Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.30 @ 23:53:14 Player: Valguris Result: Destroyed by S7 Guard with Hardcell Cannon Performance ------------- Evolutions (7) 3500 Regions Visited (22) 4400 Robots Destroyed (247) 1235 Value Destroyed (9091) 9091 Prototype IDs (57) 1140 Alien Tech Used (8) 1600 Bonus (3389) 3389 TOTAL SCORE: 24355 Bonus ------- High Alert Combat Kills 686 Follower Combat Kills 501 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 976 Friendly Fire -74 Cogmind --------- Core Integrity 0/1300 Matter 210/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -3/Section 7 Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Vortex Chain Reactor Core Stripper Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Antimatter Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter Cooled Antigrav System Cooled Antigrav System > --- UTILITY ---------- Experimental Cooling System Large Storage Unit Large Storage Unit Large Storage Unit Experimental Energy Well Advanced Signal Interpreter Reaction Control System Layered Medium Armor Plating Advanced Force Field Improved Hacking Suite System Restoration Module > --- WEAPON ----------- Core Stripper > --- INVENTORY -------- Heavy Antimatter Reactor Vortex Chain Reactor Gravmag Array Improved Antigrav System Large Storage Unit Experimental Sensor Array Ghost Barrier Transdimensional Reconstructor Core Reset Matrix Subatomic Replicator Long-range Proton Cannon Compact HERF Cannon Neutron Cannon Heavy Neutron Cannon Smartbomb Launcher Sigix Terminator Lance Lance [Rating: 157] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Antigrav System Treads Light Treads Wheel Wheel Hover Unit Antigrav System Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Layered Medium Armor Plating Weapon Lance Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Flak Cannon Launcher Smartbomb Launcher Special Weapon Remote Datajack Impact Weapon Core Stripper Slashing Weapon Axe Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Slots Evolved 14 | . . . . . 4 2 2 2 . . . . . . 2 . . . . 2 . . Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . 1 2 . . . . . . . . . . . . 1 . . Utility 9 | . . . . . 4 . . 2 . . . . . . 2 . . . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 342 | 6 6 5 1 3 19 29 9 19 4 43 5 7 7 12 25 5 . 24 2 36 36 39 Power 34 | 1 . 1 . 1 1 4 . 3 1 4 . 1 2 3 2 3 . 4 . . 1 2 Engine 10 | 1 . 1 . 1 . 2 . 2 . . . 1 1 . 1 . . . . . . . Core 14 | . . . . . 1 2 . 1 . 4 . . . 3 . 2 . 1 . . . . Reactor 10 | . . . . . . . . . 1 . . . 1 . 1 1 . 3 . . 1 2 Propulsion 47 | 2 . . . . 1 5 4 4 . 5 . . 1 2 4 . . 3 . 7 3 6 Treads 10 | 2 . . . . 1 5 1 1 . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Hover 36 | . . . . . . . 2 3 . 5 . . 1 2 4 . . 3 . 7 3 6 Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 124 | 1 4 . . . 9 5 2 7 2 16 3 1 4 3 10 . . 4 . 14 17 22 Device 71 | . 1 . . . 6 3 . 4 1 4 2 . 1 1 6 . . 2 . 11 15 14 Storage 21 | 1 3 . . . 1 1 . 1 . 5 . . 1 . 2 . . 2 . 1 1 2 Processor 5 | . . . . . 1 . 1 . . 1 . . . . 1 . . . . . . 1 Hackware 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . Protection 25 | . . . . . 1 1 1 2 1 5 1 1 2 2 . . . . . 2 1 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 137 | 2 2 4 1 2 8 15 3 5 1 18 2 5 . 4 9 2 . 13 2 15 15 9 Energy Gun 13 | 1 2 4 1 1 1 2 1 . . . . . . . . . . . . . . . Energy Cannon 47 | . . . . . 5 4 . 2 1 10 2 3 . 2 3 . . 3 1 3 6 2 Ballistic Gun 2 | 1 . . . 1 . . . . . . . . . . . . . . . . . . Ballistic Cannon 9 | . . . . . 2 5 2 . . . . . . . . . . . . . . . Launcher 17 | . . . . . . . . . . 2 . . . . 2 1 . 5 1 4 . 2 Special Weapon 3 | . . . . . . 1 . . . . . . . . . . . 2 . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Slashing Weapon 10 | . . . . . . 3 . . . 3 . . . 1 2 1 . . . . . . Piercing Weapon 35 | . . . . . . . . 3 . 3 . 2 . 1 2 . . 3 . 8 8 5 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . . . 2 . . . . 2 . . 3 1 . . . 4 . 4 4 1 Parts Lost 67 | . . . . 3 1 16 2 . . 4 . 1 . 5 6 . . 1 . 8 1 19 Power 12 | . . . . 1 . 4 . . . 1 . . . 2 1 . . . . 1 . 2 Propulsion 29 | . . . . . 1 7 2 . . 1 . . . 2 2 . . 1 . 3 . 10 Utility 20 | . . . . . . 4 . . . 1 . 1 . 1 3 . . . . 3 1 6 Weapon 6 | . . . . 2 . 1 . . . 1 . . . . . . . . . 1 . 1 Highest Loss Streak 13 | . . . . 2 1 11 1 . . 2 . 1 . 3 5 . . 1 . 4 1 13 Average Slot Usage (%) 91 | . 96 100 100 99 93 95 9 62 100 97 94 93 93 87 94 90 90 89 85 93 93 85 Engine 4 | . 14 14 14 14 6 6 . 4 4 . . 3 4 1 4 . . . . . . . Core 4 | . . . . . 2 6 . . 5 10 11 6 5 8 5 9 10 9 10 6 4 3 Reactor 1 | . . . . . . . . . . . . . . . 4 5 5 4 5 4 4 3 Treads 9 | . 28 28 28 28 18 21 1 . . . . . . . . . . . . . . . Hover 16 | . . . . . . . 3 13 29 28 29 29 29 25 25 25 25 25 25 26 27 25 Device 15 | . 3 14 14 14 14 16 . 15 19 17 20 17 17 15 17 20 20 17 15 17 17 10 Storage 13 | . 20 14 14 14 18 15 . 1 5 8 11 11 14 16 12 15 15 16 15 14 18 16 Processor 3 | . . . . . 9 6 . 5 3 . 5 5 5 5 5 5 5 5 5 4 4 5 Hackware 1 | . . . . . . . . . . 2 . . . . 5 5 5 5 5 4 4 3 Protection 4 | . . . . . 