Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.25 @ 19:03:57 Player: Gobbopathe Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (23) 4600 Robots Destroyed (246) 1230 Value Destroyed (9779) 9779 Prototype IDs (45) 900 Alien Tech Used (1) 200 Bonus (4975) 4975 TOTAL SCORE: 24684 Bonus ------- High Alert Combat Kills 275 Follower Combat Kills 2380 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1382 Friendly Fire -962 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 160/160 System Corruption 5% Temperature Cool (0) Movement Hovering (55) Location -4/Upper Caves Parts ------- > --- POWER (3) -------- Light Nuclear Core (fused) Zionite Light DM Reactor > --- PROPULSION (5) --- Combat Airjet Improved Gyrokinetic Inverter Improved Linear Gravjet Zionite Glidesys II Zionite Glidesys II > --- UTILITY (8) ------ Spectral Analyzer Advanced Sensor Array Advanced Target Analyzer Jamming Amplifier Advanced Reaction Control System > --- WEAPON (4) ------- Heavy Hammer > --- INVENTORY (5) ---- Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Advanced Reaction Control System Improved Remote Datajack Peak State ------------ > --- POWER ------------ Neutrino Core Vortex Chain Reactor > --- PROPULSION ------- Improved Treads Medium Treads Improved Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Spectral Analyzer Improved Terrain Scanner Tactical Coordination Suite Experimental Phase Shifter Layered Medium Armor Plating Advanced Remote Force Field > --- WEAPON ----------- Matter Neutralizer Helical Railgun Advanced Assault Cannon Antimatter Cannon > --- INVENTORY -------- Armored Medium Treads Advanced Heat Sink Experimental Heat Sink Improved Cooling System Improved Coolant Injector Improved Coolant Injector Improved Energy Well Improved Matter Compressor Improved Matter Compressor Advanced Signal Interpreter Improved Terrain Scan Processor 0b10 Decoder Chip [Skirmisher] Tactical Coordination Suite Core Analyzer Improved Weapon Cycler EM Shield Wave Gun Hardcell Cannon Tesla Bomb Launcher Improved Remote Datajack Phasing Sabre [Rating: 134] Favorites ----------- Power Enhanced Nuclear Core Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Reactor Vortex Chain Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Improved Linear Gravjet Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Advanced Cooling System Storage Huge Storage Unit Processor Visual Processing Unit Hackware Ghost Barrier Protection Makeshift Light Armor Plating Weapon Enhanced Autogun Energy Gun Heavy Gatling Laser Energy Cannon Long-range Proton Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Antimatter Cannon Launcher Rocket Array Impact Weapon Heavy Hammer Slashing Weapon Phasing Sabre Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Slots Evolved 12 | . . 2 2 . 2 . . . . 2 . . . . 2 . . . . 2 . . . Power 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 3 | . . 2 . . . . . . . . . . . . . . . . . 1 . . . Utility 6 | . . . 1 . 1 . . . . 1 . . . . 2 . . . . 1 . . . Weapon 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . Parts Attached 190 | 6 5 20 3 12 9 14 2 5 . 4 5 8 . 7 25 . 6 19 5 6 4 23 2 Power 27 | 1 . 3 1 1 3 . . 1 . 1 . 2 . 3 4 . 1 1 . . 1 4 . Engine 14 | 1 . 3 1 1 1 . . 1 . . . 2 . 3 1 . . . . . . . . Core 7 | . . . . . 2 . . . . . . . . . 3 . 1 . . . . 1 . Reactor 6 | . . . . . . . . . . 1 . . . . . . . 1 . . 1 3 . Propulsion 67 | 2 2 12 1 5 1 6 1 2 . . 3 3 . . 4 . 2 11 1 2 . 9 . Treads 42 | . 2 8 1 5 1 6 1 2 . . 3 3 . . . . . 7 1 2 . . . Leg 16 | 2 . 3 . . . . . . . . . . . . 4 . 2 4 . . . 1 . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 8 | . . . . . . . . . . . . . . . . . . . . . . 8 . Flight 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Utility 54 | 1 2 . 1 1 5 6 1 . . 2 . 1 . 2 10 . 1 5 1 1 3 9 2 Device 32 | . . . . . 3 3 . . . 1 . 1 . 2 7 . 1 2 1 . 2 8 1 Storage 3 | 1 1 . . . . . . . . . . . . . 1 . . . . . . . . Processor 7 | . 1 . . . . . . . . 1 . . . . . . . 1 . 1 1 1 1 Hackware 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Protection 11 | . . . 1 1 2 3 1 . . . . . . . 2 . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 42 | 2 1 5 . 5 . 2 . 2 . 1 2 2 . 2 7 . 2 2 3 3 . 1 . Energy Gun 7 | . . . . . . . . . . . 1 . . 1 2 . 2 . . 1 . . . Energy Cannon 4 | . . . . . . . . . . . . . . 1 2 . . . 1 . . . . Ballistic Gun 14 | 2 . 5 . 4 . . . . . 1 . 1 . . . . . . 1 . . . . Ballistic Cannon 7 | . . . . . . . . . . . . 1 . . 2 . . 2 1 1 . . . Launcher 6 | . 1 . . . . 2 . 2 . . . . . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . Slashing Weapon 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . 1 . 2 1 1 . 2 . 1 1 . . . 8 . . 5 1 . . 2 . Parts Lost 69 | . . 4 . 4 . 2 1 . . . 3 4 . 7 9 2 3 3 3 19 . 4 1 Power 9 | . . 1 . . . . . . . . . . . 1 1 1 . 1 . 2 . 1 1 Propulsion 19 | . . 1 . . . 1 . . . . 3 . . 1 4 . 2 1 . 6 . . . Utility 19 | . . . . 1 . 1 1 . . . . 1 . 3 3 . 1 . 1 4 . 3 . Weapon 22 | . . 2 . 3 . . . . . . . 3 . 2 1 1 . 1 2 7 . . . Highest Loss Streak 18 | . . 2 . 2 . 2 1 . . . 3 2 . 5 2 2 2 2 2 18 . 2 1 To Critical Strikes 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . Average Backups 22 | 2 6 21 23 24 24 24 23 24 24 23 21 21 22 20 23 23 23 24 22 22 4 4 5 Power 1 | . 