Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.09.24 @ 19:19:41 Player: f3-rnm Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (119) 595 Value Destroyed (2939) 2939 Prototype IDs (18) 360 Alien Tech Used (3) 600 Bonus (4060) 4060 TOTAL SCORE: 16654 Bonus ------- High Alert Combat Kills 92 Follower Combat Kills 668 Met Imprinter 300 Used Core Reset Matrix 3000 Cogmind --------- Core Integrity 417/1600 Matter 39/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Antigrav Array > --- UTILITY (13) ----- Improved Power Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Force Field Phasing AFG Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Nuclear Pulse Thruster Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Small Storage Unit Advanced Sensor Array Advanced Transmission Jammer Improved Utility Shielding Hacking Suite Hacking Suite Improved Hacking Suite Improved System Shield > --- WEAPON ----------- Core Cannon > --- INVENTORY -------- Light Particle Reactor Improved Weapon Shielding Improved Medium Armor Plating Phasing AFG Matter Neutralizer Great Maul Core Stripper [Rating: 117] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Improved Gravmag System Flight Unit Cooled VTOL Module Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Light Armor Plating Weapon Light Cannon Energy Gun Improved Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Great Maul Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Res Qua Res Acc Slots Evolved 18 | . . . 2 . 2 . 2 2 . . . . 2 2 2 . 2 2 Power 1 | . . . . . . . . 1 . . . . . . . . . . Propulsion 6 | . . . 1 . 1 . 1 1 . . . . . . 1 . . 1 Utility 11 | . . . 1 . 1 . 1 . . . . . 2 2 1 . 2 1 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 181 | 5 14 3 24 2 22 29 20 5 2 . 9 . 5 3 4 12 17 5 Power 11 | . 1 . 1 . 2 2 1 1 . . . . . . 1 1 1 . Engine 6 | . 1 . 1 . 2 2 . . . . . . . . . . . . Core 2 | . . . . . . . 1 1 . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . 1 1 1 . Propulsion 59 | 2 . 2 9 2 6 10 11 3 . . . . . 2 1 3 5 3 Treads 34 | 2 . 1 8 2 5 9 1 . . . . . . . . . 4 2 Leg . | . . . . . . . . . . . . . . . . . . . Wheel 1 | . . 1 . . . . . . . . . . . . . . . . Hover 3 | . . . . . 1 . . 1 . . . . . . . . . 1 Flight 21 | . . . 1 . . 1 10 2 . . . . . 2 1 3 1 . Utility 56 | 1 3 1 7 . 7 5 7 . 1 . 4 . 5 1 2 5 6 1 Device 13 | . 1 . . . 1 . . . . . 1 . 2 . 1 5 1 1 Storage 6 | 1 2 . . . . 1 1 . . . . . . . . . 1 . Processor 4 | . . . . . 1 . . . . . 2 . 1 . . . . . Hackware 6 | . . . . . . . 2 . . . . . 2 . 1 . 1 . Protection 27 | . . 1 7 . 5 4 4 . 1 . 1 . . 1 . . 3 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 55 | 2 10 . 7 . 7 12 1 1 1 . 5 . . . . 3 5 1 Energy Gun 10 | 1 1 . . . 6 2 . . . . . . . . . . . . Energy Cannon 9 | . . . . . . 7 . . . . . . . . . 1 1 . Ballistic Gun 11 | 1 1 . 5 . . 1 1 1 . . 1 . . . . . . . Ballistic Cannon 12 | . 8 . 2 . . 2 . . . . . . . . . . . . Launcher 4 | . . . . . 1 . . . . . 3 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 6 | . . . . . . . . . 1 . 1 . . . . 2 2 . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . 2 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . 2 . 2 5 1 . . . 4 . . 1 1 2 . 1 Parts Lost 50 | . 2 2 5 . 4 5 . 2 . . . . . 4 1 6 13 6 Power 3 | . . . . . 1 1 . 1 . . . . . . . . . . Propulsion 21 | . . 2 1 . 2 1 . . . . . . . 1 1 4 6 3 Utility 19 | . . . 3 . . 3 . 1 . . . . . 2 . 2 6 2 Weapon 7 | . 2 . 1 . 1 . . . . . . . . 1 . . 1 1 Highest Loss Streak 8 | . 1 2 2 . 3 4 . 1 . . . . . 4 1 3 8 2 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 90 | . 90 97 94 95 98 96 89 94 93 93 92 93 89 67 56 65 40 14 Engine 7 | . 9 14 11 7 8 8 6 . . . . . . . . . . . Treads 23 | . 