6 4 1 7 17 14 1 4 1 . 9 . . . . 4 3 6 Energy Gun 5 | . 17 28 28 17 . . 1 3 . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . 12 10 . 1 4 3 5 4 . . . . . . . . . . Ballistic Gun 1 | . 10 . . 10 . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . 1 5 5 5 5 4 . . . . . . . Piercing Weapon 2 | . . . . . . . . 3 5 5 . . 5 5 1 . . . . 7 5 8 Naked Turns 214 | . . . . . . 23 187 . . . . . . . . . . . . . . 4 Heaviest Build 118 | 11 42 46 46 46 90 100 12 42 64 79 79 83 90 99 99 92 90 107 94 109 114 118 Greatest Support 111 | 40 40 40 40 40 40 60 33 49 65 86 86 86 92 92 93 92 92 100 94 111 108 108 Greatest Overweight (x) 3 | . 1 1 1 1 2 3 . . . . . . . 1 1 . . 1 . 1 1 2 Average Overweight (x) . | . . . 1 1 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 22 | 6 16 12 12 12 20 20 4 4 4 16 16 16 22 22 22 16 16 22 22 22 22 22 Average Capacity 15 | 5 9 12 12 12 20 19 4 4 4 9 16 16 19 22 16 16 16 18 22 22 22 21 Most Carried 22 | 6 12 12 12 12 20 20 4 4 4 16 16 16 17 19 17 16 16 22 22 22 22 22 Average Carried 14 | 2 8 11 11 10 17 18 3 3 4 9 16 14 16 17 15 14 16 18 21 21 21 21 Final Capacity 22 | 6 12 12 12 12 20 4 4 4 4 16 16 16 22 22 16 16 16 22 22 22 22 4 Final Carried 22 | 6 12 12 12 12 20 4 4 4 4 16 16 16 17 17 14 16 16 22 22 22 22 4 Class Distribution -------------------- 48% | Scavenger-Mutant 31% | Mutant 12% | Hauler-Mutant 7% | Generator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Waste Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Hauler-Mutant | -5/Zhirov Hauler-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Warlord Generator-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Hauler-Mutant | -3/Quarantine Scavenger-Mutant | -3/Section 7 Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Matter Collected 4357 | 171 224 50 . 45 189 551 . 176 164 513 69 65 . 175 265 79 22 426 36 456 386 295 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9208 | . 439 129 . 194 515 959 . 176 654 1481 . 176 . 101 705 . 34 336 43 1359 409 1498 Parts 516 | . 27 18 . 17 36 50 . 26 14 94 . 6 . 6 37 . 1 5 3 72 31 73 Haulers Intercepted 8 | . 2 . . . 3 . . . . . . . . . 1 . . . . . . 2 Recyclers Shooed 10 | . 1 1 . . 2 . . . . 3 . . . . . . . . . 3 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 62 | . . . . . . . . . . . . 10 . 6 . 8 10 26 2 . . . Prevented 7 | . . . . . . . . . . . . 4 . . . . . 3 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Combat Hostiles Destroyed 162 | . 4 10 . 9 5 22 . . 3 23 . 3 . 2 15 . 3 7 2 13 5 36 Melee 40 | . . . . . . . . . . 5 . 1 . 2 5 . . . . 5 5 17 Guns 21 | . 3 8 . 9 . 1 . . . . . . . . . . . . . . . . Cannons 37 | . . . . . 5 19 . . 3 9 . 1 . . . . . . . . . . AOE 63 | . 1 2 . . . 2 . . . 9 . . . . 10 . 3 7 2 8 . 19 Classes Destroyed 18 | . 5 2 . 1 2 1 . 1 1 2 . 1 . . . . . 1 . . . 1 Worker 29 | . 1 . . . 1 . . 2 . 2 . . . . 3 . . . . 16 1 3 Builder 13 | . . . . . . . . 5 . 1 . . . . . . . . . 2 . 5 Tunneler 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . . Hauler 8 | . 2 . . . 3 . . . . . . . . . 1 . . . . . . 2 Recycler 17 | . 1 . . . 2 3 . . . 3 . . . . 1 . . . . 4 . 3 Minesweeper 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Mechanic 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Operator 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . Watcher 9 | . 2 . . . . . . 1 . 2 . . . . . . . . . . 1 3 Swarmer 67 | . . 9 . 3 . 10 . . . 10 . . . . 10 . 3 . 2 8 . 12 Grunt 41 | . 4 . . 6 2 5 . . . . . 3 . . 3 . . 6 . 1 2 9 Brawler 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 Duelist 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Sentry 14 | . . 1 . . 2 5 . . . 3 . . . . . . . . . . . 3 Hunter 7 | . . . . . 1 . . . . 2 . . . . . . . . . . . 4 Programmer 27 | . . . . . . 2 . . . 7 . . . 2 2 . . . . 4 3 7 Compactor 3 | . . . . . . . . . 3 . . . . . . . . . . . . . Best Kill Streak 36 | . 7 3 . 3 6 5 . 4 1 6 . 1 . 1 6 . 3 6 2 8 3 36 Combat Bots Only 19 | . 2 3 . 3 4 5 . . 1 5 . 1 . 1 5 . 3 6 2 5 3 19 Max Kills in Single Turn 35 | . 2 2 . 1 2 3 . 1 1 4 . 1 . 1 5 . 3 3 2 3 1 35 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 18 | . 1 2 . . . 2 . . . 3 . . . . 4 . 3 3 2 3 . 18 Melee 1 | . . . . . . . . . . 1 . 1 . 1 1 . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Damage Taken 14037 | . 153 163 . 377 123 2729 923 . . 2019 . 174 . 939 1317 . 132 30 44 1143 422 3349 Core 2932 | . 13 18 . 52 34 588 637 . . 212 . 59 . 119 155 . . . . 62 74 909 Absorbed by Shields 2039 | . . . . . . 384 . . . . . . . . . . . . . 227 379 1049 Core Remaining (%) 63 | 100 . . . 66 93 16 25 . . . . . . 61 . . . . 86 . . . Volleys Fired 440 | . 25 14 . 19 25 65 6 5 72 72 . 32 . 1 11 . 1 22 4 40 21 5 Largest 2 | . 2 2 . 2 2 2 1 1 1 2 . 1 . 2 1 . 1 1 1 1 1 1 Hottest 196 | . 60 130 . 130 120 136 48 90 90 196 . 90 . 188 90 . 46 90 90 90 110 110 Shots Fired 584 | . 50 28 . 38 50 110 6 5 72 87 . 32 . 2 11 . 1 22 4 40 21 5 Gun 124 | . 50 28 . 38 . 6 . 2 . . . . . . . . . . . . . . Cannon 426 | . . . . . 50 102 6 3 72 83 . 32 . 2 7 . . 8 3 34 21 3 Launcher 29 | . . . . . . . . . . 