Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.12 @ 01:20:04 Player: Delilah Keen Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (158) 790 Value Destroyed (4048) 4048 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (585) 585 TOTAL SCORE: 8263 Bonus ------- High Alert Combat Kills 285 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 209/300 Energy 274/280 System Corruption 6% Temperature Cool (12) Movement Treading (160) Location -8/Storage Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (5) ------ Large Storage Unit Machine Analyzer Improved Signal Interpreter Advanced Targeting Computer Drone Bay (1/2) > --- WEAPON (2) ------- Precision Beam Rifle Enhanced Autogun > --- INVENTORY (15) --- Nuclear Core Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Nuclear Core Aluminum Leg Carbon-fiber Leg VSS Leg Hardened Medium Armor Plating Improved Medium Laser Field Laser Advanced Beam Rifle EM Pulse Cannon Enhanced Autogun Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg VSS Leg > --- UTILITY ---------- Large Storage Unit Machine Analyzer Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON ----------- Beamcaster Enhanced Autogun > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Nuclear Core Light Nuclear Core Light Treads Carbon-fiber Leg VSS Leg Signal Interpreter EM Pulse Cannon EM Pulse Cannon EM Pulse Cannon Enhanced Autogun Enhanced Autogun Improved Grenade Launcher [Rating: 36] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Beamcaster Energy Cannon EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion 1 | . . . 1 . . . . . Utility 3 | . . . 1 . . . 2 . Weapon . | . . . . . . . . . Parts Attached 133 | 6 22 4 26 11 2 . 38 24 Power 16 | 1 2 1 3 2 . . 6 1 Engine 13 | 1 2 1 3 1 . . 4 1 Core 3 | . . . . 1 . . 2 . Reactor . | . . . . . . . . . Propulsion 55 | 2 10 . 11 6 . . 13 13 Treads 34 | 2 6 . 8 6 . . 5 7 Leg 21 | . 4 . 3 . . . 8 6 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 25 | 1 5 1 8 . 2 . 6 2 Device 13 | . 4 . 4 . 1 . 3 1 Storage 2 | 1 1 . . . . . . . Processor 6 | . . . 3 . 1 . 2 . Hackware . | . . . . . . . . . Protection 4 | . . 1 1 . . . 1 1 Artifact . | . . . . . . . . . Weapon 37 | 2 5 2 4 3 . . 13 8 Energy Gun 12 | 1 4 . 1 1 . . 3 2 Energy Cannon 7 | . . . 2 1 . . 2 2 Ballistic Gun 10 | 1 . . 1 1 . . 5 2 Ballistic Cannon 1 | . . 1 . . . . . . Launcher 6 | . . 1 . . . . 3 2 Special Weapon . | . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . Parts Lost 20 | . 4 . 2 . . . 7 7 Power 4 | . 1 . 1 . . . 1 1 Propulsion 5 | . 1 . . . . . . 4 Utility 3 | . 1 . 1 . . . 1 . Weapon 8 | . 1 . . . . . 5 2 Highest Loss Streak 4 | . 2 . 1 . . . 4 1 To Critical Strikes 2 | . 1 . . . . . 1 . Average Slot Usage (%) 97 | . 97 99 96 100 94 100 97 96 Engine 11 | . 13 14 11 10 11 11 8 8 Treads 23 | . 26 28 20 33 33 33 17 9 Leg 5 | . . . 9 . . . 9 16 Device 5 | . 13 . 7 . . . 7 1 Storage 11 | . 14 14 11 11 11 11 9 9 Processor 12 | . . . 8 22 17 22 25 27 Protection 3 | . . 13 4 . . . . 7 Energy Gun 7 | . 19 1 . 8 11 11 4 6 Energy Cannon 2 | . . . 10 2 . . 3 2 Ballistic Gun 6 | . 5 . 8 11 11 11 8 7 Ballistic Cannon 2 | . . 13 2 . . . . . Launcher 2 | . . 13 . . . . . 1 Peak Build Rating 36 | 6 13 17 22 23 32 22 36 36 Average Rating 20 | 4 9 16 19 21 20 22 29 31 On Entrance 17 | . 