Cogmind - Beta 17 --- EXPLORER MODE // 2026.07.28 @ 10:03:16 Player: QByte Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (41) 205 Value Destroyed (1255) 1255 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-55) -55 TOTAL SCORE: 4325 Bonus ------- Friendly Fire -55 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Deuterium Engine Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg VSS Leg > --- UTILITY ---------- Structural Scanner Targeting Computer Particle Charger Medium Armor Plating Shield Generator Hacking Suite Component Analysis Suite > --- WEAPON ----------- Medium Laser Improved Light Cannon Improved Grenade Launcher > --- INVENTORY -------- EM Pulse Cannon Mining Laser [Rating: 36] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Targeting Computer Device Structural Scanner Processor Targeting Computer Hackware Hacking Suite Protection Propulsion Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Slots Evolved 7 | . 1 2 . 2 2 . . Power 1 | . . 1 . . . . . Propulsion . | . . . . . . . . Utility 5 | . 1 1 . 1 2 . . Weapon 1 | . . . . 1 . . . Parts Attached 31 | 7 3 4 . 5 7 1 4 Power 6 | 1 . 1 . 1 2 . 1 Engine 2 | 1 . 1 . . . . . Core 4 | . . . . 1 2 . 1 Reactor . | . . . . . . . . Propulsion 5 | 1 1 1 . . 2 . . Treads . | . . . . . . . . Leg 5 | 1 1 1 . . 2 . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 10 | 2 1 1 . 3 3 . . Device 4 | . . 1 . 1 2 . . Storage . | . . . . . . . . Processor 2 | 1 . . . 1 . . . Hackware 1 | . . . . 1 . . . Protection 3 | 1 1 . . . 1 . . Artifact . | . . . . . . . . Weapon 10 | 3 1 1 . 1 . 1 3 Energy Gun 3 | 3 . . . . . . . Energy Cannon 1 | . . . . . . . 1 Ballistic Gun . | . . . . . . . . Ballistic Cannon 1 | . . . . 1 . . . Launcher 3 | . 1 1 . . . 1 . Special Weapon 1 | . . . . . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 Unidentified Prototypes 1 | . . . . . 1 . . Parts Lost 15 | . . . . 3 1 4 7 Power 4 | . . . . 2 . 1 1 Propulsion . | . . . . . . . . Utility 5 | . . . . 1 1 . 3 Weapon 6 | . . . . . . 3 3 Highest Loss Streak 6 | . . . . 1 1 4 6 To Critical Strikes . | . . . . . . . . Average Backups 2 | 1 2 3 4 3 2 2 . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility . | . . . 2 1 . . . Weapon 1 | . 2 2 2 2 2 2 . Tool/Special . | . . . . . . . . Unused Backups 1 | . . . . . . . 1 Power 1 | . . . . . . . 1 Propulsion . | . . . . . . . . Utility . | . . . . . . . . Weapon . | . . . . . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 84 | . 87 96 100 93 89 94 25 Engine 8 | . 12 17 20 12 . . . Core 4 | . . . . 1 13 13 . Leg 13 | . 12 19 20 16 14 12 . Device 12 | . . 10 10 12 21 27 5 Processor 8 | . 12 10 10 8 7 7 5 Hackware 3 | . . . . 3 7 7 4 Protection 12 | . 25 19 20 12 5 6 . Energy Gun 10 | . 23 15 10 11 7 6 . Ballistic Cannon 2 | . . . . 4 7 6 . Launcher 5 | . 1 4 10 8 7 6 . Peak Build Rating 36 | 6 8 12 12 18 35 36 15 Average Rating 16 | 4 7 10 12 16 29 34 9 On Entrance 12 | . 6 8 12 12 17 35 8 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns 66 | . . . . . . . 66 Heaviest Build 40 | 8 12 16 14 20 35 40 13 Greatest Support 25 | 10 20 23 23 23 25 25 3 Greatest Overweight (x) 5 | . 1 . . . 1 5 4 Average Overweight (x) . | . . . . . . 1 1 Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | 3 5 5 4 5 4 4 1 Average Carried 2 | 1 2 3 4 3 2 2 . Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 4 | 2 4 4 4 4 2 2 1 Class Distribution -------------------- 59% | Hacker-Mutant 33% | Hacker-Gunner 7% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Tank | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Waste Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Matter Collected 949 | 192 186 96 18 277 136 . 44 Remotely . | . . . . . . . . Salvage Created 1069 | . 125 211 . 674 59 . . Parts 73 | . 12 15 . 43 3 . . Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Combat Hostiles Destroyed 28 | . 4 4 . 17 3 . . Guns 9 | . 3 2 . 4 . . . Cannons 6 | . . . . 3 3 . . AOE 13 | . 1 2 . 10 . . . Classes Destroyed 7 | . 5 1 . 1 . . . Worker 4 | . 1 . . 3 . . . Builder 7 | . 1 1 . 5 . . . Watcher 2 | . 1 1 . . . . . Swarmer 5 | . 2 . . . 3 . . Grunt 16 | . 2 3 . 11 . . . Duelist 1 | . . . . 1 . . . Sentry 6 | . . 1 . 5 . . . Best Kill Streak 9 | . 3 3 . 9 3 . . Combat Bots Only 7 | . 2 2 . 7 3 . . Max Kills in Single Turn 3 | . 2 3 . 3 1 . . Gunslinging . | . . . . . . . . Exploded 2 | . 1 2 . 2 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Hostile Shots Fired 250 | . 17 17 . 56 9 5 146 Missed 95 | . 6 6 . 12 2 1 68 Hits 155 | . 11 11 . 44 7 4 78 Melee 9 | . . . . . . 4 5 Projectile 146 | . 11 11 . 44 7 . 73 AOE 3 | . . . . . . . 3 Critical Strikes 8 | . . . . 1 . . 7 Actively Blocked 1 | . . . . 1 . . . Damage Taken 1673 | . 68 131 . 444 49 124 857 Core 806 | . 11 9 . 82 7 58 639 Absorbed by Shields 71 | . . . . 27 20 24 . Redirected to Shielding 50 | . 2 8 . 37 3 . . Ignored by Resistances 1037 | . 43 77 . 283 42 83 509 Regen/Repaired (Parts) 109 | . . 109 . . . . . Core Remaining (%) 94 | 100 95 . 97 85 . . . Volleys Fired 54 | . 9 10 . 28 3 1 3 Largest 3 | . 2 2 . 3 2 2 1 Hottest 120 | . 80 80 . 120 83 69 63 Shots Fired 124 | . 17 20 . 76 6 2 3 Gun 65 | . 13 20 . 29 3 . . Cannon 34 | . . . . 27 3 1 3 Launcher 25 | . 4 . . 20 . 1 . Special . | . . . . . . . . Kinetic 31 | . . . . 27 3 1 . Thermal 31 | . . . . 28 3 . . Explosive 25 | . 4 . . 20 . 1 . Electromagnetic 37 | . 13 20 . 1 . . 3 Robot Hit Streak 43 | . 7 13 . 34 40 42 43 Robot Miss Streak 2 | . 1 2 . 2 . . 1 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 102 | . 14 15 . 63 6 2 2 Core Hits 75 | . 8 9 . 52 5 . 1 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 4 | . . . . 4 . . . Burn 3 | . . . . 3 . . . Blast 1 | . . . . 1 . . . Melee Attacks 1 | . . . . . . . 1 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3115 | . 472 320 . 1977 107 199 40 Guns 684 | . 145 191 . 308 40 . . Cannons 560 | . . . . 442 67 24 27 Explosions 1853 | . 327 127 . 1224 . 175 . Melee . | . . . . . . . . Ramming 18 | . . 2 . 3 . . 13 Kinetic 533 | . . . . 442 67 24 . Thermal 463 | . . 127 . 296 40 . . Explosive 1726 | . 327 . . 1224 . 175 . Electromagnetic 375 | . 145 191 . 12 . . 27 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . 1 1 1 . . . . Average Corruption 1 | . 1 1 1 . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 4 | . 2 . 2 . . . . Matter Fused 3 | . 2 . 1 . . . . Energy Discharges 1 | . . . 1 . . . . Overload Shots . | . . . . . . . . Overflow Damage 183 | . 72 . . 15 . 96 . Projectiles 3 | . . . . 3 . . . Explosions 180 | . 72 . . 12 . 96 . Melee . | . . . . . . . . Knockbacks 3 | . . . . 3 . . . Impact . | . . . . . . . . Kinetic 3 | . . . . 3 . . . Secondary . | . . . . . . . . Self-Inflicted Damage 113 | . . 36 . 42 . 29 6 Shots 5 | . . 1 . 3 . 