4 . . . . 4 . 1 11 1 6 . 2 Special 5 | . . . . . . 2 . . . . . . . . . . . 3 . . . . Kinetic 89 | . 25 . . 3 10 45 6 . . . . . . . . . . . . . . . Thermal 425 | . . 26 . 35 40 57 . 3 72 83 . 30 . 2 7 . . 8 3 34 21 4 Explosive 28 | . . . . . . . . . . 4 . . . . 4 . 1 11 1 6 . 1 Electromagnetic 37 | . 25 2 . . . 6 . 2 . . . 2 . . . . . . . . . . Robot Hit Streak 20 | . 8 12 . 20 14 15 . 8 8 8 . 5 . 1 2 . . 6 7 2 . . Robot Miss Streak 6 | . 2 6 . 6 5 4 . 2 5 2 . 2 . 2 2 . . . . 2 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . 1 . 2 . 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 558 | . 32 25 . 36 38 79 . 11 52 64 . 13 . 14 28 . . 4 1 57 22 82 Core Hits 437 | . 15 30 . 42 23 58 1 8 11 48 . 5 . 3 27 . 3 31 2 44 10 76 Critical Hits 22 | . 1 . . . 2 5 . 1 2 1 . 1 . 1 1 . . . . . 2 5 Critical Kills 10 | . . . . . . 3 . 1 . 1 . 1 . . . . . . . . 2 2 Critical Parts Destroyed 9 | . 1 . . . 2 1 . . 1 . . . . 1 1 . . . . . . 2 Melee Attacks 425 | . . . . . . 7 . 17 . 56 1 6 . 20 49 . . 2 . 95 45 127 Kinetic 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 48 | . . . . . . 7 . . . 11 1 . . 3 26 . . . . . . . Piercing 375 | . . . . . . . . 17 . 45 . 6 . 17 23 . . 2 . 95 43 127 Sneak Attacks 43 | . . . . . . . . 7 . 7 . . . . 4 . . . . 19 3 3 Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Follow-up Attacks 40 | . . . . . . . . 2 . 4 . . . 3 4 . . . . 10 2 15 Damage Inflicted 56833 | . 579 347 . 387 931 1856 6 746 2120 3842 . 430 . 480 2985 . 417 2463 306 4514 1163 33261 Guns 1157 | . 455 270 . 349 . 58 . 25 . . . . . . . . . . . . . . Cannons 6396 | . . . . . 881 1670 . . 2120 1236 . 332 . 48 109 . . . . . . . Explosions 37173 | . 119 66 . . . 120 . . . 971 . . . . 1416 . 417 2463 306 1054 . 30241 Melee 11967 | . . . . . . . . 721 . 1613 . 98 . 432 1460 . . . . 3460 1163 3020 Ramming 140 | . 5 11 . 38 50 8 6 . . 22 . . . . . . . . . . . . Kinetic 1347 | . 169 . . 46 144 877 . . . . . . . . . . . . . . 111 . Thermal 36226 | . 119 336 . 303 737 913 . . 2120 1236 . 300 . 48 109 . . . . . . 30005 Explosive 6863 | . . . . . . . . . . 971 . . . . 1416 . 417 2463 306 1054 . 236 Electromagnetic 401 | . 286 . . . . 58 . 25 . . . 32 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 1016 | . . . . . . . . . . 157 . . . 37 822 . . . . . . . Piercing 10840 | . . . . . . . . 721 . 1456 . 98 . 395 638 . . . . 3460 1052 3020 Highest Corruption 9 | . . . . . . 3 . . . 6 6 . . 9 . . . 3 . 8 8 6 Average Corruption 4 | . . . . . . 2 . . . 3 4 . . 7 . . . 2 . 6 5 3 Corruption Purged 18 | . . . . . . . . . . . 6 . . . . . . . . . 9 3 Effects 124 | . . . . . . 9 . . . 25 10 . . 6 . . . . . 22 31 21 Message Errors 25 | . . . . . . 1 . . . 3 . . . 2 . . . . . 5 10 4 Matter Fused 21 | . . . . . . 2 . . . 5 3 . . . . . . . . 5 5 1 Heat Flow Errors 15 | . . . . . . . . . . 4 2 . . 1 . . . . . 2 4 2 Energy Discharges 12 | . . . . . . 1 . . . . . . . . . . . . . 4 6 1 Parts Rejected 3 | . . . . . . . . . . 1 . . . 1 . . . . . . 1 . Data Loss (minor) 14 | . . . . . . 1 . . . 3 4 . . 1 . . . . . . 2 3 Data Loss (major) 3 | . . . . . . . . . . . 1 . . 1 . . . . . . 1 . Targeting Errors 25 | . . . . . . 2 . . . 5 . . . . . . . . . 6 2 10 Weapon Failures 6 | . . . . . . 2 . . . 4 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5334 | . . . . . 3 26 . 64 4 276 . 36 . 2 439 . 45 91 48 640 95 3565 Projectiles 168 | . . . . . 3 26 . . 4 93 . 36 . . 6 . . . . . . . Explosions 3824 | . . . . . . . . . . 5 . . . . 129 . 45 91 48 10 . 3496 Melee 1342 | . . . . . . . . 64 . 178 . . . 2 304 . . . . 630 95 69 Knockbacks 9 | . . . . . 1 8 . . . . . . . . . . . . . . . . Impact 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Kinetic 7 | . . . . . . 7 . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Self-Inflicted Damage 269 | . 27 . . . . . 3 . . 19 . . . . 159 . 53 . . . . 8 Shots 6 | . 1 . . . . . . . . 1 . . . . 2 . 1 . . . . 1 Rammed 20 | . 1 4 . 6 4 3 1 . . 1 . . . . . . . . . . . . Targets Rammed 22 | . 1 4 . 7 5 3 1 . . 1 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . Highest Temperature 372 | . 57 120 . 177 12 160 . 96 320 312 243 12 . 78 . . . . 14 372 227 290 Average Temperature 70 | . 20 52 . 71 7 44 . 50 111 70 105 4 . 34 . . . . 8 50 68 68 Received Heat Transfer 1499 | . 78 18 . 111 18 507 9 . . 162 . 81 . . 117 . . . . 27 43 328 Effects 5 | . . . . . . . . . 5 . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Interference 3 | . . . . . . . . . 3 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 11 | . . 1 . . 1 6 . . . 3 . . . . . . . . . . . . Heat Transferred 8682 | . 50 450 . 390 1110 1556 . . 3200 1546 . 200 . 25 75 . . . . . . 80 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 1 . . . . 1 2 . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Peak Influence 1689 | . 185 135 . 180 386 236 233 473 190 750 . . . . 450 . . . . 368 307 1689 Initial 165 | . . 1 . . . 88 86 109 165 . . . . . 12 . . . . 36 139 41 Average 163 | . 90 73 . 61 170 98 188 156 162 347 . . . . 110 . . . . 247 153 239 Maximum Alert Level 5 | . . . . . 