6 13 17 20 22 22 22 36 Naked Turns . | . . . . . . . . . Heaviest Build 45 | 11 32 44 45 38 38 38 45 45 Greatest Support 69 | 40 40 40 63 60 60 60 69 60 Greatest Overweight (x) 4 | . 1 1 1 . . . 1 4 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 Most Carried 15 | 6 15 15 15 15 15 14 15 15 Average Carried 13 | 2 12 14 14 14 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 Final Carried 15 | 4 15 15 15 15 14 14 15 15 Class Distribution -------------------- 61% | Mutant 29% | Scavenger-Mutant 4% | Scavenger-Skirmisher 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Matter Collected 2998 | 147 470 81 734 146 . 32 812 576 Remotely . | . . . . . . . . . Salvage Created 5851 | . 1367 67 1679 212 . 43 1540 943 Parts 354 | . 65 6 105 15 . 7 110 46 Haulers Intercepted 7 | . 1 . 4 . . . . 2 Recyclers Shooed 10 | . 3 . 2 . . . 5 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 105 | . 18 5 30 4 . 3 28 17 Guns 68 | . 16 . 16 3 . 3 21 9 Cannons 19 | . . 1 12 1 . . 3 2 AOE 14 | . . 4 1 . . . 3 6 Classes Destroyed 13 | . 9 . 1 1 . . 2 . Worker 6 | . 1 . . . . . 4 1 Builder 4 | . 1 . 1 . . . 1 1 Tunneler 2 | . 1 . . 1 . . . . Hauler 7 | . 1 . 4 . . . . 2 Recycler 15 | . 6 . 3 . . . 5 1 Operator 6 | . 4 . 1 . . . . 1 Watcher 13 | . 3 . 4 . . . 4 2 Swarmer 32 | . 5 3 7 . . 3 14 . Grunt 51 | . 13 2 16 3 . . 6 11 Brawler 1 | . . . . 1 . . . . Sentry 17 | . . . 7 . . . 4 6 Specialist 3 | . . . . . . . 3 . Hunter 1 | . . . . . . . 1 . Best Kill Streak 8 | . 5 3 8 2 . 3 6 7 Combat Bots Only 5 | . 3 3 5 2 . 3 4 3 Max Kills in Single Turn 3 | . 2 2 2 1 . 1 2 3 Gunslinging 1 | . . . . . . . 1 . Exploded 2 | . . 2 1 . . . 1 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Hostile Shots Fired 579 | . 104 27 110 9 . 7 226 96 Missed 175 | . 28 10 26 4 . . 78 29 Damage Taken 5663 | . 829 221 1003 71 . 58 1924 1557 Core 882 | . 141 19 152 . . 18 297 255 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 326 | . 34 . 104 . . . 92 96 Core Remaining (%) 64 | 100 . 36 . . . 57 . . Volleys Fired 398 | . 83 10 106 9 . 3 108 79 Largest 2 | . 2 2 2 2 . 2 2 2 Hottest 126 | . 110 80 107 100 . 100 111 126 Shots Fired 687 | . 161 15 163 18 . 6 202 122 Gun 525 | . 161 . 100 13 . 6 153 92 Cannon 137 | . . 10 63 5 . . 43 16 Launcher 25 | . . 5 . . . . 6 14 Special . | . . . . . . . . . Kinetic 330 | . 53 10 106 9 . 3 97 52 Thermal 149 | . 56 . . 4 . 3 46 40 Explosive 25 | . . 5 . . . . 6 14 Electromagnetic 183 | . 52 . 57 5 . . 53 16 Robot Hit Streak 20 | . 15 10 14 5 . 3 15 20 Robot Miss Streak 7 | . 4 5 4 1 . 1 7 2 Penetration Max . | . . . . . . . . . Secondary Targets 4 | . . . . . . . 4 . Max Gunslinging Chain 1 | . . . . . . . 1 . Shots Hit Robots 430 | . 109 4 107 12 . 3 121 74 Core Hits 214 | . 49 5 49 5 . 3 54 49 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 5 | . 2 . 2 . . . . 1 Critical Strikes 20 | . 7 . 4 1 . . 5 3 Burn 12 | . 5 . . 1 . . 5 1 Destroy 4 | . 1 . 2 . . . . 1 Corrupt 3 | . . . 2 . . . . 1 Smash 1 | . 1 . . . . . . . Melee Attacks 7 | . 7 . . . . . . . Impact 7 | . 7 . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 3 | . 3 . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10518 | . 1958 379 2504 267 . 57 2944 2409 Guns 5598 | . 1483 . 1093 165 . 57 1739 1061 Cannons 2536 | . . 54 1187 77 . . 951 267 Explosions 1926 | . 116 317 187 . . . 225 1081 Melee 348 | . 348 . . . . . . . Ramming 110 | . 11 8 37 25 . . 