28 14 29 32 35 34 29 . . . . . . . . . 4 2 Wheel 1 | . . 11 1 . . . . . . . . . . . . . . . Flight 5 | . . . . . . . 7 38 40 40 40 40 31 29 22 21 4 . Device 4 | . 9 1 . . 5 9 6 . . . . . 4 5 4 9 2 . Storage 9 | . 14 14 11 11 9 9 6 6 6 6 6 6 5 5 4 4 2 . Hackware 2 | . . . . . . . 1 12 6 6 6 6 10 15 16 19 18 5 Protection 14 | . . 12 19 22 18 17 21 13 20 20 14 13 11 7 4 3 4 4 Energy Gun 1 | . . . . . 10 3 . . . . . . . . . . . . Energy Cannon 1 | . . . . . . 12 . . . . . . . . . . . . Ballistic Gun 6 | . . . 18 22 7 . . 12 6 6 5 6 5 1 . . . . Ballistic Cannon 7 | . 25 28 3 . . . 5 . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 114 | 9 92 92 100 100 110 111 114 30 26 26 26 24 25 25 26 41 24 5 Greatest Support 160 | 40 40 40 60 63 83 91 108 41 26 26 26 26 26 33 34 46 70 160 Greatest Overweight (x) 30 | . 2 30 9 2 1 5 1 . . . . . . . . 1 1 1 Average Overweight (x) . | . 1 8 1 1 1 1 . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 8 8 8 8 8 8 8 8 8 15 5 Average Capacity 21 | 6 23 25 25 25 25 25 21 8 8 8 8 8 8 8 8 8 6 5 Most Carried 25 | 5 20 25 25 25 25 25 25 8 8 8 8 8 8 8 8 8 8 5 Average Carried 19 | 2 15 23 24 24 24 24 21 7 7 8 7 8 7 7 7 7 5 3 Final Capacity 25 | 8 25 25 25 25 25 25 8 8 8 8 8 8 8 8 8 8 5 5 Final Carried 25 | 3 20 25 25 25 25 24 8 8 8 8 8 8 8 8 8 8 3 2 Class Distribution -------------------- 42% | Scavenger-Mutant 37% | Mutant 6% | Hacker-Sprinter 6% | Sprinter 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -7/Factory Hacker-Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Zion Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Quarantine Hacker-Mutant | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ----------- Run | Jun Mat Min Mat Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Res Qua Res Acc Matter Collected 3338 | 204 514 415 762 196 400 438 33 . 258 . 35 20 . . . . 63 . Remotely 377 | . 258 119 . . . . . . . . . . . . . . . . Salvage Created 3773 | . 510 154 1029 344 744 624 132 . 200 . . . . . . . 36 . Parts 248 | . 30 18 83 24 46 33 10 . 4 . . . . . . . . . Haulers Intercepted 15 | . 2 . 3 . 4 4 2 . . . . . . . . . . . Recyclers Shooed 7 | . 3 . 2 . . 2 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . . 1 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Res Qua Res Acc Combat Hostiles Destroyed 75 | . 12 10 24 7 11 11 . . . . . . . . . . . . Guns 35 | . . . 19 7 9 . . . . . . . . . . . . . Cannons 38 | . 12 10 5 . . 11 . . . . . . . . . . . . AOE 2 | . . . . . 2 . . . . . . . . . . . . . Classes Destroyed 14 | . 4 2 3 3 1 . . . 1 . . . . . . . . . Worker 11 | . . . 1 3 2 1 2 . . . . . . . . . 2 . Builder 2 | . . . 1 . . 1 . . . . . . . . . . . . Tunneler 1 | . . . . 1 . . . . . . . . . . . . . . Hauler 15 | . 2 . 3 . 4 4 2 . . . . . . . . . . . Recycler 4 | . 1 . 1 . 2 . . . . . . . . . . . . . Operator 5 | . 1 . 2 . . 2 . . . . . . . . . . . . Watcher 6 | . . . 3 . . . 3 . . . . . . . . . . . Swarmer 24 | . . 6 9 . 6 3 . . . . . . . . . . . . Grunt 36 | . 12 2 10 5 2 5 . . . . . . . . . . . . Brawler 2 | . . . . 1 . 1 . . . . . . . . . . . . Duelist 2 | . . . . . 1 1 . . . . . . . . . . . . Protector 1 | . . . . 1 . . . . . . . . . . . . . . Sentry 10 | . . 2 5 . 2 1 . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . 2 . . . . . . . . . Samaritan 2 | . . . . . . . . . 2 . . . . . . . . . Best Kill Streak 6 | . 3 3 4 6 4 3 5 . . . . . . . . . 2 . Combat Bots Only 5 | . 3 3 3 5 3 3 . . . . . . . . . . . . Max Kills in Single Turn 4 | . 1 1 2 1 3 1 4 . 1 . . . . . . . 1 . Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . Exploded 2 | . . . . . 2 . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Res Qua Res Acc Damage Taken 11996 | . 