1 1 1 2 . 3 . . . . 2 . . . . 1 1 5 Low Security (%) 72 | 100 100 100 . 100 73 98 39 82 100 27 . . . . 89 . . . . 23 70 44 Level 1 21 | . . . . . 26 1 60 . . 36 . . . . 5 . . . . 76 29 51 Level 2 5 | . . . . . . . . 17 . 33 . . . . 4 . . . . . . . Level 3 . | . . . . . . . . . . 1 . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . 2 High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 46 | . 1 . . . 2 13 3 1 . 6 . . . . 5 . . . . 4 3 8 Investigation 8 | . 1 . . . 1 1 2 . . 2 . . . . . . . . . . . 1 Extermination 12 | . . . . . . 2 . . . 2 . . . . 1 . . . . 2 2 3 Reinforcement 15 | . . . . . 1 3 1 1 . 1 . . . . 4 . . . . 1 1 2 Assault 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Garrison 10 | . . . . . . 7 . . . 1 . . . . . . . . . 1 . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Distress Signals 18 | . 2 . . . 2 2 1 1 . 2 . . . . 2 . . . . 2 3 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 319 | . 6 14 . 12 14 34 18 3 8 37 . 9 . 9 38 . 4 9 1 28 15 60 Peak Tracking Total 16 | . 3 3 . 4 3 7 8 1 6 10 . 2 . 3 16 . 2 8 1 6 7 12 Tactical Retreats 43 | . 1 3 . 1 . 3 4 . 1 5 . 3 . 3 4 . . 1 . 2 4 8 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Traps Triggered 4 | . . . . . . 1 . 1 . 2 . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . . . . . . . . . . . . 4 . Reprogrammed 12 | . . . . . 6 . . . . . . . . . . . . . . . 6 . Reused 5 | . . . . . 1 . . . . . . 4 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed 8 | . . . . . . . . . . . . 5 . . 3 . . . . . . . Triggered 14 | . . . . . 1 . . . . . . 9 . . . . . 4 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Machines Disabled 33 | . 1 1 . . 1 2 . . . 4 . 1 . . 1 . . 3 . . 5 14 Max in Single Turn 11 | . 1 1 . . 1 1 . . . 1 . 1 . . 1 . . 2 . . 1 11 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 3 | . . . . . . . 3 . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Machines Accessed 91 | . 5 . 1 . 5 7 5 4 . 14 1 . 6 . 7 1 2 9 . 4 15 5 Terminals 44 | . 4 . . . 3 4 3 2 . 10 . . . . 4 . . . . 1 10 3 Fabricators 6 | . . . . . . 1 2 2 . . . . . . 1 . . . . . . . Repair Stations 4 | . . . . . . 1 . . . 2 . . . . . . . . . . 1 . Recycling Units 3 | . 1 . . . 1 . . . . . . . . . 1 . . . . . . . Scanalyzers 6 | . . . . . 1 . . . . . . . . . . . . . . 1 3 1 Garrison Access 8 | . . . . . . 1 . . . 2 . . . . 1 . . . . 2 1 1 Total Hacks 214 | . 16 . 1 . 25 18 11 9 . 32 1 . 19 . 16 1 2 21 . 4 30 8 Successful 137 | . 8 . 1 . 14 9 7 6 . 19 1 . 19 . 7 1 2 21 . 1 16 5 Failed 77 | . 8 . . . 11 9 4 3 . 13 . . . . 9 . . . . 3 14 3 Catastrophic 14 | . . . . . 1 4 . 1 . 3 . . . . . . . . . 1 2 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 58 | . 12 . . . 12 5 5 3 . 7 . . . . 4 . . . . . 9 1 Terminals 121 | . 15 . . . 21 13 9 5 . 20 . . . . 10 . . . . 1 22 5 Fabricators 10 | . . . . . . 2 2 4 . . . . . . 2 . . . . . . . Repair Stations 13 | . . . . . . 2 . . . 9 . . . . . . . . . . 2 . Recycling Units 3 | . 1 . . . 1 . . . . . . . . . 1 . . . . . . . Scanalyzers 11 | . . . . . 3 . . . . . . . . . . . . . . 1 5 2 Garrison Access 11 | . . . . . . 1 . . . 3 . . . . 3 . . . . 2 1 1 Terminal Hacks 94 | . 7 . 1 . 9 6 3 1 . 7 1 . 19 . 3 1 2 21 . . 10 3 Record 24 | . . . 1 . . . . . . . 1 . 7 . . . 1 14 . . . . Part Schematic 4 | . . . . . . . . . . . . . 4 . . . . . . . . . Robot Schematic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Robot Analysis 9 | . 2 . . . 3 . . . . . . . 4 . . . . . . . . . Prototype ID Bank 17 | . 2 . . . . . . . . . . . 4 . 1 . . 5 . . 4 1 Open Door 5 | . . . . . . . . . . . . . . . . 1 1 2 . . 1 . Branch Access Points 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . Emergency Access Points 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Unit Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Unreport Threat 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Locate Traps 11 | . . . . . 2 1 1 . . 5 . . . . 1 . . . . . . 1 Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Reprogram Traps 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . Investigation Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Reinforcement Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Recall Investigation 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Hauler Manifests 5 | . 1 . . . . . . 1 . 1 . . . . . . . . . . 1 1 Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . 1 . 3 . . . . . . 2 . . . . . . . Load Schematic 3 | . . . . . . 1 . 1 . . . . . . 1 . . . . . . . Build 3 | . . . . . . . . 2 . . . . . . 1 . . . . . . . Repair Station Hacks 11 | . . . . . . 1 . . . 8 . . . . . . . . . . 2 . Scan Component 6 | . . . . . . 1 . . . 4 . . . . . . . . . . 1 . Repair 5 | . . . . . . . . . . 4 . . . . . . . . . . 1 . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzer 5 | . . . . . 3 . . . . . . . . . . . . . . . 1 1 Insert Component 4 | . . . . . 2 . . . . . . . . . . . . . . . 1 1 Analyze 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 19 | . 1 . . . 2 1 4 2 . 4 . . . . 1 . . . . . 