2 2 3 3 1 1 1 . 1 2 2 2 3 2 . . . . . . . . . Propulsion 2 | 1 2 1 . 1 2 2 2 3 3 3 . 1 2 1 1 5 4 2 2 . . 1 3 Utility 12 | . . 5 9 11 14 13 13 16 14 13 12 11 12 12 14 14 14 15 16 15 3 1 1 Weapon 5 | 1 1 12 10 7 6 6 6 4 5 4 6 5 4 3 6 4 4 4 3 4 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 73 | . 2 12 2 11 4 2 1 1 1 4 . 1 . . 8 . 3 4 . 10 . 5 2 Power 10 | . 1 . . 5 2 . . . . . . . . . . . . . . 1 . 1 . Propulsion 7 | . . 3 . . . 1 . . . . . 1 . . . . . 1 . . . 1 . Utility 30 | . 1 2 1 2 1 1 . 1 1 3 . . . . 4 . 1 2 . 6 . 3 1 Weapon 24 | . . 7 1 4 1 . 1 . . 1 . . . . 4 . 2 1 . 2 . . . Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 Average Slot Usage (%) 94 | . 86 94 99 99 99 99 100 99 100 99 99 98 93 90 87 96 98 95 92 89 19 54 65 Engine 7 | . 14 11 9 8 7 . 7 10 14 12 11 14 18 16 12 . . . . . . . . Core 6 | . . . . . 6 14 14 10 7 4 5 3 . . 2 13 14 7 5 4 . . 5 Treads 20 | . 25 15 36 36 30 29 28 28 28 25 24 25 25 24 12 . . 17 21 22 . . . Leg 4 | . 2 22 . . . . . . . . . . . . 8 22 21 4 . . . . . Device 10 | . . . . . 6 7 7 7 7 5 6 9 12 12 17 22 23 22 21 18 4 14 10 Storage 6 | . 14 11 9 9 7 7 7 7 7 6 6 6 6 6 5 11 5 5 5 5 . . . Processor 6 | . 1 11 9 9 7 7 7 7 7 11 12 8 6 6 2 . . 3 5 9 14 10 10 Protection 5 | . . . 9 8 7 7 7 7 7 6 6 6 6 4 2 4 8 5 5 4 . . . Energy Gun 2 | . . . . . . . . . . . . . . . 8 11 11 8 . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . 1 3 4 5 5 4 4 . . . Ballistic Gun 13 | . 27 21 26 25 23 20 21 20 21 25 24 22 12 6 . . . . 4 4 . . . Ballistic Cannon 2 | . . . . . . . . . . . . 1 6 6 8 5 5 7 11 8 . . . Peak Build Rating 134 | 6 9 17 21 26 39 43 44 47 46 57 62 62 59 63 104 101 98 124 125 134 33 111 92 Average Rating 61 | 3 6 14 20 22 35 40 43 45 46 52 56 58 59 58 91 97 94 111 123 121 25 74 86 On Entrance 51 | . 6 9 17 20 26 39 43 44 46 46 56 57 59 59 59 101 96 93 115 125 14 26 85 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 194 | 13 90 93 99 100 109 119 121 121 121 137 138 135 135 144 166 159 169 189 194 193 3 40 32 Greatest Support 135 | 20 40 80 80 80 80 83 80 83 83 83 83 83 83 86 86 54 57 115 108 135 3 66 66 Greatest Overweight (x) 29 | 3 2 4 1 1 1 1 1 1 1 1 2 1 1 1 8 2 2 2 1 29 . 1 . Average Overweight (x) 1 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 2 1 1 1 . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 Average Capacity 24 | 7 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 5 5 5 Most Carried 25 | 5 9 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 5 5 5 Average Carried 22 | 2 6 21 23 24 24 24 23 24 24 24 22 24 25 23 24 24 24 24 22 22 4 4 4 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 Final Carried 25 | 4 9 24 25 25 25 23 25 25 25 24 25 25 25 21 25 25 25 25 23 5 5 5 5 Class Distribution -------------------- 40% | Scavenger-Tank 17% | Tank 14% | Scavenger-Gunner 7% | Mutant 5% | Scavenger-Skirmisher 3% | Gunner 3% | Scavenger-Mutant 3% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Storage Scavenger-Tank | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Tank | -7/Zion Tank | -6/Proximity Caves Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Data Miner Scavenger-Tank | -5/Proximity Caves Scavenger-Tank | -5/Factory Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Commander-Tank | -5/Warlord Scavenger-Tank | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Mutant | -4/Waste Messiah-Mutant | -4/Factory Messiah-Mutant | -4/Upper Caves Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ----------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Matter Collected 14342 | 198 121 1283 585 874 438 1068 315 70 132 480 392 538 . 586 4776 169 219 556 775 229 . 494 44 Remotely 5426 | . . . . . 438 956 136 . . 300 . . . 328 2889 64 . . 315 . . . . Salvage Created 11457 | . 365 1161 783 750 522 956 412 . 142 198 358 579 . 313 2800 189 465 276 462 696 . 30 . Parts 493 | . 23 87 38 34 37 43 16 . 8 13 10 15 . 15 99 6 8 8 11 22 . . . Haulers Intercepted 20 | . . 3 3 6 2 . . . . . . . . . 6 . . . . . . . . Recyclers Shooed 17 | . . . 2 . 2 . . . . 1 . . . . 9 . . . . 3 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 120 | . . . . . . 29 15 4 16 . 8 5 . 12 . 11 13 . 7 . . . . Prevented 14 | . . . . . . . 2 . . . . . . 2 . 2 3 . 4 . . . 1 Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Combat Hostiles Destroyed 178 | . 9 23 9 8 8 20 7 . 4 2 3 9 . 10 30 4 8 8 10 6 . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Guns 117 | . 4 21 9 8 8 17 7 . 4 2 3 9 . 2 12 4 3 . 3 1 . . . Cannons 41 | . . . . . . . . . . . . . . 7 18 . . 8 7 1 . . . AOE 16 | . 5 2 . . . 3 . . . . . . . 1 . . 4 . . 1 . . . Classes Destroyed 22 | . 5 4 2 1 1 1 1 . 1 1 . . . 1 . . . 1 . 3 . . . Worker 10 | . 2 . . . . . . . . 2 . . . . 4 . . . . 1 . 1 . Builder 10 | . 1 . 1 . . . . . . 1 . . . . 7 . . . . . . . . Tunneler 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler 20 | . . 3 3 6 2 . . . . . . . . . 6 . . . . . . . . Recycler 17 | . 1 1 2 . . . . . . . . . . . 10 . . . . 3 . . . Minesweeper 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Mechanic 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Watcher 6 | . 1 2 . 1 . . . . . 1 . . . . 1 . . . . . . . . Swarmer 27 | . . 