592 425 1041 321 1026 1413 194 152 . 19 . 47 50 560 172 517 3133 2334 Core 3230 | . 90 100 57 . 120 93 . 18 . 19 . 23 . 53 48 178 1248 1183 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Redirected to Shielding 544 | . . 5 96 . . . . 7 . . . . . 108 23 69 236 . Ignored by Resistances 122 | . . . . . . 107 15 . . . . . . . . . . . Regen/Repaired (Parts) 88 | . . . . . 88 . . . . . . . . . . . . . Core Remaining (%) 75 | 100 . 24 . 85 . 61 100 . . . . 92 100 95 . 82 13 . Volleys Fired 319 | . 55 24 77 25 61 65 11 . . . . . 1 . . . . . Largest 2 | . 2 2 2 2 2 2 1 . . . . . 1 . . . . . Hottest 150 | . 70 70 70 46 150 150 60 . . . . . 25 . . . . . Shots Fired 599 | . 110 48 154 50 122 103 11 . . . . . 1 . . . . . Gun 304 | . 12 . 112 50 121 6 2 . . . . . 1 . . . . . Cannon 294 | . 98 48 42 . . 97 9 . . . . . . . . . . . Launcher 1 | . . . . . 1 . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 452 | . 104 48 154 50 63 21 11 . . . . . 1 . . . . . Thermal 115 | . 6 . . . 27 82 . . . . . . . . . . . . Explosive 1 | . . . . . 1 . . . . . . . . . . . . . Electromagnetic 31 | . . . . . 31 . . . . . . . . . . . . . Robot Hit Streak 15 | . 8 6 15 12 10 9 4 . . . . . . . . . . . Robot Miss Streak 7 | . 5 7 3 2 5 5 3 . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . . 4 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . Shots Hit Robots 359 | . 66 27 97 33 65 54 6 . 8 . . . . . . . 2 1 Core Hits 160 | . 21 13 42 17 31 25 7 . 2 . . . . . . . 1 1 Critical Kills 1 | . . . . . . . . . 1 . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes 10 | . 2 2 2 . . 1 1 . 1 . . . . . . . . 1 Blast 8 | . 2 2 2 . . 1 1 . . . . . . . . . . . Smash 1 | . . . . . . . . . 1 . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . 1 Melee Attacks 31 | . . . . . . . . . 8 . . . 10 . . 2 9 2 Impact 23 | . . . . . . . . . 8 . . . 10 . . 2 3 . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 8 | . . . . . . . . . . . . . . . . . 6 2 Sneak Attacks 5 | . . . . . . . . . 4 . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 8390 | . 1338 518 1624 510 1242 1588 659 32 700 . . . . . . . 143 36 Guns 2817 | . 112 . 1081 510 1005 69 40 . . . . . . . . . . . Cannons 3917 | . 1055 518 539 . . 1519 286 . . . . . . . . . . . Explosions 741 | . 171 . . . 237 . 333 . . . . . . . . . . . Melee 858 | . . . . . . . . . 700 . . . . . . . 127 31 Ramming 57 | . . . 4 . . . . 32 . . . . . . . . 16 5 Kinetic 5231 | . 1115 518 1620 510 547 595 326 . . . . . . . . . . . Thermal 1725 | . 223 . . . 176 993 333 . . . . . . . . . . . Explosive 237 | . . . . . 237 . . . . . . . . . . . . . Electromagnetic 282 | . . . . . 282 . . . . . . . . . . . . . Impact 827 | . . . . . . . . . 700 . . . . . . . 127 . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 31 | . . . . . . . . . . . . . . . . . . 31 Highest Corruption 4 | . . . . . . . 1 3 3 3 3 . . 1 . 3 4 . Average Corruption 2 | . . . . . . . 1 3 3 3 3 . . 1 . 2 3 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 11 | . . . . . . . 1 . 6 1 2 . . . . 1 . . Message Errors 4 | . . . . . . . . . 2 . 1 . . . . 1 . . Matter Fused 2 | . . . . . . . . . 1 . 1 . . . . . . . Energy Discharges 2 | . . . . . . . 1 . . 1 . . . . . . . . Data Loss (minor) 3 | . . . . . . . . . 3 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 596 | . 36 18 14 . . 17 120 . 294 . . . . . . . 97 . Projectiles 97 | . 36 18 14 . . 17 12 . . . . . . . . . . . Explosions 108 | . . . . . . . 108 . . . . . . . . . . . Melee 391 | . . . . . . . . . 294 . . . . . . . 97 . Knockbacks 16 | . 7 3 3 . . 1 . 1 . . . . . . . . 1 . Impact 2 | . . . . . . . . 1 . . . . . . . . 1 . Kinetic 13 | . 