Cogmind - Beta 9.2 --- EXPLORER MODE // 2019.12.10 @ 19:19:21 Player: BillyNate Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (10) 2000 Robots Destroyed (120) 600 Value Destroyed (5328) 5328 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (186) 186 TOTAL SCORE: 12154 Bonus ------- High Alert Combat Kills 186 Cogmind --------- Core Integrity 0/1450 Matter 207/300 Energy 72/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Layered Heavy Armor Plating Heavy Machine Gun Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Enhanced Optical Array Transmission Jammer Improved Medium Armor Plating Improved Medium Armor Plating Medium Insulated Plating Medium Insulated Plating Medium Insulated Plating System Backup Module Field Recycling Unit > --- WEAPON ----------- Coil Gun Smartbomb Launcher > --- INVENTORY -------- Hardened Light Armor Plating Medium Insulated Plating System Backup Module Enhanced Gauss Cannon Heavy Gauss Cannon Heavy Missile Launcher [Rating: 116] Favorites ----------- Power Micro Fission Core Engine Improved Ion Engine Power Core Micro Fission Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Combat Linear Gravjet Utility Improved Medium Armor Plating Device Transmission Jammer Storage Large Storage Unit Processor Enhanced Optical Array Protection Improved Medium Armor Plating Weapon Minigun Energy Gun Medium Laser Ballistic Gun Minigun Ballistic Cannon Heavy Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Slots Evolved 17 | . 1 . 2 2 2 2 2 2 2 2 Power 1 | . . . . . . . . . 1 . Propulsion 6 | . 1 . 1 . 1 1 1 1 . . Utility 9 | . . . 1 2 1 1 . 1 1 2 Weapon 1 | . . . . . . . 1 . . . Parts Attached 128 | 7 4 . 9 9 20 4 15 22 9 29 Power 8 | 1 . . 1 1 . . 2 . 1 2 Engine 4 | 1 . . 1 1 . . . . . 1 Core 4 | . . . . . . . 2 . 1 1 Reactor . | . . . . . . . . . . . Propulsion 37 | 2 3 . 3 2 2 1 3 9 1 11 Treads 3 | . 2 . 1 . . . . . . . Leg 33 | 2 1 . 2 2 2 1 3 9 1 10 Wheel . | . . . . . . . . . . . Hover 1 | . . . . . . . . . . 1 Flight . | . . . . . . . . . . . Utility 43 | 2 1 . 3 4 8 1 3 6 2 13 Device 7 | . . . 1 . 1 . 2 1 . 2 Storage 5 | 1 1 . 1 1 1 . . . . . Processor 3 | 1 . . . 1 1 . . . . . Hackware . | . . . . . . . . . . . Protection 28 | . . . 1 2 5 1 1 5 2 11 Artifact . | . . . . . . . . . . . Weapon 40 | 2 . . 2 2 10 2 7 7 5 3 Energy Gun 1 | 1 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 20 | 1 . . 2 . 5 1 5 4 2 . Ballistic Cannon 3 | . . . . . . . . . 1 2 Launcher 13 | . . . . 1 4 . 2 3 2 1 Special Weapon 1 | . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 1 . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 41 | . . . . 1 . 1 . 2 9 28 Power 4 | . . . . . . . . . 1 3 Propulsion 19 | . . . . 1 . 1 . 2 3 12 Utility 12 | . . . . . . . . . 2 10 Weapon 6 | . . . . . . . . . 3 3 Highest Loss Streak 20 | . . . . 1 . 1 . 1 4 20 Average Slot Usage (%) 91 | . 96 100 97 99 99 98 99 98 89 49 Engine 4 | . 12 12 10 8 7 6 1 . . . Core 2 | . . . . . . . 3 5 9 3 Treads 1 | . 9 12 8 . . . . . . . Leg 32 | . 25 25 29 32 34 35 37 39 33 19 Device 3 | . . . 4 . . . 3 6 9 5 Storage 12 | . 20 25 17 16 14 12 11 10 9 4 Processor 4 | . 3 . . 8 7 6 5 5 4 3 Protection 13 | . . . 7 16 20 25 17 16 12 6 Energy Gun 2 | . 12 12 7 . . . . . . . Ballistic Gun 8 | . 12 12 12 7 7 6 9 13 5 1 Launcher 2 | . . . . 4 4 . 1 1 3 1 Slashing Weapon 1 | . . . . . 1 6 4 . . . Naked Turns 34 | . . . . . . . . . . 34 Heaviest Build 108 | 14 22 22 30 50 70 72 78 85 99 108 Greatest Support 188 | 20 20 20 40 50 68 83 93 148 165 188 Greatest Overweight (x) 1 | . 