6 . . . 7 . . 2 1 . . . 4 5 . . 1 1 . . . . Grunt 62 | . 9 8 5 4 3 2 4 . . . . 3 . 3 13 1 3 . 4 . . . . Brawler 5 | . . . 1 . . . 2 . . . 1 . . . . . . 1 . . . . . Duelist 10 | . . . . 1 . 2 . . . . 1 1 . 1 . . 3 . 1 . . . . Sentry 24 | . . 9 1 2 3 1 . . . . 1 . . . 2 1 2 . 1 1 . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Hunter 15 | . . . 2 1 . . 1 . 1 . . 1 . 1 3 . . 2 2 1 . . . Programmer 13 | . . . . . 2 1 . . . . . . . . 7 1 . . . 2 . . . Heavy 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Behemoth 6 | . . . . . . . . . . 1 . . . 1 . 1 . 2 1 . . . . Executioner 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . Decomposer 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . Samaritan 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Thug 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . Savage 7 | . . . . . . 4 . . . . . 3 . . . . . . . . . . . Butcher 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Mutant 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . Best Kill Streak 11 | . 10 4 3 3 3 8 4 . 2 3 3 4 . 4 11 2 6 3 3 5 . 1 . Combat Bots Only 9 | . 5 3 3 3 2 8 4 . 2 1 3 4 . 4 9 2 6 3 3 2 . . . Max Kills in Single Turn 4 | . 3 2 1 1 1 2 2 . 1 1 1 1 . 1 3 1 4 2 2 1 . 1 . Gunslinging 1 | . . 1 . . . 1 1 . . . . . . . . . . . . . . . . Exploded 4 | . 3 2 . . . 2 . . . . . . . 1 . . 4 . . 1 . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Hostile Shots Fired 1506 | . 52 102 33 51 69 72 8 . . 2 78 41 . 84 141 37 23 214 88 310 . 86 15 Missed 541 | . 19 31 10 12 21 21 2 . . 1 22 9 . 17 37 17 7 115 54 83 . 54 9 Hits 965 | . 33 71 23 39 48 51 6 . . 1 56 32 . 67 104 20 16 99 34 227 . 32 6 Melee 26 | . . . . . . 12 . . . . 8 3 . 1 . . 1 . . . . 1 . Projectile 939 | . 33 71 23 39 48 39 6 . . 1 48 29 . 66 104 20 15 99 34 227 . 31 6 Critical Strikes 37 | . 2 2 1 7 . 3 . . . . 2 2 . 2 3 . . 2 1 9 . 1 . Part Disruptions 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . Damage Taken 15372 | . 466 932 326 649 432 1110 105 . 82 43 820 529 . 1084 2018 423 342 1285 366 3569 . 688 103 Core 2241 | . 208 76 . 60 44 75 . . 14 12 182 44 . 90 104 64 30 82 . 1029 . 94 33 Absorbed by Shields 2293 | . . . . . . . . . . . . 143 . 352 . . . 1013 347 438 . . . Regen/Repaired (Parts) 211 | . . . . . . . . . . . . . . . . . . 211 . . . . . Core Remaining (%) 71 | 100 16 81 . 89 . . . . 81 . . . . 61 . . . . 72 . . . . Volleys Fired 637 | . 34 74 46 50 29 68 20 . 11 14 20 29 . 43 91 10 9 24 35 30 . . . Largest 4 | . 2 2 3 3 3 3 3 . 3 4 4 4 . 3 4 4 4 4 4 4 . . . Hottest 288 | . 40 46 69 71 73 73 73 . 73 98 98 124 . 137 288 288 279 194 216 258 . . . Shots Fired 1910 | . 66 146 138 148 87 169 60 . 33 55 75 110 . 98 348 37 36 82 114 108 . . . Gun 1363 | . 64 145 138 148 87 153 60 . 33 55 75 105 . 48 159 20 18 1 22 32 . . . Cannon 527 | . . . . . . . . . . . . 5 . 49 189 17 18 81 92 76 . . . Launcher 20 | . 2 1 . . . 16 . . . . . . . 1 . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1547 | . 64 145 138 148 87 153 60 . 33 55 75 110 . 90 128 10 9 72 94 76 . . . Thermal 283 | . . . . . . . . . . . . . . . 214 25 8 . 6 30 . . . Explosive 20 | . 2 1 . . . 16 . . . . . . . 1 . . . . . . . . . Electromagnetic 60 | . . . . . . . . . . . . . . 7 6 2 19 10 14 2 . . . Robot Hit Streak 26 | . 4 14 13 12 6 11 8 . 8 6 26 12 . 10 15 10 5 10 14 8 . . . Robot Miss Streak 8 | . 4 4 8 5 4 4 2 . 6 5 6 5 . 4 5 3 6 4 3 2 . . . Penetration Max 1 | . . . . . . . . . . . . 1 . 1 . . . . . 1 . . . Secondary Targets 19 | . 1 4 . 2 . 5 2 . . . 2 3 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . 1 1 . . . 1 1 . . . . . . . . . . . Shots Hit Robots 1206 | . 39 99 82 95 53 107 39 . 17 26 55 72 . 61 211 23 20 56 77 74 . . . Core Hits 535 | . 25 51 32 33 23 47 21 . 8 14 19 24 . 37 113 11 13 21 23 20 . . . Critical Kills 8 | . 1 . 1 1 . . . . . . . 2 . . . . . . 1 2 . . . Critical Parts Destroyed 7 | . . 1 . . . 1 1 . . . . 1 . . . . . . . 3 . . . Critical Strikes 35 | . 1 1 1 1 . 1 1 . . . . 3 . 3 7 1 1 1 7 6 . . . Burn 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Destroy 13 | . 1 1 1 1 . 1 1 . . . . 3 . . . . . . 1 3 . . . Blast 16 | . . . . . . . . . . . . . . 3 3 1 1 1 6 1 . . . Melee Attacks 9 | . . . . 1 . . . . . . 2 . . . . . . . . 5 . . 1 Impact 2 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 Slashing 7 | . . . . . . . . . . . 2 . . . . . . . . 5 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 30473 | . 1278 1476 1265 1480 918 2276 683 . 236 538 929 1264 . 1910 7695 720 741 1892 2530 2552 . 90 . Guns 17134 | . 401 1421 1265 1480 918 1855 683 . 236 538 907 1170 . 584 3774 458 282 23 476 663 . . . Cannons 10517 | . . . . . . . . . . . . 94 . 847 3782 262 201 1851 1816 1664 . . . Explosions 2548 | . 877 55 . . . 421 . . . . . . . 479 139 . 258 . 238 81 . . . Melee 166 | . . . . . . . . . . . 22 . . . . . . . . 144 . . . Ramming 108 | . . . . . . . . . . . . . . . . . . 18 . . . 90 . Kinetic 20171 | . 401 1421 1265 1480 918 1855 683 . 236 538 907 1264 . 1354 2607 173 139 1645 1791 1494 . . . Thermal 7025 | . . . . . . . . . . . . . . . 4871 525 393 . 451 785 . . . Explosive 1832 | . 877 55 . . . 421 . . . . . . . 479 . . . . . . . . . Electromagnetic 1171 | . . . . . . . . . . . . . . 