6 3 3 . . 1 . . . . . . . . . . . . Secondary 1 | . 1 . . . . . . . . . . . . . . . . . Self-Inflicted Damage 234 | . 65 . . . 30 . . 16 . . . . . . . . 7 116 Shots 3 | . 1 . . . 1 . . . . . . . . . . . . 1 Rammed 10 | . . . 1 . . . . 1 . . . . . . . . 5 3 Targets Rammed 10 | . . . 1 . . . . 1 . . . . . . . . 5 3 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 236 | . 106 126 46 41 216 216 63 236 2 6 2 6 9 . 202 . . . Average Temperature 50 | . 42 43 13 23 63 70 16 85 2 2 2 2 9 . 112 . . . Received Heat Transfer 2307 | . 306 135 357 66 369 522 72 30 . 9 . 9 . 9 . . 162 261 Effects 2 | . . . . . 1 1 . . . . . . . . . . . . Interference 2 | . . . . . 1 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . . . 3 . . . . . . . 3 . Impact Corruptions 16 | . . . . . . . . . 13 . . . . . . . 3 . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . 2 1 . . . . . . . . . . . Heat Transferred 2623 | . 248 . . . 346 1729 300 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Res Qua Res Acc Peak Influence 818 | . 210 170 389 156 198 624 417 397 . . . . 400 218 420 337 818 727 Initial 352 | . . . . 131 1 . 259 188 . . . . . 183 114 236 172 352 Average 175 | . 88 42 224 69 66 417 292 275 . . . . 182 198 195 273 371 461 Maximum Alert Level 3 | . 1 . 1 . . 2 2 1 . . . . 2 1 2 1 3 3 Low Security (%) 65 | 100 94 100 31 100 100 22 . 9 . . . . 58 44 52 . 28 . Level 1 20 | . 5 . 68 . . 7 79 90 . . . . 32 55 45 100 21 52 Level 2 13 | . . . . . . 70 20 . . . . . 8 . 1 . 46 37 Level 3 . | . . . . . . . . . . . . . . . . . 2 9 Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 32 | . 3 . 4 1 . 7 4 1 . . . . 1 . 1 3 4 3 Investigation 9 | . 2 . 1 . . 1 . 1 . . . . 1 . . 2 . 1 Extermination 2 | . . . . . . . 2 . . . . . . . . . . . Reinforcement 16 | . 1 . 3 . . 4 2 . . . . . . . 1 1 2 2 Assault 3 | . . . . 1 . 1 . . . . . . . . . . 1 . Garrison 2 | . . . . . . 1 . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . 1 . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . 2 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Res Qua Res Acc Distress Signals 20 | . . . 4 . 2 2 1 2 . . . . 3 1 . . 2 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 307 | . 21 9 43 10 26 31 13 12 . 3 . 1 16 13 18 10 53 28 Peak Tracking Total 18 | . 4 3 5 5 5 5 5 7 . 4 . 1 11 11 11 8 16 18 Tactical Retreats 39 | . 1 . 2 . 3 1 3 2 . 1 . . 4 1 2 2 11 6 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Res Qua Res Acc Traps Triggered 15 | . 2 . . . . 2 . 4 . . . . 1 . . 3 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ---------- Run | Jun Mat Min Mat Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Res Qua Res Acc Machines Disabled 21 | . 4 1 1 . 1 5 5 . . . . . . . . 2 1 1 Max in Single Turn 5 | . 3 1 1 . . 1 5 . . . . . . . . 1 . 1 Garrison Access 5 | . . . . . . 1 1 . . . . . 2 . . . 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Res Qua Res Acc Machines Accessed 43 | . 2 . 3 . 3 2 4 7 . . . . 8 . 3 7 3 1 Terminals 27 | . 2 . 3 . 1 . 1 4 . . . . 4 . 3 7 2 . Fabricators 3 | . . . . . . . . 2 . . . . 1 . . . . . Repair Stations 4 | . . . . . 1 1 . . . . . . 1 . . . . 1 Recycling Units 1 | . . . . . . . . . . . . . . . . . 1 . Scanalyzers 3 | . . . . . 1 . 1 1 . . . . . . . . . . Garrison Access 5 | . . . . . . 1 2 . . . . . 2 . . . . . Total Hacks 86 | . 5 . 6 . 6 5 8 13 . . . . 16 . 5 14 6 2 Successful 37 | . 3 . 2 . 3 1 3 8 . . . . 6 . 1 6 4 . Failed 49 | . 2 . 4 . 3 4 5 5 . . . . 10 . 4 8 2 2 Catastrophic 15 | . . . . . . 2 3 4 . . . . 3 . 1 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 42 | . 5 . 4 . 1 . 1 4 . . . . 10 . 5 8 4 . Terminals 50 | . 5 . 6 . 1 . 1 7 . . . . 8 . 5 14 3 . Fabricators 5 | . . . . . . . . 