1 . Rammed 2 | . . . . . . . 2 Targets Rammed 6 | . . 2 . 2 . . 2 Kicked 4 | . . 2 . 2 . . . Crushed . | . . . . . . . . Highest Temperature 348 | . 84 159 . 348 60 18 23 Average Temperature 95 | . 38 59 . 134 37 9 11 Received Heat Transfer 876 | . 45 63 . 249 . . 519 Effects 5 | . . . . 5 . . . Interference 5 | . . . . 5 . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 3 | . 1 2 . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . . . 3 . . . Heat Transferred 1321 | . . 100 . 1110 111 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Maximum Alert Level 1 | . . . . 1 . . . Low Security (%) 97 | 100 100 100 100 77 100 100 100 Level 1 2 | . . . . 22 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 361 | . 72 43 . 361 109 8 45 Initial 109 | . . 17 . . 109 . . Average 22 | . 11 4 . 119 19 . 2 Influence Increases 1060 | . 167 125 . 601 80 8 79 Destroy 0b10 Robot/C 560 | . 80 80 . 340 60 . . Destroy 0b10 Robot/NC 65 | . 15 10 . 40 . . . Destroy Leader 154 | . 22 32 . 90 10 . . Successful Hack 12 | . . . . 2 10 . . Disable Machine 20 | . 8 . . 8 . . 4 Destroy Structure 174 | . 42 3 . 121 . 8 . Lose Combat Pursuer 75 | . . . . . . . 75 Influence Decreases 1015 | . 110 182 . 270 411 8 34 Entered New Map 262 | . . 40 . . 222 . . Time Decay 705 | . 110 142 . 240 179 . 34 Lost Part 40 | . . . . 30 10 . . Lost Ally 8 | . . . . . . 8 . Squads Dispatched 6 | . . 1 . 3 1 . 1 Investigation . | . . . . . . . . Extermination 2 | . . . . . 1 . 1 Reinforcement 3 | . . 1 . 2 . . . Assault . | . . . . . . . . Garrison 1 | . . . . 1 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Distress Signals 4 | . 1 1 . 2 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 55 | . 6 10 . 23 3 1 12 Peak Tracking Total 9 | . 2 3 . 6 3 1 9 Tactical Retreats 2 | . . . . . . . 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Traps Triggered 9 | . 3 4 . . 1 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Machines Disabled 5 | . 2 . . 2 . . 1 Max in Single Turn 1 | . 1 . . 1 . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Machines Accessed 6 | . . 3 . 2 1 . . Terminals 5 | . . 2 . 2 1 . . Fabricators . | . . . . . . . . Repair Stations 1 | . . 1 . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 17 | . . 11 . 4 2 . . Successful 14 | . . 9 . 3 2 . . Failed 3 | . . 2 . 1 . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 13 | . . 7 . 4 2 . . Fabricators . | . . . . . . . . Repair Stations 4 | . . 4 . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 10 | . . 5 . 3 2 . . Record 2 | . . 1 . 1 . . . Robot Schematic 1 | . . . . . 1 . . Emergency Access Points 1 | . . . . 1 . . . Alert Level 1 | . . . . . 1 . . Security Status 1 | . . 1 . . . . . Surveillance Status 1 | . . 1 . . . . . Patrol Status 1 | . . 1 . . . . . Investigation Status 1 | . . . . 1 . . . Recall Investigation 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . . 4 . . . . . Scan Component 2 | . . 2 . . . . . Repair 2 | . . 2 . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . . 2 . 2 1 . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired 2 | . . 2 . . . . . Time 52 | . . 52 . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Total Allies 1 | . . . . . . 1 . Largest Group 1 | . . . . . . 1 . Highest-Rated Group 31 | . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . 31 . Total Orders . | . . . . . . . . Ally Attacks 5 | . . . . . . 