77 217 22 209 229 288 129 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 166 | . . . . . . . . . . . 22 . . . . . . . . 144 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . 4 . . . . . . . . . 1 1 1 5 6 6 6 . 5 5 5 5 Average Corruption 4 | . . 3 . . . . . . . . . 1 1 1 4 5 6 6 . 3 5 5 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 149 | . . 11 . . . . . . . . . 2 1 5 53 21 33 1 . 2 2 8 10 Message Errors 41 | . . 3 . . . . . . . . . 1 . 3 11 6 9 . . . 1 3 4 Matter Fused 41 | . . 5 . . . . . . . . . . . 1 15 4 12 . . . . 2 2 Heat Flow Errors 8 | . . 1 . . . . . . . . . . . . 1 2 2 . . . . 1 1 Energy Discharges 19 | . . 1 . . . . . . . . . . . 1 8 3 4 . . 1 . 1 . Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Parts Fused 4 | . . . . . . . . . . . . . . . 1 1 1 . . . . . 1 Data Loss (minor) 14 | . . . . . . . . . . . . . 1 . 3 3 3 . . . 1 1 2 Data Loss (major) 4 | . . . . . . . . . . . . . . . 2 . 2 . . . . . . Misfires 3 | . . . . . . . . . . . . . . . 2 . . 1 . . . . . Alerts 3 | . . . . . . . . . . . . . . . 1 2 . . . . . . . Weapon Failures 11 | . . 1 . . . . . . . . . 1 . . 8 . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 433 | . . . . . . 75 . . . . . . . 7 177 . 24 5 46 68 . 31 . Projectiles 283 | . . . . . . . . . . . . . . 7 177 . . 5 26 68 . . . Explosions 119 | . . . . . . 75 . . . . . . . . . . 24 . 20 . . . . Melee 31 | . . . . . . . . . . . . . . . . . . . . . . 31 . Knockbacks 43 | . . . . . . . . . . . . 2 . 11 11 . 1 8 1 8 . 1 . Impact 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . Kinetic 41 | . . . . . . . . . . . . 2 . 11 11 . 1 7 1 8 . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 317 | . 52 . . . . 49 . . . . . . . 49 87 . . . . 36 . 44 . Shots 8 | . 1 . . . . 2 . . . . . . . 3 1 . . . . 1 . . . Rammed 5 | . . . . . . . . . . . . . . . . . . 3 . . . 2 . Targets Rammed 5 | . . . . . . . . . . . . . . . . . . 3 . . . 2 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 699 | . 36 275 160 278 284 320 324 . 196 354 626 188 . 207 699 195 195 186 188 316 . 306 301 Average Temperature 106 | . 10 29 50 82 95 91 95 . 69 125 253 74 . 80 149 106 111 90 45 91 . 145 114 Received Heat Transfer 2537 | . 276 366 126 414 123 180 9 . 12 . 120 121 . 175 375 27 72 95 18 4 . 12 12 Effects 43 | . . 3 . . . . . . . 4 21 . . . 12 . . . . . . 2 1 Shutdowns 8 | . . . . . . . . . . 1 1 . . . 6 . . . . . . . . Energy Bleed 6 | . . . . . . . . . . 1 2 . . . 1 . . . . . . 1 1 Interference 15 | . . 3 . . . . . . . 2 9 . . . . . . . . . . 1 . Matter Decay 4 | . . . . . . . . . . . 1 . . . 3 . . . . . . . . Short Circuit 3 | . . . . . . . . . . . 2 . . . 1 . . . . . . . . Damage (minor) 3 | . . . . . . . . . . . 2 . . . 1 . . . . . . . . Damage (major) 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . Damage (core) 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Fried 9 | . . 2 . . . . . . . . . . . . 2 . 2 . . 1 . 2 . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Parts Melted 15 | . . . . . . . . . . 1 . . . . 9 1 . . . 4 . . . Heat Transferred 9654 | . . . . . . . . . . . . . . . 7355 739 411 . 372 777 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . . . . 1 . 1 . 2 . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Maximum Alert Level 3 | . 1 1 . 2 . . . . . 1 . . . . 3 . . . . . . 1 . Low Security (%) 65 | 100 58 68 100 34 100 . . . . 84 . . . . 44 . . . . 100 100 84 . Level 1 20 | . 41 31 . 63 . . . . . 15 . . . . 10 . . . . . . 15 . Level 2 6 | . . . . 1 . . . . . . . . . . 21 . . . . . . . . Level 3 7 | . . . . . . . . . . . . . . . 23 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 976 | . 377 365 149 401 172 . . . . 251 . . . . 976 . . . . 116 . 273 . Initial 164 | . . 138 144 28 147 . . . . 164 . . . . . . . . . . . . . Average 213 | . 156 168 84 242 77 . . . . 152 . . . . 381 . . . . 30 . 78 . Influence Increases 8089 | . 490 726 298 860 338 285 222 . 192 526 70 120 . 250 1526 143 337 600 260 292 . 509 45 Destroy 0b10 Robot/C 4560 | . 180 460 180 420 240 260 160 . 100 200 60 100 . 200 660 120 280 420 200 120 . 200 . Destroy 0b10 Robot/NC 390 | . 25 35 30 35 15 5 5 . 10 20 10 . . 10 155 . . 5 . 25 . 5 . Destroy Leader 894 | . 42 140 46 144 64 20 30 . 20 42 . 20 . 40 146 10 10 . 30 40 . 50 . Allied During Kill 697 | . . . . 183 16 . 27 . 47 97 . . . . 25 13 47 175 . . . 67 . Trap Triggered on 0b10 30 | . . 30 . . . . . . . . . . . . . . . . . . . . . Successful Hack 100 | . 36 11 27 14 . . . . . . . . . . 12 . . . . . . . . Disable Machine 525 | . 165 . . 60 . . . . . 15 . . . . 195 . . . . 30 . 60 . Destroy Structure 398 | . 42 5 . 4 3 . . . . 2 . . . . 258 . . . . 62 . 22 . Advance Influence 150 | . . . . . . . . . . 150 . . . . . . . . . . . . . Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . . . . 15 . Lose Combat Pursuer 330 | . . 45 15 . . . . . 15 . . . . . 75 . . . 30 15 . 90 45 Influence Decreases 8064 | . 161 712 572 603 516 433 222 . 168 440 180 110 10 250 553 755 561 273 724 292 . 300 229 Entered New Map 1837 | . . 191 199 41 179 56 . . . 10 41 . 10 . . 361 70 137 464 . . . 78 Time Decay 4993 | . 161 491 232 402 292 357 212 . 139 350 70 100 . 190 423 374 481 36 260 122 . 160 141 Lost Part 569 | . . 