Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.18 @ 19:36:13 Player: Mutetourette Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (24) 120 Value Destroyed (285) 285 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (4) 4 TOTAL SCORE: 3149 Bonus ------- High Alert Combat Kills 4 Cogmind --------- Core Integrity 700/700 Matter 107/300 Energy 150/265 System Corruption 0% Temperature Cool (8) Movement Flying (34) Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (5) --- Improved VTOL Module Flightbrick > --- UTILITY (3+3) ---- Machine Analyzer Improved Sensor Array (+) Advanced Targeting Computer Target Analyzer (+) Propulsion Shielding Reflective Plating (+) > --- WEAPON (4) ------- Pulse Rifle Autogun Greatsword > --- INVENTORY (5) ---- Improved Signal Interpreter Advanced Terrain Scan Processor Kinecellerator Core Shielding Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved VTOL Module Flightbrick > --- UTILITY ---------- Machine Analyzer Improved Sensor Array Target Analyzer Propulsion Shielding Reflective Plating Makeshift Hacking Suite > --- WEAPON ----------- Pulse Rifle Autogun Greatsword > --- INVENTORY -------- Improved Signal Interpreter Kinecellerator Core Shielding Improved Grenade Launcher [Rating: 73] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Core Shielding Device Tractor Beam Storage Small Storage Unit Processor Target Analyzer Hackware Makeshift Hacking Suite Protection Core Shielding Weapon Light Assault Rifle Energy Gun Pulse Rifle Ballistic Gun Light Assault Rifle Launcher Improved Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Slots Evolved 6 | . . . . 4 2 Power . | . . . . . . Propulsion 3 | . . . . 2 1 Utility 1 | . . . . 1 . Weapon 2 | . . . . 1 1 Parts Attached 49 | 10 1 6 14 14 4 Power 4 | 2 . 1 . 1 . Engine 4 | 2 . 1 . 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 11 | 4 1 2 2 1 1 Treads 2 | 2 . . . . . Leg 3 | 2 1 . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 6 | . . 2 2 1 1 Utility 14 | 2 . 2 3 5 2 Device 3 | 1 . 1 . 1 . Storage 1 | 1 . . . . . Processor 3 | . . . . 1 2 Hackware 1 | . . . 1 . . Protection 6 | . . 1 2 3 . Artifact . | . . . . . . Weapon 20 | 2 . 1 9 7 1 Energy Gun 4 | . . . 1 3 . Energy Cannon . | . . . . . . Ballistic Gun 8 | 2 . . 5 . 1 Ballistic Cannon . | . . . . . . Launcher 5 | . . . 2 3 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 3 | . . 1 1 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 3 | . . . 2 1 . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . . 1 . Weapon 1 | . . . 1 . . Highest Loss Streak 1 | . . . 1 1 . To Critical Strikes . | . . . . . . Average Slot Usage (%) 85 | . 100 95 92 63 70 Engine 11 | . 14 14 14 7 6 Leg 4 | . 28 2 . . . Flight 16 | . . 25 27 7 10 Device 9 | . 14 14 9 3 6 Storage 2 | . 14 1 . . . Processor 2 | . . . . 3 13 Hackware 2 | . . . 2 7 2 Protection 11 | . . 7 13 18 13 Energy Gun 4 | . . . . 14 6 Ballistic Gun 14 | . 28 15 20 . 4 Slashing Weapon 4 | . . 12 2 2 6 Peak Build Rating 73 | 7 7 7 14 65 73 Average Rating 24 | 4 7 6 9 56 70 On Entrance 16 | . 7 7 7 13 65 Naked Turns . | . . . . . . Heaviest Build 26 | 14 14 14 8 26 25 Greatest Support 40 | 40 20 20 8 24 29 Greatest Overweight (x) 3 | 1 . 3 1 1 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 Average Capacity 5 | 7 8 5 5 5 5 Most Carried 8 | 6 8 8 5 5 5 Average Carried 5 | 4 6 4 4 4 4 Final Capacity 8 | 8 8 5 5 5 5 Final Carried 8 | 5 8 4 5 5 5 Class Distribution -------------------- 72% | Mutant 16% | Scavenger-Mutant 11% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -8 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Matter Collected 794 | 278 79 110 166 13 148 Remotely 438 | 99 79 110 150 . . Salvage Created 449 | 83 79 17 51 55 164 Parts 47 | 6 2 2 10 18 9 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 10 | . . . 10 . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Combat Hostiles Destroyed 16 | . 2 1 6 7 . Guns 8 | . 2 1 3 2 . AOE 8 | . . . 3 5 . Classes Destroyed 8 | 2 1 1 1 1 2 Worker 2 | . . . . . 2 Builder 2 | . . . . 2 . Tunneler 1 | 1 . . . . . Recycler 2 | 1 . . . . 1 Operator 1 | . . . . . 1 Swarmer 13 | . . 1 5 7 . Grunt 2 | . 2 . . . . Subdweller 1 | . . . 1 . . Best Kill Streak 6 | 2 2 1 3 6 2 Combat Bots Only 4 | . 2 1 3 4 . Max Kills in Single Turn 3 | 1 1 1 3 3 1 Gunslinging 1 | . . . 1 . . Exploded 3 | . . . 2 3 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -8 -7 -------- Run | Yrd Mat Min Sub Mat Fac Hostile Shots Fired 96 | . 11 2 29 45 9 Missed 36 | . 1 1 12 17 5 Damage Taken 709 | . 110 15 252 294 38 Core 100 | . 22 . 67 11 . Absorbed by Shields . | . . . . . . Redirected to Shielding 67 | . . . 14 53 . Ignored by Resistances 19 | . . . . 14 5 Core Remaining (%) 87 | 100 . . 