3 . . . . 2 . . . . . Repair Stations 10 | . . . . . 2 3 . . . . . . 3 . . . . 2 Recycling Units 3 | . . . . . . . . . . . . . . . . . 3 . Scanalyzers 9 | . . . . . 3 . 3 3 . . . . . . . . . . Garrison Access 9 | . . . . . . 2 4 . . . . . 3 . . . . . Terminal Hacks 15 | . 3 . 2 . . . . 2 . . . . . . 1 6 1 . Record 2 | . . . 1 . . . . . . . . . . . . 1 . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . 1 . . Branch Access Points 5 | . . . 1 . . . . 1 . . . . . . 1 1 1 . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . 1 . . Recall Investigation 1 | . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . 1 . . . . . . . 1 . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 5 | . . . . . 2 1 . . . . . . 2 . . . . . Scan Component 3 | . . . . . 1 1 . . . . . . 1 . . . . . Repair 2 | . . . . . 1 . . . . . . . 1 . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . . . . . . . . 3 . Process 1 | . . . . . . . . . . . . . . . . . 1 . Report Inventory 1 | . . . . . . . . . . . . . . . . . 1 . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . 1 . Scanalyzer 5 | . . . . . 1 . 1 3 . . . . . . . . . . Insert Component 3 | . . . . . 1 . 1 1 . . . . . . . . . . Analyze 2 | . . . . . . . . 2 . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . . . . . 2 . . . . . Seal Access 3 | . . . . . . . 1 . . . . . 2 . . . . . Unauthorized Hacks 5 | . . . . . . . 1 2 . . . . 2 . . . . . Terminals 4 | . . . . . . . 1 1 . . . . 2 . . . . . Assimilate 4 | . . . . . . . 1 1 . . . . 2 . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . Fabnet 1 | . . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 2 . 3 . 2 2 4 5 . . . . 4 . 3 4 2 1 Full Trace Events 7 | . 1 . 1 . . 1 . 1 . . . . 1 . . 1 . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . . . Time 96 | . . . . . 26 . . . . . . . 70 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter 73 | . . . . . . . . . . . . . . . . . 73 . Retrieved Matter 73 | . . . . . . . . . . . . . . . . . 73 . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------------ Run | Jun Mat Min Mat Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 1 . . . . . . 1 . . . 1 . Machine Destruction 3 | . . . . . . 1 . . . . . . 1 . . . 1 . Fabnet Peak Effective % 3 | . . . . . . . . . . . . 3 3 1 . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Res Qua Res Acc Total Allies 30 | . . . . 6 . 3 1 1 . . . . 4 . . . 15 . Largest Group 14 | . . . . 3 2 2 1 1 . . . . 2 . . . 14 . Highest-Rated Group 201 | . . . . 46 46 116 26 10 . . . . 62 . . . 201 . Highest-Rated Ally 100 | . . . . 31 31 100 26 10 . . . . 31 . . . 15 . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 178 | . . . . 30 5 51 . . . . . . 10 . . . 82 . Total Damage 3800 | . . . . 426 41 1653 . . . . . . 191 . . . 1489 . Kills 30 | . . . . 3 1 19 . . . . . . . . . . 7 . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Res Qua Res Acc Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . 2 . . . . 3 1 2 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------------- Run | Jun Mat Min Mat Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Res Qua Res Acc Turns Passed 12481 | 56 1672 1636 1363 1628 1573 1552 595 304 326 86 281 55 317 81 109 185 460 202 Spaces Moved 10019 | 42 505 627 428 628 525 537 467 812 823 343 1021 226 846 190 362 528 823 286 Core 468 | 21 . 2 . . . . . . . . . . . . . . 175 270 Treads 2902 | 21 505 70 384 628 525 537 186 . . . . . . . . . 38 8 Legs . | . . . . . . . . . . . . . . . . . . . Wheels 599 | . . 555 44 . . . . . . . . . . . . . . . Hover 8 | . . . . . . . . . . . . . . . . . . 8 Flight 6042 | . . . . . . . 