Layout 1 | . . . . . . . . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . 1 . . . . . 1 . . . . . . . . Network Status 2 | . . . . 1 . . . . . 1 . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . 1 . . . . . Scan Component 1 | . . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . 2 . . . . . . . . . Retrieve Study 2 | . . . . . . . . . 2 . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . 1 . . 1 . . Seal Access 2 | . . . . . . . . . . . . . 1 . . 1 . . Unauthorized Hacks 4 | . . . . 3 . . . . . 1 . . . . . . . . Terminals 4 | . . . . 3 . . . . . 1 . . . . . . . . Assimilate 1 | . . . . . . . . . . 1 . . . . . . . . Operators 1 | . . . . 1 . . . . . . . . . . . . . . Skim 2 | . . . . 2 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . 1 . . . . . . 2 . . Used 2 | . . . . . . . . . 1 . . . . . . 1 . . Hacking Detections 29 | . . . . 4 . . . . 3 7 2 . 2 . . 10 1 . Full Trace Events 3 | . . . . 1 . . . . . . 1 . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . 2 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . 4 . . . . . . 3 5 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . . . 2 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Qua Sec Acc Com Ac0 Total Allies 101 | . . . . . . . . . . 1 . . . . 1 56 43 . Largest Group 44 | . . . . . . . . . . 1 . . . . 1 31 44 . Highest-Rated Group 603 | . . . . . . . . . . 26 . . . . 119 432 603 . Highest-Rated Ally 119 | . . . . . . . . . . 26 . . . . 119 15 15 . Total Orders 1 | . . . . . . . . . . . . . . . 1 . . . STAY 1 | . . . . . . . . . . . . . . . 1 . . . Ally Attacks 448 | . . . . . . . . . . . . . . . 4 155 289 . Total Damage 8855 | . . . . . . . . . . . . . . . 238 2861 5756 . Kills 36 | . . . . . . . . . . . . . . . 1 13 22 . Allies Corrupted 3 | . . . . . . . . . . . . . . . . 3 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Qua Sec Acc Com Ac0 Active Infowar (turns) 6018 | . . . 260 1083 419 500 209 401 114 390 461 173 409 795 793 9 2 . Optics 1269 | . . . . . . . . . . . 111 173 409 574 2 . . . Sensors 4540 | . . . . 153 419 500 209 401 114 390 461 173 409 795 516 . . . IFF 2 | . . . . . . . . . . . . . 2 . . . . . Terrain 5873 | . . . 260 1083 419 500 209 398 114 290 457 173 380 795 793 2 . . Seismic 2 | . . . . . . . . . . . . . . . . 2 . . Machine Analysis 118 | . . . . . . . . . . 118 . . . . . . . . Jamming 4 | . . . . . . . . . . . . . . . . 2 2 . ECM 3 | . . . . . . . . . . . . . . . . 3 . . Robot Analysis Total 4 | . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . . 1 3 . 2 . . . . . . . . . . Drone Launches 3 | . . . . . . . . . . 3 . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . 1 . . . . . . . . Exploration | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Qua Sec Acc Com Ac0 Turns Passed 9641 | 68 279 165 2105 1089 419 500 209 401 114 390 461 173 409 795 842 715 466 41 Spaces Moved 9881 | 45 92 66 1677 549 271 364 177 582 230 503 444 61 466 797 1196 1405 936 20 Core 100 | 11 . . 89 . . . . . . . . . . . . . . . Treads 939 | 34 92 66 747 . . . . . . . . . . . . . . . Legs 3575 | . . . . 432 271 364 84 . . . . . . . 72 1405 927 20 Wheels 954 | . . . 841 113 . . . . . . . . . . . . . . Hover 4304 | . . . . 4 . . 93 582 230 503 444 61 466 797 1124 . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 17 | 50 160 160 50 90 114 114 38 38 35 35 23 38 34 17 30 30 30 30 Average Speed 62 | 133 160 160 124 118 114 115 77 38 35 35 38 38 35 33 36 30 30 30 Slowest Speed 315 | 160 160 160 160 315 114 120 120 38 35 92 92 38 38 87 98 30 30 30 Overloaded Moves 61 | . . . . . . . . . . . 32 . . 29 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . . 2 . Potential Cave-ins 21 | . . . . . . . . . . 2 . . . 2 11 5 1 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 . . . . Teleports 5 | . . . . . . . . . . . 1 . . 1 1 . 1 1 Spacefolds 3 | . . . . . . . . . . . . . . . . . 