30 . 40 . 20 10 . . . 29 10 . 60 90 20 10 30 . 170 . 40 10 Lost Ally 524 | . . . . 120 45 . . . 29 80 40 . . . 40 . . 70 . . . 100 . Purge Threat 141 | . . . 141 . . . . . . . . . . . . . . . . . . . . Squads Dispatched 32 | . 1 1 2 4 5 . . . . 1 . . . . 9 . 1 . . 4 . 4 . Investigation 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . Extermination 9 | . . . . . 1 . . . . 1 . . . . 5 . . . . 1 . 1 . Reinforcement 14 | . 1 . 1 2 2 . . . . . . . . . 2 . . . . 3 . 3 . Assault 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . Garrison 5 | . . . 1 1 2 . . . . . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . 1 . . . . . . 2 . Haulers Reinforced 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Distress Signals 19 | . 2 3 3 3 1 . . . . . . . . . 1 . . 2 . 1 . 3 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 351 | . 14 37 19 25 17 21 7 . 6 10 3 9 . 10 43 7 14 42 11 12 6 29 9 Peak Tracking Total 14 | . 6 5 5 6 3 9 3 . 3 5 3 4 . 4 7 3 7 14 3 7 6 8 6 Tactical Retreats 12 | . . 2 1 . . . . . 1 . . . . . 3 . . . 2 1 . 1 1 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Traps Triggered 6 | . . 2 . . . . . . . . . . . . 2 . . . . 1 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ---------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Machines Disabled 36 | . 11 . . 4 . . . . . 1 . . . . 13 . 1 . . 2 . 4 . Max in Single Turn 3 | . 3 . . 1 . . . . . 1 . . . . 3 . 1 . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Machines Accessed 45 | . 4 7 4 5 3 . 3 . . . 2 . 4 . 6 . 1 5 . . . . 1 Terminals 23 | . 4 5 4 5 2 . . . . . 1 . . . 1 . . . . . . . 1 Fabricators 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . 1 . . . . . . . . . . . . 3 . . . . . . . . Scanalyzers 3 | . . 1 . . 1 . . . . . . . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 150 | . 12 28 15 15 12 . 9 . . . 2 . 29 . 17 . 1 9 . . . . 1 Successful 102 | . 7 12 8 6 8 . 9 . . . 2 . 29 . 10 . 1 9 . . . . 1 Failed 48 | . 5 16 7 9 4 . . . . . . . . . 7 . . . . . . . . Catastrophic 5 | . 1 1 1 1 1 . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 69 | . 8 8 5 6 7 . . 2 . 4 . . . . 14 . . 1 . 6 . 8 . Terminals 75 | . 12 19 15 15 8 . . . . . 1 . . . 4 . . . . . . . 1 Fabricators 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 13 | . . 4 . . . . . . . . . . . . 9 . . . . . . . . Scanalyzers 11 | . . 5 . . 4 . . . . . . . . . 2 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 71 | . 5 3 5 4 2 . 9 . . . 2 . 29 . 1 . 1 9 . . . . 1 Record 24 | . . . . . . . 7 . . . 1 . 11 . . . . 4 . . . . 1 Part Schematic 8 | . . . . . . . . . . . . . 8 . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . Prototype ID Bank 11 | . 2 . . 1 . . . . . . . . 3 . . . . 5 . . . . . Open Door 5 | . . . . 1 . . 2 . . . 1 . . . . . 1 . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Terminal Index 5 | . 1 1 1 1 1 . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Reinforcement Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 8 | . . 2 . . . . . . . . . . . . 6 . . . . . . . . Process 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Report Inventory 3 | . . 1 . . . . . . . . . . . . 2 . . . . . . . . Retrieve Matter 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . 4 . . 4 . . . . . . . . . 2 . . . . . . . . Insert Component 5 | . . 2 . . 2 . . . . . . . . . 1 . . . . . . . . Analyze 5 | . . 2 . . 2 . . . . . . . . . 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 12 | . 2 3 3 2 2 . . . . . . . . . . . . . . . . . . Terminals 12 | . 2 3 3 2 2 . . . . . . . . . . . . . . . . . . Botnet 8 | . 2 2 2 1 1 . . . . . . . . . . . . . . . . . . Operators 4 | . . 1 1 1 1 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 28 | . 4 7 4 5 3 . . . . . . . . . 5 . . . . . . . . Full Trace Events 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . 3 . . . . 7 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . 2 . . 2 . . 15 . . . . 8 . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 163 | . . . . . . . . . . . . . . . 163 . . . . . . . . Retrieved Matter 270 | . . . . . . . . . . . . . . . 270 . . . . . . . . Retrieved Components 6 | . . 6 . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . 2 . . 2 . . . . . . . . . 1 . . . . . . . . Part Schematics Acquired 5 | . . 2 . . 2 . . . . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------ Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . 2 . . . . . . . . . . 2 5 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Total Allies 40 | . . . . 10 . 2 2 4 . 5 . . . . 5 . 2 5 . . . 5 . Largest Group 10 | . . . . 10 3 2 4 6 6 8 2 . . . 3 1 3 7 . . . 3 . Highest-Rated Group 429 | . . . . 173 48 50 106 199 191 429 113 . . . 153 99 159 407 . . . 288 . Highest-Rated Ally 103 | . . . . 29 16 30 31 41 37 85 77 . . . 99 99 99 99 . . . 103 . Zionite Dispatches 6 | . . . . . . . . . . 2 . . . . 2 . . . . . . 2 . Heavy 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . Light 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Hacker 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . Demo 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 381 | . . . . 112 34 . 5 . 21 40 . . . . 42 5 17 53 . . . 52 . Total Damage 12302 | . . . . 