281 812 823 343 1021 226 846 190 362 528 610 . Fastest Speed 5 | 50 160 215 215 240 240 235 11 5 24 24 24 24 24 20 14 19 29 50 Average Speed 103 | 105 288 238 243 240 240 238 108 22 24 24 24 24 24 30 23 28 45 62 Slowest Speed 1550 | 160 320 1550 480 320 240 560 237 26 24 24 24 24 24 32 32 109 145 160 Overloaded Moves 171 | . . . . . . . 6 12 . . . . . . 71 36 46 . Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . 1 . Robots Hopped 32 | . . . . . . . 3 5 . . . . 5 . 4 8 7 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 3 82 97 40 98 33 45 10 21 89 62 86 48 31 8 17 64 27 10 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 5 | . . 1 . 2 . . . . 1 . 1 . . . . . . . Known Exits Taken 6 | . . . 1 . . . . 1 . . . 1 1 . 1 1 . . Unknown Exits Taken 12 | 1 1 1 . 1 1 1 1 . 1 1 1 . . 1 . . 1 . Scrap Searched 11 | . . 1 . 3 . . . . 3 . 3 1 . . . . . . Spaces Dug 15 | . . . . . . . . . . . . . 10 . . . 5 . Terrain Destroyed 131 | . 15 . . . 9 16 52 . . . . . 10 . . . 5 24 Melee 15 | . . . . . . . . . . . . . 10 . . . 5 . Projectile 21 | . . . . . . 16 5 . . . . . . . . . . . AOE 95 | . 15 . . . 9 . 47 . . . . . . . . . . 24 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Res Qua Res Acc Total 11433 | 54 607 723 607 704 726 701 542 929 934 345 1060 225 934 215 382 555 885 305 Wait 574 | . 11 59 25 37 68 31 16 84 101 3 10 . 70 16 15 4 22 2 Move 9940 | 41 504 626 427 627 524 536 460 801 822 342 1020 225 835 189 353 513 809 286 Hop 29 | . . . . . . . 3 5 . . . . 5 . 4 6 6 . Pick Up 160 | 8 23 9 24 6 27 15 12 3 1 . 9 . 5 2 4 3 7 2 Fast Attach 46 | . . . 2 1 5 8 6 4 . . 3 . . 2 1 5 6 3 Attach 91 | 5 6 2 9 . 13 11 8 1 1 . 5 . 4 1 3 8 11 3 Detach 14 | . . . . . . 2 . . . . . . . 1 . 6 3 2 Swap 46 | . 8 1 13 1 4 10 6 . 1 . 1 . 1 . . . . . Drop 147 | . . 2 29 7 24 23 20 4 . . 12 . 3 4 2 8 7 2 Fire 319 | . 55 24 77 25 61 65 11 . . . . . 1 . . . . . Melee 31 | . . . . . . . . . 8 . . . 10 . . 2 9 2 Ram 9 | . . . . . . . . 1 . . . . . . . . 5 3 Kick . | . . . . . . . . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . . . . . . . . Escape Stasis 26 | . . . . . . . . 26 . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Sub]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / Ext x2) -4/Factory -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine -2/Research (discovered 3 exits: *Acc / Tes x2) -1/Access History --------- Turn | Location | Event 11 | -11/Junkyard | Discovered new exit (range 15) 57 | -11/Junkyard | Entered Materials 284 | -10/Materials | Discovered new exit (range 4) 303 | -10/Materials | Build established: Mutant 919 | -10/Materials | Discovered new exit (range 9) 1088 | -10/Materials | Discovered new exit (range 9) 1111 | -10/Materials | Discovered new exit (range 5) 1575 | -10/Materials | Discovered new exit (range 7) 1710 | -10/Materials | Discovered new exit (range 7) 1729 | -10/Materials | Entered Mines 1883 | -10/Mines | Core integrity fell below 50% 2280 | -10/Mines | Assembled infested the area 2391 | -10/Mines | Discovered new exit (range 12) 2467 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2568 | -10/Mines | Discovered new exit (range 11) 2580 | -10/Mines | Discovered new exit (range 16) 2861 | -10/Mines | Discovered new exit (range 5) 3117 | -10/Mines | Learned location of Zion (-6) 3365 | -10/Mines | Entered Materials 3365 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3884 | -9/Materials | Discovered new exit (range 16) 4076 | -9/Materials | Build established: Scavenger-Mutant 4500 | -9/Materials | Discovered new exit (range 7) 4687 | -9/Materials | Identified exit to Mines 4728 | -9/Materials | Entered Mines 4790 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4795 | -9/Mines | Found