3 . Exploration Rate (%) 36 | 3 9 4 82 10 49 59 60 72 10 17 27 61 15 75 60 42 44 2 Regions Visited 18 Branch Regions 12 Pre-discovered Areas 9 | . . . 5 . . 1 3 . . . . . . . . . . . Known Exits Taken 11 | . . . . 1 1 1 1 1 1 1 1 1 1 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 . . . . . . . . . . . 1 1 1 . Scrap Searched 8 | . . . 2 . 2 1 . 3 . . . . . . . . . . Spaces Dug 153 | . . . . 3 4 2 . . 3 11 11 . 5 42 20 33 19 . Terrain Destroyed 215 | . . . . 3 4 2 . . 3 11 12 . 5 80 22 46 19 8 Melee 84 | . . . . 3 4 2 . . 3 9 10 . 5 14 6 21 7 . Projectile 57 | . . . . . . . . . . 2 2 . . . 16 17 12 8 AOE 74 | . . . . . . . . . . . . . . 66 . 8 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Qua Sec Acc Com Ac0 Total 12820 | 50 197 126 1703 877 374 423 229 748 252 652 696 209 684 1289 1534 1663 1069 45 Wait 1975 | . 90 61 4 207 95 38 9 149 12 75 210 141 166 414 125 153 26 . Move 9853 | 44 91 65 1676 548 270 363 176 581 229 502 443 60 466 796 1195 1404 925 19 Hop 2 | . . . . . . . . . . . . . . . . . 2 . Pick Up 89 | . 2 . 7 13 1 2 3 2 2 4 6 1 3 11 23 4 5 . Fast Attach 163 | 6 1 . 4 18 1 1 11 2 . 5 3 1 14 8 45 25 17 1 Attach 48 | . . . 2 9 . 1 2 . 2 4 3 2 4 8 7 1 1 2 Detach 18 | . . . 1 1 . . . . . 1 . . 4 4 4 . . 3 Swap 35 | . . . . . . . . . . 4 3 2 1 6 9 4 6 . Drop 174 | . . . 9 9 2 3 13 4 . 10 3 2 10 15 42 30 21 1 Fire 47 | . 13 . . 1 . . . . 1 3 3 . . 3 7 9 6 1 Melee 406 | . . . . 71 5 15 15 9 6 44 22 . 16 23 76 33 53 18 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . . . 1 . . 7 . Rewire 1 | . . . . . . . . . . . . . . . 1 . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . 1 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x2 / Upp) -3/Research (discovered 3 exits: Res / *Arm / Tes) -3/Armory (discovered 2 exits: Res / *Lab) -3/Lab -2/Research -2/Quarantine (discovered 3 exits: *Acc / *Sec / [*Frg]) -2/Section 7 -1/Access -1/Command (discovered 2 exits: [Sur] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 160 | -10/Materials | Discovered new exit (range 5) 311 | -10/Materials | Build established: Mutant 348 | -10/Materials | Entered Subcaves 349 | -10/Subcaves | Approached by a straggling Scientist 360 | -10/Subcaves | Learned 4 Materials zone layouts 513 | -10/Subcaves | Entered Scraptown 656 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 697 | -7/Scraptown | Visited CR-KLE's Repair Center 709 | -7/Scraptown | Visited Junk Repository 744 | -7/Scraptown | Visited Cyclists 773 | -7/Scraptown | Visited Symbiants 789 | -7/Scraptown | Visited Fellowship of the Rings 801 | -7/Scraptown | Visited Awakened 1163 | -7/Scraptown | Visited UFD Registry 1163 | -7/Scraptown | Registered with UFD as "Slugdome" 1208 | -7/Scraptown | Visited Curators Association 1243 | -7/Scraptown | Visited LU-1G1's Boring Crew 1267 | -7/Scraptown | Visited Scrapoid Pod Storage 1286 | -7/Scraptown | Visited Sword Containment 1303 | -7/Scraptown | Found Prototype Slashing Weapon 1303 | -7/Scraptown | Identified Companion Sword 1340 | -7/Scraptown | Visited Scrap Suit Storage 1361 | -7/Scraptown | Visited Derelict Rescue Squad 1370 | -7/Scraptown | Found DRS Beacon 1424 | -7/Scraptown | Visited Scrapoid Research Area 1450 | -7/Scraptown | Visited Cartography Club 1511 | -7/Scraptown | Visited Chapter 10 1563 | -7/Scraptown | Visited Junk Repository 1766 | -7/Scraptown | Found Surveybot 17 Chip 1786 | -7/Scraptown | Learned location of Storage (-7) 1786 | -7/Scraptown | Learned location of Proximity Caves (-3) 1786 | -7/Scraptown | Learned location of Hub_04(d) (-6) 1786 | -7/Scraptown | Learned location of Testing (-3) 1786 | -7/Scraptown | Learned 8 Materials zone layouts 1786 | -7/Scraptown | Learned 20 Factory zone layouts 1786 | -7/Scraptown | Learned 12 Research zone layouts 1786 | -7/Scraptown | Learned 4 Access zone layouts 1786 | -7/Scraptown | Learned 4 Mines zone layouts 1786 | -7/Scraptown | Learned 4 Storage