29 . Kinetic 3350 | . 438 54 1132 123 . 15 941 647 Thermal 2041 | . 604 . 187 42 . 42 752 414 Explosive 1524 | . . 317 . . . . 126 1081 Electromagnetic 3145 | . 557 . 1148 77 . . 1096 267 Impact 348 | . 348 . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 6 | . . . . . . . 1 6 Average Corruption 2 | . . . . . . . 1 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 29 | . . . . . . . 8 21 Message Errors 7 | . . . . . . . 2 5 Matter Fused 11 | . . . . . . . 2 9 Heat Flow Errors 1 | . . . . . . . 1 . Energy Discharges 1 | . . . . . . . . 1 Parts Rejected 2 | . . . . . . . 2 . Data Loss (minor) 5 | . . . . . . . . 5 Misfires 1 | . . . . . . . . 1 Weapon Failures 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 428 | . 252 . 22 . . . 26 128 Projectiles 38 | . . . 12 . . . 26 . Explosions 154 | . 16 . 10 . . . . 128 Melee 236 | . 236 . . . . . . . Knockbacks 4 | . 1 1 2 . . . . . Impact 3 | . 1 . 2 . . . . . Kinetic 1 | . . 1 . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 291 | . 68 50 . . . . 42 131 Shots 8 | . 2 2 . . . . 1 3 Rammed 19 | . 4 2 10 1 . . 2 . Targets Rammed 23 | . 4 2 11 2 . . 4 . Kicked 1 | . . . . . . . 1 . Crushed 3 | . . . 1 1 . . 1 . Highest Temperature 348 | . 297 58 348 184 . 167 242 343 Average Temperature 71 | . 64 25 71 77 . 83 58 102 Received Heat Transfer 1575 | . 285 69 399 30 . . 261 531 Effects 8 | . 3 . 3 . . . . 2 Interference 5 | . 3 . . . . . . 2 Short Circuit 3 | . . . 3 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 5 | . 2 . 2 . . . 1 . Combat Hostiles 3 | . 1 . 1 . . . 1 . Parts Fried 17 | . 5 . 6 . . . 6 . Impact Corruptions 10 | . 10 . . . . . . . Robots Melted 1 | . 1 . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . Parts Melted 8 | . 4 . . 1 . . 1 2 Heat Transferred 4703 | . 1765 . 150 148 . 74 1604 962 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 7 | . 2 . 3 . . . 2 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Peak Influence 641 | . 169 169 588 304 . 70 641 640 Initial 250 | . . 55 . 204 . . . 250 Average 158 | . 46 30 176 101 . 15 300 405 Maximum Alert Level 2 | . . . 2 1 . . 2 2 Low Security (%) 65 | 100 100 100 66 68 . 100 25 . Level 1 19 | . . . 19 31 . . 45 42 Level 2 14 | . . . 13 . . . 29 57 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 20 | . 5 1 5 . . . 7 2 Investigation 7 | . 1 1 3 . . . 1 1 Extermination . | . . . . . . . . . Reinforcement 10 | . 4 . 1 . . . 4 1 Assault 3 | . . . 1 . . . 2 . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Distress Signals 16 | . 3 . 5 . . . 6 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 164 | . 31 5 52 6 . 3 44 23 Peak Tracking Total 7 | . 4 3 5 2 . 3 5 7 Tactical Retreats 10 | . 2 . 2 . . . 5 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Traps Triggered 4 | . . . 2 . . . 1 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Machines Disabled 16 | . 1 1 3 . . . 5 6 Max in Single Turn 2 | . 1 1 1 . . . 2 1 Garrison Access 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Machines Accessed 25 | . 5 1 5 . . . 7 7 Terminals 14 | . 3 . 3 . . . 4 4 Fabricators . | . . . . . . . . . Repair Stations 5 | . 1 . 1 . . . 2 1 Recycling Units 2 | . 1 . . . . . . 1 Scanalyzers 2 | . . . 1 . . . 1 . Garrison Access 1 | . . . . . . . . 1 Total Hacks 70 | . 13 1 14 . . . 18 24 Successful 44 | . 7 1 7 . . . 12 17 Failed 26 | . 6 . 7 . . . 