3 1 Terminals 14 | . . . . . 1 1 2 2 . 3 . . . . 1 . . . . . 3 1 Track 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . Assimilate 5 | . . . . . . . . . . . . . . . 1 . . . . . 3 1 Botnet 6 | . . . . . 1 1 1 1 . 2 . . . . . . . . . . . . Disrupt 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Fabricators 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Overload 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . Tunnel 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Reprogram 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 60 | . 4 . . . 4 7 3 4 . 13 . . . . 7 . . . . 3 11 4 Full Trace Events 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 1 . . . . . . . 4 . . . . . . . . . Parts Built 3 | . . . . . . . . 2 . . . . . . 1 . . . . . . . Matter 921 | . . . . . . . . 570 . . . . . . 351 . . . . . . . Time 397 | . . . . . . . . 304 . . . . . . 93 . . . . . . . Total Part Build Rating 17 | . . . . . . . . 10 . . . . . . 7 . . . . . . . Parts Repaired 5 | . . . . . . . . . . 4 . . . . . . . . . . 1 . Time 133 | . . . . . . . . . . 117 . . . . . . . . . . 16 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . 1 . . . . . . . . . . . 3 . . . . Non-combat 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . . . . . 3 . . . . Robot Hacks Applied 4 | . . . . . . 1 . . . . . . . . . . . 3 . . . . parse_system 3 | . . . . . . . . . . . . . . . . . . 3 . . . . find_chute 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . . . . . 3 . 2 Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Programmers 3 | . . . . . . . . . . . . . . . . . . . . 3 . . Robots Rewired 3 | . . . . . . . . . . . . . . . 3 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Total Allies 12 | . . 2 . 3 . . . . . . . . . . 4 . . . . . 3 . Largest Group 3 | . . 2 2 3 3 . . . . . . . . . 3 . . . . . 2 . Highest-Rated Group 71 | . . 44 44 40 40 . . . . . . . . . 71 . . . . . 26 . Highest-Rated Ally 47 | . . 31 31 16 16 . . . . . . . . . 47 . . . . . 26 . Total Orders 32 | . . . . . . . . 3 . 7 . . . 2 4 1 7 2 3 3 . . FOLLOW 1 | . . . . . . . . . . . . . . 1 . . . . . . . . EXPLORE 11 | . . . . . . . . 2 . 6 . . . 1 . . . . . 2 . . RETURN 20 | . . . . . . . . 1 . 1 . . . . 4 1 7 2 3 1 . . Ally Attacks 139 | . . 3 . 6 39 . . . . . . . . . 38 11 31 7 4 . . . Total Damage 2196 | . . 43 . 74 406 . . . . . . . . . 823 205 427 164 54 . . . Kills 19 | . . 1 . 2 5 . . . . . . . . . 3 5 3 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Robot Analysis Total 9 | . 2 . . . 3 . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . 1 . . . . . . 2 2 . 2 . . 2 . . . . . Drone Launches 46 | . . . . . . . . 2 . 15 . . . 2 6 2 9 4 4 2 . . Drone Recoveries 34 | . . . . . . . . 2 . 7 . . . . 6 2 9 2 6 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Turns Passed 14829 | 79 482 1185 707 1001 588 1256 298 591 448 1279 800 808 93 397 643 255 241 683 174 877 1068 876 Spaces Moved 13756 | 44 227 616 391 511 229 583 453 324 467 1431 1043 1247 155 475 614 449 401 955 367 1108 935 731 Core 424 | 5 . . . . . 47 364 . . . . . . . . . . . . . . 8 Treads 2549 | 39 227 616 391 511 229 536 . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover 10783 | . . . . . . . 89 324 467 1431 1043 1247 155 475 614 449 401 955 367 1108 935 723 Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 38 | 50 160 160 180 180 180 50 50 53 48 48 48 48 48 52 52 52 52 44 44 38 38 38 Average Speed 74 | 147 165 179 180 180 198 169 56 68 51 48 48 48 49 65 52 52 52 57 44 42 47 50 Slowest Speed 220 | 160 180 180 180 180 200 220 100 106 53 53 48 48 52 123 116 52 52 117 44 105 91 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . 1 1 1 Exploration Rate (%) 56 | 4 42 99 89 98 24 19 19 19 99 47 95 90 62 57 26 63 63 94 62 30 78 28 Regions Visited 22 Branch Regions 13 Pre-discovered Areas 9 | . 1 1 1 1 1 . . . . . . . 3 . . . 1 . . . . . Known Exits Taken 12 | . . . . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 15 | . . 2 . 1 . . . . . . 2 3 . . . 3 2 . 2 . . . Spaces Dug 178 | . . . . . . 8 1 3 . 60 1 12 . 1 27 . . 5 2 25 16 17 Terrain Destroyed 1005 | . 1 7 . . 2 14 2 5 5 112 1 22 . 2 81 . 23 102 19 90 24 493 Melee 79 | . . . . . . 7 . 2 . 16 1 1 . 1 14 . . 2 . 12 9 14 Projectile 144 | . . . . . 2 4 2 3 5 44 . 21 . 1 3 . . 4 3 34 15 3 AOE 782 | . 1 7 . . . 3 . . . 52 . . . . 64 . 23 96 16 44 . 476 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Total 17058 | 55 285 662 399 549 309 719 487 656 602 1821 1339 1409 168 526 844 470 431 1071 374 1359 1468 1055 Wait 1776 | . 7 17 . 7 . 15 13 288 57 180 288 96 . 16 110 11 30 30 . 70 396 145 Move 13734 | 43 226 615 390 510 228 582 452 324 466 1430 1042 1246 154 474 613 448 400 954 366 1107 934 730 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 147 | 6 12 3 4 3 17 10 3 2 . 20 . 8 1 4 5 3 . 14 . 11 13 8 Fast Attach 125 | 6 1 1 . . 8 3 5 16 3 22 2 1 6 4 8 . . 12 1 13 8 5 Attach 91 | . 1 . 1 3 4 10 4 1 . 5 . 1 . 4 10 3 . 10 1 13 5 15 Detach 33 | . 1 . . . 3 . 2 . 1 3 . . . . 5 3 . 5 1 2 . 7 Swap 134 | . 4 4 . . 7 16 . 2 1 16 3 5 2 5 7 2 . 