zone layouts 1786 | -7/Scraptown | Learned 16 Upper Caves zone layouts 1786 | -7/Scraptown | Learned 16 Proximity Caves zone layouts 1786 | -7/Scraptown | Learned 4 Hub_04(d) zone layouts 1786 | -7/Scraptown | Learned Factory emergency access door positions 1786 | -7/Scraptown | Learned 24 Proximity Caves zone layouts 1786 | -7/Scraptown | Learned location of 2 exits from Research 1786 | -7/Scraptown | Learned location of 1 exit from Proximity Caves 1786 | -7/Scraptown | Learned location of 2 exits from Proximity Caves 2212 | -7/Scraptown | Discovered new exit (range 13) 2361 | -7/Scraptown | CR-KLE repaired 3 parts 2556 | -7/Scraptown | Met Optimus 2556 | -7/Scraptown | Accepted into 0bPrime 2615 | -7/Scraptown | Discovered new exit (range 3) 2618 | -7/Scraptown | Entered Factory 2618 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x3, Utility x6 2619 | -5/Factory | Identified exit to Upper Caves 2620 | -5/Factory | Identified exit to Factory 3473 | -5/Factory | System corruption reached 10% 3707 | -5/Factory | Entered Upper Caves 3708 | -5/Upper Caves | Identified exit to Upper Caves 3776 | -5/Upper Caves | Encountered a Warlord checkpoint 3844 | -5/Upper Caves | Build established: Scavenger-Assassin 4060 | -5/Upper Caves | Learned Factory trap positions 4126 | -5/Upper Caves | Entered another Upper Caves area 4167 | -5/Upper Caves | Learned Factory security intel 4207 | -5/Upper Caves | Build established: Scavenger-Gladiator 4252 | -5/Upper Caves | Learned 8 Factory zone layouts 4456 | -5/Upper Caves | Learned location of Warlord (-4) 4593 | -5/Upper Caves | Discovered new exit (range 18) 4622 | -5/Upper Caves | Identified exit to Zhirov 4626 | -5/Upper Caves | Entered Zhirov 4627 | -5/Zhirov | Discovered new exit (range 3) 4650 | -5/Zhirov | Met Zhirov 4675 | -5/Zhirov | Learned location of Quarantine (-2) 4675 | -5/Zhirov | Learned location of Command (-1) 4682 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4702 | -5/Zhirov | Found Alien Artifact 4702 | -5/Zhirov | Identified Integrated Dissipator 4702 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 4816 | -5/Zhirov | Found Alien Artifact 4835 | -5/Zhirov | Identified exit to Proximity Caves 4835 | -5/Zhirov | Entered Proximity Caves 4841 | -4/Proximity Caves | Activated DRS Beacon 4931 | -4/Proximity Caves | Learned Research trap positions 5033 | -4/Proximity Caves | Build established: Scavenger-Scout 5121 | -4/Proximity Caves | Learned Research terminal intel 5236 | -4/Proximity Caves | Entered Factory 5236 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5237 | -4/Factory | Identified exit to Research 5238 | -4/Factory | Identified exit to Upper Caves 5239 | -4/Factory | Loaded intel: 127 trap records 5350 | -4/Factory | Entered Research 5350 | -3/Research | Evolved 2 slots: Utility x2 5351 | -3/Research | Identified exit to Testing 5351 | -3/Research | Identified exit to Armory 5353 | -3/Research | Loaded intel: 97 trap records 5354 | -3/Research | Loaded intel: 23 terminal locations 5725 | -3/Research | Discovered new exit (range 19) 5740 | -3/Research | Entered Armory 6032 | -3/Armory | Identified Transdimensional Reconstructor 6032 | -3/Armory | Warped through subspace to slip node 6032 | -3/Armory | Discovered new exit (range 1) 6032 | -3/Armory | Identified exit to Lab 6090 | -3/Armory | Found Prototype Processor 6090 | -3/Armory | Identified Spectral Analyzer 6149 | -3/Armory | Discovered new exit (range 14) 6185 | -3/Armory | Spotted B-86 Titan 6201 | -3/Armory | Entered Lab 6223 | -3/Lab | Discovered new exit (range 9) 6225 | -3/Lab | Identified exit to Research 6284 | -3/Lab | Unable to decrypt terminal 6284 | -3/Lab | Opened the door to a hidden lab 6285 | -3/Lab | Gained access to the hidden lab's interior 6308 | -3/Lab | Found Alien Artifact 6313 | -3/Lab | Identified Core Reset Matrix 6313 | -3/Lab | Used Core