6 7 Catastrophic 2 | . 1 . 1 . . . . . Database Lockouts . | . . . . . . . . . Manual 19 | . 6 . 2 . 1 . 4 6 Terminals 39 | . 9 . 7 . . . 10 13 Fabricators . | . . . . . . . . . Repair Stations 22 | . 3 . 5 . . . 6 8 Recycling Units 2 | . 1 . . . . . . 1 Scanalyzers 4 | . . . 2 . . . 2 . Garrison Access 2 | . . . . . . . . 2 Terminal Hacks 22 | . 4 1 2 . . . 6 9 Record 2 | . . . . . . . . 2 Prototype ID Bank 5 | . 1 . . . . . 3 1 Open Door 2 | . . 1 . . . . . 1 Branch Access Points 1 | . 1 . . . . . . . Alert Level 6 | . . . 1 . . . 2 3 Unreport Threat 1 | . . . . . . . . 1 Locate Traps 1 | . . . 1 . . . . . Patrol Status 1 | . 1 . . . . . . . Hauler Manifests 2 | . 1 . . . . . . 1 Registered Components 1 | . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 15 | . 2 . 3 . . . 4 6 Scan Component 8 | . 1 . 2 . . . 2 3 Repair 7 | . 1 . 1 . . . 2 3 Recycling Unit Hacks 2 | . 1 . . . . . . 1 Report Inventory 2 | . 1 . . . . . . 1 Scanalyzer 4 | . . . 2 . . . 2 . Insert Component 2 | . . . 1 . . . 1 . Analyze 2 | . . . 1 . . . 1 . Garrison Access Hacks 1 | . . . . . . . . 1 Seal Access 1 | . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 Used . | . . . . . . . . . Hacking Detections 15 | . 4 . 5 . . . 4 2 Full Trace Events 5 | . 2 . 1 . . . 1 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 7 | . 1 . 1 . . . 2 3 Time 299 | . 26 . 26 . . . 103 144 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . 1 . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Total Allies 1 | . . . . 1 . . . . Largest Group 1 | . . . . 1 1 . . . Highest-Rated Group 31 | . . . . 31 31 . . . Highest-Rated Ally 31 | . . . . 31 31 . . . Total Orders 3 | . . . . . . . . 3 ROAM 1 | . . . . . . . . 1 EXPLORE 2 | . . . . . . . . 2 Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . Drone Launches 4 | . . . . . . . . 4 Drone Recoveries 3 | . . . . . . . . 3 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Turns Passed 13707 | 120 3207 2056 2051 1288 502 455 2413 1615 Spaces Moved 6592 | 69 1442 852 969 773 312 280 1222 673 Core 3 | 3 . . . . . . . . Treads 5404 | 66 1428 852 707 773 312 280 755 231 Legs 1185 | . 14 . 262 . . . 467 442 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 110 110 Average Speed 172 | 155 167 235 170 160 160 160 148 172 Slowest Speed 400 | 160 240 240 240 160 160 160 240 400 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 Exploration Rate (%) 64 | 7 86 101 60 99 60 43 63 60 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . . . . . 1 Known Exits Taken 6 | . 1 . 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . Scrap Searched 7 | . . 3 . 1 . 3 . . Spaces Dug 56 | . . 13 . . . . 9 34 Terrain Destroyed 315 | . 6 63 14 . . . 100 132 Melee . | . . . . . . . . . Projectile 7 | . . 4 3 . . . . . AOE 308 | . 6 59 11 . . . 100 132 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Total 8402 | 80 2076 884 1259 813 315 282 1656 1037 Wait 983 | . 459 4 62 . . . 229 229 Move 6583 | 68 1441 851 968 772 311 279 1221 672 Hop . | . . . . . . . . . Pick Up 115 | 6 29 5 36 4 . . 23 12 Fast Attach 49 | 4 9 2 7 4 1 . 14 8 Attach 62 | 2 12 1 14 3 1 . 16 13 Detach 35 | . 9 . 8 3 2 . 5 8 Swap 22 | . 1 1 5 4 . . 8 3 Drop 124 | . 22 8 42 12 . . 28 12 Fire 398 | . 83 10 106 9 . 3 108 79 Melee 7 | . 7 . . . . . . . Ram . | . . . . . . . . . Kick 1 | . . . . . . . 1 . Crush 22 | . 