2 . 11 26 21 Drop 163 | . 7 4 4 . 12 8 1 6 2 21 3 8 5 1 10 . . 20 1 16 24 10 Fire 440 | . 25 14 . 19 25 65 6 5 72 72 . 32 . 1 11 . 1 22 4 40 21 5 Melee 365 | . . . . . . 7 . 12 . 51 1 6 . 17 44 . . 2 . 76 41 108 Ram 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 20 | . 1 4 . 7 5 3 . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Rewire 19 | . . . . . . . . . . . . 1 . . 18 . . . . . . . Trap 8 | . . . . . . . . . . . . 5 . . 3 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -5/Waste -5/Factory (discovered 4 exits: *Fac / *Upp x2 / [*Ext]) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Res / *Qua) -3/Quarantine -3/Section 7 (discovered 1 exit: *Res) History --------- Turn | Location | Event 56 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 5) 304 | -10/Materials | Build established: Mutant 422 | -10/Materials | Discovered new exit (range 6) 562 | -10/Materials | Entered Mines 788 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 920 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1027 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1027 | -10/Mines | Discovered new exit (range 5) 1259 | -10/Mines | Discovered new exit (range 5) 1360 | -10/Mines | Discovered new exit (range 7) 1387 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1391 | -10/Mines | Found Prototype Device 1747 | -10/Mines | Entered Exiles 1747 | -10/Exiles | Accompanied by 2 allies 1774 | -10/Exiles | Discovered new exit (range 14) 1777 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1816 | -10/Exiles | Met 8R-AWN 1841 | -10/Exiles | Met EX-HEX 1891 | -10/Exiles | Met EX-BIN 2008 | -10/Exiles | Met EX-DEC 2016 | -10/Exiles | Learned location of Zion (-7) 2089 | -10/Exiles | Visited The Gauntlet 2440 | -10/Exiles | Discovered new exit (range 10) 2454 | -10/Exiles | Entered Mines 2857 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3028 | -9/Mines | Discovered new exit (range 5) 3060 | -9/Mines | Learned location of Storage (-7) 3145 | -9/Mines | Learned location of 1 exit from Proximity Caves 3152 | -9/Mines | Found a hidden stash of uninstalled traps 3433 | -9/Mines | Discovered new exit (range 9) 3455 | -9/Mines | Entered Materials 3455 | -8/Materials | Accompanied by 3 allies 3455 | -8/Materials | Evolved 4 slots: Utility x4 3754 | -8/Materials | Build established: Hauler-Mutant 3882 | -8/Materials | Identified Exp. Sensor Array 3942 | -8/Materials | Discovered new exit (range 3) 4043 | -8/Materials | Entered Factory 4043 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4243 | -7/Factory | Garrison activated, responded to threat 4273 | -7/Factory | Build established: Scavenger-Mutant 4352 | -7/Factory | Garrison activated, responded to threat 5254 | -7/Factory | Core integrity fell below 50% 5273 | -7/Factory | Lost 11 parts (3p4n3u1w) 5276 | -7/Factory | Released all parts (6) 5280 | -7/Factory | Core integrity fell below 20% 5291 | -7/Factory | Discovered new exit (range 16) 5299 | -7/Factory | Entered another Factory area 5299 | -6/Factory | Evolved 2 slots: Propulsion x2 5306 | -6/Factory | Identified exit to Lower Caves 5491 | -6/Factory | Core integrity fell below 50% 5554 | -6/Factory | Build established: Mutant 5591 | -6/Factory | Discovered new exit (range 11) 5597 | -6/Factory | Entered another Factory area 5597 | -5/Factory | Evolved 2 slots: Utility x2 5777 | -5/Factory | Fabricated Exp. Sensor Array (x1) 5934 | -5/Factory | Fabricated Exp. Sensor Array (x1) 6084 | -5/Factory | Local fabrication network quarantined 6188 | -5/Factory | Sucked down chute 6188 | -5/Factory | Entered Waste 6210 | -5/Waste | Spotted C-40 Crusher 6211 | -5/Waste | Spotted C-40 Crusher 6212 | -5/Waste | Spotted C-40 Crusher 6212 | -5/Waste | Spotted C-40 Crusher 6229 | -5/Waste | Spotted C-40 Crusher 6230 | -5/Waste | Spotted C-40 Crusher 6247 | -5/Waste | Discovered new exit (range 12) 6306 | -5/Waste | Destroyed C-40 Crusher 6516 | -5/Waste | Destroyed C-40 Crusher 6575 | -5/Waste | Destroyed C-40 Crusher 6636 | -5/Waste | Entered Factory 6750 | -5/Factory | Build established: Scavenger-Mutant 6840 | -5/Factory | Discovered new exit (range 28) 7071 | -5/Factory | Repaired Imp. Propulsion Shielding 7111 | -5/Factory | Repaired Hrd. Medium Armor Plating 7149 | -5/Factory | Discovered new exit (range 47) 7369 | -5/Factory | Repaired Imp. Medium Armor Plating 7389 | -5/Factory | Repaired Hrd. Medium Armor Plating? 