Reset Matrix 6317 | -3/Lab | Sensed 3 artifacts in vicinity 6374 | -3/Lab | Entered Research 6374 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 6545 | -2/Research | Found Unknown Launcher 6545 | -2/Research | Identified Fusion Bomb Launcher 6770 | -2/Research | Spotted B-90 Cyclops 6780 | -2/Research | Discovered new exit (range 10) 6782 | -2/Research | Identified exit to Quarantine 6783 | -2/Research | Entered Quarantine 6784 | -2/Quarantine | Detected hypermatrix surge 6784 | -2/Quarantine | Sensed 14 artifacts in vicinity 6949 | -2/Quarantine | Found Subatomic Replicator 7005 | -2/Quarantine | Found Terrabomb 7068 | -2/Quarantine | Cryocooling Duct disabled 7075 | -2/Quarantine | Cryocooling Duct disabled 7083 | -2/Quarantine | Ambient heat levels rising (+20) 7083 | -2/Quarantine | Non-combat units ordered to evacuate 7090 | -2/Quarantine | Ambient heat levels rising (+20) 7090 | -2/Quarantine | Combat units ordered to evacuate 7190 | -2/Quarantine | Quarantine Guard activated 7357 | -2/Quarantine | Crushed by falling debris 7358 | -2/Quarantine | System corruption reached 10% 7384 | -2/Quarantine | Found Core Cannon 7388 | -2/Quarantine | Lost 3 parts (1n2u) 7390 | -2/Quarantine | Found Core Reset Matrix 7407 | -2/Quarantine | Spotted Quarantine Guard 7408 | -2/Quarantine | Spotted Quarantine Guard 7414 | -2/Quarantine | Spotted Quarantine Guard 7421 | -2/Quarantine | Found Dimensional Node Initializer 7423 | -2/Quarantine | Found Transdimensional Reconstructor 7427 | -2/Quarantine | Found Transdimensional Reconstructor 7429 | -2/Quarantine | Found Transdimensional Reconstructor 7430 | -2/Quarantine | Found Transdimensional Reconstructor 7431 | -2/Quarantine | Warped through subspace 7441 | -2/Quarantine | Discovered new exit (range 12) 7462 | -2/Quarantine | Found Core Stripper 7514 | -2/Quarantine | Spotted Quarantine Guard 7540 | -2/Quarantine | Spotted Fortress 7561 | -2/Quarantine | Discovered new exit (range 20) 7562 | -2/Quarantine | Discovered new exit (range 19) 7577 | -2/Quarantine | Spotted Quarantine Guard 7577 | -2/Quarantine | Spotted Quarantine Guard 7577 | -2/Quarantine | Identified exit to Section 7 7578 | -2/Quarantine | Entered Section 7 7579 | -2/Section 7 | Forged Quantum Companion 7579 | -2/Section 7 | Detected hypermatrix surge 7579 | -2/Section 7 | Sensed 16 artifacts in vicinity 7583 | -2/Section 7 | Forged Prototype Slashing Weapon 7593 | -2/Section 7 | Found Spacefold Activator 7597 | -2/Section 7 | Sensed 15 artifacts in vicinity 7625 | -2/Section 7 | Found Integrated Mediator 7625 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 7673 | -2/Section 7 | Spotted B-90 Cyclops 7730 | -2/Section 7 | Found Prototype Processor 7730 | -2/Section 7 | Identified Exp. Signal Interpreter 7740 | -2/Section 7 | Discovered new exit (range 14) 7810 | -2/Section 7 | Found Integrated Reactor 7810 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 7866 | -2/Section 7 | Initialized slip node 7889 | -2/Section 7 | Build established: Alien-Scout 7916 | -2/Section 7 | Spotted Executioner 7916 | -2/Section 7 | Spotted Executioner 7923 | -2/Section 7 | Destroyed Executioner 7933 | -2/Section 7 | Destroyed Executioner 7935 | -2/Section 7 | Found Prototype Device 7935 | -2/Section 7 | Identified Adv. Kinecellerator 7944 | -2/Section 7 | Found Prototype Processor 7944 | -2/Section 7 | Identified Exp. Core Analyzer 7947 | -2/Section 7 | Found Prototype Processor 7949 | -2/Section 7 | Found Exp. Core Analyzer 7956 | -2/Section 7 | Found Exp. Core Analyzer 8036 | -2/Section 7 | Found Terrabomb 8040 | -2/Section 7 | Found Transdimensional Reconstructor 8056 | -2/Section 7 | Spotted Striker 8056 | -2/Section 7 | Spotted Striker 8083 | -2/Section 7 | Spotted Executioner 8087 | -2/Section 7 | Spotted Executioner 8095 | -2/Section 7 | Rewired Executioner 8096 | -2/Section 7 | Destroyed Executioner 