1 1 1 1 1 . . . . . Average Overweight (x) . | . . 1 . . . . . . . . Largest Inventory Capacity 16 | 8 12 12 12 14 16 16 16 16 16 16 Average Capacity 13 | 6 10 12 11 12 15 16 16 16 16 10 Most Carried 16 | 7 8 8 12 13 14 12 16 16 16 12 Average Carried 11 | 4 7 8 9 11 12 11 14 15 12 6 Final Capacity 16 | 8 12 12 12 14 16 16 16 16 16 4 Final Carried 16 | 7 8 8 11 13 13 12 15 16 13 3 Class Distribution -------------------- 45% | Mutant 37% | Scavenger-Mutant 16% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ----------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Matter Collected 3871 | 256 63 4 152 223 395 110 567 1366 267 468 Remotely . | . . . . . . . . . . . Salvage Created 3938 | . 85 . 317 343 416 83 465 1612 156 461 Parts 227 | . 15 . 20 20 23 7 45 73 5 19 Haulers Intercepted 1 | . . . . 1 . . . . . . Recyclers Shooed 4 | . . . . . . . 1 2 . 1 Parts Field Recycled 7 | . . . . . 6 . . . . 1 Retrieved Matter 131 | . . . . . 111 . . . . 20 Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Combat Hostiles Destroyed 92 | . 6 . 6 7 15 3 13 25 6 11 Melee 1 | . . . . . . 1 . . . . Guns 48 | . 6 . 6 . 11 2 6 16 1 . Cannons 3 | . . . . . . . . . 1 2 AOE 40 | . . . . 7 4 . 7 9 4 9 Classes Destroyed 14 | . 1 . 4 5 2 . 2 . . . Worker 8 | . . . . 2 1 . 3 1 . 1 Builder 6 | . . . . . . . 2 3 . 1 Tunneler 1 | . . . . . . . 1 . . . Hauler 1 | . . . . 1 . . . . . . Recycler 5 | . . . . 2 1 . . 2 . . Operator 3 | . . . . 1 1 . 1 . . . Watcher 4 | . . . 2 1 . . . . 1 . Swarmer 25 | . 6 . . . 4 3 4 5 . 3 Grunt 24 | . . . 3 3 7 . 2 6 . 3 Brawler 1 | . . . . . 1 . . . . . Duelist 1 | . . . 1 . . . . . . . Sentry 13 | . . . 2 2 1 . . 8 . . Hunter 18 | . . . . 2 . . 5 4 4 3 Programmer 9 | . . . . . 1 . 2 2 2 2 Thug 1 | . . . . . 1 . . . . . Best Kill Streak 8 | . 4 . 2 5 5 3 7 8 3 5 Combat Bots Only 8 | . 4 . 2 3 4 3 4 8 2 4 Max Kills in Single Turn 4 | . 1 . 1 3 1 1 4 3 2 3 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . . . 2 1 . 4 3 2 3 Melee 1 | . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Damage Taken 10982 | . 37 . 321 421 597 197 799 1729 1778 5103 Core 1719 | . 5 . 48 21 24 4 34 . 120 1463 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 95 | 100 . 98 88 96 96 99 96 100 90 . Volleys Fired 280 | . 13 . 38 16 55 6 37 59 40 16 Largest 3 | . 2 . 2 1 2 1 3 3 3 2 Hottest 118 | . 70 . 70 100 64 25 97 105 116 118 Shots Fired 514 | . 26 . 74 16 70 6 71 160 70 21 Gun 403 | . 26 . 74 . 49 6 59 140 49 . Cannon 20 | . . . . . . . . . 10 10 Launcher 88 | . . . . 13 21 . 12 20 11 11 Special 3 | . . . . 3 . . . . . . Kinetic 384 | . 13 . 48 . 49 6 59 140 59 10 Thermal 42 | . 13 . 26 3 . . . . . . Explosive 88 | . . . . 13 21 . 12 20 11 11 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 38 | . 7 . 33 22 38 6 17 34 36 35 Robot Miss Streak 7 | . 2 . 1 . 7 1 2 2 3 1 Penetration Max 2 | . . . . . . . 1 2 1 . Secondary Targets 3 | . 1 . . . 1 . . . 1 . Max Gunslinging Chain 1 | . 1 . . . 1 . . . 1 . Shots Hit Robots 426 | . 18 . 69 7 57 9 56 134 57 19 Core Hits 307 | . 6 . 22 27 48 4 49 81 22 48 Critical Hits 39 | . . . . . . . 3 32 2 2 Critical Kills 16 | . . . . . . . 1 15 . . Critical Parts Destroyed 20 | . . . . . . . 2 14 2 2 Melee Attacks 4 | . . . . . . 4 . . . . Impact . | . . . . . . . . . . . Slashing 4 | . . . . . . 4 . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 14942 | . 190 . 702 1161 1985 292 2486 3647 1871 2608 Guns 4958 | . 190 . 702 . 