5 . Total Damage 87 | . . . . . . 87 . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Active Infowar (turns) 2349 | . . 581 402 374 649 343 . Structural 2349 | . . 581 402 374 649 343 . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Turns Passed 3432 | 109 471 581 402 449 651 346 423 Spaces Moved 2177 | 79 231 358 336 270 352 178 373 Core 393 | 12 . . . . . 8 373 Treads . | . . . . . . . . Legs 1784 | 67 231 358 336 270 352 170 . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 105 50 50 Average Speed 139 | 109 186 120 120 120 176 189 106 Slowest Speed 300 | 120 190 120 120 120 185 300 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 32 | 4 37 21 69 32 10 80 8 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 5 | 1 1 1 1 1 . . . Unknown Exits Taken . | . . . . . . . . Scrap Searched 1 | . . . 1 . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 202 | . 50 2 . 141 . 9 . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 202 | . 50 2 . 141 . 9 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Total 2476 | 102 256 490 335 335 381 184 393 Wait 140 | 8 5 96 . 22 2 . 7 Move 2171 | 78 230 357 335 269 352 177 373 Hop . | . . . . . . . . Pick Up 40 | 8 4 11 . 5 8 1 3 Fast Attach . | . . . . . . . . Attach 42 | 7 5 11 . 6 8 1 4 Detach 11 | 1 3 1 . 2 3 1 . Swap . | . . . . . . . . Drop 9 | . . 2 . 1 5 1 . Fire 54 | . 9 10 . 28 3 1 3 Melee 1 | . . . . . . . 1 Ram 2 | . . . . . . . 2 Kick 4 | . . 2 . 2 . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 2 | . . . . . . 2 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 60 | -11/Scrapyard | Identified exit to Materials 60 | -11/Scrapyard | Discovered exit to Materials (range 15) 110 | -11/Scrapyard | Entered Materials 110 | -10/Materials | Evolved 1 slot: Utility x1 333 | -10/Materials | Build established: Hacker-Mutant 382 | -10/Materials | Identified exit to Mines 382 | -10/Materials | Discovered exit to Mines (range 6) 542 | -10/Materials | Identified exit to Materials 542 | -10/Materials | Discovered exit to Materials (range 15) 581 | -10/Materials | Entered another Materials area 581 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 643 | -9/Materials | Repaired Aluminum Leg 671 | -9/Materials | Repaired Lgt. Armor Plating 1059 | -9/Materials | Identified exit to Mines 1059 | -9/Materials | Discovered exit to Mines (range 15) 1162 | -9/Materials | Entered Mines 1489 | -9/Mines | Identified exit to Materials 1489 | -9/Mines | Discovered exit to Materials (range 7) 1564 | -9/Mines | Entered Materials 1564 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1565 | -8/Materials | Identified exit to Factory 1757 | -8/Materials | Garrison activated, responded to threat 1995 | -8/Materials | Discovered exit to Factory (range 15) 1999 | -8/Materials | Destroyed 7 combat bots 2013 | -8/Materials | Entered Factory 2013 | -7/Factory | Evolved 2 slots: Utility x2 2106 | -7/Factory | Build established: Hacker-Gunner 2664 | -7/Factory | Sucked down chute 2664 | -7/Factory | Entered Waste 2664 | -7/Waste | The area was eerily silent 2665 | -7/Waste | Met a frightened Derelict 2948 | -7/Waste | Identified exit to Factory 2948 | -7/Waste | Discovered exit to Factory (range 13) 2964 | -7/Waste | A Compactor rumbled back to life 2964 | -7/Waste | Spotted C-40 Crusher 2964 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2990 