8114 | -2/Section 7 | Spotted Striker 8114 | -2/Section 7 | Spotted Striker 8136 | -2/Section 7 | Core integrity fell below 50% 8137 | -2/Section 7 | Destroyed Striker 8143 | -2/Section 7 | Destroyed Striker 8157 | -2/Section 7 | Destroyed Striker 8161 | -2/Section 7 | Destroyed Striker 8187 | -2/Section 7 | Found Sigix Sheargun 8190 | -2/Section 7 | Found Sigix Sheargun 8246 | -2/Section 7 | Spotted B-99 Colossus 8297 | -2/Section 7 | Found LRC Matter Compressor 8297 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 8299 | -2/Section 7 | Found LRC Insulator 8299 | -2/Section 7 | Installed LRC Insulator, 1 resistance modified: EM +25% 8371 | -2/Section 7 | Integrated with Sigix Exoskeleton 8404 | -2/Section 7 | Warped through subspace to slip node 8409 | -2/Section 7 | Found Spacefold Activator 8420 | -2/Section 7 | Entered Access 8420 | -1/Access | Evolved 2 slots: Utility x2 8425 | -1/Access | Emitted hypermatrix ping 8430 | -1/Access | Assembled emerged from beneath the floor 8516 | -1/Access | Lost 4 allies 8542 | -1/Access | Assembled emerged from beneath the floor 8678 | -1/Access | Build established: Alien-Sigix 8740 | -1/Access | Assembled emerged from beneath the floor 8798 | -1/Access | Lost 3 allies 8854 | -1/Access | Assembled emerged from beneath the floor 8879 | -1/Access | Spotted B-99 Colossus 8888 | -1/Access | Assembled emerged from beneath the floor 8901 | -1/Access | Assembled emerged from beneath the floor 8901 | -1/Access | Energy Cycler disabled 8920 | -1/Access | Assembled emerged from beneath the floor 8932 | -1/Access | Assembled emerged from beneath the floor 9030 | -1/Access | Discovered new exit (range 18) 9135 | -1/Access | Entered Command 9135 | -1/Command | Accompanied by 20 allies 9140 | -1/Command | Emitted hypermatrix ping 9145 | -1/Command | Assembled emerged from beneath the floor 9153 | -1/Command | Assembled emerged from beneath the floor 9170 | -1/Command | Assembled emerged from beneath the floor 9178 | -1/Command | Assembled emerged from beneath the floor 9212 | -1/Command | Lost 4 allies 9231 | -1/Command | Assembled emerged from beneath the floor 9314 | -1/Command | Lost 7 allies 9327 | -1/Command | Assembled emerged from beneath the floor 9351 | -1/Command | Destroyed 9 combat bots 9381 | -1/Command | Spotted B-99 Colossus 9385 | -1/Command | First assault squad dispatched 9412 | -1/Command | Lost 15 allies 9412 | -1/Command | Spotted Combat Programmer 9433 | -1/Command | Met MAIN.C 9434 | -1/Command | 0b10 Conduit disabled 9455 | -1/Command | MAIN.C activated Command garrisons 9458 | -1/Command | Discovered new exit (range 17) 9568 | -1/Command | Found Prototype Device 9568 | -1/Command | Identified Thermal Barrier 9575 | -1/Command | Found Prototype Device 9575 | -1/Command | Identified Exp. System Purifier 9585 | -1/Command | Found Prototype Reactor 9585 | -1/Command | Identified Zero-point Reactor 9597 | -1/Command | Warped through subspace to slip node 9597 | -1/Command | Discovered new exit (range 4) 9601 | -1/Command | Entered Access_0 9602 | -1/Access_0 | Sensed 4 artifacts in vicinity 9602 | -1/Access_0 | Met Architect 9624 | -1/Access_0 | Destroyed A8 9634 | -1/Access_0 | Destroyed Architect 9635 | -1/Access_0 | Architect triggered a singularity event 9636 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 9639 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 9639 | -1/Access_0 | Warped through subspace to slip node 9639 | -1/Access_0 | Discovered new exit (range 8) 9642 | *** | Escaped singularity! Last Messages --------------- [Achievement: Blink Of An Eye] [Achievement: What Happened At The End There] 09634_ Architect destroyed. 09635_ A0_COM: Initiating irreversible singularity event. Goodbye. 09636_ A0_COM: 10. 09636_ Acquired data core, extracted unknown sensor trigger ID. 09637_ A0_COM: 9. 09638_ A0_COM: 8. 09639_ A0_COM: 7. 