1365 279 . 157 . 435 1292 . . . . 1418 285 1158 3286 . . . 2627 . Kills 73 | . . . . 13 5 . 1 . 4 9 . . . . 8 2 6 15 . . . 10 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Active Infowar (turns) 21319 | . 57 1708 536 974 663 1979 1432 3323 569 783 1056 888 184 1075 1677 . 466 1340 1077 567 106 488 371 Optics 20648 | . 57 1708 536 974 663 1979 1432 3323 569 783 1056 888 184 1075 1677 . . 1135 1077 567 106 488 371 Sensors 653 | . . . . . . . . . . . . . . . . . . . . . . 282 371 Terrain 1156 | . . . . . . . . . . . . . . . . . 466 205 . 485 . . . Seismic 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Jamming 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 17 | . . . . . . . 3 3 2 . 2 1 . . . 2 1 . 1 . . . 2 Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 4 | . . . . . . . . . . . . . . . 2 . . . . 1 . 1 . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Turns Passed 24828 | 53 463 1708 536 974 663 1979 1432 3323 569 783 1072 888 184 1075 2875 860 1287 1495 1077 567 106 488 371 Spaces Moved 10203 | 33 122 540 158 322 231 733 572 1377 225 302 414 332 77 382 904 313 465 521 394 176 188 834 588 Core 289 | 14 . . . . . . . . . . . . . . . . . . . 8 188 79 . Treads 6993 | . 103 223 158 322 231 733 572 1377 225 302 414 332 77 382 567 . . 413 394 168 . . . Legs 1578 | 19 19 317 . . . . . . . . . . . . 337 313 465 108 . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 1343 | . . . . . . . . . . . . . . . . . . . . . . 755 588 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 32 | 50 120 240 240 240 240 240 240 240 240 240 240 242 242 242 242 265 262 242 242 50 50 32 46 Average Speed 215 | 123 288 253 240 240 240 240 240 240 240 240 242 242 242 242 267 265 263 254 242 243 50 43 50 Slowest Speed 1500 | 200 320 480 240 240 240 240 240 240 240 240 323 242 242 242 800 265 265 322 242 1500 50 120 55 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 51 | 3 32 50 32 68 10 85 77 90 48 9 61 55 70 71 27 54 74 66 67 6 94 28 63 Regions Visited 23 Branch Regions 14 Pre-discovered Areas 17 | . . . . . . . 2 1 . . . . 1 . 9 . . . . . . 3 1 Known Exits Taken 4 | . . . . . . . . . 1 1 1 . . . 1 . . . . . . . . Unknown Exits Taken 17 | 1 1 1 1 1 1 1 1 1 . . . 1 1 1 . 1 1 1 1 . . 1 . Scrap Searched 21 | . . . . . . 4 1 3 2 . . 1 . 1 . 3 3 . . . . . 3 Spaces Dug 66 | . . . . . . 65 . . . . . . . . . . . . . 1 . . . Terrain Destroyed 456 | . 42 4 . . . 164 . . . . . . . 53 93 8 11 9 40 32 . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Projectile 152 | . . . . . . . . . . . . . . 19 58 8 4 9 23 31 . . . AOE 303 | . 42 4 . . . 164 . . . . . . . 34 35 . 7 . 17 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Total 11877 | 43 176 758 244 447 306 866 606 1399 243 347 458 382 76 444 1123 325 512 635 440 234 200 954 659 Wait 327 | . 2 54 22 25 25 4 . 1 2 14 1 2 . . 29 . . . 2 4 3 72 65 Move 10181 | 32 121 539 157 321 230 732 571 1376 224 301 413 331 76 381 903 312 464 520 393 176 187 833 588 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 188 | 5 8 35 8 15 5 6 4 3 3 7 4 5 . 3 34 1 6 16 3 4 3 9 1 Fast Attach 63 | 5 1 6 . 3 1 1 . 4 . . 2 . . 1 10 . 3 7 1 . 1 15 2 Attach 84 | 1 3 11 2 3 2 6 2 . . 3 5 3 . 6 10 1 3 4 4 7 3 5 . Detach 19 | . 2 5 . 1 . . . 1 . . 1 . . . 1 . . 1 . 2 1 4 . Swap 120 | . 2 8 2 8 6 22 6 3 . 3 3 5 . 8 22 1 1 11 1 4 . 4 . Drop 171 | . 3 26 7 20 8 6 3 10 3 5 2 7 . 2 23 . 5 24 1 2 2 10 2 Fire 637 | . 34 74 46 50 29 68 20 . 11 14 20 29 . 43 91 10 9 24 35 30 . . . Melee 9 | . . . . 1 . . . . . . 2 . . . . . . . . 5 . . 1 Ram 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Rewire 73 | . . . . . . 21 . 1 . . 5 . . . . . 21 25 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp / Ext) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Res x2) -4/Waste -4/Factory -4/Upper Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 96 | -10/Materials | Discovered new exit (range 11) 279 | -10/Materials | Core integrity fell below 50% 302 | -10/Materials | Build established: Mutant 361 | -10/Materials | Core integrity fell below 20% 517 | -10/Materials | Entered another Materials area 517 | -9/Materials | Evolved 2 slots: Propulsion x2 1804 | -9/Materials | Build established: Scavenger-Mutant 2087 | -9/Materials | Discovered new exit (range 7) 2225 | -9/Materials | Entered another Materials area 2225 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2529 | -8/Materials | Build established: Scavenger-Tank 2701 | -8/Materials | Garrison activated, responded to threat 2744 | -8/Materials | Discovered new exit (range 7) 2761 | -8/Materials | Entered Storage 3037 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3236 | -8/Storage | Garrison activated, responded to threat 3336 | -8/Storage | Met 01-MTF 3721 | -8/Storage | Discovered new exit (range 6) 3735 | -8/Storage | Entered Factory 3735 | -7/Factory | Accompanied by 5 allies (01-MTF) 3735 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3738 | -7/Factory | 01-MTF left 4290 | -7/Factory | Garrison activated, responded to threat 4374 | -7/Factory | Discovered new exit (range 9) 4398 | -7/Factory | Entered Lower Caves 4482 | -7/Lower Caves | Attacked by a faux Warlord 4939 | -7/Lower Caves | Build