895 87 868 1686 530 . Cannons 599 | . . . . . . . . . 256 343 Explosions 8995 | . . . . 1161 1090 . 1545 1949 1081 2169 Melee 205 | . . . . . . 205 . . . . Ramming 185 | . . . . . . . 73 12 4 96 Kinetic 5119 | . 67 . 387 . 895 87 868 1686 786 343 Thermal 438 | . 123 . 315 . . . . . . . Explosive 8995 | . . . . 1161 1090 . 1545 1949 1081 2169 Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 205 | . . . . . . 205 . . . . Piercing . | . . . . . . . . . . . Highest Corruption 18 | . . . . 3 . . 2 1 2 18 Average Corruption 3 | . . . . 2 . . 1 1 1 6 Corruption Purged 1 | . . . . . . . 1 . . . Effects 24 | . . . . 2 . . 3 3 1 15 Message Errors 2 | . . . . 1 . . 1 . . . Matter Fused 2 | . . . . . . . . . . 2 Heat Flow Errors 3 | . . . . . . . . . . 3 Energy Discharges 7 | . . . . . . . . 1 1 5 Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . 1 . . 1 1 . . Data Loss (major) 1 | . . . . . . . . . . 1 Misdirections 3 | . . . . . . . . . . 3 Targeting Errors 1 | . . . . . . . 1 . . . Weapon Failures 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 345 | . . . . 64 39 71 81 62 15 13 Projectiles 14 | . . . . . . . . . 9 5 Explosions 260 | . . . . 64 39 . 81 62 6 8 Melee 71 | . . . . . . 71 . . . . Knockbacks 8 | . . . . . . . . . 4 4 Impact . | . . . . . . . . . . . Kinetic 8 | . . . . . . . . . 4 4 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 312 | . . . . 69 36 . 3 17 . 187 Shots 13 | . . . . 3 3 . 1 1 . 5 Rammed 22 | . . . . . . . . . . 22 Targets Rammed 31 | . . . . . . . 6 2 1 22 Kicked 9 | . . . . . . . 6 2 1 . Crushed . | . . . . . . . . . . . Highest Temperature 375 | . 80 . 289 57 23 2 26 271 375 233 Average Temperature 78 | . 32 . 75 25 9 2 8 76 139 76 Received Heat Transfer 1554 | . . . 141 54 180 . 108 432 99 540 Effects 5 | . . . . . . . . . 5 . Interference 5 | . . . . . . . . . 5 . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . Heat Transferred 1295 | . 370 . 925 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . 2 . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Peak Influence 566 | . 195 56 211 302 335 195 312 566 375 466 Average Influence 150 | . 120 51 95 139 156 159 87 240 196 199 Maximum Alert Level 2 | . . . 1 1 1 . 1 2 1 2 Low Security (%) 73 | 100 100 100 91 78 71 100 93 40 66 52 Level 1 22 | . . . 8 21 28 . 6 45 33 34 Level 2 4 | . . . . . . . . 14 . 12 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 26 | . . . . 1 3 . 4 5 6 7 Investigation 4 | . . . . . . . 2 1 . 1 Extermination 7 | . . . . . 2 . 1 2 1 1 Reinforcement 12 | . . . . 1 1 . 1 2 2 5 Assault . | . . . . . . . . . . . Garrison 3 | . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . Construction Impeded 4 | . . . . . 1 . 1 1 . 1 Haulers Reinforced 1 | . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Distress Signals 13 | . 3 . 1 1 . 1 . . 1 6 Communications Jammed 23 | . . . . . . . 2 2 11 8 Distress Signals 23 | . . . . . . . 2 2 11 8 Times Spotted 183 | . 11 . 13 10 18 4 16 32 21 58 Peak Tracking Total 17 | . 5 . 4 4 4 3 4 6 9 17 Tactical Retreats 18 | . 1 . 3 . . . 1 3 1 9 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Traps Triggered 7 | . . . . 1 1 . 3 . . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 4 | . . . . . . . 4 . . . Reused 1 | . . . . . . . 1 . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ---------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Machines Disabled 28 | . . . . 6 10 . 7 3 2 . Max in Single Turn 3 | . . . . 2 3 . 2 2 1 . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Machines Accessed 27 | . 5 1 1 4 5 . 3 6 . 2 Terminals 14 | . 5 1 1 3 1 . 1 2 . . Fabricators 2 | . . . . . 2 . . . . . Repair Stations 3 | . . . . . 1 . 1 . . 1 Recycling Units 4 | . . . . 1 1 . . 2 . . Scanalyzers 3 | . . . . . . . 1 2 . . Garrison Access 1 | . . . . . . . . . . 1 Total Hacks 82 | . 14 3 2 14 12 . 9 23 . 5 Successful 58 | . 12 1 2 12 6 . 8 15 . 2 Failed 24 | . 2 2 . 2 6 . 1 8 . 3 Catastrophic 2 | . . . . . . . . 2 . . Database Lockouts . | . . . . . . . . . . . Manual 10 | . 5 . . . . . . 5 . . Terminals 45 | . 14 3 2 12 3 . 2 9 . . Fabricators 4 | . . . . . 4 . . . . . Repair Stations 7 | . . . . . 3 . 2 . . 2 Recycling Units 7 | . . . . 2 2 . . 3 . . Scanalyzers 16 | . . . . . . . 5 11 . . Garrison Access 3 | . . . . . . . . . . 3 Terminal Hacks 29 | . 8 1 2 10 2 . 2 4 . . Part Schematic 1 | . . . . . 1 . . . . . Robot Analysis 2 | . . . . 1 1 . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . . Branch Access Points 2 | . 1 . . 1 . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . Recycling Unit Index 1 | . . . 1 . . . . . . . Scanalyzer Index 1 | . 1 . . . . . . . . . Alert Level 4 | . . . . 2 . . 1 1 . . Unreport Threat 3 | . . . . . . . . 3 . . Locate Traps 2 | . 2 . . . . . . . . . Reprogram Traps 1 | . . . . . . . 1 . . . Maintenance Status 1 | . . . . 1 . . . . . . Surveillance Status 1 | . 1 . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . Registered Components 1 | . . . . 1 . . . . . . Zone Layout 6 | . 2 1 . 3 . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . Network Status 1 | . . . . . 1 . . . . . Repair Station Hacks 6 | . . . . . 2 . 2 . . 2 Scan Component 3 | . . . . . 1 . 1 . . 1 Repair 3 | . . . . . 1 . 1 . . 1 Recycling Unit Hacks 4 | . . . . 2 1 . . 1 . . Report Inventory 1 | . . . . . 1 . . . . . Retrieve Matter 2 | . . . . 2 . . . . . . Retrieve Components 1 | . . . . . . . . 1 . . Scanalyzer 14 | . . . . . . . 4 10 . . Insert Component 7 | . . . . . . . 2 5 . . Analyze 7 | . . . . . . . 2 5 . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 9 | . 9 . . . . . . . . . Terminals 4 | . 4 . . . . . . . . . Botnet 4 | . 4 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . 1 . . . Used 2 | . . . . . 1 . 1 . . . Hacking Detections 21 | . 3 1 1 2 5 . 2 5 . 2 Full Trace Events 3 | . . . . . . . 1 1 . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . 1 . 2 3 . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 3 | . . . . . 1 . 1 . . 1 Time 61 | . . . . . 19 . 22 . . 20 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . 2 . . Parts Scanalyzed 6 | . . . . . . . 2 4 . . Part Schematics Acquired 5 | . . . . . . . 2 3 . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------------ Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders 4 | . . . . . . . . 2 2 . GOTO 2 | . . . . . . . . 1 1 . EXPLORE 2 | . . . . . . . . 1 1 . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Robot Analysis Total 2 | . . . . 1 1 . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches 5 | . . . . . . . . 3 2 . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Turns Passed 5612 | 76 295 422 338 542 782 104 930 963 434 726 Spaces Moved 3621 | 55 177 282 157 335 436 65 495 603 187 829 Core 614 | 12 . . . . . . . . . 