09639_ Acquired Hpw. Transdimensional Reconstructor. 09639_ Warped through subspace, drawn to slip node. 09639_ EXIT=FOUND 09640_ A0_COM: 6. 09641_ A0_COM: 5. 09642_ A0_COM: 4. [Achievement: Planet Killer] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????#############################??????????? | | ??????????#############################??????????? | | ?????????###############################?????????? | | ????????#################################????????? | | ????????#################################????????? | | ????????#################################????????? | | ???????###################################???????? | | ???????################## ################???????? | | ???????################# ###############???????? | | ???????################# X ###############???????? | | ???????################# ###############???????? | | ??????################# ################??????? | | ???????################ ################???????? | | ???????################# ###############???????? | | ??????################# ################??????? | | ???????################ ################???????? | | ??????################# < ################??????? | | ???????################ ################???????? | | ???????################# ################???????? | | ???????###################################???????? | | ???????###################################???????? | | ???????###################################???????? | | ????????#################################????????? | | ????????#################################????????? | | ????????#################################????????? | | ?????????###############################?????????? | | ??????????#############################??????????? | | ??????????#############################??????????? | | ???????????###########################???????????? | | ????????????#########################????????????? | | ?????????????#######################?????????????? | | ???????????????###################???????????????? | | ????????????????#################????????????????? | | ???????????????????###########???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Energy Generation 85 Energy Capacity 600 Matter Stores 425 Matter Capacity 425 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 1210 Jamming Range 16 Power Amplification 20 Corruption Block 18 Armor Coverage 300 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 75 Resistance: I 50 Resistance: S 50 Resistance: P 50 Weapon Shielding 90 Melee Speed Boost 20 Evasion (%) 81 Targeting Accuracy 8 Melee Accuracy 16 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Offensive Hacking 12 Defensive Hacking 10 Item Schematics ----------------- Hvy. Neutron Cannon | -2/Section 7 | Archive Helical Railgun | -2/Section 7 | Archive Exp. EM Disruption Field | -2/Section 7 | Archive Ragnarok Missile Launcher | -2/Section 7 | Archive Stealth Drone Bay | -2/Section 7 | Archive Robot Schematics ------------------ K-01 Serf | -2/Section 7 | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Reset Matrix Subatomic Replicator Integrated Mediator Integrated Reactor Dimensional Node Initializer Core Cannon Sigix Sheargun LRC Matter Compressor LRC Insulator Sigix Exoskeleton Spacefold Activator High-powered Transdimensional Reconstructor Achievements -------------- Blink Of An Eye Explosive Keycard Hornet's Nest Integration Complete Planet Killer Sacrificial Teamwork The Bigger They Are What Happened At The End There Challenges ------------ None Game ------ Seed StrikeQuantumGuard Manual? 0 Play Time 01:53:04 Cumulative 576.2 hours Start 2025.11.23 @ 11:24:47 End 2025.11.23 @ 13:38:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 910 Rogue 755 Adventurer 148 Explorer 7 Win Type 6 Total 28 Types 21/1/4/1/0/0/1/0/0/0 Lore% 81 Gallery% 84 Achievement% 71 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6a445e2f-695d-4d89-bb5e-3763ef222cdc