64 98 . Volleys Fired 56 | 8 15 2 15 15 1 Largest 3 | 2 2 2 2 3 2 Hottest 179 | 40 40 40 60 179 86 Shots Fired 99 | 16 30 4 18 29 2 Gun 92 | 16 30 4 14 26 2 Cannon . | . . . . . . Launcher 7 | . . . 4 3 . Special . | . . . . . . Kinetic 69 | 16 30 4 18 . 1 Thermal 27 | . . . . 26 1 Explosive 3 | . . . . 3 . Electromagnetic . | . . . . . . Robot Hit Streak 7 | 3 7 1 7 1 2 Robot Miss Streak 4 | 3 2 3 3 4 . Penetration Max . | . . . . . . Secondary Targets 2 | . . 1 1 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 51 | 9 20 1 11 6 4 Core Hits 31 | 5 6 1 8 9 2 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . . 2 . Burn 2 | . . . . 2 . Melee Attacks 11 | . . . 3 5 3 Impact . | . . . . . . Slashing 11 | . . . 3 5 3 Piercing . | . . . . . . Sneak Attacks 3 | . . . . . 3 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1604 | 107 204 11 475 412 395 Guns 555 | 107 204 11 114 102 17 Cannons . | . . . . . . Explosions 671 | . . . 361 310 . Melee 367 | . . . . . 367 Ramming 11 | . . . . . 11 Kinetic 797 | 107 204 11 475 . . Thermal 119 | . . . . 102 17 Explosive 310 | . . . . 310 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 367 | . . . . . 367 Piercing . | . . . . . . Highest Corruption 2 | . 2 2 2 . . Average Corruption 2 | . 2 2 2 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 10 | . 1 4 5 . . Matter Fused 2 | . 1 1 . . . Heat Flow Errors 3 | . . 1 2 . . Data Loss (minor) 4 | . . 2 2 . . Alerts 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 281 | . . . 92 10 179 Projectiles . | . . . . . . Explosions 102 | . . . 92 10 . Melee 179 | . . . . . 179 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 5 | . . . . . 5 Shots . | . . . . . . Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 447 | . 12 138 158 447 54 Average Temperature 132 | . 7 75 72 162 21 Received Heat Transfer 171 | . 60 . 30 63 18 Effects 4 | . . . . 4 . Shutdowns 1 | . . . . 1 . Interference 1 | . . . . 1 . Matter Decay 2 | . . . . 2 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 395 | . . . . 358 37 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Peak Influence 531 | 10 61 113 . 531 203 Initial 150 | . 6 23 . . 150 Average 129 | 4 36 84 . 249 167 Maximum Alert Level 2 | . . . . 2 1 Low Security (%) 82 | 100 100 100 . 45 97 Level 1 7 | . . . . 23 2 Level 2 9 | . . . . 31 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 1 . . . 2 Investigation 2 | . . . . . 2 Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Distress Signals 2 | . 1 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 56 | . 6 5 12 30 3 Peak Tracking Total 10 | . 3 3 4 10 3 Tactical Retreats 12 | . . 1 3 8 . Traps | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Traps Triggered 2 | . 1 . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -8 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Machines Disabled 1 | . . . 1 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Machines Accessed 8 | . 2 . 1 2 3 Terminals 7 | . 2 . . 2 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 26 | . 5 . 9 5 7 Successful 17 | . 1 . 9 4 3 Failed 9 | . 4 . . 1 4 Catastrophic 3 | . 1 . . . 2 Database Lockouts . | . . . . . . Manual 12 | . 5 . . 2 5 Terminals 17 | . 5 . . 5 7 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 13 | . . . 9 3 1 Record 10 | . . . 8 1 1 Alert Level 1 | . . . . 1 . Zone Layout 1 | . . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . 1 . . 1 2 Terminals 4 | . 1 . . 1 2 Assimilate 1 | . 1 . . . . Botnet 3 | . . . . 1 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used . | . . . . . . Hacking Detections 6 | . 2 . . 2 2 Full Trace Events 2 | . . . . . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -7 -------- Run | Yrd Mat Min Sub Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 1 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -8 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Turns Passed 1816 | 132 263 314 524 402 181 Spaces Moved 2361 | 77 168 297 969 556 294 Core 18 | 18 . . . . . Treads 13 | 13 . . . . . Legs 231 | 46 168 17 . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 2099 | . . 280 969 556 294 Fastest Speed 34 | 50 120 37 37 40 34 Average Speed 46 | 112 120 42 37 40 34 Slowest Speed 280 | 160 120 280 120 80 40 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 4 | . . . . 2 2 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 6 34 66 39 48 8 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 7 | . . 1 6 . . Spaces Dug 5 | . . . . 5 . Terrain Destroyed 88 | . . . 52 36 . Melee 5 | . . . . 5 . Projectile 1 | . . . . 1 . AOE 82 | . . . 52 30 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Total 2961 | 105 203 479 1110 699 365 Wait 406 | 2 14 169 94 91 36 Move 2348 | 76 167 296 968 551 290 Hop 4 | . . . . 