Prototype Device 4890 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5049 | -9/Mines | Learned Materials stockpile data 5155 | -9/Mines | Learned location of Storage (-8) 5612 | -9/Mines | Met a Derelict testing a Signal Generator 5681 | -9/Mines | Discovered new exit (range 4) 5760 | -9/Mines | Discovered new exit (range 7) 6127 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6356 | -9/Mines | Entered Materials 6356 | -8/Materials | Accompanied by 2 allies 6356 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6361 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 6464 | -8/Materials | Repaired Lgt. Armor Plating 6515 | -8/Materials | Identified Exp. Sensor Array 7081 | -8/Materials | Lost 3 parts (1p2n) 7191 | -8/Materials | Discovered new exit (range 4) 7929 | -8/Materials | Entered Storage 7998 | -8/Storage | Met 01-MTF 8270 | -8/Storage | Garrison activated, responded to threat 8318 | -8/Storage | Build established: Mutant 8826 | -8/Storage | Lost 4 parts (1p1n2u) 9226 | -8/Storage | Build established: Scavenger-Mutant 9268 | -8/Storage | Discovered new exit (range 13) 9481 | -8/Storage | Entered Factory 9481 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10036 | -7/Factory | Discovered new exit (range 12) 10076 | -7/Factory | Entered another Factory area 10076 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 10104 | -6/Factory | Identified exit to Lower Caves 10318 | -6/Factory | Build established: Hacker-Sprinter 10380 | -6/Factory | Entered Lower Caves 10573 | -6/Lower Caves | Discovered new exit (range 10) 10625 | -6/Lower Caves | Learned Factory stockpile data 10657 | -6/Lower Caves | Build established: Sprinter 10706 | -6/Lower Caves | Entered another Lower Caves area 10720 | -6/Lower Caves | Encountered a Warlord checkpoint 10748 | -6/Lower Caves | Learned Factory stockpile data 10788 | -6/Lower Caves | Discovered new exit (range 13) 10792 | -6/Lower Caves | Entered Zion 10802 | -6/Zion | Learned 12 Factory zone layouts 10809 | -6/Zion | Discovered new exit (range 15) 10845 | -6/Zion | System corruption cleaned by Quarantine Array 10863 | -6/Zion | Found Prototype Device 10863 | -6/Zion | Identified Phasing AFG 10892 | -6/Zion | Found Prototype Launcher 10893 | -6/Zion | Identified Rocket Array 10896 | -6/Zion | Found Prototype Launcher 10897 | -6/Zion | Identified Gui. Missile Launcher 10917 | -6/Zion | Learned location of Testing (-2) 10931 | -6/Zion | Learned 4 Factory zone layouts 11073 | -6/Zion | Entered Proximity Caves 11121 | -5/Proximity Caves | Identified exit to Factory 11128 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11128 | -5/Proximity Caves | Entered Factory 11128 | -5/Factory | Evolved 2 slots: Utility x2 11129 | -5/Factory | Identified exit to Extension 11130 | -5/Factory | Identified exit to Factory 11390 | -5/Factory | Allied Derelicts emerged from ambush trap array 11423 | -5/Factory | Noticed a derelict Sapper rigging charges 11425 | -5/Factory | Discovered exit to Factory (range 16) 11445 | -5/Factory | Entered another Factory area 11445 | -4/Factory | Evolved 2 slots: Utility x2 11521 | -4/Factory | Discovered new exit (range 13) 11526 | -4/Factory | Entered Research 11526 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11536 | -3/Research | Lost 4 parts (1n2u1w) 11578 | -3/Research | Identified exit to Armory 11578 | -3/Research | Identified exit to Quarantine 11635 | -3/Research | Entered Quarantine 11642 | -3/Quarantine | Found Alien Impact Weapon 11724 | -3/Quarantine | Found Alien Energy Cannon 11724 | -3/Quarantine | Identified Core Cannon 11751 | -3/Quarantine | Identified exit to Research 11761 | -3/Quarantine | Found