7400 | -5/Factory | Discovered new exit (range 53) 7413 | -5/Factory | Discovered new exit (range 14) 7835 | -5/Factory | Garrison activated, responded to threat 7914 | -5/Factory | Identified exit to Upper Caves 7915 | -5/Factory | Entered Upper Caves 8078 | -5/Upper Caves | Identified exit to Upper Caves 8639 | -5/Upper Caves | Learned Factory security intel 8715 | -5/Upper Caves | Entered another Upper Caves area 8760 | -5/Upper Caves | Discovered new exit (range 7) 8762 | -5/Upper Caves | Identified exit to Factory 8967 | -5/Upper Caves | Identified exit to Zhirov 9523 | -5/Upper Caves | Entered Zhirov 9523 | -5/Zhirov | Discovered new exit (range 3) 9526 | -5/Zhirov | Identified exit to Proximity Caves 9533 | -5/Zhirov | Met Zhirov 9542 | -5/Zhirov | Learned location of Quarantine (-3) 9542 | -5/Zhirov | Learned location of Command (-1) 9550 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9558 | -5/Zhirov | Found Alien Artifact 9558 | -5/Zhirov | Identified Integrated Reactor 9558 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 9574 | -5/Zhirov | Found Alien Artifact 9616 | -5/Zhirov | Entered Proximity Caves 9634 | -4/Proximity Caves | Learned Research emergency access door positions 9720 | -4/Proximity Caves | Found Alien Artifact 9720 | -4/Proximity Caves | Identified Core Expander 9720 | -4/Proximity Caves | Installed Core Expander, added new Power slot 9744 | -4/Proximity Caves | Learned location of 2 exits from Research 9853 | -4/Proximity Caves | Build established: Hauler-Mutant 10013 | -4/Proximity Caves | Entered Factory 10013 | -4/Factory | Evolved 2 slots: Utility x2 10038 | -4/Factory | Lost 3 parts (1p1n1u) 10228 | -4/Factory | Identified exit to Upper Caves 10228 | -4/Factory | Identified exit to Armory 10278 | -4/Factory | Build established: Scavenger-Mutant 10339 | -4/Factory | Fabricated Assault Drone Bay (x1) 10643 | -4/Factory | Lost 5 parts (1p1n3u) 10656 | -4/Factory | Entered Upper Caves 10889 | -4/Upper Caves | Discovered new exit (range 9) 10903 | -4/Upper Caves | Identified exit to Upper Caves 10907 | -4/Upper Caves | Spotted B-86 Titan 10911 | -4/Upper Caves | Entered another Upper Caves area 10944 | -4/Upper Caves | Encountered a Warlord checkpoint 10998 | -4/Upper Caves | Learned Research security intel 11097 | -4/Upper Caves | Discovered new exit (range 5) 11100 | -4/Upper Caves | Identified exit to Warlord 11152 | -4/Upper Caves | Entered Warlord 11170 | -4/Warlord | System corruption cleaned by Quarantine Array 11429 | -4/Warlord | Learned Research trap positions 11429 | -4/Warlord | Learned Testing trap positions 11429 | -4/Warlord | Learned Quarantine trap positions 11429 | -4/Warlord | Learned 4 Command zone layouts 11430 | -4/Warlord | Learned Factory fabricator intel 11430 | -4/Warlord | Learned Research repair station intel 11455 | -4/Warlord | Warlord's base attacked by MAIN.C 11480 | -4/Warlord | Found Prototype Piercing Weapon 11480 | -4/Warlord | Identified Vortex Lance 11515 | -4/Warlord | Met Warlord 11551 | -4/Warlord | Found Prototype Reactor 11551 | -4/Warlord | Identified Vortex Chain Reactor 11566 | -4/Warlord | Found Prototype Hackware 11641 | -4/Warlord | Opened side exit 11765 | -4/Warlord | Warlord forces counterattacked 11791 | -4/Warlord | Spotted Executioner 11818 | -4/Warlord | Build established: Generator-Mutant 11822 | -4/Warlord | Spotted B-86 Titan 11823 | -4/Warlord | Spotted B-90 Cyclops 11827 | -4/Warlord | Discovered new exit (range 14) 11833 | -4/Warlord | Identified exit to Proximity Caves 11835 | -4/Warlord | Entered Proximity Caves 11835 | -3/Proximity Caves | Accompanied by 2 allies 11972 | -3/Proximity Caves | Discovered new exit (range 7) 11974 | -3/Proximity Caves | Identified exit to Research 12009 | -3/Proximity Caves | Entered Research 12009 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 12010 | -3/Research | Identified exit to Quarantine 12010 | -3/Research | Identified exit to Research 12011 | -3/Research | Loaded intel: 62 trap records 12014 | -3/Research | Loaded intel: 4 repair station locations 12119 | -3/Research | Spotted B-86 Titan 12247 | -3/Research | Found Prototype Launcher 12247 | -3/Research | Identified Tactical Quantum Warhead 12380 | -3/Research | Identified Transdimensional Reconstructor 12380 | -3/Research | Warped through subspace 12410 | -3/Research | Lost 4 parts (1p3n) 12655 | -3/Research | Build established: Scavenger-Mutant 12682 | -3/Research | Garrison activated, responded to threat 12886 | -3/Research | Entered Quarantine 12887 | -3/Quarantine | Loaded intel: 24 trap records 13004 | -3/Quarantine | Found Alien Impact Weapon 13023 | -3/Quarantine | Identified Ghost Barrier 13041 | -3/Quarantine | Repaired Lyr. Medium Armor Plating 13069 | -3/Quarantine | Build established: Hauler-Mutant 13097 | -3/Quarantine | Spotted Alpha 7 13105 | -3/Quarantine | Found Alien Artifact 13126 | -3/Quarantine | Identified Subatomic Replicator 13131 | -3/Quarantine | Found Alien Artifact 13283 | -3/Quarantine | Found Alien Artifact 13284 | -3/Quarantine | Found Alien Artifact 13287 | -3/Quarantine | Found Alien Artifact 13339 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 13339 | -3/Quarantine | Warped through subspace 13341 | -3/Quarantine | Identified Dimensional Node Initializer (x2) 13341 | -3/Quarantine | Initialized slip node 13344 | -3/Quarantine | Found Alien Launcher 13424 | -3/Quarantine | Found Transdimensional Reconstructor 13645 | -3/Quarantine | Identified Core Stripper 13673 | -3/Quarantine | Spotted Fortress 13716 | -3/Quarantine | Discovered new exit (range 6) 13718 | -3/Quarantine | Identified exit to Section 7 13854 | -3/Quarantine | Build established: Scavenger-Mutant 13954 | -3/Quarantine | Entered Section 7 13995 | -3/Section 7 | Found Integrated Reactor 13995 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 14298 | -3/Section 7 | Identified Core Reset Matrix 14465 | -3/Section 7 | Discovered exit to Research (range 15) 14720 | -3/Section 7 | Garrison activated, responded to threat 14788 | -3/Section 7 | Warped through subspace 14789 | -3/Section 7 | Core integrity fell below 50% 14808 | -3/Section 7 | Identified Sigix Terminator 14809 | -3/Section 7 | Fired Sigix Terminator 14824 | -3/Section 7 | Core integrity fell below 20% 14826 | -3/Section 7 | Released all parts (6) 14826 | -3/Section 7 | Spotted S7 Guard 14830 | -3/Section 7 | Destroyed 19 combat bots 14830 | -3/Section 7 | Destroyed by S7 Guard with Hardcell Cannon Last Messages --------------- 14809_ Destroyed Myomer Leg. 14809_ H-77 Assassin destroyed. 14809_ S-43 Plague destroyed. 14809_ Destroyed Wheel. 14809_ Destroyed Welding Torch. 14809_ Destroyed Terrain Scanner. 14809_ U-05 Engineer destroyed. 14809_ Destroyed Lgt. Antimatter Reactor. 14809_ Destroyed Hvy. Machine Gun. 14809_ Destroyed Xenon Bombardment Thruster. 14809_ S-43 Plague destroyed. 14819_ WJO: STQZLRE6JRUA7CZIRIB9K 14823_ Destroyed Xenon Bombardment Thruster. 14826_ Released Force Lance. 14826_ Released Lrg. Storage Unit. 14826_ Released Imp. Hacking Suite. 14826_ Released Lrg. Storage Unit. 14826_ Released Transport Network Coupler. 14827_ Penetrated by Slug. 14830_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ##????????# # ## !*%= ###????????? | | ################## ] ?+ ## =%" " #??????????? | | # ?## #### """ #??????????? | | # ???# #??# """ #??????????? | | """ """ # ???# #??# #??????????? | | """ """ ###????# #??# ] """ #??????????? | | """ """ #####/##########/#??# """ #??????????? | | ## #??# """ #??????????? | | """ """ ## ""#??# ?? #??????????? | | """ """ / """ """ """ ""#??####/#?###??????????? | | """ """ # """ """ """ ; ?# ??????????????? | | # """ """ " ; ; ??????????????? | | # """ """ ; ; ??????????????? | | #"" ""# ### """ " ; ; ??????????????? | | #""T""# #?# """ ; ; ;;;????????????? | | # """?# #?# "" !; ; ; ???????????? | | ????#?# ??# ; ; ; ??????????? | | ??????#/??### # ;; ; ;;;;"""##??????? | | ?????? ???? # # ; ; "??????? | | ?????? ???? # ;;;;;; " "????? | | ?????? "???? ; " "????? | | ?????? "???" ; " ""???? | | ?????? ????? ; ; ; " ???? | | ?????? ???????# ; ; % " #??? | | ??????????????# ; ; " ???? | | ???????????????#; @ ; s " ?????? | | ????????????????# ; "#?????? | | ????????????????# ; #??????? | | ????????????????#! """ ; ];Y #??????? | | ????????????????# """" "" ; s!! !! #??????? | | ????????????????# """ """ ; Ys]# !] #??????? | | ???????????????# [ #/s!/# #??????? | | ???????????????######"" ### !=!# #??????? | | ????????????????????#""T"""#?# !!# #??????? | | ????????????????????# """""#?# # #??????? | | ????????????????????#######??# # #######??????? | | ?????????????????????????????# ##?????????????? | | ?????????????????????????????# #??????????????? | | ?????????????????????????????# #??????????????? | | ?????????????????????????????# #??????????????? | | ?????????????????????????????# #??????????????? | | ?????????????????????????????# #??????????????? | | ?????????????????????????????# #??????????????? | | ?????????????????????????????# #??????????????? | | ?????????????????????????????# #??????????????? | | ??????????????????#######????# #??????????????? | | ????????????????# ? ???# #??????????????? | | ????????????????# ? ??# #??????????????? | | ????????????????# ? ?# #??????????????? | | ???????????????## ? ## #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 75 Energy Capacity 1390 Matter Stores 390 Matter Capacity 450 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 110 Cloak Strength 2 Armor Coverage 825 Resistance: TH 30 Resistance: EM 15 Power Shielding 33 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 69 Targeting Accuracy 6 Recoil Reduction 3 Matter Filtering 50 Kinecelleration 40 Offensive Hacking 12 Defensive Hacking 10 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ O-16 Technician | -8/Materials | Hacked Fabricated ------------ Exp. Sensor Array | x1 | -5/Factory Exp. Sensor Array | x1 | -5/Factory Assault Drone Bay | x1 | -4/Factory Alien Tech Used ----------------- Integrated Reactor Core Expander Transdimensional Reconstructor Subatomic Replicator High-powered Transdimensional Reconstructor Dimensional Node Initializer Core Stripper Sigix Terminator Achievements -------------- None Challenges ------------ None Game ------ Seed TerrabombGravityCapacitor Manual? 0 Play Time 04:35:57 Cumulative 1259.9 hours Start 2020.09.30 @ 18:30:49 End 2020.09.30 @ 23:53:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 409 Rogue 409 Adventurer 0 Explorer 0 Win Type - Total 258 Types 215/7/14/4/3/2/13/0/0 Lore% 96 Gallery% 98 Achievement% 94 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 44e6cf31-406e-4473-b247-d7550fa4c643