2 2 Pick Up 32 | 8 4 1 4 11 4 Fast Attach 18 | 4 . 3 5 5 1 Attach 14 | 3 . 1 2 5 3 Detach 4 | . . . 1 2 1 Swap 17 | 3 1 2 7 4 . Drop 30 | 1 2 5 11 8 3 Fire 56 | 8 15 2 15 15 1 Melee 11 | . . . 3 5 3 Ram 1 | . . . . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 20 | . . . . . 20 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Subcaves -8/Materials -7/Factory (discovered 2 exits: Sto / [*Low]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 133 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Discovered new exit (range 9) 317 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 15) 396 | -10/Materials | Entered Mines 397 | -10/Mines | Assembled infested the area 402 | -10/Mines | Assisted by a Guerilla fighting off Assembled 480 | -10/Mines | Learned 2 Materials zone layouts 706 | -10/Mines | Discovered new exit (range 5) 710 | -10/Mines | Entered Subcaves 715 | -10/Subcaves | Discovered new exit (range 11) 716 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hacking Suite 725 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 751 | -10/Subcaves | Disturbed a concealed Subdweller 889 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 895 | -10/Subcaves | Learned location of Zion (-7) 895 | -10/Subcaves | Met a Zionite searching for "candidates" 1037 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1039 | -10/Subcaves | Learned Materials trap positions 1073 | -10/Subcaves | Visited 4L-MR0's lab 1126 | -10/Subcaves | Found Flightbrick 1234 | -10/Subcaves | Entered Materials 1234 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1235 | -8/Materials | Identified exit to Factory 1236 | -8/Materials | Loaded intel: 23 trap records 1237 | -8/Materials | Attached Flightbrick, gained temporary slots: Utility x3 1636 | -8/Materials | Entered Factory 1636 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1637 | -7/Factory | Identified exit to Storage 1709 | -7/Factory | Discovered new exit (range 15) 1817 | -7/Factory | Self-destructed Last Messages --------------- 01764_ R-06 Scavenger collects Tractor Beam. 01765_ Attempting to rewire H-55 Commando. 01783_ O-16 Technician destroyed. 01787_ Acquired data core, extracted dynamic key. 01787_ Decrypted 5 local trap positions from data. 01788_ >> Machine Analyzer network decryption results: 01788_ Terminal x1 01791_ K-01 Serf collects debris. 01800_ >> Machine Analyzer network decryption results: 01800_ Terminal x2 01803_ Connecting with Terminal... 01803_ ALERT: Suspicious activity at Terminal F012. Dispatching Investigation squad. 01810_ >> Machine Analyzer network decryption results: 01810_ Garrison Access x1 Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????#### | | ??????????????????????????????????????????????# | | ?????????????????##############???????????????#! | | ?????????????????# # #???????????????# | | ?????????????????# """ # ! ################# | | ?????????????????# """ + + [ | | ?????????????????# """ #@! ######+######## # | | ?????????????????# # / #????# ??????# # | | ?????????????????# ## ##????# ??????+ # | | ?????????????????######### #?????#[ ?????# # | | ?????????????????????????# #?????# ?????# #### | | ?????????????????????????# #?????# """"???+ | | ?????????????????????????# #?????# """"???# #### | | ????????????????????????? ?????# """"???# # | | ???????????????????????? ????? 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Y ????? ??????# # | | ??????????????????????? #????##??????# # | | ?????????????????????? ! ! #????????????# # | | ???????????????????????# #????????????# #""" | | ???????????????????????? #????????????# #""" | | ?????????????????????????#####??????????????# #""" | | ????????????????"""""???????????????????????# # | | ????????????????"""""???????????????????????# #### | | ????????????????"""?????????????????????????# #??? | | ???????????????????????????????????????"??###+#### | | ????????????????"""""?????????????????""??# | | ????????????????"""""??????????????????G??# | | ????????????????"""???????????????????""??# | | ???????????????????????????????????????"??# | | ??????????????????????????????????????????# | | ??????????????????????????????""??????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Resistance: TH 10 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 63 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 2 Offensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VariableLobotomyFlamer Manual? 0 Play Time 00:36:02 Cumulative 26.9 hours Start 2025.01.17 @ 20:04:57 End 2025.01.18 @ 19:36:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 33 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: de94279c-960e-4516-a723-dbba30a241d4