4 2 11 2 . . 3 . Escape Stasis 1 | . . . . . . . . 1 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 1 exit: *Fac) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 779 | -10/Materials | Discovered new exit (range 15) 965 | -10/Materials | Discovered new exit (range 8) 1205 | -10/Materials | Discovered new exit (range 9) 2793 | -10/Materials | Discovered new exit (range 8) 2870 | -10/Materials | Identified exit to Mines 3108 | -10/Materials | Repaired Corrupted Imp. Heat Sink 3146 | -10/Materials | Core integrity fell below 50% 3328 | -10/Materials | Entered Mines 3369 | -10/Mines | Met a Derelict shopkeep closing up shop 3546 | -10/Mines | Discovered new exit (range 7) 4022 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 4321 | -10/Mines | Discovered new exit (range 9) 5384 | -10/Mines | Entered Materials 5384 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5968 | -9/Materials | Repaired Lgt. Treads 6388 | -9/Materials | Discovered new exit (range 5) 6396 | -9/Materials | Identified exit to Materials 6813 | -9/Materials | Discovered new exit (range 16) 6944 | -9/Materials | Identified exit to Mines 7384 | -9/Materials | First assault squad dispatched 7435 | -9/Materials | Entered Mines 7450 | -9/Mines | Met a Derelict bent on vengeance 7486 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 7497 | -9/Mines | Identified exit to Zion 7546 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 7617 | -9/Mines | Build established: Scavenger-Mutant 7678 | -9/Mines | Learned Materials garrison access intel 7725 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 7906 | -9/Mines | Escorted by a lone wolf Derelict 8094 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 8096 | -9/Mines | Discovered new exit (range 5) 8509 | -9/Mines | Discovered exit to Materials (range 8) 8536 | -9/Mines | Discovered exit to Materials (range 5) 8720 | -9/Mines | Identified exit to Exiles 8723 | -9/Mines | Entered Exiles 8723 | -9/Exiles | Accompanied by 1 ally 8768 | -9/Exiles | Discovered new exit (range 15) 8787 | -9/Exiles | Met 8R-AWN 8819 | -9/Exiles | Met EX-HEX 8888 | -9/Exiles | Met EX-BIN 8915 | -9/Exiles | Aligned with FarCom system 8917 | -9/Exiles | Given EX-Vault access code 8965 | -9/Exiles | Opened EX-Vault 8975 | -9/Exiles | Found Prototype Device 8975 | -9/Exiles | Identified Chronowheel 8975 | -9/Exiles | Activated Chronowheel 9011 | -9/Exiles | Warned to stay clear of 0b10 Research branches 9065 | -9/Exiles | Met EX-DEC 9155 | -9/Exiles | Discovered new exit (range 10) 9173 | -9/Exiles | Identified exit to Mines 9225 | -9/Exiles | Entered Mines 9664 | -8/Mines | Discovered exit to Materials (range 8) 9680 | -8/Mines | Entered Materials 9680 | -8/Materials | Evolved 2 slots: Utility x2 9681 | -8/Materials | Identified exit to Storage 9682 | -8/Materials | Loaded intel: 1 garrison access location 10364 | -8/Materials | Discovered new exit (range 15) 10387 | -8/Materials | Identified exit to Factory 11017 | -8/Materials | Build established: Scavenger-Skirmisher 11188 | -8/Materials | Repaired Beamcaster 11358 | -8/Materials | Lost 4 parts (1p3w) 11441 | -8/Materials | Discovered exit to Factory (range 15) 11624 | -8/Materials | Build established: Skirmisher 11804 | -8/Materials | Repaired Corrupted VSS Leg 11922 | -8/Materials | Core integrity fell below 50% 