Alien Artifact 11797 | -3/Quarantine | Lost 3 parts (3n) 11814 | -3/Quarantine | Found Alien Artifact 11814 | -3/Quarantine | Identified Core Reset Matrix 11814 | -3/Quarantine | Identified Core Stripper 11814 | -3/Quarantine | Identified Phase Armor 11814 | -3/Quarantine | Used Core Reset Matrix 11817 | -3/Quarantine | Discovered exit to Research (range 3) 11818 | -3/Quarantine | Detected hypermatrix surge 11818 | -3/Quarantine | Sensed 5 artifacts in vicinity 11820 | -3/Quarantine | Entered Research 11820 | -2/Research | Evolved 2 slots: Utility x2 11848 | -2/Research | Lost 3 parts (1n2u) 12010 | -2/Research | Spotted B-90 Cyclops 12070 | -2/Research | Search patrols dispatched 12079 | -2/Research | Build established: Hacker-Mutant 12118 | -2/Research | Core integrity fell below 50% 12129 | -2/Research | Identified exit to Testing 12150 | -2/Research | Lost 8 parts (3n4u1w) 12174 | -2/Research | Emitted hypermatrix ping 12179 | -2/Research | Assembled emerged from beneath the floor 12186 | -2/Research | Garrison activated, responded to threat 12193 | -2/Research | Assembled emerged from beneath the floor 12263 | -2/Research | Discovered new exit (range 13) 12272 | -2/Research | Core integrity fell below 20% 12280 | -2/Research | Entered Access 12280 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 12311 | -1/Access | Lost 4 parts (2n2u) 12387 | -1/Access | Energy Cycler disabled 12446 | -1/Access | Core integrity fell below 50% 12480 | -1/Access | Emitted hypermatrix ping 12482 | -1/Access | Self-destructed Last Messages --------------- 12442_ Slug penetrates Wall. 12442_ Penetrated by Slug. 12442_ K-01 Serf destroyed. 12442_ Slug penetrates Wall. 12445_ Penetrated by Slug. 12446_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 12448_ Penetrated by Slug. 12448_ Imp. System Shield destroyed. 12448_ Penetrated by Slug. 12456_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A012. 12457_ Dropped Core Cannon. 12457_ Acquired Unknown Hover Unit. 12458_ Identified Antigrav Array. 12479_ Triggered Segregator Trap. 12479_ Arcs of energy rise from the floor. 12479_ Slug penetrates Wall. 12479_ Penetrated by Slug. 12480_ Emitted hypermatrix ping. 12480_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????? 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[ # #????????????????? | | ???# ##############@ #????????????????? | | ???# #????????????# h #????????????????? | | ???# #????????????# #????????????????? | | ???# #????????????# #????????????????? | | ???# ############## #????????????????? | | ???# +????????????????? | | ???# #????????????????? | | ???# #????????????????? | | ???# +????????????????? | | ???# #????????????????? | | ???# #????????????????? | | ???# #????????????????? | | ???#########################+####????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 41 Energy Capacity 420 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 525 Resistance: KI 20 Resistance: EM 15 Power Shielding 66 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 65 Targeting Accuracy 5 Recoil Reduction 5 Offensive Hacking 32 Defensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Cannon Core Reset Matrix Core Stripper Achievements -------------- Speed Demon Supersonic Whoosh! Challenges ------------ None Game ------ Seed AlloyArmoredAmplifier Manual? 0 Play Time 01:38:53 Cumulative 80.8 hours Start 2023.09.23 @ 12:38:01 End 2023.09.24 @ 19:19:41 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 41 Adventurer 36 Explorer 0 Win Type - Total 7 Types 2/0/5/0/0/0/0/0/0 Lore% 46 Gallery% 68 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 37706d73-9eb1-4302-8bd5-d1eddd73df45