established: Scavenger-Gunner 5462 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5528 | -7/Lower Caves | Destroyed 8 combat bots 5602 | -7/Lower Caves | Discovered new exit (range 10) 6166 | -7/Lower Caves | Build established: Scavenger-Tank 6229 | -7/Lower Caves | Found Alien Artifact 6230 | -7/Lower Caves | Identified Core Expander 6230 | -7/Lower Caves | Installed Core Expander, added new Power slot 6377 | -7/Lower Caves | Entered another Lower Caves area 6377 | -7/Lower Caves | Accompanied by 2 allies 6379 | -7/Lower Caves | Discovered new exit (range 14) 7038 | -7/Lower Caves | Discovered new exit (range 11) 7393 | -7/Lower Caves | Entered an active Warlord outpost 7402 | -7/Lower Caves | A Commander dispatched an escort 7428 | -7/Lower Caves | Learned location of Armory (-4) 7428 | -7/Lower Caves | Learned 8 Research zone layouts 7428 | -7/Lower Caves | Learned Research emergency access door positions 7428 | -7/Lower Caves | Learned Extension security intel 7428 | -7/Lower Caves | Learned Extension garrison access intel 7502 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 7809 | -7/Lower Caves | Entered Zion 7809 | -7/Zion | Accompanied by 4 allies 7810 | -7/Zion | Commander's escort returned to base 7810 | -7/Zion | Commander's escort returned to base 7939 | -7/Zion | Discovered new exit (range 15) 8782 | -7/Zion | Learned location of Warlord (-5) 9031 | -7/Zion | Learned 8 Factory zone layouts 9077 | -7/Zion | Build established: Tank 9079 | -7/Zion | Learned Factory security intel 9544 | -7/Zion | Found Prototype Launcher 9544 | -7/Zion | Identified Gui. Missile Launcher 9548 | -7/Zion | Found Prototype Launcher 9548 | -7/Zion | Identified Rocket Array 9704 | -7/Zion | Met Imprinter 10234 | -7/Zion | Received a hallucinogenic algorithm 10234 | -7/Zion | Ran a hallucination algorithm 10477 | -7/Zion | Ran a hallucination algorithm 10685 | -7/Zion | Imprinted 10688 | -7/Zion | Declared Zion's savior 11132 | -7/Zion | Entered Proximity Caves 11132 | -6/Proximity Caves | Accompanied by 6 allies 11133 | -6/Proximity Caves | Identified exit to Factory 11213 | -6/Proximity Caves | Spotter reported a threat 11613 | -6/Proximity Caves | Learned Factory security intel 11701 | -6/Proximity Caves | Entered Factory 11701 | -6/Factory | Accompanied by 3 allies 11701 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 11702 | -6/Factory | Identified exit to Lower Caves 12013 | -6/Factory | Build established: Gunner 12019 | -6/Factory | Zion Heavy squad teleported in 12233 | -6/Factory | Zion Hacker squad teleported in 12246 | -6/Factory | Spotted B-75 Beast 12264 | -6/Factory | Destroyed B-75 Beast 12304 | -6/Factory | Lost 6 allies 12484 | -6/Factory | Entered Lower Caves 12484 | -6/Lower Caves | Accompanied by 2 allies 12511 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12567 | -6/Lower Caves | Lost 3 parts (3n) 12617 | -6/Lower Caves | Learned 8 Factory zone layouts 12693 | -6/Lower Caves | Build established: Scavenger-Gunner 12928 | -6/Lower Caves | Encountered a Warlord checkpoint 13451 | -6/Lower Caves | Identified exit to Lower Caves 13526 | -6/Lower Caves | Found Prototype Device 13547 | -6/Lower Caves | Murdered Warlord Statue 13556 | -6/Lower Caves | Entered another Lower Caves area 13569 | -6/Lower Caves | Discovered new exit (range 17) 13685 | -6/Lower Caves | Learned Factory garrison access intel 14064 | -6/Lower Caves | Ambushed by wild Derelicts 14167 | -6/Lower Caves | Build established: Scavenger-Tank 14340 | -6/Lower Caves | Discovered new exit (range 8) 14444 | -6/Lower Caves | Entered Data Miner 14444 | -6/Data Miner | Discovered new exit (range 6) 14486 | -6/Data Miner | Met Data Miner 14541 | -6/Data Miner | Learned location of Section 7 (-2) 14541 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14573 | -6/Data Miner | Received God Mode back door access code from Data Miner 14628 | -6/Data Miner | Entered Proximity Caves 15477 | -5/Proximity Caves | Spotted B-75 Beast 15500 | -5/Proximity Caves | Destroyed B-75 Beast 15529 | -5/Proximity Caves | Lost 5 parts (1p1n2u1w) 15588 | -5/Proximity Caves | Discovered new exit (range 14) 15703 | -5/Proximity Caves | Entered Factory 15703 | -5/Factory | Evolved 2 slots: Utility x2 15704 | -5/Factory | Identified exit to Extension 15705 | -5/Factory | Identified exit to Upper Caves 15705 | -5/Factory | Identified Heart of Steel 15707 | -5/Factory | Loaded intel: 3 garrison access locations 15831 | -5/Factory | Identified exit to DSF 15950 | -5/Factory | Zion Demo squad teleported in 16207 | -5/Factory | Found Prototype Launcher 16208 | -5/Factory | Identified Tesla Bomb Launcher 16216 | -5/Factory | Found Tesla Bomb Launcher 16434 | -5/Factory | Zion Hacker squad teleported in 16853 | -5/Factory | Build established: Scavenger-Skirmisher 16876 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 16904 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 17015 | -5/Factory | Terminal network hard line cut 17353 | -5/Factory | Garrison activated, responded to threat 17943 | -5/Factory | Destroyed 9 combat bots 18184 | -5/Factory | Heart of Steel transformed into Warbot 18403 | -5/Factory | First assault squad