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2993 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3007 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3010 | -7/Waste | Entered Factory 3038 | -7/Factory | Lost 4 parts (1p3w) 3260 | -7/Factory | Build established: Hacker-Mutant 3370 | -7/Factory | Core integrity fell below 50% 3379 | -7/Factory | Core integrity fell below 20% 3400 | -7/Factory | Lost 6 parts (1p3u2w) 3433 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 03361_ Jacked B-48 Gladiator... 03362_ B-48 Gladiator suffers critical hit (Burn). 03365_ Triggered Ambush Trap. 03365_ L-41 Fighter emerges from a hatch in the floor. 03365_ G-47 Trooper emerges from a hatch in the floor. 03365_ S-27 Virus emerges from a hatch in the floor. 03369_ Power Conduit explodes. 03369_ Imp. Datajack destroyed. 03369_ Power Conduit explodes. 03369_ M-28 Smith destroyed. 03372_ Critical hit (Burn: +37). 03373_ K-01 Serf collects debris. 03373_ P-60 Hacker resets B-48 Gladiator, system corruption cleaned. 03376_ K-01 Serf collects debris. 03380_ R-06 Scavenger collects Wheel. 03381_ P-60 Hacker resets L-41 Fighter, system corruption cleaned. 03381_ U-05 Engineer lays Concrete. 03384_ R-06 Scavenger collects Imp. Recalibrator. 03415_ Acquired 44 matter. 03417_ Acquired Deuterium Engine. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ??????????????##############????????????????? | | ??????????????# = #????????????????? | | ??????????????# #????????????????? | | ??????????????# * """""" #????????????????? | | ??????????????# """"""s #????????????????? | | ??????????????# """""" #????????????????? | | ??????????????# """""" #????????????????? | | ??????????????# p @ #????????????????? | | ??????????????# """""" #????????????????? | | ??????????????# """""" #????????????????? | | ??????????????#% """""" #????????????????? | | ??????????????# """"""Y #????????????????? | | ??????????????# l #????????????????? | | ???????????##########/######## #????????? | | ???????????# +????????? | | ???????????# ###### #????????? | | ???????????# #???????????????????? | | ???????????# #???????????????????? | | ???????????# #???????????????????? | | ???????????# #???????????????????? | | ???????????# ########????????????? | | ???????????# #????????????? | | ???????????# #????????????? | | ???????????# #????????????? | | ???????????# #????????????? | | ???????????# #????????????? | | ???????????# ######### #????????????? | | +########### #???????# ##########???? | | #???????# #???? | | #???????# #???? | | #???????# #???? | | """""" """""" #???????# #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 27 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Particle Charging 15 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ H-55 Commando | -7/Factory | Hacked Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 6% | -9/Materials Lgt. Armor Plating | 72% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Overwhelming Challenges ------------ None Game ------ Seed CargoStealthLeg Manual? 0 Play Time 00:29:47 Cumulative 8.8 hours Start 2026.07.28 @ 09:35:24 End 2026.07.28 @ 10:03:16 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 13 Rogue 3 Adventurer 0 Explorer 10 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 14 Achievement% 11 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 797837cb-1fe7-41cf-be13-e5569faac0fd