602 Treads . | . . . . . . . . . . . Legs 3007 | 43 177 282 157 335 436 65 495 603 187 227 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 150 120 120 120 120 120 120 120 50 Average Speed 113 | 104 139 150 127 123 132 120 120 120 120 68 Slowest Speed 150 | 120 150 150 150 150 150 120 120 120 120 120 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . . . . Exploration Rate (%) 25 | 4 35 72 15 36 13 3 22 18 12 45 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug 48 | . . . . 42 6 . . . . . Terrain Destroyed 638 | . . . . 143 111 . 94 205 31 54 Melee . | . . . . . . . . . . . Projectile 15 | . . . . 3 . . . 6 4 2 AOE 623 | . . . . 140 111 . 94 199 27 52 Actions | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Total 4666 | 72 202 281 230 442 566 79 764 723 340 967 Wait 442 | . 3 . 10 53 39 . 190 9 90 48 Move 3612 | 54 176 281 156 334 435 64 494 602 187 829 Hop . | . . . . . . . . . . . Pick Up 97 | 11 4 . 11 17 9 1 13 12 8 11 Fast Attach 19 | 3 . . 1 . 3 . 1 7 . 4 Attach 62 | 4 2 . 4 4 4 2 5 6 8 23 Detach 6 | . . . . . 1 . . . 2 3 Swap 47 | . 2 . 4 5 13 2 9 9 1 2 Drop 65 | . 2 . 6 13 7 . 9 16 3 9 Fire 280 | . 13 . 38 16 55 6 37 59 40 16 Melee 4 | . . . . . . 4 . . . . Ram 22 | . . . . . . . . . . 22 Kick 8 | . . . . . . . 6 2 . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . 1 1 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 10 | -11/Scrapyard | Identified exit to Materials 10 | -11/Scrapyard | Discovered exit to Materials (range 15) 77 | -11/Scrapyard | Entered Materials 77 | -10/Materials | Evolved 1 slot: Propulsion x1 195 | -10/Materials | Identified exit to Mines 266 | -10/Materials | Identified exit to Materials 266 | -10/Materials | Discovered exit to Materials (range 16) 308 | -10/Materials | Build established: Mutant 372 | -10/Materials | Entered Mines 377 | -10/Mines | Met a Derelict bent on vengeance 522 | -10/Mines | Discovered exit to Materials (range 10) 794 | -10/Mines | Entered Materials 794 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1017 | -9/Materials | Identified exit to Materials 1017 | -9/Materials | Discovered exit to Materials (range 12) 1132 | -9/Materials | Entered another Materials area 1132 | -8/Materials | Evolved 2 slots: Utility x2 1426 | -8/Materials | Crushed by falling debris 1664 | -8/Materials | Identified exit to Factory 1664 | -8/Materials | Discovered exit to Factory (range 12) 1674 | -8/Materials | Entered Factory 1674 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1801 | -7/Factory | Repaired Carbon-fiber Leg 2038 | -7/Factory | P-60 Hacker assimilated allied 7O-6VM(g) 2446 | -7/Factory | Identified exit to Factory 2446 | -7/Factory | Discovered exit to Factory (range 7) 2456 | -7/Factory | Entered another Factory area 2456 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2480 | -6/Factory | Identified exit to Factory 2480 | -6/Factory | Discovered exit to Factory (range 9) 2560 | -6/Factory | Entered another Factory area 2560 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2597 | -5/Factory | Repaired Imp. Carbon-fiber Leg 2831 | -5/Factory | Build established: Scavenger-Mutant 3463 | -5/Factory | Identified exit to Factory 3463 | -5/Factory | Discovered exit to Factory (range 14) 3490 | -5/Factory | Entered another Factory area 3490 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3833 | -4/Factory | Destroyed 8 combat bots 4081 | -4/Factory | Build established: Scavenger-Tank 4335 | -4/Factory | Identified exit to Research 4335 | -4/Factory | Discovered exit to Research (range 33) 4453 | -4/Factory | Entered Research 4453 | -3/Research | Evolved 2 slots: Power x1, Utility x1 4690 | -3/Research | Identified exit to Research 4690 | -3/Research | Discovered exit to Research (range 71) 4803 | -3/Research | Build established: Scavenger-Mutant 4887 | -3/Research | Entered another Research area 4887 | -2/Research | Evolved 2 slots: Utility x2 4916 | -2/Research | Lost 4 parts (1p2n1u) 5000 | -2/Research | Repaired Myomer Leg 5095 | -2/Research | Spotted B-90 Cyclops 5303 | -2/Research | Lost 20 parts (2p7n8u3w) 5421 | -2/Research | Lost 3 parts (2n1u) 5426 | -2/Research | Spotted B-90 Cyclops 5445 | -2/Research | Build established: Mutant 5527 | -2/Research | Core integrity fell below 50% 5527 | -2/Research | System corruption reached 10% 5567 | -2/Research | Core integrity fell below 20% 5613 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- C-30 ARC bursts open, deploying its payload. P-80 Master unfolds itself. U-05 Engineer builds a Wall. Slammed into P-80 Master. U-05 Engineer builds a Wall. Acquired 96 matter. P-80 Master resets P-80 Master, system corruption cleaned. System corrupted: Cmb. Linear Gravjet rejected. K-01 Serf collects debris. Centrium Leg destroyed. System corrupted: Heat flow error (+133). Potential Refractor disabled. K-01 Serf collects debris. Connecting with Garrison Access... ALERT: Suspicious activity at Garrison Access R002. Dispatching Investigation squad. K-01 Serf collects debris. Enh. Optical Array destroyed. System corrupted: Energy discharge (-33). [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ???????????????????????? # #??? | | ???????????????????????? ! # #??? | | ???????????????????????? # #??? | | ???????????????????????? # #??? | | ###+??????????????????? # #??? | | ?????????????????? """ # #??? | | ?????????????????# """ # #??? | | ?????????????????# """ # #??? | | #?????????????????# """ # #??? | | #?????????????????# """ # #??? | | #?????????????????# """ # #??? | | #?????????????????# """ + #??? | | #?????????????????# # #??? | | #?????????????????# # #??? | | #?????????????????# # #??? | | #?????????????????# # #??? | | ########################### #??? | | #??? | | ^ #??? | | #??? | | ^ #??? | | ################+###########p#+###? | | #?????????????? ??# p # | | #?????????????? ?# p # | | #??????????????"""" # # | | #??????????????"""" #@ # | | #??????????????"""" + # | | +??????????????"""?? # # | | #????????????????????# # | | ####????????????????????# ! # | | ????????????????????????# ] # | | ????????????????????????# ! # | | ????????????????????????# # | | ????????????????????????# # | | ????????????????????????############## | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 32 Energy Capacity 385 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 1200 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 55 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Evasion (%) 50 Targeting Accuracy 5 Item Schematics ----------------- KE Penetrator | -7/Factory | Hacked Adv. Drone Bay | -5/Factory | Scanalyzed Hvy. Missile Launcher | -5/Factory | Scanalyzed Imp. Medium Armor Plating | -4/Factory | Scanalyzed Com. Matter Pod | -4/Factory | Scanalyzed Myomer Leg | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed OverloadRemoteReplicator Manual? 0 Play Time 01:40:13 Cumulative 78.2 hours Start 2019.11.25 @ 16:22:17 End 2019.12.10 @ 19:19:21 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 51 Rogue 23 Adventurer 9 Explorer 19 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 49 Gallery% 59 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: fa5ed7a3-b793-4848-82d9-2954e66d39ab