dispatched 18578 | -5/Factory | Entered Upper Caves 18578 | -5/Upper Caves | Accompanied by 1 ally (Warbot) 18600 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 18830 | -5/Upper Caves | Learned location of 1 exit from Factory 18879 | -5/Upper Caves | Build established: Tank 18929 | -5/Upper Caves | Ambushed by research squad 19085 | -5/Upper Caves | Spotted B-75 Beast 19090 | -5/Upper Caves | Destroyed B-75 Beast 19292 | -5/Upper Caves | Learned Factory terminal intel 19401 | -5/Upper Caves | Discovered new exit (range 15) 19438 | -5/Upper Caves | Entered another Upper Caves area 19438 | -5/Upper Caves | Accompanied by 1 ally (Warbot) 19466 | -5/Upper Caves | Discovered new exit (range 13) 19604 | -5/Upper Caves | Learned location of 1 exit from Factory 19608 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 19929 | -5/Upper Caves | Build established: Scavenger-Tank 20248 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 20666 | -5/Upper Caves | Discovered new exit (range 15) 20725 | -5/Upper Caves | Entered Warlord 20725 | -5/Warlord | Accompanied by 2 allies (Warbot) 20813 | -5/Warlord | System corruption cleaned by Quarantine Array 21028 | -5/Warlord | Opened Warlord's prototype stash 21043 | -5/Warlord | Found Prototype Reactor 21043 | -5/Warlord | Identified Vortex Chain Reactor 21051 | -5/Warlord | Found Prototype Device 21052 | -5/Warlord | Identified Exp. Phase Shifter 21075 | -5/Warlord | Found Prototype Hackware 21082 | -5/Warlord | Found Prototype Processor 21083 | -5/Warlord | Identified Ghost Barrier 21085 | -5/Warlord | Identified Spectral Analyzer 21315 | -5/Warlord | Build established: Tank 21486 | -5/Warlord | Rebuked by Warlord 21511 | -5/Warlord | Warlord's base attacked by MAIN.C 21690 | -5/Warlord | Build established: Commander-Tank 21861 | -5/Warlord | Warlord forces counterattacked 21868 | -5/Warlord | Lost 5 allies 21947 | -5/Warlord | P-70 Sage assimilated allied 0R-8AC(g) 22075 | -5/Warlord | Spotted Executioner 22076 | -5/Warlord | Spotted Executioner 22076 | -5/Warlord | Crushed by falling debris 22076 | -5/Warlord | Spotted Executioner 22088 | -5/Warlord | Destroyed Executioner 22091 | -5/Warlord | Destroyed Executioner 22096 | -5/Warlord | Allies destroyed Executioner 22117 | -5/Warlord | Spotted B-75 Beast 22120 | -5/Warlord | Spotted B-86 Titan 22121 | -5/Warlord | Spotted Executioner 22122 | -5/Warlord | Destroyed B-75 Beast 22123 | -5/Warlord | Spotted Executioner 22136 | -5/Warlord | Allies destroyed Executioner 22151 | -5/Warlord | Destroyed B-86 Titan 22164 | -5/Warlord | Destroyed Executioner 22173 | -5/Warlord | Discovered new exit (range 11) 22176 | -5/Warlord | Lost 16 allies 22186 | -5/Warlord | Warlord base infiltrated, sounded retreat 22212 | -5/Warlord | Spotted Executioner 22220 | -5/Warlord | Entered Proximity Caves 22550 | -4/Proximity Caves | Build established: Scavenger-Tank 22555 | -4/Proximity Caves | Spotted B-86 Titan 22588 | -4/Proximity Caves | Destroyed B-86 Titan 22621 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 22762 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22805 | -4/Proximity Caves | Learned Research trap positions 23281 | -4/Proximity Caves | Discovered new exit (range 7) 23297 | -4/Proximity Caves | Entered Factory 23297 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 23298 | -4/Factory | Identified exit to Research 23299 | -4/Factory | Loaded intel: 25 terminal locations 23586 | -4/Factory | Build established: Scavenger-Skirmisher 23737 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 23847 | -4/Factory | Core integrity fell below 50% 23859 | -4/Factory | Core integrity fell below 20% 23864 | -4/Factory | Sucked down chute 23864 | -4/Factory | Entered Waste 23869 | -4/Waste | Found Broken Adv. Force Booster 23891 | -4/Waste | Lost 18 parts (2p5n4u7w) 23892 | -4/Waste | Spotted C-40 Crusher 23911 | -4/Waste | Spotted C-40 Crusher 23913 | -4/Waste | Spotted C-40 Crusher 23920 | -4/Waste | Spotted C-40 Crusher 23956 | -4/Waste | Spotted C-40 Crusher 23956 | -4/Waste | Spotted C-40 Crusher 23966 | -4/Waste | Discovered new exit (range 10) 23970 | -4/Waste | Entered Factory 24112 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-3 24113 | -4/Factory | Zion Light squad teleported in 24233 | -4/Factory | Lost 3 allies 24315 | -4/Factory | Zion Heavy squad teleported in 24451 | -4/Factory | Discovered new exit (range 13) 24457 | -4/Factory | Build established: Messiah-Mutant 24458 | -4/Factory | Entered Upper Caves 24462 | -4/Upper Caves | Learned 4 Research zone layouts 24591 | -4/Upper Caves | Learned location of Testing (-2) 24595 | -4/Upper Caves | Encountered a Warlord checkpoint 24829 | -4/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 24595_ ZD-ER0(M): "If you spot any more Unaware lurking around the area, let us know." 24596_ Connecting with Outpost Terminal... 24596_ Current location identified: Upper Caves >>Query(Status Report 434V) HEAT REACHING DANGEROUS LEVELS. INVESTIGATING SOURCE. 24599_ Acquired 9 matter. 24646_ System corrupted: Lgt. Nuclear Core fused. 24651_ Overheating: Energy bleed (-25). 24669_ System corrupted: Component data lost. 24733_ W%BSXPZOXSTHAED0V4D3T9