12080 | -8/Materials | First assault squad dispatched 12093 | -8/Materials | Entered Storage 12126 | -8/Storage | Build established: Mutant 12818 | -8/Storage | Learned location of Armory (-4) 13072 | -8/Storage | Crushed by falling debris 13073 | -8/Storage | Core integrity fell below 20% 13275 | -8/Storage | Repaired Corrupted VSS Leg 13329 | -8/Storage | Repaired Corrupted Carbon-fiber Leg 13388 | -8/Storage | Repaired Imp. Grenade Launcher 13442 | -8/Storage | Build established: Scavenger-Mutant 13697 | -8/Storage | Discovered exit to Factory (range 33) 13708 | -8/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 13536_ System corrupted: Matter fused (-7). 13554_ Drone retrieved by Drone Bay. 13577_ System corrupted: Component data lost. 13582_ Y-45 Defender destroyed. 13588_ Acquired 60 matter. 13589_ K-01 Serf collects debris. 13591_ Dropped Lgt. Treads. 13592_ K-01 Serf collects debris. 13602_ Drone released from Drone Bay. 13604_ R-06 Scavenger collects Lgt. Treads. 13607_ R-06 Scavenger collects Heat Sink. 13619_ R-06 Scavenger collects Lgt. Armor Plating. 13626_ System corrupted: Matter fused (-8). 13644_ System corrupted: Matter fused (-9). 13668_ Drone retrieved by Drone Bay. 13685_ K-01 Serf cleans the Terminal. 13690_ >> Machine Analyzer network decryption results: 13690_ Terminal x1 13693_ System corrupted: Matter fused (-6). 13697_ EXIT=FOUND: FACTORY Map ----- +----------------------------------------------------+ | ????# ??????????????????????? | | ????# ??????????????????????? | | ????# ??????????????????????? | | ????# #?????????????????????? | | ????# #?????????????????????? | | ????# #?????????????????????? | | ????# ""????????????????????? | | ????# T"????????????????????? | | ????# ""????????????????????? | | ????# #?????????????????????? | | ????# ##########????????????? | | ????# # ?????????????? | | ????# # """"" #????????????? | | ????# + """"" #????????????? | | ????# # """"" #????????????? | | ????# # #????????????? | | ??### + """"" #????????????? | | ??#"" # """"" #????????????? | | ??#"" Y# """"" #????????????? | | ??#"T # #????????????? | | ??#"" ##### ###???###+####??? | | ??#"" #????##???### ???? | | ??### #?????????#"" """ ???? | | ????# #?????????#"T """????? | | ????# #??????????"" """????? | | ????# @k#???????????# ?????? | | ????# k#???????????? ?????? | | ????# ###############+####### | | ????# # * / | | ????# # ###+####### | | ????# # #?# T?????# | | ????# n# #?#"#?????# | | ????# # = !#?????????#+# | | ????# + [ #???????????? | | ????# # ######??????? | | ????# # ! ##! !#??????? | | ????# ############! !#??????? | | ???## ###### ##! !#??????? | | ???# ## !#??????? | | ???# ### ##??????? | | ???# ##### + T#??????? | | ???# #???## ## ######??? | | ???# #????# #######"""#??? | | ?############## ##### #"T"#### | | ?# """ ## # [ ] | | ?# "R" ## # ! | | ?# " " ## # """ """!*! ! | | ?# """ ## # """ """ % !% | | ?# """ # / "" "" "Y" | | ?# """ ## # """! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- Enh. Autogun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dramatic Entrance Challenges ------------ None Game ------ Seed BackupDispersionFrame Manual? 0 Play Time 01:58:53 Cumulative 13.5 hours Start 2024.10.11 @ 23:12:42 End 2024.10.12 @ 01:20:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a832ba94-5a44-4625-9f28-941d3b75018c